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- package com.gmail.nossr50.skills.smelting;
- import com.gmail.nossr50.datatypes.experience.XPGainReason;
- import com.gmail.nossr50.datatypes.experience.XPGainSource;
- import com.gmail.nossr50.datatypes.player.McMMOPlayer;
- import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
- import com.gmail.nossr50.datatypes.skills.SubSkillType;
- import com.gmail.nossr50.skills.SkillManager;
- import com.gmail.nossr50.util.Permissions;
- import com.gmail.nossr50.util.random.RandomChanceUtil;
- import com.gmail.nossr50.util.skills.RankUtils;
- import com.gmail.nossr50.util.skills.SkillActivationType;
- import org.bukkit.block.BlockState;
- import org.bukkit.event.inventory.FurnaceBurnEvent;
- import org.bukkit.inventory.ItemStack;
- public class SmeltingManager extends SkillManager {
- public SmeltingManager(McMMOPlayer mcMMOPlayer) {
- super(mcMMOPlayer, PrimarySkillType.SMELTING);
- }
- /*public boolean canUseFluxMining(BlockState blockState) {
- return getSkillLevel() >= Smelting.fluxMiningUnlockLevel
- && BlockUtils.affectedByFluxMining(blockState)
- && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_FLUX_MINING)
- && !mcMMO.getPlaceStore().isTrue(blockState);
- }*/
- public boolean isSecondSmeltSuccessful() {
- return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_SECOND_SMELT)
- && RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SMELTING_SECOND_SMELT, getPlayer());
- }
- /**
- * Process the Flux Mining ability.
- *
- * @param blockState The {@link BlockState} to check ability activation for
- * @return true if the ability was successful, false otherwise
- */
- /*public boolean processFluxMining(BlockState blockState) {
- Player player = getPlayer();
- if (RandomChanceUtil.checkRandomChanceExecutionSuccess(getPlayer(), SubSkillType.SMELTING_FLUX_MINING, true)) {
- ItemStack item = null;
- switch (blockState.getType()) {
- case IRON_ORE:
- item = new ItemStack(Material.IRON_INGOT);
- break;
- case GOLD_ORE:
- item = new ItemStack(Material.GOLD_INGOT);
- break;
- default:
- break;
- }
- if (item == null) {
- return false;
- }
- if (!EventUtils.simulateBlockBreak(blockState.getBlock(), player, true)) {
- return false;
- }
- // We need to distribute Mining XP here, because the block break event gets cancelled
- applyXpGain(Mining.getBlockXp(blockState), XPGainReason.PVE, XPGainSource.PASSIVE);
- SkillUtils.handleDurabilityChange(getPlayer().getInventory().getItemInMainHand(), MainConfig.getInstance().getAbilityToolDamage());
- Misc.dropItems(Misc.getBlockCenter(blockState), item, isSecondSmeltSuccessful() ? 2 : 1);
- blockState.setType(Material.AIR);
- if (MainConfig.getInstance().getFluxPickaxeSoundEnabled()) {
- SoundManager.sendSound(player, blockState.getLocation(), SoundType.FIZZ);
- }
- ParticleEffectUtils.playFluxEffect(blockState.getLocation());
- return true;
- }
- return false;
- }*/
- /**
- * Increases burn time for furnace fuel.
- *
- * @param burnTime The initial burn time from the {@link FurnaceBurnEvent}
- */
- public int fuelEfficiency(int burnTime) {
- return burnTime * getFuelEfficiencyMultiplier();
- }
- public int getFuelEfficiencyMultiplier() {
- switch (RankUtils.getRank(getPlayer(), SubSkillType.SMELTING_FUEL_EFFICIENCY)) {
- case 1:
- return 2;
- case 2:
- return 3;
- case 3:
- return 4;
- default:
- return 1;
- }
- }
- public ItemStack smeltProcessing(ItemStack smelting, ItemStack result) {
- applyXpGain(Smelting.getResourceXp(smelting), XPGainReason.PVE, XPGainSource.PASSIVE);
- if (isSecondSmeltSuccessful()) {
- ItemStack newResult = result.clone();
- newResult.setAmount(result.getAmount() + 1);
- return newResult;
- }
- return result;
- }
- public int vanillaXPBoost(int experience) {
- return experience * getVanillaXpMultiplier();
- }
- /**
- * Gets the vanilla XP multiplier
- *
- * @return the vanilla XP multiplier
- */
- public int getVanillaXpMultiplier() {
- return Math.max(1, RankUtils.getRank(getPlayer(), SubSkillType.SMELTING_UNDERSTANDING_THE_ART));
- }
- }
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