CombatUtils.java 25 KB

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  1. package com.gmail.nossr50.util.skills;
  2. import org.bukkit.ChatColor;
  3. import org.bukkit.Material;
  4. import org.bukkit.entity.AnimalTamer;
  5. import org.bukkit.entity.Animals;
  6. import org.bukkit.entity.Arrow;
  7. import org.bukkit.entity.Entity;
  8. import org.bukkit.entity.EntityType;
  9. import org.bukkit.entity.IronGolem;
  10. import org.bukkit.entity.LivingEntity;
  11. import org.bukkit.entity.Player;
  12. import org.bukkit.entity.Skeleton;
  13. import org.bukkit.entity.Tameable;
  14. import org.bukkit.entity.Wolf;
  15. import org.bukkit.event.entity.EntityDamageByEntityEvent;
  16. import org.bukkit.event.entity.EntityDamageEvent;
  17. import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
  18. import org.bukkit.event.player.PlayerAnimationEvent;
  19. import org.bukkit.inventory.ItemStack;
  20. import org.bukkit.metadata.FixedMetadataValue;
  21. import com.gmail.nossr50.mcMMO;
  22. import com.gmail.nossr50.config.Config;
  23. import com.gmail.nossr50.datatypes.MobHealthbarType;
  24. import com.gmail.nossr50.datatypes.player.McMMOPlayer;
  25. import com.gmail.nossr50.datatypes.player.PlayerProfile;
  26. import com.gmail.nossr50.datatypes.skills.SkillType;
  27. import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
  28. import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
  29. import com.gmail.nossr50.locale.LocaleLoader;
  30. import com.gmail.nossr50.party.PartyManager;
  31. import com.gmail.nossr50.runnables.MobHealthDisplayUpdaterTask;
  32. import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
  33. import com.gmail.nossr50.runnables.skills.BleedTimerTask;
  34. import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
  35. import com.gmail.nossr50.skills.archery.ArcheryManager;
  36. import com.gmail.nossr50.skills.axes.AxesManager;
  37. import com.gmail.nossr50.skills.swords.Swords;
  38. import com.gmail.nossr50.skills.swords.SwordsManager;
  39. import com.gmail.nossr50.skills.taming.Taming;
  40. import com.gmail.nossr50.skills.taming.TamingManager;
  41. import com.gmail.nossr50.skills.unarmed.UnarmedManager;
  42. import com.gmail.nossr50.util.ItemUtils;
  43. import com.gmail.nossr50.util.Misc;
  44. import com.gmail.nossr50.util.ModUtils;
  45. import com.gmail.nossr50.util.Permissions;
  46. import com.gmail.nossr50.util.player.UserManager;
  47. public final class CombatUtils {
  48. private CombatUtils() {}
  49. /**
  50. * Apply combat modifiers and process and XP gain.
  51. *
  52. * @param event The event to run the combat checks on.
  53. */
  54. public static void combatChecks(EntityDamageByEntityEvent event, Entity attacker, LivingEntity target) {
  55. Entity damager = event.getDamager();
  56. if (attacker instanceof Player && damager.getType() == EntityType.PLAYER) {
  57. Player player = (Player) attacker;
  58. if (Misc.isNPCEntity(player)) {
  59. return;
  60. }
  61. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  62. ItemStack heldItem = player.getItemInHand();
  63. if (target instanceof Tameable) {
  64. if (heldItem.getType() == Material.BONE) {
  65. TamingManager tamingManager = mcMMOPlayer.getTamingManager();
  66. if (tamingManager.canUseBeastLore()) {
  67. tamingManager.beastLore(target);
  68. event.setCancelled(true);
  69. return;
  70. }
  71. }
  72. if (isFriendlyPet(player, (Tameable) target)) {
  73. return;
  74. }
  75. }
  76. if (ItemUtils.isSword(heldItem)) {
  77. if (!shouldProcessSkill(target, SkillType.SWORDS)) {
  78. return;
  79. }
  80. if (Permissions.skillEnabled(player, SkillType.SWORDS)) {
  81. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  82. if (swordsManager.canActivateAbility()) {
  83. SkillUtils.abilityCheck(mcMMOPlayer, SkillType.SWORDS);
  84. }
  85. if (swordsManager.canUseBleed()) {
  86. swordsManager.bleedCheck(target);
  87. }
  88. if (swordsManager.canUseSerratedStrike()) {
  89. swordsManager.serratedStrikes(target, event.getDamage());
  90. }
  91. startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
  92. }
  93. }
  94. else if (ItemUtils.isAxe(heldItem)) {
  95. if (!shouldProcessSkill(target, SkillType.AXES)) {
  96. return;
  97. }
  98. if (Permissions.skillEnabled(player, SkillType.AXES)) {
  99. AxesManager axesManager = mcMMOPlayer.getAxesManager();
  100. if (axesManager.canActivateAbility()) {
  101. SkillUtils.abilityCheck(mcMMOPlayer, SkillType.AXES);
  102. }
  103. if (axesManager.canUseAxeMastery()) {
  104. event.setDamage(axesManager.axeMasteryCheck(event.getDamage()));
  105. }
  106. if (axesManager.canCriticalHit(target)) {
  107. event.setDamage(axesManager.criticalHitCheck(target, event.getDamage()));
  108. }
  109. if (axesManager.canImpact(target)) {
  110. axesManager.impactCheck(target);
  111. }
  112. else if (axesManager.canGreaterImpact(target)) {
  113. event.setDamage(axesManager.greaterImpactCheck(target, event.getDamage()));
  114. }
  115. if (axesManager.canUseSkullSplitter(target)) {
  116. axesManager.skullSplitterCheck(target, event.getDamage());
  117. }
  118. startGainXp(mcMMOPlayer, target, SkillType.AXES);
  119. }
  120. }
  121. else if (heldItem.getType() == Material.AIR) {
  122. if (!shouldProcessSkill(target, SkillType.UNARMED)) {
  123. return;
  124. }
  125. if (Permissions.skillEnabled(player, SkillType.UNARMED)) {
  126. UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
  127. if (unarmedManager.canActivateAbility()) {
  128. SkillUtils.abilityCheck(mcMMOPlayer, SkillType.UNARMED);
  129. }
  130. if (unarmedManager.canUseIronArm()) {
  131. event.setDamage(unarmedManager.ironArmCheck(event.getDamage()));
  132. }
  133. if (unarmedManager.canUseBerserk()) {
  134. event.setDamage(unarmedManager.berserkDamage(event.getDamage()));
  135. }
  136. if (unarmedManager.canDisarm(target)) {
  137. unarmedManager.disarmCheck((Player) target);
  138. }
  139. startGainXp(mcMMOPlayer, target, SkillType.UNARMED);
  140. }
  141. }
  142. }
  143. switch (damager.getType()) {
  144. case WOLF:
  145. Wolf wolf = (Wolf) damager;
  146. if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
  147. Player master = (Player) wolf.getOwner();
  148. if (Misc.isNPCEntity(master)) {
  149. return;
  150. }
  151. if (!shouldProcessSkill(target, SkillType.TAMING)) {
  152. return;
  153. }
  154. if (Permissions.skillEnabled(master, SkillType.TAMING)) {
  155. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
  156. TamingManager tamingManager = mcMMOPlayer.getTamingManager();
  157. if (tamingManager.canUseFastFoodService()) {
  158. tamingManager.fastFoodService(wolf, event.getDamage());
  159. }
  160. if (tamingManager.canUseSharpenedClaws()) {
  161. event.setDamage(Taming.sharpenedClaws(event.getDamage()));
  162. }
  163. if (tamingManager.canUseGore()) {
  164. event.setDamage(tamingManager.gore(target, event.getDamage()));
  165. }
  166. startGainXp(mcMMOPlayer, target, SkillType.TAMING);
  167. }
  168. }
  169. break;
  170. case ARROW:
  171. LivingEntity shooter = ((Arrow) damager).getShooter();
  172. /* Break instead of return due to Dodge/Counter/Deflect abilities */
  173. if (shooter == null || !(shooter instanceof Player)) {
  174. break;
  175. }
  176. if (!shouldProcessSkill(target, SkillType.ARCHERY)) {
  177. break;
  178. }
  179. Player player = (Player) shooter;
  180. if (Misc.isNPCEntity(player)) {
  181. break;
  182. }
  183. if (Permissions.skillEnabled(player, SkillType.ARCHERY)) {
  184. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  185. ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
  186. if (archeryManager.canSkillShot()) {
  187. event.setDamage(archeryManager.skillShotCheck(event.getDamage()));
  188. }
  189. if (target instanceof Player && SkillType.UNARMED.getPVPEnabled()) {
  190. UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
  191. if (unarmedManager.canDeflect()) {
  192. event.setCancelled(unarmedManager.deflectCheck());
  193. if (event.isCancelled()) {
  194. return;
  195. }
  196. }
  197. }
  198. if (archeryManager.canDaze(target)) {
  199. event.setDamage(archeryManager.dazeCheck((Player) target, event.getDamage()));
  200. }
  201. if (archeryManager.canTrackArrows()) {
  202. archeryManager.trackArrows(target);
  203. }
  204. archeryManager.distanceXpBonus(target);
  205. startGainXp(mcMMOPlayer, target, SkillType.ARCHERY);
  206. }
  207. break;
  208. default:
  209. break;
  210. }
  211. if (target instanceof Player) {
  212. Player player = (Player) target;
  213. if (Misc.isNPCEntity(player)) {
  214. return;
  215. }
  216. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  217. AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
  218. if (acrobaticsManager.canDodge(damager)) {
  219. event.setDamage(acrobaticsManager.dodgeCheck(event.getDamage()));
  220. }
  221. if (ItemUtils.isSword(player.getItemInHand())) {
  222. if (!shouldProcessSkill(target, SkillType.SWORDS)) {
  223. return;
  224. }
  225. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  226. if (swordsManager.canUseCounterAttack(damager)) {
  227. swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
  228. }
  229. }
  230. }
  231. else if (attacker instanceof Player) {
  232. Player player = (Player) attacker;
  233. PlayerProfile profile = UserManager.getPlayer(player).getProfile();
  234. if (Permissions.mobHealthDisplay(player) && profile.getMobHealthbarType() != MobHealthbarType.DISABLED) {
  235. String oldName = target.getCustomName();
  236. boolean oldNameVisible = target.isCustomNameVisible();
  237. String newName = createHealthDisplay(profile, target, event.getDamage());
  238. target.setCustomName(newName);
  239. target.setCustomNameVisible(true);
  240. int displayTime = Config.getInstance().getMobHealthbarTime();
  241. if (displayTime != -1) {
  242. if (oldName == null) {
  243. oldName = "";
  244. }
  245. if (!ChatColor.stripColor(oldName).equalsIgnoreCase(ChatColor.stripColor(newName))) {
  246. target.setMetadata(mcMMO.customNameKey, new FixedMetadataValue(mcMMO.p, oldName));
  247. target.setMetadata(mcMMO.customVisibleKey, new FixedMetadataValue(mcMMO.p, oldNameVisible));
  248. }
  249. if (target.isValid()) {
  250. new MobHealthDisplayUpdaterTask(target).runTaskLater(mcMMO.p, displayTime * 20); // Clear health display after 3 seconds
  251. }
  252. }
  253. }
  254. }
  255. }
  256. /**
  257. * Attempt to damage target for value dmg with reason CUSTOM
  258. *
  259. * @param target LivingEntity which to attempt to damage
  260. * @param dmg Amount of damage to attempt to do
  261. */
  262. public static void dealDamage(LivingEntity target, int dmg) {
  263. dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
  264. }
  265. /**
  266. * Attempt to damage target for value dmg with reason cause
  267. *
  268. * @param target LivingEntity which to attempt to damage
  269. * @param dmg Amount of damage to attempt to do
  270. * @param cause DamageCause to pass to damage event
  271. */
  272. private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
  273. if (Config.getInstance().getEventCallbackEnabled()) {
  274. EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg);
  275. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  276. if (ede.isCancelled()) {
  277. return;
  278. }
  279. target.damage(ede.getDamage());
  280. }
  281. else {
  282. target.damage(dmg);
  283. }
  284. }
  285. /**
  286. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  287. *
  288. * @param target LivingEntity which to attempt to damage
  289. * @param dmg Amount of damage to attempt to do
  290. * @param attacker Player to pass to event as damager
  291. */
  292. private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
  293. if (Config.getInstance().getEventCallbackEnabled()) {
  294. EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
  295. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  296. if (ede.isCancelled()) {
  297. return;
  298. }
  299. target.damage(ede.getDamage());
  300. }
  301. else {
  302. target.damage(dmg);
  303. }
  304. }
  305. /**
  306. * Apply Area-of-Effect ability actions.
  307. *
  308. * @param attacker The attacking player
  309. * @param target The defending entity
  310. * @param damage The initial damage amount
  311. * @param type The type of skill being used
  312. */
  313. public static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, SkillType type) {
  314. int numberOfTargets = Misc.getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
  315. int damageAmount = damage;
  316. if (damageAmount < 1) {
  317. damageAmount = 1;
  318. }
  319. for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
  320. if (Misc.isNPCEntity(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
  321. continue;
  322. }
  323. if (numberOfTargets <= 0) {
  324. break;
  325. }
  326. PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker);
  327. mcMMO.p.getServer().getPluginManager().callEvent(armswing);
  328. switch (type) {
  329. case SWORDS:
  330. if (entity instanceof Player) {
  331. ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
  332. }
  333. BleedTimerTask.add((LivingEntity) entity, Swords.serratedStrikesBleedTicks);
  334. break;
  335. case AXES:
  336. if (entity instanceof Player) {
  337. ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
  338. }
  339. break;
  340. default:
  341. break;
  342. }
  343. dealDamage((LivingEntity) entity, damageAmount, attacker);
  344. numberOfTargets--;
  345. }
  346. }
  347. /**
  348. * Start the task that gives combat XP.
  349. *
  350. * @param mcMMOPlayer The attacking player
  351. * @param target The defending entity
  352. * @param skillType The skill being used
  353. */
  354. public static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType) {
  355. double baseXP = 0;
  356. if (target instanceof Player) {
  357. if (!Config.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
  358. return;
  359. }
  360. Player defender = (Player) target;
  361. if (System.currentTimeMillis() >= UserManager.getPlayer(defender).getRespawnATS() + 5) {
  362. baseXP = 20 * Config.getInstance().getPlayerVersusPlayerXP();
  363. }
  364. }
  365. else if (!target.hasMetadata(mcMMO.entityMetadataKey)) {
  366. if (target instanceof Animals) {
  367. if (ModUtils.isCustomEntity(target)) {
  368. baseXP = ModUtils.getCustomEntity(target).getXpMultiplier();
  369. }
  370. else {
  371. baseXP = Config.getInstance().getAnimalsXP();
  372. }
  373. }
  374. else {
  375. EntityType type = target.getType();
  376. switch (type) {
  377. case BAT:
  378. baseXP = Config.getInstance().getAnimalsXP();
  379. break;
  380. case BLAZE:
  381. case CAVE_SPIDER:
  382. case CREEPER:
  383. case ENDERMAN:
  384. case GHAST:
  385. case GIANT:
  386. case MAGMA_CUBE:
  387. case PIG_ZOMBIE:
  388. case SILVERFISH:
  389. case SLIME:
  390. case SPIDER:
  391. case ZOMBIE:
  392. baseXP = Config.getInstance().getCombatXP(type);
  393. break;
  394. // Temporary workaround for custom entities
  395. case UNKNOWN:
  396. baseXP = 1.0;
  397. break;
  398. case SKELETON:
  399. switch (((Skeleton) target).getSkeletonType()) {
  400. case WITHER:
  401. baseXP = Config.getInstance().getWitherSkeletonXP();
  402. break;
  403. default:
  404. baseXP = Config.getInstance().getCombatXP(type);
  405. break;
  406. }
  407. break;
  408. case IRON_GOLEM:
  409. if (!((IronGolem) target).isPlayerCreated()) {
  410. baseXP = Config.getInstance().getCombatXP(type);
  411. }
  412. break;
  413. default:
  414. if (ModUtils.isCustomEntity(target)) {
  415. baseXP = ModUtils.getCustomEntity(target).getXpMultiplier();
  416. }
  417. break;
  418. }
  419. }
  420. baseXP *= 10;
  421. }
  422. if (baseXP != 0) {
  423. new AwardCombatXpTask(mcMMOPlayer, skillType, baseXP, target).runTaskLater(mcMMO.p, 0);
  424. }
  425. }
  426. /**
  427. * Check to see if the given LivingEntity should be affected by a combat ability.
  428. *
  429. * @param player The attacking Player
  430. * @param entity The defending Entity
  431. * @return true if the Entity should be damaged, false otherwise.
  432. */
  433. public static boolean shouldBeAffected(Player player, Entity entity) {
  434. if (entity instanceof Player) {
  435. Player defender = (Player) entity;
  436. if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) {
  437. return false;
  438. }
  439. if (PartyManager.inSameParty(player, defender) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
  440. return false;
  441. }
  442. // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
  443. EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1);
  444. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  445. if (ede.isCancelled()) {
  446. return false;
  447. }
  448. }
  449. else if (entity instanceof Tameable) {
  450. if (isFriendlyPet(player, (Tameable) entity)) {
  451. // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
  452. // So we can make some assumptions here, about our casting and our check
  453. Player owner = (Player) ((Tameable) entity).getOwner();
  454. if (!(Permissions.friendlyFire(player) && Permissions.friendlyFire(owner))) {
  455. return false;
  456. }
  457. }
  458. }
  459. return true;
  460. }
  461. /**
  462. * Checks to see if an entity is currently invincible.
  463. *
  464. * @param entity The {@link LivingEntity} to check
  465. * @param eventDamage The damage from the event the entity is involved in
  466. * @return true if the entity is invincible, false otherwise
  467. */
  468. public static boolean isInvincible(LivingEntity entity, int eventDamage) {
  469. /*
  470. * So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
  471. * So yeah, this is for that.
  472. */
  473. if ((entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage())) {
  474. return true;
  475. }
  476. return false;
  477. }
  478. /**
  479. * Checks to see if an entity is currently friendly toward a given player.
  480. *
  481. * @param attacker The player to check.
  482. * @param pet The entity to check.
  483. * @return true if the entity is friendly, false otherwise
  484. */
  485. public static boolean isFriendlyPet(Player attacker, Tameable pet) {
  486. if (pet.isTamed()) {
  487. AnimalTamer tamer = pet.getOwner();
  488. if (tamer instanceof Player) {
  489. Player owner = (Player) tamer;
  490. if (owner == attacker || PartyManager.inSameParty(attacker, owner)) {
  491. return true;
  492. }
  493. }
  494. }
  495. return false;
  496. }
  497. public static boolean shouldProcessSkill(Entity target, SkillType skill) {
  498. boolean process;
  499. if (target instanceof Player || (target instanceof Tameable && ((Tameable) target).isTamed())) {
  500. process = skill.getPVPEnabled();
  501. }
  502. else {
  503. process = skill.getPVEEnabled();
  504. }
  505. return process;
  506. }
  507. private static String createHealthDisplay(PlayerProfile profile, LivingEntity entity, int damage) {
  508. int maxHealth = entity.getMaxHealth();
  509. int currentHealth = Math.max(entity.getHealth() - damage, 0);
  510. double healthPercentage = (currentHealth / (double) maxHealth) * 100.0D;
  511. int fullDisplay = 0;
  512. ChatColor color = ChatColor.BLACK;
  513. String symbol = "";
  514. switch (profile.getMobHealthbarType()) {
  515. case HEARTS:
  516. fullDisplay = Math.min(maxHealth / 2, 10);
  517. color = ChatColor.DARK_RED;
  518. symbol = "❤";
  519. break;
  520. case BAR:
  521. fullDisplay = 10;
  522. if (healthPercentage >= 85) {
  523. color = ChatColor.DARK_GREEN;
  524. }
  525. else if (healthPercentage >= 70) {
  526. color = ChatColor.GREEN;
  527. }
  528. else if (healthPercentage >= 55) {
  529. color = ChatColor.GOLD;
  530. }
  531. else if (healthPercentage >= 40) {
  532. color = ChatColor.YELLOW;
  533. }
  534. else if (healthPercentage >= 25) {
  535. color = ChatColor.RED;
  536. }
  537. else if (healthPercentage >= 0) {
  538. color = ChatColor.DARK_RED;
  539. }
  540. symbol = "■";
  541. break;
  542. default:
  543. return null;
  544. }
  545. int coloredDisplay = (int) (fullDisplay * (healthPercentage / 100.0D));
  546. int grayDisplay = fullDisplay - coloredDisplay;
  547. String healthbar = color + "";
  548. for (int i = 0; i < coloredDisplay; i++) {
  549. healthbar += symbol;
  550. }
  551. healthbar += ChatColor.GRAY;
  552. for (int i = 0; i < grayDisplay; i++) {
  553. healthbar += symbol;
  554. }
  555. return healthbar;
  556. }
  557. }