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- package com.gmail.nossr50.skills.archery;
- import com.gmail.nossr50.datatypes.interactions.NotificationType;
- import com.gmail.nossr50.datatypes.player.McMMOPlayer;
- import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
- import com.gmail.nossr50.datatypes.skills.SubSkillType;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.skills.SkillManager;
- import com.gmail.nossr50.util.Misc;
- import com.gmail.nossr50.util.Permissions;
- import com.gmail.nossr50.util.player.NotificationManager;
- import com.gmail.nossr50.util.random.RandomChanceUtil;
- import com.gmail.nossr50.util.skills.RankUtils;
- import com.gmail.nossr50.util.skills.SkillActivationType;
- import org.bukkit.Location;
- import org.bukkit.entity.Entity;
- import org.bukkit.entity.LivingEntity;
- import org.bukkit.entity.Player;
- import org.bukkit.entity.Projectile;
- import org.bukkit.potion.PotionEffect;
- import org.bukkit.potion.PotionEffectType;
- public class ArcheryManager extends SkillManager {
- public ArcheryManager(McMMOPlayer mcMMOPlayer) {
- super(mcMMOPlayer, PrimarySkillType.ARCHERY);
- }
- public boolean canDaze(LivingEntity target) {
- if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.ARCHERY_DAZE))
- return false;
- return target instanceof Player && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ARCHERY_DAZE);
- }
- public boolean canSkillShot() {
- if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.ARCHERY_SKILL_SHOT))
- return false;
- return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ARCHERY_SKILL_SHOT);
- }
- public boolean canRetrieveArrows() {
- if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.ARCHERY_ARROW_RETRIEVAL))
- return false;
- return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.ARCHERY_ARROW_RETRIEVAL);
- }
- /**
- * Calculate bonus XP awarded for Archery when hitting a far-away target.
- *
- * @param target The {@link LivingEntity} damaged by the arrow
- * @param damager The {@link Entity} who shot the arrow
- */
- public double distanceXpBonusMultiplier(LivingEntity target, Entity damager) {
- Location firedLocation = (Location) damager.getMetadata(mcMMO.arrowDistanceKey).get(0).value();
- Location targetLocation = target.getLocation();
- if (firedLocation.getWorld() != targetLocation.getWorld()) {
- return 1;
- }
- return 1 + Math.min(firedLocation.distance(targetLocation), 50) * Archery.DISTANCE_XP_MULTIPLIER;
- }
- /**
- * Track arrows fired for later retrieval.
- *
- * @param target The {@link LivingEntity} damaged by the arrow
- */
- public void retrieveArrows(LivingEntity target, Projectile projectile) {
- if(projectile.hasMetadata(mcMMO.trackedArrow)) {
- Archery.incrementTrackerValue(target);
- projectile.removeMetadata(mcMMO.trackedArrow, mcMMO.p); //Only 1 entity per projectile
- }
- }
- /**
- * Handle the effects of the Daze ability
- *
- * @param defender The {@link Player} being affected by the ability
- */
- public double daze(Player defender) {
- if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.ARCHERY_DAZE, getPlayer())) {
- return 0;
- }
- Location dazedLocation = defender.getLocation();
- dazedLocation.setPitch(90 - Misc.getRandom().nextInt(181));
- defender.teleport(dazedLocation);
- defender.addPotionEffect(new PotionEffect(PotionEffectType.CONFUSION, 20 * 10, 10));
- if (NotificationManager.doesPlayerUseNotifications(defender)) {
- NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Combat.TouchedFuzzy");
- }
- if (mcMMOPlayer.useChatNotifications()) {
- NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.TargetDazed");
- }
- return Archery.dazeBonusDamage;
- }
- /**
- * Calculates the damage to deal after Skill Shot has been applied
- *
- * @param oldDamage The raw damage value of this arrow before we modify it
- */
- public double skillShot(double oldDamage) {
- if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.ARCHERY_SKILL_SHOT, getPlayer())) {
- return oldDamage;
- }
- return Archery.getSkillShotBonusDamage(getPlayer(), oldDamage);
- }
- }
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