Changelog.txt 228 KB

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  1. Version 2.1.150
  2. mcMMO should now be compatible with 1.16.4's new social features
  3. mcMMO Party & Admin Chat have had a rewrite, work was put in to make sure their API would be mostly compatible with the old one
  4. The style and look of admin/party chat is now determined by locale file instead of options in config.yml
  5. Improved messages players recieve when they toggle on or off admin or party chat
  6. All locale files have had [[]] color codes replaced by & color codes, you can still use [[GOLD]] and stuff if you want
  7. Added new locale string 'Chat.Identity.Console'
  8. Added new locale string 'Chat.Style.Admin'
  9. Added new locale string 'Chat.Style.Party'
  10. Added new locale string 'Chat.Channel.On'
  11. Added new locale string 'Chat.Channel.Off'
  12. Fixed an ArrayIndexOutOfBounds exception when using /skillreset
  13. (API) ChatAPI::getPartyChatManager() has been removed
  14. (API) ChatAPI::sendPartyChat has been removed (similar functionality can be found in the new ChatManager class)
  15. (API) ChatAPI::sendAdminChat has been removed (similar functionality can be found in the new ChatManager class)
  16. (API) Fake events in mcMMO now implement 'FakeEvent' (thanks TheBusyBiscuit)
  17. (API) Updated Adventure Library to 4.1.1
  18. (API) McMMOChatEvent has been reworked, plugins dependent on this event should review this class and make appropriate changes
  19. NOTES:
  20. The mcMMO chat events now make use of adventure library by Kyori, you can override the message payload with a TextComponent, which allows for some fancy stuff potentially.
  21. I'll put in some of my own fancy stuff for party and admin chat in a future update.
  22. Version 2.1.149
  23. Added a new config file 'persistent_data.yml'
  24. Almost all persistent mob data is now off by default and needs to be turned on in persistent_data.yml (new config file) for performance concerns
  25. NOTES:
  26. There are some performance issues with how Spigot/MC saves NBT when you start adding NBT to mobs, because of this I have decided that the new persistent data from 2.1.148 is now opt-in.
  27. Not every server will suffer a TPS hit when using the persistent data options, but there is a significant IO cost which can affect TPS if you have them on
  28. I am therefore making many persistent options (the problematic ones involving mobs) opt-in so only those aware of the performance risk will be using the feature.
  29. Persistent data on mobs was a new feature that was introduced in 2.1.148, it was not in mcMMO for the last 10 years and most of you probably didn't even know that it was missing
  30. An example of persistent data would be, normally mcMMO would give 0 XP for a mob from a mob spawner, in the last 10 years if the server rebooted then those existing mobs would give XP again. But with the persistent data option turned on in persistentdata.yml they will be saved to disk, and mcMMO will not forget about them upon reboot.
  31. For now it is not recommended to use persistent data without monitoring performance of ticks afterwards to make sure it was something your server could handle.
  32. I have a solution in mind to make persistent data not so expensive, but writing the code for that will take some time. This will serve as an interim fix.
  33. I am going to focus on Tridents & Crossbows instead of that alternative solution, so don't expect it anytime soon. Use persistent data only if you understand the potential performance cost risk.
  34. @
  35. Version 2.1.148
  36. Fixed a memory leak involving entity metadata
  37. Alchemy progression is now more reasonable (delete skillranks.yml or edit it yourself to receive the change, see notes)
  38. Made some optimizations to combat processing
  39. New experience multiplier labeled 'Eggs' in experience.yml with a default value of 0 (previously mobs from eggs were using the Mobspawner experience multiplier)
  40. New experience multiplier labeled 'Nether_Portal' in experience.yml with a default value of 0
  41. New experience multiplier labeled 'Player_Tamed' in experience.yml with a default value of 0
  42. New advanced.yml config setting 'Skills.Mining.SuperBreaker.AllowTripleDrops' defaults to true
  43. Fixed a bug where mobs from eggs were only tracked if it was dispensed (egg tracking now tracks from egg items as well)
  44. Fixed a bug where egg spawned mobs were sometimes not marked as being from an egg (used in experience multipliers)
  45. Fixed a bug where entities transformed by a single event (such as lightning) weren't tracked properly if there was more than one entity involved
  46. mmodebug now prints out some information about final damage when attacking an entity in certain circumstances
  47. (1.14+ required)
  48. Mobs spawned from mob spawners are tracked persistently and are no longer forgotten about after a restart
  49. Tamed mobs are tracked persistently and are no longer forgotten about after a restart
  50. Egg spawned mobs are tracked persistently and are no longer forgotten about after a restart
  51. Nether Portal spawned mobs are tracked persistently and are no longer forgotten about after a restart
  52. Endermen who target endermite are tracked persistently and are no longer forgotten about after a restart
  53. COTW spawned mobs are tracked persistently and are no longer forgotten about after a restart
  54. Player bred mobs are tracked persistently and are no longer forgotten about after a restart
  55. Player tamed mobs are tracked persistently and are no longer forgotten about after a restart
  56. NOTES:
  57. Egg mobs & Nether portal pigs being assigned to the mobspawner xp multiplier didn't make sense to me, so it has been changed. They have their own XP multipliers now.
  58. While working on making data persistent I stumbled upon some alarming memory leak candidates, one of them was 7 years old. Sigh.
  59. Alchemy now progresses much smoother, with rank 2 no longer unlocking right away. Thanks to Momshroom for pointing out this oddity. Delete skillranks.yml or edit it yourself to recieve this change.
  60. https://gist.github.com/nossr50/4c8efc980314781a960a3bdd7bb34f0d This link shows the new Alchemy progression in skillranks.yml feel free to copy paste (or just delete the file and regenerate it)
  61. There's no persistent API for entities in Spigot for 1.13.2, but in the future I'll wire up NMS and write it to NBT myself.
  62. This means the new persistence stuff requires 1.14.0 or higher, if you're still on 1.13.2 for now that stuff will behave like it always did
  63. Version 2.1.147
  64. Fixed a bug where players below the level threshold on a hardcore mode enabled server would gain levels on death in certain circumstances
  65. Version 2.1.146
  66. A bug where players would disconnect from mcMMO messages has been fixed (thanks kashike / read notes)
  67. It should be noted this was NOT an mcMMO bug, but a bug within Spigot since Spigot 1.16
  68. A dupe exploit has been fixed
  69. Improvements were made to tracking player placed blocks in mcMMO
  70. Players no longer lose levels below the level threshold in hardcore mode
  71. Hardcore now only applies penalties to levels above threshold
  72. NOTES:
  73. Shout out to Kashike
  74. Kashike is a developer on the mcMMO team, however after I recruited him had a lot of life stuff come at him and has./tn't had a chance to contribute until now!
  75. JSON is used by Minecraft for a lot of stuff, in this case the JSON mcMMO made use of was related to displaying text in chat or displaying text on the clients screen in other places such as the action bar, there's been a bad bug in Spigot since 1.16 that would disconnect players some of the time when sending JSON components.
  76. mcMMO makes heavy use of these components, so since spigot has yet to fix the bug I decided we needed a work around for the time being.
  77. The library named 'adventure' is developed by the Kyori organization, which is Kashike's baby.
  78. Kashike is a very talented and skilled developer and he did the work on this patch to solve this issue.
  79. This is a link to an bug report I did on this bug on Spigot's issue tracker, it is my understanding they have yet to find a way to reliably reproduce this bug.
  80. If you have any information please post about it in this thread.
  81. https://hub.spigotmc.org/jira/browse/SPIGOT-6056
  82. Although mcMMO solved this issue by switching to Kyori's Adventure library for sending JSON Components, most Spigot plugins have not implemented a work around like this and will continue to make players disconnect until it is solved within Spigot.
  83. Hardcore changes
  84. If you set a level threshold of 100 and player with 150 levels dies, they should never lose more than 50 levels as the first 100 are considered part of the threshold.
  85. Prior to this change in this exact same scenario a player could be penalized and be put below the threshold.
  86. Shout out to HexedHero for reporting the dupe exploit and providing a demonstration of how to replicate it
  87. Tridents & Crossbows update
  88. It is still being worked on but it won't make a September release.
  89. October is the new target release but I am terrible with estimates so take it with a grain of salt!
  90. Version 2.1.145
  91. Reverted 'Changed one of the PlayerInteractEvent listeners to ignore cancelled events' from 2.1.144
  92. Version 2.1.144
  93. Steel Arm Style damage is now customizable in advanced.yml (make sure to set override to true)
  94. Fixed a bug where Deflect worked against non-arrow projectiles
  95. Fixed a bug where Deflect was checked twice, resulting in two chances to deflect effectively
  96. Fixed a bug where Roll wouldn't award XP when fall height was over a certain amount
  97. Lowered the XP ceiling of Roll
  98. Fixed a NPE that would happen involving taming in combat processing
  99. Updated hu_HU locale (thanks andris155)
  100. Fixed a bug where mcMMO could erase item data on Wheat Seeds when using Green Thumb on a block
  101. Changed one of the PlayerInteractEvent listeners to ignore cancelled events (should improve plugin compatibility)
  102. mmodebug mode now prints some information when fuel efficiency is applied to a furnace
  103. NOTES:
  104. I seem to consistently find old bugs in mcMMO, this deflect bug where it was checked twice, who knows how many years its been in mcMMO, I didn't check but its probably between 5-7.
  105. I was waiting to make Steel Arm Customizable for the config update (due in the future), but enough people ask for it that I decided to do the extra work to put it into 2.1.XX
  106. Tridents & Crossbows is likely going to be in development continuing into September, I am taking my time to make it feature packed and I hope you guys will appreciate it.
  107. Version 2.1.143
  108. mcMMO now tracks super ability boosted items through persistent metadata
  109. mcMMO no longer relies on lore to tell if an item has been modified by a super ability
  110. Slight buff to Rupture (1 more tick duration across all ranks)
  111. Lore no longer gets added to items being buffed by mcMMO./
  112. NOTES:
  113. The item tracking is persistent for MC versions 1.13-1.16.2 (and beyond). However the code handling the persistence for 1.13.2 differs from the other versions. It shouldn't result in any problems.
  114. Any items that currently have the old "mcMMO Ability Tool" lore on them will have that lore stripped off them and will have any dig speed enchants removed. This should only affect glitched items that never properly got their buffs removed.
  115. Version 2.1.142
  116. Iron Arm Style renamed to Steel Arm Style
  117. Steel Arm Style now scales over 20 ranks instead of 5
  118. Added 'mcmmo.ability.unarmed.steelarmstyle' permission node
  119. Removed 'mcmmo.ability.unarmed.ironarmstyle' permission node
  120. Added locale entry 'Unarmed.SubSkill.SteelArmStyle.Name'
  121. Added locale entry 'Unarmed.SubSkill.SteelArmStyle.Description'
  122. Updated locale entry 'Unarmed.Ability.Bonus.0'
  123. Version 2.1.141
  124. Added some missing values for 1.16.2 compatibility modes
  125. Version 2.1.140
  126. Fixed a few potential issues with scoreboards
  127. Updated polish locale
  128. NOTES:
  129. Scoreboards code in mcMMO is pretty messy and poorly designed, I am going to rewrite it in a future update. The fixes applied in this patch should solve some problems some users were having for now.
  130. Version 2.1.139
  131. Code used to fetch UUIDs was reworked to avoid a scenario where it failed (thanks t00thpick1)
  132. Added 'Netherite_Gold_Ore' to Smelting XP tables (thanks Quavelen)
  133. Added 'Gilded_Blackstone' and 'Nether_Gold_Ore' to code used to determine what can activate Super Breaker in certain situations (thanks Quavelen)
  134. MMOinfo for Roll was corrected (thanks emanondev)
  135. Version 2.1.138
  136. Fixed a bug where Netherite weapons/tools/armor weren't applying correct values in some skill calculations
  137. Version 2.1.137
  138. Added some code to avoid NPE errors when checking armor on entities
  139. Version 2.1.136
  140. Furnace ownership is no longer lost when the furnace stops doing a job
  141. Furnaces remember owners between restarts (requires MC 1.14 or higher)
  142. NOTES:
  143. I'm making use of a Spigot API for persistent data for versions of MC 1.14 and above, for versions below the data will be temporary as it has been up until this point.
  144. In the future I'll wire up NMS to make use of NBT and all versions will have persistent data support.
  145. Version 2.1.135
  146. Furnaces no longer simulate block break checks when assigning ownership as it caused some unwanted plugin conflicts
  147. Fixed an issue where Fishing would break if exploit protection was turned off for Fishing (Thanks Ineusia)
  148. Fixed Super abilities not being translated on scoreboards (Thanks Ineusia)
  149. Added option in advanced.yml to squelch ability activation messages being sent to other players via action bar (Thanks Ineusia)
  150. Version 2.1.134
  151. Furnaces now change ownership to the last player who clicks in their inventory and is legally allowed to break the furnace
  152. Smelting now has a Bonus Drops section in config.yml
  153. Smelting now only doubles smelting results for items which have bonus drop entries in config.yml
  154. Smelting XP can now be gained offline, but all other benefits from Smelting don't happen unless you're online
  155. Fix brewing stand not consuming items (thanks Durburz)
  156. Changed the UUID updater task to not catastrophically fail when requests failed
  157. Fixed a bug where players could set each other on fire when partied or when PVP was disabled
  158. Fixed a NPE that could happen with thrown potions
  159. Fixed a potential NPE when damaging player armor with Axes
  160. Fixed a potential NPE when damaging a player with Blast Mining
  161. Fixed a potential NPE when checking tools related to Super Abilities
  162. Fixed a potential NPE when checking the Chimaera Wing
  163. Fixed a potential NPE when creating party member lists
  164. Fixed a potential NPE when fishing
  165. Fixed a potential NPE when players right click blocks
  166. Fixed a locale mistake in locale hu_HU
  167. Fixed a locale mistake in locale ru
  168. Minor code cleanup
  169. NOTES:
  170. It used to be that Furnaces would assign an owner and that would be their owner until the server shutdown, now owners will change based on who last had their hands on the furnace.
  171. You won't become the owner if you are not allowed to view the inventory of a furnace, or break the furnace, or interact with the contents of the furnace
  172. Version 2.1.133
  173. A fix for an 'array out of bounds' error related to players clicking outside the inventory windows has been fixed
  174. French locale has been updated (thanks Elikill58)
  175. Another fix has been deployed to prevent mobs from having hearts in player death messages (thanks FrankHeijden)
  176. Players no longer ready their tool if they don't have access to the skill (thanks Draycia)
  177. Unused NMS compatibility layers have been disabled for now (expect them to be used in the future for 1.12/1.8 support stuff)
  178. Version 2.1.132
  179. A fix is in place to prevent an exploit from working that is due to a yet to be patched Spigot server software bug
  180. Fixed a NPE that could happen when players swapped items from their hotbar
  181. NOTE: The exploit was not described on purpose, please update.
  182. I reported the bug to Spigot, so hopefully it will be patched in the near future.
  183. Version 2.1.131
  184. New permission node 'mcmmo.ability.repair.netheriterepair' which is included in the mcmmo.defaults permission package
  185. New permission node 'mcmmo.ability.salvage.netheritesalvage' which is included in the mcmmo.defaults permission package
  186. Changed Salvage maximum quantity values to 4 for all Netherite armor
  187. mcMMO will set the default salvage quantities for netherite armor to 4 once and then never again (see notes)
  188. Added Basalt to Bonus Drops for Mining in config.yml (see notes)
  189. Added Polished Basalt to Bonus Drops for Mining in config.yml (see notes)
  190. Added Blackstone to Bonus Drops for Mining in config.yml (see notes)
  191. Added Chain to Bonus Drops for Mining in config.yml (see notes)
  192. Added Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  193. Added Red Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  194. Added Cracked Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  195. Added Chiseled Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  196. Added Crying Obsidian to Bonus Drops for Mining in config.yml (see notes)
  197. Added Gilded Blackstone to Bonus Drops for Mining in config.yml (see notes)
  198. Added Warped Roots to Bonus Drops for Herbalism in config.yml (see notes)
  199. Added Warped Stem to Bonus Drops for Herbalism in config.yml (see notes)
  200. Added Crimson Roots to Bonus Drops for Herbalism in config.yml (see notes)
  201. Added Crimson Stem to Bonus Drops for Herbalism in config.yml (see notes)
  202. Added Shroomlight to Bonus Drops for Herbalism in config.yml (see notes)
  203. Added Twisting Vines to Bonus Drops for Herbalism in config.yml (see notes)
  204. Added Nether Wart Block to Bonus Drops for Herbalism in config.yml (see notes)
  205. Added Warped Wart Block to Bonus Drops for Herbalism in config.yml (see notes)
  206. Added Weeping Vines to Bonus Drops for Herbalism in config.yml (see notes)
  207. Added Crimson Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  208. Added Stripped Crimson Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  209. Added Warped Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  210. Added Stripped Warped Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  211. Added Red Nether Bricks to Experience tables for Mining in experience.yml (see notes)
  212. Added Netherite to Experience tables for Repair in experience.yml (see notes)
  213. Added Piglin Brute to Experience tables for all combat skills in experience.yml
  214. Netherite now requires 100 Salvage skill (by default configs) in order to salvage
  215. Added the missing NMS wiring (it should be noted NMS isn't currently being used in mcMMO, but the framework is there. Working on a sideproject involving this...)
  216. NOTES:
  217. You should not need to edit your configs to receive any changes in this patch, simply starting your server is enough.
  218. Default salvage quantities for netherite armor were above 4 in some cases which was not intended, mcMMO will run some code to correct this once and then it will not edit the file again.
  219. Repair and Salvage are going to get some tweaks regarding Netherite gear really soon.
  220. This update adds quite a few missing entries for bonus drops, without these entries double drops on these items/blocks will not happen.
  221. Version 2.1.130
  222. Fixed a bug that prevented Repair from working on the new Netherite weapons/armors
  223. Fixed a bug where Netherite gear used Gold Ingots to repair instead of Netherite Scraps (by default)
  224. mcMMO will now run a script to fix a misspelling of netherite in repair/salvage configs (script only runs once and then never again)
  225. mcMMO will produce a fake PlayerItemDamageEvent before damaging axes in Tree Feller execution
  226. NOTES:
  227. Early versions of 1.16 support had Netherite misspelled, the script I added executes before loading those config files to fix the spelling mistakes if it finds any
  228. If you are still having issues with Repair/Salvage, delete the repair and salvage .yml files in /plugins/mcMMO and restart the server
  229. Version 2.1.129
  230. Added new subcommand /mmoxpbar disable - Hides all mcMMO XP bars
  231. New locale string 'Commands.XPBar.DisableAll'
  232. Added Blackstone to Mining experience tables
  233. Added Chain to Mining experience tables
  234. Added Bone Block to Mining experience tables
  235. Added Cracked Nether Bricks to Mining experience tables
  236. Added Chiseled Nether Bricks to Mining experience tables
  237. Added Crying Obsidian to Mining experience tables
  238. Added Gilded Blackstone to Mining experience tables
  239. Added Crimson Hyphae to Woodcutting experience tables
  240. Added Stripped Crimson Hyphae to Woodcutting experience tables
  241. Added Warped Hyphae to Woodcutting experience tables
  242. Added Stripped Warped Hyphae to Woodcutting experience tables
  243. Added Shroomlight to Herbalism experience tables
  244. Added Zoglin to combat experience tables
  245. Added Redstone Dust to bonus drops for Mining ( edit config.yml )
  246. Lodestone will now be ignored for activating abilities
  247. Respawn Anchor will now be ignored for activating abilities
  248. Soul Campfire will now be ignored for activating abilities
  249. Edit your experience.yml or delete it to generate a new one
  250. Edit config.yml and add Redstone_Dust under bonus drops for Mining, you could delete it to generate a new one but MySQL data is stored here
  251. Default experience.yml looks like this now: https://raw.githubusercontent.com/mcMMO-Dev/mcMMO/master/src/main/resources/experience.yml
  252. Version 2.1.128
  253. The first rank of Iron Arm for Unarmed now only gives 1.5 bonus damage instead of 4 (other ranks are the same as before)
  254. Blast Mining nerf reverted
  255. Fixed a bug where debris were not reduced from Blast Mining skills
  256. Fixed a bug where certain types of ore did not receive bonuses from Blast Mining
  257. Fixed a few locale errors with commands
  258. (API) Added ExperienceAPI::addCombatXP for adding combat XP to players, signature may change so its deprecated for now
  259. mcMMO now logs whether or not its using FlatFile or SQL database on load
  260. (1.16) Strider added to combat experience with a value of 1.2
  261. NOTES: A more thorough look at Unarmed balance will happen in the future, the intention of this nerf is to make Unarmed less rewarding until it is leveled quite a bit.
  262. I do plan to add saving XP bar settings to an upcoming version of mcMMO, but I'm working on another thing for mcMMO atm.
  263. Version 2.1.127
  264. Child Skills now have XP bars, they are hidden by default
  265. Updated hu_HU locale (thanks andris155)
  266. Updated korean locale (thanks GownHeeJun)
  267. Fixed a potential resource leak (thanks f1xme)
  268. Fixed some potential chunk bugs (thanks f1xme)
  269. NOTES:
  270. You can enable the child skill bars with the command /mmoxpbar <skill> show
  271. Version 2.1.126
  272. mcMMO now relies on NMS for some of its features, if NMS cannot properly be wired up when initializing mcMMO behaviours relying on NMS will either be partially supported or disabled
  273. mcMMO now has a compatibility mode, any features that require specific versions of Minecraft for full functionality will be disabled if your server is not running a compatible version, mcMMO will still function in compatibility mode, but either the feature will be modified or disabled depending on the version of the server software
  274. New command /mmocompat - Shows information about whether or not mcMMO is fully functional or if some features are disabled due to the server software not being fully supported. Can be used by players or console.
  275. New command /mmoxpbar (alias /xpbarsettings) - Players can choose to always show XP bars or to never show XP bars on a per skill basis
  276. XPBars now last for 3 seconds before hiding instead of 2 seconds
  277. Fixed an exploit involving fishing rods
  278. mcMMO is now less verbose about unsupported materials found in configs
  279. New locale strings
  280. Commands.Description.mmoxpbar
  281. Commands.Description.mmocompat
  282. Commands.XPBar.Reset
  283. Commands.XPBar.SettingChanged
  284. Compatibility.Layer.Unsupported
  285. Compatibility.Layer.PartialSupport
  286. Notes:
  287. There are no features that rely on NMS in this version, it took a lot of work to write the NMS framework and I'm going to delay implementation for future versions.
  288. /mmoxpbar (or /xpbarsettings) example usages
  289. /mmoxpbar show archery - Always show archery XP bar
  290. /mmoxpbar hide acrobatics - Never show acrobatics XP bar
  291. /mmoxpbar reset - Reset all settings related to XP bars (hide/show)
  292. Version 2.1.125
  293. *Fixed a bug where you could not place blocks on top of certain repair/salvage anvils
  294. Notes: You won't be able to place blocks on top of stuff that has an interactable component if its setup as an anvil for either Repair or Salvage, for example if you set the vanilla minecraft anvil to Repair, you won't be able to place blocks on top of that. If the repair anvil is still set to iron block then you can now place blocks on it again.
  295. Version 2.1.124
  296. Repair/Salvage can now be set to use vanilla blocks that already do something and that vanilla functionality will be disabled by mcMMO (you could use vanilla-anvils instead of iron_blocks for repair now)
  297. Added Gold_Nugget to Mining's Bonus_Drops in config.yml (edit your config)
  298. Added Piglin to experience.yml combat XP tables with a value of 2.0 (edit your config)
  299. Added Hoglin to experience.yml combat XP tables with a value of 4.0 (edit your config)
  300. Added Zombified_Piglin & Zombie_Pigman to experience.yml combat XP tables with a value of 3.0 (edit your config)
  301. For this update either edit experience.yml and config.yml manually or delete them to regenerate, keep in mind config.yml has MySQL settings so don't delete it carelessly.
  302. Version 2.1.123
  303. Added 'Nether_Gold_Ore' to Mining XP tables in experience.yml with a value of 1300
  304. Adept Salvage message will now show the correct minimum level
  305. 'Weeping_Vines' renamed to 'Weeping_Vines_Plant' in experience.yml (no edits necessary)
  306. 'Twisted_Vines_Plant' added to Herbalism XP tables in experience.yml with a value of 10
  307. Weeping_Vines_Plant and Twisted_Vines_Plant are now flagged as multi-block plants in Herbalism
  308. Version 2.1.122
  309. Changed the xp values for Nether_Wart_Block and Warped_Wart_Block from 20 to 1 for Woodcutting
  310. Changed the xp values for Nether_Wart_Block and Warped_Wart_Block from 20 to 3 for Herbalism
  311. mcMMO now treats Nether_Wart_Block and Warped_Wart_Block as leaves
  312. Removed Crimson_Roots and Warped_Roots from Woodcutting XP tables in experience.yml
  313. Added Crimson_Roots and Warped_Roots to Herbalism XP tables in experience.yml with a value of 6 XP
  314. Fixed some start up bugs for salvage/repair
  315. You can either edit experience.yml yourself or delete it to regenerate a new one to get the new changes
  316. Version 2.1.121
  317. Fixed a netherite related bug that prevented mcMMO from functioning correctly
  318. Version 2.1.120
  319. Fixed a bug involving the new netherite equipment
  320. Version 2.1.119
  321. 1.16 Support
  322. Fixed another dupe bug
  323. Fixed a bug that can cause blast mining to give out more rewards than intended
  324. Blast Mining rewards are now randomized but still influenced by your blast mining rank
  325. mcMMO is now aware of turtle shell and treats it appropriately
  326. mcMMO is now aware of chainmail armor and treats it appropriately
  327. Calculations which change depend on the quality of your tool or armor has had netherrack support coded in
  328. All excavation drops that can drop from soul_sand now also drop from soul_soil (edited treasures.yml)
  329. Added netherite armor/weapons/tools to repair.vanilla.yml
  330. Added netherite armor/weapons/tools to salvage.vanilla.yml
  331. Added 'Bamboo_Sapling' to bonus drops for Herbalism in experience.yml
  332. Added 'Ancient_Debris' with a value of 7777 to Mining experience tables in experience.yml
  333. Added 'Basalt' with a value of 40 to Mining experience tables in experience.yml
  334. Added 'Crimson_Fungus' with a value of 50 to Herbalism experience tables in experience.yml
  335. Added 'Warped_Fungus' with a value of 50 to Herbalism experience tables in experience.yml
  336. Added 'Warped_Nylium' with a value of 5 to Mining experience tables in experience.yml
  337. Added 'Crimson_Nylium' with a value of 5 to Mining experience tables in experience.yml
  338. Added 'Crimson_Stem' with a value of 35 to Woodcutting experience tables in experience.yml
  339. Added 'Crimson_Roots' with a value of 35 to Woodcutting experience tables in experience.yml
  340. Added 'Warped_Stem' with a value of 35 to Woodcutting experience tables in experience.yml
  341. Added 'Warped_Roots' with a value of 35 to Woodcutting experience tables in experience.yml
  342. Added 'Ancient_Debris' with a value of 200 to Smelting experience tables in experience.yml
  343. Added 'Nether_Sprouts' with a value of 10 to Herbalism experience tables in experience.yml
  344. Added 'Shroomlight' with a value of 100 to Woodcutting experience tables in experience.yml
  345. Added 'Soul_Soil' with a value of 50 to Excavation experience tables in experience.yml
  346. Added 'Nether_Wart_Block' with a value of 20 to Woodcutting experience tables in experience.yml
  347. Added 'Nether_Wart_Block' with a value of 20 to Herbalism experience tables in experience.yml
  348. Added 'Warped_Wart_Block' with a value of 20 to Woodcutting experience tables in experience.yml
  349. Added 'Warped_Wart_Block' with a value of 20 to Herbalism experience tables in experience.yml
  350. Added 'Weeping_Vines' with a value of 10 to Herbalism experience tables in experience.yml
  351. Added 'Ancient_Debris' to bonus drops for Mining in config.yml
  352. Added 'Netherite_Scrap' to bonus drops for Mining in config.yml
  353. Added 'Crimson_Fungus' to bonus drops for Herbalism in config.yml
  354. Added 'Warped_Fungus' to bonus drops for Herbalism in config.yml
  355. Added 'Warped_Nylium' to bonus drops for Mining in config.yml
  356. Added 'Crimson_Nylium' to bonus drops for Mining in config.yml
  357. Added 'Crimson_Stem' to bonus drops for Woodcutting in config.yml
  358. Added 'Warped_Stem' to bonus drops for Woodcutting in config.yml
  359. Added 'Shroomlight' to bonus drops for Woodcutting in config.yml
  360. NOTES: You will likely need to update repair.vanilla.yml, salvage.vanilla.yml and treasures.yml
  361. You can just delete those config files to regenerate them fresh which is much faster if you don't have any custom settings in those files
  362. Here are the default configuration files if you wish to compare them to your own servers settings while updating your configs.
  363. https://paste.gg/p/anonymous/bf8ba1a24c8c4f188da5f8b8ebfc2b35 (Keep scrolling)
  364. Netherrack is repaired using netherrack scraps for now, wait for 2.2 for a better version of repair.
  365. Netherrack salvages into netherrack scraps for now, wait for 2.2 for a better version of salvage.
  366. Repairing chainmail/etc will be tackled in 2.2 so don't expect that in this version
  367. Version 2.1.118
  368. Fixed another dupe bug
  369. Blast Mining no longer reduces debris from explosions due to some issues with the Bukkit API
  370. Modified locale string 'Mining.Blast.Effect' to remove debris reduction mention
  371. Rupture now fires a FakeEntityDamageByEntityEvent before damaging its victims (cancelling it will be ignored)
  372. Version 2.1.117
  373. Fixed a rare http error when polling Mojang for UUIDs
  374. Fixed a bug that allowed duping
  375. Version 2.1.116
  376. Fixed directional plants not maintaining their direction when replanted
  377. Version 2.1.115
  378. Green Thumb now requires a hoe to activate
  379. Hoes no longer give free replants
  380. You can sneak to break plants with a hoe in your hand (or just put the hoe away)
  381. Using a hoe on non-fully grown crops will replant them as a convenience feature
  382. New sound option in sounds.yml called 'ITEM_CONSUMED', plays when eating seeds for Green Thumb
  383. Cocoa plants now require GT of at least 2 to start at the second stage of growth
  384. Green Terra now boosts growth on Green Thumb by 1 stage (doesn't go above the maximum value though)
  385. There is now a feature in place to prevent breaking a newly automatically replanted (via green thumb) crop from being breakable for a few seconds after it appears
  386. Fixed a bug where Salvage always gave the best results
  387. Fixed an issue with arrows causing exceptions with players not yet having data loaded
  388. Spectral arrows are now tracked by mcMMO
  389. Use minimum level of salvageable properly
  390. Fix Axes Critical Strikes default permissions ( new fixed permission: mcmmo.ability.axes.criticalstrikes )
  391. Fix potential null pointer exception for salvage
  392. Updated locale entry 'Herbalism.SubSkill.GreenTerra.Description'
  393. Version 2.1.114
  394. Fix some more locale usages, should aim to further prevent issues with oddball locales
  395. Fixed a bug where newer versions of MySQL did not like our rank command
  396. Added a new setting to turn off the Snow Golem Exploit prevention to experience.yml next to the other exploit fixes
  397. Fixed a bug which stopped the optional Endermite XP exploit fix from working
  398. Version 2.1.113
  399. Activating Berserk on a soft block (glass, snow, dirts) will break that material right away instead of only breaking subsequent blocks hit by the player
  400. Berserk will now break glass and glass pane blocks
  401. Hitting glass with berserk readied will activate it
  402. Added GLASS settings to sounds.yml for Berserk
  403. Fixed bug where BlockCracker didn't work on infested_stone_bricks
  404. Fixed a bug where beacons could be duplicated
  405. Check player's PTP world permissions before executing a party teleport
  406. Improved how mcMMO handles randomness
  407. Version 2.1.112
  408. Correct locale usage for enum access, now enforces using the english locale to prevent issues with oddball locales for configs/commands
  409. Fixed a NPE that can occur if a player engages in combat with specific skills before their profile is loaded
  410. mcMMO is now more compatible with certain mob stacking plugins
  411. Improved behaviour for mob health bars
  412. Archery's Skill Shot bonus damage is now multiplicative instead of additive (nerfing early game skill shot ranks)
  413. Sweet Berry Bush's default Herbalism XP is now 50 instead of 300 (Update your experience.yml or delete it to generate a new one)
  414. Version 2.1.111
  415. mcMMO is compatible with the following versions of MC: 1.15 / 1.14.4 / 1.14.3 / 1.14.2 / 1.14.1 / 1.14 / 1.13.2
  416. Further prevent nesting of bleed damage calls
  417. Warn about reparable/salvage configs with missing sections
  418. Added Bee combat experience modifier to experience.yml (Update your experience.yml file, see notes)
  419. Breaking a Bee Nest will result in Herbalism XP (Update your experience.yml file, see notes)
  420. Breeding bees will now result in Taming XP (Update your experience.yml file, see notes)
  421. NOTES:
  422. You will need to update your experience.yml by hand or delete it to get XP from new things in 1.15
  423. The default version of mcMMO's experience.yml looks like this: https://paste.gg/p/anonymous/15c34df6e60d45d9a3508b379a5e6514
  424. You'll want to add Bee to combat XP section, and Bee_Nest to Herbalism XP, and Bee to Taming XP section.
  425. Version 2.1.110
  426. Fixed a dupe bug
  427. Actually fixed Block Cracker
  428. You can now crack Infested Stone Bricks with Block Cracker
  429. Added Lithuanian locale (thanks Vyciokazz)
  430. Version 2.1.109
  431. Block Cracker will now correctly crack stone_bricks during Berserk again
  432. Added Lily_Of_The_Valley to the Bonus Drops list in config.yml (you'll probably want to add this manually) which enables it to double drop
  433. Added missing 1.14 blocks to ability/tool activation blacklists
  434. Fixed spamming of incompatible worldguard version message
  435. Updated Italian locale (thanks Fabrimat)
  436. Version 2.1.108
  437. Fixed an amusing exploit for easy leveling in Acrobatics
  438. mcMMO should no longer break if FAWE is being used in conjunction with WG on the server
  439. Improved WG compatibility, mcMMO will now check if WG has loaded properly before hooking into it, which will prevent mcMMO from breaking if WG could not load properly.
  440. mcMMO now loads after worlds do during start up (which is what it should be doing)
  441. NOTES:
  442. Mobs will now only reward Dodge XP a certain amount of times
  443. You can turn off this exploit prevention by disabling ExploitFix.Acrobatics in experience.yml
  444. Version 2.1.107
  445. Fixed an exploit that allowed automated XP gain for Excavation
  446. Fixed encoding of russian translation
  447. New API event McMMOPlayerProfileLoadEvent (thanks Shrek5InTheatres2019)
  448. Version 2.1.106
  449. Added a few missing blocks to the ability blacklist tables (prevents readying/using abilities on certain blocks that have right click functionality)
  450. Updated Japanese locale (thanks ethernetcat)
  451. Updated Simplified Chinese locale (thanks Fu_Meng)
  452. Version 2.1.105
  453. mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world
  454. Beast lore now shows max jump height and other tweaks (Thanks QuantumToasted)
  455. If the server has enabled level caps (which are not on by default) players will be shown that they are at max level instead of seeing how much XP needed to reach an impossible level (thanks Shrek5InTheatres2019)
  456. Large update to Italian locale (thanks Leomixer17)
  457. NOTES:
  458. The scoreboard change should result in mcMMO removing scoreboards from players properly when they enter a black listed world. This is a hacky band aid fix as our scoreboard code is archaic and needs to be rewritten in 2.2 and not 2.1. Expect a scoreboard overhaul sometime in the future.
  459. Version 2.1.104
  460. Fixed a bug resulting in many errors when using Rupture
  461. Large update to the Japanese locale (thanks ethernetcat)
  462. Updated Hungarian locale (thanks andris)
  463. Version 2.1.103
  464. Treasure item amount will default to 1 if not specified instead of breaking mcMMO
  465. Fishing treasures will now return the amount defined in treasures config file, an option to randomize amounts will be coming in the future. See notes.
  466. Fixed a bug where Tree Feller was only rewarding 1 XP per log broken no matter the circumstances
  467. Fixed an issue with salvage checking the incorrect level requirement
  468. Updated Italian locale (thanks Leomixer17)
  469. Fixed grammar in one of the Salvage strings (thanks QuantumToasted)
  470. NOTES:
  471. Sometime in 2014 a decision was made that any fishing treasure over the amount of 1 will be randomized in its yield, while this is not necessarily a bad thing it means control over the drop is a bit random. I've removed this randomness temporarily, in the future you will be able to chose if the amount is randomized or static.
  472. Version 2.1.102
  473. Scoreboards will now be removed from players who teleport to a blacklisted world
  474. Fixed a bug where Rupture could trigger itself
  475. Version 2.1.101
  476. Fixed an exploit where chorus plants could be used to gain automatic XP
  477. Added blast furnace, cartography table, grindstone, lectern, loom, scaffolding, smoker, stonecutter, and sweet berry bush to the list of internal blocks that don't trigger tool readying
  478. Version 2.1.100
  479. Fixed a bug where plants could double drop when the skill was not yet unlocked
  480. Fixed a bug where plants ALWAYS double dropped
  481. mcnotify command now checks that it's being executed by a player
  482. Fixed some concurrency concerns around BleedTasks
  483. Fixed an NPE that may occur with random chances on a player without loaded data
  484. Updated Russian locale (thanks myfbone!)
  485. Version 2.1.99
  486. MASSIVE update to the Russian locale (ru) credit to myfbone
  487. Debug mode (/mmodebug) will now print info about XP perks and how they are modifying your incoming XP
  488. Version 2.1.98
  489. Fixed a bug that prevented Taming XP from combat
  490. Version 2.1.97
  491. mcMMO is compatible with 1.14.4 (Didn't require any changes)
  492. Fixed a NPE that could occur if a pet participated in combat and its master's mcMMO data was not available
  493. mcMMO now properly closes its region files as it creates them (thanks Yukiiro-Nite)
  494. Updated Hungarian locale (thanks andris)
  495. Version 2.1.96
  496. Added the setting 'Skills.General.LimitBreak.AllowPVE' to advanced.yml to allow Limit Break damage bonus to apply in PVE again, defaults to false
  497. Updated Limit Break locale strings
  498. Fixed a few more places where 'Archaeology' was misspelled in the locale
  499. Added the setting 'ExploitFix.PistonCheating' to experience.yml at the request of a user
  500. Added a missing 's' to Nether_Bricks (thanks Sikatsu) in experience.yml
  501. NOTES:
  502. The Skill Tooltips are a bit limited right now, in the future they will be more flexible. In order to reflect that Limit Break doesn't always work in PVE (now up to server settings) I added a crappy note to its hover window tip. I'll be fixing this in the future.
  503. You shouldn't need to update you config entry for Nether_Bricks, I believe that file updates automatically (the old config system is a bit janky, some stuff updates, some other stuff doesn't.)
  504. PistonCheating prevents blocks from being marked "natural" once they've been moved, we've never had an option for this before.
  505. A discord user requested it, its a strange request but I added it anyways.
  506. Of course, it defaults to "true" which prevents cheating with pistons.
  507. Version 2.1.95
  508. Added missing Chorus_Fruit & Chorus_Plant entries to Herbalism's Bonus Drops in config.yml (See notes)
  509. Limit Break now does dramatically less damage to players with lower grades of armor
  510. Limit Break damage bonuses now only apply to Players
  511. Updated in game text to reflect changes to Limit Break
  512. Fixed a bug where opponents used your stats instead of their own to activate Iron Grip
  513. Fixed a bug preventing Wandering Traders from granting XP
  514. Fixed a bug that prevented Chorus Tree's from giving full XP if you broke anything other than the bottom block
  515. Fixed a bug which could cause Large Fern's to reward less XP
  516. Fixed a bug where certain herbalism crops could have fewer than intended bonus drops
  517. Fixed a bug involving Ender Pearl and Acrobatics
  518. Added some protection to Acrobatics to prevent gaining too much XP in one Roll.
  519. Added 'Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart' to Herbalism in experience.yml (See notes)
  520. Removed the _Ripe entries from experience.yml (no longer used)
  521. Updated locale string 'Swords.SubSkill.SwordsLimitBreak.Description' & 'Swords.SubSkill.SwordsLimitBreak.Stat'
  522. Added missing 'Chorus_Flower' entry to herbalism in experience.yml
  523. Added some debug messages about XP gains if you are in debug mode
  524. Added some debug messages for Acrobatics if you are in debug mode
  525. Added some debug messages for Herbalism if you are in debug mode
  526. NOTES:
  527. Add 'Chorus_Fruit' and 'Chorus_Plant' under Bonus_Drops.Herbalism in config.yml or you will not be getting double drops for Chorus Fruit.
  528. You shouldn't need to add "Chorus_Flower, Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart" to your experience file, it seems that config file updates automatically for missing entries.
  529. Version 2.1.94
  530. 2 new devs have joined the mcMMO team (electronicboy, kashike), bringing the active dev team to 3 including myself! Strings relating to authors of mcMMO have been updated to reflect this
  531. Fixed a bug where 2 people using Tree Feller could result in the tree being rejected for being too big
  532. New command /mmodebug (or /mcmmodebugmode) - Prints useful information when players punch blocks while they are in debug mode
  533. mcMMO no longer prints debug information when you attack stuff with the debug stick, use the new command (/mmodebug) instead
  534. Added locale string 'mcMMO.Description.FormerDevs'
  535. Added locale string 'mcMMO.Template.Prefix'
  536. Added locale string 'Commands.Mmodebug.Toggle'
  537. Added locale string 'Commands.Description.mmodebug'
  538. Tweaked locale string 'mcMMO.Description'
  539. Updated Japanese locale (thanks snake)
  540. Updated hu_HU locale (thanks andris155)
  541. Version 2.1.93
  542. Fixed a bug where players would be told they could not breed summoned animals when the animals weren't summoned (bug didn't actually do anything besides send you a message)
  543. Version 2.1.92
  544. Call Of The Wild (COTW) no longer cares if entities of the same type are nearby when attempting to summon a new entity
  545. Fixed a bug where COTW summon limit was global instead of per player
  546. If you are playing in 1.14 mcMMO will now summon cats instead of ocelots
  547. The default summon limit for COTW is now per player instead of global which is how it should be, for wolves this defaults to 2, for other entities it defaults to 1
  548. The COTW setting named Summon_Max_Amount in config.yml has been renamed to Per_Player_Limit
  549. By default players are no longer allowed to breed COTW summoned animals with other animals, you can turn this off (see the notes)
  550. If a player tries to breed animals with a COTW animal and the server settings prevent this, they are informed via a message that it is not allowed
  551. If the COTW summon has a lifespan, players are now informed about this lifespan when the entity is first summoned
  552. COTW entities now send the player a message when they die, time out, or get removed through other means
  553. COTW summons now have their name prefixed with some colored text to to make it easier to identify them.
  554. COTW summons now despawn if their owner logs out
  555. There is now a small 150ms window in which you cannot summon an entity via COTW to prevent accidentally summoning extra entities
  556. COTW Horses, Cats, and Wolves now always spawn in as adults
  557. Changed the sound effect for COTW (Fireworks -> Pop)
  558. Most COTW messages have been tweaked and new COTW messages have been added
  559. Added new setting to experience.yml 'ExploitFix.COTWBreeding' - Prevents breeding with COTW summoned entities when set to true, defaults to true
  560. Removed the 'mcmmo.ability.taming.callofthewild.renamepets' permission node as it is seen as unnecessary
  561. Removed locale strings
  562. Taming.Summon.Fail.Ocelot
  563. Taming.Summon.Fail.Wolf
  564. Taming.Summon.Fail.Horse
  565. Taming.Summon.Fail.TooMany
  566. Taming.Summon.Lifespan
  567. Added new locale strings
  568. Taming.Summon.COTW.NeedMoreItems
  569. Taming.Summon.COTW.BreedingDisallowed
  570. Taming.Summon.COTW.Success.WithLifespan
  571. Taming.Summon.COTW.Success.WithoutLifespan
  572. Taming.Summon.COTW.Limit
  573. Taming.Summon.COTW.TimeExpired
  574. Tweaked locale string
  575. Taming.Summon.Name.Format
  576. NOTES:
  577. I plan to rework Call of The Wild (COTW) significantly in the upcoming content patch, until then I have made several tweaks to it.
  578. COTW Summoning Requirement Changes
  579. It is intentional that you are not supposed to be able to COTW summon something that you already have tamed, but mcMMO was not checking this properly.
  580. So previous to this patch, if you tried to summon a wolf and wolves were nearby, it would fail. This is not intentional behaviour and was a bug.
  581. The correct behaviour is that if you try to summon a wolf and you already have wolves, it should fail.
  582. I was fixing this bug when it occurred to me, why do we even care if nearby tamed wolves owned by you exist if you are trying to summon a temporary one?
  583. As a result of this train of thought, I have removed this restriction on COTW and several other tweaks have been made as a result of this line of thinking.
  584. There was also an issue involving how many COTW entities could be out at once, for some reason the limit was applied globally and defaulted to 10, so if 10 players had COTW entities out no one else would be able to summon anything. I have fixed this.
  585. You can set the lifespan to 0 in the config to make it so that COTW entities last until a server restart or the player logs out.
  586. COTW Breeding Change
  587. It was never intentional for COTW summoned entities to be breedable, by default they will not be. You can change this by setting 'ExploitFix.COTWBreeding' to false in experience.yml
  588. Version 2.1.91
  589. mcMMO is now more compatible with plugins that spawn arrows in unexpected ways, this fixes some NPE in mcMMO when using certain plugins
  590. Fixed a bug where Unarmed was using the same CD timer for every player in the server (thanks slop_me)
  591. Version 2.1.90
  592. Salvaged items now travel much slower towards the player
  593. Books from salvage will now travel towards the player
  594. Salvaged items travelling towards you will now have their speed adjusted based on distance
  595. Common Materials found when mining have had their XP gains reduced and rare materials have had their XP gains increased
  596. Diamond Ore has had its XP increased from 750 to 2400
  597. Gold Ore has had its XP increased from 350 to 1300
  598. Iron Ore has had its XP increased from 250 to 900
  599. Lapis Ore has had its XP increased from 400 to 800
  600. Nether Quartz Ore has had its XP increased from 100 to 300
  601. Redstone Ore has had its XP increased from 150 to 600
  602. Blue_Ice has had its default XP value reduced to 15
  603. Packed_Ice has had its default XP value reduced to 15
  604. Netherrack has had its default XP value reduced to 15
  605. Coal Ore has had its XP increased from 100 to 400
  606. Stone has had its XP decreased from 30 to 15
  607. Granite has had its XP decreased from 30 to 15
  608. Andesite has had its XP decreased from 30 to 15
  609. Diorite has had its XP decreased from 30 to 15
  610. End Stone has had its XP decreased from 30 to 15
  611. Glow Stone has had its XP decreased from 30 to 15
  612. End Bricks has had its XP decreased from 200 to 50
  613. NOTES:
  614. You can either apply the default XP changes manually to experience.yml or delete it to generate a new file
  615. Sorry about salvaged items traveling too quickly, in testing on my LAN server with ideal conditions they always entered my inventory and never shot past me so the high speed of the items was not an apparent issue.
  616. I've tested the new changes to how they travel towards you pretty thoroughly, they never go fast enough to go past you and they adjust their speed based on distance to you with some speed limitations.
  617. In testing the new tweaks work well whether the salvage anvil is above, below, or at the same height as you.
  618. I'll be tweaking XP values across all skills more carefully in the upcoming content patch due after 2.2. Some tweaks to XP gains will be applied for 2.2.
  619. Version 2.1.89
  620. Many changes were made to this version that affect default values in the config, read the notes carefully if you wish to apply these changes. They are optional.
  621. mcMMO is compatible with the new 1.14.3, in addition to this it is still compatible with 1.14.2, 1.14.1, 1.14, and 1.13.2. This did not require any changes to be made to mcMMO, but I thought I'd add this to the notes for those wondering.
  622. RetroMode is the default level scaling mode again
  623. The default level for players has been changed back to 0 from 1 (you can change it back to 1 by editing 'Skills.General.StartingLevel' in advanced.yml) if you wish to apply this change read the notes
  624. Super Abilities now scale in length up to level 100/1000 instead of 50/500 by default (you can edit this in advanced.yml under 'Skills.General.Ability.Length.xxx')
  625. Early Game Boost now only applies when leveling from level 0 to level 1
  626. Removed the config setting 'MaxLevelMultiplier' from experience.yml as it is no longer used.
  627. When finding a treasure via Excavation players have a 1-8% chance to have a small amount vanilla experience orbs to be found alongside the treasure, the chance and number of orbs are based on the players Archaeology rank
  628. Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description'
  629. Added locale string 'Excavation.SubSkill.Archaeology.Stat'
  630. Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra'
  631. Tweaked the locale string 'Fishing.SubSkill.MasterAngler.Stat'
  632. The interval at which you can gain Acrobatics XP from fall damage has been reduced to 3 seconds from 10 seconds, this will be configurable in 2.2.
  633. When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO.
  634. Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes)
  635. Updated Japanese locale (thanks snake)
  636. Tree Feller and other Super Abilities will damage tools with the Enchantment named 'Durability/Unbreaking' again, this does not apply to the NBT tag named Ubreakable (Unbreakable NBT tag is safe from damage however, try not to confuse them as they share similar names)
  637. Added new setting 'ExploitFix.TreeFellerReducedXP' to experience.yml
  638. Tree Feller will no longer give full XP for each block destroyed and instead give diminishing returns on XP for each block removed. You can turn this off by setting 'ExploitFix.TreeFellerReducedXP' in experience.yml to false
  639. Many skills which used to unlock at level 5/50 now unlock at level 1 instead
  640. Arrow Retrieval now unlocks at level 1 in both Standard and RetroMode
  641. Skill Shot now unlocks at level 1 in both Standard and RetroMode
  642. Dodge now unlocks at level 1 in both Standard and RetroMode
  643. Critical Strikes now unlocks at level 1 in both Standard and RetroMode
  644. Armor Impact now unlocks at level 1 in both Standard and RetroMode
  645. Beast Lore now unlocks at level 1 in both Standard and RetroMode
  646. Call Of The Wild now unlocks at level 1 in both Standard and RetroMode
  647. Scrap Collector now unlocks at level 1 in both Standard and RetroMode
  648. Treasure Hunter now unlocks at level 1 in both Standard and RetroMode
  649. Rupture now unlocks at level 1 in both Standard and RetroMode
  650. Iron Arm Style now unlocks at level 1 in both Standard and RetroMode
  651. Harvest Lumber now unlocks at level 1 in both Standard and RetroMode
  652. Archaeology now unlocks at level 1 in both Standard and RetroMode
  653. Repair Mastery now unlocks at level 1 in both Standard and RetroMode
  654. Double Drops (Herbalism and Mining) now have ranks and unlock at level 1 in both Standard and RetroMode
  655. Concoctions rank 2 now unlocks at Level 1 for both Standard and RetroMode
  656. Serrated Strikes now unlocks at levels 5/50 instead of 10/100
  657. Berserk now unlocks at levels 5/50 instead of 10/100
  658. NOTES:
  659. I'm looking into adding 1.12.2 support sooner than expected.
  660. Editing your config files is not required for this patch (and never will be), however I would highly recommend it. Read the notes below this line carefully.
  661. If you want to update to this patch easily and you don't mind default config values, delete skillranks.yml, advanced.yml, and experience.yml before starting your server with 2.1.89 of mcMMO applied.
  662. Many skills now unlock at level 1 and the default starting level is back to 0. It is recommended you change this number from 1 to 0 manually by editing 'Skills.General.StartingLevel' in advanced.yml or deleting advanced.yml and generating a new file when 2.1.89 starts.
  663. It is recommended you make the manual edits to skillranks.yml to apply this change or delete skillranks.yml and a new one will be generated once you start 2.1.89.
  664. Early Game Boost was used to help players get to level 5 quickly by boosting their XP until they got there, this caused some confusion as they appeared to be 'learning a skill' for multiple levels, on RetroMode this lasted until level 50.
  665. I have changed Early Game Boost to only last from level 0-1 on both RetroMode and Standard, and now important skills are unlocked at level 1.
  666. I was going to wait until 2.2 was done to deploy this change, but 2.2 is some time away and the previous system was causing some confusion.
  667. Early Game Boost gives players extra XP for skills that are level 0, you can turn this system off by setting 'EarlyGameBoost.Enabled' in experience.yml to false
  668. Early Game Boost will show 'Learning a new skill...' if XP bars are enabled
  669. https://mcmmo.org/wiki/World_guard - A list of WG flags supported by mcMMO.
  670. It is not necessary to have WG installed, but if you do have WG installed mcMMO hooks into it to provide some additional features.
  671. Previously mcMMO used to determine if WG was compatible just by checking to see if it was version 7 of WG, however version 7 of WG is not guaranteed to be compatible as necessary classes that mcMMO hooks into were added during its development and some users are still running early dev versions of WG7.
  672. In order to decrease the chance of error, mcMMO now uses reflection when checking to see if WG is compatible in addition to checking its version number, if its not compatible mcMMO will print a message and refrain from hooking into WG.
  673. WG is an optional dependency for mcMMO, and unfortunately before this change if mcMMO thought you were running a compatible version of WG and it turned out you weren't then mcMMO would not function correctly.
  674. Archaeology does something now, it will be tweaked again in the future. Previously rank 1 of Archaeology was required to find treasures but that was all it did, now each rank of Archaeology also adds a small chance to find experience orbs when a player finds treasure.
  675. In a prior patch I removed damage on tools if they had Unbreakable NBT or Unbreaking Enchantment, at the time I made this change I did not realize they were different things and just shared the same name, this patch fixes this mistake. My intention was to prevent damage on tools with the NBT unbreakable tag which makes an item never suffer from durability loss.
  676. mcMMO reduces damage to tools from super abilities if they have the "Durability/Unbreaking" enchantment already, this behaviour has been in mcMMO for a long time.
  677. Tree Feller will now give reduced XP per block destroyed by Tree Feller and will never go below 1 XP per block, you can turn this off with 'ExploitFix.TreeFellerReducedXP' in experience.yml
  678. There was a bug fixed in this patch that prevents an issue where Tree Feller was not removing all blocks left behind, unfortunately this will only affect new trees made in the world. The only trees that suffered from this bug were ones in snowy areas that had snow form on them.
  679. RetroMode and Standard mode will be getting renamed in 2.2, probably to something like 1000-scale and 100-scale respectively.
  680. Retro Mode was accidental genius is the short reason for the change to make it the default level scaling for mcMMO again.
  681. Standard Mode is not going anywhere, it is just opt-in now instead of the default.
  682. If you delete config.yml you will need to turn RetroMode off to use Standard mode as mcMMO doesn't keep track of what level scaling you are using outside of that.
  683. Version 2.1.88
  684. mcMMO is now more compatible with a plugin named Project Korra
  685. mcMMO will no longer process combat triggers for damage at or below 0
  686. Version 2.1.87
  687. (Level caps are not on by default in mcMMO, this is something you can turn on)
  688. Players who reach either the power level cap or skill level cap will now be informed that they have done so
  689. XP Bars will no longer be sent to players who have reached the power level or skill level cap respectively
  690. Level up messages will no longer be sent to players who have reached the power level or skill level cap respectively
  691. Fixed a bug where mcMMO would send level up notifications to a player if the custom level up event from mcMMO was cancelled
  692. New locale strings 'LevelCap.PowerLevel' & 'LevelCap.Skill'
  693. Version 2.1.86
  694. Players will no longer be told they got a perfect result when salvaging if they are below max skill level
  695. Salvage results will now travel towards the player instead of moving in a random direction
  696. (FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
  697. (FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
  698. (FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
  699. (FIX) Added the missing locale color for 'Commands.Party.Commands'
  700. Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
  701. When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
  702. NOTES:
  703. You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
  704. 2.2 is around the corner, most things are functional, still a lot of work left to do.
  705. Version 2.1.85
  706. Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
  707. Fixed a bug that could prevent salvage from working for certain players
  708. Renamed the advanced salvage permission node to 'mcmmo.ability.salvage.scrapcollector'
  709. Fixed a bug that would send players skill unlock notifications if they did not have the permission node for that skill
  710. Dramatically increased the chance of receiving full materials when salvaging
  711. Version 2.1.84
  712. Added some code to make mcMMO more compatible with EpicSpawners
  713. Version 2.1.83
  714. You can no longer set party members on fire with your bow
  715. (FIX) Arrow Retrieval will no longer work with piercing enchant on crossbows
  716. WG Flags should now correctly recognize when a projectile belongs to a player and respect flag settings
  717. Updated hu_HU locale (thanks andris155)
  718. Version 2.1.82
  719. Added new WG flag 'mcmmo-hardcore' if set to negative players will not be penalized by hardcore mode (if hardcore mode is enabled) it defaults to true
  720. Added proper error handling when loading parties file
  721. Fixed an error that could occur when using mcrank on an offline player
  722. You can now use mcrank on offline players by default
  723. You can now use inspect on offline players by default
  724. Removed the offline inspect/mcrank permissions
  725. Updated Chinese locale (thanks to the user named 89009332 from github)
  726. Added some redundancy checks when loading profiles (NPC checks to be specific)
  727. NOTES:
  728. There were reasons to prevent inspecting offline players in the past, I don't see any reason for them anymore so I've removed the restriction.
  729. Version 2.1.81
  730. Fixed a bug where Arrow Deflect would never trigger outside of PVP
  731. Fixed a bug where failing to salvage enchantments incorrectly colored the text
  732. mcMMO no longer allows players to keep enchantments exceeding normal limitations by default when salvaging or repairing (you can turn this off in the config, see below)
  733. Added new setting 'ExploitFix.UnsafeEnchantments' to experience.yml, turn this on to allow players to salvage/repair enchantments higher than normal game restrictions
  734. NOTES:
  735. If a player tries to salvage/repair an item with an illegal enchant (for example Sharpness X) it will downgrade that item to the highest legal version when calculating rewards
  736. If you don't like this change you can turn it off in experience.yml under 'ExploitFix.UnsafeEnchantments'
  737. Version 2.1.80
  738. (Fix) mcMMO now respects the NBT "Unbreakable" tag and does not deal durability damage to items with that tag
  739. Version 2.1.79
  740. Updated Japanese locale (Thanks snake0053)
  741. Fixed a NPE that could happen when using Tree Feller with an unenchanted Axe
  742. Version 2.1.78
  743. Shovels no longer take more than 1 diamond to repair
  744. Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
  745. Version 2.1.77
  746. Added minimum quantity back to Repair config
  747. NOTES: I removed this last patch because I did not consider that server admins might be allowing users to repair items without crafting recipes (as of last patch mcMMO determines minimum quantity via counting ingredients in a recipe)
  748. If you do not define minimum quantity in the repair config, mcMMO will grab the minimum quantity automatically as I programmed it to do as of last patch, otherwise if it is defined, mcMMO will respect that and use that for calculations.
  749. The minimum quanitty should be set to the number of ingredients used to craft the recipe, for example 8 for diamond chestplate etc, you do not need to define this unless you are allowing players to repair custom items.
  750. Version 2.1.76
  751. Advanced Salvage has been renamed to Scrap Collector
  752. Scrap Collector has 8 ranks, the first rank is unlocked at level 2 (Level 20 in RetroMode)
  753. You can not salvage without at least 1 rank in Scrap Collector now (formerly Advanced Salvage)
  754. Fixed a bug where Repair was repairing too much
  755. Fixed a bug where Arcane Salvage was used to determine how many materials a player could salvage from an item instead of Scrap Collector (formerly Advanced Salvage)
  756. Fixed a bug where messages about an item being too damage to salvage were being sent twice
  757. Removed the minimum quantity field from the repair config
  758. Removed the item data (metadata) field from repair config as its not used anymore
  759. Salvage will no longer return the max amount of materials possible, instead you are guaranteed one item and then some luck is involved on how many items are returned.
  760. Updated Chinese locale (thanks to the user named 89009332 from github)
  761. New locale strings
  762. Salvage.Skills.Lottery.Normal
  763. Salvage.Skills.Lottery.Perfect
  764. Salvage.Skills.Lottery.Untrained
  765. Salvage.SubSkill.ScrapCollector.Name
  766. Salvage.SubSkill.ScrapCollector.Description
  767. Salvage.SubSkill.ScrapCollector.Stat
  768. (API) SALVAGE_ARCANE_SALVAGE in SubSkillType has been renamed to SALVAGE_SCRAP_COLLECTOR
  769. NOTES:
  770. You do not need to update your configs for this update.
  771. How Salvage works
  772. As an example, say you had enough skill to gain up to 5 items from salvaging something, and that item has enough durability to yield up to 5 materials, salvage will play out like this...
  773. First off, you will be guaranteed 1 material, after this you have 80% chance to get the next material, if successful, another dice roll is conducted but lowers your odds by 20%, you chance to succeed will never fall below 33%
  774. If you fail a dice roll, it will still conduct dice rolls for the remaining maximum amount of materials returned but your odds of success are only lowered upon a successful dice roll, the sum of the successful dice rolls is used to calculate how many items you are given back, the first item is guaranteed and has no dice rolls, which means for example the Diamond Shovel will always succeed.
  775. Version 2.1.75
  776. Fixed a bug that prevented Fortune from working correctly if a Double Drop was triggered
  777. Version 2.1.74
  778. Fixed a NPE that could occur during certain events if a skill was disabled in coreskills.yml (Sorry!)
  779. Version 2.1.73
  780. Fixed a NPE that could occur if an entire skill was disabled in coreskills.yml
  781. Version 2.1.72
  782. Fixed a NPE if a server shutdown with no player data needing to be saved (the error is harmless but spammy)
  783. Fixed a NPE that could occur if Roll was disabled in coreskills.yml
  784. Version 2.1.71
  785. Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
  786. Repair will now always ask for confirmation before repairing items (instead of only asking for enchanted items)
  787. Gold & Iron Blocks will no longer trigger tool ready messages
  788. Salvage & Repair anvils will no longer work on multi-item stacks
  789. NOTES: You can still turn the confirmation off in config.yml
  790. Version 2.1.70
  791. Added new DatabaseAPI to the API package, has features relating to database operations
  792. Fixed a bug where shulker boxes (without colors) would activate tool ready messages
  793. Version 2.1.69
  794. Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
  795. A big thanks to Sleepyflea for helping test this patch and report this bug.
  796. Version 2.1.68
  797. Updated Japanese locale (thanks Snake)
  798. Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
  799. Version 2.1.67
  800. The XP bar now reflects whether or not the player is receiving the early game boost
  801. Players who are receiving an early game boost will be shown "Learning a skill..." as the title of the XP bar while gaining XP
  802. New locale string 'XPBar.Template.EarlyGameBoost'
  803. NOTES:
  804. You can turn off this system in experience.yml 'EarlyGameBoost.Enabled'
  805. The Early Game Boost is a system in which players receive drastically increased XP gains for the first few levels (until the first set of skills are unlocked)
  806. With default settings, this means players will be receiving boosted XP for the first 5 levels (50 for Retro)
  807. The Early Game Boost ends when players get the first skill in each ability under default settings
  808. The main purpose of this system is to alleviate progression issues with a few skills where the first set of unlocked abilities drastically increase how fun it is to level the skill
  809. The secondary purpose of this system is to alleviate any psychological issues when grinding towards the first set of unlocks by making the first set of unlocks happen quickly
  810. This system has been in place for a few versions now, but without an in game indicator of what was going on.
  811. If you have XP bars off there is still no indicator that this system is in place, I'll address that at some point.
  812. Version 2.1.66
  813. Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
  814. Fixed a minor memory leak for MySQL
  815. Version 2.1.65
  816. Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
  817. Version 2.1.64
  818. Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
  819. Fixed a bug that caused skill messages to spam nearby players
  820. (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
  821. (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
  822. NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
  823. Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
  824. I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
  825. Version 2.1.63
  826. Fixed Armor Impact not scaling by skill rank
  827. Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
  828. Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
  829. Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
  830. Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
  831. Updated hu_HU locale (thanks andris155)
  832. Updated ja_JP locale (thanks snake)
  833. NOTES:
  834. Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
  835. You can change it back to its underwhelming self by setting DamagePerRank to 1.0
  836. Based on feedback I may tweak the number again or other properties of this skill
  837. Version 2.1.62
  838. Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
  839. Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
  840. OPs and players with the admin chat permission will now see details about XP rate event commands regardless of whether or not the XP rate event messages are enabled
  841. Updated hu_HU locale (thanks andris155)
  842. Added XP for mining Magma_Block (default 30 XP - Update your config, see notes)
  843. Diamond tools & armor in the repair config now have a minimum level of 0 (Update your config, temporary hotfix, 2.2 addresses this issue, see notes)
  844. Guardian default combat XP multiplier reduced from 3.0 to 1.0 (update config if you want this change)
  845. New locale string - 'Server.ConsoleName' the name of the server console, this will be used in place of player names when sending admin notifications out if the command was used from console
  846. New locale string - 'Notifications.Admin.Format.Others' style formatting + prefix for admin notifications used in the other new strings below
  847. New locale string - 'Notifications.Admin.Format.Self' style formatting + prefix for admin command confirmations sent to the user who executed the command
  848. New locale string - 'Notifications.Admin.XPRate.Start.Self' sent to the user who modifies the XP rate regardless of whether or not messages for the event are enabled
  849. New locale string - 'Notifications.Admin.XPRate.Start.Others' details of who started an XP rate event are sent to players who have Operator status or admin chat permission when the command to start or modify XP of an event has been issued
  850. New locale string - 'Notifications.Admin.XPRate.End.Self' sent to the user who ended the XP rate event regardless of whether or not messages for the event are enabled
  851. New locale string - 'Notifications.Admin.XPRate.End.Others' details of who ended an XP rate event are sent to players who have Operator status or admin chat permission when the command to end the event has been issued
  852. NOTES:
  853. Admin notifications currently only reports use of the XP rate command, it will be expanded to support other commands in upcoming patches
  854. Add an entry of 'Magma_Block: 30' under Mining in experience.yml section titled "Experience_Values" (or you can delete the file to generate a new one with default values, 2.2 is coming soon which will have brand new configs so you could just wait for that
  855. 2.2 is the config rewrite, in this rewrite Repair and Salvage configs have been partially rewritten, it is not intended for Diamond Repair to take until level 50 in Standard level scaling to be available, since it'd be redundant to fix this in 2.1.X when 2.2 fixes it and its about to come out, the minimum level has temporarily been changed to 0. You can either update your repair.vanilla.yml config manually or delete it to generate a new one.
  856. Admin notifications are a step in the right direction for finding naughty admins in mcMMO, I will be changing which permission node is used for players to be considered an admin in the future as not everyone wants or uses admin chat.
  857. I expect to add logging of admin commands which will be viewable in game via command, so you won't have to have access to the servers log files to view who has been executing what.
  858. Version 2.1.61
  859. Fixed the locale string formatting of 'Mining.SubSkill.DoubleDrops.Stat'
  860. Updated the Japanese locale (thanks snake0053)
  861. Added toggle to turn off event message broadcasts (XP rate) to config.yml - 'General.EventBroadcasts'
  862. Added toggle to not inform players of events when they join (XP rate, etc) to config.yml 'General.EventInfoOnPlayerJoin'
  863. Added anti-exploit protection for cobble/stone farms which can be automated, to turn this off you can toggle the new config options 'ExploitFix.LavaStoneAndCobbleFarming' in experience.yml
  864. NOTE: The toggle for event message broadcasts is separate from the titles being shown, that's another config option (titles are the BIG TEXT in the middle of the screen)
  865. NOTE: The new anti-stone/cobble automation will not prevent XP gains from obsidian, since Obsidian requires some effort to farm
  866. Version 2.1.60
  867. Fixed a NPE error if a LivingEntity's target was set to null
  868. Fixed a bug where tamed mobs could kill themselves if their owner shot them once
  869. Corrected a typo when naming entities summoned by COTW (Locale string - Taming.Summon.Name.Format)
  870. Fixed a bug where tamed mobs could have hearts instead of their name in their own death messages
  871. Fixed a bug where multi-block crops would fail to double/triple drop (Sugar Cane, Cactus, etc)
  872. Optimized the bonus drop code to reduce overhead
  873. Version 2.1.59
  874. Raised the overfishing limit from 3 to 10
  875. Improved the overfishing messages to be more clear about its mechanics
  876. Overfishing locale keys renamed "Fishing.ScarcityTip" and "Fishing.LowResourcesTip"
  877. NOTES: This and other exploit prevention measures are much more customizable in 2.2, which shouldn't be too far off.
  878. Version 2.1.58
  879. Fixed the wrong locale string being used for Mining Double Drops
  880. Version 2.1.57
  881. Fixed an incredibly rare dupe bug that only happened with VERY specific config options that was extremely difficult to pull off
  882. Version 2.1.56
  883. Very large update to the zh_CN Chinese language file (thanks Dream_m)
  884. Version 2.1.55
  885. Fixed a bug that could occur when adding UUIDs to old outdated DBs
  886. Version 2.1.54
  887. Fixed a bug where the Skill 'Understanding the Art' was preventing vanilla experience orbs from furnaces
  888. Fixed 'Understanding the Art' not correctly boosting vanilla XP from furnaces
  889. Version 2.1.53
  890. Fixed a critical bug where players earned too much XP
  891. Version 2.1.52
  892. Updated Japanese locale (thanks snake0053)
  893. Added a toggle for the early game XP boost to experience.yml 'EarlyGameBoost.Enabled'
  894. Added a max level multiplier for determining early game boosts cutoff to experience.yml 'EarlyGameBoost.MaxLevelMultiplier'
  895. Version 2.1.51
  896. You can now customize a locale outside of the JAR! (Thanks mikroskeem)
  897. Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
  898. Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
  899. NOTES
  900. You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties
  901. You do NOT have to replace the whole locale, you can replace only the strings you want to!
  902. Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
  903. The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
  904. Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
  905. If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
  906. The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
  907. Version 2.1.50
  908. Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
  909. Updated German locale (thanks OverCrave)
  910. Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
  911. Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
  912. Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
  913. Notes:
  914. If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
  915. You can either delete experience.yml to generate a new one or edit it manually
  916. This is what the default experience.yml looks like
  917. https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
  918. Version 2.1.49
  919. Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
  920. Fixed a bug where falling blocks were not marked as unnatural in water
  921. Fixed a bug where tool lower notifications were being called async when they are sync only
  922. Fixed NPE when checking inventory location
  923. Improved herbalism compatibility with anti-cheat (thanks LogGits)
  924. NOTE: This is what the default herbalism XP table looks like
  925. https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
  926. Version 2.1.48
  927. 1.14 Support
  928. Added Cats, Foxes, and Pandas to Taming XP rewards
  929. Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  930. "Experience" section of experience.yml has been renamed to "Experience_Values"
  931. Dodge now gives 800 XP
  932. Roll now gives 600 XP
  933. Fall now gives 600 XP
  934. The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  935. Note: First 5 in Standard, first 50 in Retro
  936. Dev Notes:
  937. I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
  938. Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
  939. It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
  940. Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
  941. Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
  942. There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
  943. Version 2.1.47
  944. Fix NPE when party leader is offline and players grab a party list
  945. Version 2.1.46
  946. Party member lists now show the whole party, including offline players again.
  947. Party lists now have special markers for players who are in shared XP range
  948. Party lists now have special markers for players who are offline
  949. Party lists now have special markers for the party leader
  950. Fixed an error where bleed was setting health outside minimum values
  951. [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  952. [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  953. [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  954. [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  955. Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  956. Reduced default XP values for DEAD_* coral plants from 30 -> 10
  957. Updated hu_HU locale (thanks andris155)
  958. NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
  959. This is what the files should look like after being edited.
  960. Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
  961. Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
  962. Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
  963. Version 2.1.45
  964. mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
  965. Version 2.1.44
  966. Fixed a NPE with Alchemy brewing
  967. Version 2.1.43
  968. Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
  969. Version 2.1.42
  970. Fixed McMMOPlayerNotFoundException being thrown instead of null
  971. (API) UserManager.getPlayer() returns null again (oopsie)
  972. Added new perk permission node `mcmmo.perks.bypass.salvageenchant` - guarantees full enchantment return for Salvage
  973. Added alternative permission node `mcmmo.perks.bypass.repairenchant` - guarantees full enchantment return for Repair
  974. Added new wildcard perk `mcmmo.perks.bypass.*` and `mcmmo.perks.bypass.all` (either of these will grant all new mcmmo.perks.bypass perk permissions)
  975. NOTE: Sorry about that, when trying to improve Bungee Cord compatibility I made a big oopsie!
  976. NOTE: Repair's new perk permission works in the exact same way as mcmmo.bypass.arcanebypass, bypass perk permissions will all eventually be moved to `mcmmo.perks.bypass`
  977. NOTE: Expect perk permissions to all be moved to `mcmmo.perks.X` in the near future
  978. Version 2.1.41
  979. Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  980. Added new locale string Profile.PendingLoad
  981. Added new locale string Commands.Database.CooldownMS
  982. Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
  983. Version 2.1.40
  984. (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  985. (API) Roll stores exploit data in AcrobaticsManager now
  986. Added new locale string "Profile.Loading.FailureNotice"
  987. Added new locale string "Profile.Loading.FailurePlayer"
  988. mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  989. mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  990. Fixed an ArrayIndexOutOfBounds error with Party Chat
  991. Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
  992. NOTES: I received reports from some users saying that saving and loading was failing could fail and not recover, I have implemented some fail safes to greatly reduce the the odds of that happening.
  993. Version 2.1.39
  994. Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  995. Fixed bug where Tall_Grass was not giving full XP
  996. Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
  997. NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
  998. Version 2.1.38
  999. Roll XP cooldown down from 60 seconds to 10
  1000. Updated pt_BR localization (thanks FabioZumbi12)
  1001. NOTE: The XP Cooldown will be configurable in 2.2 which is nearing the finish line
  1002. Version 2.1.37
  1003. Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
  1004. Updated hu_HU locale (thanks andris)
  1005. Version 2.1.36
  1006. Updated German locale (Thanks OverCrave)
  1007. Fixed a bug preventing Villagers from giving combat XP
  1008. The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
  1009. mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
  1010. Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
  1011. Version 2.1.35
  1012. Readded the detonator config option
  1013. NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
  1014. NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
  1015. Version 2.1.34
  1016. Added Llama to taming XP tables
  1017. Added Parrot to taming XP tables
  1018. Pickaxes are now used to activate Blast Mining instead of Flint
  1019. The detonator for Blast Mining is no longer configurable
  1020. Fixed a bug where Blast Mining did not show cooldown length correctly
  1021. NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
  1022. Alternatively you can delete the experience config file to generate a new one
  1023. Version 2.1.33
  1024. Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
  1025. ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
  1026. NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
  1027. Version 2.1.32
  1028. Completely removed Fireworks from mcMMO because they lag
  1029. Added 'General.AprilFoolsEvent' setting to config.yml to turn off April Fools
  1030. NOTE: April Fools event has been in mcMMO for a long time, I did not write it so I didn't know it spawned fireworks like crazy.
  1031. Version 2.1.31
  1032. Fixed a bug where certain SubSkills did not properly send unlock or rank up notifications
  1033. Fixed a bug where unlock notifications would send simultaneously for a specific skill (still happens if mmoedit changes all skill levels on a player at once)
  1034. Fixed a bug where mmoedit triggered notifications for skills already gained
  1035. Fixed NPE with grabbing offline player skill ranks through certain API methods (thanks Ineusia)
  1036. Updated German language locale (thanks OverCrave)
  1037. Version 2.1.30
  1038. Fixed double drops behaving oddly
  1039. Double_Drop config table has been renamed to Bonus_Drops, this is to jankily auto-update everyones config
  1040. DoubleDrop config tables now must contain all things that can possibly be doubled, such as the Ore block, the ore itself, etc.
  1041. Added the following items to the Bonus_Drops tables for Mining: Coal, Diamond, Emerald, Glowstone_Dust, Iron_Ingot, Lapis_Lazuli, Nether_Quartz, Redstone, Cobblestone
  1042. Added the following items to the Bonus_Drops tables for Herbalism: Beetroot, Carrot, Cocoa_Beans, Melon_Slice, Potatoe
  1043. Added the following items to the Bonus_Drops tables for Woodcutting: Birch_Wood, Spruce_Wood, Jungle_Wood, Dark_Oak_Wood, Oak_Wood, Acacia_Wood
  1044. NOTE: You don't need to update your configs for this one unless you had custom entries in the Double_Drop tables, the renaming of the key will auto-insert default values and give everyone correct defaults
  1045. NOTE: I'm gonna have to blame Bukkit on this one, several API methods I used are actually unfinished and kind of janky. So I hacked something together to make them work.
  1046. Version 2.1.29
  1047. Fixed a bug where double drops and triple drops were not activating
  1048. Version 2.1.28
  1049. Fixed a bug where Archery could not gain XP
  1050. Version 2.1.27
  1051. Fixed an exploit that allowed players to duplicate torches, and rails
  1052. Version 2.1.26
  1053. Added new scaling damage buffs to all existing Combat Skills
  1054. Added a new subskill named Stab to Swords
  1055. Fixed a bug where Berserk was not adding 50% damage to attacks
  1056. Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
  1057. NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
  1058. New Permissions
  1059. - mcmmo.ability.unarmed.unarmedlimitbreak
  1060. - mcmmo.ability.axes.axeslimitbreak
  1061. - mcmmo.ability.archery.archerylimitbreak
  1062. - mcmmo.ability.swords.swordslimitbreak
  1063. - mcmmo.ability.swords.stab
  1064. Notes:
  1065. The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
  1066. Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
  1067. With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
  1068. I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
  1069. I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
  1070. Version 2.1.25
  1071. Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
  1072. Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
  1073. NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
  1074. Version 2.1.24
  1075. Fixed an exploit where you could clone inventories
  1076. Version 2.1.23
  1077. Fixed a bug with Double Drops for Mining (Update your configs instructions below)
  1078. Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
  1079. Fixed a bug where killing entities with Rupture would not properly credit you as the killer
  1080. Fixed a bug where Serrated Strikes was applying Rupture twice
  1081. Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
  1082. Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
  1083. Rupture's strength is now related to your equipped Sword
  1084. Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
  1085. Wolf's Rupture has strength equivalent to a Stone Sword
  1086. Only Diamond swords will have bonus rupture damage at Rank 4
  1087. Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
  1088. Swords below Diamond quality will have their tick duration drastically reduced
  1089. Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
  1090. Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  1091. NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
  1092. https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
  1093. IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
  1094. https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
  1095. NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
  1096. Version 2.1.22
  1097. Less aggressive spam click protection on Fishing
  1098. Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
  1099. Added all missing flowers to Double Drop tables for Herbalism
  1100. Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
  1101. Fixed Double Drop entries for all farming crops for Herbalism
  1102. It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
  1103. NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  1104. NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
  1105. Version 2.1.21
  1106. Improved anti-farm/anti-grinding mechanics for Rolling
  1107. When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
  1108. This XP cooldown period extends if players are taking fall damage within the cooldown period
  1109. NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
  1110. NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
  1111. Version 2.1.20
  1112. Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
  1113. Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
  1114. Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
  1115. Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
  1116. Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
  1117. Version 2.1.19
  1118. Greatly Improved Fishing AFK/Exploit Detection
  1119. Fixed a bug where Fishing AFK detection did not work on a new exploit
  1120. Certain exploits for Fishing now result in players losing small amounts of hunger and durability
  1121. Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
  1122. **Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
  1123. Fishing now drops several hints to players if they are triggering the exploit detection
  1124. **Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
  1125. Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
  1126. Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
  1127. Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
  1128. Version 2.1.18
  1129. You will need to add Kelp to your experience.yml file for this fix to be fully functional
  1130. Breaking Kelp will now properly count its XP
  1131. Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
  1132. It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
  1133. mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
  1134. Version 2.1.17
  1135. Fixed a logic error that resulted in Drowned giving no XP
  1136. Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
  1137. Version 2.1.16
  1138. Breaking Kelp should now count the whole plant for XP
  1139. Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
  1140. Version 2.1.15
  1141. Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
  1142. Version 2.1.14
  1143. Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
  1144. Mycelium removed from Woodcutting XP tables (because its soil!)
  1145. Kelp added to Herbalism XP tables
  1146. mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
  1147. Fixed a bug where Fuel Efficiency was way too good
  1148. Fixed a display issue with Fisherman's Diet
  1149. Fuel Efficiency now uses the rank system
  1150. Removed Fuel Efficiency config options in advanced.yml
  1151. Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
  1152. Version 2.1.13
  1153. Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
  1154. Version 2.1.12
  1155. Salvage config entries are no longer case sensitive
  1156. Fixed a bug where Fishing was not rewarding vanilla XP orbs
  1157. Version 2.1.11
  1158. Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
  1159. Version 2.1.10
  1160. Fishing command did an oopsie
  1161. Endstone now gives the same XP as Stone (update your experience.yml)
  1162. Version 2.1.9
  1163. Fixed a bug where grabbing the version of WG would throw classnotdefined errors
  1164. Version 2.1.8
  1165. mcMMO now checks for WG 7 before attempting to use the WG API
  1166. Made some optimizations for our WG integration
  1167. Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
  1168. Fixed a bug where Abilities didn't check for permission nodes before activating
  1169. MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
  1170. MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
  1171. MaxBonusLevel of Dodge changed from 80/800 to 100/1000
  1172. MaxBonusLevel of Rupture changed from 20/200 to 100/1000
  1173. MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
  1174. Version 2.1.7
  1175. Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
  1176. Added spam detection for Unarmed's bonus damage and disarm
  1177. Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
  1178. Fixed a bug where Players could see hidden party members in the party member listings
  1179. (API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
  1180. (API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
  1181. (API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
  1182. (API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
  1183. Version 2.1.6
  1184. Fixed a bug where Arcane Salvage could never fail
  1185. Recolored some lines in the locale related to failure from white to red
  1186. Fixed a bug where Salvage was giving back too many resources
  1187. SubSkillFailure renamed to SubSkillFailed in config.yml
  1188. SubSkillFailed now sends copies to chat by default
  1189. SubSkillFailed no longer sends messages to the action bar by default
  1190. Version 2.1.5
  1191. mcMMO no longer ignores cancelled events relating to the player left or right clicking
  1192. Version 2.1.4
  1193. Fixed a bug where Alchemy didn't gain XP
  1194. Fixed a bug where Archery gained XP from mob spawned entities
  1195. Fixed a display bug with Roll on /acrobatics command
  1196. Fixed a display bug for bite chance on Fishing
  1197. Fixed a display bug for treasure drop chances on Fishing
  1198. Fixed a display bug for Arcane Forging on Repair
  1199. Fixed a display bug for Super Repair on Repair
  1200. Fixed a display bug for Repair Mastery on Repair
  1201. Fixed a display bug for Second Smelt on Smelting
  1202. Repair Mastery now uses a rank system
  1203. Super Repair now uses a rank system
  1204. Changed the stat for bite chance to be more clear that its additive chance
  1205. Fixed Styling for the /salvage command
  1206. Temporarily disabled Flux Mining
  1207. Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
  1208. Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
  1209. Advanced Salvage now uses a rank system
  1210. Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
  1211. Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
  1212. (Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
  1213. (Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
  1214. (Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
  1215. (Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
  1216. (Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
  1217. (Config) Removed Salvage.MaxPercentage
  1218. (Config) Removed Salvage.MaxPercentageChance
  1219. (Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
  1220. (Config) Added Salvage.ArcaneSalvage.MaxChance
  1221. Version 2.1.3
  1222. Temporarily removed the unarmed no-item pickup feature until its fixed
  1223. Version 2.1.2
  1224. (Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
  1225. (Perks) Fixed a bug where the Lucky perk wasn't adding to success
  1226. (Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
  1227. (Skills) Fixing a bug where Shake didn't calculate success correctly
  1228. (Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
  1229. (Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
  1230. (Skills) Fixed a bug where Flux Mining didn't calculate success correctly
  1231. (Skills) Fixed a bug where Shake didn't calculate correctly
  1232. (Skills) Fixed a bug where Pummel didn't calculate correctly
  1233. (Skills) Tree Feller now works on Mushroom Stems
  1234. (Skills) Fixed a bug where magic chance would show as null
  1235. (Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
  1236. (Skills) Magic Hunter now uses a rank system
  1237. (Skills) Fixed a bug where Magic Hunter would work without treasure hunter
  1238. (Skills) As long are you are empty handed mcMMO will no longer put items into your hands
  1239. (Skills) Improved the styling on /smelting
  1240. (Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
  1241. (Skills) Iron Arm Style now uses a rank system
  1242. (Skills) Iron Grip now uses a rank system
  1243. (Skills) Disarm now uses a rank system
  1244. (Skills) Arrow Deflect now uses a rank system
  1245. (Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
  1246. (Skills) Removed the Flux Mining mcMMO Pickaxe Item
  1247. (Style) Locked skills now are styled differently in the skill command display
  1248. (Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
  1249. (Experience) Default XP value for witch set to 0.1 instead of 0.0
  1250. (Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
  1251. (Style) Added @ symbol styling for hover tooltips to the locale
  1252. (Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
  1253. (Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
  1254. (Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
  1255. (API) Moved XPGainReason from skills to experience package
  1256. (API) Added XpGainSource for tracking sources of XP
  1257. (API) You can now specify XpGainSource when adding xp to players
  1258. (Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
  1259. (Config) Added an option for Party XP gains to not update XP bars
  1260. (Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
  1261. (Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
  1262. (Config) Removed config options for Iron Arm
  1263. (Config) Removed the options related to the Flux Mining Item
  1264. (Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
  1265. Version 2.1.1
  1266. = Fixed an issue where excavation wasn't using the correct permission node
  1267. = Added protection against AFK fishing
  1268. = Acrobatics now uses much better anti-exploit detection
  1269. Version 2.1.0
  1270. + mcMMO now features XP bars! Configurable in experience.yml
  1271. + Locale files now support & codes for colors and formatting!
  1272. + Prevented exploits involving blocks made from entities (snowmen, etc..)
  1273. + Added JSON integration to all Skill Commands
  1274. + Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
  1275. + You can now disable specific skills in coreskills.yml without the need for permissions
  1276. + Added links to mcMMO related websites to various commands
  1277. + Certain elements of mcMMO's UI have been restyled
  1278. + Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
  1279. + You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
  1280. + (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
  1281. ! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
  1282. + (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
  1283. + (Sounds) Activating Super abilities plays a sound (other plays can hear this)
  1284. + (Sounds) Skill Unlock Notifications have sounds
  1285. + (Sounds) Readying a tool for a super ability now plays a sound
  1286. + (Sounds) Bleed DOT now plays a sound
  1287. + (Experience) mcMMO now notifies you when you progress in a skill!
  1288. + (Experience) Coral (blocks) now give Mining XP
  1289. + (Experience) Coral (plants) now give Herbalism XP
  1290. + (Experience) Blue Ice now gives Mining XP
  1291. + (Experience) Dolphins now give combat XP
  1292. + (Experience) Drowned mobs now count towards combat XP
  1293. + (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
  1294. + (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
  1295. + (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
  1296. + (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
  1297. ! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
  1298. ! (Skills) Sword's Bleed has been renamed to Rupture
  1299. ! (Skills) Sword's Rupture no longer has an internal hard coded limit
  1300. ! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
  1301. ! (Skills) Sword's Rupture now ticks four times as fast
  1302. ! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
  1303. ! (Skills) Sword's Rupture will now deal lethal damage
  1304. = (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
  1305. ! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
  1306. ! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
  1307. ! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
  1308. ! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
  1309. = (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
  1310. + (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
  1311. + (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
  1312. + (Skills) Tool alerts now are sent to the Action Bar
  1313. + (Skills) Super Ability activation alerts are now sent to the Action Bar
  1314. + (Skills) Certain Skill messages are now sent to the Action Bar
  1315. + (Skills) Added some missing information to skill stats
  1316. + (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
  1317. + (Config) Added option to use SSL for MySQL in config.yml
  1318. + (Config) Added option to disable the new URL links to config.yml
  1319. + (Config) New config file added coreskills.yml
  1320. + (Config) Added rank settings for the new Woodcutting skill
  1321. + (Config) Added configurable parameters for the new Tree Feller
  1322. + (Config) Added retro toggle for Tree Feller
  1323. + (Config) Added toggle to disable all scoreboards
  1324. + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
  1325. + (Commands) Added new info command /mmoinfo or /mcinfo
  1326. + (Commands) Added toggle command /mcchatspy
  1327. + (API) Added many missing SubSkills to SubSkillType class
  1328. + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
  1329. + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
  1330. + (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
  1331. ! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
  1332. + (Locale) Added locale strings for new Woodcutting abilities
  1333. + (Locale) Added locale strings for mcchatspy command
  1334. + (Locale) Added locale strings for JSON integration
  1335. + (Locale) Added locale strings for Taming's Pummel SubSkill
  1336. + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
  1337. - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
  1338. - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
  1339. - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
  1340. = (Events) Fixed bug where XP rate could be a negative number
  1341. = (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
  1342. = (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
  1343. = (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
  1344. = (Skills) Added missing mushroom blocks to experience.yml defaults
  1345. = (Skills) Tridents will no longer be considered unarmed
  1346. = (MySQL) You can now inspect offline players
  1347. = (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
  1348. = (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
  1349. + (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
  1350. + (Party) You can now turn on Friendly Fire for parties in config.yml
  1351. + (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
  1352. ! (Deaths) Fixed the bug where mob names would be replaced by hearts
  1353. ! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
  1354. ! (Experience) Skills now start at level 1 (configurable in advanced.yml)
  1355. ! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
  1356. ! (Party) Party member list will only include members of the party that you can see (aren't vanished)
  1357. ! (Skills) Excavation Treasure Hunter is renamed to Archaeology
  1358. ! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
  1359. ! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
  1360. ! (Skills) Some skill level rank requirements have changed
  1361. ! (Skills) Green Thumb now uses a rank system
  1362. ! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
  1363. ! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
  1364. ! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
  1365. ! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
  1366. ! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
  1367. ! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
  1368. ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
  1369. ! (Skills) Archery's Skill Shot now uses a rank system
  1370. ! (Skills) Swords' Bleed now uses a rank system
  1371. ! (Skills) Swords' Counter Attack now uses a rank system
  1372. ! (Skills) Axe's Axe Mastery now uses a rank system
  1373. ! (Skills) Axe's Impact now uses a rank system
  1374. ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  1375. ! (Skills) Herbalism's Green Thumb now uses a rank system
  1376. ! (Skills) Shake now uses a rank system
  1377. ! (Skills) Flux Mining now uses a rank system
  1378. ! (Skills) Removed traps from fishing
  1379. ! (Skills) Dodge now uses a rank system
  1380. ! (Skills) Arrow Retrieval now uses a rank system
  1381. ! (Skills) Axes' Critical Strikes now uses a rank system
  1382. ! (Skills) Axes' Greater Impact now uses a rank system
  1383. ! (Skills) Taming's Beast Lore now uses a rank system
  1384. ! (Skills) Taming's Gore now uses a rank system
  1385. ! (Skills) Taming's Call of the Wild now uses a rank system
  1386. ! (Skills) Taming's Pummel now uses a rank system
  1387. ! (Kraken) Removed everything involving the kraken
  1388. = (Skills) Shake now sends custom damage types for better nocheat compat
  1389. ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  1390. ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  1391. ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
  1392. ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
  1393. ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
  1394. ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
  1395. ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
  1396. ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
  1397. ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
  1398. ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
  1399. ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
  1400. ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
  1401. ! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
  1402. ! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
  1403. ! (Locale) The descriptions of a few skills have changed
  1404. ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
  1405. ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
  1406. ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
  1407. ! (API) mcMMO is now built against Spigot-API instead of Bukkit
  1408. ! (API) Moved a lot of methods from SkillCommand to SkillUtils
  1409. ! (API) SkillType is now PrimarySkillType
  1410. ! (API) SecondarySkill is now SubSkillType
  1411. ! (API) AbilityType is now SuperAbilityType
  1412. ! (API) SecondaryAbilityEvent is now SubSkillEvent
  1413. ! (API) SubSkillType has had many helpful methods added to it
  1414. ! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
  1415. ! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
  1416. Version 2.0.0
  1417. = Fixed an interaction between Tree Feller and Stripped Wood
  1418. ! Fireworks no longer fire by default for ability activation/deactivation
  1419. ! Website has been changed and the MOTD string relating to it reflects this
  1420. ! Discord link added to mcMMO command
  1421. ! Updated misc strings relating to mcMMO
  1422. Version 1.5.05-SNAPSHOT
  1423. Version 1.5.04
  1424. + Added option to config.yml to control mcMMO generated sound volume
  1425. + Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
  1426. + Falling blocks persist mcMMO natural data
  1427. = Woodcutting double drops correctly identify acacia and dark oak logs
  1428. = Skill Reset command now correctly identifies arguments
  1429. = Hylian Treasure config options are now actually used
  1430. = Child skills now use parent skills configured skill caps properly
  1431. = Auto Update config now properly works
  1432. ! Item dropped from blocks now drop from the center
  1433. ! Potions Config updated for 1.9
  1434. ! Flux mining now simulates a block break event for other plugins to act upon
  1435. ! Zombie Pigmen spawned from nether portals are now considered spawner mobs
  1436. ! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
  1437. ! Party chat no longer displays colors when logged in server console
  1438. - Treefeller no longer lowers exp for big trees
  1439. - No longer supports 1.8 :(
  1440. - Removed plugin metrics
  1441. Version 1.5.03
  1442. = Fixed bug where absorption hearts could be attacked by allied players
  1443. = Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
  1444. = Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
  1445. = Fixed bug where config value for Daze damage was ignored
  1446. = Fixed UUID updater to not lose data on errors
  1447. = Fixed bug where uuid update could result in large amounts of user data being deleted
  1448. = Fixed bug where custom potions were missed in potion stage calculation
  1449. = Fixed piston dupe bugs permanently
  1450. = Fixed bug involving user name changes
  1451. = Fixed old user purge to properly calculate months
  1452. = Fixed bug where Repair would incorrectly check items
  1453. = Fixed bug where apostrophes in locale files would not read correctly
  1454. = Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
  1455. ! Moved more user loading calculations to async loading thread to reduce lag on login
  1456. Version 1.5.02
  1457. + Added option to config.yml for Chimaera Wings to stop using bed spawn points
  1458. + Added option to config.yml to let non-tools in hand count as unarmed
  1459. + Added option to experience.yml to control XP gained by killing bred animals
  1460. + Added support for 1.8 mobs and features
  1461. = Fixed bug where no Mining XP was granted when Flux Mining was successful
  1462. = Fixed bug with UUID conversions in Flatfile
  1463. = Fixed a couple Dupe bugs that were introduced recently
  1464. = Fixed bug where MobHealthbarTypes were not saved between server restarts
  1465. ! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
  1466. ! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
  1467. ! Changed Archery distance multiplier to be configurable
  1468. ! Archery distance XP bonus cannot exceed indefinitely anymore
  1469. Version 1.5.01
  1470. + Added new child skill; Salvage
  1471. + Added UUID support!
  1472. + Added SQL connection pooling and async loading!
  1473. + Added the long awaited Diminished Returns feature
  1474. + Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
  1475. + Added option to config.yml to show the /mcstats scoreboard automatically after logging in
  1476. + Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
  1477. + Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
  1478. + Added options to experience.yml for Dirt and Sand variations
  1479. + Added support for `MATERIAL|data` format in treasures.yml
  1480. + Added API to experience events to get XP gain reason
  1481. + Added API to check if an entity is bleeding
  1482. + Added API to ExperienceAPI to get the amount of XP needed for a level
  1483. + Added API class SkillAPI used to get a list of valid skill names
  1484. + Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
  1485. + Added API to ExperienceAPI to specify if XP can be shared
  1486. + Added options to tools.yml and armor.yml config files to set a pretty repair material name
  1487. + Added full support for repairables in tools.yml and armor.yml config files
  1488. + Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
  1489. + Added particle effects and sounds to "Call of the Wild" (Taming)
  1490. + Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
  1491. + Added feature which makes tamed wolves attack a target shot by the owner
  1492. = Fixed bug where pistons would mess with the block tracking
  1493. = Fixed bug where the Updater was running on the main thread.
  1494. = Fixed bug when players would use /ptp without being in a party
  1495. = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
  1496. = Fixed bug where dodge would check the wrong player skill level
  1497. = Fixed bug which causes /party teleport to stop working
  1498. = Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
  1499. = Fixed bug where Alchemy would not fire BrewEvents
  1500. = Fixed bug with setting custom names and lore in treasures config
  1501. = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
  1502. = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
  1503. = Fixed bug where falling blocks were incorrectly tracked
  1504. = Fixed bug where items would get deleted when in Berserk with a full inventory
  1505. = Fixed bug where the console would not correctly show party chat colors
  1506. = Fixed bug where party chat was using non thread safe methods
  1507. = Fixed bug where Blast Mining unlock levels could be to high in certain occasions
  1508. = Fixed bug where Blast Minings ability "Demolition Expert" would not work
  1509. = Fixed bug where Repair_Material_Quantity wasn't read in mod config files
  1510. ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
  1511. ! Changed the way mcMMO handles bonus damage, updated for the new damage event API
  1512. ! Changed player data saving. Save tasks are now asynchronous
  1513. ! Vanished players no longer get hit by AoE effects
  1514. ! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
  1515. ! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
  1516. ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
  1517. ! Updated for new getOnlinePlayers() behavior
  1518. ! Updated for new blocks and entities
  1519. ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
  1520. ! Moved Refresh_Chunks setting from hidden.yml to config.yml
  1521. - Removed salvage ability from Repair, salvage has it's own (child) skill now
  1522. Version 1.5.00
  1523. + Added Podzol & Red Sand to Excavation
  1524. + Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
  1525. + Added Acacia and Dark Oak to Woodcutting blocks
  1526. + Added Salmon, Clownfish, and Pufferfish to Fishing XP
  1527. + Added new flowers and grasses to Herbalism XP
  1528. + Added option to config.yml which allows players to always catch fish, even when a treasure is found
  1529. + Added option to config.yml to override vanilla Minecraft treasures
  1530. ! Fishing XP now depends on the type of fish.
  1531. ! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
  1532. ! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
  1533. - Removed deprecated permission nodes
  1534. - Removed "Treasure found!" message
  1535. Version 1.4.08
  1536. + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
  1537. + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
  1538. + Added the possibility to gain experience when using Fishing "Shake"
  1539. + Added config options to disable various sound effects
  1540. + Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
  1541. + Added automatic cleanup of backups folder.
  1542. + Added bypass permission for finding Fishing traps
  1543. + Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
  1544. + Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
  1545. + Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
  1546. + Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
  1547. + Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
  1548. + Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
  1549. + Added config options to configure the items used in "Call of the Wild"
  1550. + Added config option to configure the database command cooldown
  1551. = Fixed bug where healthbars wouldn't display if skills were disabled
  1552. = Fixed bug with "Call of the Wild" entities despawning
  1553. = Fixed bug with updating (very) old user data.
  1554. = Fixed bug with checking maximum durability of mod items.
  1555. = Fixed exploit involving Call of The Wild.
  1556. = Fixed bug where LeafBlower permissions were ignored
  1557. = Fixed bug with toggle commands not properly displaying the success message.
  1558. = Fixed IllegalArgumentException caused by an empty Fishing treasure category
  1559. = Fixed bug with Salvage not reading the config value for the anvil material.
  1560. = Fixed exploit where you could receive smelting XP for improper items
  1561. = Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
  1562. = Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
  1563. = Fixed bug where cooldown donor perks were reducing more than expected
  1564. = Fixed bug where disabling hardcore mode for specific skills didn't work
  1565. = Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
  1566. = Fixed bug where party chat broke if the display name contained special characters
  1567. = Fixed bug where `/addlevels all` and `/skillreset all` didn't work
  1568. = Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
  1569. = Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
  1570. = Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
  1571. = Fixed bug where Hylian Luck was broken
  1572. = Fixed bug where Snow would never drop treasures
  1573. = Fixed issues with commands giving away vanished players.
  1574. = Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
  1575. ! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
  1576. ! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
  1577. ! Updated localization files
  1578. ! Changed the appearance of /mcmmo commands
  1579. ! Changed AxesCritical to CriticalHit in config file
  1580. ! Changed several secondary ability permissions(deprecated versions still exist)
  1581. ! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
  1582. ! Changed config validation for UnlockLevels, they can now also be 0
  1583. ! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
  1584. ! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
  1585. ! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
  1586. - Removed /stats alias for /mcstats
  1587. Version 1.4.07
  1588. + Added XP boost to Acrobatics when wearing Boots of Feather Falling
  1589. + Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
  1590. + Added more tiers to Fishing, Repair and Smelting!
  1591. + Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
  1592. + Added horses to the "Shake" ability
  1593. + Added ability to summon horses via "Call of the Wild" using apples
  1594. + Added XP gain to Taming for horses
  1595. + Added new permission nodes to allow more control over Taming and "Call of the Wild"
  1596. + Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
  1597. + Added support for EXPONENTIAL formula curves to experience.yml
  1598. + Added new /mcconvert command to convert players levels and experience from one formula curve to another.
  1599. + Added snow to Excavation blocks
  1600. + Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
  1601. + Added extra settings to config.yml for "Call of the Wild" (Taming)
  1602. + Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
  1603. + Added new API methods to ExperienceAPI to get a players rank on the leaderboards
  1604. + Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
  1605. + Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
  1606. + Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
  1607. + Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
  1608. + Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
  1609. + Added Quartz and Name Tags to the default Excavation treasures
  1610. + Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
  1611. + Added cooldown to commands with heavy database access to prevent denial of service
  1612. + Added /mcscoreboard keep, to keep the scoreboard up forever
  1613. + Added Rainbow Mode to scoreboards
  1614. + Added new /mccooldowns command to show all ability cooldowns
  1615. + Commands may now both print text and display a scoreboard
  1616. + Killing a custom entity will automatically add it to the custom entity config file with default values.
  1617. = Fixed bug which allowed players to bypass fishing's exploit prevention
  1618. = Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
  1619. = Fixed bug with "Skull Splitter" not finding the locale string
  1620. = Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
  1621. = Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
  1622. = Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
  1623. = Fixed a bug where LevelUpEvent would be called for an offline player.
  1624. = Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
  1625. = Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
  1626. = Fixed a bug where squid were not awarding XP.
  1627. = Fixed a bug where Combat XP was granted within 5 seconds for respawned players
  1628. = Fixed a bug where wrong feedback messages were being send when using a command on an offline player
  1629. = Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
  1630. = Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
  1631. ! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
  1632. ! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1633. ! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1634. ! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1635. ! Changed default XP multiplier for repairing shears
  1636. ! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
  1637. ! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
  1638. ! Changed Hardcore modes, they will also subtract experience
  1639. ! Changed various values to double in advanced.yml for the sake of consistency.
  1640. ! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
  1641. ! Nerfed Archery damage to eliminate constant one-hit kills.
  1642. ! Changed the way Repair hands out XP, also added config options to control Repair XP
  1643. ! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
  1644. ! Hardcore modes can now be toggled for each skill individually
  1645. ! Vampirism can now be enabled without having Skill Death Penalty enabled
  1646. ! Admin and Party chat prefixes are now customizable
  1647. ! Changed the color of party leader names in Party chat
  1648. ! Improved "Tree Feller" algorithm (Thanks Riking!)
  1649. ! Improved AFK Acrobatics prevention mechanism
  1650. ! Improved profile saving
  1651. ! Improved partial name matcher
  1652. ! Improved update checker
  1653. ! Updated localization files
  1654. ! Party item share category states are now saved when the server shuts down.
  1655. ! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
  1656. ! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
  1657. ! Massively improved scoreboard handling
  1658. ! Reworked scoreboard configuration (config.yml) - **you will need to update**
  1659. - The /mmoupdate command has been removed. It is replaced by /mcconvert database
  1660. - Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
  1661. - Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
  1662. - Removed SpoutPlugin support
  1663. Version 1.4.06
  1664. + Added "Ice Fishing" ability to Fishing
  1665. + Added global scoreboards to track skill rankings (display using /mctop)
  1666. + Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
  1667. + Added tab-complete support for all commands
  1668. + Added ability to configure drops from Shake in treasures.yml
  1669. + Added "Master Angler" ability to Fishing.
  1670. + Added health display for mobs during combat.
  1671. + Added new API method to McMMOPlayerLevelUpEvent to set levels gained
  1672. + Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
  1673. + Added configurable cooldown and warmup times when using /ptp
  1674. + Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
  1675. + Added fishing exploit prevention
  1676. + Added permission node to bypass the fishing exploit prevention
  1677. + Added boosts to Fishing chance depending on conditions
  1678. + Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
  1679. + Added config option to toggle the size of fireworks
  1680. + Added config option to multiply xp gains from mob spawner mobs
  1681. + Added multiplier to Archery XP based on bow force
  1682. + Added information about /party itemshare and /party expshare to the party help page
  1683. + Added option to use scoreboards for power level display instead of Spout.
  1684. + Added permission node to prevent inspecting hidden players
  1685. + Added SQL to Flatfile database conversion
  1686. + Added ability to use custom database managers and convert to/from them
  1687. = Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
  1688. = Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
  1689. = Fixed bug where custom Spout titles were overwritten by mcMMO.
  1690. = Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
  1691. = Fixed bug where players were able to join the same party multiple times
  1692. = Fixed displaying partial names when trying to use /ptp
  1693. = Fixed wolves from Call of the Wild only having 8 health
  1694. = Fixed bug where /party chat was not working
  1695. = Fixed bug where experience commands were adding levels to all skills when they shouldn't
  1696. = Fixed mcmmo.commands.ptp.send not being set by default
  1697. = Fixed NPE when trying to tab-complete /mctop
  1698. = Fixed Fishing treasures always having the same enchants
  1699. = Fixed Smelting returning ink sacs instead of Lapis when double-dropping
  1700. = Fixed bug where players could remain in party chat after leaving or being kicked from a party.
  1701. = Fixed bug where non-player arrows couldn't be deflected.
  1702. = Fixed experience being applied even when the permission for a skill was denied
  1703. = Fixed possible item duplication bug with infinity bows
  1704. = Fixed bug with removing players from mySQL database
  1705. = Fixed bug with empty metadata lists and Smelting
  1706. = Fixed bug where Blast Mining would drop wrong items
  1707. = Fixed bug with Blast Mining where the Ability refreshed message was being send too early
  1708. = Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
  1709. = Fixed bug where lucky perks where not working
  1710. = Fixed bug with Ice Fishing on a single block of ice
  1711. = Fixed bug with Ice Fishing which allowed players to break ice in protected areas
  1712. = Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
  1713. ! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
  1714. ! Changed Berserk to add items to inventory rather than denying pickup
  1715. ! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
  1716. ! Changed Chimaera Wing's recipe result to use the ingredient Material
  1717. ! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
  1718. ! Players will no longer pickup items to their hotbar while using Unarmed
  1719. ! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
  1720. ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
  1721. ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
  1722. ! Items dropped by players are now being tracked and are not being shared with party members
  1723. ! Optimized tracking of tool & ability cooldowns.
  1724. ! Updated the localization files
  1725. Version 1.4.05
  1726. + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
  1727. + Added fireworks effects when a player levels-up, for every 100 levels (configurable)
  1728. = Fixed bug where /addxp was setting instead of adding experience
  1729. = Fixed bug where /addxp was not processessing level-ups for online players
  1730. = Fixed bug which allowed players to share experience with nearby dead players
  1731. = Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
  1732. = Fixed bug which caused a NPE when trying to use /mctop smelting
  1733. = Fixed Berserk misbehaving when /reload was used
  1734. = Fixed parties misbehaving when /reload was used
  1735. = Fixed Berserk getting "stuck" when /mcrefresh was used
  1736. = Fixed ClassCastException with Taming
  1737. = Fixed huge mushroom blocks not being properly tracked
  1738. = Fixed potion buff option not using the appropriate # of ticks
  1739. = Fixed Chimera Wing spamming console if Metrics was disabled
  1740. = Fixed Chimera Wing displaying warmup message if warmup was set to 0
  1741. = Fixed party & admin chat errors when not aysnc
  1742. ! Updated localization files
  1743. Version 1.4.04
  1744. + Added functions to ExperienceAPI for use with offline players
  1745. + Added Nether Quartz Ore to Mining
  1746. + Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
  1747. + Added partial name matching
  1748. = Fixed bug where trying to activate a Chimaera Wing would require one item too much
  1749. = Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
  1750. = Fixed bug where Mining wasn't awarding double drops
  1751. = Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
  1752. = Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
  1753. = Fixed bug with retrieving a player's party members
  1754. = Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
  1755. = Fixed bug which causes a NPE when trying to use /mcrefresh from the console
  1756. = Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
  1757. = Fixed bug where some herbalism drops weren't properly shared within parties.
  1758. = Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
  1759. ! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
  1760. ! Updated localization files
  1761. ! mcMMO abilities can no longer be activated while in Creative mode
  1762. ! Expanded ChatAPI to allow toggling of chat states for users
  1763. ! Updated to EMetrics 0.0.4-SNAPSHOT
  1764. - Removed deprecated functions from API classes.
  1765. - Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
  1766. - Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
  1767. Version 1.4.03
  1768. + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
  1769. + Improved stats display for child skills
  1770. + Added cooldown between using Chimaera Wings
  1771. = Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
  1772. = Fixed bug with Repair not decreasing enchanting levels properly
  1773. = Fixed bug with Smelting not properly tracking furnaces
  1774. = Fixed bug with Blast Mining not dropping blocks correctly
  1775. = Fixed bug with custom blocks not working
  1776. = Fixed bug with Blast Mining increasing TNT damage.
  1777. = Fixed bug where Blast Mining was awarding too much XP
  1778. = Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
  1779. = Fixed bug where Green Thumb would consume wheat instead of seeds
  1780. = Fixed bug where Green Terra would consume twice the amount of seed when used on crops
  1781. = Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
  1782. = Fixed bug where players were unable to salvage leather armor
  1783. = Fixed bug with repairing using materials with byte metadata
  1784. = Fixed bug where Fishing was becoming less successful at higher levels
  1785. = Fixed bug with using Salvage on stacked items.
  1786. = Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
  1787. = Fixed bug where Beast Lore wouldn't work on friendly pets
  1788. = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
  1789. = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
  1790. ! Moved the Salvage unlock level from config.yml to advanced.yml
  1791. ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
  1792. ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
  1793. - Removed option to disable Salvage via the config file. This should be handled via permissions instead.
  1794. - Removed the option to use Woodcutting without an axe from the config file.
  1795. Version 1.4.02
  1796. + Added API to get the skill and power level caps.
  1797. = Fixed bug where Deflect was calculated based on the attacker, not the defender
  1798. = Fixed bug where some skills weren't registering as unlocked until one level later
  1799. = Fixed bug where the PTP cooldown was being read improperly
  1800. = Fixed bug where /ptp <accept|toggle|acceptall> where broken
  1801. = Fixed ClassCastException relating to counter-attack with Swords
  1802. = Fixed issue with some skill activations not activating enough or activating too much
  1803. Version 1.4.01
  1804. = Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
  1805. = Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
  1806. = Fixed bug where Smelting would throw consistent errors due to offline players
  1807. = Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
  1808. = Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
  1809. = Fixed bug where the wrong flag was being set when taking damage
  1810. = Fixed bug where the PTP cooldown was set improperly
  1811. = Fixed bug where ptp permissions weren't being handled properly
  1812. = Fixed bug where Beast Lore wouldn't work
  1813. = Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
  1814. = Updated locale files
  1815. Version 1.4.00
  1816. + Added new Child Skill - Smelting!
  1817. + Added a version check, admins will get notified when a new version is available!
  1818. + Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
  1819. + Added config options for Hylian Luck skill
  1820. + Added display values to Unarmed command for Iron Grip
  1821. + Added '/party create <name>' command, use this to create a party
  1822. + Added '/party disband' command, kicks out all members and deletes the party
  1823. + Added '/ptp toggle' command, to disable party teleportation.
  1824. + Added '/ptp accept' and '/ptp acceptall' commands
  1825. + Added an automatic party kick when a party member has been offline for 7 days (default)
  1826. + Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
  1827. + Added timeout on party teleport requests
  1828. + Added XP bonus for Archery based on distance from shooter to target
  1829. + Added ability to config Hylian Luck drops through treasures.yml
  1830. + Added party XP sharing, when more party members are near the share bonus increases.
  1831. + Added vanilla XP boost for Fishing - includes permissions, config options, etc
  1832. + Added particle effect for bleeding
  1833. + Added methods to check if a player is in party or admin chat to the ChatAPI
  1834. + Added /mcpurge functionality for Flatfile users
  1835. + Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
  1836. + Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
  1837. + Added the "wait" music disc to the default fishing treasures
  1838. + Added "Chinese (Taiwan)" localization files (zh_TW)
  1839. + Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
  1840. + Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
  1841. + Added config option to disable automatic zip backups.
  1842. + Added particle effects for many abilities.
  1843. + Added '/mcnotify' command to toggle ability notifications on/off
  1844. + Added ability for config files to automatically update with new keys, and prune out old ones
  1845. + Added config option to make .new config files instead over writing over old ones when updating
  1846. + Added "Holy Hound" ability to Taming
  1847. + Added "Shroom Thumb" ability to Herbalism
  1848. + Added child.yml config file to choose parents for child skills
  1849. + Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
  1850. + Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
  1851. + Added itemweights.yml file to determine which items are more valuable for party itemshare
  1852. = Fixed Green Thumb on wheat not working properly at rank 4
  1853. = Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
  1854. = Fixed Green Terra not also checking Green Thumb permissions
  1855. = Fixed bug where splash potions could raise a player's unarmed level
  1856. = Fixed bug where fired arrows could raise skill levels other than Archery
  1857. = Fixed /ptp telporting the target to the player, rather than the other way around.
  1858. = Fixed Impact reducing the durability of non-armor equipped blocks
  1859. = Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
  1860. = Fixed multiple commands not working properly on offline players
  1861. = Fixed /mmoedit not giving feedback when modifying another players stats
  1862. = Fixed the guide usage string showing up every time /skillname was called
  1863. = Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
  1864. = Fixed Spout config files loading / generating when they shouldn't have
  1865. = Fixed mod config files loading / generating when they shouldn't have
  1866. = Fixed bug where Green Terra could activate on crops that weren't fully grown.
  1867. = Fixed several typos relating to locale string display
  1868. = Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
  1869. = Fixed bug where Impact was applied incorrectly due to an inverted method call
  1870. = Fixed bug where Impact improperly determined the defender's armor
  1871. = Fixed a bug which made it impossible to join other players' parties
  1872. = Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
  1873. = Fixed Woodcutting accidentally using Mining double drop values.
  1874. = Fixed Hylian Luck not removing the block-placed flag from flowers.
  1875. = Fixed Hylian Luck not checking the block-placed flag on flowers.
  1876. = Fixed Leaf Blower not respecting the unlock level set in advanced.yml
  1877. = Fixed abilities activating with the wrong tool in hand
  1878. = Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
  1879. = Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
  1880. = Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
  1881. = Fixed /party kick not working on offline players
  1882. = Fixed a bug where party join messages weren't displayed
  1883. = Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
  1884. = Fixed a bug where Disarm and Deflect had wrong values
  1885. = Fixed Magic Hunter (Fishing ability) favoring certain enchants
  1886. ! Changed our custom chat events to be async
  1887. ! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
  1888. ! Changed Green Terra blocks to be determined via permissions instead of the config file
  1889. ! Config files are now backed up even when running in SQL mode
  1890. ! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
  1891. ! We're now using Bukkit sounds instead of Spout sounds.
  1892. ! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
  1893. ! A Fishing catch will now always contains a fish even if a treasure is found
  1894. ! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
  1895. ! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
  1896. ! Changed how Tree Feller is handled, it should now put less stress on the CPU
  1897. ! Changed Tree Feller to work on huge mushrooms
  1898. ! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
  1899. ! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
  1900. ! Changed the way party commands work, use /party ? to check how to use the new commands
  1901. ! Changed McMMOChatEvent to contain the plugin that the event originated from.
  1902. ! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
  1903. ! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
  1904. ! Changed BeastLore: Now also displays offline player names
  1905. ! Changed backup task to include ALL config files
  1906. ! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
  1907. ! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
  1908. ! Changed locales to fall back on English when translated strings cannot be found.
  1909. - Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
  1910. - Removed unused "healthbar" files from the resources
  1911. - Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
  1912. - Removed /mcc command. Replaced with /mcmmo [?|help|commands]
  1913. - Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
  1914. Version 1.3.14
  1915. + Added new Hylian Luck skill to Herbalism.
  1916. = Fixed a memory leak involving mob tracking
  1917. - Removed extra durability loss from Leaf Blower
  1918. Version 1.3.13
  1919. + Added task & command to prune old and powerless users from the SQL database.
  1920. + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  1921. + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  1922. + Added a configurable durability cap for ArmorImpact to advanced.yml
  1923. + Added the version number to /mcmmo
  1924. + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  1925. + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  1926. + Added wooden button to the list of items that shouldn't trigger abilities
  1927. + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  1928. + Added displaying bonus perks on skill commands
  1929. + Added config option to disable gaining Acrobatics XP from dodging lightning
  1930. + Added missing skill guides. They're finally here!
  1931. + Added more localization
  1932. + Added a very secret easter egg
  1933. = Fix issue with Sand/Gravel tracking
  1934. = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  1935. = Fix mcremove command for mySQL
  1936. = Fix a java.io.FileNotFoundException when using SQL
  1937. = Impact now works with mobs wearing armor
  1938. = Fixed issue with Tree Feller dropping player-placed blocks
  1939. = Fixed issue with missing default cases from several switch/case statements
  1940. = Fixed issue with Mining using actual skill level rather than max skill level
  1941. = Fixed some issues with static access
  1942. = Fixed ItemStack deprecation issues
  1943. = Fixed Async deprecation issues
  1944. = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  1945. = Fixed a bug where the /skillreset command was broken
  1946. = Fixed a bug where skill commands displaying .x% instead of 0.x%
  1947. = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  1948. = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  1949. = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  1950. = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  1951. = Fixed a bug which caused advanced.yml not to work for Swords
  1952. = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  1953. = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  1954. = Fixed a bug where Repair would remove enchantments but the glow effect remained
  1955. = Fixed a bug where dropped items did not retain custom NBT data
  1956. = Fixed a bug which caused a potentially infinite recursion in a btree structure
  1957. = Fixed a NPE with custom blocks
  1958. = Fixed a bug with Blast Mining never dropping debris blocks
  1959. = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  1960. = Fixed a bug with conflicting fishing enchantments
  1961. = Fixed a bug where triple drops wouldn't happen
  1962. = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  1963. = Fixed a bug where treefeller affected player-placed blocks
  1964. = Fixed bug where Skull Splitter would be applied twice.
  1965. ! GJ stopped being a lazy slacker and got stuff done
  1966. ! Nossr50 actually committed something
  1967. ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  1968. ! Reimplemented skill level and power level caps.
  1969. ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  1970. ! Overall SQL query improvements
  1971. ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  1972. ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  1973. ! Improved chunk conversion (less errors)
  1974. ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  1975. ! Indexed most used mySQL columns for faster queries
  1976. - Removed dead code relating to null profiles
  1977. - Removed unused imports
  1978. - Removed ChunkletUnloader and dependents, since they are no longer necessary.
  1979. Version 1.3.12
  1980. + Added Craftbukkit 1.4.5 compatibility
  1981. + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  1982. + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  1983. + Added new configuration file for advanced users.
  1984. + Added new permission nodes to greenthumb for the 1.4 items
  1985. + Added new mobs from Minecraft 1.4 checks for every ability
  1986. + Added new active ability for Repair: Salvage
  1987. + Added options to 'config.yml' configure shake chance
  1988. + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  1989. + Added Green thumb now converts cobble walls to mossy cobble walls
  1990. + Added beacons and anvils to list of blocks that don't trigger abilities
  1991. + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  1992. + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  1993. + Added a feature to display all active perks on login
  1994. ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  1995. ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  1996. ! Changed Herbalism double drop rates for melons and netherwart
  1997. ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  1998. ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  1999. ! Changed Cobblestone walls are now mossy-able with Greenthumb
  2000. ! Changed the skull drop rates of the shake ability to 3%
  2001. = Fixed a NPE when Citizens perform certain tasks
  2002. = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  2003. = Fixed a NPE related to skill cooldowns
  2004. = Fixed a NPE when a players profile was null
  2005. = Fixed a NPE involving certain explosions
  2006. = Fixed a dupe bug when for players who were using a 'nuker' client
  2007. = Fixed a dupe bug where pistons were used to dupe ores
  2008. = Fixed a dupe bug with Salvage when players were in Creative mode
  2009. = Fixed a bug where the player was displayed an incorrect cooldown time
  2010. = Fixed a bug where players could earn experience when they were dealing 0 damage
  2011. = Fixed a bug where players could get double drops from mossified Cobblestone
  2012. = Fixed a bug where Herablism magically converted potatoes to carrots
  2013. = Fixed a bug where you couldn't modify the stats of offline players
  2014. = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  2015. = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  2016. = Fixed a bug where Fishing would sometimes give items with empty enchantments
  2017. = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  2018. - Removed nothing
  2019. Version 1.3.11
  2020. ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
  2021. + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
  2022. + Added compatibility for pvp-prevention plugins for Serrated Strikes
  2023. = Fixed bug where mcMMO could throw NPE errors if trees cut down were from a custom mod and had an id of 17
  2024. = Fixed dupe bug where mcMMO would ignore other block-protection plugins for various abilities
  2025. = Fixed NPE with hardcore mode's vampirism
  2026. Version 1.3.10
  2027. + Added 1.3.1 compatibility
  2028. + Added permission node for Iron Grip ability (mcmmo.ability.unarmed.irongrip)
  2029. + Added ability for custom blocks to drop a range of items.
  2030. + Added Ability API functions
  2031. + Added 50% & 150% XP boost perks
  2032. + Added "lucky" perk for donors
  2033. = Fixed /inspect not working on offline players
  2034. = Fixed custom blocks, tools and armors not loading properly
  2035. = Fixed duplication bug with sticky pistons
  2036. = Fixed "GenericLabel belonging to mcMMO..." message
  2037. = Fixed menu exit button not working
  2038. = Fixed Repair enchant downgrade not working
  2039. = Fixed NPE caused by Spout players after a /reload
  2040. = Fixed ConcurrentModificationException on world unload
  2041. = Fixed players never being removed from memory (memory leak)
  2042. = Fixed admin chat being seen by everyone
  2043. = Fixed issue with UTFDataFormatException occurring on occasion when trying to load Chunklets
  2044. = Fixed ArrayIndexOutOfBounds error caused when trying to use /xplock after logging in but before gaining XP
  2045. = Fixed custom tools not properly respecting the Ability_Enabled flag.
  2046. = Fixed "lower tool" messages still being displayed even when ability messages are disabled.
  2047. = Fixed custom blocks not dropping the proper item with Super Breaker when Silk Touch is used
  2048. = Fixed custom woodcutting blocks throwing errors.
  2049. = Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill
  2050. ! Changed the format by which Chunklets are stored to be much smaller, and much faster to load
  2051. ! Optimized how player placed blocks are tracked
  2052. Version 1.3.09
  2053. + Added compatibility with AntiCheat (Which I highly recommend to prevent cheating)
  2054. + Added several permission nodes to give individual users special perks (Double/Triple/Quadruple XP)
  2055. + Added reduced cooldown permission nodes as special perks (1/4, 1/3, 1/2 cooldown)
  2056. + Added increased activation time permissions nodes as special perks (+4, +8, and +12 seconds)
  2057. + Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
  2058. + Added offline party members to the list displayed by /party
  2059. + Added possibility to kick offline members from parties
  2060. = Fixed bug that would cause a NPE for players that had no parties
  2061. = Fixed Vampirism not notifying the correct amount of stolen levels
  2062. = Fixed bug with Acrobatics not saving you from deadly falls
  2063. = Fixed /mcremove being applied only after a reload
  2064. = Fixed Archery PVE disablement not working properly
  2065. = Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
  2066. = Fixed issue with NoCheatPlus and Serrated Strikes / Skull Splitter (fight.noswing)
  2067. = Fixed tiny memory leak concerning Archery
  2068. = Fixed bug where you could receive Archery XP from Potions
  2069. = Fixed bug where Chunklets for the < 64 y coordinates would not be properly loaded
  2070. = Fixed exploit with block duplication via piston pushing
  2071. = Fixed bug with falling sand/gravel not being tracked
  2072. = Fixed bug with Tree Feller not working with custom axes
  2073. = Fixed bug with locale strings when trying to teleport to a non-existent player
  2074. = Fixed bug with Tree Feller changing durability before checking for axe splintering
  2075. = Fixed bug with Repair Mastery permission due to typo
  2076. = Fixed bug with repairing items that use metadata
  2077. = Fixed bug with Chunklets not being reloaded on /reload
  2078. = Fixed possible NPE when falling with no item in hand
  2079. ! API methods can now only be used in a static way
  2080. ! Arrows shot from a bow having the Infinity enchantment can no longer be retrieved
  2081. ! Arrows that aren't shot by an entity are now able to be dodged (currently only from dispensers)
  2082. ! Changed Spout settings to be in their own config file (spout.yml)
  2083. ! Changed file format for parties (parties.yml), previous files are no longer used
  2084. ! Changed mcMMO to inform on corrupt Chunklets and make new ones
  2085. Version 1.3.08
  2086. + Added more notifications about Vampirism and Hardcore mode on player death
  2087. + Added information about Hardcore mode when joining a server running Hardcore mode
  2088. + Added new hidden.yml inside the jar for very sensitive config options for advanced users
  2089. + Added option to disable Chunklets for servers which do not have doubledrops and do not care about xp farming
  2090. + Added new "Max_Seconds" setting in config.yml to limit the max time of abilities
  2091. + Added new repair configs to allow customization of the repair skill
  2092. + Added message to inform users about hardcore mode on login
  2093. = Fixed exploit where you could gain tons of Acrobatics XP from spamming Ender Pearls
  2094. = Fixed normal pistons marking a block as user-placed on retract if it wasn't a sticky piston (thanks turt2live!)
  2095. = Fixed handling of the Unbreaking enchantment so that tools are actually damaged as they should now
  2096. = Fixed hurting pet cats with serrated strikes
  2097. ! Changed Hardcore Vampirism to require the victim to have at least half the skill level of the killer in order for vampirism to proc (this is to avoid exploitation)
  2098. ! Changed Hardcore Vampirism to steal a minimum of 1 skill level from a player no matter the percentage
  2099. ! Changed Hardcore & Vampirism to not be executed if percentages were set to zero or below
  2100. ! Changed Vampirism to actually remove stats from the victim
  2101. ! Changed Vampirism to inform the victim of their stat loss
  2102. ! Changed Mining to allow Silk Touch to work again since the dupe exploit has been fixed.
  2103. ! Changed Metrics to also report if the server uses plugin profiling
  2104. - Removed level and item settings from Repair skill in config.yml
  2105. Version 1.3.07
  2106. + Added ability to gain XP from custom blocks. Enable custom blocks in the config file, then enter the data in the blocks.yml file.
  2107. + Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  2108. + Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  2109. + Added ability to repair custom armor. Enable custom armor in the config file, then enter the data in the armor.yml file.
  2110. + Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
  2111. + Added new configurable Hardcore mode functionality to mcMMO
  2112. + Added new configurable Vampirism PVP stat leech for Hardcore mode
  2113. + Added new bypass permission node for the negative penalties of Hardcore mode 'mcmmo.bypass.hardcoremode'
  2114. + Added configurable level curve multiplier which allows for tweaking the steepness of the XP needed to level formula
  2115. + Added a permission node for Archery bonus damage
  2116. + Added a permission node for Greater Impact ability
  2117. + Added permission nodes for Treasure & Magic Hunter for Fishing
  2118. + Added a permission node for Farmer's Diet
  2119. + Added config options for enabling/disabling specific double drops
  2120. + Added automatic zip backup of flatfile database & config files
  2121. + Added config options to enable/disable specific skills for PVP & PVE
  2122. = Fixed bug where Tree Feller was looking at the wrong blocks for determining how much to take down.
  2123. = Fixed bug where Green Terra consumed seeds even on Mossy Stone Brick
  2124. = Fixed bug where the client didn't reflect the Stone Brick to Mossy Stone Brick change
  2125. = Fixed bug where an arrow could bounce off entities on daze proc
  2126. = Fixed bug where a player could gain Acrobatics experience while riding a cart
  2127. = Fixed /party not working properly with 2 arguments
  2128. = Fixed /party not showing properly the member list
  2129. = Fixed /ability not checking the right permission
  2130. = Fixed rare NPE on /party command
  2131. = Fixed Arrow Retrieval dropping only one arrow
  2132. = Fixed /p and /a incompatibilities with bChatManager
  2133. = Fixed Iron Grip working reversely
  2134. = Fixed NPE when user clicked the HUD button with Spout
  2135. = Fixed bug where the permission node for Impact didn't work
  2136. = Fixed some bypass nodes defaulting true for Ops
  2137. = Fixed bug with trying to use Chimera Wing while standing on a half-block
  2138. = Fixed duplication bug when a placed block was mined after a server restart
  2139. = Fixed exploit where shooting yourself with an arrow gave Archery XP
  2140. ! Changed the mcMMO motd to link to the new website rather than the wiki
  2141. ! Changed bleeding ticks damage to 1 from 2
  2142. ! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
  2143. ! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
  2144. ! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
  2145. ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
  2146. ! Changed skill commands to only display what you have permissions for
  2147. ! Changed mcMMO to use a new storage system for player placed blocks
  2148. - Removed some unused permission nodes
  2149. - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
  2150. - Removed level requirement for repairing string tools from the config file
  2151. Version 1.3.06
  2152. + Added Iron Golem XP for aggressive golems
  2153. + Added permissions check to skill functions
  2154. + Added API functions for obtaining offline profiles & profiles via player names
  2155. + Added API functions for admin & party chat
  2156. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
  2157. + Added some new languages to the locale files.
  2158. = Fixed Green Thumb consuming 2 seeds instead of 1
  2159. = Fixed exploit where you could teleport to yourself with PTP to prevent things like fall damage
  2160. = Fixed NPE error with Metrics on startup
  2161. = Fixed bug where Herbalism required double drops permission to give XP
  2162. = Fixed bug where {0} would be displayed in front of your power level in mcstats
  2163. = Fixed mmoupdate not being useable from console
  2164. = Fixed bug with repairing wooden tools
  2165. = Fixed bug with Nether Wart not awarding XP
  2166. = Fixed bug with fishing treasures when treasures list is empty
  2167. = Fixed bug with only getting one level when there was enough XP for multiple levels.
  2168. = Fixed bugs with the way /mctop displayed
  2169. = Fixed issues with custom characters & locale files.
  2170. = Fixed double explosion for Blast Mining
  2171. = Fixed Blast Mining not giving triple drops when it should
  2172. ! Changed Bleeding to now stack to a finite number on Monsters and will wear off eventually
  2173. ! Changed how we handled the config file to prevent any bugs when returning values
  2174. ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
  2175. ! Changed /mcremove to check for users in the MySQL DB before sending queries to remove them
  2176. ! Changed how the tree feller threshold worked for the better
  2177. ! Changed /mcremove to no longer kick players when they are removed from database
  2178. ! Changed /mcremove to work on offline users for FlatFile
  2179. ! Changed PlayerProfile constructor to always take a boolean
  2180. ! Changed getPlayerProfile function to work for online & offline users
  2181. ! Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
  2182. ! Changed /addlevel command to work for offline users
  2183. ! Changed party & admin chat handling to be nicer to developers
  2184. ! Changed /mcrefresh to work from console
  2185. ! Changed /mcrefresh to work for offline players
  2186. ! Changed UpdateXPBar function to hopefully avoid errors
  2187. ! Changed /party to show offline party members
  2188. ! Changed Blast Mining requirements, now asks for the player to be crouching
  2189. Version 1.3.05
  2190. + Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
  2191. + Added ExperienceAPI and PartyAPI classes for developer use
  2192. + Added ability to cap overall power level
  2193. + Added showing powerlevel below a persons name if you run Spout (optional)
  2194. = Fixed errors when Spout would disable itself after start-up
  2195. = Fixed XP bar not updating when XP was gained
  2196. = Fixed bug with repairing wooden tools
  2197. = Fixed bug where spawned wolves only had 8 health.
  2198. = Fixed bug where rare Treasures from Excavation were dropping too often
  2199. = Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
  2200. = Fixed bug where API functions were set to static
  2201. = Fixed bug where mmoedit threw errors when modifying an offline user
  2202. = Fixed dupe exploit with Blast Mining
  2203. ! Changed Tree Feller to account for ability durability loss but not leaves.
  2204. ! Changed bypass node for Arcane Forging to not default to true for OPs
  2205. - Removed Ignition from Archery
  2206. - Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
  2207. Version 1.3.04
  2208. + Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
  2209. + Added McMMOPlayerRepairCheckEvent for API usage - fires before repair process begins, can be cancelled.
  2210. + Added ability to get skill level from McMMOPlayerExperience events
  2211. + Added McMMOPartyTeleportEvent for API usage - fires before a successful teleportation would occur.
  2212. + Added McMMOPartyChangeEvent for API usage - fires whenever a player joins or leaves a party
  2213. = Fixed Shake ability dropping bonemeal instead of ink for squids.
  2214. = Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
  2215. = Fixed summoned ocelots never changing skins.
  2216. = Fixed bug with Disarm not working
  2217. = Fixed some API functions not being visible
  2218. = Fixed bug where /ptp worked on dead party members
  2219. ! Changed MySQL to reload all player information on reconnection
  2220. ! Changed event package structure - be sure to update these if you're using the API in your plugin
  2221. Version 1.3.03
  2222. + Added Ocelots to Taming XP tables
  2223. + Added ability to summon Ocelots with Call of the Wild
  2224. + Added offline user functionality to mmoedit
  2225. + Added bookshelves to list of blocks that don't trigger abilities.
  2226. + Added 'mcmmo.repair.arcanebypass' permission node to bypass Arcane Repair and keep your enchantments
  2227. + Added config option to disable Herbalism's instant wheat replanting
  2228. + Added LOTS of new permissions nodes. *CHECK PLUGIN.YML FOR UPDATES*
  2229. + Added Italian locale file - thanks Luxius96!
  2230. + Added ability to inspect Ocelots with Beast Lore
  2231. + Added console functionality to mctop
  2232. = Fixed Green Terra not awarding Triple Drops
  2233. = Fixed ClassCastException from Taming preventDamage checks
  2234. = Fixed issue with Blast Mining not seeing TNT for detonation due to snow
  2235. = Fixed issue with block interaction returning NPEs
  2236. = Fixed issue where every block broken had a mining check applied
  2237. = Fixed issue where every block broken had a herbalism check applied
  2238. = Fixed issue where blocks weren't being removed from the watchlist
  2239. = Fixed exploit where you could use /ptp to teleport to anyone
  2240. = Fixed bug where Green Terra didn't work on Stone Brick
  2241. = Fixed bug where Tree Feller could be used without permissions
  2242. = Fixed exploit where falling sand & gravel weren't tracked
  2243. = Fixed exploit where Acrobatics could be leveled via Dodge on party members.
  2244. = Fixed exploit where you could gain combat XP on animals summoned by Call of the Wild
  2245. ! Changed mcMMO to save profiles only when the profile is about to be discarded rather than on player quit
  2246. ! Changed MySQL to try to reconnect every 60 seconds rather than infinitely which caused server hangs
  2247. ! Changed mcMMO to be better about saving player information on server shutdown
  2248. ! Changed PTP to prevent teleporting if you've been hurt in the last 30 seconds (configurable)
  2249. ! Changed Chimera Wing failure check to use the maxWorldHeight.
  2250. ! Changed inspect failed message to say inspect rather than whois
  2251. ! Changed Call of the Wild to activate on left-click rather than right-click
  2252. ! Changed Blast Mining to track based on Entity ID vs. Location
  2253. ! Changed mmoedit to save a profile when used (this will make mctop update)
  2254. ! Changed a few Runnable tasks to have their own classes
  2255. ! Changed parties so that a player will leave their existing party if they enter a world where they don't have party permissions.
  2256. ! Changed Call of the Wild to summon animals already tamed.
  2257. ! Changed mob spawner tracking to use new Metadata API
  2258. ! Changed block watch list to use new Metadata API
  2259. ! Changed around a few config options, including the ones for mySQL. *YOU NEED TO REDO YOUR CONFIG FILE*
  2260. - Removed 'true/false' debug message from Inspect command
  2261. Version 1.3.02
  2262. + Added in game guides for Mining, Excavation, and Acrobatics. Simply type /skillname ? to access them
  2263. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
  2264. ! Changed Tree Feller to only fell trees if you have enough durability
  2265. ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
  2266. ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
  2267. ! Changed Ignition to add fire ticks rather than replacing them.
  2268. ! Changed Axes critical to have a max critical rate of 37.5% down from 75%
  2269. = Fixed bug where Taming defensive checks got called twice
  2270. = Fixed Shake not working correctly
  2271. = Fixed bug with Axes command displaying wrong Greater Impact bonus damage
  2272. = Fixed bug where Impact didn't apply bonus damage
  2273. = Fixed Impact proccing multiple times in a row
  2274. = Fixed bug where PVE skills didn't level
  2275. Version 1.3.01
  2276. = Fixed bug where Tree Feller had no cooldown
  2277. = Fixed bug with activating Skull Splitter after using Tree Feller
  2278. Version 1.3.00
  2279. + Added ability to customize drops for Excavation skill (treasures.yml)
  2280. + Added ability to customize drops for Fishing skill (treasures.yml)
  2281. + Added messages to nearby players when your abilities wear off
  2282. + Added jungle trees to Woodcutting XP tables
  2283. + Added player notification for when they stop Bleeding
  2284. + Added configuration option to control mcMMO reporting damage events
  2285. + Added hunger regain bonuses to Herbalism skill
  2286. + Added Blast Mining subskills to Mining
  2287. + Added Fast Food Service subskill to Taming
  2288. + Added size limit to Tree Feller in config as Tree Feller Threshold
  2289. + Added /inspect (works on offline players)
  2290. + Added /addlevels commands
  2291. + Added /mcremove command which lets you remove users from MySQL or FlatFile
  2292. + Added config values for XP multipliers for different hostile mobs
  2293. + Added 'mcmmo.commands.inspect' permission node for the new /inspect command
  2294. + Added Impact & Greater Impact subskills to Axes
  2295. + Re-added mcMMO reporting damage events
  2296. = Fixed bug with updating MySQL tables to include fishing on servers using custom table prefixes
  2297. = Fixed bug where Disarm didn't work at all ever
  2298. = Fixed bug where Swords command showed Bleed Length twice instead of Bleed Chance
  2299. = Fixed bug where Tree Feller wasn't checking for Tree Feller permission
  2300. = Fixed bug where Leaf Blower required Tree Feller permissions rather than Woodcutting permissions
  2301. = Fixed Leaf Blower preventing the use of shears to collect leaves
  2302. = Fixed Green Thumb & Green Terra not consuming or requiring seeds to replant Wheat
  2303. = Fixed Super Breaker & Giga Drill Breaker failing to damage tools
  2304. = Fixed Tree Feller not giving proper XP for different kinds of trees
  2305. = Fixed Skill Abilities conflicting with NoCheat
  2306. = Fixed memory leak with mob spawner tracking
  2307. = Fixed /mcability not respecting permissions
  2308. = Prettied up new config files
  2309. = Various skill function optimizations
  2310. ! Changed how mcMMO calculates distance between two points (optimizations)
  2311. ! Changed how mcMMO handles MySQL connections (optimizations)
  2312. ! Changed the description /mcmmo provides to be more up to date and relevant
  2313. ! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
  2314. ! Changed Food+ to be named Farmer's Diet in Herbalism
  2315. ! Changed default values of Woodcutting XP tables
  2316. ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  2317. ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
  2318. ! Changed Axes to gain bonus damage every 50 skill levels
  2319. ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  2320. ! Changed Unarmed to gain bonus damage every 50 skill levels
  2321. ! Changed Unarmed to gain more bonus damage total than before
  2322. ! Changed Unarmed to have a max disarm chance of 33.3% rather than 25%
  2323. ! Changed Tree Feller to take down entire trees
  2324. ! Changed mob spawn tracking to use Unique Entity ID instead of Entity Object
  2325. ! Changed stats command name to mcstats for better plugin compatibility
  2326. ! Changed god mode to turn off if player enters world where he does not have mcgod permission
  2327. ! Changed Taming to also gain XP from animal taming
  2328. ! Changed Swords Bleeding effect to never kill
  2329. ! Changed Bleeding to never go beyond 10 ticks
  2330. ! Changed to use Bukkit's built-in ignoreCancelledEvents system
  2331. ! Changed chat logging for /p & /a
  2332. ! Changed Tree Feller to use per-use ArrayList
  2333. - Removed /mcstats console functionality
  2334. - Removed /whois command (replaced with /inspect which has similar functionality)
  2335. - Removed Master/Apprentice chat notifications to reduce spam
  2336. - Removed MySpawn system (You can still use Chimaera Wings) due to being outdated and unwanted
  2337. - Removed duplicate settings in config.yml
  2338. - Removed unused settings from config.yml (HP Regen)
  2339. - Removed Nether Brick from Mining XP Tables
  2340. - Removed Stone Brick from Mining XP Tables
  2341. Version 1.2.12
  2342. - Fixed issue that caused terrible MySQL performance and negative XP on levelup (Issue #134)
  2343. - Fixed addxp command taking xprate and skill modifiers into account
  2344. - Added anonymous usage statistics (you can opt out in plugins/PluginMetrics/config.yml)
  2345. - Modified onEntityDamage priority to have better compatibility with other plugins (Factions, WorldGuard, etc...)
  2346. - Fixed /mcgod & /mmoedit permissions defaulting to true
  2347. - Fixed Fishing not working or handing out XP
  2348. - Fixed error with Skull Splitter / Serrated Strikes that caused server instability and log spam
  2349. - Fixed config.yml not having values for End Stone & other new mining blocks
  2350. - Fixed Green Thumb/Green Terra not correctly planting wheat (Issue #133)
  2351. Version 1.2.11
  2352. - Removed legacy Permission & PEX dependency. (PEX still works fine with mcMMO)
  2353. - Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
  2354. - Added MagmaCube to XP tables
  2355. - Made optimizations to Skull Splitter/Serrated Strikes
  2356. - Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
  2357. - Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
  2358. - Added a configurable save interval for the new save system
  2359. - Fixed a bug with the odds calculations for Serrated Strikes
  2360. - Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
  2361. - Added a success message when executing xprate from console
  2362. Version 1.2.10
  2363. - Fixed issue with receiving Woodcutting XP for all blocks broken (Issue #103)
  2364. - Fixed issue with Spout images & sounds not working (Issue #93)
  2365. - Fixed typo with repairing Leather Armor & Bows
  2366. - Fixed issue with Silk Touch & Double/Triple drops not working properly
  2367. - Fixed conflict with NoCheat plugin & Super Breaker/Giga Drill Breaker/Berserk/Leaf Blower (Issue #104)
  2368. - Fixed counter-attacking non-LivingEntity (Issue #100 & Issue #107)
  2369. - Fixed various bugs with Leaf Blower
  2370. - Added Monitor & ignoreCancelledEvents to onBlockPlace
  2371. - Made Anvil ID configurable
  2372. Version 1.2.09
  2373. - Fixed issue with Repair Mastery (Issue #47)
  2374. - Made Arcane Forging fully configurable (Pull Request #52)
  2375. - Made Fishing configurable (Pull Request #60)
  2376. - Changed timer to be a bit more efficient (Issue #19)
  2377. - Changed to fire EntityDamageEvents for all damage done by mcMMO
  2378. - New custom event for developers McMMOPlayerLevelUpEvent
  2379. - New custom event for developers McMMOItemSpawnEvent
  2380. - Changed LoadProperties from the old Configuration to FileConfiguration
  2381. - Removed aliasing from config.yml
  2382. - Fixed mining procs from Super Break & Silk Touch
  2383. - Unused smelt property removed
  2384. - Minor optimizations
  2385. - Fix for setting properly block damage values
  2386. - Initial skill level capping added
  2387. - Initial command alias framework added
  2388. - Fixed abilities not handling Unbreaking items
  2389. - Fix for treefeller glitch
  2390. - Super secret anniversary easter egg!
  2391. Version 1.2.08
  2392. - Changed Bukkit events to new event system
  2393. - Changed aliasing to send both the mcmmo command and the command used.
  2394. - Changes in combat exp (Pull Request #49)
  2395. - Repair for bows & leather armor (Pull Request #46)
  2396. - Fixed missing images (Pull Request #45)
  2397. - POM Changes for dependencies (Pull Request #36)
  2398. - Fishing & Repair fixes (Pull Request #31)
  2399. - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
  2400. - Pull in commit from @NuclearW for issue from previous commit
  2401. Version 1.2.07
  2402. Fixed mctop not working at all (whoops!)
  2403. Fixed problem with multithreading in mcMMO causing errors
  2404. Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
  2405. The command mmoupdate now runs in its own thread to ease the burden on the server
  2406. Version 1.2.06
  2407. German translation has been updated
  2408. Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
  2409. Fixed mctop not taking Fishing into account some of the time
  2410. Fixed bug where Taming would try to grab the name of offline players
  2411. Fixed bug where Fishing would try to add an enchantment level not normally possible
  2412. Fixed another bug with mmoedit and Fishing
  2413. Added option to only allow tools to ready when you are sneaking, this is off by default
  2414. Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
  2415. Version 1.2.05
  2416. Fixed my fix of not being able to place blocks near/on Anvils
  2417. Fixed resources in inventory not correctly updating after Repair
  2418. Version 1.2.04
  2419. Fixed bug where you could not place blocks near/on the Anvil
  2420. Version 1.2.03
  2421. skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
  2422. Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
  2423. Fishing will now save properly for MySQL
  2424. Fishing will now work properly with mctop for those using MySQL
  2425. Fixed problems with mmoedit and fishing
  2426. Version 1.2.02
  2427. Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
  2428. Fixed bug where Call Of The Wild used only 1 bone to summon
  2429. Reduced Endermen XP from 3x to 2x
  2430. The number of bonus fish caught from fishing has been reduced
  2431. Fishing XP reduced from 1500 to 800
  2432. Fishing XP is now configurable in the config file
  2433. Version 1.2.01
  2434. Added a setting to turn off abilities completely from config
  2435. Added a setting to just turn off ability messages from config
  2436. Fixed the bug with sword repair
  2437. Fixed mcMMO not working properly with Spout
  2438. Added Fishing XP icon to Normal/Retro HUDs for Spout
  2439. Added icons to Spout notifications for leveling Fishing
  2440. Added Fishing Retro XP bar color customization to config file
  2441. The number of bones required to use Call of The Wild is now configurable
  2442. Reduced the XP animals would give from 1.5x to 1x
  2443. Removed current durability value message from Repairing
  2444. Fixed bug where Arcane Forging failed to display messages
  2445. Fixed bug where Arcane Forging tries to downgrade level 1 enchants
  2446. Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
  2447. Version 1.2.00
  2448. Added Fishing Skill
  2449. Added Call Of The Wild to Taming
  2450. Added Arcane Forging to Repair
  2451. Added new mobs to XP tables
  2452. Added Master/Apprentice system to the Party system
  2453. Animals now give xp to combat skills (those poor sheep ;_;)
  2454. Removed unnecessary sorcery permissions from plugin.yml
  2455. Version 1.1.17
  2456. XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
  2457. Players in Creative mode no longer gain XP
  2458. Compiled against latest Spout & CraftBukkit
  2459. Added World PVP check to Ignition, should no longer ignore PVP settings
  2460. Enemies should no longer grant XP when hit during their death
  2461. Fixed an exploit that led to unlimited ability use
  2462. Possibly fixed a bug where the same player would be listed multiple times in mctop
  2463. Added author and description to plugin.yml
  2464. /mmoedit and /addxp are useable from the console now
  2465. Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
  2466. Version 1.1.16
  2467. Added Melons to Herbalism xp tables
  2468. Endermen added to Combat skill xp tables
  2469. Silverfish added to Combat skill xp tables
  2470. CaveSpider added to Combat skill xp tables
  2471. Version 1.1.15
  2472. Smooth Brick added to Green Terra
  2473. Green thumb can be used to spread moss to Smooth Brick now
  2474. Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
  2475. Added Spain Spanish localization (es_es)
  2476. Version 1.1.14
  2477. [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
  2478. [1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
  2479. [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
  2480. [1.8] Swords no longer parry, no need to compete with in game mechanics
  2481. [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
  2482. [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
  2483. [SPOUT] Temporarily disabled the PartyHUD due to some performance issues
  2484. [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
  2485. [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
  2486. [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
  2487. [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
  2488. [CONFIG] Added an option for Excavation to require use of a shovel, on by default
  2489. [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
  2490. [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
  2491. [API] Added addXpOverride for modders, this will ignore skill modifiers
  2492. [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
  2493. [LOCALE] Portuguese Brazil locale added (Code: pt_br)
  2494. [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
  2495. Version 1.1.13
  2496. Pets are removed from party bars
  2497. Version 1.1.12
  2498. mcMMO now downloads files when you join the server to provide the best experience
  2499. mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
  2500. Fixed the xpbar and xpicon settings in config to work properly
  2501. Fixed infinite HP exploit with Herbalism
  2502. Fixed bug where herbalism would heal out of the players normal health range
  2503. Fixed bug where entering ':' into your party name caused stat loss among other things
  2504. Fixed issue with block break listener priority
  2505. Version 1.1.11
  2506. mcMMO now properly cancels its Async taks when disabled
  2507. Fixed newly generated configs using 2 instead of 1 for skill multipliers
  2508. Version 1.1.10
  2509. Added default hud setting to config
  2510. Fixed bug where newly generated configs used old xp gain numbers
  2511. Version 1.1.09
  2512. Fixed mcMMO to run fine without Spout :)
  2513. Version 1.1.08
  2514. Fixed repair being 10x slower to level than normal
  2515. Version 1.1.07
  2516. Fixed the default HUD being set to RETRO instead of STANDARD
  2517. Version 1.1.06
  2518. mcMMO menu implemented! Default is 'M', change this in config
  2519. Retro HUD implemented!
  2520. Retro XP fill color is completely customizable on a per skill basis
  2521. New levelup sound thanks to @Rustydaggers !
  2522. With the help of Randomage the XP Formulas have been vastly changed for flexibility
  2523. Global modifiers and skill modifiers now support decimals
  2524. Global formula modifier dropped from config
  2525. GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
  2526. Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
  2527. Fixed bug where Wheat did not use the values form the config file
  2528. Fixed bug where Archery gave xp for inflicting self injury
  2529. Watch added to clay loot tables and maps remove from clay loot tables
  2530. Version 1.1.05
  2531. Maps dropped from excavation are created correctly, and represent the area they are found in
  2532. Fixed an exploit with clay and excavation
  2533. Fixed a NPE with locking xp bars
  2534. Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
  2535. Version 1.1.04
  2536. Removed URL settings for XPBAR/XPICON/HPBAR
  2537. Added single URL setting for mcMMO
  2538. Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
  2539. Fixed Repair noise not getting played
  2540. Fixed a small memory leak with party health bars
  2541. Version 1.1.03
  2542. Fixed a few images being hard-coded still rather than configurable
  2543. Version 1.1.02
  2544. Fixed bug where toggle for xpicon didn't work
  2545. Fixed bug where Excavation gave gravel drops to grass
  2546. Excavation now uses more enums
  2547. Version 1.1.01
  2548. Fixed toggles for hpbar/xpbar not working
  2549. Version 1.1.0
  2550. Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
  2551. Added /xplock <skillname> to lock the xp bar to a skill
  2552. Repairing metal now has a sound effect
  2553. Shears added to Repair
  2554. MySpawn now works correctly when you are in the nether
  2555. MySpawn message when you right click a bed is now squelched
  2556. Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
  2557. Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
  2558. Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
  2559. Fixed the party member list of /party
  2560. Fixed bug where Swords would counter-attack Projectiles
  2561. Removed a debug message when repairing diamond armor
  2562. Changed chat to use getDisplayName() instead of getName()
  2563. Changed chat priority from lowest to highest
  2564. Added Clay to excavation
  2565. Added new items to Clay's loot tables
  2566. Archery now works with the latest CB
  2567. Version 1.0.50
  2568. New /xprate command for those with mcmmo.admin permissions!
  2569. mcMMO now uses Spout instead of BukkitContrib
  2570. BukkitContrib support dropped
  2571. XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
  2572. Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
  2573. Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
  2574. Fixed bug where Pumpkins did not give out XP
  2575. Coordinates removed from /whois as they didn't really fit
  2576. /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
  2577. Lapus renamed to Lapis in config
  2578. Version 1.0.49
  2579. Updated German locale
  2580. Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
  2581. Fixed bug where using /accept caused a NPE (hopefully)
  2582. Fixed a few missing descriptions for commands
  2583. Version 1.0.48
  2584. Updated French Translation
  2585. Updated German Translation
  2586. Updated Polish Translation
  2587. Placed Coal Ore and Redstone Ore won't give XP anymore
  2588. Fixed unusually high memory usage at startup
  2589. Added many features to the party system written by NuclearW
  2590. Version 1.0.47
  2591. Fixed another BukkitContrib error for servers not running BukkitContrib
  2592. Version 1.0.46
  2593. Fixed bug preventing Excavation from gaining skill
  2594. Version 1.0.45
  2595. Corrected /stats showing Repair XP as Level for Repair
  2596. Corrected /repair showing Repair XP as Level for Repair
  2597. Corrected /whois showing Repair XP as Level for Repair
  2598. Version 1.0.44
  2599. Fixed my 'fix' of BukkitContrib errors with Tree Feller
  2600. Version 1.0.43
  2601. Stopped things from being auto-smelt'd
  2602. Version 1.0.42
  2603. Corrected 2 more errors involving not running BukkitContrib
  2604. Version 1.0.41
  2605. Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
  2606. Fixed some more leftover stuff involving the new half-finished mining skill
  2607. Fixed excavation's Giga Drill Breaker not working on placed blocks
  2608. Version 1.0.40
  2609. Fixed errors if your server wasn't running BukkitContrib
  2610. Version 1.0.39
  2611. mcMMO won't auto-download and auto-run BukkitContrib anymore
  2612. Version 1.0.38
  2613. Commented code for the half-finished Infernal Pick subskill (Whoops)
  2614. Version 1.0.37
  2615. The donation message in /mcmmo is now toggle-able
  2616. The anvil message now only gets shown the first time you place an anvil (after login)
  2617. Reworked /mcmmo (an improvement I would say)
  2618. Added /mcmmo text to localization file
  2619. Archery fire rate now configurable
  2620. Berserk mode stops items from being collected
  2621. Taming no longer receives xp from wolves being harmed
  2622. Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
  2623. Fixed bug where players with mcgod could be harmed by AoE
  2624. Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
  2625. BukkitContrib Stuff
  2626. Added a pop-up when placing an Anvil
  2627. Added pop-ups on levelup
  2628. Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
  2629. Code Stuff
  2630. Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
  2631. Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
  2632. 100% more enums
  2633. Changed how checking skill xp worked to be more efficient
  2634. Version 1.0.36
  2635. mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
  2636. Config.yml will no longer generate Performance Debugging nodes
  2637. Registered permission nodes to plugin.yml
  2638. Some more changes to Permissions code
  2639. Fixed bug where Super Breaker activated where it shouldn't
  2640. Fixed bug with enabling/disabling mcgod in config.yml
  2641. Fixed bug with Excavation not kicking in until 1 level higher
  2642. Version 1.0.35
  2643. Added a Toggle for Chimaera Wing in config.yml
  2644. Added customization of what item is used for Chimaera Wing in config.yml
  2645. Fixed bug with randomly receiving Taming XP
  2646. mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
  2647. Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
  2648. Locale files now have the prefix locale_ instead of messages_
  2649. Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
  2650. Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
  2651. Some more source code organization
  2652. Fixed warnings for compiler
  2653. Removed dependencies on CraftBukkit
  2654. Registered commands to OnCommand
  2655. Removed performance debugging
  2656. Removed some useless settings from the config file
  2657. Version 1.0.34
  2658. Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
  2659. Added Dutch (nl) language support
  2660. Super Breaker now gives the correct XP as determined by config.yml
  2661. Sand Stone XP is now configurable and no longer shares the 'stone' node
  2662. /mining now shows mining values instead of taming values
  2663. Version 1.0.33
  2664. Fixed the toggle for the Excavation drop 'Cocoa Beans'
  2665. Fixed bug where Unarmed users could disarm without being bare handed
  2666. Cocoa Beans now have an XP modifier in config.yml
  2667. You can now toggle whether or not Mobspawners will give XP (in config.yml)
  2668. MySQL version now makes requests to the MySQL server less frequently (should help performance)
  2669. Fixed bug with Skull Splitter hitting the user
  2670. Version 1.0.32
  2671. Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
  2672. Fixed bug of swords users hurting themselves with serrated strikes
  2673. Version 1.0.31
  2674. Fixed bug of trying to cast Animals to non-animals
  2675. Version 1.0.30
  2676. Mobs that spawn from spawners no longer give XP (for reals this time)
  2677. Version 1.0.29
  2678. Mobs that spawn from spawners no longer give XP (again)
  2679. Fixed bug where Serrated Strikes did not Bleed additional targets
  2680. Identified and solved a potential memory leak in Bleed Simulation
  2681. Renamed the Object Config to Misc and rewrote parts of it
  2682. Rewrote Party/Admin/God toggles
  2683. Added Polish language support (pl)
  2684. Version 1.0.28
  2685. Actually fixed /stats showing excavation values for swords
  2686. Made some improvements to how Bleed Simulation was handled for different entity types
  2687. Obsidian now does normal durability damage during Super Breaker
  2688. Version 1.0.27
  2689. Fixed /stats showing excavation values for swords
  2690. Hopefully fixed a wide range of NPE errors
  2691. Updated German (de) localization
  2692. Version 1.0.26
  2693. Fixed accidentally making power levels go above 9,000
  2694. Version 1.0.25
  2695. Compatible with the latest CB
  2696. Beast Lore now functions correctly
  2697. Wolves are no longer invincible to players
  2698. Changed the look of Beast Lore
  2699. Skill info pages now show your stat in that skill (if you have permission)
  2700. /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
  2701. Abilities will not trigger on Trap Doors
  2702. Version 1.0.24
  2703. Now compatible with latest RB (928)
  2704. Taming now receives XP from your wolves harming foes
  2705. Taming is now easier to level
  2706. Green Thumb now drops seeds when harvesting Wheat
  2707. Version 1.0.23
  2708. Modified Bleed Simulation to fix performance problems
  2709. Rewrote MySpawn to be more efficient when calculating time left
  2710. Rewrote Skills to be more efficient when calculating time left
  2711. Version 1.0.22
  2712. Added 'Name' nodes to commands for renaming them
  2713. Version 1.0.21
  2714. Fixed Skull Splitter length in /axes displaying incorrectly
  2715. Fire rate limiter now correctly uses the value in the config file
  2716. Stone XP now correctly uses the value in the config file
  2717. Cobble -> Mossy now correctly uses the value in the config file
  2718. Removed setmyspawn from config file as it serves no purpose
  2719. All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
  2720. Fixed color scheme inconsistency for Mining in /whois results
  2721. Version 1.0.20
  2722. Fixed Array Index Out of Bounds error
  2723. Version 1.0.19
  2724. Removed a failsafe for the Timer that is no longer necessary (should improve performance)
  2725. Fixed /myspawn not working by rewriting it :3
  2726. Fixed exploit where players could break a freshly placed mushroom for XP
  2727. MySQL User Passwords can now be blank (Although you really should have a password...)
  2728. Fixed a few NPE errors
  2729. Version 1.0.18
  2730. Fixed MySQL default TablePrefix
  2731. Fixed Wheat not being configurable
  2732. Version 1.0.17
  2733. Brand new YAML Configuration file
  2734. Ability to configure XP for all gathering skills in config file
  2735. German Language added to mcMMO
  2736. French Language added to mcMMO
  2737. MySpawn will no longer heal players
  2738. /<skillname> commands now also check for their localized names for displaying help
  2739. Added many more Strings to localization files
  2740. Added more safeguards to MySpawn for NPE
  2741. Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
  2742. Fixed bug where Readying a Hoe returned a missing localization string
  2743. Added some safeguards into Bleed Simulation to prevent possible memory leaks
  2744. Performance improvements to storing/calling Skill/XP Values
  2745. Plugged a potential memory leak with PlayerProfiles not being removed correctly
  2746. Disabled the mob spawner camping anti-exploit in favor of performance
  2747. Version 1.0.16
  2748. Fixed bug where localization file failed to load
  2749. Changed en_US to lowercase
  2750. mcMMO now requires locale files to be in lowercase
  2751. Fixed a few strings missing from the localization file
  2752. Version 1.0.15
  2753. Removed leftover code that spammed SQL errors
  2754. Version 1.0.14
  2755. Added many missed strings into localization
  2756. Finnish Localization updated for the new strings
  2757. Green Thumb should respect Block Protection plugins now
  2758. Fixed Number Format Exception when loading a PlayerProfile
  2759. Version 1.0.13
  2760. Fixed bug/NPE where stats would not load and therefore 'reset' for players
  2761. Fixed NPE involving /ptp
  2762. Added "enableMOTD" setting to properties file
  2763. Version 1.0.12
  2764. Fixed another NPE error
  2765. Non-Gathering skills should correctly gain XP if PVP is set to false now
  2766. Localization will now support language codes that do not have two parts like "fi"
  2767. Fixed bug where Wiki MOTD message would not be loaded from localization file
  2768. Version 1.0.11
  2769. Fixed bug where players could not gain experience in several skills
  2770. Removed PVP flag from mcmmo.properties as its not needed anymore
  2771. Fixed a few NPE errors
  2772. Mushroom XP reduced from 25 to 15
  2773. Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
  2774. Version 1.0.10
  2775. Added Localization/String Customization
  2776. Mushroom XP reduced from 40 to 25
  2777. Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
  2778. Version 1.0.09
  2779. Fixed the NPE that occurs when players gain experience (Sorry!)
  2780. Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
  2781. Changed strings containing "MMO" to read "mcMMO"
  2782. Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
  2783. Added getXpToLevel() for modders
  2784. Version 1.0.08
  2785. Added removeXP() for modders
  2786. Fixed bug where stone swords only repaired by 33% instead of 50%
  2787. Fixed bug where stone/wooden hoes wouldn't repair
  2788. Big overhaul to how skill values and xp values were handled in the code
  2789. Modifying the players skill levels now sets the corresponding skill xp to zero
  2790. Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
  2791. Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
  2792. Slimes/Ghasts now give XP for combat skills
  2793. Added "EnableHpRegeneration" property setting
  2794. Added "EnableMySpawn" property setting
  2795. Version 1.0.07
  2796. Added more repair customization by solarcloud7
  2797. Leaderboards ignore players with the respective stat at 0
  2798. Reconnecting to MySQL will reload player data
  2799. Fixed a NPE with MySQL's Leaderboards
  2800. Removed "Loop iteration" debug message from mcMMO
  2801. Version 1.0.06
  2802. MySQL will attempt to reconnect if the connection is closed
  2803. Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
  2804. Added support for Minecraft Statistics
  2805. Fixed NPE with /myspawn command
  2806. Version 1.0.05
  2807. PVP interactions now check for permissions before handing out any experience
  2808. Many skill abilities now check for permissions correctly
  2809. All interactions with Taming now check for permissions
  2810. mcMMO now checks for its pvp flag being true before handling pvp interactions
  2811. Version 1.0.04
  2812. Fixed bug where players would be informed incorrectly when their cooldowns refreshed
  2813. Fixed exploit where players could reconnect to reset their cooldowns
  2814. Added new "cooldowns" table to MySQL
  2815. Berserk now breaks through snow
  2816. Lightning no longer gives Taming XP
  2817. Shortened /mcc to fit the screen
  2818. Version 1.0.03
  2819. Bleed will no longer trigger on friendly wolves
  2820. Axes criticals will no longer trigger on friendly wolves
  2821. Version 1.0.02
  2822. Fixed bug where the Timer would start before everything else was ready
  2823. Fixed bug where mcrefresh also required mcability permission node
  2824. Fixed bug where Unarmed was not checking for disarm procs
  2825. Green Thumb now checks for herbalism permissions
  2826. Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
  2827. AoE abilities now harm wolves
  2828. Version 1.0.01
  2829. Removed debug message when wolves are struck
  2830. Fixed issue with reloading mcMMO when MySQL was enabled
  2831. Fixed a NPE with MySpawn
  2832. Fixed a NPE with removing users from PlayerProfile
  2833. Unarmed no longer starts with a damage bonus
  2834. Unarmed apprentice DMG bonus changed from 3 to 2
  2835. Version 1.0
  2836. Players can now repair Stone/Wood tools
  2837. Fixed duping bug with WG/Block Protection Plugins
  2838. Added Leaf Blower to WoodCutting
  2839. Different Trees give different WoodCutting XP
  2840. Water changing Gravel to Clay removed
  2841. Code Organized/Optimized further
  2842. MySQL Support
  2843. Taming Skill
  2844. Leaderboards
  2845. Players won't hand out XP if they died within the last 5 seconds
  2846. Version 0.9.29
  2847. Fixes critical bug involving water turning anything into clay
  2848. Version 0.9.28
  2849. Green thumb can now spread grass to dirt using seeds
  2850. Adding XP will check for level ups again
  2851. Acrobatics won't hand out XP on death anymore
  2852. Acrobatics will check plugins for the event being cancelled before handing out XP
  2853. Version 0.9.27
  2854. Fixed Herbalism not properly receiving Triple Drops from Green Terra
  2855. Fixed Herbalism not handing out any XP outside of Green Terra
  2856. Fixed Herbalism asking for seeds on things that did not require it
  2857. Version 0.9.26
  2858. Fixed Green Terra going off without readiness
  2859. Fixed Hoe trying to ready when tilling Grass
  2860. Version 0.9.25
  2861. Fixed issue with anti-exploits and Herbalism
  2862. MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
  2863. Added Green Terra Ability to Herbalism
  2864. Added Green Thumb ability to Herbalism
  2865. Fixed Repair not working for Iron Tools
  2866. Fixed bug where Axes Ability checked for Unarmed Ability Permission
  2867. Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
  2868. Using Super Breaker on Obsidian significantly damages it compared to other materials
  2869. Added Obsidian to Mining XP Table/Super Breaker
  2870. Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
  2871. Corrected "mcMMMO" to "mcMMO" in MOTD
  2872. Version 0.9.24
  2873. PLAYER_BED_ENTER removed due to its unusual issues
  2874. Added info about the Wiki to the motd
  2875. /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
  2876. Fixed Armor Repair not adding XP
  2877. Boosted Repair XP of Armor to match Tools
  2878. Repairing Armor won't trigger Super Repair twice anymore
  2879. Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
  2880. Version 0.9.23
  2881. Players will now announce ability usage within a short distance to nearby players
  2882. Chimaera Wing now takes the world into account
  2883. Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
  2884. Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
  2885. Version 0.9.22
  2886. Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
  2887. Version 0.9.21
  2888. /mcrefresh fixed to work properly with the new ability monitoring system
  2889. Ability lengths are now based on your skill level directly rather than a tiered system
  2890. Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
  2891. Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
  2892. Version 0.9.20
  2893. Fixed Tree Feller not checking if their cooldown was refreshed and always activating
  2894. /stats and /whois will now show the powerlevel based on permissions
  2895. Shovels will no longer say you've lowered your axe
  2896. /myspawn will no longer say your inventory has been cleared if the server settings disable this feature
  2897. Version 0.9.19
  2898. Fixed Anti-Exploit XP stuff not working
  2899. Version 0.9.18
  2900. Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
  2901. Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
  2902. Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
  2903. Fixed bug where Axes ability could be used without permission
  2904. Abilities are monitored with Timestamps rather than a Timer monitored tick rate
  2905. When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
  2906. Made Anti XP-Exploits more Robust
  2907. Repair XP is now based on durability restored
  2908. Acrobatics rolling will now reduce damage if you go over the damage threshold
  2909. Acrobatics rolling damage threshold lowered to 10 from 20
  2910. Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
  2911. mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
  2912. Dodge notification shortened
  2913. Dodge won't negate damage completely anymore
  2914. Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
  2915. Version 0.9.17
  2916. Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
  2917. /setmyspawn has been removed
  2918. Compatible with CB 670
  2919. Fixed errors related to Repair
  2920. Abilities will no longer trigger from Bed interactions
  2921. /unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
  2922. Version 0.9.16
  2923. Logs placed by the player won't grant XP/Double Drops anymore
  2924. Added more functions plugin authors can call
  2925. Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
  2926. Version 0.9.15
  2927. Acrobatics will now behave properly
  2928. AoE Abilities ignore wolves (temp fix)
  2929. Added "all" parameter to /mmoedit & /addxp
  2930. After giving XP to a player it will now check for level ups in skills
  2931. Version 0.9.14
  2932. mcMMO checks for abilities being active before sending the fake block break event
  2933. Version 0.9.13
  2934. Fixed excavation ignoring the xpGainMultiplier
  2935. Now compatible with CB 600+
  2936. Fixed bug where Dodge acted maxed out no matter your skill level
  2937. Version 0.9.12
  2938. mcMMO now fakes a block break event for abilities to maximize plugin compatibility
  2939. /herbalism will return the correct values now
  2940. New /addxp command
  2941. Version 0.9.11
  2942. PVE Combat Skills experience is now based on damage dealt
  2943. The Timer will no longer break from Bleed Simulation
  2944. Tree feller no longer "damages" saplings
  2945. Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
  2946. Bleed/Bleed+ now do 2 damage instead of 1
  2947. Power Level is now based on permissions
  2948. Counter Attack added to swords
  2949. Parry is now based directly on Swords skill level
  2950. Parry maximum proc chance raised to 30% from 20%
  2951. Serrated Strikes now properly applies Bleed+ to targets
  2952. Players who parry can no longer be disarmed
  2953. Acrobatics now has a Dodge passive skill reducing damage
  2954. Repair skill now effects how much durability is restored
  2955. Super repair now doubles the repair amount on proc
  2956. Unarmed now starts with a bonus to damage to encourage use
  2957. Unarmed now has two steps to damage scaling, Appentice, and Mastery
  2958. Unarmed disarm now caps at 25% for 1000 skill
  2959. Fixed problem where Archery skill procs would ignore other plugins
  2960. Ignition changed to 25% chance
  2961. Ignition length will be based on archery skill level
  2962. /myspawn now has a warning about the inventory loss penalty in /mcc
  2963. mcMMO Timer now runs in 1 second intervals rather than 2
  2964. Version 0.9.10
  2965. Party invites now show who they are from
  2966. Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
  2967. mcMMO configuration files property setting names have been changed for readability
  2968. Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
  2969. Added /mcability info to /mcc
  2970. Potentially fixed NPE error when checking players for being in same party for PVP XP
  2971. Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
  2972. Added a global XP gain multiplier, increase it to increase XP gained
  2973. Reduced PVE XP for Unarmed, now identical to Axes/Swords
  2974. Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
  2975. Mushroom XP raised to 40 from 10
  2976. Flower XP raised to 10 from 3
  2977. Version 0.9.9
  2978. Fixed problem where entities never got removed from the arrow retrieval list of entities
  2979. Version 0.9.8
  2980. EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
  2981. Added a null check in the timer for players being null before proceeding
  2982. Version 0.9.7
  2983. Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
  2984. Axes critical damage versus players reduced to 150% damage from 200% damage
  2985. Fixed bug where Daze might not proc
  2986. Changed archery Daze to follow smooth transition
  2987. Added archery Daze chance info to /archery
  2988. Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
  2989. Version 0.9.6
  2990. Timer checks for player being null before adding them to the mcUsers system
  2991. Cooldowns will now show how much time is remaining when trying to use their respective abilities
  2992. SkullSpliiter will now correctly inform the player when they are too tired to use it
  2993. Acrobatics will no longer give XP if the event was cancelled by another plugin
  2994. Version 0.9.5
  2995. Super Breaker now gives a chance for Triple Drops based on mining skill
  2996. Ability durability loss down from 15 to 2
  2997. Ability durability loss is now toggle-able
  2998. Ability durability loss can be adjusted in the configuration file
  2999. Mining Picks are no longer lowered after activating Super Breaker
  3000. Version 0.9.4
  3001. Flowers won't drop wheat anymore
  3002. Signs won't trigger ability readiness anymore
  3003. Version 0.9.3
  3004. Bug stopping abilities from never wearing of may have been fixed
  3005. Changed color of "X Ability has worn off" to RED from GRAY
  3006. Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
  3007. Netherrack and Glowstone now give Mining XP
  3008. Netherrack and Glowstone are now effected by Super Breaker
  3009. Abilities will no longer be readied when you right click signs or beds
  3010. Chimaera Wings won't activate on blocks you can interact with and signs
  3011. Abilities now adjust their effects depending on tool quality
  3012. Superbreaker won't break things that tool couldn't normally break
  3013. Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
  3014. Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
  3015. Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
  3016. Modified /mcmmo description to be a little bit more relevant.
  3017. Version 0.9.2
  3018. Changed priority of some of the mcMMO listeners
  3019. Now when certain abilities are activated it shouldn't say "You lower your x"
  3020. Version 0.9.1
  3021. Fixed "Unknown console command" errors with CB 556
  3022. Added /mcability command to toggle being able to trigger abilities with right click
  3023. Added some more nullchecks for people reporting NPE errors
  3024. Compatibility with NPC mods improved (Mainly for archery!)
  3025. Other plugins can now call inSameParty() from mcMMO to increase compatibility
  3026. Version 0.9
  3027. --NEW CONTENT--
  3028. Woodcutting now has the "Tree Feller" Ability
  3029. Unarmed now has the "Berserk" Ability
  3030. Swords now has the "Serrated Strikes" Ability
  3031. Mining now has the "Super Breaker" Ability
  3032. Axes now has the "Skull Splitter" Ability
  3033. Excavation now has the "Giga Drill Breaker" Ability
  3034. Added /mcrefresh <playername> - tool for refreshing cooldowns
  3035. Unarmed now has the "Deflect Arrows" passive skill
  3036. Chimaera Wing Item Added
  3037. --CHANGES--
  3038. HP Regen & Bleed are back
  3039. Woodcutting will drop the appropriate log on double drop procs
  3040. Herbalism now applies double drops to herbs
  3041. /<skillname> now shows much more information to the player regarding their stats
  3042. Axes skill Critical Strikes are now based directly on your skill level
  3043. Swords skill Bleed chance is now based directly on your skill level
  3044. Unarmed disarm chance is now based directly on your skill level
  3045. Acrobatics now gives XP when you roll
  3046. --BUGFIXES--
  3047. Memory Leak Fixed
  3048. Axes not doing critical strikes
  3049. Gold Armor repair
  3050. Capped skills now have the correct proc chance
  3051. /mmoedit is no longer case sensitive
  3052. More NPE errors fixed
  3053. Many bugs I forgot to write down
  3054. --PLUGIN COMPATABILITY FIXES--
  3055. If combat interactions are cancelled by other plugins mcMMO should ignore the event
  3056. If block damage interactions are cancelled by other plugins mcMMO should ignore the event
  3057. Version 0.8.22
  3058. Fixed bug where Axes did less damage than normal
  3059. Acrobatic rolls now give XP
  3060. Acrobatics XP increased for non-rolls
  3061. Version 0.8.21
  3062. Fixed bug where axe criticals would dupe items
  3063. Version 0.8.20
  3064. 99.99% sure I fixed anvils that suddenly stop working
  3065. Version 0.8.19
  3066. Fixed being able to excavate placed blocks
  3067. Added toggle option to mining requiring a pickaxe
  3068. Added toggle option to woodcutting requiring an axe
  3069. PVP interactions now reward XP based on the damage caused (this is effected by skills)
  3070. PVP XP gain can be disabled in the configuration file
  3071. PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
  3072. Version 0.8.18
  3073. Fixed sandstone not being watched for exploitation
  3074. Version 0.8.17
  3075. mcmmo.users moved to plugins/mcMMO/
  3076. Snowballs and Eggs will no longer trigger Ignition
  3077. Loot tables for excavation adjusted
  3078. Mining benefits now require the player to be holding a mining pick
  3079. Woodcutting benefits now require the player to be holding an axe
  3080. Version 0.8.16
  3081. Moved configuration file to /plugins/mcMMO
  3082. Arrows now have a chance to Ignite enemiesw
  3083. Fixed arrows not being retrievable from corpses
  3084. Added info about ignition to /archery
  3085. Version 0.8.14
  3086. Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
  3087. Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
  3088. Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
  3089. You can now adjust what level is required to repair diamond in the configuration file
  3090. Changed mining XP rates to be a tad higher for some things
  3091. You can now get XP from sandstone
  3092. XP rates increased for gathering glowstone with excavation
  3093. XP rates increased a bit for excavation
  3094. Skill info is now a bit more detailed for certain skills
  3095. Added info about arrow retrieval to /archery
  3096. Version 0.8.13
  3097. Enemies no longer look like they have frozen when they die
  3098. Item duping fix
  3099. Version 0.8.11
  3100. Performance improvements
  3101. Memory leak fixed
  3102. NPE error with MySpawn really fixed
  3103. Version 0.8.9
  3104. Fixed NPE for My Spawn
  3105. Fixed NPE for onBlockDamage
  3106. Bleed proc now correctly checks for Swords permissions
  3107. Version 0.8.8
  3108. Gold can now be repaired
  3109. Tweaked Mining XP gains
  3110. Reorganized code
  3111. Added /mcgod godmode command
  3112. Fixed the pvp toggle in the settings file
  3113. Version 0.8.7
  3114. Removed packet-sending stuff wasn't working anyways
  3115. Fixed another NPE with the TimerTask
  3116. Skills now only show up in /stats if you have permissions for them
  3117. Version 0.8.6
  3118. Added a null check in bleed simulation to prevent a NPE
  3119. Version 0.8.5
  3120. Players are now added to files when they connect (to fix a NPE)
  3121. onPlayerCommand stuff moved into onPlayerCommandPreprocess
  3122. Version 0.8.4
  3123. Fixed another nullpointer error for TimerTask
  3124. Fixed bug making regeneration take twice as long to kick in after combat
  3125. Version 0.8.3
  3126. Modified the timer intervals (from 1 second to 2)
  3127. All skills now have an individual modifier (Set by default to 2)
  3128. There is now a global XP modifier (Set by default to 1)
  3129. Herbalism now correctly follows its skill curve
  3130. Unarmed no longer gives experience for harming other players
  3131. Players can no longer exploit mob spawners for experience
  3132. Version 0.8.2
  3133. Fixed Concurrent Modification Exception
  3134. Fixed some incorrect skill descriptions
  3135. First tier of HP Regeneration is now available from the start
  3136. Fixed bleed proc rate for very high skill levels
  3137. Changed regeneration permissions to 'mcmmo.regeneration'
  3138. Version 0.8
  3139. Archery skill now lets players recover arrows from downed foes
  3140. Health regenerates based on power level
  3141. Added toggle to myspawn clearing player inventory in settings file
  3142. Swords now have a bleed effect
  3143. Rewrote Skill descriptions to be more informative/better
  3144. Version 0.7.9
  3145. XP Curve now follows a new formula
  3146. Acrobatics XP gains changed
  3147. Compiled against permissions 2.1
  3148. Version 0.7.8
  3149. Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
  3150. Version 0.7.7
  3151. Minor tweak to how players are added to the flat file
  3152. Fixed some nullpointer exceptions when players die
  3153. Version 0.7.6
  3154. Fixed being able to repair diamond armor with below 50 skill
  3155. Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
  3156. Version 0.7.5
  3157. Removed random checks for herbalism XP
  3158. Herbalism is now called properly (This should fix gaining no xp or double drops)
  3159. Version 0.7.4
  3160. Work around for a bukkit bug that broke my onBlockDamage event
  3161. Added /clearmyspawn
  3162. Version 0.7.3
  3163. Fixed to work with build 424 of CB
  3164. Lowered the XP of gold due to it not being that rare anymore
  3165. Version 0.7.2
  3166. Fixed security flaw where players could access /mmoedit if the server was not running permissions
  3167. Reduced XP gain of woodcutting a bit
  3168. Version 0.7
  3169. Completely rewrote the XP system
  3170. Added an XP skillrate modifier to the settings file
  3171. Version 0.6.2
  3172. Axes now do critical strikes against farm animals
  3173. Removed the "Stupidly Long Constructor"
  3174. Now compatible with the latest CB builds
  3175. Version 0.6.1
  3176. Customizable command names
  3177. Axes can now be modified with /mmoedit
  3178. Party members are now correctly informed when you leave the party
  3179. Fixed incorrect commands in /mcc
  3180. Version 0.5.17
  3181. Changed namespaces to fit bukkits new standard
  3182. Adjusted excavation proc rates
  3183. Modified excavation loot tables
  3184. Added Party Invite System
  3185. Version 0.5.16
  3186. Fixed unarmed not checking for permissions when hitting players
  3187. Version 0.5.15
  3188. Fixed stone swords not being recognized as swords
  3189. Fixed /a not working if you were an op but did not have permissions
  3190. Version 0.5.14
  3191. Added permissions for skills
  3192. Version 0.5.13
  3193. Removed skillgain from succesful parries
  3194. Repair now refreshed the inventory
  3195. Version 0.5.12
  3196. Fixed being able to hurt party members with the bow and arrow
  3197. Version 0.5.11
  3198. Added /mmoedit command
  3199. Fixed bug preventing player versus player damage
  3200. Fixed bug preventing damage from scaling with unarmed & bows
  3201. Fixed disarm proc making the opponent dupe his/her items
  3202. Added mcmmo.tools.mmoedit permission
  3203. Added mcmmo.commands.setmyspawn permission
  3204. Added totalskill to /stats
  3205. Changed the look of /stats
  3206. Version 0.5.10
  3207. Fixed trying to set health to an invalid value
  3208. Version 0.5.9
  3209. Fixed duping inventories on death
  3210. Version 0.5.8
  3211. Fixed bug where players inventories would dupe during combat
  3212. Version 0.5.7
  3213. Fixed monsters instant killing players
  3214. Misc fixes
  3215. Version 0.5.4
  3216. Changed herbalism skill gain from wheat to be WAAAAY slower
  3217. Version 0.5.3
  3218. Players will now correctly drop their inventories when killed by a monster
  3219. Version 0.5.2
  3220. Fixed MAJOR bug preventing swords skill from gaining through combat
  3221. Version 0.5
  3222. Archery Added
  3223. Swords Added
  3224. Acrobatics Added
  3225. Logging for Party/Admin chat added
  3226. Fixed whois to show correct values for Excavation
  3227. Made death messages much much more specific
  3228. Version 0.4.4
  3229. Fixed being able to repair full durability iron tools
  3230. Fixed herbalism benefits not behaving properly
  3231. Fixed removing 1 diamond from every stack of diamond when repairing diamond
  3232. Version 0.4.2
  3233. Removed myspawn from the motd
  3234. Version 0.4.1
  3235. Fixed /mcc showing incorrect command for herbalism
  3236. Changed unarmed skillrate to be much slower than before
  3237. Modified a few skill descriptions
  3238. Added permission for /whois
  3239. Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
  3240. Version 0.4
  3241. Permissions support
  3242. Removed OPs having different names than normal players
  3243. Removed /setspawn & /spawn
  3244. Slowed down excavation skill rate
  3245. Fixed excavation coal drop being too rare
  3246. Version 0.3.4
  3247. Creepers now give double xp for unarmed
  3248. Iron armor can now be repaired!
  3249. Fixed bug stopping items from being repaired
  3250. Version 0.3.3
  3251. Yet another herbalism skill gain tweak
  3252. Version 0.3.2
  3253. Changed excavation loot tables to be more rewarding
  3254. Changed sand to give normal excavation xp instead of double xp
  3255. Fixed herbalism skill exploit
  3256. Mobs killed with unarmed now drop loot properly
  3257. Unarmed xp rate depends on mob (zombies lowest fyi)
  3258. Huge player crashing bug fix on disarm!
  3259. Version 0.3.1
  3260. Fixed excavation not saving properly
  3261. Fixed repair using excavation values
  3262. Version 0.3
  3263. Unarmed skill
  3264. Herbalism skill
  3265. Excavation skill
  3266. Many bugfixes (thanks for reporting them!)
  3267. /<skillname> - Detailed information about skills in game
  3268. Version 0.2.1
  3269. Misc bugfixes
  3270. Version 0.2
  3271. Repair ability added
  3272. Repair skill added
  3273. Iron Armor repair temporarily disabled
  3274. Anvils (Iron Block) added
  3275. /mcmmo & /mcc added
  3276. Misc changes to existing commands
  3277. Misc bug fixes
  3278. Version 0.1
  3279. Releasing my awesome plugin