AcrobaticsManager.java 3.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091
  1. package com.gmail.nossr50.skills.acrobatics;
  2. import com.gmail.nossr50.datatypes.experience.XPGainReason;
  3. import com.gmail.nossr50.datatypes.interactions.NotificationType;
  4. import com.gmail.nossr50.datatypes.player.McMMOPlayer;
  5. import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
  6. import com.gmail.nossr50.datatypes.skills.SubSkillType;
  7. import com.gmail.nossr50.skills.SkillManager;
  8. import com.gmail.nossr50.util.Misc;
  9. import com.gmail.nossr50.util.Permissions;
  10. import com.gmail.nossr50.util.player.NotificationManager;
  11. import com.gmail.nossr50.util.random.RandomChanceUtil;
  12. import com.gmail.nossr50.util.skills.ParticleEffectUtils;
  13. import com.gmail.nossr50.util.skills.RankUtils;
  14. import com.gmail.nossr50.util.skills.SkillActivationType;
  15. import com.gmail.nossr50.util.skills.SkillUtils;
  16. import org.bukkit.entity.Entity;
  17. import org.bukkit.entity.LightningStrike;
  18. import org.bukkit.entity.Player;
  19. public class AcrobaticsManager extends SkillManager {
  20. public AcrobaticsManager(McMMOPlayer mcMMOPlayer) {
  21. super(mcMMOPlayer, PrimarySkillType.ACROBATICS);
  22. }
  23. private long rollXPCooldown = 0;
  24. private long rollXPInterval = (1000 * 60); //1 Minute
  25. private long rollXPIntervalLengthen = (1000 * 10); //10 Seconds
  26. public boolean canGainRollXP()
  27. {
  28. if(System.currentTimeMillis() >= rollXPCooldown)
  29. {
  30. rollXPCooldown = System.currentTimeMillis() + rollXPInterval;
  31. rollXPIntervalLengthen = (1000 * 10); //5 Seconds
  32. return true;
  33. } else {
  34. rollXPCooldown += rollXPIntervalLengthen;
  35. rollXPIntervalLengthen += 1000; //Add another second to the next penalty
  36. return false;
  37. }
  38. }
  39. public boolean canDodge(Entity damager) {
  40. if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.ACROBATICS_DODGE))
  41. return false;
  42. if (Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ACROBATICS_DODGE)) {
  43. if (damager instanceof LightningStrike && Acrobatics.dodgeLightningDisabled) {
  44. return false;
  45. }
  46. return skill.shouldProcess(damager);
  47. }
  48. return false;
  49. }
  50. /**
  51. * Handle the damage reduction and XP gain from the Dodge ability
  52. *
  53. * @param damage The amount of damage initially dealt by the event
  54. * @return the modified event damage if the ability was successful, the original event damage otherwise
  55. */
  56. public double dodgeCheck(double damage) {
  57. double modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier);
  58. Player player = getPlayer();
  59. if (!isFatal(modifiedDamage) && RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.ACROBATICS_DODGE, player)) {
  60. ParticleEffectUtils.playDodgeEffect(player);
  61. if (mcMMOPlayer.useChatNotifications()) {
  62. NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Acrobatics.Combat.Proc");
  63. }
  64. //Check respawn to prevent abuse
  65. if (SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
  66. applyXpGain((float) (damage * Acrobatics.dodgeXpModifier), XPGainReason.PVP);
  67. }
  68. return modifiedDamage;
  69. }
  70. return damage;
  71. }
  72. private boolean isFatal(double damage) {
  73. return getPlayer().getHealth() - damage <= 0;
  74. }
  75. }