AcrobaticsManager.java 4.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899
  1. package com.gmail.nossr50.skills.acrobatics;
  2. import com.gmail.nossr50.datatypes.experience.XPGainReason;
  3. import com.gmail.nossr50.datatypes.interactions.NotificationType;
  4. import com.gmail.nossr50.datatypes.player.McMMOPlayer;
  5. import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
  6. import com.gmail.nossr50.datatypes.skills.SubSkillType;
  7. import com.gmail.nossr50.mcMMO;
  8. import com.gmail.nossr50.skills.SkillManager;
  9. import com.gmail.nossr50.util.Misc;
  10. import com.gmail.nossr50.util.Permissions;
  11. import com.gmail.nossr50.util.player.NotificationManager;
  12. import com.gmail.nossr50.util.random.RandomChanceUtil;
  13. import com.gmail.nossr50.util.skills.ParticleEffectUtils;
  14. import com.gmail.nossr50.util.skills.RankUtils;
  15. import com.gmail.nossr50.util.skills.SkillActivationType;
  16. import com.gmail.nossr50.util.skills.SkillUtils;
  17. import org.bukkit.entity.Entity;
  18. import org.bukkit.entity.LightningStrike;
  19. import org.bukkit.entity.Player;
  20. public class AcrobaticsManager extends SkillManager {
  21. public AcrobaticsManager(McMMOPlayer mcMMOPlayer) {
  22. super(mcMMOPlayer, PrimarySkillType.ACROBATICS);
  23. rollXPInterval = (1000 * mcMMO.getConfigManager().getConfigExploitPrevention().getConfigSectionExploitAcrobatics().getRollXPGainCooldownSeconds());
  24. }
  25. private long rollXPCooldown = 0;
  26. private long rollXPInterval;
  27. private long rollXPIntervalLengthen = (1000 * 10); //10 Seconds
  28. public boolean canGainRollXP()
  29. {
  30. if(!mcMMO.getConfigManager().getConfigExploitPrevention().getConfigSectionExploitAcrobatics().isPreventAcrobaticsAbuse())
  31. return true;
  32. if(System.currentTimeMillis() >= rollXPCooldown)
  33. {
  34. rollXPCooldown = System.currentTimeMillis() + rollXPInterval;
  35. rollXPIntervalLengthen = (1000 * 10); //5 Seconds
  36. return true;
  37. } else {
  38. rollXPCooldown += rollXPIntervalLengthen;
  39. rollXPIntervalLengthen += 1000; //Add another second to the next penalty
  40. return false;
  41. }
  42. }
  43. public boolean canDodge(Entity damager) {
  44. if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.ACROBATICS_DODGE))
  45. return false;
  46. if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ACROBATICS_DODGE)) {
  47. /*if (damager instanceof LightningStrike && Acrobatics.dodgeLightningDisabled) {
  48. return false;
  49. }*/
  50. return skill.shouldProcess(damager);
  51. }
  52. return false;
  53. }
  54. /**
  55. * Handle the damage reduction and XP gain from the Dodge ability
  56. *
  57. * @param damage The amount of damage initially dealt by the event
  58. * @return the modified event damage if the ability was successful, the original event damage otherwise
  59. */
  60. public double dodgeCheck(double damage) {
  61. double modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier);
  62. Player player = getPlayer();
  63. if (!isFatal(modifiedDamage) && RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.ACROBATICS_DODGE, player)) {
  64. ParticleEffectUtils.playDodgeEffect(player);
  65. if (mcMMOPlayer.useChatNotifications()) {
  66. NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Acrobatics.Combat.Proc");
  67. }
  68. //Check respawn to prevent abuse
  69. if(!mcMMO.getConfigManager().getConfigExploitPrevention().getConfigSectionExploitAcrobatics().isPreventAcrobaticsAbuse())
  70. applyXpGain((float) (damage * Acrobatics.dodgeXpModifier), XPGainReason.PVP);
  71. else if (SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)
  72. && mcMMOPlayer.getTeleportATS() < System.currentTimeMillis()) {
  73. applyXpGain((float) (damage * Acrobatics.dodgeXpModifier), XPGainReason.PVP);
  74. }
  75. return modifiedDamage;
  76. }
  77. return damage;
  78. }
  79. private boolean isFatal(double damage) {
  80. return getPlayer().getHealth() - damage <= 0;
  81. }
  82. }