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- package com.gmail.nossr50.util.skills;
- import org.bukkit.ChatColor;
- import org.bukkit.Material;
- import org.bukkit.entity.AnimalTamer;
- import org.bukkit.entity.Animals;
- import org.bukkit.entity.Arrow;
- import org.bukkit.entity.Entity;
- import org.bukkit.entity.EntityType;
- import org.bukkit.entity.IronGolem;
- import org.bukkit.entity.LivingEntity;
- import org.bukkit.entity.Player;
- import org.bukkit.entity.Skeleton;
- import org.bukkit.entity.Tameable;
- import org.bukkit.entity.Wolf;
- import org.bukkit.event.entity.EntityDamageByEntityEvent;
- import org.bukkit.event.entity.EntityDamageEvent;
- import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
- import org.bukkit.event.player.PlayerAnimationEvent;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.metadata.FixedMetadataValue;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.config.Config;
- import com.gmail.nossr50.datatypes.MobHealthbarType;
- import com.gmail.nossr50.datatypes.player.McMMOPlayer;
- import com.gmail.nossr50.datatypes.player.PlayerProfile;
- import com.gmail.nossr50.datatypes.skills.SkillType;
- import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
- import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
- import com.gmail.nossr50.locale.LocaleLoader;
- import com.gmail.nossr50.party.PartyManager;
- import com.gmail.nossr50.runnables.MobHealthDisplayUpdaterTask;
- import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
- import com.gmail.nossr50.runnables.skills.BleedTimerTask;
- import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
- import com.gmail.nossr50.skills.archery.ArcheryManager;
- import com.gmail.nossr50.skills.axes.AxesManager;
- import com.gmail.nossr50.skills.swords.Swords;
- import com.gmail.nossr50.skills.swords.SwordsManager;
- import com.gmail.nossr50.skills.taming.Taming;
- import com.gmail.nossr50.skills.taming.TamingManager;
- import com.gmail.nossr50.skills.unarmed.UnarmedManager;
- import com.gmail.nossr50.util.ItemUtils;
- import com.gmail.nossr50.util.Misc;
- import com.gmail.nossr50.util.ModUtils;
- import com.gmail.nossr50.util.Permissions;
- import com.gmail.nossr50.util.player.UserManager;
- public final class CombatUtils {
- private CombatUtils() {}
- /**
- * Apply combat modifiers and process and XP gain.
- *
- * @param event The event to run the combat checks on.
- */
- public static void combatChecks(EntityDamageByEntityEvent event, Entity attacker, LivingEntity target) {
- Entity damager = event.getDamager();
- if (attacker instanceof Player && damager.getType() == EntityType.PLAYER) {
- Player player = (Player) attacker;
- if (Misc.isNPCEntity(player)) {
- return;
- }
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- ItemStack heldItem = player.getItemInHand();
- if (target instanceof Tameable) {
- if (heldItem.getType() == Material.BONE) {
- TamingManager tamingManager = mcMMOPlayer.getTamingManager();
- if (tamingManager.canUseBeastLore()) {
- tamingManager.beastLore(target);
- event.setCancelled(true);
- return;
- }
- }
- if (isFriendlyPet(player, (Tameable) target)) {
- return;
- }
- }
- if (ItemUtils.isSword(heldItem)) {
- if (!shouldProcessSkill(target, SkillType.SWORDS)) {
- return;
- }
- if (Permissions.skillEnabled(player, SkillType.SWORDS)) {
- SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
- if (swordsManager.canActivateAbility()) {
- SkillUtils.abilityCheck(mcMMOPlayer, SkillType.SWORDS);
- }
- if (swordsManager.canUseBleed()) {
- swordsManager.bleedCheck(target);
- }
- if (swordsManager.canUseSerratedStrike()) {
- swordsManager.serratedStrikes(target, event.getDamage());
- }
- startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
- }
- }
- else if (ItemUtils.isAxe(heldItem)) {
- if (!shouldProcessSkill(target, SkillType.AXES)) {
- return;
- }
- if (Permissions.skillEnabled(player, SkillType.AXES)) {
- AxesManager axesManager = mcMMOPlayer.getAxesManager();
- if (axesManager.canActivateAbility()) {
- SkillUtils.abilityCheck(mcMMOPlayer, SkillType.AXES);
- }
- if (axesManager.canUseAxeMastery()) {
- event.setDamage(axesManager.axeMasteryCheck(event.getDamage()));
- }
- if (axesManager.canCriticalHit(target)) {
- event.setDamage(axesManager.criticalHitCheck(target, event.getDamage()));
- }
- if (axesManager.canImpact(target)) {
- axesManager.impactCheck(target);
- }
- else if (axesManager.canGreaterImpact(target)) {
- event.setDamage(axesManager.greaterImpactCheck(target, event.getDamage()));
- }
- if (axesManager.canUseSkullSplitter(target)) {
- axesManager.skullSplitterCheck(target, event.getDamage());
- }
- startGainXp(mcMMOPlayer, target, SkillType.AXES);
- }
- }
- else if (heldItem.getType() == Material.AIR) {
- if (!shouldProcessSkill(target, SkillType.UNARMED)) {
- return;
- }
- if (Permissions.skillEnabled(player, SkillType.UNARMED)) {
- UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
- if (unarmedManager.canActivateAbility()) {
- SkillUtils.abilityCheck(mcMMOPlayer, SkillType.UNARMED);
- }
- if (unarmedManager.canUseIronArm()) {
- event.setDamage(unarmedManager.ironArmCheck(event.getDamage()));
- }
- if (unarmedManager.canUseBerserk()) {
- event.setDamage(unarmedManager.berserkDamage(event.getDamage()));
- }
- if (unarmedManager.canDisarm(target)) {
- unarmedManager.disarmCheck((Player) target);
- }
- startGainXp(mcMMOPlayer, target, SkillType.UNARMED);
- }
- }
- }
- switch (damager.getType()) {
- case WOLF:
- Wolf wolf = (Wolf) damager;
- if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
- Player master = (Player) wolf.getOwner();
- if (Misc.isNPCEntity(master)) {
- return;
- }
- if (!shouldProcessSkill(target, SkillType.TAMING)) {
- return;
- }
- if (Permissions.skillEnabled(master, SkillType.TAMING)) {
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
- TamingManager tamingManager = mcMMOPlayer.getTamingManager();
- if (tamingManager.canUseFastFoodService()) {
- tamingManager.fastFoodService(wolf, event.getDamage());
- }
- if (tamingManager.canUseSharpenedClaws()) {
- event.setDamage(Taming.sharpenedClaws(event.getDamage()));
- }
- if (tamingManager.canUseGore()) {
- event.setDamage(tamingManager.gore(target, event.getDamage()));
- }
- startGainXp(mcMMOPlayer, target, SkillType.TAMING);
- }
- }
- break;
- case ARROW:
- LivingEntity shooter = ((Arrow) damager).getShooter();
- /* Break instead of return due to Dodge/Counter/Deflect abilities */
- if (shooter == null || !(shooter instanceof Player)) {
- break;
- }
- if (!shouldProcessSkill(target, SkillType.ARCHERY)) {
- break;
- }
- Player player = (Player) shooter;
- if (Misc.isNPCEntity(player)) {
- break;
- }
- if (Permissions.skillEnabled(player, SkillType.ARCHERY)) {
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
- if (archeryManager.canSkillShot()) {
- event.setDamage(archeryManager.skillShotCheck(event.getDamage()));
- }
- if (target instanceof Player && SkillType.UNARMED.getPVPEnabled()) {
- UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
- if (unarmedManager.canDeflect()) {
- event.setCancelled(unarmedManager.deflectCheck());
- if (event.isCancelled()) {
- return;
- }
- }
- }
- if (archeryManager.canDaze(target)) {
- event.setDamage(archeryManager.dazeCheck((Player) target, event.getDamage()));
- }
- if (archeryManager.canTrackArrows()) {
- archeryManager.trackArrows(target);
- }
- archeryManager.distanceXpBonus(target);
- startGainXp(mcMMOPlayer, target, SkillType.ARCHERY);
- }
- break;
- default:
- break;
- }
- if (target instanceof Player) {
- Player player = (Player) target;
- if (Misc.isNPCEntity(player)) {
- return;
- }
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
- if (acrobaticsManager.canDodge(damager)) {
- event.setDamage(acrobaticsManager.dodgeCheck(event.getDamage()));
- }
- if (ItemUtils.isSword(player.getItemInHand())) {
- if (!shouldProcessSkill(target, SkillType.SWORDS)) {
- return;
- }
- SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
- if (swordsManager.canUseCounterAttack(damager)) {
- swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
- }
- }
- }
- else if (attacker instanceof Player) {
- Player player = (Player) attacker;
- PlayerProfile profile = UserManager.getPlayer(player).getProfile();
- if (Permissions.mobHealthDisplay(player) && profile.getMobHealthbarType() != MobHealthbarType.DISABLED) {
- String oldName = target.getCustomName();
- boolean oldNameVisible = target.isCustomNameVisible();
- String newName = createHealthDisplay(profile, target, event.getDamage());
- target.setCustomName(newName);
- target.setCustomNameVisible(true);
- int displayTime = Config.getInstance().getMobHealthbarTime();
- if (displayTime != -1) {
- if (oldName == null) {
- oldName = "";
- }
- boolean updateName = !ChatColor.stripColor(oldName).equalsIgnoreCase(ChatColor.stripColor(newName));
- if (updateName) {
- target.setMetadata(mcMMO.customNameKey, new FixedMetadataValue(mcMMO.p, oldName));
- target.setMetadata(mcMMO.customVisibleKey, new FixedMetadataValue(mcMMO.p, oldNameVisible));
- }
- else if (!target.hasMetadata(mcMMO.customNameKey)) {
- target.setMetadata(mcMMO.customNameKey, new FixedMetadataValue(mcMMO.p, ""));
- target.setMetadata(mcMMO.customVisibleKey, new FixedMetadataValue(mcMMO.p, false));
- }
- new MobHealthDisplayUpdaterTask(target).runTaskLater(mcMMO.p, displayTime * 20); // Clear health display after 3 seconds
- }
- }
- }
- }
- /**
- * Attempt to damage target for value dmg with reason CUSTOM
- *
- * @param target LivingEntity which to attempt to damage
- * @param dmg Amount of damage to attempt to do
- */
- public static void dealDamage(LivingEntity target, int dmg) {
- dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
- }
- /**
- * Attempt to damage target for value dmg with reason cause
- *
- * @param target LivingEntity which to attempt to damage
- * @param dmg Amount of damage to attempt to do
- * @param cause DamageCause to pass to damage event
- */
- private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
- if (Config.getInstance().getEventCallbackEnabled()) {
- EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg);
- mcMMO.p.getServer().getPluginManager().callEvent(ede);
- if (ede.isCancelled()) {
- return;
- }
- target.damage(ede.getDamage());
- }
- else {
- target.damage(dmg);
- }
- }
- /**
- * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
- *
- * @param target LivingEntity which to attempt to damage
- * @param dmg Amount of damage to attempt to do
- * @param attacker Player to pass to event as damager
- */
- private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
- if (Config.getInstance().getEventCallbackEnabled()) {
- EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
- mcMMO.p.getServer().getPluginManager().callEvent(ede);
- if (ede.isCancelled()) {
- return;
- }
- target.damage(ede.getDamage());
- }
- else {
- target.damage(dmg);
- }
- }
- /**
- * Apply Area-of-Effect ability actions.
- *
- * @param attacker The attacking player
- * @param target The defending entity
- * @param damage The initial damage amount
- * @param type The type of skill being used
- */
- public static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, SkillType type) {
- int numberOfTargets = Misc.getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
- int damageAmount = damage;
- if (damageAmount < 1) {
- damageAmount = 1;
- }
- for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
- if (Misc.isNPCEntity(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
- continue;
- }
- if (numberOfTargets <= 0) {
- break;
- }
- PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker);
- mcMMO.p.getServer().getPluginManager().callEvent(armswing);
- switch (type) {
- case SWORDS:
- if (entity instanceof Player) {
- ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
- }
- BleedTimerTask.add((LivingEntity) entity, Swords.serratedStrikesBleedTicks);
- break;
- case AXES:
- if (entity instanceof Player) {
- ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
- }
- break;
- default:
- break;
- }
- dealDamage((LivingEntity) entity, damageAmount, attacker);
- numberOfTargets--;
- }
- }
- /**
- * Start the task that gives combat XP.
- *
- * @param mcMMOPlayer The attacking player
- * @param target The defending entity
- * @param skillType The skill being used
- */
- public static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType) {
- double baseXP = 0;
- if (target instanceof Player) {
- if (!Config.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
- return;
- }
- Player defender = (Player) target;
- if (System.currentTimeMillis() >= UserManager.getPlayer(defender).getRespawnATS() + 5) {
- baseXP = 20 * Config.getInstance().getPlayerVersusPlayerXP();
- }
- }
- else if (!target.hasMetadata(mcMMO.entityMetadataKey)) {
- if (target instanceof Animals) {
- if (ModUtils.isCustomEntity(target)) {
- baseXP = ModUtils.getCustomEntity(target).getXpMultiplier();
- }
- else {
- baseXP = Config.getInstance().getAnimalsXP();
- }
- }
- else {
- EntityType type = target.getType();
- switch (type) {
- case BAT:
- baseXP = Config.getInstance().getAnimalsXP();
- break;
- case BLAZE:
- case CAVE_SPIDER:
- case CREEPER:
- case ENDERMAN:
- case GHAST:
- case GIANT:
- case MAGMA_CUBE:
- case PIG_ZOMBIE:
- case SILVERFISH:
- case SLIME:
- case SPIDER:
- case ZOMBIE:
- baseXP = Config.getInstance().getCombatXP(type);
- break;
- // Temporary workaround for custom entities
- case UNKNOWN:
- baseXP = 1.0;
- break;
- case SKELETON:
- switch (((Skeleton) target).getSkeletonType()) {
- case WITHER:
- baseXP = Config.getInstance().getWitherSkeletonXP();
- break;
- default:
- baseXP = Config.getInstance().getCombatXP(type);
- break;
- }
- break;
- case IRON_GOLEM:
- if (!((IronGolem) target).isPlayerCreated()) {
- baseXP = Config.getInstance().getCombatXP(type);
- }
- break;
- default:
- if (ModUtils.isCustomEntity(target)) {
- baseXP = ModUtils.getCustomEntity(target).getXpMultiplier();
- }
- break;
- }
- }
- baseXP *= 10;
- }
- if (baseXP != 0) {
- new AwardCombatXpTask(mcMMOPlayer, skillType, baseXP, target).runTaskLater(mcMMO.p, 0);
- }
- }
- /**
- * Check to see if the given LivingEntity should be affected by a combat ability.
- *
- * @param player The attacking Player
- * @param entity The defending Entity
- * @return true if the Entity should be damaged, false otherwise.
- */
- public static boolean shouldBeAffected(Player player, Entity entity) {
- if (entity instanceof Player) {
- Player defender = (Player) entity;
- if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) {
- return false;
- }
- if (PartyManager.inSameParty(player, defender) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
- return false;
- }
- // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
- EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1);
- mcMMO.p.getServer().getPluginManager().callEvent(ede);
- if (ede.isCancelled()) {
- return false;
- }
- }
- else if (entity instanceof Tameable) {
- if (isFriendlyPet(player, (Tameable) entity)) {
- // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
- // So we can make some assumptions here, about our casting and our check
- Player owner = (Player) ((Tameable) entity).getOwner();
- if (!(Permissions.friendlyFire(player) && Permissions.friendlyFire(owner))) {
- return false;
- }
- }
- }
- return true;
- }
- /**
- * Checks to see if an entity is currently invincible.
- *
- * @param entity The {@link LivingEntity} to check
- * @param eventDamage The damage from the event the entity is involved in
- * @return true if the entity is invincible, false otherwise
- */
- public static boolean isInvincible(LivingEntity entity, int eventDamage) {
- /*
- * So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
- * So yeah, this is for that.
- */
- if ((entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage())) {
- return true;
- }
- return false;
- }
- /**
- * Checks to see if an entity is currently friendly toward a given player.
- *
- * @param attacker The player to check.
- * @param pet The entity to check.
- * @return true if the entity is friendly, false otherwise
- */
- public static boolean isFriendlyPet(Player attacker, Tameable pet) {
- if (pet.isTamed()) {
- AnimalTamer tamer = pet.getOwner();
- if (tamer instanceof Player) {
- Player owner = (Player) tamer;
- if (owner == attacker || PartyManager.inSameParty(attacker, owner)) {
- return true;
- }
- }
- }
- return false;
- }
- public static boolean shouldProcessSkill(Entity target, SkillType skill) {
- boolean process;
- if (target instanceof Player || (target instanceof Tameable && ((Tameable) target).isTamed())) {
- process = skill.getPVPEnabled();
- }
- else {
- process = skill.getPVEEnabled();
- }
- return process;
- }
- private static String createHealthDisplay(PlayerProfile profile, LivingEntity entity, int damage) {
- int maxHealth = entity.getMaxHealth();
- int currentHealth = Math.max(entity.getHealth() - damage, 0);
- double healthPercentage = (currentHealth / (double) maxHealth) * 100.0D;
- int fullDisplay = 0;
- ChatColor color = ChatColor.BLACK;
- String symbol = "";
- switch (profile.getMobHealthbarType()) {
- case HEARTS:
- fullDisplay = Math.min(maxHealth / 2, 10);
- color = ChatColor.DARK_RED;
- symbol = "❤";
- break;
- case BAR:
- fullDisplay = 10;
- if (healthPercentage >= 85) {
- color = ChatColor.DARK_GREEN;
- }
- else if (healthPercentage >= 70) {
- color = ChatColor.GREEN;
- }
- else if (healthPercentage >= 55) {
- color = ChatColor.GOLD;
- }
- else if (healthPercentage >= 40) {
- color = ChatColor.YELLOW;
- }
- else if (healthPercentage >= 25) {
- color = ChatColor.RED;
- }
- else if (healthPercentage >= 0) {
- color = ChatColor.DARK_RED;
- }
- symbol = "■";
- break;
- default:
- return null;
- }
- int coloredDisplay = (int) (fullDisplay * (healthPercentage / 100.0D));
- int grayDisplay = fullDisplay - coloredDisplay;
- String healthbar = color + "";
- for (int i = 0; i < coloredDisplay; i++) {
- healthbar += symbol;
- }
- healthbar += ChatColor.GRAY;
- for (int i = 0; i < grayDisplay; i++) {
- healthbar += symbol;
- }
- return healthbar;
- }
- }
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