Changelog.txt 299 KB

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  1. Version 2.1.228
  2. Fixed a stack trace due to Spigot API break on EntityDamageEvent and EntityDamageByEntity event
  3. (API) - Removed FakeEntityDamageEvent and FakeEntityDamageByEntityEvent
  4. (API) - Reworked McMMOEntityDamageByRuptureEvent, this no longer extends EntityDamageByEntityEvent, instead it extends EntityEvent
  5. Notes:
  6. Some care went into keeping mcMMO compatible with older versions despite a big API break from Spigot, this may introduce some new bugs, so please report them if you run into any.
  7. Version 2.1.227
  8. Fixed bug where some text would not be displayed to players (Adventure dependency update)
  9. Repair sound effect from mcMMO can now be adjusted in Minecraft sound options (Thanks MithicSpirit)
  10. Korean locale updated (Thanks Pindang2)
  11. Simplified Chinese locale updated (Thanks YuanYuanOwO)
  12. NOTES:
  13. For those curious, mcMMO uses Adventure to do a lot of the message sending to players.
  14. It typically needs updating when new versions of MC come out, sorry for the delay on my part.
  15. Version 2.1.226
  16. Added Short_Grass to experience.yml for Herbalism
  17. Updated Hylian Treasures "Bushes" alias to use short_grass when playing on new Minecraft versions
  18. Fixed dirt_path and grass_block not being correctly whitelisted for herbalism abilities
  19. Version 2.1.225
  20. Fixed text from mcMMO not being sent or displayed to the player
  21. Updated Adventure dependencies
  22. Added new API McMMOPlayerNotificationEvent.getPlayer
  23. Version 2.1.224
  24. Updated to a new build of ACF to fix NoSuchFieldException locale
  25. Improved Folia Support (Thanks HSGamer)
  26. Fishing Shake has 8 ranks again
  27. NOTES:
  28. At some point Shake got reduced to 1 rank, this didn't really make sense as it was meant to be a skill that ranked up and got better over time.
  29. It now has 8 ranks again, you may need to update advanced.yml and skillranks.yml to get the new ranks.
  30. Version 2.1.223
  31. Folia Support added (Thanks to HSGamer, TechnicallyCoded, Rockyers, and Yomamaeatstoes)
  32. NOTES: This update brings mcMMO to Folia, not all features are guaranteed to work but from limited testing it appears to be working well.
  33. Version 2.1.222
  34. Fixed dupe exploit
  35. Glow Lichen default XP changed from 200 to 5
  36. A lot of mcMMO logging was moved from INFO to DEBUG, this should reduce the amount of noise in your logs and console
  37. NOTES: If you want to see all logging messages, modify config.yml and set General.Verbose_Logging to true
  38. You will have to adjust experience.yml to get the balance changes, or delete it to generate a new one
  39. Version 2.1.221
  40. PAPI Support is now built into mcMMO and loads when mcMMO loads (as long as you have PAPI running)
  41. Fixed blast mining bonus drops not working (Thanks warriiorrrr)
  42. Added fail safes to prevent bonus drops metadata from lingering on blocks
  43. NOTES: Placeholders were brought in from electroniccat's original work on a PAPI expansion for mcMMO, the placeholders are the same as a result
  44. I will be adding a leaderboard placeholder in the next patch (most likely). Feel free to share details of what functionality you'd want from additional placeholders on discord.
  45. Version 2.1.220
  46. (API) Added TreeFellerBlockBreakEvent class which extends FakeBlockBreakEvent (see notes), this is sent out during Tree Feller processing to allow other plugins to differentiate between Tree Feller and other fake block break events
  47. Config files update automatically again
  48. Default configs are now copied to plugins/mcMMO/defaults for easy reference
  49. Fixed child skills counting towards power level in /inspect (Thanks Wariorrrr)
  50. NOTES: For a while configs were not updating automatically as a rewrite of how config files were loaded was partially done, this is now complete and configs will update automatically again.
  51. Fake block break events have been sent out historically by mcMMO to check other plugins for a players permission to break or place a block, Tree Feller will now specify via inheritance its own event type for this so mcMMO plugins can handle Tree Feller fake block break events differently if they so choose.
  52. You can now view the default configs more easily as they are now copied to plugins/mcMMO/defaults, these configs will be overwritten on start up to match the default values of the config in the JAR
  53. Version 2.1.219
  54. Fixed Fishing exploit protection being triggered inappropriately by other plugins (Thanks smudgge)
  55. Fixed wiki url being incorrect in commands
  56. Party loading is more resilient (Thanks Wariorrrr)
  57. Fixed periods not being replaced whe nrenaming party (Thanks Wariorrrr)
  58. Fixed Party Teleport NPE (Thanks Wariorrrr)
  59. Added support for various new things from Minecraft 1.20
  60. Fixed double drop issue with Beetroots
  61. Added 'Camel' to taming experience in experience.yml
  62. Added 'Sniffer' to taming experience in experience.yml
  63. Added 'Snifflet' to taming experience in experience.yml
  64. Added 'Pitcher_Plant' to bonus drops in config.yml
  65. Added 'Torchflower' to bonus drops in config.yml
  66. Added 'Pink_Petals' to bonus drops in config.yml
  67. Added 'Cherry_Log' to bonus drops in config.yml
  68. Added 'Cherry_Wood' to bonus drops in config.yml
  69. Added 'Camel' to combat experience in experience.yml
  70. Added 'Sniffer' to combat experience in experience.yml
  71. Added 'Snifflet' to combat experience in experience.yml
  72. Added 'Torchflower' to herbalism experience in experience.yml
  73. Added 'Pitcher_Plant' to herbalism experience in experience.yml
  74. Added 'Pink_Petals' to herbalism experience in experience.yml
  75. Added 'Cherry_Log' to woodcutting experience in experience.yml
  76. Added 'Cherry_Wood' to woodcutting experience in experience.yml
  77. Added 'Stripped_Cherry_Log' to woodcutting experience in experience.yml
  78. Added 'Stripped_Cherry_Wood' to woodcutting experience in experience.yml
  79. Added 'Skills.Mining.BlastMining.Bonus_Drops.Enabled' to advanced.yml to enable/disable bonus drops from Blast Mining
  80. NOTE: There are plans to add experience and potentially subskills for discovering items via the new brushing mechanic, but this will have to wait for new Spigot API to become available
  81. Version 2.1.218
  82. Fixed locale pt_BR type (thanks MrPowerGamerBR)
  83. Updated Russian Locale (thanks imDaniX)
  84. Harvest Lumber checks main hand enchantments when delivering bonuses (thanks destro174)
  85. Fixed bug where players could use inspect to determine if vanished players were online (thanks DarkKnights22)
  86. Version 2.1.217
  87. Tree Feller will now break blocks within the limit instead of refusing to fell the entire tree (partial big tree destruction)
  88. Mangrove trees resulting from growth are now marked as natural (existing trees marked unnatural before this update will not be retroactively fixed)
  89. Fixed a bug removing comments from configs (see notes)
  90. Fixed mouse-hover tooltip windows (thanks Greymagic27)
  91. NOTES:
  92. Regarding the secure chat feature Minecraft rolled out, once APIs have updated I will look into rolling support for that into admin/party chat.
  93. Comments should no longer get removed from config but I haven't added any code to add missing comments back in, for now if you want comments you can delete the config file to regenerate it (sorry for the inconvenience)
  94. Version 2.1.216
  95. Reverted Unarmed changes from 2.1.215 (fixes block breaker/beserk active at all time for all players)
  96. Added Sculk_* blocks to Mining XP
  97. You can use Hoe(s) to gain mining XP, Hoe(s) won't benefit from Super Breaker nor will they activate it (see notes)
  98. NOTES:
  99. Hoe's being able to gain Mining XP is primarily for Sculk blocks which have Hoe as the fastest tool yet to me feel like Mining blocks, let me know what you think
  100. The Sculk blocks don't quite fit perfectly as mining-related, especially since hoes are the fastest tool to use for them. Let me know what you think.
  101. Version 2.1.215
  102. Fixed Coal Blocks and potentially other fuel sources not showing burning animation to players (see notes)
  103. Level up broadcasts from level milestones will now be visible to the player who achieved them
  104. Fixed a bug where hovering over skill descriptions did not display anything (thanks Greymagic27)
  105. Added Dripstone to experience.yml (thanks Greymagic27)
  106. Added Mangrove_Log to experience.yml (should fix behavior for tree-feller etc)
  107. Item in main hand is now used for Tree Feller drops (thanks destro174)
  108. NOTES:
  109. The burning animation bug is actually in Spigot, it takes an int for setBurnTime when it really should only take a short as the game is expecting a short value, I implemented a hacky workaround via Math.min
  110. There is a bug where you may lose your config comments, this will be complex to solve, for now you can check our GitHub for the configs with comments.
  111. Version 2.1.214
  112. Temporarily removed FakePlayerAnimationEvent (see notes)
  113. Players can now see their own level up broadcasts
  114. NOTES:
  115. Spigot updated PlayerAnimationEvent with an API break between versions 1.18 and 1.19, as a temporary fix for mcMMO to be able to support both of these
  116. Minecraft versions I have temporarily removed FakePlayerAnimationEvent. I am working on a fix to dynamically use the correct API depending on the version of MC
  117. as many people will likely be stuck on 1.18 for a while.
  118. FakePlayerAnimationEvent existed to circumvent false positives on anti-cheat plugins such as NoCheat, however
  119. I am unsure if it is still needed and removing it may have no ill effects.. however I cannot be certain.
  120. Anti-cheat plugin authors should be informed to update if you run into false positives with mcMMO after this update so they can make the appropriate changes.
  121. Version 2.1.213
  122. Updated various mechanics to recognize and understand the new blocks
  123. Added 'Packed_Mud' to mining xp
  124. Added 'Mud_Bricks' to mining xp
  125. Added 'Reinforced_Deepslate' to mining xp
  126. Added 'Mud' to excavation xp
  127. Added 'Muddy Mangrove Roots' to excavation xp
  128. Added 'Mangrove_Roots' to woodcutting xp
  129. Added 'Stripped_Mangrove_Log' to woodcutting xp
  130. Added 'Stripped_Crimson_Stem' to woodcutting xp
  131. Added 'Stripped_Warped_Stem' to woodcutting xp
  132. Added 'Allay' to combat experience
  133. Added 'Frog' to combat experience and taming experience
  134. Added 'Tadpole' to combat experience
  135. Added 'Warden' to combat experience
  136. Changes to excavation treasures (requires manual editing or regenerating the config)
  137. Added Mud as a block which can drop various treasures (see notes)
  138. Added Muddy_Mangrove_Roots as a block which can drop various treasures (see notes)
  139. Added Stick as a new excavation drop, which drops from mud and muddy mangrove roots (see notes)
  140. Added Potato as a new excavation drop, which drops from mud and dirt (see notes)
  141. Added Feather as a new excavation drop, which drops from mud (see notes)
  142. Added Spyglass as a new excavation drop, which drops rarely from mud and dirt (see notes)
  143. Added Trident as a new excavation drop, which drops somewhat rarely from mud, muddy mangrove roots, and clay (see notes)
  144. Added Heart of the Sea as a new excavation drop, which drops very rarely from mud and requires a very high excavation level to appear
  145. NOTES:
  146. To get the new excavation drop list, the easiest way is to delete treasures.yml and mcMMO will regenerate it with the newest version
  147. I'll likely be tweaking the treasures list in the near future, leave feedback on discord if you have suggestions
  148. Version 2.1.212
  149. An herbalism exploit has been patched (thanks WhatsTheBadNews)
  150. Added 'ExploitFix.Combat.XPCeiling.Enabled' to experience.yml
  151. Added 'ExploitFix.Combat.XPCeiling.Damage_Limit' to experience.yml
  152. Single instances of combat damage above 100 give are capped to give the same reward as 100 by default (100 is a lot, but you can change this in settings)
  153. NOTES: The damage ceiling won't affect server that don't have mobs running around with abnormally high health, if your server does you'll want to adjust this limit or disable it.
  154. Version 2.1.211
  155. Added /mmodebug info for players hitting other players
  156. Fixed Immortal Player bug
  157. Removed all of Spigot's buggy and deprecated DamageModifier API, this fixes the bug where players would become immortal when using certain other plugins
  158. Rupture is back to doing "pure" damage (due to the above change)
  159. NOTES:
  160. Rupture damage will be tweaked based on feedback as it is dealing "pure" damage
  161. Version 2.1.210
  162. Fixed a memory leak involving mob metadata
  163. Fixed a potential null pointer exception in InventoryListener
  164. NOTES:
  165. If you're having issues with "immortal players" this is a known plugin incompatibility between mcMMO and another plugin, I need more info on what plugins need to be present to cause it. Please post info to GitHub issues or tag me on discord.
  166. There was a big rewrite in this update relating to how various types of metadata were being tracked/stored/retrieved
  167. If you run into issues with this version of mcMMO, please post about it on GitHub
  168. Version 2.1.209
  169. Fixed a bug where some config files did not get trimmed completely
  170. NOTES:
  171. This should fix the issue for everyone, let me know if you still run into trouble!
  172. Don't be afraid to ping me on discord
  173. Version 2.1.208
  174. Significantly rewrote to how mcMMO loads/updates config files
  175. Fixed a bug where huge config files caused the server to take forever to start/shutdown
  176. Fixed config files duplicating comments and updated their code to use Spigot API (thanks the456gamer)
  177. mcMMO now repairs config files (removing duplicate comments, see notes)
  178. Updated lithuanian locale (thanks dexasz)
  179. NOTES:
  180. Due to a change in Spigot mcMMO started growing config files at an alarming rate until they became so big they wouldn't load, and well before they got to that stage they slowed down loading the server
  181. mcMMO now uses the Spigot API in a smarter way for config files
  182. Version 2.1.207
  183. Fixed an IndexOutOfBounds exception with our BlockTracker
  184. Fixed a bug where leveling up a party at level cap would spam the chat with messages
  185. mcMMO will no longer use enchanted repair materials (thanks JeBobs)
  186. Added an option to allow enchanted repair materials 'Skills.Repair.Use_Enchanted_Materials' in config.yml
  187. Temporarily rolling required Java version back to 16
  188. Added unicode (UTF-8) support to locale files (no more UTF-16 codes needed)
  189. Added locale key 'Scoreboard.Disabled' to en_US
  190. Added locale key 'Scoreboard.NotSetupYet' to en_US
  191. Fixed a bug where Salvage sent messages even though the event was cancelled (Thanks TheBusyBiscuit)
  192. Version 2.1.206
  193. Fixed a memory leak involving Herbalism under specific circumstances
  194. Fixed a memory leak involving Rupture under specific circumstances
  195. Fixed a memory leak involving Dodge
  196. Fixed a memory leak involving Endermen and block pickups
  197. Fixed a memory leak from plugin conflicts when double drops get activated
  198. Fixed a memory leak that required a specific config.yml setup with mob health bars
  199. You can no longer set mob health bars to -1 in config.yml to set it to display permanently (this was problematic behavior)
  200. Fixed a bug preventing Action Bar messages from showing
  201. Fixed a bug where Alchemy XP wasn't being granted
  202. Lowered the default volume of level up from .75 to .3 in sounds.yml (delete sounds.yml to get this change automagically)
  203. Updated adventure platform dependency
  204. Updated to use Java 17
  205. NOTES:
  206. mcMMO will target the newest version of MC moving forward, any backwards compatibility with prior versions of Minecraft should be considered a side effect rather than intended.
  207. Version 2.1.205
  208. Fixed yet another exception preventing Alchemy from working (thanks NemuruYama)
  209. Added some code to cleanup potential memory leaks
  210. NOTES:
  211. Sorry for the delay in this patch, I have had a terrible cold all weekend, feeling better now
  212. Version 2.1.204
  213. Fixed IndexOutOfBounds exception (thanks gecko10000) (related to Alchemy)
  214. Added double smelt to copper ingot and netherite scrap (thanks Lyther)
  215. Version 2.1.203
  216. mcMMO now requires Java 16
  217. mcMMO now requires the newest version of Minecraft (currently 1.17.1)
  218. Fixed several API breaks (mostly affected Alchemy)
  219. Fixed a bug relating to Shake percentages (thanks Lyther)
  220. Fixed hexcolors not displaying correctly in level up milestone broadcasts (thanks gecko10000)
  221. (API) Added deprecated constructors for PlayerProfile (thanks PikaMug)
  222. mcMMO has had many of its dependencies updated to newer builds
  223. NOTES:
  224. If you want to play mcMMO on older versions, simply use 2.1.202 instead
  225. Keeping mcMMO backwards compatible with older versions is getting messy, and I'd rather be able to focus my attention at newer features than having to make an elaborate build process (or alternatively hacky code) to support older versions of the game
  226. Furthermore, it seems most people are playing 1.17.1 by a wide margin
  227. You may have trouble compiling the source code if your maven is not setup to run JDK16, if you get any errors when compiling this is likely the reason
  228. The data from bstats went into making this decision (shoutout to Qixils for typing this up too)
  229. 71.9% of servers are running 1.17.X
  230. 97.9% of servers are running ≥1.16
  231. 99.3% of servers are running ≥1.15
  232. Version 2.1.202
  233. Fixed a bug where mcMMO didn't reward XP for Kelp
  234. Fixed a bug where mcMMO marked bonemealed Azalea trees as unnatural (and thus did not give XP or get affected by Tree Feller)
  235. Added Amethyst_Block to experience.yml for Mining
  236. Added Flowering Azalea Leaves to Tree Feller's white list
  237. Fixed a bug where mcMMO didn't appropriately flag blocks as natural in some tree growing events
  238. (SQL) Added more MySQL/MariaDB settings (allowPublicKeyRetrieval - thanks rosaage)
  239. (API) Added CREATED_PARTY and DISBANDED_PARTY to EventReason (used in some party events - thanks PikaMug )
  240. Party member name matching is no longer case sensitive (thanks Wariorrrr)
  241. Updated zh_CN locale (thanks GhostDC)
  242. Added some settings for over fishing (Settings are in experience.yml under Fishing_ExploitFix_Options - thanks tunagohan)
  243. NOTES:
  244. This means tree feller will correctly traverse flowering azalea leaves during its ability
  245. Version 2.1.201
  246. Tweaked the visual/audio effect for Rupture
  247. (API) TNT is set as the source in Blast Mining (1.16.1 and up)
  248. Fixed an exploit related to Ability Buffs remaining on tools
  249. Blast Mining no longer drops Budding Amethyst since its not legal to obtain this item through normal gameplay
  250. Added mcinspect and mmoinspect aliases to inspect command
  251. Portuguese translation of Woodcutting changed back to Lenhador
  252. Updated zh_CN (Chinese) locale, thanks GhostDC!
  253. Major changes to zh_TW locale, thanks gregman98
  254. Added '/skill keep' shortcut (for example /mining keep) thanks GriffinCodes
  255. Impact is now more balanced as the formula has been changed (see notes) thanks emanondev
  256. NOTES:
  257. Impact will deal less durability damage to armors without unbreaking, and more to armors with unbreaking
  258. Version 2.1.200
  259. Fixed a major 1.17 exploit
  260. Dodge will no longer trigger while blocking
  261. Action Bar messages can now be disabled (thanks TheBusyBiscuit)
  262. mcMMO is better at MC version parsing now (thanks stepech & TheBusyBiscuit)
  263. Version 2.1.199
  264. Fixed IndexOutOfBounds error for servers running 1.17 or higher
  265. Fixed a bug that caused MySQL/MariaDB to malfunction for 1.17 (see notes)
  266. Renamed Deepslate Lapis Lazuli Ore to Deepslate Lapis Ore in experience.yml and config.yml
  267. Added some code to prevent mcMMO from breaking if it doesn't recognize the version of the game
  268. Optimized CompatibilitySupportLayer - this handles some of the logic for supporting multiple versions of the game
  269. Added Unit Tests for MinecraftGameVersion
  270. NOTES:
  271. I have temporarily disabled SSL for MySQL/MariaDB for 1.17 ( proper fix coming soon )
  272. Version 2.1.198
  273. Fixed a bug where Smelting didn't work with the new 1.17 materials
  274. Updated dependency Adventure to 4.8.0 (thanks TheBusyBiscuit)
  275. Version 2.1.197
  276. This update adds compatibility for new mobs and blocks from 1.17
  277. This build of mcMMO should be more compatible with certain versions of ViaVersion
  278. Players are no longer launched from Minecarts when using a Fishing Rod (they are still dismounted) thanks lexikiq
  279. Updated Japanese locale (thanks ViaSnake)
  280. Updated Brazil Portuguese (pt_BR) locale (thanks Paulo Guilherme)
  281. Added Goat to experience.yml for combat and taming
  282. Added Axolotl to experience.yml for combat and taming
  283. Added Glow_Squid to experience.yml for combat and taming
  284. Added Glow Berries to Farmer's Diet
  285. Updated Super Breaker to recognize the new pick-axe appropriate blocks
  286. Updated Tree Feller to recognize Azalea Leaves
  287. Added Rooted Dirt to experience.yml for Excavation
  288. Added Small Dripleaf to experience.yml for Herbalism
  289. Added Big Dripleaf to experience.yml for Herbalism
  290. Added Moss Block to experience.yml for Herbalism
  291. Added Cave Vines to experience.yml for Herbalism
  292. Added Cave Vines Plant to experience.yml for Herbalism
  293. Added Glow Lichen to experience.yml for Herbalism
  294. Added Tuff to experience.yml for Mining
  295. Added Calcite to experience.yml for Mining
  296. Added Smooth Basalt to experience.yml for Mining
  297. Added Block_Of_Amethyst to experience.yml for Mining
  298. Added Budding Amethyst to experience.yml for Mining
  299. Added Small_Amethyst_Bud to experience.yml for Mining
  300. Added Medium Amethyst Bud to experience.yml for Mining
  301. Added Large Amethyst Bud to experience.yml for Mining
  302. Added Amethyst Cluster to experience.yml for Mining
  303. Added Deepslate to experience.yml for Mining
  304. Added Cobbled Deepslate to experience.yml for Mining
  305. Added Copper Ore to experience.yml for Mining
  306. Added Deepslate Redstone Ore to experience.yml for Mining
  307. Added Deepslate Copper Ore to experience.yml for Mining
  308. Added Deepslate Coal Ore to experience.yml for Mining
  309. Added Deepslate Diamond Ore to experience.yml for Mining
  310. Added Deepslate Emerald Ore to experience.yml for Mining
  311. Added Deepslate Iron Ore to experience.yml for Mining
  312. Added Deepslate Gold Ore to experience.yml for Mining
  313. Added Deepslate Lapis Lazuli Ore to experience.yml for Mining
  314. Added Lapis Lazuli Ore to experience.yml for Mining (was missing)
  315. Added Moss Block to Bonus Drops for Herbalism in config.yml
  316. Added Glow Berries to Bonus Drops for Herbalism in config.yml
  317. Added Cave Vines to Bonus Drops for Herbalism in config.yml
  318. Added Cave Vines Plant to Bonus Drops for Herbalism in config.yml
  319. Added Tuff to Bonus Drops for Mining in config.yml
  320. Added Amethyst Shard to Bonus Drops for Mining in config.yml
  321. Added Calcite to Bonus Drops for Mining in config.yml
  322. Added Smooth Basalt to Bonus Drops for Mining in config.yml
  323. Added Block_Of_Amethyst to Bonus Drops for Mining in config.yml
  324. Added Budding Amethyst to Bonus Drops for Mining in config.yml
  325. Added Small_Amethyst_Bud to Bonus Drops for Mining in config.yml
  326. Added Medium Amethyst Bud to Bonus Drops for Mining in config.yml
  327. Added Large Amethyst Bud to Bonus Drops for Mining in config.yml
  328. Added Amethyst Cluster to Bonus Drops for Mining in config.yml
  329. Added Deepslate to Bonus Drops for Mining in config.yml
  330. Added Cobbled Deepslate to Bonus Drops for Mining in config.yml
  331. Added Raw Iron to Bonus Drops for Mining in config.yml
  332. Added Raw Gold to Bonus Drops for Mining in config.yml
  333. Added Raw Copper to Bonus Drops for Mining in config.yml
  334. Added Copper Ore to Bonus Drops for Mining in config.yml
  335. Added Deepslate Redstone Ore to Bonus Drops for Mining in config.yml
  336. Added Deepslate Copper Ore to Bonus Drops for Mining in config.yml
  337. Added Deepslate Coal Ore to Bonus Drops for Mining in config.yml
  338. Added Deepslate Diamond Ore to Bonus Drops for Mining in config.yml
  339. Added Deepslate Emerald Ore to Bonus Drops for Mining in config.yml
  340. Added Deepslate Iron Ore to Bonus Drops for Mining in config.yml
  341. Added Deepslate Gold Ore to Bonus Drops for Mining in config.yml
  342. Added Deepslate Lapis Lazuli Ore to Bonus Drops for Mining in config.yml
  343. Added Lapis Lazuli Ore to Bonus Drops for Mining in config.yml (was missing)
  344. Added Cobbled Deepslate to experience.yml for Smelting
  345. Added Raw Copper to experience.yml for Smelting
  346. Added Raw Iron to experience.yml for Smelting
  347. Added Raw Gold to experience.yml for Smelting
  348. Added Copper Ore to experience.yml for Smelting
  349. Added Deepslate Redstone Ore to experience.yml for Smelting
  350. Added Deepslate Copper Ore to experience.yml for Smelting
  351. Added Deepslate Coal Ore to experience.yml for Smelting
  352. Added Deepslate Diamond Ore to experience.yml for Smelting
  353. Added Deepslate Emerald Ore to experience.yml for Smelting
  354. Added Deepslate Iron Ore to experience.yml for Smelting
  355. Added Deepslate Gold Ore to experience.yml for Smelting
  356. Added Deepslate Lapis Lazuli Ore to experience.yml for Smelting
  357. Added Lapis Lazuli Ore to experience.yml for Smelting (was missing)
  358. NOTES:
  359. Another patch will follow this one shortly to add more 1.17 support, I am waiting on the Spigot API to test some stuff which isn't out yet.
  360. You shouldn't need to edit your configs for this update, your configs should update automatically.
  361. Expect some patches following this update for Axolotl and other new entities, waiting on the Spigot API to become available
  362. If you run into any issues with ViaVersion or ViaBackwards, use the latest dev builds for each.
  363. Version 2.1.196
  364. Removed the explosion from Rupture
  365. Adjusted Rupture to play its particle effect less often
  366. Fixed a bug where Rupture never applied to additional targets during Serrated Strikes
  367. Fixed a bug where players without Rupture permission could use Rupture during Serrated Strikes
  368. Fixed a possible null error for our SelfListener
  369. Added locale string 'Swords.Combat.Rupture.Note.Update.One'
  370. Updated locale string 'Guides.Swords.Section.1'
  371. Crossbows can now be fished up with enchantments
  372. (API) Added McMMOEntityDamageByRuptureEvent (thanks qixils)
  373. NOTES:
  374. For now Rupture is non-lethal, I may add back a lethal component at the end of its damage
  375. Rupture will be in a state of change for a while as I receive feedback (give me feedback in Discord!)
  376. Crossbows is not in the default fishing loot list, you'd have to add it yourself.
  377. For Devs: McMMOEntityDamageByRuptureEvent extends EntityDamageByEntityEvent and uses CUSTOM type damage
  378. Version 2.1.195
  379. Fixed a null connection error which affected some SQL users
  380. Version 2.1.194
  381. Fixed an XP exploit
  382. Updated SQL to not throw errors if upgrades.yml was reset for any reason
  383. Updated SQL to use the newest driver path (and fall back to the old one if the new one doesn't exist on the server)
  384. Locale override files are now named locale_override.properties (converted automatically/generated automatically)
  385. Existing in use locale override files will be renamed to locale_override.properties and have some useful text put in them
  386. mcMMO will now generate a locale override file with some detailed instructions if one doesn't exist (will be found in /plugins/mcMMO/locales/locale_override.properties)
  387. NOTES:
  388. If you were overriding locale before this update mcMMO will just rename the existing override file to locale_override.properties add some useful text and then load it
  389. Remember you can use /mcreloadlocale to swap the edits in without restarting the server
  390. Version 2.1.193
  391. Fixed another bug where mcrank/mctop/leaderboards weren't loading
  392. Fixed a bug where override locales weren't being loaded (but worked after a reloadlocale command)
  393. (Unit Tests) Added a test to make sure leaderboards for FlatFile were working
  394. Fixed blocks being dropped from blast mining even if yield was set to 0 (thanks Warriorrrr)
  395. Fixed Tree feller not working entirely if one fake block break event is cancelled. (thanks Warriorrrr)
  396. Fixes no woodcutting xp being rewarded if a tree is too big while using tree feller. (thanks Warriorrrr)
  397. Updated pl locale (thanks Mich3l3k)
  398. Version 2.1.192
  399. Removed some debug messages from FlatFileDatabaseManager
  400. Fixed another bug where player names could be saved as null for FlatFileDB (they will update on the players next login at the next save interval)
  401. (API) Removed deprecation from com.gmail.nossr50.api.ExperienceAPI.getOfflineProfile(java.lang.String)
  402. (API) Added com.gmail.nossr50.api.DatabaseAPI.doesPlayerExistInDB(org.bukkit.OfflinePlayer)
  403. (API) Added com.gmail.nossr50.api.ExperienceAPI.getOfflineProfile(org.bukkit.OfflinePlayer)
  404. (API) Added com.gmail.nossr50.api.ExperienceAPI.getOfflineXP(org.bukkit.OfflinePlayer, java.lang.String)
  405. (API) Added com.gmail.nossr50.api.ExperienceAPI.getOfflineXPRaw(org.bukkit.OfflinePlayer, com.gmail.nossr50.datatypes.skills.PrimarySkillType)
  406. (API) Added com.gmail.nossr50.api.ExperienceAPI.getOfflineXPRaw(org.bukkit.OfflinePlayer, java.lang.String)
  407. (API) Added com.gmail.nossr50.api.ExperienceAPI.getOfflineXPToNextLevel(org.bukkit.OfflinePlayer, java.lang.String)
  408. (API) Added com.gmail.nossr50.api.DatabaseAPI.doesPlayerExistInDB(java.lang.String)
  409. (Unit Tests) Added some more unit tests to FlatFileDB
  410. Version 2.1.191
  411. Fixed a bug related to our blocktracker
  412. Fixed a bug that prevented the leaderboards from working on FlatFile in some circumstances
  413. Some minor optimizations to our Block events
  414. (Unit Tests) Added a test for initializing the leaderboard on FlatFile
  415. Version 2.1.190
  416. Fixed a null error in BitSetChunkStore
  417. Version 2.1.189
  418. Fixed a bug that would remove components from death messages when players were killed by mobs (thanks lexikiq)
  419. Rewrote how FlatFileDatabase verifies data integrity
  420. FlatFileDatabase has much better data validation and will repair broken/invalid data much better
  421. Fixed a bug where FlatFileDatabase users could have their names saved as "null" (names will be fixed the next time the player logs in)
  422. Added 20~ unit tests for FlatFileDatabaseManager (see notes)
  423. FlatFileDB now stores the last login of users again (was completely non functional for a while)
  424. Newly created flat file databases (mcmmo.users file) will have a comment line at the top noting the date the database was created
  425. Minor performance optimizations to FlatFile database
  426. mcMMO will once again purge old users if the config option is on (see notes)
  427. Fixed a bug where FlatFileDatabaseManager didn't properly upgrade older database entries to the newest schema
  428. The setting to disable the mcMMO user block tracker has been moved from our "hidden config" to persistent_data.yml
  429. Added 'mcMMO_Region_System.Enabled' to persistent_data.yml (don't touch this setting unless you know what you are doing)
  430. Removed MHD command (it didn't do anything for a while now)
  431. Removed UltraPermissions warning
  432. Updated pl locale (Thanks Mich3l3k)
  433. Fixed an IllegalPluginAccessException error that could happen during server shutdown
  434. Minor performance optimizations to misc parts of the codebase
  435. (API) Added com.gmail.nossr50.database.DatabaseManager.loadPlayerProfile(org.bukkit.OfflinePlayer)
  436. (API) Deprecated com.gmail.nossr50.database.DatabaseManager.loadPlayerProfile(java.util.UUID, java.lang.String)
  437. (API) Removed com.gmail.nossr50.database.DatabaseManager.newUser(java.lang.String, java.util.UUID)
  438. (API) PrimarySkillType will soon be just an enum with nothing special going on
  439. (API) Deprecated the members of PrimarySkillType use mcMMO::getSkillTools instead, deprecated members will be removed in Tridents & Crossbows (due soon)
  440. (API) Some members of PrimarySkillType were removed and not deprecated (such as the field constants)
  441. NOTES:
  442. I spent over 26 hours refactoring FlatFileDB and writing unit tests for it, this will ensure that any changes in the code that could break the database are caught at compile time (so long as we have enough tests, could probably use more)
  443. Regarding purging old users on the FlatFileDB, since this wasn't functioning for a while, the last login of users has been reset and if mcMMO hasn't seen that user since this update, it won't purge them as it has no way to know if they are truly an old user
  444. I'm likely going to add SQLite DB as an option in the future, I spent time to fix up the FlatFileDB as some Unit Testing practice.
  445. Ultra Permissions is SAFE to use with mcMMO, disregard previous messages stating otherwise
  446. After getting in contact with the UltraPermissions devs and exhaustive testing, I have concluded that using UltraPermissions is completely safe with mcMMO. The users who had an issue with performance currently have an unknown cause, potentially it is from a plugin using the UltraPermissions API I really can't say without more data. My apologies to the UltraPermissions team for reporting an issue between our two plugins directly, as that is not the case. I would have tested it myself sooner but UltraPermissions was closed source and premium so I wasn't particularly motivated to do so, however I have been given access to the binaries so now I can do all the testing I want if future issues ever arise which I have zero expectations that they will.
  447. Version 2.1.188
  448. Updated default entries in treasures.yml to use "Level_Requirement" instead of "Drop_Level"
  449. Fixed a bug where excavation treasures only required level 0 instead of loading the value from the config
  450. Fixed a bug where /fishing was showing the wrong shake chance
  451. Default Shake chance increased from 15% to 30% (update advanced.yml manually or delete the file to regenerate it and receive these changes)
  452. Removed entries for ranks 2-8 of Shake from advanced.yml (Shake only has one rank, the extra entries were a mistake)
  453. Modified the warning about UltraPermissions
  454. Removed the debug message about potentially unused keys (only shown if you had debug mode enabled in config.yml)
  455. NOTES:
  456. This update makes changes to treasures.yml automatically to apply the fix, you don't need to do anything
  457. UltraPermissions devs are working on a fix for the performance issue bug
  458. Version 2.1.187
  459. Fixed a ClassCastException error involving Rupture
  460. Version 2.1.186
  461. Rupture has been reworked to solve a few outstanding issues (see notes)
  462. Fixed an exploit involving enchantments (thanks TheBusyBiscuit)
  463. Fixed a very small memory leak that would only happen in very rare situations
  464. Fixed a bug where XP wasn't granted while sneaking and interacting with a berry bush
  465. Gore no longer applies Rupture
  466. Gore no longer sends a message to the Wolf owner when it triggers
  467. Gore no longer sends a message to players that are hit by it
  468. Rupture no longer sends a message telling you that your target is bleeding
  469. Updated locale string 'Swords.SubSkill.Rupture.Description'
  470. Updated locale string 'Swords.SubSkill.Rupture.Stat.Extra'
  471. Updated locale string 'Swords.Combat.Rupture.Note'
  472. Added locale string 'Swords.SubSkill.Rupture.Stat.TickDamage'
  473. Added locale string 'Swords.SubSkill.Rupture.Stat.ExplosionDamage'
  474. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Chance_To_Apply_On_Hit' to advanced.yml
  475. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Duration_In_Seconds.Against_Players' to advanced.yml
  476. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Duration_In_Seconds.Against_Mobs' to advanced.yml
  477. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Tick_Interval_Damage.Against_Players' to advanced.yml
  478. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Tick_Interval_Damage.Against_Mobs' to advanced.yml
  479. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Explosion_Damage.Against_Players' to advanced.yml
  480. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Explosion_Damage.Against_Mobs' to advanced.yml
  481. Removed 'Skills.Swords.Rupture.ChanceMax' from advanced.yml
  482. Removed 'Skills.Swords.Rupture.MaxBonusLevel.Standard' from advanced.yml
  483. Removed 'Skills.Swords.Rupture.MaxBonusLevel.RetroMode' from advanced.yml
  484. Removed 'Skills.Swords.Rupture.MaxTicks' from advanced.yml
  485. Removed 'Skills.Swords.Rupture.BaseTicks' from advanced.yml
  486. Removed 'Skills.Swords.Rupture.DamagePlayer' from advanced.yml
  487. Removed 'Skills.Swords.Rupture.DamageMobs' from advanced.yml
  488. NOTES:
  489. The old Rupture would constantly interfere with your ability to do a Sweep Attack/Swipe with swords, the new one solves this problem
  490. Targets will bleed and take "pure" damage while bleeding, this never kills the target. It will reduce them to 0.01 HP.
  491. After 5 seconds of not applying Rupture on the target Rupture explodes dealing a large amount of damage, this damage is not pure and is affected by armor etc.
  492. Rupture no longer tells you that you that you applied it to the target, it should be obvious from the sounds/particle effects
  493. The new Rupture no longer constantly interferes with the vanilla Swipe (the AOE attack built into Minecraft)
  494. The new Rupture has not had a fine tuned balance pass, I will be balancing it frequently after this patch, it may be too weak or too strong in its current form
  495. Rupture does not stack between players, whoever applied Rupture first determines its strength, this will change in the future (Stronger Ruptures will overwrite weaker ones)
  496. When you reapply rupture it immediately triggers a damage tick
  497. Version 2.1.185
  498. Fixed an exploit for Herbalism
  499. Version 2.1.184
  500. Removed April Fools event
  501. Fixed a bug where the default treasures.yml file had incorrect keys (see notes)
  502. NOTES:
  503. mcMMO will fix bad config files automatically, you don't need to do anything
  504. Version 2.1.183
  505. Players now gain Acrobatics XP from falling even if they don't have the Roll permission node (checks for Acrobatics skill permission)
  506. treasures.yml now has separate settings for Drop_Level for Standard/Retro mode (see notes / this change is automatic)
  507. Updated Russian locale (thanks ImDaniX)
  508. Added Donkeys to beat lore (thanks QuantumToasted)
  509. Alchemy guide now correctly labels Rabbit's foot for potion of leaping (thanks mldriscoll)
  510. Fixed a bug where sweet berry bushes would give XP in situations where they shouldn't
  511. The /mmoinfo for Roll is removed for the time being, it will return in a future update (see notes)
  512. NOTES:
  513. Previously treasures.yml would take drop_level and multiply it by 10 if you were on Retro Mode, this is confusing so it has been changed
  514. treasures.yml will update old entries to follow the new format automatically, please review them to make sure they match expected values, and if not edit them and save then reboot your server
  515. Roll is actually the only skill that had an /mmoinfo, its one big mess, I'll fix it in the future
  516. Version 2.1.182
  517. Players now receive XP from harvesting Sweet Berry bushes (double XP for harvesting fully grown berries)
  518. Fixed an error when using mcMMO with Featherboard that broke mcMMO skill boards when using certain commands
  519. Fixed a NPE with Scoreboards enabled when trying to update scoreboards
  520. Added 'Scoreboard.Recovery' locale key
  521. Sweet Berry Bush will no longer ready tools for Super Abilities
  522. You can now use '.all' (for example: mcmmo.perks.xp.customboost.all) to give an XP perk to all skills
  523. Removed hardcore and vampirism commands, these commands are dangerous, just modify the config file if you want to use hardcore / vampirism
  524. Fixed several errors in de locale (Thanks TheBusyBiscuit & w1tcherrr)
  525. Fixed a bug where double smelt never succeeded if the furnace was empty (but worked normally afterwards)
  526. Added some safety so that mcMMO automatic save interval is never more frequent than 1 minute
  527. Removed a few silent exceptions for scoreboards & mcMMO
  528. Added warning about UltraPermissions to mcMMO
  529. Fixed a potential NPE in McMMOPlayerExperienceEvent
  530. Added Sweet Berry Bush to config.yml bonus drops for Herbalism
  531. NOTES:
  532. Sweet Berry Bushes won't give double drops for now, looking into an elegant solution
  533. mcMMO will do a better job reporting if something went wrong with scoreboards, which may lead to improved plugin compatibility between mcMMO and other plugins touching scoreboards.
  534. Version 2.1.181
  535. mcMMO no longer pointlessly tries to check for missing UUIDs for FlatFile database
  536. Removed the "name change detected" message as some plugins (such as Plan) invoke API calls which spams the console with this message
  537. Refactored code related to loading player data from the database
  538. (API) Added DatabaseManager::loadPlayerProfile(String)
  539. (API) Removed DatabaseManager::loadPlayerProfile(String, UUID, boolean)
  540. (API) Removed DatabaseManager::loadPlayerProfile(String, boolean)
  541. Version 2.1.180
  542. mcMMO will now automatically remove corrupted data from mcmmo.users instead of catastrophic failure
  543. When using FlatFile database (the default) mcMMO will try its best to inform you which players had corrupted data when it does repairs
  544. Various minor optimizations and tweaks to the FlatFile database
  545. mcMMO is now much more verbose when things go wrong with the FlatFile database (removed some silent errors, added more error messages/warnings)
  546. mcMMO now uses UTF-8 compliant encoding for SQL databases (utf8mb4)
  547. Fixed a bug where mcMMO could in some circumstances fail to update SQL schema and mark it as successful
  548. Renamed updates.yml to updates_overhaul.yml to avoid some potential issues when upgrading from classic
  549. NOTES:
  550. This update was tested pretty thoroughly so it should be pretty safe, let me know if you have issues in the mcMMO discord or GitHub issues page for mcMMO!
  551. Version 2.1.179
  552. Fixed a bug for FlatFile databases where some players with changed nicknames would have their levels not loaded upon login (possibly wiping their data)
  553. NOTES:
  554. Players affected by this bug (introduced in 2.1.177) may have their data lost, but this patch reverts the change which caused this bug.
  555. I suspect their data isn't lost and may be restored after this patch is loaded up, however if it is lost mcMMO makes regular backups so you can load one of those (check <Server Directory>/plugins/mcMMO/) or manually edit their levels via MMOEDIT as a solution of sorts.
  556. Version 2.1.178
  557. Item replacement in vanilla fishing override back to SALMON from AIR (see notes)
  558. NOTES:
  559. Apparently can't set items to AIR, my bad. I'll look into another solution for fishing plugin compatibility soon.
  560. Version 2.1.177
  561. Environmentally aware will now protect Wolves from Magma blocks
  562. Fixed a bug where mcMMO would fail to update a players name when it detected a name change
  563. mcMMO will treat vanished players as if they are offline when using the inspect command on them now (see notes)
  564. mcMMO now listens to PlayerFishEvent at HIGH event priority instead of HIGHEST
  565. Changed how vanilla fishing treasures are overridden (AIR instead of SALMON)
  566. (API) Added McMMOReplaceVanillaTreasureEvent -- see notes
  567. NOTES:
  568. A few changes were made to the inspect command, it used to reject you when used on vanished players, now it will be processed as if they are offline.
  569. Additionally if you do inspect a vanished player, it will not use their display name (consistent with offline players) as that would give them away for being online
  570. McMMOReplaceVanillaTreasureEvent is an event which is fired when mcMMO replaces a vanilla treasure with AIR if the server config file is set to override vanilla treasures, this causes some issues for other fishing plugins so this event helps those plugins be more compatible
  571. Version 2.1.176
  572. Another fix for Double Smelt bringing item stack size to illegal values
  573. Version 2.1.175
  574. Fixed a bug where mcMMO would occasionally give a 65 item stack from a double smelt on a furnace
  575. Fixed a bug where arrows could be duped when fired from a crossbow with piercing enchantment
  576. Added setting to enable or disable Green Thumb automatically replanting crops per crop to config.yml under 'Green_Thumb_Replanting_Crops' section
  577. Updated Adventure (our text dependency) fixes some errors when using color codes in party/admin chat (thanks TheBusyBiscuit)
  578. Added some support for negative Y values in anticipation of 1.17 world height changes (thanks t00thpick1)
  579. Version 2.1.174
  580. Some legacy color codes in our locale file were swapped to &-code equivalents (thanks ViaSnake)
  581. Updated hu_HU locale (thanks andris155)
  582. Updated ru locale (thanks imDaniX)
  583. Updated fr locale (thanks Elikill58)
  584. (API) Added SubSkillBlockEvent for some SubSkill events that have a block (eg: Green Thumb Block events)
  585. (API) Green Thumb (Block) now fires a SubSkillBlockEvent which is cancellable
  586. (API) Green Thumb (Plant) now fires SubSkillBlockEvent which is cancellable
  587. (API) Shroom Thumb now fires a SubSkillBlockEvent which is cancellable
  588. NOTE: A lot of sub-skills without random chance elements are missing events, this will be cleaned up in the near future. If you need something specific added sooner than that, post a GitHub issue for it and I'll patch it in.
  589. I'm likely to separate Green Thumb into two distinct skills in an upcoming patch
  590. Only Green Thumb/Shroom Thumb trigger the new SubSkillBlockEvent for now
  591. Version 2.1.173
  592. The experience orbs dropped by Knock on Wood rank 2 during Tree Feller are now much less frequent but provide more XP
  593. mcMMO no longer damages fishing rods or drains a player's hunger when fishing
  594. Fixed a visual bug where players who had lucky perk were shown incorrect odds when using skill commands (such as /axes)
  595. Updated ja_JP locale (thanks ViaSnake)
  596. Fixed a bug where scoreboards were torn down inappropriately when moving to or from blacklisted worlds (thanks steve4744)
  597. Updated Kyori's adventure library to 4.4.0 (used by mcMMO to handle text components)
  598. Version 2.1.172
  599. Updated german locale (thanks TheBusyBiscuit)
  600. Added 'mcmmo.broadcast.levelup' permission node, if a player lacks this node they will not have their level up milestones broadcast to chat, this is a default permission node
  601. Power Levels are now included in level up broadcasts and they have their own settings (mirroring the existing settings for skill broadcasts)
  602. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels' to config.yml
  603. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Enabled' to config.yml
  604. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Milestone_Interval' to config.yml
  605. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Send_To_Console' to config.yml
  606. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Only_Party_Members' to config.yml
  607. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Only_Same_World' to config.yml
  608. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Distance_Restrictions.Restrict_Distance' to config.yml
  609. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Distance_Restrictions.Restricted_Radius' to config.yml
  610. Added 'Broadcasts.PowerLevelUpMilestone' to locale
  611. You can now disable the XP orbs from being dropped when Knock On Wood triggers during Tree Feller
  612. Added 'Skills.Woodcutting.TreeFeller.Knock_On_Wood.Add_XP_Orbs_To_Drops' to advanced.yml
  613. Changed Fists to not be capitalized (en_US) when lowering/readying berserk
  614. SkillActivationPerkEvent can now be called in async threads (thanks electronicboy)
  615. Removed a few never implemented settings from Skills.Woodcutting.TreeFeller in advanced.yml
  616. Updated bStats (thanks TheBusyBiscuit)
  617. Fixed some incorrect reporting to bStats (I'm so dyslexic...)
  618. NOTES:
  619. The new 'mcmmo.broadcast.levelup' node is a default node included under the 'mcmmo.defaults' node umbrella, you shouldn't have to give this to your players unless they don't have access to 'mcmmo.defaults'
  620. If you don't have a permission plugin you don't need to worry, players will have this node by default in that case
  621. There are situations where level up broadcasts will be skipped, for example if you go from level 0 -> 101 via addlevels or mmmoedit, and your broadcast interval is 100, it will be skipped as 101 falls out of this interval, this kind of skip only applies to command based leveling. Players gaining levels naturally should never have their broadcasts skipped. I'll fix this particular interaction in the future so that command based leveling never skips over milestone broadcasts, but for now it does.
  622. Version 2.1.171
  623. Fixed a bug where arrows shot by infinite bow enchant would duplicate
  624. Fixed a bug where Archery XP would calculate incorrectly
  625. Axes can now replant cocoa plants (thanks Lyther)
  626. Players who level up at certain milestones have their level ups broadcast to the server (very configurable and optional, see notes)
  627. New locale string 'Broadcasts.LevelUpMilestone'
  628. Added 'General.Level_Up_Chat_Broadcasts.Enabled' to config.yml
  629. Added 'General.Level_Up_Chat_Broadcasts.Milestone_Interval' to config.yml
  630. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Send_To_Console' to config.yml
  631. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Only_Party_Members' to config.yml
  632. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Only_Same_World' to config.yml
  633. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Distance_Restrictions.Restrict_Distance' to config.yml
  634. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Distance_Restrictions.Restricted_Radius' to config.yml
  635. NOTES:
  636. The new broadcast system is very configurable, you could set the milestone interval to 1 if you want players to always be informed when someone levels up
  637. With default settings, messages are broadcast to all players on all worlds and to the server console when a player hits a level up that is a 100 interval, for example level 100, 300, 600, 2200 would all qualify
  638. You can change the settings to specify who receives these messages or turn the whole system off
  639. The message is customizable via locale: https://mcmmo.org/wiki/Locale
  640. There are comments in config.yml above each setting (as long as YAML doesn't move comments around chaotically...) that explain each setting
  641. In case your comments are missing, here's what they look like by default: https://gist.github.com/nossr50/baf656477c75663e9e2f9284acee8d67
  642. Version 2.1.170
  643. Reverted a change that broke compatibility with the mcMMO papi ecloud thingy
  644. Version 2.1.169
  645. Fixed a few memory leaks involving arrows
  646. Fixed mcMMO inappropriately assigning metadata to projectiles not fired from players
  647. Fix mctop not working if locale was set to something other than en_US
  648. mcMMO will now always emulate lure in order to stack it correctly and avoid vanilla bugs
  649. Version 2.1.168
  650. Fixed an IndexOutOfBoundsException error when trying to access UserBlockTracker from an invalid range (thanks t00thpick1)
  651. (API) UserBlockTracker is now the interface by which our block-tracker will be known (thanks t00thpick1)
  652. Optimized memory access for Acrobatics fall anti-exploit mechanics (thanks t00thpick1)
  653. Version 2.1.167
  654. Fixed a serious dupe bug
  655. Add McMMOPlayerPreXpGainEvent event for plugins to modify given exp (thanks electronicboy)
  656. Add SkillActivationPerkEvent (thanks electronicboy)
  657. NOTE:
  658. This bug was introduced in 2.1.165, update immediately if you are on 2.1.165 or 2.1.166
  659. Version 2.1.166
  660. Fixed a small memory leak in the new COTW tracker
  661. Potentially fixed a ConcurrentModificationException involving the TransientEntityTracker (report this error if you encounter it)
  662. Music discs removed from the default fishing_treasures.yml
  663. Optimized how mcMMO saves player data (should improve timings on servers with bad disk speeds and or bad connectivity to their SQL server instance)
  664. NOTES:
  665. No one likes fishing up music discs, if you want this change it is recommended you delete fishing_treasures.yml and let it regenerate
  666. (You won't have this file if you haven't updated in a while, if so you don't need to do anything)
  667. If any of you encounter a ConcurrentModificationException error that mentions TransientEntityTracker in its stack trace after this update let me know, I have another fix in mind for this if this update didn't fix it.
  668. Version 2.1.165
  669. Fixed a bug where Enchanted Books dropped by mcMMO (in Fishing) did not function correctly
  670. The mcMMO system which tracks player placed blocks has had some major rewrites (thanks t00thpick1)
  671. Optimized our ChunkUnloadEvent, this should improve timings in this area
  672. How mcMMO tracks COTW entities has been rewritten
  673. When COTW summons are killed players are now informed (from anything other than the time expiring).
  674. mcMMO will now be compatible with changes to world height (1.17 compatibility)
  675. mcMMO will ignore EntityPickupItemEvents from "Fake-Player" NPCs if it recognizes them as such, this will prevent some compatibility issues with some plugins
  676. SuperBreaker will now always activate if the target blocks fastest tool is a Pickaxe (used to require the block giving XP or being considered an ore)
  677. Master Angler mentions that it works better with a boat in its hover tip
  678. Added missing cooldown locale message 'Commands.Database.Cooldown'
  679. Added new locale message 'Taming.Summon.COTW.Removed'
  680. Updated locale entry 'Fishing.SubSkill.MasterAngler.Description'
  681. NOTES:
  682. Books dropped before this fix will not be usable and should just be chucked in lava, the broken books have blue names, the working books have yellow names.
  683. t00thpick1 has taken time to rewrite our block meta tracking system to be more efficient, easier to maintain, and support upcoming features such as world height changes
  684. This new system is compatible with the old one, it will convert old files to the new format as needed. You won't even know it is doing anything.
  685. This update shouldn't break anything as the API is the same.
  686. Alright back to work on T&C unless some major bugs come out of this...
  687. Version 2.1.164
  688. mcMMO will now let players use vanilla blocks that have interactions (such as the vanilla Anvil) which are assigned as either Repair or Salvage blocks if a player is sneaking (see notes)
  689. The Rarity known as Records has been renamed to Mythic
  690. Fishing treasures have been moved from treasures.yml -> fishing_treasures.yml, copy over any custom entries you had from treasures.yml carefully as the config file has changed and you can't just copy paste your old entries without making a few edits
  691. Added Enchanted Books to fishing_treasures.yml as Legendary rarity (can drop with any legal enchantment - see notes)
  692. Added all Netherite gear to the Mythic rarity in fishing_treasures.yml
  693. Added Name Tag to fishing_treasures.yml as Rare rarity
  694. Added Netherite Scrap to fishing_treasures.yml as Legendary rarity
  695. Added Nautilus Shell to fishing_treasures.yml as Legendary rarity
  696. Music Disc rarity in fishing_tresures.yml has been broken up across tiers, they will be more common now.
  697. Mythic rarity (formerly known as Records) now allows for Enchantments to be applied to drops (See Notes)
  698. New exploit fix setting 'PreventPluginNPCInteraction' which defaults to true, when disabled it will allow combat interactions with "NPC" entities from plugins like Citizens
  699. ExploitFix.PreventPluginNPCInteraction Added to experience.yml
  700. Modified locale string 'Fishing.SubSkill.TreasureHunter.Stat.Extra' in existing locale files
  701. You can now define a whitelist of enchants or a blacklist of enchants for an Enchanted_Book entries in fishing_treasures.yml, see notes for an example
  702. NOTES:
  703. Before reading, Fishing/Excavation are getting a complete loot table rewrite in the future, everything changed in this patch is meant as a temporary quality of life fix until the bigger better change in the future.
  704. There's no real reason to allow for vanilla treasures anymore, so if you were using the vanilla treasure override I suggest turning it off.
  705. You can't add Enchanted_Book to any treasures outside of Fishing's treasure drops right now, I'll fix it in an upcoming patch. Well you can add it, but it won't work.
  706. The rarity formerly known as 'Records' was odd to me, if you got the best possible drop it was always going to be a Music Record drop (using the default mcMMO treasure list), and by default the Records tier had only music records. It was treated differently in the code as well, for example Records drops never had enchantments applied to them. So you could add say NETHERITE_ARMOR to them in your user config and it would never put enchantments on it, that seemed very odd to me.
  707. As a response to this, I've renamed Records as Mythic, I've moved the records into varying tiers, you'll start getting them much earlier now. I've also added Netherite and Enchanted Books to the Mythic tier.
  708. Enchanted Books have been added to Fishing loot, this is a basic hacky work around until the config update comes. Enchanted books can have any legal enchant and you can specify which Enchants a book can spawn with.
  709. Also the Enchantment chance to be applied to the book is completely equal across all enchantments, it does not follow the same logic as applying enchantments to fished up gear.
  710. Here is an example of using the whitelist or blacklist for an Enchanted_Book entry in fishing_treasures.yml
  711. https://gist.github.com/nossr50/4e15b8ba6915b5a5f516eccfba2d7169
  712. If you can't load this image, at the address of your treasure for example, at Fishing.Enchanted_Book.Enchantments_Blacklist: you define a list (which must follow yaml spec, google yaml linter) of enchants to disallow, likewise at Fishing.Enchanted_Book.Enchantments_Whitelist you can setup a whitelist, if neither is defined then the book can spawn with all possible enchants, if both are defined the whitelist is used instead of the blacklist
  713. Take care when moving any fishing entries you may have defined in treasures.yml over to fishing_treasures.yml, the config file has had a few things changed (as noted in these notes).
  714. When talking about NPCs in the below notes, I am referring to "Fake" Players used in plugins such as Citizens, not Villagers from Vanilla Minecraft or anything labeled NPC in another plugin which does not constitute a "Fake Player"
  715. Historically mcMMO has checked an entity for being a Fake-Player-NPC and backed out of any interaction, this was originally done because of Fake-Player-NPCs that were meant to be invincible/etc and not give XP
  716. However nowadays what a Fake-Player-NPC is used for is pretty loose, mcMMO only has definitions for some NPCs (such as from Citizens) it doesn't know about most Fake-Player-NPCs in most plugins unless they identify themselves in a similar way to the predefined parameters
  717. Leave this new exploit fix setting on true unless you understand the implications
  718. If you only ran mcMMO on your server you'd have no way to use Enchanted Books if you set the repair anvil to the vanilla anvil, so now you can sneak to open up its menu. By the way, mcMMO has the vanilla anvil as repair's default anvil (instead of iron block which it had been historically).
  719. Version 2.1.163
  720. Fixed the translate URL pointing to the wrong place (thanks chew)
  721. Fixed a bug where FlatFile databases would always attempt a UUID conversion task every save operation (every 10 minutes) causing console spam
  722. mcMMO will no longer throw errors when incoming XP is below 0 (it will just silently cancel the operation)
  723. COTW Summoned entities are now removed when the chunk they are in is unloaded (prevents some exploits)
  724. NOTES:
  725. Seems I skipped releasing 2.1.162, not a big deal though as you should be using this version instead!
  726. I often test in SQL environments so I missed this bug, reminder to come bother me on discord if you find any annoying bugs!
  727. Also work on T&C is going great lately, I feel great. Perhaps my depression is getting better!
  728. Version 2.1.162
  729. Fixed a bug where Alchemy brew events were processed after setting brew results (thanks Wolf2323)
  730. Version 2.1.161
  731. Fixed a bug where a bunch of text from mcMMO was never being sent and or being sent as blank messages
  732. NOTES:
  733. Adventure (the chat library we use) had an update that required shading in another new module, but there were no errors thrown without running a jvm debug flag and testing it, which is why I missed it. I also missed it because I don't read update notes very closely
  734. Version 2.1.160
  735. Fixed another 9+ year old exploit
  736. Silenced a harmless "error" related to Rupture/Bleed often produced when using mcMMO and crazy enchantments together
  737. Version 2.1.159
  738. Fixed a memory leak involving renamed mobs
  739. Updated Adventure library (used in our chat code)
  740. Version 2.1.158
  741. Fixed a bug where Lure level 4 and above would break fishing with the new Master Angler
  742. URLs in party/admin chat work again (use https:// in front to make links clickable)
  743. Updated nl locale (thanks xl3ehindTim)
  744. * Added Crossbow to string repairables (Thanks Momshroom)
  745. * Added Shield to wood repairables, with oak planks as material (Thanks Momshroom)
  746. * Added Elytra and Trident to Other repairables, using phantom membrane and prismarine crystals respectively. (Thanks Momshroom)
  747. NOTES:
  748. * You'll need to update repair.vanilla.yml yourself or delete the file and regenerate it (lazy easy way).
  749. Links in party/admin chat might not be clickable without https:// added in front of the url
  750. Added some stuff to Repair, a rework to Repair is coming in the future, this stuff will work for now as a placeholder.
  751. Master Angler will emulate the effects of Lure if the level is higher than 3 instead of attempting to stack with it to avoid a vanilla Minecraft bug where fish are never caught
  752. Version 2.1.157
  753. Fixed a NPE that prevented mctop (Leaderboards) from working
  754. Version 2.1.156
  755. Added Woodcutting skill 'Knock on Wood' - This ability gives you goodies (saplings, xp orbs, apples, etc) when using Tree Feller
  756. Tree Feller no longer gives non-wood items by default, it now requires Knock on Wood for additional loot
  757. When you raise your axe you will now see information about any super abilities on CD
  758. Fixed a bug where Green Thumb would replant blocks floating in the air
  759. Fixed a bug where the admin and party chat toggles in chat.yml didn't function as intended
  760. * Fixed a bug where Master Angler rank 1 level requirement was set too high (default configs)
  761. Added some errors that trigger if a plugin hooking into mcMMO is grabbing leaderboards for child skills through our SQL/FlatFile class (which don't exist)
  762. mcMMO will automatically fix some errors in logic for user settings in skillranks.yml
  763. Corrected some logic errors when checking for oddities in skillranks.yml
  764. Removed incorrect translations of Master Angler from various locales
  765. Modified Master Angler stat lines in /fishing
  766. Updated Green Thumb description to mention that it needs a hoe
  767. 'Abilities.Limits.Tree_Feller_Threshold' in config.yml now defaults to 1000 instead of 500 (edit your config)
  768. Added new permission node 'mcmmo.ability.woodcutting.knockonwood'
  769. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Name'
  770. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Stat'
  771. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Description'
  772. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Loot.Normal'
  773. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Loot.Rank2'
  774. NOTES:
  775. You don't need to touch your config files unless you want to get the new tree feller threshold (1000 instead of 500), you could also delete config.yml and regenerate it, for all the other config changes in this update, they are handled automagically.
  776. * - If you haven't manually edited your Master Angler entries in skillranks.yml then the previous mcMMO update has rank 1 for Master Angler too high, this update automatically fixes it.
  777. You may have noticed sometimes config file entries are in a strange jumbled order, yeah that's "normal". We'll be moving to HOCON for the config update and wont' have to deal with this crap for much longer.
  778. I'll probably be doing a bunch of tweaks to mcMMO UI in the near future, I don't know, or I'll work on T&C
  779. Version 2.1.155
  780. Master Angler now has 8 ranks
  781. Master Angler is now supported by the latest builds of Spigot on 1.16.4
  782. Wolves will now earn a lot more XP from combat than before (Wolves are going to be tweaked a lot in the near future)
  783. Fixed a bug where Spectral Arrow awarded too much XP
  784. Fixed a bug where party members other than the party leader had names that weren't properly hex colored
  785. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Per_Rank.Min_Wait' to advanced.yml
  786. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Per_Rank.Max_Wait' to advanced.yml
  787. Added 'Skills.Fishing.MasterAngler.Boat_Tick_Reduction.Max_Wait' to advanced.yml
  788. Added 'Skills.Fishing.MasterAngler.Boat_Tick_Reduction.Min_Wait' to advanced.yml
  789. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Caps.Min_Wait' to advanced.yml
  790. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Caps.Max_Wait' to advanced.yml
  791. Removed Skills.Fishing.MasterAngler.BoatModifier from advanced.yml
  792. Removed Skills.Fishing.MasterAngler.BoatModifier from advanced.yml
  793. Optimized party/admin chat a bit
  794. Added some misc safeguards against possible NPEs
  795. Added some debug output when fishing if mmodebug is on
  796. (API) Removed AbstractPlayerAuthor#getComponentDisplayName
  797. (API) Removed AbstractPlayerAuthor#getComponentUserName
  798. (API) Removed Author#getAuthoredComponentName
  799. NOTES:
  800. Master Angler won't work if you aren't on 1.16.4, the truth is it hasn't worked for a very long time (Since before 1.13.2)
  801. The Spigot API related to it has been broken since years and years ago, and they finally updated the API but it is only in the newest builds of Spigot.
  802. If you are on something that doesn't support the new Master Angler that skill will be missing when you type /fishing
  803. The boat bonus for master angler is static and doesn't improve when leveling master angler.
  804. All the new master angler stuff is configurable and can be found in advanced.yml
  805. The configurable reduction tick stuff for master angler is multiplied by the rank level when determining the final bonus (use /mmodebug when fishing to see some details)
  806. Master Angler stacks with the Lure enchant
  807. Removed some unnecessary API, we aren't a chat plugin so these things shouldn't be here.
  808. Slowly adding Nullability annotations to the codebase
  809. Version 2.1.154
  810. Hex colors are now supported in Party & Admin chat
  811. Added support for &#RRGGBB color codes (hex colors) in chat and nicknames for party and admin chat
  812. Added hex colored nickname support to admin/party chat
  813. Fixed a bug where Tree Feller was not dropping some items like saplings
  814. Fixed a bug where using admin chat would in some circumstances throw a NPE
  815. (API) Author class has been reworked
  816. (API) McMMOChatEvent::getSender removed (use getDisplayName() instead)
  817. (API) McMMMOChatEvent::setDisplayName() removed
  818. (API) Removed Author::setName use Player::SetDisplayName instead
  819. (API) Modified Author::getAuthoredName signature to -> Author::getAuthoredName(ChatChannel)
  820. (API) Added Author::getAuthoredComponentName(ChatChannel)
  821. (API) PartyAuthor and AdminAuthor removed, replaced by PlayerAuthor
  822. (API) Probably some more undocumented changes that I'm forgetting...
  823. Notes:
  824. For example '/p &#ccFF33hi guys' will send a message colored in hex colors
  825. You'll see ~§x in console when hex color codes are used, this is a quirk of how the 'adventure' library we are using is handling some bungee component related things, so it's outside of my hands for now
  826. Version 2.1.153
  827. Fixed a bug where most sub-skills were not being displayed when using a skills command (for example /taming)
  828. Fixed a bug where some URL links were not being colored
  829. Updated fr locale (thanks Vlammar)
  830. Version 2.1.152
  831. Fixed a bug where Tree Feller would sometimes double drop blocks inappropriately
  832. Fixed a bug with bleed damage calculations and player armor
  833. Added some code to prevent a possible NPE when spawning items in a world that got unloaded
  834. Added the missing 'pc' alias for party chat
  835. Added the missing 'ac' alias for admin chat
  836. (API) New ENUM ItemSpawnReason which gives context for why mcMMO is dropping an item
  837. (API) McMMOItemSpawnEvent::getItemSpawnReason() was added
  838. (API) Many instances of spawning items that didn't used to create and call an McMMOItemSpawnEvent now do
  839. Updated hu_HU locale (thanks andris)
  840. NOTES:
  841. I really should stop letting my OCD compel me to rewrite code all the time.
  842. Bleed was meant to do reduced damage to players wearing 4 pieces of armor or more, it was incorrectly counting everyone as wearing 4 pieces even when they weren't.
  843. This means Bleed was doing a bit less damage than was intended against players without a full set of armor equipped.
  844. Version 2.1.151
  845. Added new config for chat options named 'chat.yml'
  846. Added 'Chat.Channels.Party.Spies.Automatically_Enable_Spying' to chat.yml which when enabled will start users who have the chat spy permission in chat spying mode
  847. All chat settings that used to be in 'config.yml' are now in 'chat.yml'
  848. The list of party members shown when using the party command has been simplified, this will change again in the T&C update
  849. Fixed a bug where players could use the party chat command without the party chat permission
  850. Party Leaders now use a different style when chatting than normal party members (can be customized)
  851. Added 'Chat.Style.Party.Leader' to the locale, party leaders use this as their chat style
  852. NOTES:
  853. I greatly disliked the old party member list but was avoiding rewriting it until later, someone pointed out how ugly it was and my OCD triggered and now it is rewritten. I will rewrite it again in Tridents & Crossbows.
  854. The new config file lets you disable the chat system (you can disable all of it, or just party chat, and or just admin chat) without permission nodes.
  855. If you disable the party/admin chat, then the party/admin chat command never gets registered and attempting to use the command will result in a whole lot of nothing, so if you want users to have a permission denied message then just stick to negating permission nodes.
  856. I'll probably be tweaking mcMMO visually a lot in the near future, probably after Tridents & Crossbows goes out.
  857. I hate adding more config files using the old .yml system, but the config update is a ways out and this works for now.
  858. Reminder that the look/feel of party/admin chat is now determined by locale entries
  859. https://mcmmo.org/wiki/Locale can help you understand how to change the locale
  860. Version 2.1.150
  861. Fixed an ArrayIndexOutOfBounds exception when using /skillreset
  862. You can now add "-s" at the end of mmoedit, addlevels, or addxp to silence the command. Which will prevent the target of the command from being informed that the command was executed.
  863. mcMMO should now be compatible with 1.16.4's new social features (affects Party/Admin chat)
  864. mcMMO Party & Admin Chat have had a complete rewrite
  865. Players & Console can now use color codes (including stuff like &a or [[GREEN]]) in party or admin chat
  866. Added new permission node 'mcmmo.chat.colors' which allows players to use color codes, negate to disallow this
  867. The style and look of admin/party chat is now determined by locale file instead of options in config.yml
  868. The default style of admin/party chat has been updated, and it may be updated again in the future
  869. Improved messages players receive when they toggle on or off admin or party chat
  870. All locale files have had 99.9% of their [[]] color codes replaced by & color codes, you can still use [[GOLD]] and stuff if you want
  871. Added new locale entry 'Commands.Usage.3.XP'
  872. Added new locale entry 'Chat.Identity.Console'
  873. Added new locale entry 'Chat.Style.Admin'
  874. Added new locale entry 'Chat.Style.Party'
  875. Added new locale entry 'Chat.Spy.Party'
  876. Added new locale entry 'Chat.Channel.On'
  877. Added new locale entry 'Chat.Channel.Off'
  878. (API) ChatAPI::getPartyChatManager() has been removed
  879. (API) ChatAPI::sendPartyChat has been removed (similar functionality can be found in the new ChatManager class)
  880. (API) ChatAPI::sendAdminChat has been removed (similar functionality can be found in the new ChatManager class)
  881. (API) Fake events in mcMMO now implement 'FakeEvent' (thanks TheBusyBiscuit)
  882. (API) Updated Adventure Library to 4.1.1
  883. (API) McMMOChatEvent has been reworked, plugins dependent on this event should review this class and make appropriate changes
  884. NOTES:
  885. The yet to be released Tridents & Crossbows update will also feature some new features related to party chat, so expect more tweaks to those features in the future.
  886. I actually spent a little over a week on this, the old code for party/admin chat was absolutely horrid and when porting in the new 1.16.4 features I couldn't stand the sight of it so I burned everything to the ground and rewrote all of it.
  887. The mcMMO chat events now make use of adventure library by Kyori, you can override the message payload with a TextComponent, which allows for some fancy stuff potentially.
  888. I'll put in some of my own fancy stuff for party and admin chat in a future update.
  889. Version 2.1.149
  890. Added a new config file 'persistent_data.yml'
  891. Almost all persistent mob data is now off by default and needs to be turned on in persistent_data.yml (new config file) for performance concerns
  892. NOTES:
  893. There are some performance issues with how Spigot/MC saves NBT when you start adding NBT to mobs, because of this I have decided that the new persistent data from 2.1.148 is now opt-in.
  894. Not every server will suffer a TPS hit when using the persistent data options, but there is a significant IO cost which can affect TPS if you have them on
  895. I am therefore making many persistent options (the problematic ones involving mobs) opt-in so only those aware of the performance risk will be using the feature.
  896. Persistent data on mobs was a new feature that was introduced in 2.1.148, it was not in mcMMO for the last 10 years and most of you probably didn't even know that it was missing
  897. An example of persistent data would be, normally mcMMO would give 0 XP for a mob from a mob spawner, in the last 10 years if the server rebooted then those existing mobs would give XP again. But with the persistent data option turned on in persistentdata.yml they will be saved to disk, and mcMMO will not forget about them upon reboot.
  898. For now it is not recommended to use persistent data without monitoring performance of ticks afterwards to make sure it was something your server could handle.
  899. I have a solution in mind to make persistent data not so expensive, but writing the code for that will take some time. This will serve as an interim fix.
  900. I am going to focus on Tridents & Crossbows instead of that alternative solution, so don't expect it anytime soon. Use persistent data only if you understand the potential performance cost risk.
  901. @
  902. Version 2.1.148
  903. Fixed a memory leak involving entity metadata
  904. Alchemy progression is now more reasonable (delete skillranks.yml or edit it yourself to receive the change, see notes)
  905. Made some optimizations to combat processing
  906. New experience multiplier labeled 'Eggs' in experience.yml with a default value of 0 (previously mobs from eggs were using the Mobspawner experience multiplier)
  907. New experience multiplier labeled 'Nether_Portal' in experience.yml with a default value of 0
  908. New experience multiplier labeled 'Player_Tamed' in experience.yml with a default value of 0
  909. New advanced.yml config setting 'Skills.Mining.SuperBreaker.AllowTripleDrops' defaults to true
  910. Fixed a bug where mobs from eggs were only tracked if it was dispensed (egg tracking now tracks from egg items as well)
  911. Fixed a bug where egg spawned mobs were sometimes not marked as being from an egg (used in experience multipliers)
  912. Fixed a bug where entities transformed by a single event (such as lightning) weren't tracked properly if there was more than one entity involved
  913. mmodebug now prints out some information about final damage when attacking an entity in certain circumstances
  914. (1.14+ required)
  915. Mobs spawned from mob spawners are tracked persistently and are no longer forgotten about after a restart
  916. Tamed mobs are tracked persistently and are no longer forgotten about after a restart
  917. Egg spawned mobs are tracked persistently and are no longer forgotten about after a restart
  918. Nether Portal spawned mobs are tracked persistently and are no longer forgotten about after a restart
  919. Endermen who target endermite are tracked persistently and are no longer forgotten about after a restart
  920. COTW spawned mobs are tracked persistently and are no longer forgotten about after a restart
  921. Player bred mobs are tracked persistently and are no longer forgotten about after a restart
  922. Player tamed mobs are tracked persistently and are no longer forgotten about after a restart
  923. NOTES:
  924. Egg mobs & Nether portal pigs being assigned to the mobspawner xp multiplier didn't make sense to me, so it has been changed. They have their own XP multipliers now.
  925. While working on making data persistent I stumbled upon some alarming memory leak candidates, one of them was 7 years old. Sigh.
  926. Alchemy now progresses much smoother, with rank 2 no longer unlocking right away. Thanks to Momshroom for pointing out this oddity. Delete skillranks.yml or edit it yourself to recieve this change.
  927. https://gist.github.com/nossr50/4c8efc980314781a960a3bdd7bb34f0d This link shows the new Alchemy progression in skillranks.yml feel free to copy paste (or just delete the file and regenerate it)
  928. There's no persistent API for entities in Spigot for 1.13.2, but in the future I'll wire up NMS and write it to NBT myself.
  929. This means the new persistence stuff requires 1.14.0 or higher, if you're still on 1.13.2 for now that stuff will behave like it always did
  930. Version 2.1.147
  931. Fixed a bug where players below the level threshold on a hardcore mode enabled server would gain levels on death in certain circumstances
  932. Version 2.1.146
  933. A bug where players would disconnect from mcMMO messages has been fixed (thanks kashike / read notes)
  934. It should be noted this was NOT an mcMMO bug, but a bug within Spigot since Spigot 1.16
  935. A dupe exploit has been fixed
  936. Improvements were made to tracking player placed blocks in mcMMO
  937. Players no longer lose levels below the level threshold in hardcore mode
  938. Hardcore now only applies penalties to levels above threshold
  939. NOTES:
  940. Shout out to Kashike
  941. Kashike is a developer on the mcMMO team, however after I recruited him had a lot of life stuff come at him and has./tn't had a chance to contribute until now!
  942. JSON is used by Minecraft for a lot of stuff, in this case the JSON mcMMO made use of was related to displaying text in chat or displaying text on the clients screen in other places such as the action bar, there's been a bad bug in Spigot since 1.16 that would disconnect players some of the time when sending JSON components.
  943. mcMMO makes heavy use of these components, so since spigot has yet to fix the bug I decided we needed a work around for the time being.
  944. The library named 'adventure' is developed by the Kyori organization, which is Kashike's baby.
  945. Kashike is a very talented and skilled developer and he did the work on this patch to solve this issue.
  946. This is a link to an bug report I did on this bug on Spigot's issue tracker, it is my understanding they have yet to find a way to reliably reproduce this bug.
  947. If you have any information please post about it in this thread.
  948. https://hub.spigotmc.org/jira/browse/SPIGOT-6056
  949. Although mcMMO solved this issue by switching to Kyori's Adventure library for sending JSON Components, most Spigot plugins have not implemented a work around like this and will continue to make players disconnect until it is solved within Spigot.
  950. Hardcore changes
  951. If you set a level threshold of 100 and player with 150 levels dies, they should never lose more than 50 levels as the first 100 are considered part of the threshold.
  952. Prior to this change in this exact same scenario a player could be penalized and be put below the threshold.
  953. Shout out to HexedHero for reporting the dupe exploit and providing a demonstration of how to replicate it
  954. Tridents & Crossbows update
  955. It is still being worked on but it won't make a September release.
  956. October is the new target release but I am terrible with estimates so take it with a grain of salt!
  957. Version 2.1.145
  958. Reverted 'Changed one of the PlayerInteractEvent listeners to ignore cancelled events' from 2.1.144
  959. Version 2.1.144
  960. Steel Arm Style damage is now customizable in advanced.yml (make sure to set override to true)
  961. Fixed a bug where Deflect worked against non-arrow projectiles
  962. Fixed a bug where Deflect was checked twice, resulting in two chances to deflect effectively
  963. Fixed a bug where Roll wouldn't award XP when fall height was over a certain amount
  964. Lowered the XP ceiling of Roll
  965. Fixed a NPE that would happen involving taming in combat processing
  966. Updated hu_HU locale (thanks andris155)
  967. Fixed a bug where mcMMO could erase item data on Wheat Seeds when using Green Thumb on a block
  968. Changed one of the PlayerInteractEvent listeners to ignore cancelled events (should improve plugin compatibility)
  969. mmodebug mode now prints some information when fuel efficiency is applied to a furnace
  970. NOTES:
  971. I seem to consistently find old bugs in mcMMO, this deflect bug where it was checked twice, who knows how many years its been in mcMMO, I didn't check but its probably between 5-7.
  972. I was waiting to make Steel Arm Customizable for the config update (due in the future), but enough people ask for it that I decided to do the extra work to put it into 2.1.XX
  973. Tridents & Crossbows is likely going to be in development continuing into September, I am taking my time to make it feature packed and I hope you guys will appreciate it.
  974. Version 2.1.143
  975. mcMMO now tracks super ability boosted items through persistent metadata
  976. mcMMO no longer relies on lore to tell if an item has been modified by a super ability
  977. Slight buff to Rupture (1 more tick duration across all ranks)
  978. Lore no longer gets added to items being buffed by mcMMO./
  979. NOTES:
  980. The item tracking is persistent for MC versions 1.13-1.16.2 (and beyond). However the code handling the persistence for 1.13.2 differs from the other versions. It shouldn't result in any problems.
  981. Any items that currently have the old "mcMMO Ability Tool" lore on them will have that lore stripped off them and will have any dig speed enchants removed. This should only affect glitched items that never properly got their buffs removed.
  982. Version 2.1.142
  983. Iron Arm Style renamed to Steel Arm Style
  984. Steel Arm Style now scales over 20 ranks instead of 5
  985. Added 'mcmmo.ability.unarmed.steelarmstyle' permission node
  986. Removed 'mcmmo.ability.unarmed.ironarmstyle' permission node
  987. Added locale entry 'Unarmed.SubSkill.SteelArmStyle.Name'
  988. Added locale entry 'Unarmed.SubSkill.SteelArmStyle.Description'
  989. Updated locale entry 'Unarmed.Ability.Bonus.0'
  990. Version 2.1.141
  991. Added some missing values for 1.16.2 compatibility modes
  992. Version 2.1.140
  993. Fixed a few potential issues with scoreboards
  994. Updated polish locale
  995. NOTES:
  996. Scoreboards code in mcMMO is pretty messy and poorly designed, I am going to rewrite it in a future update. The fixes applied in this patch should solve some problems some users were having for now.
  997. Version 2.1.139
  998. Code used to fetch UUIDs was reworked to avoid a scenario where it failed (thanks t00thpick1)
  999. Added 'Netherite_Gold_Ore' to Smelting XP tables (thanks Quavelen)
  1000. Added 'Gilded_Blackstone' and 'Nether_Gold_Ore' to code used to determine what can activate Super Breaker in certain situations (thanks Quavelen)
  1001. MMOinfo for Roll was corrected (thanks emanondev)
  1002. Version 2.1.138
  1003. Fixed a bug where Netherite weapons/tools/armor weren't applying correct values in some skill calculations
  1004. Version 2.1.137
  1005. Added some code to avoid NPE errors when checking armor on entities
  1006. Version 2.1.136
  1007. Furnace ownership is no longer lost when the furnace stops doing a job
  1008. Furnaces remember owners between restarts (requires MC 1.14 or higher)
  1009. NOTES:
  1010. I'm making use of a Spigot API for persistent data for versions of MC 1.14 and above, for versions below the data will be temporary as it has been up until this point.
  1011. In the future I'll wire up NMS to make use of NBT and all versions will have persistent data support.
  1012. Version 2.1.135
  1013. Furnaces no longer simulate block break checks when assigning ownership as it caused some unwanted plugin conflicts
  1014. Fixed an issue where Fishing would break if exploit protection was turned off for Fishing (Thanks Ineusia)
  1015. Fixed Super abilities not being translated on scoreboards (Thanks Ineusia)
  1016. Added option in advanced.yml to squelch ability activation messages being sent to other players via action bar (Thanks Ineusia)
  1017. Version 2.1.134
  1018. Furnaces now change ownership to the last player who clicks in their inventory and is legally allowed to break the furnace
  1019. Smelting now has a Bonus Drops section in config.yml
  1020. Smelting now only doubles smelting results for items which have bonus drop entries in config.yml
  1021. Smelting XP can now be gained offline, but all other benefits from Smelting don't happen unless you're online
  1022. Fix brewing stand not consuming items (thanks Durburz)
  1023. Changed the UUID updater task to not catastrophically fail when requests failed
  1024. Fixed a bug where players could set each other on fire when partied or when PVP was disabled
  1025. Fixed a NPE that could happen with thrown potions
  1026. Fixed a potential NPE when damaging player armor with Axes
  1027. Fixed a potential NPE when damaging a player with Blast Mining
  1028. Fixed a potential NPE when checking tools related to Super Abilities
  1029. Fixed a potential NPE when checking the Chimaera Wing
  1030. Fixed a potential NPE when creating party member lists
  1031. Fixed a potential NPE when fishing
  1032. Fixed a potential NPE when players right click blocks
  1033. Fixed a locale mistake in locale hu_HU
  1034. Fixed a locale mistake in locale ru
  1035. Minor code cleanup
  1036. NOTES:
  1037. It used to be that Furnaces would assign an owner and that would be their owner until the server shutdown, now owners will change based on who last had their hands on the furnace.
  1038. You won't become the owner if you are not allowed to view the inventory of a furnace, or break the furnace, or interact with the contents of the furnace
  1039. Version 2.1.133
  1040. A fix for an 'array out of bounds' error related to players clicking outside the inventory windows has been fixed
  1041. French locale has been updated (thanks Elikill58)
  1042. Another fix has been deployed to prevent mobs from having hearts in player death messages (thanks FrankHeijden)
  1043. Players no longer ready their tool if they don't have access to the skill (thanks Draycia)
  1044. Unused NMS compatibility layers have been disabled for now (expect them to be used in the future for 1.12/1.8 support stuff)
  1045. Version 2.1.132
  1046. A fix is in place to prevent an exploit from working that is due to a yet to be patched Spigot server software bug
  1047. Fixed a NPE that could happen when players swapped items from their hotbar
  1048. NOTE: The exploit was not described on purpose, please update.
  1049. I reported the bug to Spigot, so hopefully it will be patched in the near future.
  1050. Version 2.1.131
  1051. New permission node 'mcmmo.ability.repair.netheriterepair' which is included in the mcmmo.defaults permission package
  1052. New permission node 'mcmmo.ability.salvage.netheritesalvage' which is included in the mcmmo.defaults permission package
  1053. Changed Salvage maximum quantity values to 4 for all Netherite armor
  1054. mcMMO will set the default salvage quantities for netherite armor to 4 once and then never again (see notes)
  1055. Added Basalt to Bonus Drops for Mining in config.yml (see notes)
  1056. Added Polished Basalt to Bonus Drops for Mining in config.yml (see notes)
  1057. Added Blackstone to Bonus Drops for Mining in config.yml (see notes)
  1058. Added Chain to Bonus Drops for Mining in config.yml (see notes)
  1059. Added Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  1060. Added Red Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  1061. Added Cracked Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  1062. Added Chiseled Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  1063. Added Crying Obsidian to Bonus Drops for Mining in config.yml (see notes)
  1064. Added Gilded Blackstone to Bonus Drops for Mining in config.yml (see notes)
  1065. Added Warped Roots to Bonus Drops for Herbalism in config.yml (see notes)
  1066. Added Warped Stem to Bonus Drops for Herbalism in config.yml (see notes)
  1067. Added Crimson Roots to Bonus Drops for Herbalism in config.yml (see notes)
  1068. Added Crimson Stem to Bonus Drops for Herbalism in config.yml (see notes)
  1069. Added Shroomlight to Bonus Drops for Herbalism in config.yml (see notes)
  1070. Added Twisting Vines to Bonus Drops for Herbalism in config.yml (see notes)
  1071. Added Nether Wart Block to Bonus Drops for Herbalism in config.yml (see notes)
  1072. Added Warped Wart Block to Bonus Drops for Herbalism in config.yml (see notes)
  1073. Added Weeping Vines to Bonus Drops for Herbalism in config.yml (see notes)
  1074. Added Crimson Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  1075. Added Stripped Crimson Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  1076. Added Warped Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  1077. Added Stripped Warped Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  1078. Added Red Nether Bricks to Experience tables for Mining in experience.yml (see notes)
  1079. Added Netherite to Experience tables for Repair in experience.yml (see notes)
  1080. Added Piglin Brute to Experience tables for all combat skills in experience.yml
  1081. Netherite now requires 100 Salvage skill (by default configs) in order to salvage
  1082. Added the missing NMS wiring (it should be noted NMS isn't currently being used in mcMMO, but the framework is there. Working on a sideproject involving this...)
  1083. NOTES:
  1084. You should not need to edit your configs to receive any changes in this patch, simply starting your server is enough.
  1085. Default salvage quantities for netherite armor were above 4 in some cases which was not intended, mcMMO will run some code to correct this once and then it will not edit the file again.
  1086. Repair and Salvage are going to get some tweaks regarding Netherite gear really soon.
  1087. This update adds quite a few missing entries for bonus drops, without these entries double drops on these items/blocks will not happen.
  1088. Version 2.1.130
  1089. Fixed a bug that prevented Repair from working on the new Netherite weapons/armors
  1090. Fixed a bug where Netherite gear used Gold Ingots to repair instead of Netherite Scraps (by default)
  1091. mcMMO will now run a script to fix a misspelling of netherite in repair/salvage configs (script only runs once and then never again)
  1092. mcMMO will produce a fake PlayerItemDamageEvent before damaging axes in Tree Feller execution
  1093. NOTES:
  1094. Early versions of 1.16 support had Netherite misspelled, the script I added executes before loading those config files to fix the spelling mistakes if it finds any
  1095. If you are still having issues with Repair/Salvage, delete the repair and salvage .yml files in /plugins/mcMMO and restart the server
  1096. Version 2.1.129
  1097. Added new subcommand /mmoxpbar disable - Hides all mcMMO XP bars
  1098. New locale string 'Commands.XPBar.DisableAll'
  1099. Added Blackstone to Mining experience tables
  1100. Added Chain to Mining experience tables
  1101. Added Bone Block to Mining experience tables
  1102. Added Cracked Nether Bricks to Mining experience tables
  1103. Added Chiseled Nether Bricks to Mining experience tables
  1104. Added Crying Obsidian to Mining experience tables
  1105. Added Gilded Blackstone to Mining experience tables
  1106. Added Crimson Hyphae to Woodcutting experience tables
  1107. Added Stripped Crimson Hyphae to Woodcutting experience tables
  1108. Added Warped Hyphae to Woodcutting experience tables
  1109. Added Stripped Warped Hyphae to Woodcutting experience tables
  1110. Added Shroomlight to Herbalism experience tables
  1111. Added Zoglin to combat experience tables
  1112. Added Redstone Dust to bonus drops for Mining ( edit config.yml )
  1113. Lodestone will now be ignored for activating abilities
  1114. Respawn Anchor will now be ignored for activating abilities
  1115. Soul Campfire will now be ignored for activating abilities
  1116. Edit your experience.yml or delete it to generate a new one
  1117. Edit config.yml and add Redstone_Dust under bonus drops for Mining, you could delete it to generate a new one but MySQL data is stored here
  1118. Default experience.yml looks like this now: https://raw.githubusercontent.com/mcMMO-Dev/mcMMO/master/src/main/resources/experience.yml
  1119. Version 2.1.128
  1120. The first rank of Iron Arm for Unarmed now only gives 1.5 bonus damage instead of 4 (other ranks are the same as before)
  1121. Blast Mining nerf reverted
  1122. Fixed a bug where debris were not reduced from Blast Mining skills
  1123. Fixed a bug where certain types of ore did not receive bonuses from Blast Mining
  1124. Fixed a few locale errors with commands
  1125. (API) Added ExperienceAPI::addCombatXP for adding combat XP to players, signature may change so its deprecated for now
  1126. mcMMO now logs whether or not its using FlatFile or SQL database on load
  1127. (1.16) Strider added to combat experience with a value of 1.2
  1128. NOTES: A more thorough look at Unarmed balance will happen in the future, the intention of this nerf is to make Unarmed less rewarding until it is leveled quite a bit.
  1129. I do plan to add saving XP bar settings to an upcoming version of mcMMO, but I'm working on another thing for mcMMO atm.
  1130. Version 2.1.127
  1131. Child Skills now have XP bars, they are hidden by default
  1132. Updated hu_HU locale (thanks andris155)
  1133. Updated korean locale (thanks GownHeeJun)
  1134. Fixed a potential resource leak (thanks f1xme)
  1135. Fixed some potential chunk bugs (thanks f1xme)
  1136. NOTES:
  1137. You can enable the child skill bars with the command /mmoxpbar <skill> show
  1138. Version 2.1.126
  1139. mcMMO now relies on NMS for some of its features, if NMS cannot properly be wired up when initializing mcMMO behaviours relying on NMS will either be partially supported or disabled
  1140. mcMMO now has a compatibility mode, any features that require specific versions of Minecraft for full functionality will be disabled if your server is not running a compatible version, mcMMO will still function in compatibility mode, but either the feature will be modified or disabled depending on the version of the server software
  1141. New command /mmocompat - Shows information about whether or not mcMMO is fully functional or if some features are disabled due to the server software not being fully supported. Can be used by players or console.
  1142. New command /mmoxpbar (alias /xpbarsettings) - Players can choose to always show XP bars or to never show XP bars on a per skill basis
  1143. XPBars now last for 3 seconds before hiding instead of 2 seconds
  1144. Fixed an exploit involving fishing rods
  1145. mcMMO is now less verbose about unsupported materials found in configs
  1146. New locale strings
  1147. Commands.Description.mmoxpbar
  1148. Commands.Description.mmocompat
  1149. Commands.XPBar.Reset
  1150. Commands.XPBar.SettingChanged
  1151. Compatibility.Layer.Unsupported
  1152. Compatibility.Layer.PartialSupport
  1153. Notes:
  1154. There are no features that rely on NMS in this version, it took a lot of work to write the NMS framework and I'm going to delay implementation for future versions.
  1155. /mmoxpbar (or /xpbarsettings) example usages
  1156. /mmoxpbar show archery - Always show archery XP bar
  1157. /mmoxpbar hide acrobatics - Never show acrobatics XP bar
  1158. /mmoxpbar reset - Reset all settings related to XP bars (hide/show)
  1159. Version 2.1.125
  1160. *Fixed a bug where you could not place blocks on top of certain repair/salvage anvils
  1161. Notes: You won't be able to place blocks on top of stuff that has an interactable component if its setup as an anvil for either Repair or Salvage, for example if you set the vanilla minecraft anvil to Repair, you won't be able to place blocks on top of that. If the repair anvil is still set to iron block then you can now place blocks on it again.
  1162. Version 2.1.124
  1163. Repair/Salvage can now be set to use vanilla blocks that already do something and that vanilla functionality will be disabled by mcMMO (you could use vanilla-anvils instead of iron_blocks for repair now)
  1164. Added Gold_Nugget to Mining's Bonus_Drops in config.yml (edit your config)
  1165. Added Piglin to experience.yml combat XP tables with a value of 2.0 (edit your config)
  1166. Added Hoglin to experience.yml combat XP tables with a value of 4.0 (edit your config)
  1167. Added Zombified_Piglin & Zombie_Pigman to experience.yml combat XP tables with a value of 3.0 (edit your config)
  1168. For this update either edit experience.yml and config.yml manually or delete them to regenerate, keep in mind config.yml has MySQL settings so don't delete it carelessly.
  1169. Version 2.1.123
  1170. Added 'Nether_Gold_Ore' to Mining XP tables in experience.yml with a value of 1300
  1171. Adept Salvage message will now show the correct minimum level
  1172. 'Weeping_Vines' renamed to 'Weeping_Vines_Plant' in experience.yml (no edits necessary)
  1173. 'Twisted_Vines_Plant' added to Herbalism XP tables in experience.yml with a value of 10
  1174. Weeping_Vines_Plant and Twisted_Vines_Plant are now flagged as multi-block plants in Herbalism
  1175. Version 2.1.122
  1176. Changed the xp values for Nether_Wart_Block and Warped_Wart_Block from 20 to 1 for Woodcutting
  1177. Changed the xp values for Nether_Wart_Block and Warped_Wart_Block from 20 to 3 for Herbalism
  1178. mcMMO now treats Nether_Wart_Block and Warped_Wart_Block as leaves
  1179. Removed Crimson_Roots and Warped_Roots from Woodcutting XP tables in experience.yml
  1180. Added Crimson_Roots and Warped_Roots to Herbalism XP tables in experience.yml with a value of 6 XP
  1181. Fixed some start up bugs for salvage/repair
  1182. You can either edit experience.yml yourself or delete it to regenerate a new one to get the new changes
  1183. Version 2.1.121
  1184. Fixed a netherite related bug that prevented mcMMO from functioning correctly
  1185. Version 2.1.120
  1186. Fixed a bug involving the new netherite equipment
  1187. Version 2.1.119
  1188. 1.16 Support
  1189. Fixed another dupe bug
  1190. Fixed a bug that can cause blast mining to give out more rewards than intended
  1191. Blast Mining rewards are now randomized but still influenced by your blast mining rank
  1192. mcMMO is now aware of turtle shell and treats it appropriately
  1193. mcMMO is now aware of chainmail armor and treats it appropriately
  1194. Calculations which change depend on the quality of your tool or armor has had netherrack support coded in
  1195. All excavation drops that can drop from soul_sand now also drop from soul_soil (edited treasures.yml)
  1196. Added netherite armor/weapons/tools to repair.vanilla.yml
  1197. Added netherite armor/weapons/tools to salvage.vanilla.yml
  1198. Added 'Bamboo_Sapling' to bonus drops for Herbalism in experience.yml
  1199. Added 'Ancient_Debris' with a value of 7777 to Mining experience tables in experience.yml
  1200. Added 'Basalt' with a value of 40 to Mining experience tables in experience.yml
  1201. Added 'Crimson_Fungus' with a value of 50 to Herbalism experience tables in experience.yml
  1202. Added 'Warped_Fungus' with a value of 50 to Herbalism experience tables in experience.yml
  1203. Added 'Warped_Nylium' with a value of 5 to Mining experience tables in experience.yml
  1204. Added 'Crimson_Nylium' with a value of 5 to Mining experience tables in experience.yml
  1205. Added 'Crimson_Stem' with a value of 35 to Woodcutting experience tables in experience.yml
  1206. Added 'Crimson_Roots' with a value of 35 to Woodcutting experience tables in experience.yml
  1207. Added 'Warped_Stem' with a value of 35 to Woodcutting experience tables in experience.yml
  1208. Added 'Warped_Roots' with a value of 35 to Woodcutting experience tables in experience.yml
  1209. Added 'Ancient_Debris' with a value of 200 to Smelting experience tables in experience.yml
  1210. Added 'Nether_Sprouts' with a value of 10 to Herbalism experience tables in experience.yml
  1211. Added 'Shroomlight' with a value of 100 to Woodcutting experience tables in experience.yml
  1212. Added 'Soul_Soil' with a value of 50 to Excavation experience tables in experience.yml
  1213. Added 'Nether_Wart_Block' with a value of 20 to Woodcutting experience tables in experience.yml
  1214. Added 'Nether_Wart_Block' with a value of 20 to Herbalism experience tables in experience.yml
  1215. Added 'Warped_Wart_Block' with a value of 20 to Woodcutting experience tables in experience.yml
  1216. Added 'Warped_Wart_Block' with a value of 20 to Herbalism experience tables in experience.yml
  1217. Added 'Weeping_Vines' with a value of 10 to Herbalism experience tables in experience.yml
  1218. Added 'Ancient_Debris' to bonus drops for Mining in config.yml
  1219. Added 'Netherite_Scrap' to bonus drops for Mining in config.yml
  1220. Added 'Crimson_Fungus' to bonus drops for Herbalism in config.yml
  1221. Added 'Warped_Fungus' to bonus drops for Herbalism in config.yml
  1222. Added 'Warped_Nylium' to bonus drops for Mining in config.yml
  1223. Added 'Crimson_Nylium' to bonus drops for Mining in config.yml
  1224. Added 'Crimson_Stem' to bonus drops for Woodcutting in config.yml
  1225. Added 'Warped_Stem' to bonus drops for Woodcutting in config.yml
  1226. Added 'Shroomlight' to bonus drops for Woodcutting in config.yml
  1227. NOTES: You will likely need to update repair.vanilla.yml, salvage.vanilla.yml and treasures.yml
  1228. You can just delete those config files to regenerate them fresh which is much faster if you don't have any custom settings in those files
  1229. Here are the default configuration files if you wish to compare them to your own servers settings while updating your configs.
  1230. https://paste.gg/p/anonymous/bf8ba1a24c8c4f188da5f8b8ebfc2b35 (Keep scrolling)
  1231. Netherrack is repaired using netherrack scraps for now, wait for 2.2 for a better version of repair.
  1232. Netherrack salvages into netherrack scraps for now, wait for 2.2 for a better version of salvage.
  1233. Repairing chainmail/etc will be tackled in 2.2 so don't expect that in this version
  1234. Version 2.1.118
  1235. Fixed another dupe bug
  1236. Blast Mining no longer reduces debris from explosions due to some issues with the Bukkit API
  1237. Modified locale string 'Mining.Blast.Effect' to remove debris reduction mention
  1238. Rupture now fires a FakeEntityDamageByEntityEvent before damaging its victims (cancelling it will be ignored)
  1239. Version 2.1.117
  1240. Fixed a rare http error when polling Mojang for UUIDs
  1241. Fixed a bug that allowed duping
  1242. Version 2.1.116
  1243. Fixed directional plants not maintaining their direction when replanted
  1244. Version 2.1.115
  1245. Green Thumb now requires a hoe to activate
  1246. Hoes no longer give free replants
  1247. You can sneak to break plants with a hoe in your hand (or just put the hoe away)
  1248. Using a hoe on non-fully grown crops will replant them as a convenience feature
  1249. New sound option in sounds.yml called 'ITEM_CONSUMED', plays when eating seeds for Green Thumb
  1250. Cocoa plants now require GT of at least 2 to start at the second stage of growth
  1251. Green Terra now boosts growth on Green Thumb by 1 stage (doesn't go above the maximum value though)
  1252. There is now a feature in place to prevent breaking a newly automatically replanted (via green thumb) crop from being breakable for a few seconds after it appears
  1253. Fixed a bug where Salvage always gave the best results
  1254. Fixed an issue with arrows causing exceptions with players not yet having data loaded
  1255. Spectral arrows are now tracked by mcMMO
  1256. Use minimum level of salvageable properly
  1257. Fix Axes Critical Strikes default permissions ( new fixed permission: mcmmo.ability.axes.criticalstrikes )
  1258. Fix potential null pointer exception for salvage
  1259. Updated locale entry 'Herbalism.SubSkill.GreenTerra.Description'
  1260. Version 2.1.114
  1261. Fix some more locale usages, should aim to further prevent issues with oddball locales
  1262. Fixed a bug where newer versions of MySQL did not like our rank command
  1263. Added a new setting to turn off the Snow Golem Exploit prevention to experience.yml next to the other exploit fixes
  1264. Fixed a bug which stopped the optional Endermite XP exploit fix from working
  1265. Version 2.1.113
  1266. Activating Berserk on a soft block (glass, snow, dirts) will break that material right away instead of only breaking subsequent blocks hit by the player
  1267. Berserk will now break glass and glass pane blocks
  1268. Hitting glass with berserk readied will activate it
  1269. Added GLASS settings to sounds.yml for Berserk
  1270. Fixed bug where BlockCracker didn't work on infested_stone_bricks
  1271. Fixed a bug where beacons could be duplicated
  1272. Check player's PTP world permissions before executing a party teleport
  1273. Improved how mcMMO handles randomness
  1274. Version 2.1.112
  1275. Correct locale usage for enum access, now enforces using the english locale to prevent issues with oddball locales for configs/commands
  1276. Fixed a NPE that can occur if a player engages in combat with specific skills before their profile is loaded
  1277. mcMMO is now more compatible with certain mob stacking plugins
  1278. Improved behaviour for mob health bars
  1279. Archery's Skill Shot bonus damage is now multiplicative instead of additive (nerfing early game skill shot ranks)
  1280. Sweet Berry Bush's default Herbalism XP is now 50 instead of 300 (Update your experience.yml or delete it to generate a new one)
  1281. Version 2.1.111
  1282. mcMMO is compatible with the following versions of MC: 1.15 / 1.14.4 / 1.14.3 / 1.14.2 / 1.14.1 / 1.14 / 1.13.2
  1283. Further prevent nesting of bleed damage calls
  1284. Warn about reparable/salvage configs with missing sections
  1285. Added Bee combat experience modifier to experience.yml (Update your experience.yml file, see notes)
  1286. Breaking a Bee Nest will result in Herbalism XP (Update your experience.yml file, see notes)
  1287. Breeding bees will now result in Taming XP (Update your experience.yml file, see notes)
  1288. NOTES:
  1289. You will need to update your experience.yml by hand or delete it to get XP from new things in 1.15
  1290. The default version of mcMMO's experience.yml looks like this: https://paste.gg/p/anonymous/15c34df6e60d45d9a3508b379a5e6514
  1291. You'll want to add Bee to combat XP section, and Bee_Nest to Herbalism XP, and Bee to Taming XP section.
  1292. Version 2.1.110
  1293. Fixed a dupe bug
  1294. Actually fixed Block Cracker
  1295. You can now crack Infested Stone Bricks with Block Cracker
  1296. Added Lithuanian locale (thanks Vyciokazz)
  1297. Version 2.1.109
  1298. Block Cracker will now correctly crack stone_bricks during Berserk again
  1299. Added Lily_Of_The_Valley to the Bonus Drops list in config.yml (you'll probably want to add this manually) which enables it to double drop
  1300. Added missing 1.14 blocks to ability/tool activation blacklists
  1301. Fixed spamming of incompatible worldguard version message
  1302. Updated Italian locale (thanks Fabrimat)
  1303. Version 2.1.108
  1304. Fixed an amusing exploit for easy leveling in Acrobatics
  1305. mcMMO should no longer break if FAWE is being used in conjunction with WG on the server
  1306. Improved WG compatibility, mcMMO will now check if WG has loaded properly before hooking into it, which will prevent mcMMO from breaking if WG could not load properly.
  1307. mcMMO now loads after worlds do during start up (which is what it should be doing)
  1308. NOTES:
  1309. Mobs will now only reward Dodge XP a certain amount of times
  1310. You can turn off this exploit prevention by disabling ExploitFix.Acrobatics in experience.yml
  1311. Version 2.1.107
  1312. Fixed an exploit that allowed automated XP gain for Excavation
  1313. Fixed encoding of russian translation
  1314. New API event McMMOPlayerProfileLoadEvent (thanks Shrek5InTheatres2019)
  1315. Version 2.1.106
  1316. Added a few missing blocks to the ability blacklist tables (prevents readying/using abilities on certain blocks that have right click functionality)
  1317. Updated Japanese locale (thanks ethernetcat)
  1318. Updated Simplified Chinese locale (thanks Fu_Meng)
  1319. Version 2.1.105
  1320. mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world
  1321. Beast lore now shows max jump height and other tweaks (Thanks QuantumToasted)
  1322. If the server has enabled level caps (which are not on by default) players will be shown that they are at max level instead of seeing how much XP needed to reach an impossible level (thanks Shrek5InTheatres2019)
  1323. Large update to Italian locale (thanks Leomixer17)
  1324. NOTES:
  1325. The scoreboard change should result in mcMMO removing scoreboards from players properly when they enter a black listed world. This is a hacky band aid fix as our scoreboard code is archaic and needs to be rewritten in 2.2 and not 2.1. Expect a scoreboard overhaul sometime in the future.
  1326. Version 2.1.104
  1327. Fixed a bug resulting in many errors when using Rupture
  1328. Large update to the Japanese locale (thanks ethernetcat)
  1329. Updated Hungarian locale (thanks andris)
  1330. Version 2.1.103
  1331. Treasure item amount will default to 1 if not specified instead of breaking mcMMO
  1332. Fishing treasures will now return the amount defined in treasures config file, an option to randomize amounts will be coming in the future. See notes.
  1333. Fixed a bug where Tree Feller was only rewarding 1 XP per log broken no matter the circumstances
  1334. Fixed an issue with salvage checking the incorrect level requirement
  1335. Updated Italian locale (thanks Leomixer17)
  1336. Fixed grammar in one of the Salvage strings (thanks QuantumToasted)
  1337. NOTES:
  1338. Sometime in 2014 a decision was made that any fishing treasure over the amount of 1 will be randomized in its yield, while this is not necessarily a bad thing it means control over the drop is a bit random. I've removed this randomness temporarily, in the future you will be able to chose if the amount is randomized or static.
  1339. Version 2.1.102
  1340. Scoreboards will now be removed from players who teleport to a blacklisted world
  1341. Fixed a bug where Rupture could trigger itself
  1342. Version 2.1.101
  1343. Fixed an exploit where chorus plants could be used to gain automatic XP
  1344. Added blast furnace, cartography table, grindstone, lectern, loom, scaffolding, smoker, stonecutter, and sweet berry bush to the list of internal blocks that don't trigger tool readying
  1345. Version 2.1.100
  1346. Fixed a bug where plants could double drop when the skill was not yet unlocked
  1347. Fixed a bug where plants ALWAYS double dropped
  1348. mcnotify command now checks that it's being executed by a player
  1349. Fixed some concurrency concerns around BleedTasks
  1350. Fixed an NPE that may occur with random chances on a player without loaded data
  1351. Updated Russian locale (thanks myfbone!)
  1352. Version 2.1.99
  1353. MASSIVE update to the Russian locale (ru) credit to myfbone
  1354. Debug mode (/mmodebug) will now print info about XP perks and how they are modifying your incoming XP
  1355. Version 2.1.98
  1356. Fixed a bug that prevented Taming XP from combat
  1357. Version 2.1.97
  1358. mcMMO is compatible with 1.14.4 (Didn't require any changes)
  1359. Fixed a NPE that could occur if a pet participated in combat and its master's mcMMO data was not available
  1360. mcMMO now properly closes its region files as it creates them (thanks Yukiiro-Nite)
  1361. Updated Hungarian locale (thanks andris)
  1362. Version 2.1.96
  1363. Added the setting 'Skills.General.LimitBreak.AllowPVE' to advanced.yml to allow Limit Break damage bonus to apply in PVE again, defaults to false
  1364. Updated Limit Break locale strings
  1365. Fixed a few more places where 'Archaeology' was misspelled in the locale
  1366. Added the setting 'ExploitFix.PistonCheating' to experience.yml at the request of a user
  1367. Added a missing 's' to Nether_Bricks (thanks Sikatsu) in experience.yml
  1368. NOTES:
  1369. The Skill Tooltips are a bit limited right now, in the future they will be more flexible. In order to reflect that Limit Break doesn't always work in PVE (now up to server settings) I added a crappy note to its hover window tip. I'll be fixing this in the future.
  1370. You shouldn't need to update you config entry for Nether_Bricks, I believe that file updates automatically (the old config system is a bit janky, some stuff updates, some other stuff doesn't.)
  1371. PistonCheating prevents blocks from being marked "natural" once they've been moved, we've never had an option for this before.
  1372. A discord user requested it, its a strange request but I added it anyways.
  1373. Of course, it defaults to "true" which prevents cheating with pistons.
  1374. Version 2.1.95
  1375. Added missing Chorus_Fruit & Chorus_Plant entries to Herbalism's Bonus Drops in config.yml (See notes)
  1376. Limit Break now does dramatically less damage to players with lower grades of armor
  1377. Limit Break damage bonuses now only apply to Players
  1378. Updated in game text to reflect changes to Limit Break
  1379. Fixed a bug where opponents used your stats instead of their own to activate Iron Grip
  1380. Fixed a bug preventing Wandering Traders from granting XP
  1381. Fixed a bug that prevented Chorus Tree's from giving full XP if you broke anything other than the bottom block
  1382. Fixed a bug which could cause Large Fern's to reward less XP
  1383. Fixed a bug where certain herbalism crops could have fewer than intended bonus drops
  1384. Fixed a bug involving Ender Pearl and Acrobatics
  1385. Added some protection to Acrobatics to prevent gaining too much XP in one Roll.
  1386. Added 'Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart' to Herbalism in experience.yml (See notes)
  1387. Removed the _Ripe entries from experience.yml (no longer used)
  1388. Updated locale string 'Swords.SubSkill.SwordsLimitBreak.Description' & 'Swords.SubSkill.SwordsLimitBreak.Stat'
  1389. Added missing 'Chorus_Flower' entry to herbalism in experience.yml
  1390. Added some debug messages about XP gains if you are in debug mode
  1391. Added some debug messages for Acrobatics if you are in debug mode
  1392. Added some debug messages for Herbalism if you are in debug mode
  1393. NOTES:
  1394. Add 'Chorus_Fruit' and 'Chorus_Plant' under Bonus_Drops.Herbalism in config.yml or you will not be getting double drops for Chorus Fruit.
  1395. You shouldn't need to add "Chorus_Flower, Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart" to your experience file, it seems that config file updates automatically for missing entries.
  1396. Version 2.1.94
  1397. 2 new devs have joined the mcMMO team (electronicboy, kashike), bringing the active dev team to 3 including myself! Strings relating to authors of mcMMO have been updated to reflect this
  1398. Fixed a bug where 2 people using Tree Feller could result in the tree being rejected for being too big
  1399. New command /mmodebug (or /mcmmodebugmode) - Prints useful information when players punch blocks while they are in debug mode
  1400. mcMMO no longer prints debug information when you attack stuff with the debug stick, use the new command (/mmodebug) instead
  1401. Added locale string 'mcMMO.Description.FormerDevs'
  1402. Added locale string 'mcMMO.Template.Prefix'
  1403. Added locale string 'Commands.Mmodebug.Toggle'
  1404. Added locale string 'Commands.Description.mmodebug'
  1405. Tweaked locale string 'mcMMO.Description'
  1406. Updated Japanese locale (thanks snake)
  1407. Updated hu_HU locale (thanks andris155)
  1408. Version 2.1.93
  1409. Fixed a bug where players would be told they could not breed summoned animals when the animals weren't summoned (bug didn't actually do anything besides send you a message)
  1410. Version 2.1.92
  1411. Call Of The Wild (COTW) no longer cares if entities of the same type are nearby when attempting to summon a new entity
  1412. Fixed a bug where COTW summon limit was global instead of per player
  1413. If you are playing in 1.14 mcMMO will now summon cats instead of ocelots
  1414. The default summon limit for COTW is now per player instead of global which is how it should be, for wolves this defaults to 2, for other entities it defaults to 1
  1415. The COTW setting named Summon_Max_Amount in config.yml has been renamed to Per_Player_Limit
  1416. By default players are no longer allowed to breed COTW summoned animals with other animals, you can turn this off (see the notes)
  1417. If a player tries to breed animals with a COTW animal and the server settings prevent this, they are informed via a message that it is not allowed
  1418. If the COTW summon has a lifespan, players are now informed about this lifespan when the entity is first summoned
  1419. COTW entities now send the player a message when they die, time out, or get removed through other means
  1420. COTW summons now have their name prefixed with some colored text to to make it easier to identify them.
  1421. COTW summons now despawn if their owner logs out
  1422. There is now a small 150ms window in which you cannot summon an entity via COTW to prevent accidentally summoning extra entities
  1423. COTW Horses, Cats, and Wolves now always spawn in as adults
  1424. Changed the sound effect for COTW (Fireworks -> Pop)
  1425. Most COTW messages have been tweaked and new COTW messages have been added
  1426. Added new setting to experience.yml 'ExploitFix.COTWBreeding' - Prevents breeding with COTW summoned entities when set to true, defaults to true
  1427. Removed the 'mcmmo.ability.taming.callofthewild.renamepets' permission node as it is seen as unnecessary
  1428. Removed locale strings
  1429. Taming.Summon.Fail.Ocelot
  1430. Taming.Summon.Fail.Wolf
  1431. Taming.Summon.Fail.Horse
  1432. Taming.Summon.Fail.TooMany
  1433. Taming.Summon.Lifespan
  1434. Added new locale strings
  1435. Taming.Summon.COTW.NeedMoreItems
  1436. Taming.Summon.COTW.BreedingDisallowed
  1437. Taming.Summon.COTW.Success.WithLifespan
  1438. Taming.Summon.COTW.Success.WithoutLifespan
  1439. Taming.Summon.COTW.Limit
  1440. Taming.Summon.COTW.TimeExpired
  1441. Tweaked locale string
  1442. Taming.Summon.Name.Format
  1443. NOTES:
  1444. I plan to rework Call of The Wild (COTW) significantly in the upcoming content patch, until then I have made several tweaks to it.
  1445. COTW Summoning Requirement Changes
  1446. It is intentional that you are not supposed to be able to COTW summon something that you already have tamed, but mcMMO was not checking this properly.
  1447. So previous to this patch, if you tried to summon a wolf and wolves were nearby, it would fail. This is not intentional behaviour and was a bug.
  1448. The correct behaviour is that if you try to summon a wolf and you already have wolves, it should fail.
  1449. I was fixing this bug when it occurred to me, why do we even care if nearby tamed wolves owned by you exist if you are trying to summon a temporary one?
  1450. As a result of this train of thought, I have removed this restriction on COTW and several other tweaks have been made as a result of this line of thinking.
  1451. There was also an issue involving how many COTW entities could be out at once, for some reason the limit was applied globally and defaulted to 10, so if 10 players had COTW entities out no one else would be able to summon anything. I have fixed this.
  1452. You can set the lifespan to 0 in the config to make it so that COTW entities last until a server restart or the player logs out.
  1453. COTW Breeding Change
  1454. It was never intentional for COTW summoned entities to be breedable, by default they will not be. You can change this by setting 'ExploitFix.COTWBreeding' to false in experience.yml
  1455. Version 2.1.91
  1456. mcMMO is now more compatible with plugins that spawn arrows in unexpected ways, this fixes some NPE in mcMMO when using certain plugins
  1457. Fixed a bug where Unarmed was using the same CD timer for every player in the server (thanks slop_me)
  1458. Version 2.1.90
  1459. Salvaged items now travel much slower towards the player
  1460. Books from salvage will now travel towards the player
  1461. Salvaged items travelling towards you will now have their speed adjusted based on distance
  1462. Common Materials found when mining have had their XP gains reduced and rare materials have had their XP gains increased
  1463. Diamond Ore has had its XP increased from 750 to 2400
  1464. Gold Ore has had its XP increased from 350 to 1300
  1465. Iron Ore has had its XP increased from 250 to 900
  1466. Lapis Ore has had its XP increased from 400 to 800
  1467. Nether Quartz Ore has had its XP increased from 100 to 300
  1468. Redstone Ore has had its XP increased from 150 to 600
  1469. Blue_Ice has had its default XP value reduced to 15
  1470. Packed_Ice has had its default XP value reduced to 15
  1471. Netherrack has had its default XP value reduced to 15
  1472. Coal Ore has had its XP increased from 100 to 400
  1473. Stone has had its XP decreased from 30 to 15
  1474. Granite has had its XP decreased from 30 to 15
  1475. Andesite has had its XP decreased from 30 to 15
  1476. Diorite has had its XP decreased from 30 to 15
  1477. End Stone has had its XP decreased from 30 to 15
  1478. Glow Stone has had its XP decreased from 30 to 15
  1479. End Bricks has had its XP decreased from 200 to 50
  1480. NOTES:
  1481. You can either apply the default XP changes manually to experience.yml or delete it to generate a new file
  1482. Sorry about salvaged items traveling too quickly, in testing on my LAN server with ideal conditions they always entered my inventory and never shot past me so the high speed of the items was not an apparent issue.
  1483. I've tested the new changes to how they travel towards you pretty thoroughly, they never go fast enough to go past you and they adjust their speed based on distance to you with some speed limitations.
  1484. In testing the new tweaks work well whether the salvage anvil is above, below, or at the same height as you.
  1485. I'll be tweaking XP values across all skills more carefully in the upcoming content patch due after 2.2. Some tweaks to XP gains will be applied for 2.2.
  1486. Version 2.1.89
  1487. Many changes were made to this version that affect default values in the config, read the notes carefully if you wish to apply these changes. They are optional.
  1488. mcMMO is compatible with the new 1.14.3, in addition to this it is still compatible with 1.14.2, 1.14.1, 1.14, and 1.13.2. This did not require any changes to be made to mcMMO, but I thought I'd add this to the notes for those wondering.
  1489. RetroMode is the default level scaling mode again
  1490. The default level for players has been changed back to 0 from 1 (you can change it back to 1 by editing 'Skills.General.StartingLevel' in advanced.yml) if you wish to apply this change read the notes
  1491. Super Abilities now scale in length up to level 100/1000 instead of 50/500 by default (you can edit this in advanced.yml under 'Skills.General.Ability.Length.xxx')
  1492. Early Game Boost now only applies when leveling from level 0 to level 1
  1493. Removed the config setting 'MaxLevelMultiplier' from experience.yml as it is no longer used.
  1494. When finding a treasure via Excavation players have a 1-8% chance to have a small amount vanilla experience orbs to be found alongside the treasure, the chance and number of orbs are based on the players Archaeology rank
  1495. Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description'
  1496. Added locale string 'Excavation.SubSkill.Archaeology.Stat'
  1497. Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra'
  1498. Tweaked the locale string 'Fishing.SubSkill.MasterAngler.Stat'
  1499. The interval at which you can gain Acrobatics XP from fall damage has been reduced to 3 seconds from 10 seconds, this will be configurable in 2.2.
  1500. When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO.
  1501. Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes)
  1502. Updated Japanese locale (thanks snake)
  1503. Tree Feller and other Super Abilities will damage tools with the Enchantment named 'Durability/Unbreaking' again, this does not apply to the NBT tag named Ubreakable (Unbreakable NBT tag is safe from damage however, try not to confuse them as they share similar names)
  1504. Added new setting 'ExploitFix.TreeFellerReducedXP' to experience.yml
  1505. Tree Feller will no longer give full XP for each block destroyed and instead give diminishing returns on XP for each block removed. You can turn this off by setting 'ExploitFix.TreeFellerReducedXP' in experience.yml to false
  1506. Many skills which used to unlock at level 5/50 now unlock at level 1 instead
  1507. Arrow Retrieval now unlocks at level 1 in both Standard and RetroMode
  1508. Skill Shot now unlocks at level 1 in both Standard and RetroMode
  1509. Dodge now unlocks at level 1 in both Standard and RetroMode
  1510. Critical Strikes now unlocks at level 1 in both Standard and RetroMode
  1511. Armor Impact now unlocks at level 1 in both Standard and RetroMode
  1512. Beast Lore now unlocks at level 1 in both Standard and RetroMode
  1513. Call Of The Wild now unlocks at level 1 in both Standard and RetroMode
  1514. Scrap Collector now unlocks at level 1 in both Standard and RetroMode
  1515. Treasure Hunter now unlocks at level 1 in both Standard and RetroMode
  1516. Rupture now unlocks at level 1 in both Standard and RetroMode
  1517. Iron Arm Style now unlocks at level 1 in both Standard and RetroMode
  1518. Harvest Lumber now unlocks at level 1 in both Standard and RetroMode
  1519. Archaeology now unlocks at level 1 in both Standard and RetroMode
  1520. Repair Mastery now unlocks at level 1 in both Standard and RetroMode
  1521. Double Drops (Herbalism and Mining) now have ranks and unlock at level 1 in both Standard and RetroMode
  1522. Concoctions rank 2 now unlocks at Level 1 for both Standard and RetroMode
  1523. Serrated Strikes now unlocks at levels 5/50 instead of 10/100
  1524. Berserk now unlocks at levels 5/50 instead of 10/100
  1525. NOTES:
  1526. I'm looking into adding 1.12.2 support sooner than expected.
  1527. Editing your config files is not required for this patch (and never will be), however I would highly recommend it. Read the notes below this line carefully.
  1528. If you want to update to this patch easily and you don't mind default config values, delete skillranks.yml, advanced.yml, and experience.yml before starting your server with 2.1.89 of mcMMO applied.
  1529. Many skills now unlock at level 1 and the default starting level is back to 0. It is recommended you change this number from 1 to 0 manually by editing 'Skills.General.StartingLevel' in advanced.yml or deleting advanced.yml and generating a new file when 2.1.89 starts.
  1530. It is recommended you make the manual edits to skillranks.yml to apply this change or delete skillranks.yml and a new one will be generated once you start 2.1.89.
  1531. Early Game Boost was used to help players get to level 5 quickly by boosting their XP until they got there, this caused some confusion as they appeared to be 'learning a skill' for multiple levels, on RetroMode this lasted until level 50.
  1532. I have changed Early Game Boost to only last from level 0-1 on both RetroMode and Standard, and now important skills are unlocked at level 1.
  1533. I was going to wait until 2.2 was done to deploy this change, but 2.2 is some time away and the previous system was causing some confusion.
  1534. Early Game Boost gives players extra XP for skills that are level 0, you can turn this system off by setting 'EarlyGameBoost.Enabled' in experience.yml to false
  1535. Early Game Boost will show 'Learning a new skill...' if XP bars are enabled
  1536. https://mcmmo.org/wiki/World_guard - A list of WG flags supported by mcMMO.
  1537. It is not necessary to have WG installed, but if you do have WG installed mcMMO hooks into it to provide some additional features.
  1538. Previously mcMMO used to determine if WG was compatible just by checking to see if it was version 7 of WG, however version 7 of WG is not guaranteed to be compatible as necessary classes that mcMMO hooks into were added during its development and some users are still running early dev versions of WG7.
  1539. In order to decrease the chance of error, mcMMO now uses reflection when checking to see if WG is compatible in addition to checking its version number, if its not compatible mcMMO will print a message and refrain from hooking into WG.
  1540. WG is an optional dependency for mcMMO, and unfortunately before this change if mcMMO thought you were running a compatible version of WG and it turned out you weren't then mcMMO would not function correctly.
  1541. Archaeology does something now, it will be tweaked again in the future. Previously rank 1 of Archaeology was required to find treasures but that was all it did, now each rank of Archaeology also adds a small chance to find experience orbs when a player finds treasure.
  1542. In a prior patch I removed damage on tools if they had Unbreakable NBT or Unbreaking Enchantment, at the time I made this change I did not realize they were different things and just shared the same name, this patch fixes this mistake. My intention was to prevent damage on tools with the NBT unbreakable tag which makes an item never suffer from durability loss.
  1543. mcMMO reduces damage to tools from super abilities if they have the "Durability/Unbreaking" enchantment already, this behaviour has been in mcMMO for a long time.
  1544. Tree Feller will now give reduced XP per block destroyed by Tree Feller and will never go below 1 XP per block, you can turn this off with 'ExploitFix.TreeFellerReducedXP' in experience.yml
  1545. There was a bug fixed in this patch that prevents an issue where Tree Feller was not removing all blocks left behind, unfortunately this will only affect new trees made in the world. The only trees that suffered from this bug were ones in snowy areas that had snow form on them.
  1546. RetroMode and Standard mode will be getting renamed in 2.2, probably to something like 1000-scale and 100-scale respectively.
  1547. Retro Mode was accidental genius is the short reason for the change to make it the default level scaling for mcMMO again.
  1548. Standard Mode is not going anywhere, it is just opt-in now instead of the default.
  1549. If you delete config.yml you will need to turn RetroMode off to use Standard mode as mcMMO doesn't keep track of what level scaling you are using outside of that.
  1550. Version 2.1.88
  1551. mcMMO is now more compatible with a plugin named Project Korra
  1552. mcMMO will no longer process combat triggers for damage at or below 0
  1553. Version 2.1.87
  1554. (Level caps are not on by default in mcMMO, this is something you can turn on)
  1555. Players who reach either the power level cap or skill level cap will now be informed that they have done so
  1556. XP Bars will no longer be sent to players who have reached the power level or skill level cap respectively
  1557. Level up messages will no longer be sent to players who have reached the power level or skill level cap respectively
  1558. Fixed a bug where mcMMO would send level up notifications to a player if the custom level up event from mcMMO was cancelled
  1559. New locale strings 'LevelCap.PowerLevel' & 'LevelCap.Skill'
  1560. Version 2.1.86
  1561. Players will no longer be told they got a perfect result when salvaging if they are below max skill level
  1562. Salvage results will now travel towards the player instead of moving in a random direction
  1563. (FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
  1564. (FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
  1565. (FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
  1566. (FIX) Added the missing locale color for 'Commands.Party.Commands'
  1567. Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
  1568. When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
  1569. NOTES:
  1570. You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
  1571. 2.2 is around the corner, most things are functional, still a lot of work left to do.
  1572. Version 2.1.85
  1573. Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
  1574. Fixed a bug that could prevent salvage from working for certain players
  1575. Renamed the advanced salvage permission node to 'mcmmo.ability.salvage.scrapcollector'
  1576. Fixed a bug that would send players skill unlock notifications if they did not have the permission node for that skill
  1577. Dramatically increased the chance of receiving full materials when salvaging
  1578. Version 2.1.84
  1579. Added some code to make mcMMO more compatible with EpicSpawners
  1580. Version 2.1.83
  1581. You can no longer set party members on fire with your bow
  1582. (FIX) Arrow Retrieval will no longer work with piercing enchant on crossbows
  1583. WG Flags should now correctly recognize when a projectile belongs to a player and respect flag settings
  1584. Updated hu_HU locale (thanks andris155)
  1585. Version 2.1.82
  1586. Added new WG flag 'mcmmo-hardcore' if set to negative players will not be penalized by hardcore mode (if hardcore mode is enabled) it defaults to true
  1587. Added proper error handling when loading parties file
  1588. Fixed an error that could occur when using mcrank on an offline player
  1589. You can now use mcrank on offline players by default
  1590. You can now use inspect on offline players by default
  1591. Removed the offline inspect/mcrank permissions
  1592. Updated Chinese locale (thanks to the user named 89009332 from github)
  1593. Added some redundancy checks when loading profiles (NPC checks to be specific)
  1594. NOTES:
  1595. There were reasons to prevent inspecting offline players in the past, I don't see any reason for them anymore so I've removed the restriction.
  1596. Version 2.1.81
  1597. Fixed a bug where Arrow Deflect would never trigger outside of PVP
  1598. Fixed a bug where failing to salvage enchantments incorrectly colored the text
  1599. mcMMO no longer allows players to keep enchantments exceeding normal limitations by default when salvaging or repairing (you can turn this off in the config, see below)
  1600. Added new setting 'ExploitFix.UnsafeEnchantments' to experience.yml, turn this on to allow players to salvage/repair enchantments higher than normal game restrictions
  1601. NOTES:
  1602. If a player tries to salvage/repair an item with an illegal enchant (for example Sharpness X) it will downgrade that item to the highest legal version when calculating rewards
  1603. If you don't like this change you can turn it off in experience.yml under 'ExploitFix.UnsafeEnchantments'
  1604. Version 2.1.80
  1605. (Fix) mcMMO now respects the NBT "Unbreakable" tag and does not deal durability damage to items with that tag
  1606. Version 2.1.79
  1607. Updated Japanese locale (Thanks snake0053)
  1608. Fixed a NPE that could happen when using Tree Feller with an unenchanted Axe
  1609. Version 2.1.78
  1610. Shovels no longer take more than 1 diamond to repair
  1611. Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
  1612. Version 2.1.77
  1613. Added minimum quantity back to Repair config
  1614. NOTES: I removed this last patch because I did not consider that server admins might be allowing users to repair items without crafting recipes (as of last patch mcMMO determines minimum quantity via counting ingredients in a recipe)
  1615. If you do not define minimum quantity in the repair config, mcMMO will grab the minimum quantity automatically as I programmed it to do as of last patch, otherwise if it is defined, mcMMO will respect that and use that for calculations.
  1616. The minimum quanitty should be set to the number of ingredients used to craft the recipe, for example 8 for diamond chestplate etc, you do not need to define this unless you are allowing players to repair custom items.
  1617. Version 2.1.76
  1618. Advanced Salvage has been renamed to Scrap Collector
  1619. Scrap Collector has 8 ranks, the first rank is unlocked at level 2 (Level 20 in RetroMode)
  1620. You can not salvage without at least 1 rank in Scrap Collector now (formerly Advanced Salvage)
  1621. Fixed a bug where Repair was repairing too much
  1622. Fixed a bug where Arcane Salvage was used to determine how many materials a player could salvage from an item instead of Scrap Collector (formerly Advanced Salvage)
  1623. Fixed a bug where messages about an item being too damage to salvage were being sent twice
  1624. Removed the minimum quantity field from the repair config
  1625. Removed the item data (metadata) field from repair config as its not used anymore
  1626. Salvage will no longer return the max amount of materials possible, instead you are guaranteed one item and then some luck is involved on how many items are returned.
  1627. Updated Chinese locale (thanks to the user named 89009332 from github)
  1628. New locale strings
  1629. Salvage.Skills.Lottery.Normal
  1630. Salvage.Skills.Lottery.Perfect
  1631. Salvage.Skills.Lottery.Untrained
  1632. Salvage.SubSkill.ScrapCollector.Name
  1633. Salvage.SubSkill.ScrapCollector.Description
  1634. Salvage.SubSkill.ScrapCollector.Stat
  1635. (API) SALVAGE_ARCANE_SALVAGE in SubSkillType has been renamed to SALVAGE_SCRAP_COLLECTOR
  1636. NOTES:
  1637. You do not need to update your configs for this update.
  1638. How Salvage works
  1639. As an example, say you had enough skill to gain up to 5 items from salvaging something, and that item has enough durability to yield up to 5 materials, salvage will play out like this...
  1640. First off, you will be guaranteed 1 material, after this you have 80% chance to get the next material, if successful, another dice roll is conducted but lowers your odds by 20%, you chance to succeed will never fall below 33%
  1641. If you fail a dice roll, it will still conduct dice rolls for the remaining maximum amount of materials returned but your odds of success are only lowered upon a successful dice roll, the sum of the successful dice rolls is used to calculate how many items you are given back, the first item is guaranteed and has no dice rolls, which means for example the Diamond Shovel will always succeed.
  1642. Version 2.1.75
  1643. Fixed a bug that prevented Fortune from working correctly if a Double Drop was triggered
  1644. Version 2.1.74
  1645. Fixed a NPE that could occur during certain events if a skill was disabled in coreskills.yml (Sorry!)
  1646. Version 2.1.73
  1647. Fixed a NPE that could occur if an entire skill was disabled in coreskills.yml
  1648. Version 2.1.72
  1649. Fixed a NPE if a server shutdown with no player data needing to be saved (the error is harmless but spammy)
  1650. Fixed a NPE that could occur if Roll was disabled in coreskills.yml
  1651. Version 2.1.71
  1652. Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
  1653. Repair will now always ask for confirmation before repairing items (instead of only asking for enchanted items)
  1654. Gold & Iron Blocks will no longer trigger tool ready messages
  1655. Salvage & Repair anvils will no longer work on multi-item stacks
  1656. NOTES: You can still turn the confirmation off in config.yml
  1657. Version 2.1.70
  1658. Added new DatabaseAPI to the API package, has features relating to database operations
  1659. Fixed a bug where shulker boxes (without colors) would activate tool ready messages
  1660. Version 2.1.69
  1661. Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
  1662. A big thanks to Sleepyflea for helping test this patch and report this bug.
  1663. Version 2.1.68
  1664. Updated Japanese locale (thanks Snake)
  1665. Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
  1666. Version 2.1.67
  1667. The XP bar now reflects whether or not the player is receiving the early game boost
  1668. Players who are receiving an early game boost will be shown "Learning a skill..." as the title of the XP bar while gaining XP
  1669. New locale string 'XPBar.Template.EarlyGameBoost'
  1670. NOTES:
  1671. You can turn off this system in experience.yml 'EarlyGameBoost.Enabled'
  1672. The Early Game Boost is a system in which players receive drastically increased XP gains for the first few levels (until the first set of skills are unlocked)
  1673. With default settings, this means players will be receiving boosted XP for the first 5 levels (50 for Retro)
  1674. The Early Game Boost ends when players get the first skill in each ability under default settings
  1675. The main purpose of this system is to alleviate progression issues with a few skills where the first set of unlocked abilities drastically increase how fun it is to level the skill
  1676. The secondary purpose of this system is to alleviate any psychological issues when grinding towards the first set of unlocks by making the first set of unlocks happen quickly
  1677. This system has been in place for a few versions now, but without an in game indicator of what was going on.
  1678. If you have XP bars off there is still no indicator that this system is in place, I'll address that at some point.
  1679. Version 2.1.66
  1680. Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
  1681. Fixed a minor memory leak for MySQL
  1682. Version 2.1.65
  1683. Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
  1684. Version 2.1.64
  1685. Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
  1686. Fixed a bug that caused skill messages to spam nearby players
  1687. (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
  1688. (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
  1689. NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
  1690. Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
  1691. I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
  1692. Version 2.1.63
  1693. Fixed Armor Impact not scaling by skill rank
  1694. Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
  1695. Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
  1696. Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
  1697. Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
  1698. Updated hu_HU locale (thanks andris155)
  1699. Updated ja_JP locale (thanks snake)
  1700. NOTES:
  1701. Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
  1702. You can change it back to its underwhelming self by setting DamagePerRank to 1.0
  1703. Based on feedback I may tweak the number again or other properties of this skill
  1704. Version 2.1.62
  1705. Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
  1706. Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
  1707. OPs and players with the admin chat permission will now see details about XP rate event commands regardless of whether or not the XP rate event messages are enabled
  1708. Updated hu_HU locale (thanks andris155)
  1709. Added XP for mining Magma_Block (default 30 XP - Update your config, see notes)
  1710. Diamond tools & armor in the repair config now have a minimum level of 0 (Update your config, temporary hotfix, 2.2 addresses this issue, see notes)
  1711. Guardian default combat XP multiplier reduced from 3.0 to 1.0 (update config if you want this change)
  1712. New locale string - 'Server.ConsoleName' the name of the server console, this will be used in place of player names when sending admin notifications out if the command was used from console
  1713. New locale string - 'Notifications.Admin.Format.Others' style formatting + prefix for admin notifications used in the other new strings below
  1714. New locale string - 'Notifications.Admin.Format.Self' style formatting + prefix for admin command confirmations sent to the user who executed the command
  1715. New locale string - 'Notifications.Admin.XPRate.Start.Self' sent to the user who modifies the XP rate regardless of whether or not messages for the event are enabled
  1716. New locale string - 'Notifications.Admin.XPRate.Start.Others' details of who started an XP rate event are sent to players who have Operator status or admin chat permission when the command to start or modify XP of an event has been issued
  1717. New locale string - 'Notifications.Admin.XPRate.End.Self' sent to the user who ended the XP rate event regardless of whether or not messages for the event are enabled
  1718. New locale string - 'Notifications.Admin.XPRate.End.Others' details of who ended an XP rate event are sent to players who have Operator status or admin chat permission when the command to end the event has been issued
  1719. NOTES:
  1720. Admin notifications currently only reports use of the XP rate command, it will be expanded to support other commands in upcoming patches
  1721. Add an entry of 'Magma_Block: 30' under Mining in experience.yml section titled "Experience_Values" (or you can delete the file to generate a new one with default values, 2.2 is coming soon which will have brand new configs so you could just wait for that
  1722. 2.2 is the config rewrite, in this rewrite Repair and Salvage configs have been partially rewritten, it is not intended for Diamond Repair to take until level 50 in Standard level scaling to be available, since it'd be redundant to fix this in 2.1.X when 2.2 fixes it and its about to come out, the minimum level has temporarily been changed to 0. You can either update your repair.vanilla.yml config manually or delete it to generate a new one.
  1723. Admin notifications are a step in the right direction for finding naughty admins in mcMMO, I will be changing which permission node is used for players to be considered an admin in the future as not everyone wants or uses admin chat.
  1724. I expect to add logging of admin commands which will be viewable in game via command, so you won't have to have access to the servers log files to view who has been executing what.
  1725. Version 2.1.61
  1726. Fixed the locale string formatting of 'Mining.SubSkill.DoubleDrops.Stat'
  1727. Updated the Japanese locale (thanks snake0053)
  1728. Added toggle to turn off event message broadcasts (XP rate) to config.yml - 'General.EventBroadcasts'
  1729. Added toggle to not inform players of events when they join (XP rate, etc) to config.yml 'General.EventInfoOnPlayerJoin'
  1730. Added anti-exploit protection for cobble/stone farms which can be automated, to turn this off you can toggle the new config options 'ExploitFix.LavaStoneAndCobbleFarming' in experience.yml
  1731. NOTE: The toggle for event message broadcasts is separate from the titles being shown, that's another config option (titles are the BIG TEXT in the middle of the screen)
  1732. NOTE: The new anti-stone/cobble automation will not prevent XP gains from obsidian, since Obsidian requires some effort to farm
  1733. Version 2.1.60
  1734. Fixed a NPE error if a LivingEntity's target was set to null
  1735. Fixed a bug where tamed mobs could kill themselves if their owner shot them once
  1736. Corrected a typo when naming entities summoned by COTW (Locale string - Taming.Summon.Name.Format)
  1737. Fixed a bug where tamed mobs could have hearts instead of their name in their own death messages
  1738. Fixed a bug where multi-block crops would fail to double/triple drop (Sugar Cane, Cactus, etc)
  1739. Optimized the bonus drop code to reduce overhead
  1740. Version 2.1.59
  1741. Raised the overfishing limit from 3 to 10
  1742. Improved the overfishing messages to be more clear about its mechanics
  1743. Overfishing locale keys renamed "Fishing.ScarcityTip" and "Fishing.LowResourcesTip"
  1744. NOTES: This and other exploit prevention measures are much more customizable in 2.2, which shouldn't be too far off.
  1745. Version 2.1.58
  1746. Fixed the wrong locale string being used for Mining Double Drops
  1747. Version 2.1.57
  1748. Fixed an incredibly rare dupe bug that only happened with VERY specific config options that was extremely difficult to pull off
  1749. Version 2.1.56
  1750. Very large update to the zh_CN Chinese language file (thanks Dream_m)
  1751. Version 2.1.55
  1752. Fixed a bug that could occur when adding UUIDs to old outdated DBs
  1753. Version 2.1.54
  1754. Fixed a bug where the Skill 'Understanding the Art' was preventing vanilla experience orbs from furnaces
  1755. Fixed 'Understanding the Art' not correctly boosting vanilla XP from furnaces
  1756. Version 2.1.53
  1757. Fixed a critical bug where players earned too much XP
  1758. Version 2.1.52
  1759. Updated Japanese locale (thanks snake0053)
  1760. Added a toggle for the early game XP boost to experience.yml 'EarlyGameBoost.Enabled'
  1761. Added a max level multiplier for determining early game boosts cutoff to experience.yml 'EarlyGameBoost.MaxLevelMultiplier'
  1762. Version 2.1.51
  1763. You can now customize a locale outside of the JAR! (Thanks mikroskeem)
  1764. Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
  1765. Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
  1766. NOTES
  1767. You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties
  1768. You do NOT have to replace the whole locale, you can replace only the strings you want to!
  1769. Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
  1770. The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
  1771. Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
  1772. If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
  1773. The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
  1774. Version 2.1.50
  1775. Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
  1776. Updated German locale (thanks OverCrave)
  1777. Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
  1778. Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
  1779. Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
  1780. Notes:
  1781. If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
  1782. You can either delete experience.yml to generate a new one or edit it manually
  1783. This is what the default experience.yml looks like
  1784. https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
  1785. Version 2.1.49
  1786. Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
  1787. Fixed a bug where falling blocks were not marked as unnatural in water
  1788. Fixed a bug where tool lower notifications were being called async when they are sync only
  1789. Fixed NPE when checking inventory location
  1790. Improved herbalism compatibility with anti-cheat (thanks LogGits)
  1791. NOTE: This is what the default herbalism XP table looks like
  1792. https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
  1793. Version 2.1.48
  1794. 1.14 Support
  1795. Added Cats, Foxes, and Pandas to Taming XP rewards
  1796. Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  1797. "Experience" section of experience.yml has been renamed to "Experience_Values"
  1798. Dodge now gives 800 XP
  1799. Roll now gives 600 XP
  1800. Fall now gives 600 XP
  1801. The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  1802. Note: First 5 in Standard, first 50 in Retro
  1803. Dev Notes:
  1804. I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
  1805. Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
  1806. It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
  1807. Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
  1808. Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
  1809. There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
  1810. Version 2.1.47
  1811. Fix NPE when party leader is offline and players grab a party list
  1812. Version 2.1.46
  1813. Party member lists now show the whole party, including offline players again.
  1814. Party lists now have special markers for players who are in shared XP range
  1815. Party lists now have special markers for players who are offline
  1816. Party lists now have special markers for the party leader
  1817. Fixed an error where bleed was setting health outside minimum values
  1818. [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  1819. [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  1820. [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  1821. [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  1822. Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  1823. Reduced default XP values for DEAD_* coral plants from 30 -> 10
  1824. Updated hu_HU locale (thanks andris155)
  1825. NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
  1826. This is what the files should look like after being edited.
  1827. Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
  1828. Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
  1829. Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
  1830. Version 2.1.45
  1831. mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
  1832. Version 2.1.44
  1833. Fixed a NPE with Alchemy brewing
  1834. Version 2.1.43
  1835. Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
  1836. Version 2.1.42
  1837. Fixed McMMOPlayerNotFoundException being thrown instead of null
  1838. (API) UserManager.getPlayer() returns null again (oopsie)
  1839. Added new perk permission node `mcmmo.perks.bypass.salvageenchant` - guarantees full enchantment return for Salvage
  1840. Added alternative permission node `mcmmo.perks.bypass.repairenchant` - guarantees full enchantment return for Repair
  1841. Added new wildcard perk `mcmmo.perks.bypass.*` and `mcmmo.perks.bypass.all` (either of these will grant all new mcmmo.perks.bypass perk permissions)
  1842. NOTE: Sorry about that, when trying to improve Bungee Cord compatibility I made a big oopsie!
  1843. NOTE: Repair's new perk permission works in the exact same way as mcmmo.bypass.arcanebypass, bypass perk permissions will all eventually be moved to `mcmmo.perks.bypass`
  1844. NOTE: Expect perk permissions to all be moved to `mcmmo.perks.X` in the near future
  1845. Version 2.1.41
  1846. Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  1847. Added new locale string Profile.PendingLoad
  1848. Added new locale string Commands.Database.CooldownMS
  1849. Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
  1850. Version 2.1.40
  1851. (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  1852. (API) Roll stores exploit data in AcrobaticsManager now
  1853. Added new locale string "Profile.Loading.FailureNotice"
  1854. Added new locale string "Profile.Loading.FailurePlayer"
  1855. mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  1856. mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  1857. Fixed an ArrayIndexOutOfBounds error with Party Chat
  1858. Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
  1859. NOTES: I received reports from some users saying that saving and loading was failing could fail and not recover, I have implemented some fail safes to greatly reduce the the odds of that happening.
  1860. Version 2.1.39
  1861. Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  1862. Fixed bug where Tall_Grass was not giving full XP
  1863. Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
  1864. NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
  1865. Version 2.1.38
  1866. Roll XP cooldown down from 60 seconds to 10
  1867. Updated pt_BR localization (thanks FabioZumbi12)
  1868. NOTE: The XP Cooldown will be configurable in 2.2 which is nearing the finish line
  1869. Version 2.1.37
  1870. Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
  1871. Updated hu_HU locale (thanks andris)
  1872. Version 2.1.36
  1873. Updated German locale (Thanks OverCrave)
  1874. Fixed a bug preventing Villagers from giving combat XP
  1875. The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
  1876. mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
  1877. Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
  1878. Version 2.1.35
  1879. Readded the detonator config option
  1880. NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
  1881. NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
  1882. Version 2.1.34
  1883. Added Llama to taming XP tables
  1884. Added Parrot to taming XP tables
  1885. Pickaxes are now used to activate Blast Mining instead of Flint
  1886. The detonator for Blast Mining is no longer configurable
  1887. Fixed a bug where Blast Mining did not show cooldown length correctly
  1888. NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
  1889. Alternatively you can delete the experience config file to generate a new one
  1890. Version 2.1.33
  1891. Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
  1892. ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
  1893. NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
  1894. Version 2.1.32
  1895. Completely removed Fireworks from mcMMO because they lag
  1896. Added 'General.AprilFoolsEvent' setting to config.yml to turn off April Fools
  1897. NOTE: April Fools event has been in mcMMO for a long time, I did not write it so I didn't know it spawned fireworks like crazy.
  1898. Version 2.1.31
  1899. Fixed a bug where certain SubSkills did not properly send unlock or rank up notifications
  1900. Fixed a bug where unlock notifications would send simultaneously for a specific skill (still happens if mmoedit changes all skill levels on a player at once)
  1901. Fixed a bug where mmoedit triggered notifications for skills already gained
  1902. Fixed NPE with grabbing offline player skill ranks through certain API methods (thanks Ineusia)
  1903. Updated German language locale (thanks OverCrave)
  1904. Version 2.1.30
  1905. Fixed double drops behaving oddly
  1906. Double_Drop config table has been renamed to Bonus_Drops, this is to jankily auto-update everyones config
  1907. DoubleDrop config tables now must contain all things that can possibly be doubled, such as the Ore block, the ore itself, etc.
  1908. Added the following items to the Bonus_Drops tables for Mining: Coal, Diamond, Emerald, Glowstone_Dust, Iron_Ingot, Lapis_Lazuli, Nether_Quartz, Redstone, Cobblestone
  1909. Added the following items to the Bonus_Drops tables for Herbalism: Beetroot, Carrot, Cocoa_Beans, Melon_Slice, Potatoe
  1910. Added the following items to the Bonus_Drops tables for Woodcutting: Birch_Wood, Spruce_Wood, Jungle_Wood, Dark_Oak_Wood, Oak_Wood, Acacia_Wood
  1911. NOTE: You don't need to update your configs for this one unless you had custom entries in the Double_Drop tables, the renaming of the key will auto-insert default values and give everyone correct defaults
  1912. NOTE: I'm gonna have to blame Bukkit on this one, several API methods I used are actually unfinished and kind of janky. So I hacked something together to make them work.
  1913. Version 2.1.29
  1914. Fixed a bug where double drops and triple drops were not activating
  1915. Version 2.1.28
  1916. Fixed a bug where Archery could not gain XP
  1917. Version 2.1.27
  1918. Fixed an exploit that allowed players to duplicate torches, and rails
  1919. Version 2.1.26
  1920. Added new scaling damage buffs to all existing Combat Skills
  1921. Added a new subskill named Stab to Swords
  1922. Fixed a bug where Berserk was not adding 50% damage to attacks
  1923. Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
  1924. NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
  1925. New Permissions
  1926. - mcmmo.ability.unarmed.unarmedlimitbreak
  1927. - mcmmo.ability.axes.axeslimitbreak
  1928. - mcmmo.ability.archery.archerylimitbreak
  1929. - mcmmo.ability.swords.swordslimitbreak
  1930. - mcmmo.ability.swords.stab
  1931. Notes:
  1932. The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
  1933. Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
  1934. With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
  1935. I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
  1936. I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
  1937. Version 2.1.25
  1938. Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
  1939. Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
  1940. NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
  1941. Version 2.1.24
  1942. Fixed an exploit where you could clone inventories
  1943. Version 2.1.23
  1944. Fixed a bug with Double Drops for Mining (Update your configs instructions below)
  1945. Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
  1946. Fixed a bug where killing entities with Rupture would not properly credit you as the killer
  1947. Fixed a bug where Serrated Strikes was applying Rupture twice
  1948. Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
  1949. Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
  1950. Rupture's strength is now related to your equipped Sword
  1951. Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
  1952. Wolf's Rupture has strength equivalent to a Stone Sword
  1953. Only Diamond swords will have bonus rupture damage at Rank 4
  1954. Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
  1955. Swords below Diamond quality will have their tick duration drastically reduced
  1956. Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
  1957. Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  1958. NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
  1959. https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
  1960. IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
  1961. https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
  1962. NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
  1963. Version 2.1.22
  1964. Less aggressive spam click protection on Fishing
  1965. Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
  1966. Added all missing flowers to Double Drop tables for Herbalism
  1967. Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
  1968. Fixed Double Drop entries for all farming crops for Herbalism
  1969. It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
  1970. NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  1971. NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
  1972. Version 2.1.21
  1973. Improved anti-farm/anti-grinding mechanics for Rolling
  1974. When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
  1975. This XP cooldown period extends if players are taking fall damage within the cooldown period
  1976. NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
  1977. NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
  1978. Version 2.1.20
  1979. Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
  1980. Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
  1981. Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
  1982. Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
  1983. Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
  1984. Version 2.1.19
  1985. Greatly Improved Fishing AFK/Exploit Detection
  1986. Fixed a bug where Fishing AFK detection did not work on a new exploit
  1987. Certain exploits for Fishing now result in players losing small amounts of hunger and durability
  1988. Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
  1989. **Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
  1990. Fishing now drops several hints to players if they are triggering the exploit detection
  1991. **Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
  1992. Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
  1993. Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
  1994. Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
  1995. Version 2.1.18
  1996. You will need to add Kelp to your experience.yml file for this fix to be fully functional
  1997. Breaking Kelp will now properly count its XP
  1998. Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
  1999. It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
  2000. mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
  2001. Version 2.1.17
  2002. Fixed a logic error that resulted in Drowned giving no XP
  2003. Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
  2004. Version 2.1.16
  2005. Breaking Kelp should now count the whole plant for XP
  2006. Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
  2007. Version 2.1.15
  2008. Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
  2009. Version 2.1.14
  2010. Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
  2011. Mycelium removed from Woodcutting XP tables (because its soil!)
  2012. Kelp added to Herbalism XP tables
  2013. mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
  2014. Fixed a bug where Fuel Efficiency was way too good
  2015. Fixed a display issue with Fisherman's Diet
  2016. Fuel Efficiency now uses the rank system
  2017. Removed Fuel Efficiency config options in advanced.yml
  2018. Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
  2019. Version 2.1.13
  2020. Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
  2021. Version 2.1.12
  2022. Salvage config entries are no longer case sensitive
  2023. Fixed a bug where Fishing was not rewarding vanilla XP orbs
  2024. Version 2.1.11
  2025. Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
  2026. Version 2.1.10
  2027. Fishing command did an oopsie
  2028. Endstone now gives the same XP as Stone (update your experience.yml)
  2029. Version 2.1.9
  2030. Fixed a bug where grabbing the version of WG would throw classnotdefined errors
  2031. Version 2.1.8
  2032. mcMMO now checks for WG 7 before attempting to use the WG API
  2033. Made some optimizations for our WG integration
  2034. Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
  2035. Fixed a bug where Abilities didn't check for permission nodes before activating
  2036. MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
  2037. MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
  2038. MaxBonusLevel of Dodge changed from 80/800 to 100/1000
  2039. MaxBonusLevel of Rupture changed from 20/200 to 100/1000
  2040. MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
  2041. Version 2.1.7
  2042. Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
  2043. Added spam detection for Unarmed's bonus damage and disarm
  2044. Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
  2045. Fixed a bug where Players could see hidden party members in the party member listings
  2046. (API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
  2047. (API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
  2048. (API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
  2049. (API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
  2050. Version 2.1.6
  2051. Fixed a bug where Arcane Salvage could never fail
  2052. Recolored some lines in the locale related to failure from white to red
  2053. Fixed a bug where Salvage was giving back too many resources
  2054. SubSkillFailure renamed to SubSkillFailed in config.yml
  2055. SubSkillFailed now sends copies to chat by default
  2056. SubSkillFailed no longer sends messages to the action bar by default
  2057. Version 2.1.5
  2058. mcMMO no longer ignores cancelled events relating to the player left or right clicking
  2059. Version 2.1.4
  2060. Fixed a bug where Alchemy didn't gain XP
  2061. Fixed a bug where Archery gained XP from mob spawned entities
  2062. Fixed a display bug with Roll on /acrobatics command
  2063. Fixed a display bug for bite chance on Fishing
  2064. Fixed a display bug for treasure drop chances on Fishing
  2065. Fixed a display bug for Arcane Forging on Repair
  2066. Fixed a display bug for Super Repair on Repair
  2067. Fixed a display bug for Repair Mastery on Repair
  2068. Fixed a display bug for Second Smelt on Smelting
  2069. Repair Mastery now uses a rank system
  2070. Super Repair now uses a rank system
  2071. Changed the stat for bite chance to be more clear that its additive chance
  2072. Fixed Styling for the /salvage command
  2073. Temporarily disabled Flux Mining
  2074. Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
  2075. Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
  2076. Advanced Salvage now uses a rank system
  2077. Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
  2078. Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
  2079. (Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
  2080. (Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
  2081. (Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
  2082. (Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
  2083. (Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
  2084. (Config) Removed Salvage.MaxPercentage
  2085. (Config) Removed Salvage.MaxPercentageChance
  2086. (Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
  2087. (Config) Added Salvage.ArcaneSalvage.MaxChance
  2088. Version 2.1.3
  2089. Temporarily removed the unarmed no-item pickup feature until its fixed
  2090. Version 2.1.2
  2091. (Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
  2092. (Perks) Fixed a bug where the Lucky perk wasn't adding to success
  2093. (Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
  2094. (Skills) Fixing a bug where Shake didn't calculate success correctly
  2095. (Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
  2096. (Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
  2097. (Skills) Fixed a bug where Flux Mining didn't calculate success correctly
  2098. (Skills) Fixed a bug where Shake didn't calculate correctly
  2099. (Skills) Fixed a bug where Pummel didn't calculate correctly
  2100. (Skills) Tree Feller now works on Mushroom Stems
  2101. (Skills) Fixed a bug where magic chance would show as null
  2102. (Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
  2103. (Skills) Magic Hunter now uses a rank system
  2104. (Skills) Fixed a bug where Magic Hunter would work without treasure hunter
  2105. (Skills) As long are you are empty handed mcMMO will no longer put items into your hands
  2106. (Skills) Improved the styling on /smelting
  2107. (Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
  2108. (Skills) Iron Arm Style now uses a rank system
  2109. (Skills) Iron Grip now uses a rank system
  2110. (Skills) Disarm now uses a rank system
  2111. (Skills) Arrow Deflect now uses a rank system
  2112. (Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
  2113. (Skills) Removed the Flux Mining mcMMO Pickaxe Item
  2114. (Style) Locked skills now are styled differently in the skill command display
  2115. (Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
  2116. (Experience) Default XP value for witch set to 0.1 instead of 0.0
  2117. (Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
  2118. (Style) Added @ symbol styling for hover tooltips to the locale
  2119. (Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
  2120. (Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
  2121. (Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
  2122. (API) Moved XPGainReason from skills to experience package
  2123. (API) Added XpGainSource for tracking sources of XP
  2124. (API) You can now specify XpGainSource when adding xp to players
  2125. (Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
  2126. (Config) Added an option for Party XP gains to not update XP bars
  2127. (Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
  2128. (Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
  2129. (Config) Removed config options for Iron Arm
  2130. (Config) Removed the options related to the Flux Mining Item
  2131. (Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
  2132. Version 2.1.1
  2133. = Fixed an issue where excavation wasn't using the correct permission node
  2134. = Added protection against AFK fishing
  2135. = Acrobatics now uses much better anti-exploit detection
  2136. Version 2.1.0
  2137. + mcMMO now features XP bars! Configurable in experience.yml
  2138. + Locale files now support & codes for colors and formatting!
  2139. + Prevented exploits involving blocks made from entities (snowmen, etc..)
  2140. + Added JSON integration to all Skill Commands
  2141. + Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
  2142. + You can now disable specific skills in coreskills.yml without the need for permissions
  2143. + Added links to mcMMO related websites to various commands
  2144. + Certain elements of mcMMO's UI have been restyled
  2145. + Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
  2146. + You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
  2147. + (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
  2148. ! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
  2149. + (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
  2150. + (Sounds) Activating Super abilities plays a sound (other plays can hear this)
  2151. + (Sounds) Skill Unlock Notifications have sounds
  2152. + (Sounds) Readying a tool for a super ability now plays a sound
  2153. + (Sounds) Bleed DOT now plays a sound
  2154. + (Experience) mcMMO now notifies you when you progress in a skill!
  2155. + (Experience) Coral (blocks) now give Mining XP
  2156. + (Experience) Coral (plants) now give Herbalism XP
  2157. + (Experience) Blue Ice now gives Mining XP
  2158. + (Experience) Dolphins now give combat XP
  2159. + (Experience) Drowned mobs now count towards combat XP
  2160. + (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
  2161. + (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
  2162. + (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
  2163. + (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
  2164. ! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
  2165. ! (Skills) Sword's Bleed has been renamed to Rupture
  2166. ! (Skills) Sword's Rupture no longer has an internal hard coded limit
  2167. ! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
  2168. ! (Skills) Sword's Rupture now ticks four times as fast
  2169. ! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
  2170. ! (Skills) Sword's Rupture will now deal lethal damage
  2171. = (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
  2172. ! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
  2173. ! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
  2174. ! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
  2175. ! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
  2176. = (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
  2177. + (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
  2178. + (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
  2179. + (Skills) Tool alerts now are sent to the Action Bar
  2180. + (Skills) Super Ability activation alerts are now sent to the Action Bar
  2181. + (Skills) Certain Skill messages are now sent to the Action Bar
  2182. + (Skills) Added some missing information to skill stats
  2183. + (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
  2184. + (Config) Added option to use SSL for MySQL in config.yml
  2185. + (Config) Added option to disable the new URL links to config.yml
  2186. + (Config) New config file added coreskills.yml
  2187. + (Config) Added rank settings for the new Woodcutting skill
  2188. + (Config) Added configurable parameters for the new Tree Feller
  2189. + (Config) Added retro toggle for Tree Feller
  2190. + (Config) Added toggle to disable all scoreboards
  2191. + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
  2192. + (Commands) Added new info command /mmoinfo or /mcinfo
  2193. + (Commands) Added toggle command /mcchatspy
  2194. + (API) Added many missing SubSkills to SubSkillType class
  2195. + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
  2196. + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
  2197. + (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
  2198. ! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
  2199. + (Locale) Added locale strings for new Woodcutting abilities
  2200. + (Locale) Added locale strings for mcchatspy command
  2201. + (Locale) Added locale strings for JSON integration
  2202. + (Locale) Added locale strings for Taming's Pummel SubSkill
  2203. + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
  2204. - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
  2205. - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
  2206. - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
  2207. = (Events) Fixed bug where XP rate could be a negative number
  2208. = (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
  2209. = (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
  2210. = (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
  2211. = (Skills) Added missing mushroom blocks to experience.yml defaults
  2212. = (Skills) Tridents will no longer be considered unarmed
  2213. = (MySQL) You can now inspect offline players
  2214. = (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
  2215. = (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
  2216. + (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
  2217. + (Party) You can now turn on Friendly Fire for parties in config.yml
  2218. + (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
  2219. ! (Deaths) Fixed the bug where mob names would be replaced by hearts
  2220. ! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
  2221. ! (Experience) Skills now start at level 1 (configurable in advanced.yml)
  2222. ! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
  2223. ! (Party) Party member list will only include members of the party that you can see (aren't vanished)
  2224. ! (Skills) Excavation Treasure Hunter is renamed to Archaeology
  2225. ! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
  2226. ! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
  2227. ! (Skills) Some skill level rank requirements have changed
  2228. ! (Skills) Green Thumb now uses a rank system
  2229. ! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
  2230. ! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
  2231. ! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
  2232. ! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
  2233. ! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
  2234. ! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
  2235. ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
  2236. ! (Skills) Archery's Skill Shot now uses a rank system
  2237. ! (Skills) Swords' Bleed now uses a rank system
  2238. ! (Skills) Swords' Counter Attack now uses a rank system
  2239. ! (Skills) Axe's Axe Mastery now uses a rank system
  2240. ! (Skills) Axe's Impact now uses a rank system
  2241. ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  2242. ! (Skills) Herbalism's Green Thumb now uses a rank system
  2243. ! (Skills) Shake now uses a rank system
  2244. ! (Skills) Flux Mining now uses a rank system
  2245. ! (Skills) Removed traps from fishing
  2246. ! (Skills) Dodge now uses a rank system
  2247. ! (Skills) Arrow Retrieval now uses a rank system
  2248. ! (Skills) Axes' Critical Strikes now uses a rank system
  2249. ! (Skills) Axes' Greater Impact now uses a rank system
  2250. ! (Skills) Taming's Beast Lore now uses a rank system
  2251. ! (Skills) Taming's Gore now uses a rank system
  2252. ! (Skills) Taming's Call of the Wild now uses a rank system
  2253. ! (Skills) Taming's Pummel now uses a rank system
  2254. ! (Kraken) Removed everything involving the kraken
  2255. = (Skills) Shake now sends custom damage types for better nocheat compat
  2256. ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  2257. ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  2258. ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
  2259. ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
  2260. ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
  2261. ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
  2262. ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
  2263. ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
  2264. ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
  2265. ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
  2266. ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
  2267. ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
  2268. ! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
  2269. ! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
  2270. ! (Locale) The descriptions of a few skills have changed
  2271. ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
  2272. ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
  2273. ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
  2274. ! (API) mcMMO is now built against Spigot-API instead of Bukkit
  2275. ! (API) Moved a lot of methods from SkillCommand to SkillUtils
  2276. ! (API) SkillType is now PrimarySkillType
  2277. ! (API) SecondarySkill is now SubSkillType
  2278. ! (API) AbilityType is now SuperAbilityType
  2279. ! (API) SecondaryAbilityEvent is now SubSkillEvent
  2280. ! (API) SubSkillType has had many helpful methods added to it
  2281. ! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
  2282. ! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
  2283. Version 2.0.0
  2284. = Fixed an interaction between Tree Feller and Stripped Wood
  2285. ! Fireworks no longer fire by default for ability activation/deactivation
  2286. ! Website has been changed and the MOTD string relating to it reflects this
  2287. ! Discord link added to mcMMO command
  2288. ! Updated misc strings relating to mcMMO
  2289. Version 1.5.05-SNAPSHOT
  2290. Version 1.5.04
  2291. + Added option to config.yml to control mcMMO generated sound volume
  2292. + Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
  2293. + Falling blocks persist mcMMO natural data
  2294. = Woodcutting double drops correctly identify acacia and dark oak logs
  2295. = Skill Reset command now correctly identifies arguments
  2296. = Hylian Treasure config options are now actually used
  2297. = Child skills now use parent skills configured skill caps properly
  2298. = Auto Update config now properly works
  2299. ! Item dropped from blocks now drop from the center
  2300. ! Potions Config updated for 1.9
  2301. ! Flux mining now simulates a block break event for other plugins to act upon
  2302. ! Zombie Pigmen spawned from nether portals are now considered spawner mobs
  2303. ! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
  2304. ! Party chat no longer displays colors when logged in server console
  2305. - Treefeller no longer lowers exp for big trees
  2306. - No longer supports 1.8 :(
  2307. - Removed plugin metrics
  2308. Version 1.5.03
  2309. = Fixed bug where absorption hearts could be attacked by allied players
  2310. = Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
  2311. = Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
  2312. = Fixed bug where config value for Daze damage was ignored
  2313. = Fixed UUID updater to not lose data on errors
  2314. = Fixed bug where uuid update could result in large amounts of user data being deleted
  2315. = Fixed bug where custom potions were missed in potion stage calculation
  2316. = Fixed piston dupe bugs permanently
  2317. = Fixed bug involving user name changes
  2318. = Fixed old user purge to properly calculate months
  2319. = Fixed bug where Repair would incorrectly check items
  2320. = Fixed bug where apostrophes in locale files would not read correctly
  2321. = Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
  2322. ! Moved more user loading calculations to async loading thread to reduce lag on login
  2323. Version 1.5.02
  2324. + Added option to config.yml for Chimaera Wings to stop using bed spawn points
  2325. + Added option to config.yml to let non-tools in hand count as unarmed
  2326. + Added option to experience.yml to control XP gained by killing bred animals
  2327. + Added support for 1.8 mobs and features
  2328. = Fixed bug where no Mining XP was granted when Flux Mining was successful
  2329. = Fixed bug with UUID conversions in Flatfile
  2330. = Fixed a couple Dupe bugs that were introduced recently
  2331. = Fixed bug where MobHealthbarTypes were not saved between server restarts
  2332. ! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
  2333. ! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
  2334. ! Changed Archery distance multiplier to be configurable
  2335. ! Archery distance XP bonus cannot exceed indefinitely anymore
  2336. Version 1.5.01
  2337. + Added new child skill; Salvage
  2338. + Added UUID support!
  2339. + Added SQL connection pooling and async loading!
  2340. + Added the long awaited Diminished Returns feature
  2341. + Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
  2342. + Added option to config.yml to show the /mcstats scoreboard automatically after logging in
  2343. + Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
  2344. + Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
  2345. + Added options to experience.yml for Dirt and Sand variations
  2346. + Added support for `MATERIAL|data` format in treasures.yml
  2347. + Added API to experience events to get XP gain reason
  2348. + Added API to check if an entity is bleeding
  2349. + Added API to ExperienceAPI to get the amount of XP needed for a level
  2350. + Added API class SkillAPI used to get a list of valid skill names
  2351. + Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
  2352. + Added API to ExperienceAPI to specify if XP can be shared
  2353. + Added options to tools.yml and armor.yml config files to set a pretty repair material name
  2354. + Added full support for repairables in tools.yml and armor.yml config files
  2355. + Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
  2356. + Added particle effects and sounds to "Call of the Wild" (Taming)
  2357. + Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
  2358. + Added feature which makes tamed wolves attack a target shot by the owner
  2359. = Fixed bug where pistons would mess with the block tracking
  2360. = Fixed bug where the Updater was running on the main thread.
  2361. = Fixed bug when players would use /ptp without being in a party
  2362. = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
  2363. = Fixed bug where dodge would check the wrong player skill level
  2364. = Fixed bug which causes /party teleport to stop working
  2365. = Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
  2366. = Fixed bug where Alchemy would not fire BrewEvents
  2367. = Fixed bug with setting custom names and lore in treasures config
  2368. = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
  2369. = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
  2370. = Fixed bug where falling blocks were incorrectly tracked
  2371. = Fixed bug where items would get deleted when in Berserk with a full inventory
  2372. = Fixed bug where the console would not correctly show party chat colors
  2373. = Fixed bug where party chat was using non thread safe methods
  2374. = Fixed bug where Blast Mining unlock levels could be to high in certain occasions
  2375. = Fixed bug where Blast Minings ability "Demolition Expert" would not work
  2376. = Fixed bug where Repair_Material_Quantity wasn't read in mod config files
  2377. ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
  2378. ! Changed the way mcMMO handles bonus damage, updated for the new damage event API
  2379. ! Changed player data saving. Save tasks are now asynchronous
  2380. ! Vanished players no longer get hit by AoE effects
  2381. ! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
  2382. ! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
  2383. ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
  2384. ! Updated for new getOnlinePlayers() behavior
  2385. ! Updated for new blocks and entities
  2386. ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
  2387. ! Moved Refresh_Chunks setting from hidden.yml to config.yml
  2388. - Removed salvage ability from Repair, salvage has it's own (child) skill now
  2389. Version 1.5.00
  2390. + Added Podzol & Red Sand to Excavation
  2391. + Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
  2392. + Added Acacia and Dark Oak to Woodcutting blocks
  2393. + Added Salmon, Clownfish, and Pufferfish to Fishing XP
  2394. + Added new flowers and grasses to Herbalism XP
  2395. + Added option to config.yml which allows players to always catch fish, even when a treasure is found
  2396. + Added option to config.yml to override vanilla Minecraft treasures
  2397. ! Fishing XP now depends on the type of fish.
  2398. ! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
  2399. ! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
  2400. - Removed deprecated permission nodes
  2401. - Removed "Treasure found!" message
  2402. Version 1.4.08
  2403. + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
  2404. + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
  2405. + Added the possibility to gain experience when using Fishing "Shake"
  2406. + Added config options to disable various sound effects
  2407. + Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
  2408. + Added automatic cleanup of backups folder.
  2409. + Added bypass permission for finding Fishing traps
  2410. + Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
  2411. + Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
  2412. + Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
  2413. + Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
  2414. + Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
  2415. + Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
  2416. + Added config options to configure the items used in "Call of the Wild"
  2417. + Added config option to configure the database command cooldown
  2418. = Fixed bug where healthbars wouldn't display if skills were disabled
  2419. = Fixed bug with "Call of the Wild" entities despawning
  2420. = Fixed bug with updating (very) old user data.
  2421. = Fixed bug with checking maximum durability of mod items.
  2422. = Fixed exploit involving Call of The Wild.
  2423. = Fixed bug where LeafBlower permissions were ignored
  2424. = Fixed bug with toggle commands not properly displaying the success message.
  2425. = Fixed IllegalArgumentException caused by an empty Fishing treasure category
  2426. = Fixed bug with Salvage not reading the config value for the anvil material.
  2427. = Fixed exploit where you could receive smelting XP for improper items
  2428. = Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
  2429. = Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
  2430. = Fixed bug where cooldown donor perks were reducing more than expected
  2431. = Fixed bug where disabling hardcore mode for specific skills didn't work
  2432. = Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
  2433. = Fixed bug where party chat broke if the display name contained special characters
  2434. = Fixed bug where `/addlevels all` and `/skillreset all` didn't work
  2435. = Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
  2436. = Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
  2437. = Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
  2438. = Fixed bug where Hylian Luck was broken
  2439. = Fixed bug where Snow would never drop treasures
  2440. = Fixed issues with commands giving away vanished players.
  2441. = Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
  2442. ! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
  2443. ! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
  2444. ! Updated localization files
  2445. ! Changed the appearance of /mcmmo commands
  2446. ! Changed AxesCritical to CriticalHit in config file
  2447. ! Changed several secondary ability permissions(deprecated versions still exist)
  2448. ! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
  2449. ! Changed config validation for UnlockLevels, they can now also be 0
  2450. ! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
  2451. ! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
  2452. ! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
  2453. - Removed /stats alias for /mcstats
  2454. Version 1.4.07
  2455. + Added XP boost to Acrobatics when wearing Boots of Feather Falling
  2456. + Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
  2457. + Added more tiers to Fishing, Repair and Smelting!
  2458. + Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
  2459. + Added horses to the "Shake" ability
  2460. + Added ability to summon horses via "Call of the Wild" using apples
  2461. + Added XP gain to Taming for horses
  2462. + Added new permission nodes to allow more control over Taming and "Call of the Wild"
  2463. + Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
  2464. + Added support for EXPONENTIAL formula curves to experience.yml
  2465. + Added new /mcconvert command to convert players levels and experience from one formula curve to another.
  2466. + Added snow to Excavation blocks
  2467. + Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
  2468. + Added extra settings to config.yml for "Call of the Wild" (Taming)
  2469. + Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
  2470. + Added new API methods to ExperienceAPI to get a players rank on the leaderboards
  2471. + Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
  2472. + Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
  2473. + Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
  2474. + Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
  2475. + Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
  2476. + Added Quartz and Name Tags to the default Excavation treasures
  2477. + Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
  2478. + Added cooldown to commands with heavy database access to prevent denial of service
  2479. + Added /mcscoreboard keep, to keep the scoreboard up forever
  2480. + Added Rainbow Mode to scoreboards
  2481. + Added new /mccooldowns command to show all ability cooldowns
  2482. + Commands may now both print text and display a scoreboard
  2483. + Killing a custom entity will automatically add it to the custom entity config file with default values.
  2484. = Fixed bug which allowed players to bypass fishing's exploit prevention
  2485. = Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
  2486. = Fixed bug with "Skull Splitter" not finding the locale string
  2487. = Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
  2488. = Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
  2489. = Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
  2490. = Fixed a bug where LevelUpEvent would be called for an offline player.
  2491. = Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
  2492. = Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
  2493. = Fixed a bug where squid were not awarding XP.
  2494. = Fixed a bug where Combat XP was granted within 5 seconds for respawned players
  2495. = Fixed a bug where wrong feedback messages were being send when using a command on an offline player
  2496. = Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
  2497. = Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
  2498. ! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
  2499. ! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  2500. ! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  2501. ! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  2502. ! Changed default XP multiplier for repairing shears
  2503. ! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
  2504. ! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
  2505. ! Changed Hardcore modes, they will also subtract experience
  2506. ! Changed various values to double in advanced.yml for the sake of consistency.
  2507. ! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
  2508. ! Nerfed Archery damage to eliminate constant one-hit kills.
  2509. ! Changed the way Repair hands out XP, also added config options to control Repair XP
  2510. ! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
  2511. ! Hardcore modes can now be toggled for each skill individually
  2512. ! Vampirism can now be enabled without having Skill Death Penalty enabled
  2513. ! Admin and Party chat prefixes are now customizable
  2514. ! Changed the color of party leader names in Party chat
  2515. ! Improved "Tree Feller" algorithm (Thanks Riking!)
  2516. ! Improved AFK Acrobatics prevention mechanism
  2517. ! Improved profile saving
  2518. ! Improved partial name matcher
  2519. ! Improved update checker
  2520. ! Updated localization files
  2521. ! Party item share category states are now saved when the server shuts down.
  2522. ! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
  2523. ! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
  2524. ! Massively improved scoreboard handling
  2525. ! Reworked scoreboard configuration (config.yml) - **you will need to update**
  2526. - The /mmoupdate command has been removed. It is replaced by /mcconvert database
  2527. - Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
  2528. - Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
  2529. - Removed SpoutPlugin support
  2530. Version 1.4.06
  2531. + Added "Ice Fishing" ability to Fishing
  2532. + Added global scoreboards to track skill rankings (display using /mctop)
  2533. + Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
  2534. + Added tab-complete support for all commands
  2535. + Added ability to configure drops from Shake in treasures.yml
  2536. + Added "Master Angler" ability to Fishing.
  2537. + Added health display for mobs during combat.
  2538. + Added new API method to McMMOPlayerLevelUpEvent to set levels gained
  2539. + Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
  2540. + Added configurable cooldown and warmup times when using /ptp
  2541. + Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
  2542. + Added fishing exploit prevention
  2543. + Added permission node to bypass the fishing exploit prevention
  2544. + Added boosts to Fishing chance depending on conditions
  2545. + Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
  2546. + Added config option to toggle the size of fireworks
  2547. + Added config option to multiply xp gains from mob spawner mobs
  2548. + Added multiplier to Archery XP based on bow force
  2549. + Added information about /party itemshare and /party expshare to the party help page
  2550. + Added option to use scoreboards for power level display instead of Spout.
  2551. + Added permission node to prevent inspecting hidden players
  2552. + Added SQL to Flatfile database conversion
  2553. + Added ability to use custom database managers and convert to/from them
  2554. = Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
  2555. = Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
  2556. = Fixed bug where custom Spout titles were overwritten by mcMMO.
  2557. = Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
  2558. = Fixed bug where players were able to join the same party multiple times
  2559. = Fixed displaying partial names when trying to use /ptp
  2560. = Fixed wolves from Call of the Wild only having 8 health
  2561. = Fixed bug where /party chat was not working
  2562. = Fixed bug where experience commands were adding levels to all skills when they shouldn't
  2563. = Fixed mcmmo.commands.ptp.send not being set by default
  2564. = Fixed NPE when trying to tab-complete /mctop
  2565. = Fixed Fishing treasures always having the same enchants
  2566. = Fixed Smelting returning ink sacs instead of Lapis when double-dropping
  2567. = Fixed bug where players could remain in party chat after leaving or being kicked from a party.
  2568. = Fixed bug where non-player arrows couldn't be deflected.
  2569. = Fixed experience being applied even when the permission for a skill was denied
  2570. = Fixed possible item duplication bug with infinity bows
  2571. = Fixed bug with removing players from mySQL database
  2572. = Fixed bug with empty metadata lists and Smelting
  2573. = Fixed bug where Blast Mining would drop wrong items
  2574. = Fixed bug with Blast Mining where the Ability refreshed message was being send too early
  2575. = Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
  2576. = Fixed bug where lucky perks where not working
  2577. = Fixed bug with Ice Fishing on a single block of ice
  2578. = Fixed bug with Ice Fishing which allowed players to break ice in protected areas
  2579. = Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
  2580. ! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
  2581. ! Changed Berserk to add items to inventory rather than denying pickup
  2582. ! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
  2583. ! Changed Chimaera Wing's recipe result to use the ingredient Material
  2584. ! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
  2585. ! Players will no longer pickup items to their hotbar while using Unarmed
  2586. ! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
  2587. ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
  2588. ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
  2589. ! Items dropped by players are now being tracked and are not being shared with party members
  2590. ! Optimized tracking of tool & ability cooldowns.
  2591. ! Updated the localization files
  2592. Version 1.4.05
  2593. + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
  2594. + Added fireworks effects when a player levels-up, for every 100 levels (configurable)
  2595. = Fixed bug where /addxp was setting instead of adding experience
  2596. = Fixed bug where /addxp was not processessing level-ups for online players
  2597. = Fixed bug which allowed players to share experience with nearby dead players
  2598. = Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
  2599. = Fixed bug which caused a NPE when trying to use /mctop smelting
  2600. = Fixed Berserk misbehaving when /reload was used
  2601. = Fixed parties misbehaving when /reload was used
  2602. = Fixed Berserk getting "stuck" when /mcrefresh was used
  2603. = Fixed ClassCastException with Taming
  2604. = Fixed huge mushroom blocks not being properly tracked
  2605. = Fixed potion buff option not using the appropriate # of ticks
  2606. = Fixed Chimera Wing spamming console if Metrics was disabled
  2607. = Fixed Chimera Wing displaying warmup message if warmup was set to 0
  2608. = Fixed party & admin chat errors when not aysnc
  2609. ! Updated localization files
  2610. Version 1.4.04
  2611. + Added functions to ExperienceAPI for use with offline players
  2612. + Added Nether Quartz Ore to Mining
  2613. + Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
  2614. + Added partial name matching
  2615. = Fixed bug where trying to activate a Chimaera Wing would require one item too much
  2616. = Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
  2617. = Fixed bug where Mining wasn't awarding double drops
  2618. = Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
  2619. = Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
  2620. = Fixed bug with retrieving a player's party members
  2621. = Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
  2622. = Fixed bug which causes a NPE when trying to use /mcrefresh from the console
  2623. = Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
  2624. = Fixed bug where some herbalism drops weren't properly shared within parties.
  2625. = Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
  2626. ! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
  2627. ! Updated localization files
  2628. ! mcMMO abilities can no longer be activated while in Creative mode
  2629. ! Expanded ChatAPI to allow toggling of chat states for users
  2630. ! Updated to EMetrics 0.0.4-SNAPSHOT
  2631. - Removed deprecated functions from API classes.
  2632. - Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
  2633. - Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
  2634. Version 1.4.03
  2635. + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
  2636. + Improved stats display for child skills
  2637. + Added cooldown between using Chimaera Wings
  2638. = Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
  2639. = Fixed bug with Repair not decreasing enchanting levels properly
  2640. = Fixed bug with Smelting not properly tracking furnaces
  2641. = Fixed bug with Blast Mining not dropping blocks correctly
  2642. = Fixed bug with custom blocks not working
  2643. = Fixed bug with Blast Mining increasing TNT damage.
  2644. = Fixed bug where Blast Mining was awarding too much XP
  2645. = Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
  2646. = Fixed bug where Green Thumb would consume wheat instead of seeds
  2647. = Fixed bug where Green Terra would consume twice the amount of seed when used on crops
  2648. = Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
  2649. = Fixed bug where players were unable to salvage leather armor
  2650. = Fixed bug with repairing using materials with byte metadata
  2651. = Fixed bug where Fishing was becoming less successful at higher levels
  2652. = Fixed bug with using Salvage on stacked items.
  2653. = Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
  2654. = Fixed bug where Beast Lore wouldn't work on friendly pets
  2655. = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
  2656. = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
  2657. ! Moved the Salvage unlock level from config.yml to advanced.yml
  2658. ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
  2659. ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
  2660. - Removed option to disable Salvage via the config file. This should be handled via permissions instead.
  2661. - Removed the option to use Woodcutting without an axe from the config file.
  2662. Version 1.4.02
  2663. + Added API to get the skill and power level caps.
  2664. = Fixed bug where Deflect was calculated based on the attacker, not the defender
  2665. = Fixed bug where some skills weren't registering as unlocked until one level later
  2666. = Fixed bug where the PTP cooldown was being read improperly
  2667. = Fixed bug where /ptp <accept|toggle|acceptall> where broken
  2668. = Fixed ClassCastException relating to counter-attack with Swords
  2669. = Fixed issue with some skill activations not activating enough or activating too much
  2670. Version 1.4.01
  2671. = Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
  2672. = Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
  2673. = Fixed bug where Smelting would throw consistent errors due to offline players
  2674. = Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
  2675. = Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
  2676. = Fixed bug where the wrong flag was being set when taking damage
  2677. = Fixed bug where the PTP cooldown was set improperly
  2678. = Fixed bug where ptp permissions weren't being handled properly
  2679. = Fixed bug where Beast Lore wouldn't work
  2680. = Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
  2681. = Updated locale files
  2682. Version 1.4.00
  2683. + Added new Child Skill - Smelting!
  2684. + Added a version check, admins will get notified when a new version is available!
  2685. + Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
  2686. + Added config options for Hylian Luck skill
  2687. + Added display values to Unarmed command for Iron Grip
  2688. + Added '/party create <name>' command, use this to create a party
  2689. + Added '/party disband' command, kicks out all members and deletes the party
  2690. + Added '/ptp toggle' command, to disable party teleportation.
  2691. + Added '/ptp accept' and '/ptp acceptall' commands
  2692. + Added an automatic party kick when a party member has been offline for 7 days (default)
  2693. + Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
  2694. + Added timeout on party teleport requests
  2695. + Added XP bonus for Archery based on distance from shooter to target
  2696. + Added ability to config Hylian Luck drops through treasures.yml
  2697. + Added party XP sharing, when more party members are near the share bonus increases.
  2698. + Added vanilla XP boost for Fishing - includes permissions, config options, etc
  2699. + Added particle effect for bleeding
  2700. + Added methods to check if a player is in party or admin chat to the ChatAPI
  2701. + Added /mcpurge functionality for Flatfile users
  2702. + Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
  2703. + Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
  2704. + Added the "wait" music disc to the default fishing treasures
  2705. + Added "Chinese (Taiwan)" localization files (zh_TW)
  2706. + Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
  2707. + Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
  2708. + Added config option to disable automatic zip backups.
  2709. + Added particle effects for many abilities.
  2710. + Added '/mcnotify' command to toggle ability notifications on/off
  2711. + Added ability for config files to automatically update with new keys, and prune out old ones
  2712. + Added config option to make .new config files instead over writing over old ones when updating
  2713. + Added "Holy Hound" ability to Taming
  2714. + Added "Shroom Thumb" ability to Herbalism
  2715. + Added child.yml config file to choose parents for child skills
  2716. + Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
  2717. + Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
  2718. + Added itemweights.yml file to determine which items are more valuable for party itemshare
  2719. = Fixed Green Thumb on wheat not working properly at rank 4
  2720. = Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
  2721. = Fixed Green Terra not also checking Green Thumb permissions
  2722. = Fixed bug where splash potions could raise a player's unarmed level
  2723. = Fixed bug where fired arrows could raise skill levels other than Archery
  2724. = Fixed /ptp telporting the target to the player, rather than the other way around.
  2725. = Fixed Impact reducing the durability of non-armor equipped blocks
  2726. = Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
  2727. = Fixed multiple commands not working properly on offline players
  2728. = Fixed /mmoedit not giving feedback when modifying another players stats
  2729. = Fixed the guide usage string showing up every time /skillname was called
  2730. = Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
  2731. = Fixed Spout config files loading / generating when they shouldn't have
  2732. = Fixed mod config files loading / generating when they shouldn't have
  2733. = Fixed bug where Green Terra could activate on crops that weren't fully grown.
  2734. = Fixed several typos relating to locale string display
  2735. = Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
  2736. = Fixed bug where Impact was applied incorrectly due to an inverted method call
  2737. = Fixed bug where Impact improperly determined the defender's armor
  2738. = Fixed a bug which made it impossible to join other players' parties
  2739. = Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
  2740. = Fixed Woodcutting accidentally using Mining double drop values.
  2741. = Fixed Hylian Luck not removing the block-placed flag from flowers.
  2742. = Fixed Hylian Luck not checking the block-placed flag on flowers.
  2743. = Fixed Leaf Blower not respecting the unlock level set in advanced.yml
  2744. = Fixed abilities activating with the wrong tool in hand
  2745. = Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
  2746. = Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
  2747. = Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
  2748. = Fixed /party kick not working on offline players
  2749. = Fixed a bug where party join messages weren't displayed
  2750. = Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
  2751. = Fixed a bug where Disarm and Deflect had wrong values
  2752. = Fixed Magic Hunter (Fishing ability) favoring certain enchants
  2753. ! Changed our custom chat events to be async
  2754. ! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
  2755. ! Changed Green Terra blocks to be determined via permissions instead of the config file
  2756. ! Config files are now backed up even when running in SQL mode
  2757. ! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
  2758. ! We're now using Bukkit sounds instead of Spout sounds.
  2759. ! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
  2760. ! A Fishing catch will now always contains a fish even if a treasure is found
  2761. ! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
  2762. ! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
  2763. ! Changed how Tree Feller is handled, it should now put less stress on the CPU
  2764. ! Changed Tree Feller to work on huge mushrooms
  2765. ! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
  2766. ! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
  2767. ! Changed the way party commands work, use /party ? to check how to use the new commands
  2768. ! Changed McMMOChatEvent to contain the plugin that the event originated from.
  2769. ! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
  2770. ! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
  2771. ! Changed BeastLore: Now also displays offline player names
  2772. ! Changed backup task to include ALL config files
  2773. ! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
  2774. ! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
  2775. ! Changed locales to fall back on English when translated strings cannot be found.
  2776. - Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
  2777. - Removed unused "healthbar" files from the resources
  2778. - Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
  2779. - Removed /mcc command. Replaced with /mcmmo [?|help|commands]
  2780. - Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
  2781. Version 1.3.14
  2782. + Added new Hylian Luck skill to Herbalism.
  2783. = Fixed a memory leak involving mob tracking
  2784. - Removed extra durability loss from Leaf Blower
  2785. Version 1.3.13
  2786. + Added task & command to prune old and powerless users from the SQL database.
  2787. + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  2788. + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  2789. + Added a configurable durability cap for ArmorImpact to advanced.yml
  2790. + Added the version number to /mcmmo
  2791. + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  2792. + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  2793. + Added wooden button to the list of items that shouldn't trigger abilities
  2794. + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  2795. + Added displaying bonus perks on skill commands
  2796. + Added config option to disable gaining Acrobatics XP from dodging lightning
  2797. + Added missing skill guides. They're finally here!
  2798. + Added more localization
  2799. + Added a very secret easter egg
  2800. = Fix issue with Sand/Gravel tracking
  2801. = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  2802. = Fix mcremove command for mySQL
  2803. = Fix a java.io.FileNotFoundException when using SQL
  2804. = Impact now works with mobs wearing armor
  2805. = Fixed issue with Tree Feller dropping player-placed blocks
  2806. = Fixed issue with missing default cases from several switch/case statements
  2807. = Fixed issue with Mining using actual skill level rather than max skill level
  2808. = Fixed some issues with static access
  2809. = Fixed ItemStack deprecation issues
  2810. = Fixed Async deprecation issues
  2811. = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  2812. = Fixed a bug where the /skillreset command was broken
  2813. = Fixed a bug where skill commands displaying .x% instead of 0.x%
  2814. = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  2815. = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  2816. = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  2817. = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  2818. = Fixed a bug which caused advanced.yml not to work for Swords
  2819. = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  2820. = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  2821. = Fixed a bug where Repair would remove enchantments but the glow effect remained
  2822. = Fixed a bug where dropped items did not retain custom NBT data
  2823. = Fixed a bug which caused a potentially infinite recursion in a btree structure
  2824. = Fixed a NPE with custom blocks
  2825. = Fixed a bug with Blast Mining never dropping debris blocks
  2826. = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  2827. = Fixed a bug with conflicting fishing enchantments
  2828. = Fixed a bug where triple drops wouldn't happen
  2829. = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  2830. = Fixed a bug where treefeller affected player-placed blocks
  2831. = Fixed bug where Skull Splitter would be applied twice.
  2832. ! GJ stopped being a lazy slacker and got stuff done
  2833. ! Nossr50 actually committed something
  2834. ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  2835. ! Reimplemented skill level and power level caps.
  2836. ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  2837. ! Overall SQL query improvements
  2838. ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  2839. ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  2840. ! Improved chunk conversion (less errors)
  2841. ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  2842. ! Indexed most used mySQL columns for faster queries
  2843. - Removed dead code relating to null profiles
  2844. - Removed unused imports
  2845. - Removed ChunkletUnloader and dependents, since they are no longer necessary.
  2846. Version 1.3.12
  2847. + Added Craftbukkit 1.4.5 compatibility
  2848. + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  2849. + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  2850. + Added new configuration file for advanced users.
  2851. + Added new permission nodes to greenthumb for the 1.4 items
  2852. + Added new mobs from Minecraft 1.4 checks for every ability
  2853. + Added new active ability for Repair: Salvage
  2854. + Added options to 'config.yml' configure shake chance
  2855. + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  2856. + Added Green thumb now converts cobble walls to mossy cobble walls
  2857. + Added beacons and anvils to list of blocks that don't trigger abilities
  2858. + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  2859. + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  2860. + Added a feature to display all active perks on login
  2861. ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  2862. ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  2863. ! Changed Herbalism double drop rates for melons and netherwart
  2864. ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  2865. ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  2866. ! Changed Cobblestone walls are now mossy-able with Greenthumb
  2867. ! Changed the skull drop rates of the shake ability to 3%
  2868. = Fixed a NPE when Citizens perform certain tasks
  2869. = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  2870. = Fixed a NPE related to skill cooldowns
  2871. = Fixed a NPE when a players profile was null
  2872. = Fixed a NPE involving certain explosions
  2873. = Fixed a dupe bug when for players who were using a 'nuker' client
  2874. = Fixed a dupe bug where pistons were used to dupe ores
  2875. = Fixed a dupe bug with Salvage when players were in Creative mode
  2876. = Fixed a bug where the player was displayed an incorrect cooldown time
  2877. = Fixed a bug where players could earn experience when they were dealing 0 damage
  2878. = Fixed a bug where players could get double drops from mossified Cobblestone
  2879. = Fixed a bug where Herablism magically converted potatoes to carrots
  2880. = Fixed a bug where you couldn't modify the stats of offline players
  2881. = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  2882. = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  2883. = Fixed a bug where Fishing would sometimes give items with empty enchantments
  2884. = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  2885. - Removed nothing
  2886. Version 1.3.11
  2887. ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
  2888. + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
  2889. + Added compatibility for pvp-prevention plugins for Serrated Strikes
  2890. = Fixed bug where mcMMO could throw NPE errors if trees cut down were from a custom mod and had an id of 17
  2891. = Fixed dupe bug where mcMMO would ignore other block-protection plugins for various abilities
  2892. = Fixed NPE with hardcore mode's vampirism
  2893. Version 1.3.10
  2894. + Added 1.3.1 compatibility
  2895. + Added permission node for Iron Grip ability (mcmmo.ability.unarmed.irongrip)
  2896. + Added ability for custom blocks to drop a range of items.
  2897. + Added Ability API functions
  2898. + Added 50% & 150% XP boost perks
  2899. + Added "lucky" perk for donors
  2900. = Fixed /inspect not working on offline players
  2901. = Fixed custom blocks, tools and armors not loading properly
  2902. = Fixed duplication bug with sticky pistons
  2903. = Fixed "GenericLabel belonging to mcMMO..." message
  2904. = Fixed menu exit button not working
  2905. = Fixed Repair enchant downgrade not working
  2906. = Fixed NPE caused by Spout players after a /reload
  2907. = Fixed ConcurrentModificationException on world unload
  2908. = Fixed players never being removed from memory (memory leak)
  2909. = Fixed admin chat being seen by everyone
  2910. = Fixed issue with UTFDataFormatException occurring on occasion when trying to load Chunklets
  2911. = Fixed ArrayIndexOutOfBounds error caused when trying to use /xplock after logging in but before gaining XP
  2912. = Fixed custom tools not properly respecting the Ability_Enabled flag.
  2913. = Fixed "lower tool" messages still being displayed even when ability messages are disabled.
  2914. = Fixed custom blocks not dropping the proper item with Super Breaker when Silk Touch is used
  2915. = Fixed custom woodcutting blocks throwing errors.
  2916. = Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill
  2917. ! Changed the format by which Chunklets are stored to be much smaller, and much faster to load
  2918. ! Optimized how player placed blocks are tracked
  2919. Version 1.3.09
  2920. + Added compatibility with AntiCheat (Which I highly recommend to prevent cheating)
  2921. + Added several permission nodes to give individual users special perks (Double/Triple/Quadruple XP)
  2922. + Added reduced cooldown permission nodes as special perks (1/4, 1/3, 1/2 cooldown)
  2923. + Added increased activation time permissions nodes as special perks (+4, +8, and +12 seconds)
  2924. + Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
  2925. + Added offline party members to the list displayed by /party
  2926. + Added possibility to kick offline members from parties
  2927. = Fixed bug that would cause a NPE for players that had no parties
  2928. = Fixed Vampirism not notifying the correct amount of stolen levels
  2929. = Fixed bug with Acrobatics not saving you from deadly falls
  2930. = Fixed /mcremove being applied only after a reload
  2931. = Fixed Archery PVE disablement not working properly
  2932. = Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
  2933. = Fixed issue with NoCheatPlus and Serrated Strikes / Skull Splitter (fight.noswing)
  2934. = Fixed tiny memory leak concerning Archery
  2935. = Fixed bug where you could receive Archery XP from Potions
  2936. = Fixed bug where Chunklets for the < 64 y coordinates would not be properly loaded
  2937. = Fixed exploit with block duplication via piston pushing
  2938. = Fixed bug with falling sand/gravel not being tracked
  2939. = Fixed bug with Tree Feller not working with custom axes
  2940. = Fixed bug with locale strings when trying to teleport to a non-existent player
  2941. = Fixed bug with Tree Feller changing durability before checking for axe splintering
  2942. = Fixed bug with Repair Mastery permission due to typo
  2943. = Fixed bug with repairing items that use metadata
  2944. = Fixed bug with Chunklets not being reloaded on /reload
  2945. = Fixed possible NPE when falling with no item in hand
  2946. ! API methods can now only be used in a static way
  2947. ! Arrows shot from a bow having the Infinity enchantment can no longer be retrieved
  2948. ! Arrows that aren't shot by an entity are now able to be dodged (currently only from dispensers)
  2949. ! Changed Spout settings to be in their own config file (spout.yml)
  2950. ! Changed file format for parties (parties.yml), previous files are no longer used
  2951. ! Changed mcMMO to inform on corrupt Chunklets and make new ones
  2952. Version 1.3.08
  2953. + Added more notifications about Vampirism and Hardcore mode on player death
  2954. + Added information about Hardcore mode when joining a server running Hardcore mode
  2955. + Added new hidden.yml inside the jar for very sensitive config options for advanced users
  2956. + Added option to disable Chunklets for servers which do not have doubledrops and do not care about xp farming
  2957. + Added new "Max_Seconds" setting in config.yml to limit the max time of abilities
  2958. + Added new repair configs to allow customization of the repair skill
  2959. + Added message to inform users about hardcore mode on login
  2960. = Fixed exploit where you could gain tons of Acrobatics XP from spamming Ender Pearls
  2961. = Fixed normal pistons marking a block as user-placed on retract if it wasn't a sticky piston (thanks turt2live!)
  2962. = Fixed handling of the Unbreaking enchantment so that tools are actually damaged as they should now
  2963. = Fixed hurting pet cats with serrated strikes
  2964. ! Changed Hardcore Vampirism to require the victim to have at least half the skill level of the killer in order for vampirism to proc (this is to avoid exploitation)
  2965. ! Changed Hardcore Vampirism to steal a minimum of 1 skill level from a player no matter the percentage
  2966. ! Changed Hardcore & Vampirism to not be executed if percentages were set to zero or below
  2967. ! Changed Vampirism to actually remove stats from the victim
  2968. ! Changed Vampirism to inform the victim of their stat loss
  2969. ! Changed Mining to allow Silk Touch to work again since the dupe exploit has been fixed.
  2970. ! Changed Metrics to also report if the server uses plugin profiling
  2971. - Removed level and item settings from Repair skill in config.yml
  2972. Version 1.3.07
  2973. + Added ability to gain XP from custom blocks. Enable custom blocks in the config file, then enter the data in the blocks.yml file.
  2974. + Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  2975. + Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  2976. + Added ability to repair custom armor. Enable custom armor in the config file, then enter the data in the armor.yml file.
  2977. + Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
  2978. + Added new configurable Hardcore mode functionality to mcMMO
  2979. + Added new configurable Vampirism PVP stat leech for Hardcore mode
  2980. + Added new bypass permission node for the negative penalties of Hardcore mode 'mcmmo.bypass.hardcoremode'
  2981. + Added configurable level curve multiplier which allows for tweaking the steepness of the XP needed to level formula
  2982. + Added a permission node for Archery bonus damage
  2983. + Added a permission node for Greater Impact ability
  2984. + Added permission nodes for Treasure & Magic Hunter for Fishing
  2985. + Added a permission node for Farmer's Diet
  2986. + Added config options for enabling/disabling specific double drops
  2987. + Added automatic zip backup of flatfile database & config files
  2988. + Added config options to enable/disable specific skills for PVP & PVE
  2989. = Fixed bug where Tree Feller was looking at the wrong blocks for determining how much to take down.
  2990. = Fixed bug where Green Terra consumed seeds even on Mossy Stone Brick
  2991. = Fixed bug where the client didn't reflect the Stone Brick to Mossy Stone Brick change
  2992. = Fixed bug where an arrow could bounce off entities on daze proc
  2993. = Fixed bug where a player could gain Acrobatics experience while riding a cart
  2994. = Fixed /party not working properly with 2 arguments
  2995. = Fixed /party not showing properly the member list
  2996. = Fixed /ability not checking the right permission
  2997. = Fixed rare NPE on /party command
  2998. = Fixed Arrow Retrieval dropping only one arrow
  2999. = Fixed /p and /a incompatibilities with bChatManager
  3000. = Fixed Iron Grip working reversely
  3001. = Fixed NPE when user clicked the HUD button with Spout
  3002. = Fixed bug where the permission node for Impact didn't work
  3003. = Fixed some bypass nodes defaulting true for Ops
  3004. = Fixed bug with trying to use Chimera Wing while standing on a half-block
  3005. = Fixed duplication bug when a placed block was mined after a server restart
  3006. = Fixed exploit where shooting yourself with an arrow gave Archery XP
  3007. ! Changed the mcMMO motd to link to the new website rather than the wiki
  3008. ! Changed bleeding ticks damage to 1 from 2
  3009. ! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
  3010. ! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
  3011. ! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
  3012. ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
  3013. ! Changed skill commands to only display what you have permissions for
  3014. ! Changed mcMMO to use a new storage system for player placed blocks
  3015. - Removed some unused permission nodes
  3016. - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
  3017. - Removed level requirement for repairing string tools from the config file
  3018. Version 1.3.06
  3019. + Added Iron Golem XP for aggressive golems
  3020. + Added permissions check to skill functions
  3021. + Added API functions for obtaining offline profiles & profiles via player names
  3022. + Added API functions for admin & party chat
  3023. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
  3024. + Added some new languages to the locale files.
  3025. = Fixed Green Thumb consuming 2 seeds instead of 1
  3026. = Fixed exploit where you could teleport to yourself with PTP to prevent things like fall damage
  3027. = Fixed NPE error with Metrics on startup
  3028. = Fixed bug where Herbalism required double drops permission to give XP
  3029. = Fixed bug where {0} would be displayed in front of your power level in mcstats
  3030. = Fixed mmoupdate not being useable from console
  3031. = Fixed bug with repairing wooden tools
  3032. = Fixed bug with Nether Wart not awarding XP
  3033. = Fixed bug with fishing treasures when treasures list is empty
  3034. = Fixed bug with only getting one level when there was enough XP for multiple levels.
  3035. = Fixed bugs with the way /mctop displayed
  3036. = Fixed issues with custom characters & locale files.
  3037. = Fixed double explosion for Blast Mining
  3038. = Fixed Blast Mining not giving triple drops when it should
  3039. ! Changed Bleeding to now stack to a finite number on Monsters and will wear off eventually
  3040. ! Changed how we handled the config file to prevent any bugs when returning values
  3041. ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
  3042. ! Changed /mcremove to check for users in the MySQL DB before sending queries to remove them
  3043. ! Changed how the tree feller threshold worked for the better
  3044. ! Changed /mcremove to no longer kick players when they are removed from database
  3045. ! Changed /mcremove to work on offline users for FlatFile
  3046. ! Changed PlayerProfile constructor to always take a boolean
  3047. ! Changed getPlayerProfile function to work for online & offline users
  3048. ! Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
  3049. ! Changed /addlevel command to work for offline users
  3050. ! Changed party & admin chat handling to be nicer to developers
  3051. ! Changed /mcrefresh to work from console
  3052. ! Changed /mcrefresh to work for offline players
  3053. ! Changed UpdateXPBar function to hopefully avoid errors
  3054. ! Changed /party to show offline party members
  3055. ! Changed Blast Mining requirements, now asks for the player to be crouching
  3056. Version 1.3.05
  3057. + Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
  3058. + Added ExperienceAPI and PartyAPI classes for developer use
  3059. + Added ability to cap overall power level
  3060. + Added showing powerlevel below a persons name if you run Spout (optional)
  3061. = Fixed errors when Spout would disable itself after start-up
  3062. = Fixed XP bar not updating when XP was gained
  3063. = Fixed bug with repairing wooden tools
  3064. = Fixed bug where spawned wolves only had 8 health.
  3065. = Fixed bug where rare Treasures from Excavation were dropping too often
  3066. = Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
  3067. = Fixed bug where API functions were set to static
  3068. = Fixed bug where mmoedit threw errors when modifying an offline user
  3069. = Fixed dupe exploit with Blast Mining
  3070. ! Changed Tree Feller to account for ability durability loss but not leaves.
  3071. ! Changed bypass node for Arcane Forging to not default to true for OPs
  3072. - Removed Ignition from Archery
  3073. - Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
  3074. Version 1.3.04
  3075. + Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
  3076. + Added McMMOPlayerRepairCheckEvent for API usage - fires before repair process begins, can be cancelled.
  3077. + Added ability to get skill level from McMMOPlayerExperience events
  3078. + Added McMMOPartyTeleportEvent for API usage - fires before a successful teleportation would occur.
  3079. + Added McMMOPartyChangeEvent for API usage - fires whenever a player joins or leaves a party
  3080. = Fixed Shake ability dropping bonemeal instead of ink for squids.
  3081. = Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
  3082. = Fixed summoned ocelots never changing skins.
  3083. = Fixed bug with Disarm not working
  3084. = Fixed some API functions not being visible
  3085. = Fixed bug where /ptp worked on dead party members
  3086. ! Changed MySQL to reload all player information on reconnection
  3087. ! Changed event package structure - be sure to update these if you're using the API in your plugin
  3088. Version 1.3.03
  3089. + Added Ocelots to Taming XP tables
  3090. + Added ability to summon Ocelots with Call of the Wild
  3091. + Added offline user functionality to mmoedit
  3092. + Added bookshelves to list of blocks that don't trigger abilities.
  3093. + Added 'mcmmo.repair.arcanebypass' permission node to bypass Arcane Repair and keep your enchantments
  3094. + Added config option to disable Herbalism's instant wheat replanting
  3095. + Added LOTS of new permissions nodes. *CHECK PLUGIN.YML FOR UPDATES*
  3096. + Added Italian locale file - thanks Luxius96!
  3097. + Added ability to inspect Ocelots with Beast Lore
  3098. + Added console functionality to mctop
  3099. = Fixed Green Terra not awarding Triple Drops
  3100. = Fixed ClassCastException from Taming preventDamage checks
  3101. = Fixed issue with Blast Mining not seeing TNT for detonation due to snow
  3102. = Fixed issue with block interaction returning NPEs
  3103. = Fixed issue where every block broken had a mining check applied
  3104. = Fixed issue where every block broken had a herbalism check applied
  3105. = Fixed issue where blocks weren't being removed from the watchlist
  3106. = Fixed exploit where you could use /ptp to teleport to anyone
  3107. = Fixed bug where Green Terra didn't work on Stone Brick
  3108. = Fixed bug where Tree Feller could be used without permissions
  3109. = Fixed exploit where falling sand & gravel weren't tracked
  3110. = Fixed exploit where Acrobatics could be leveled via Dodge on party members.
  3111. = Fixed exploit where you could gain combat XP on animals summoned by Call of the Wild
  3112. ! Changed mcMMO to save profiles only when the profile is about to be discarded rather than on player quit
  3113. ! Changed MySQL to try to reconnect every 60 seconds rather than infinitely which caused server hangs
  3114. ! Changed mcMMO to be better about saving player information on server shutdown
  3115. ! Changed PTP to prevent teleporting if you've been hurt in the last 30 seconds (configurable)
  3116. ! Changed Chimera Wing failure check to use the maxWorldHeight.
  3117. ! Changed inspect failed message to say inspect rather than whois
  3118. ! Changed Call of the Wild to activate on left-click rather than right-click
  3119. ! Changed Blast Mining to track based on Entity ID vs. Location
  3120. ! Changed mmoedit to save a profile when used (this will make mctop update)
  3121. ! Changed a few Runnable tasks to have their own classes
  3122. ! Changed parties so that a player will leave their existing party if they enter a world where they don't have party permissions.
  3123. ! Changed Call of the Wild to summon animals already tamed.
  3124. ! Changed mob spawner tracking to use new Metadata API
  3125. ! Changed block watch list to use new Metadata API
  3126. ! Changed around a few config options, including the ones for mySQL. *YOU NEED TO REDO YOUR CONFIG FILE*
  3127. - Removed 'true/false' debug message from Inspect command
  3128. Version 1.3.02
  3129. + Added in game guides for Mining, Excavation, and Acrobatics. Simply type /skillname ? to access them
  3130. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
  3131. ! Changed Tree Feller to only fell trees if you have enough durability
  3132. ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
  3133. ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
  3134. ! Changed Ignition to add fire ticks rather than replacing them.
  3135. ! Changed Axes critical to have a max critical rate of 37.5% down from 75%
  3136. = Fixed bug where Taming defensive checks got called twice
  3137. = Fixed Shake not working correctly
  3138. = Fixed bug with Axes command displaying wrong Greater Impact bonus damage
  3139. = Fixed bug where Impact didn't apply bonus damage
  3140. = Fixed Impact proccing multiple times in a row
  3141. = Fixed bug where PVE skills didn't level
  3142. Version 1.3.01
  3143. = Fixed bug where Tree Feller had no cooldown
  3144. = Fixed bug with activating Skull Splitter after using Tree Feller
  3145. Version 1.3.00
  3146. + Added ability to customize drops for Excavation skill (treasures.yml)
  3147. + Added ability to customize drops for Fishing skill (treasures.yml)
  3148. + Added messages to nearby players when your abilities wear off
  3149. + Added jungle trees to Woodcutting XP tables
  3150. + Added player notification for when they stop Bleeding
  3151. + Added configuration option to control mcMMO reporting damage events
  3152. + Added hunger regain bonuses to Herbalism skill
  3153. + Added Blast Mining subskills to Mining
  3154. + Added Fast Food Service subskill to Taming
  3155. + Added size limit to Tree Feller in config as Tree Feller Threshold
  3156. + Added /inspect (works on offline players)
  3157. + Added /addlevels commands
  3158. + Added /mcremove command which lets you remove users from MySQL or FlatFile
  3159. + Added config values for XP multipliers for different hostile mobs
  3160. + Added 'mcmmo.commands.inspect' permission node for the new /inspect command
  3161. + Added Impact & Greater Impact subskills to Axes
  3162. + Re-added mcMMO reporting damage events
  3163. = Fixed bug with updating MySQL tables to include fishing on servers using custom table prefixes
  3164. = Fixed bug where Disarm didn't work at all ever
  3165. = Fixed bug where Swords command showed Bleed Length twice instead of Bleed Chance
  3166. = Fixed bug where Tree Feller wasn't checking for Tree Feller permission
  3167. = Fixed bug where Leaf Blower required Tree Feller permissions rather than Woodcutting permissions
  3168. = Fixed Leaf Blower preventing the use of shears to collect leaves
  3169. = Fixed Green Thumb & Green Terra not consuming or requiring seeds to replant Wheat
  3170. = Fixed Super Breaker & Giga Drill Breaker failing to damage tools
  3171. = Fixed Tree Feller not giving proper XP for different kinds of trees
  3172. = Fixed Skill Abilities conflicting with NoCheat
  3173. = Fixed memory leak with mob spawner tracking
  3174. = Fixed /mcability not respecting permissions
  3175. = Prettied up new config files
  3176. = Various skill function optimizations
  3177. ! Changed how mcMMO calculates distance between two points (optimizations)
  3178. ! Changed how mcMMO handles MySQL connections (optimizations)
  3179. ! Changed the description /mcmmo provides to be more up to date and relevant
  3180. ! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
  3181. ! Changed Food+ to be named Farmer's Diet in Herbalism
  3182. ! Changed default values of Woodcutting XP tables
  3183. ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  3184. ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
  3185. ! Changed Axes to gain bonus damage every 50 skill levels
  3186. ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  3187. ! Changed Unarmed to gain bonus damage every 50 skill levels
  3188. ! Changed Unarmed to gain more bonus damage total than before
  3189. ! Changed Unarmed to have a max disarm chance of 33.3% rather than 25%
  3190. ! Changed Tree Feller to take down entire trees
  3191. ! Changed mob spawn tracking to use Unique Entity ID instead of Entity Object
  3192. ! Changed stats command name to mcstats for better plugin compatibility
  3193. ! Changed god mode to turn off if player enters world where he does not have mcgod permission
  3194. ! Changed Taming to also gain XP from animal taming
  3195. ! Changed Swords Bleeding effect to never kill
  3196. ! Changed Bleeding to never go beyond 10 ticks
  3197. ! Changed to use Bukkit's built-in ignoreCancelledEvents system
  3198. ! Changed chat logging for /p & /a
  3199. ! Changed Tree Feller to use per-use ArrayList
  3200. - Removed /mcstats console functionality
  3201. - Removed /whois command (replaced with /inspect which has similar functionality)
  3202. - Removed Master/Apprentice chat notifications to reduce spam
  3203. - Removed MySpawn system (You can still use Chimaera Wings) due to being outdated and unwanted
  3204. - Removed duplicate settings in config.yml
  3205. - Removed unused settings from config.yml (HP Regen)
  3206. - Removed Nether Brick from Mining XP Tables
  3207. - Removed Stone Brick from Mining XP Tables
  3208. Version 1.2.12
  3209. - Fixed issue that caused terrible MySQL performance and negative XP on levelup (Issue #134)
  3210. - Fixed addxp command taking xprate and skill modifiers into account
  3211. - Added anonymous usage statistics (you can opt out in plugins/PluginMetrics/config.yml)
  3212. - Modified onEntityDamage priority to have better compatibility with other plugins (Factions, WorldGuard, etc...)
  3213. - Fixed /mcgod & /mmoedit permissions defaulting to true
  3214. - Fixed Fishing not working or handing out XP
  3215. - Fixed error with Skull Splitter / Serrated Strikes that caused server instability and log spam
  3216. - Fixed config.yml not having values for End Stone & other new mining blocks
  3217. - Fixed Green Thumb/Green Terra not correctly planting wheat (Issue #133)
  3218. Version 1.2.11
  3219. - Removed legacy Permission & PEX dependency. (PEX still works fine with mcMMO)
  3220. - Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
  3221. - Added MagmaCube to XP tables
  3222. - Made optimizations to Skull Splitter/Serrated Strikes
  3223. - Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
  3224. - Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
  3225. - Added a configurable save interval for the new save system
  3226. - Fixed a bug with the odds calculations for Serrated Strikes
  3227. - Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
  3228. - Added a success message when executing xprate from console
  3229. Version 1.2.10
  3230. - Fixed issue with receiving Woodcutting XP for all blocks broken (Issue #103)
  3231. - Fixed issue with Spout images & sounds not working (Issue #93)
  3232. - Fixed typo with repairing Leather Armor & Bows
  3233. - Fixed issue with Silk Touch & Double/Triple drops not working properly
  3234. - Fixed conflict with NoCheat plugin & Super Breaker/Giga Drill Breaker/Berserk/Leaf Blower (Issue #104)
  3235. - Fixed counter-attacking non-LivingEntity (Issue #100 & Issue #107)
  3236. - Fixed various bugs with Leaf Blower
  3237. - Added Monitor & ignoreCancelledEvents to onBlockPlace
  3238. - Made Anvil ID configurable
  3239. Version 1.2.09
  3240. - Fixed issue with Repair Mastery (Issue #47)
  3241. - Made Arcane Forging fully configurable (Pull Request #52)
  3242. - Made Fishing configurable (Pull Request #60)
  3243. - Changed timer to be a bit more efficient (Issue #19)
  3244. - Changed to fire EntityDamageEvents for all damage done by mcMMO
  3245. - New custom event for developers McMMOPlayerLevelUpEvent
  3246. - New custom event for developers McMMOItemSpawnEvent
  3247. - Changed LoadProperties from the old Configuration to FileConfiguration
  3248. - Removed aliasing from config.yml
  3249. - Fixed mining procs from Super Break & Silk Touch
  3250. - Unused smelt property removed
  3251. - Minor optimizations
  3252. - Fix for setting properly block damage values
  3253. - Initial skill level capping added
  3254. - Initial command alias framework added
  3255. - Fixed abilities not handling Unbreaking items
  3256. - Fix for treefeller glitch
  3257. - Super secret anniversary easter egg!
  3258. Version 1.2.08
  3259. - Changed Bukkit events to new event system
  3260. - Changed aliasing to send both the mcmmo command and the command used.
  3261. - Changes in combat exp (Pull Request #49)
  3262. - Repair for bows & leather armor (Pull Request #46)
  3263. - Fixed missing images (Pull Request #45)
  3264. - POM Changes for dependencies (Pull Request #36)
  3265. - Fishing & Repair fixes (Pull Request #31)
  3266. - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
  3267. - Pull in commit from @NuclearW for issue from previous commit
  3268. Version 1.2.07
  3269. Fixed mctop not working at all (whoops!)
  3270. Fixed problem with multithreading in mcMMO causing errors
  3271. Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
  3272. The command mmoupdate now runs in its own thread to ease the burden on the server
  3273. Version 1.2.06
  3274. German translation has been updated
  3275. Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
  3276. Fixed mctop not taking Fishing into account some of the time
  3277. Fixed bug where Taming would try to grab the name of offline players
  3278. Fixed bug where Fishing would try to add an enchantment level not normally possible
  3279. Fixed another bug with mmoedit and Fishing
  3280. Added option to only allow tools to ready when you are sneaking, this is off by default
  3281. Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
  3282. Version 1.2.05
  3283. Fixed my fix of not being able to place blocks near/on Anvils
  3284. Fixed resources in inventory not correctly updating after Repair
  3285. Version 1.2.04
  3286. Fixed bug where you could not place blocks near/on the Anvil
  3287. Version 1.2.03
  3288. skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
  3289. Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
  3290. Fishing will now save properly for MySQL
  3291. Fishing will now work properly with mctop for those using MySQL
  3292. Fixed problems with mmoedit and fishing
  3293. Version 1.2.02
  3294. Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
  3295. Fixed bug where Call Of The Wild used only 1 bone to summon
  3296. Reduced Endermen XP from 3x to 2x
  3297. The number of bonus fish caught from fishing has been reduced
  3298. Fishing XP reduced from 1500 to 800
  3299. Fishing XP is now configurable in the config file
  3300. Version 1.2.01
  3301. Added a setting to turn off abilities completely from config
  3302. Added a setting to just turn off ability messages from config
  3303. Fixed the bug with sword repair
  3304. Fixed mcMMO not working properly with Spout
  3305. Added Fishing XP icon to Normal/Retro HUDs for Spout
  3306. Added icons to Spout notifications for leveling Fishing
  3307. Added Fishing Retro XP bar color customization to config file
  3308. The number of bones required to use Call of The Wild is now configurable
  3309. Reduced the XP animals would give from 1.5x to 1x
  3310. Removed current durability value message from Repairing
  3311. Fixed bug where Arcane Forging failed to display messages
  3312. Fixed bug where Arcane Forging tries to downgrade level 1 enchants
  3313. Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
  3314. Version 1.2.00
  3315. Added Fishing Skill
  3316. Added Call Of The Wild to Taming
  3317. Added Arcane Forging to Repair
  3318. Added new mobs to XP tables
  3319. Added Master/Apprentice system to the Party system
  3320. Animals now give xp to combat skills (those poor sheep ;_;)
  3321. Removed unnecessary sorcery permissions from plugin.yml
  3322. Version 1.1.17
  3323. XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
  3324. Players in Creative mode no longer gain XP
  3325. Compiled against latest Spout & CraftBukkit
  3326. Added World PVP check to Ignition, should no longer ignore PVP settings
  3327. Enemies should no longer grant XP when hit during their death
  3328. Fixed an exploit that led to unlimited ability use
  3329. Possibly fixed a bug where the same player would be listed multiple times in mctop
  3330. Added author and description to plugin.yml
  3331. /mmoedit and /addxp are useable from the console now
  3332. Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
  3333. Version 1.1.16
  3334. Added Melons to Herbalism xp tables
  3335. Endermen added to Combat skill xp tables
  3336. Silverfish added to Combat skill xp tables
  3337. CaveSpider added to Combat skill xp tables
  3338. Version 1.1.15
  3339. Smooth Brick added to Green Terra
  3340. Green thumb can be used to spread moss to Smooth Brick now
  3341. Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
  3342. Added Spain Spanish localization (es_es)
  3343. Version 1.1.14
  3344. [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
  3345. [1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
  3346. [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
  3347. [1.8] Swords no longer parry, no need to compete with in game mechanics
  3348. [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
  3349. [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
  3350. [SPOUT] Temporarily disabled the PartyHUD due to some performance issues
  3351. [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
  3352. [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
  3353. [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
  3354. [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
  3355. [CONFIG] Added an option for Excavation to require use of a shovel, on by default
  3356. [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
  3357. [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
  3358. [API] Added addXpOverride for modders, this will ignore skill modifiers
  3359. [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
  3360. [LOCALE] Portuguese Brazil locale added (Code: pt_br)
  3361. [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
  3362. Version 1.1.13
  3363. Pets are removed from party bars
  3364. Version 1.1.12
  3365. mcMMO now downloads files when you join the server to provide the best experience
  3366. mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
  3367. Fixed the xpbar and xpicon settings in config to work properly
  3368. Fixed infinite HP exploit with Herbalism
  3369. Fixed bug where herbalism would heal out of the players normal health range
  3370. Fixed bug where entering ':' into your party name caused stat loss among other things
  3371. Fixed issue with block break listener priority
  3372. Version 1.1.11
  3373. mcMMO now properly cancels its Async taks when disabled
  3374. Fixed newly generated configs using 2 instead of 1 for skill multipliers
  3375. Version 1.1.10
  3376. Added default hud setting to config
  3377. Fixed bug where newly generated configs used old xp gain numbers
  3378. Version 1.1.09
  3379. Fixed mcMMO to run fine without Spout :)
  3380. Version 1.1.08
  3381. Fixed repair being 10x slower to level than normal
  3382. Version 1.1.07
  3383. Fixed the default HUD being set to RETRO instead of STANDARD
  3384. Version 1.1.06
  3385. mcMMO menu implemented! Default is 'M', change this in config
  3386. Retro HUD implemented!
  3387. Retro XP fill color is completely customizable on a per skill basis
  3388. New levelup sound thanks to @Rustydaggers !
  3389. With the help of Randomage the XP Formulas have been vastly changed for flexibility
  3390. Global modifiers and skill modifiers now support decimals
  3391. Global formula modifier dropped from config
  3392. GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
  3393. Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
  3394. Fixed bug where Wheat did not use the values form the config file
  3395. Fixed bug where Archery gave xp for inflicting self injury
  3396. Watch added to clay loot tables and maps remove from clay loot tables
  3397. Version 1.1.05
  3398. Maps dropped from excavation are created correctly, and represent the area they are found in
  3399. Fixed an exploit with clay and excavation
  3400. Fixed a NPE with locking xp bars
  3401. Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
  3402. Version 1.1.04
  3403. Removed URL settings for XPBAR/XPICON/HPBAR
  3404. Added single URL setting for mcMMO
  3405. Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
  3406. Fixed Repair noise not getting played
  3407. Fixed a small memory leak with party health bars
  3408. Version 1.1.03
  3409. Fixed a few images being hard-coded still rather than configurable
  3410. Version 1.1.02
  3411. Fixed bug where toggle for xpicon didn't work
  3412. Fixed bug where Excavation gave gravel drops to grass
  3413. Excavation now uses more enums
  3414. Version 1.1.01
  3415. Fixed toggles for hpbar/xpbar not working
  3416. Version 1.1.0
  3417. Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
  3418. Added /xplock <skillname> to lock the xp bar to a skill
  3419. Repairing metal now has a sound effect
  3420. Shears added to Repair
  3421. MySpawn now works correctly when you are in the nether
  3422. MySpawn message when you right click a bed is now squelched
  3423. Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
  3424. Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
  3425. Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
  3426. Fixed the party member list of /party
  3427. Fixed bug where Swords would counter-attack Projectiles
  3428. Removed a debug message when repairing diamond armor
  3429. Changed chat to use getDisplayName() instead of getName()
  3430. Changed chat priority from lowest to highest
  3431. Added Clay to excavation
  3432. Added new items to Clay's loot tables
  3433. Archery now works with the latest CB
  3434. Version 1.0.50
  3435. New /xprate command for those with mcmmo.admin permissions!
  3436. mcMMO now uses Spout instead of BukkitContrib
  3437. BukkitContrib support dropped
  3438. XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
  3439. Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
  3440. Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
  3441. Fixed bug where Pumpkins did not give out XP
  3442. Coordinates removed from /whois as they didn't really fit
  3443. /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
  3444. Lapus renamed to Lapis in config
  3445. Version 1.0.49
  3446. Updated German locale
  3447. Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
  3448. Fixed bug where using /accept caused a NPE (hopefully)
  3449. Fixed a few missing descriptions for commands
  3450. Version 1.0.48
  3451. Updated French Translation
  3452. Updated German Translation
  3453. Updated Polish Translation
  3454. Placed Coal Ore and Redstone Ore won't give XP anymore
  3455. Fixed unusually high memory usage at startup
  3456. Added many features to the party system written by NuclearW
  3457. Version 1.0.47
  3458. Fixed another BukkitContrib error for servers not running BukkitContrib
  3459. Version 1.0.46
  3460. Fixed bug preventing Excavation from gaining skill
  3461. Version 1.0.45
  3462. Corrected /stats showing Repair XP as Level for Repair
  3463. Corrected /repair showing Repair XP as Level for Repair
  3464. Corrected /whois showing Repair XP as Level for Repair
  3465. Version 1.0.44
  3466. Fixed my 'fix' of BukkitContrib errors with Tree Feller
  3467. Version 1.0.43
  3468. Stopped things from being auto-smelt'd
  3469. Version 1.0.42
  3470. Corrected 2 more errors involving not running BukkitContrib
  3471. Version 1.0.41
  3472. Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
  3473. Fixed some more leftover stuff involving the new half-finished mining skill
  3474. Fixed excavation's Giga Drill Breaker not working on placed blocks
  3475. Version 1.0.40
  3476. Fixed errors if your server wasn't running BukkitContrib
  3477. Version 1.0.39
  3478. mcMMO won't auto-download and auto-run BukkitContrib anymore
  3479. Version 1.0.38
  3480. Commented code for the half-finished Infernal Pick subskill (Whoops)
  3481. Version 1.0.37
  3482. The donation message in /mcmmo is now toggle-able
  3483. The anvil message now only gets shown the first time you place an anvil (after login)
  3484. Reworked /mcmmo (an improvement I would say)
  3485. Added /mcmmo text to localization file
  3486. Archery fire rate now configurable
  3487. Berserk mode stops items from being collected
  3488. Taming no longer receives xp from wolves being harmed
  3489. Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
  3490. Fixed bug where players with mcgod could be harmed by AoE
  3491. Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
  3492. BukkitContrib Stuff
  3493. Added a pop-up when placing an Anvil
  3494. Added pop-ups on levelup
  3495. Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
  3496. Code Stuff
  3497. Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
  3498. Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
  3499. 100% more enums
  3500. Changed how checking skill xp worked to be more efficient
  3501. Version 1.0.36
  3502. mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
  3503. Config.yml will no longer generate Performance Debugging nodes
  3504. Registered permission nodes to plugin.yml
  3505. Some more changes to Permissions code
  3506. Fixed bug where Super Breaker activated where it shouldn't
  3507. Fixed bug with enabling/disabling mcgod in config.yml
  3508. Fixed bug with Excavation not kicking in until 1 level higher
  3509. Version 1.0.35
  3510. Added a Toggle for Chimaera Wing in config.yml
  3511. Added customization of what item is used for Chimaera Wing in config.yml
  3512. Fixed bug with randomly receiving Taming XP
  3513. mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
  3514. Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
  3515. Locale files now have the prefix locale_ instead of messages_
  3516. Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
  3517. Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
  3518. Some more source code organization
  3519. Fixed warnings for compiler
  3520. Removed dependencies on CraftBukkit
  3521. Registered commands to OnCommand
  3522. Removed performance debugging
  3523. Removed some useless settings from the config file
  3524. Version 1.0.34
  3525. Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
  3526. Added Dutch (nl) language support
  3527. Super Breaker now gives the correct XP as determined by config.yml
  3528. Sand Stone XP is now configurable and no longer shares the 'stone' node
  3529. /mining now shows mining values instead of taming values
  3530. Version 1.0.33
  3531. Fixed the toggle for the Excavation drop 'Cocoa Beans'
  3532. Fixed bug where Unarmed users could disarm without being bare handed
  3533. Cocoa Beans now have an XP modifier in config.yml
  3534. You can now toggle whether or not Mobspawners will give XP (in config.yml)
  3535. MySQL version now makes requests to the MySQL server less frequently (should help performance)
  3536. Fixed bug with Skull Splitter hitting the user
  3537. Version 1.0.32
  3538. Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
  3539. Fixed bug of swords users hurting themselves with serrated strikes
  3540. Version 1.0.31
  3541. Fixed bug of trying to cast Animals to non-animals
  3542. Version 1.0.30
  3543. Mobs that spawn from spawners no longer give XP (for reals this time)
  3544. Version 1.0.29
  3545. Mobs that spawn from spawners no longer give XP (again)
  3546. Fixed bug where Serrated Strikes did not Bleed additional targets
  3547. Identified and solved a potential memory leak in Bleed Simulation
  3548. Renamed the Object Config to Misc and rewrote parts of it
  3549. Rewrote Party/Admin/God toggles
  3550. Added Polish language support (pl)
  3551. Version 1.0.28
  3552. Actually fixed /stats showing excavation values for swords
  3553. Made some improvements to how Bleed Simulation was handled for different entity types
  3554. Obsidian now does normal durability damage during Super Breaker
  3555. Version 1.0.27
  3556. Fixed /stats showing excavation values for swords
  3557. Hopefully fixed a wide range of NPE errors
  3558. Updated German (de) localization
  3559. Version 1.0.26
  3560. Fixed accidentally making power levels go above 9,000
  3561. Version 1.0.25
  3562. Compatible with the latest CB
  3563. Beast Lore now functions correctly
  3564. Wolves are no longer invincible to players
  3565. Changed the look of Beast Lore
  3566. Skill info pages now show your stat in that skill (if you have permission)
  3567. /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
  3568. Abilities will not trigger on Trap Doors
  3569. Version 1.0.24
  3570. Now compatible with latest RB (928)
  3571. Taming now receives XP from your wolves harming foes
  3572. Taming is now easier to level
  3573. Green Thumb now drops seeds when harvesting Wheat
  3574. Version 1.0.23
  3575. Modified Bleed Simulation to fix performance problems
  3576. Rewrote MySpawn to be more efficient when calculating time left
  3577. Rewrote Skills to be more efficient when calculating time left
  3578. Version 1.0.22
  3579. Added 'Name' nodes to commands for renaming them
  3580. Version 1.0.21
  3581. Fixed Skull Splitter length in /axes displaying incorrectly
  3582. Fire rate limiter now correctly uses the value in the config file
  3583. Stone XP now correctly uses the value in the config file
  3584. Cobble -> Mossy now correctly uses the value in the config file
  3585. Removed setmyspawn from config file as it serves no purpose
  3586. All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
  3587. Fixed color scheme inconsistency for Mining in /whois results
  3588. Version 1.0.20
  3589. Fixed Array Index Out of Bounds error
  3590. Version 1.0.19
  3591. Removed a failsafe for the Timer that is no longer necessary (should improve performance)
  3592. Fixed /myspawn not working by rewriting it :3
  3593. Fixed exploit where players could break a freshly placed mushroom for XP
  3594. MySQL User Passwords can now be blank (Although you really should have a password...)
  3595. Fixed a few NPE errors
  3596. Version 1.0.18
  3597. Fixed MySQL default TablePrefix
  3598. Fixed Wheat not being configurable
  3599. Version 1.0.17
  3600. Brand new YAML Configuration file
  3601. Ability to configure XP for all gathering skills in config file
  3602. German Language added to mcMMO
  3603. French Language added to mcMMO
  3604. MySpawn will no longer heal players
  3605. /<skillname> commands now also check for their localized names for displaying help
  3606. Added many more Strings to localization files
  3607. Added more safeguards to MySpawn for NPE
  3608. Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
  3609. Fixed bug where Readying a Hoe returned a missing localization string
  3610. Added some safeguards into Bleed Simulation to prevent possible memory leaks
  3611. Performance improvements to storing/calling Skill/XP Values
  3612. Plugged a potential memory leak with PlayerProfiles not being removed correctly
  3613. Disabled the mob spawner camping anti-exploit in favor of performance
  3614. Version 1.0.16
  3615. Fixed bug where localization file failed to load
  3616. Changed en_US to lowercase
  3617. mcMMO now requires locale files to be in lowercase
  3618. Fixed a few strings missing from the localization file
  3619. Version 1.0.15
  3620. Removed leftover code that spammed SQL errors
  3621. Version 1.0.14
  3622. Added many missed strings into localization
  3623. Finnish Localization updated for the new strings
  3624. Green Thumb should respect Block Protection plugins now
  3625. Fixed Number Format Exception when loading a PlayerProfile
  3626. Version 1.0.13
  3627. Fixed bug/NPE where stats would not load and therefore 'reset' for players
  3628. Fixed NPE involving /ptp
  3629. Added "enableMOTD" setting to properties file
  3630. Version 1.0.12
  3631. Fixed another NPE error
  3632. Non-Gathering skills should correctly gain XP if PVP is set to false now
  3633. Localization will now support language codes that do not have two parts like "fi"
  3634. Fixed bug where Wiki MOTD message would not be loaded from localization file
  3635. Version 1.0.11
  3636. Fixed bug where players could not gain experience in several skills
  3637. Removed PVP flag from mcmmo.properties as its not needed anymore
  3638. Fixed a few NPE errors
  3639. Mushroom XP reduced from 25 to 15
  3640. Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
  3641. Version 1.0.10
  3642. Added Localization/String Customization
  3643. Mushroom XP reduced from 40 to 25
  3644. Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
  3645. Version 1.0.09
  3646. Fixed the NPE that occurs when players gain experience (Sorry!)
  3647. Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
  3648. Changed strings containing "MMO" to read "mcMMO"
  3649. Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
  3650. Added getXpToLevel() for modders
  3651. Version 1.0.08
  3652. Added removeXP() for modders
  3653. Fixed bug where stone swords only repaired by 33% instead of 50%
  3654. Fixed bug where stone/wooden hoes wouldn't repair
  3655. Big overhaul to how skill values and xp values were handled in the code
  3656. Modifying the players skill levels now sets the corresponding skill xp to zero
  3657. Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
  3658. Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
  3659. Slimes/Ghasts now give XP for combat skills
  3660. Added "EnableHpRegeneration" property setting
  3661. Added "EnableMySpawn" property setting
  3662. Version 1.0.07
  3663. Added more repair customization by solarcloud7
  3664. Leaderboards ignore players with the respective stat at 0
  3665. Reconnecting to MySQL will reload player data
  3666. Fixed a NPE with MySQL's Leaderboards
  3667. Removed "Loop iteration" debug message from mcMMO
  3668. Version 1.0.06
  3669. MySQL will attempt to reconnect if the connection is closed
  3670. Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
  3671. Added support for Minecraft Statistics
  3672. Fixed NPE with /myspawn command
  3673. Version 1.0.05
  3674. PVP interactions now check for permissions before handing out any experience
  3675. Many skill abilities now check for permissions correctly
  3676. All interactions with Taming now check for permissions
  3677. mcMMO now checks for its pvp flag being true before handling pvp interactions
  3678. Version 1.0.04
  3679. Fixed bug where players would be informed incorrectly when their cooldowns refreshed
  3680. Fixed exploit where players could reconnect to reset their cooldowns
  3681. Added new "cooldowns" table to MySQL
  3682. Berserk now breaks through snow
  3683. Lightning no longer gives Taming XP
  3684. Shortened /mcc to fit the screen
  3685. Version 1.0.03
  3686. Bleed will no longer trigger on friendly wolves
  3687. Axes criticals will no longer trigger on friendly wolves
  3688. Version 1.0.02
  3689. Fixed bug where the Timer would start before everything else was ready
  3690. Fixed bug where mcrefresh also required mcability permission node
  3691. Fixed bug where Unarmed was not checking for disarm procs
  3692. Green Thumb now checks for herbalism permissions
  3693. Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
  3694. AoE abilities now harm wolves
  3695. Version 1.0.01
  3696. Removed debug message when wolves are struck
  3697. Fixed issue with reloading mcMMO when MySQL was enabled
  3698. Fixed a NPE with MySpawn
  3699. Fixed a NPE with removing users from PlayerProfile
  3700. Unarmed no longer starts with a damage bonus
  3701. Unarmed apprentice DMG bonus changed from 3 to 2
  3702. Version 1.0
  3703. Players can now repair Stone/Wood tools
  3704. Fixed duping bug with WG/Block Protection Plugins
  3705. Added Leaf Blower to WoodCutting
  3706. Different Trees give different WoodCutting XP
  3707. Water changing Gravel to Clay removed
  3708. Code Organized/Optimized further
  3709. MySQL Support
  3710. Taming Skill
  3711. Leaderboards
  3712. Players won't hand out XP if they died within the last 5 seconds
  3713. Version 0.9.29
  3714. Fixes critical bug involving water turning anything into clay
  3715. Version 0.9.28
  3716. Green thumb can now spread grass to dirt using seeds
  3717. Adding XP will check for level ups again
  3718. Acrobatics won't hand out XP on death anymore
  3719. Acrobatics will check plugins for the event being cancelled before handing out XP
  3720. Version 0.9.27
  3721. Fixed Herbalism not properly receiving Triple Drops from Green Terra
  3722. Fixed Herbalism not handing out any XP outside of Green Terra
  3723. Fixed Herbalism asking for seeds on things that did not require it
  3724. Version 0.9.26
  3725. Fixed Green Terra going off without readiness
  3726. Fixed Hoe trying to ready when tilling Grass
  3727. Version 0.9.25
  3728. Fixed issue with anti-exploits and Herbalism
  3729. MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
  3730. Added Green Terra Ability to Herbalism
  3731. Added Green Thumb ability to Herbalism
  3732. Fixed Repair not working for Iron Tools
  3733. Fixed bug where Axes Ability checked for Unarmed Ability Permission
  3734. Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
  3735. Using Super Breaker on Obsidian significantly damages it compared to other materials
  3736. Added Obsidian to Mining XP Table/Super Breaker
  3737. Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
  3738. Corrected "mcMMMO" to "mcMMO" in MOTD
  3739. Version 0.9.24
  3740. PLAYER_BED_ENTER removed due to its unusual issues
  3741. Added info about the Wiki to the motd
  3742. /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
  3743. Fixed Armor Repair not adding XP
  3744. Boosted Repair XP of Armor to match Tools
  3745. Repairing Armor won't trigger Super Repair twice anymore
  3746. Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
  3747. Version 0.9.23
  3748. Players will now announce ability usage within a short distance to nearby players
  3749. Chimaera Wing now takes the world into account
  3750. Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
  3751. Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
  3752. Version 0.9.22
  3753. Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
  3754. Version 0.9.21
  3755. /mcrefresh fixed to work properly with the new ability monitoring system
  3756. Ability lengths are now based on your skill level directly rather than a tiered system
  3757. Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
  3758. Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
  3759. Version 0.9.20
  3760. Fixed Tree Feller not checking if their cooldown was refreshed and always activating
  3761. /stats and /whois will now show the powerlevel based on permissions
  3762. Shovels will no longer say you've lowered your axe
  3763. /myspawn will no longer say your inventory has been cleared if the server settings disable this feature
  3764. Version 0.9.19
  3765. Fixed Anti-Exploit XP stuff not working
  3766. Version 0.9.18
  3767. Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
  3768. Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
  3769. Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
  3770. Fixed bug where Axes ability could be used without permission
  3771. Abilities are monitored with Timestamps rather than a Timer monitored tick rate
  3772. When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
  3773. Made Anti XP-Exploits more Robust
  3774. Repair XP is now based on durability restored
  3775. Acrobatics rolling will now reduce damage if you go over the damage threshold
  3776. Acrobatics rolling damage threshold lowered to 10 from 20
  3777. Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
  3778. mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
  3779. Dodge notification shortened
  3780. Dodge won't negate damage completely anymore
  3781. Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
  3782. Version 0.9.17
  3783. Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
  3784. /setmyspawn has been removed
  3785. Compatible with CB 670
  3786. Fixed errors related to Repair
  3787. Abilities will no longer trigger from Bed interactions
  3788. /unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
  3789. Version 0.9.16
  3790. Logs placed by the player won't grant XP/Double Drops anymore
  3791. Added more functions plugin authors can call
  3792. Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
  3793. Version 0.9.15
  3794. Acrobatics will now behave properly
  3795. AoE Abilities ignore wolves (temp fix)
  3796. Added "all" parameter to /mmoedit & /addxp
  3797. After giving XP to a player it will now check for level ups in skills
  3798. Version 0.9.14
  3799. mcMMO checks for abilities being active before sending the fake block break event
  3800. Version 0.9.13
  3801. Fixed excavation ignoring the xpGainMultiplier
  3802. Now compatible with CB 600+
  3803. Fixed bug where Dodge acted maxed out no matter your skill level
  3804. Version 0.9.12
  3805. mcMMO now fakes a block break event for abilities to maximize plugin compatibility
  3806. /herbalism will return the correct values now
  3807. New /addxp command
  3808. Version 0.9.11
  3809. PVE Combat Skills experience is now based on damage dealt
  3810. The Timer will no longer break from Bleed Simulation
  3811. Tree feller no longer "damages" saplings
  3812. Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
  3813. Bleed/Bleed+ now do 2 damage instead of 1
  3814. Power Level is now based on permissions
  3815. Counter Attack added to swords
  3816. Parry is now based directly on Swords skill level
  3817. Parry maximum proc chance raised to 30% from 20%
  3818. Serrated Strikes now properly applies Bleed+ to targets
  3819. Players who parry can no longer be disarmed
  3820. Acrobatics now has a Dodge passive skill reducing damage
  3821. Repair skill now effects how much durability is restored
  3822. Super repair now doubles the repair amount on proc
  3823. Unarmed now starts with a bonus to damage to encourage use
  3824. Unarmed now has two steps to damage scaling, Appentice, and Mastery
  3825. Unarmed disarm now caps at 25% for 1000 skill
  3826. Fixed problem where Archery skill procs would ignore other plugins
  3827. Ignition changed to 25% chance
  3828. Ignition length will be based on archery skill level
  3829. /myspawn now has a warning about the inventory loss penalty in /mcc
  3830. mcMMO Timer now runs in 1 second intervals rather than 2
  3831. Version 0.9.10
  3832. Party invites now show who they are from
  3833. Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
  3834. mcMMO configuration files property setting names have been changed for readability
  3835. Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
  3836. Added /mcability info to /mcc
  3837. Potentially fixed NPE error when checking players for being in same party for PVP XP
  3838. Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
  3839. Added a global XP gain multiplier, increase it to increase XP gained
  3840. Reduced PVE XP for Unarmed, now identical to Axes/Swords
  3841. Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
  3842. Mushroom XP raised to 40 from 10
  3843. Flower XP raised to 10 from 3
  3844. Version 0.9.9
  3845. Fixed problem where entities never got removed from the arrow retrieval list of entities
  3846. Version 0.9.8
  3847. EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
  3848. Added a null check in the timer for players being null before proceeding
  3849. Version 0.9.7
  3850. Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
  3851. Axes critical damage versus players reduced to 150% damage from 200% damage
  3852. Fixed bug where Daze might not proc
  3853. Changed archery Daze to follow smooth transition
  3854. Added archery Daze chance info to /archery
  3855. Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
  3856. Version 0.9.6
  3857. Timer checks for player being null before adding them to the mcUsers system
  3858. Cooldowns will now show how much time is remaining when trying to use their respective abilities
  3859. SkullSpliiter will now correctly inform the player when they are too tired to use it
  3860. Acrobatics will no longer give XP if the event was cancelled by another plugin
  3861. Version 0.9.5
  3862. Super Breaker now gives a chance for Triple Drops based on mining skill
  3863. Ability durability loss down from 15 to 2
  3864. Ability durability loss is now toggle-able
  3865. Ability durability loss can be adjusted in the configuration file
  3866. Mining Picks are no longer lowered after activating Super Breaker
  3867. Version 0.9.4
  3868. Flowers won't drop wheat anymore
  3869. Signs won't trigger ability readiness anymore
  3870. Version 0.9.3
  3871. Bug stopping abilities from never wearing of may have been fixed
  3872. Changed color of "X Ability has worn off" to RED from GRAY
  3873. Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
  3874. Netherrack and Glowstone now give Mining XP
  3875. Netherrack and Glowstone are now effected by Super Breaker
  3876. Abilities will no longer be readied when you right click signs or beds
  3877. Chimaera Wings won't activate on blocks you can interact with and signs
  3878. Abilities now adjust their effects depending on tool quality
  3879. Superbreaker won't break things that tool couldn't normally break
  3880. Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
  3881. Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
  3882. Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
  3883. Modified /mcmmo description to be a little bit more relevant.
  3884. Version 0.9.2
  3885. Changed priority of some of the mcMMO listeners
  3886. Now when certain abilities are activated it shouldn't say "You lower your x"
  3887. Version 0.9.1
  3888. Fixed "Unknown console command" errors with CB 556
  3889. Added /mcability command to toggle being able to trigger abilities with right click
  3890. Added some more nullchecks for people reporting NPE errors
  3891. Compatibility with NPC mods improved (Mainly for archery!)
  3892. Other plugins can now call inSameParty() from mcMMO to increase compatibility
  3893. Version 0.9
  3894. --NEW CONTENT--
  3895. Woodcutting now has the "Tree Feller" Ability
  3896. Unarmed now has the "Berserk" Ability
  3897. Swords now has the "Serrated Strikes" Ability
  3898. Mining now has the "Super Breaker" Ability
  3899. Axes now has the "Skull Splitter" Ability
  3900. Excavation now has the "Giga Drill Breaker" Ability
  3901. Added /mcrefresh <playername> - tool for refreshing cooldowns
  3902. Unarmed now has the "Deflect Arrows" passive skill
  3903. Chimaera Wing Item Added
  3904. --CHANGES--
  3905. HP Regen & Bleed are back
  3906. Woodcutting will drop the appropriate log on double drop procs
  3907. Herbalism now applies double drops to herbs
  3908. /<skillname> now shows much more information to the player regarding their stats
  3909. Axes skill Critical Strikes are now based directly on your skill level
  3910. Swords skill Bleed chance is now based directly on your skill level
  3911. Unarmed disarm chance is now based directly on your skill level
  3912. Acrobatics now gives XP when you roll
  3913. --BUGFIXES--
  3914. Memory Leak Fixed
  3915. Axes not doing critical strikes
  3916. Gold Armor repair
  3917. Capped skills now have the correct proc chance
  3918. /mmoedit is no longer case sensitive
  3919. More NPE errors fixed
  3920. Many bugs I forgot to write down
  3921. --PLUGIN COMPATABILITY FIXES--
  3922. If combat interactions are cancelled by other plugins mcMMO should ignore the event
  3923. If block damage interactions are cancelled by other plugins mcMMO should ignore the event
  3924. Version 0.8.22
  3925. Fixed bug where Axes did less damage than normal
  3926. Acrobatic rolls now give XP
  3927. Acrobatics XP increased for non-rolls
  3928. Version 0.8.21
  3929. Fixed bug where axe criticals would dupe items
  3930. Version 0.8.20
  3931. 99.99% sure I fixed anvils that suddenly stop working
  3932. Version 0.8.19
  3933. Fixed being able to excavate placed blocks
  3934. Added toggle option to mining requiring a pickaxe
  3935. Added toggle option to woodcutting requiring an axe
  3936. PVP interactions now reward XP based on the damage caused (this is effected by skills)
  3937. PVP XP gain can be disabled in the configuration file
  3938. PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
  3939. Version 0.8.18
  3940. Fixed sandstone not being watched for exploitation
  3941. Version 0.8.17
  3942. mcmmo.users moved to plugins/mcMMO/
  3943. Snowballs and Eggs will no longer trigger Ignition
  3944. Loot tables for excavation adjusted
  3945. Mining benefits now require the player to be holding a mining pick
  3946. Woodcutting benefits now require the player to be holding an axe
  3947. Version 0.8.16
  3948. Moved configuration file to /plugins/mcMMO
  3949. Arrows now have a chance to Ignite enemiesw
  3950. Fixed arrows not being retrievable from corpses
  3951. Added info about ignition to /archery
  3952. Version 0.8.14
  3953. Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
  3954. Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
  3955. Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
  3956. You can now adjust what level is required to repair diamond in the configuration file
  3957. Changed mining XP rates to be a tad higher for some things
  3958. You can now get XP from sandstone
  3959. XP rates increased for gathering glowstone with excavation
  3960. XP rates increased a bit for excavation
  3961. Skill info is now a bit more detailed for certain skills
  3962. Added info about arrow retrieval to /archery
  3963. Version 0.8.13
  3964. Enemies no longer look like they have frozen when they die
  3965. Item duping fix
  3966. Version 0.8.11
  3967. Performance improvements
  3968. Memory leak fixed
  3969. NPE error with MySpawn really fixed
  3970. Version 0.8.9
  3971. Fixed NPE for My Spawn
  3972. Fixed NPE for onBlockDamage
  3973. Bleed proc now correctly checks for Swords permissions
  3974. Version 0.8.8
  3975. Gold can now be repaired
  3976. Tweaked Mining XP gains
  3977. Reorganized code
  3978. Added /mcgod godmode command
  3979. Fixed the pvp toggle in the settings file
  3980. Version 0.8.7
  3981. Removed packet-sending stuff wasn't working anyways
  3982. Fixed another NPE with the TimerTask
  3983. Skills now only show up in /stats if you have permissions for them
  3984. Version 0.8.6
  3985. Added a null check in bleed simulation to prevent a NPE
  3986. Version 0.8.5
  3987. Players are now added to files when they connect (to fix a NPE)
  3988. onPlayerCommand stuff moved into onPlayerCommandPreprocess
  3989. Version 0.8.4
  3990. Fixed another nullpointer error for TimerTask
  3991. Fixed bug making regeneration take twice as long to kick in after combat
  3992. Version 0.8.3
  3993. Modified the timer intervals (from 1 second to 2)
  3994. All skills now have an individual modifier (Set by default to 2)
  3995. There is now a global XP modifier (Set by default to 1)
  3996. Herbalism now correctly follows its skill curve
  3997. Unarmed no longer gives experience for harming other players
  3998. Players can no longer exploit mob spawners for experience
  3999. Version 0.8.2
  4000. Fixed Concurrent Modification Exception
  4001. Fixed some incorrect skill descriptions
  4002. First tier of HP Regeneration is now available from the start
  4003. Fixed bleed proc rate for very high skill levels
  4004. Changed regeneration permissions to 'mcmmo.regeneration'
  4005. Version 0.8
  4006. Archery skill now lets players recover arrows from downed foes
  4007. Health regenerates based on power level
  4008. Added toggle to myspawn clearing player inventory in settings file
  4009. Swords now have a bleed effect
  4010. Rewrote Skill descriptions to be more informative/better
  4011. Version 0.7.9
  4012. XP Curve now follows a new formula
  4013. Acrobatics XP gains changed
  4014. Compiled against permissions 2.1
  4015. Version 0.7.8
  4016. Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
  4017. Version 0.7.7
  4018. Minor tweak to how players are added to the flat file
  4019. Fixed some nullpointer exceptions when players die
  4020. Version 0.7.6
  4021. Fixed being able to repair diamond armor with below 50 skill
  4022. Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
  4023. Version 0.7.5
  4024. Removed random checks for herbalism XP
  4025. Herbalism is now called properly (This should fix gaining no xp or double drops)
  4026. Version 0.7.4
  4027. Work around for a bukkit bug that broke my onBlockDamage event
  4028. Added /clearmyspawn
  4029. Version 0.7.3
  4030. Fixed to work with build 424 of CB
  4031. Lowered the XP of gold due to it not being that rare anymore
  4032. Version 0.7.2
  4033. Fixed security flaw where players could access /mmoedit if the server was not running permissions
  4034. Reduced XP gain of woodcutting a bit
  4035. Version 0.7
  4036. Completely rewrote the XP system
  4037. Added an XP skillrate modifier to the settings file
  4038. Version 0.6.2
  4039. Axes now do critical strikes against farm animals
  4040. Removed the "Stupidly Long Constructor"
  4041. Now compatible with the latest CB builds
  4042. Version 0.6.1
  4043. Customizable command names
  4044. Axes can now be modified with /mmoedit
  4045. Party members are now correctly informed when you leave the party
  4046. Fixed incorrect commands in /mcc
  4047. Version 0.5.17
  4048. Changed namespaces to fit bukkits new standard
  4049. Adjusted excavation proc rates
  4050. Modified excavation loot tables
  4051. Added Party Invite System
  4052. Version 0.5.16
  4053. Fixed unarmed not checking for permissions when hitting players
  4054. Version 0.5.15
  4055. Fixed stone swords not being recognized as swords
  4056. Fixed /a not working if you were an op but did not have permissions
  4057. Version 0.5.14
  4058. Added permissions for skills
  4059. Version 0.5.13
  4060. Removed skillgain from succesful parries
  4061. Repair now refreshed the inventory
  4062. Version 0.5.12
  4063. Fixed being able to hurt party members with the bow and arrow
  4064. Version 0.5.11
  4065. Added /mmoedit command
  4066. Fixed bug preventing player versus player damage
  4067. Fixed bug preventing damage from scaling with unarmed & bows
  4068. Fixed disarm proc making the opponent dupe his/her items
  4069. Added mcmmo.tools.mmoedit permission
  4070. Added mcmmo.commands.setmyspawn permission
  4071. Added totalskill to /stats
  4072. Changed the look of /stats
  4073. Version 0.5.10
  4074. Fixed trying to set health to an invalid value
  4075. Version 0.5.9
  4076. Fixed duping inventories on death
  4077. Version 0.5.8
  4078. Fixed bug where players inventories would dupe during combat
  4079. Version 0.5.7
  4080. Fixed monsters instant killing players
  4081. Misc fixes
  4082. Version 0.5.4
  4083. Changed herbalism skill gain from wheat to be WAAAAY slower
  4084. Version 0.5.3
  4085. Players will now correctly drop their inventories when killed by a monster
  4086. Version 0.5.2
  4087. Fixed MAJOR bug preventing swords skill from gaining through combat
  4088. Version 0.5
  4089. Archery Added
  4090. Swords Added
  4091. Acrobatics Added
  4092. Logging for Party/Admin chat added
  4093. Fixed whois to show correct values for Excavation
  4094. Made death messages much much more specific
  4095. Version 0.4.4
  4096. Fixed being able to repair full durability iron tools
  4097. Fixed herbalism benefits not behaving properly
  4098. Fixed removing 1 diamond from every stack of diamond when repairing diamond
  4099. Version 0.4.2
  4100. Removed myspawn from the motd
  4101. Version 0.4.1
  4102. Fixed /mcc showing incorrect command for herbalism
  4103. Changed unarmed skillrate to be much slower than before
  4104. Modified a few skill descriptions
  4105. Added permission for /whois
  4106. Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
  4107. Version 0.4
  4108. Permissions support
  4109. Removed OPs having different names than normal players
  4110. Removed /setspawn & /spawn
  4111. Slowed down excavation skill rate
  4112. Fixed excavation coal drop being too rare
  4113. Version 0.3.4
  4114. Creepers now give double xp for unarmed
  4115. Iron armor can now be repaired!
  4116. Fixed bug stopping items from being repaired
  4117. Version 0.3.3
  4118. Yet another herbalism skill gain tweak
  4119. Version 0.3.2
  4120. Changed excavation loot tables to be more rewarding
  4121. Changed sand to give normal excavation xp instead of double xp
  4122. Fixed herbalism skill exploit
  4123. Mobs killed with unarmed now drop loot properly
  4124. Unarmed xp rate depends on mob (zombies lowest fyi)
  4125. Huge player crashing bug fix on disarm!
  4126. Version 0.3.1
  4127. Fixed excavation not saving properly
  4128. Fixed repair using excavation values
  4129. Version 0.3
  4130. Unarmed skill
  4131. Herbalism skill
  4132. Excavation skill
  4133. Many bugfixes (thanks for reporting them!)
  4134. /<skillname> - Detailed information about skills in game
  4135. Version 0.2.1
  4136. Misc bugfixes
  4137. Version 0.2
  4138. Repair ability added
  4139. Repair skill added
  4140. Iron Armor repair temporarily disabled
  4141. Anvils (Iron Block) added
  4142. /mcmmo & /mcc added
  4143. Misc changes to existing commands
  4144. Misc bug fixes
  4145. Version 0.1
  4146. Releasing my awesome plugin