Changelog.txt 251 KB

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  1. Version 2.1.172
  2. Updated german locale (thanks TheBusyBiscuit)
  3. Changed Fists to not be capitalized (en_US) when lowering/readying berserk
  4. SkillActivationPerkEvent can now be called in async threads (thanks electronicboy)
  5. Version 2.1.171
  6. Fixed a bug where arrows shot by infinite bow enchant would duplicate
  7. Fixed a bug where Archery XP would calculate incorrectly
  8. Axes can now replant cocoa plants (thanks Lyther)
  9. Players who level up at certain milestones have their level ups broadcast to the server (very configurable and optional, see notes)
  10. New locale string 'Broadcasts.LevelUpMilestone'
  11. Added 'General.Level_Up_Chat_Broadcasts.Enabled' to config.yml
  12. Added 'General.Level_Up_Chat_Broadcasts.Milestone_Interval' to config.yml
  13. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Send_To_Console' to config.yml
  14. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Only_Party_Members' to config.yml
  15. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Only_Same_World' to config.yml
  16. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Distance_Restrictions.Restrict_Distance' to config.yml
  17. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Distance_Restrictions.Restricted_Radius' to config.yml
  18. NOTES:
  19. The new broadcast system is very configurable, you could set the milestone interval to 1 if you want players to always be informed when someone levels up
  20. With default settings, messages are broadcast to all players on all worlds and to the server console when a player hits a level up that is a 100 interval, for example level 100, 300, 600, 2200 would all qualify
  21. You can change the settings to specify who receives these messages or turn the whole system off
  22. The message is customizable via locale: https://mcmmo.org/wiki/Locale
  23. There are comments in config.yml above each setting (as long as YAML doesn't move comments around chaotically...) that explain each setting
  24. In case your comments are missing, here's what they look like by default: https://gist.github.com/nossr50/baf656477c75663e9e2f9284acee8d67
  25. Version 2.1.170
  26. Reverted a change that broke compatibility with the mcMMO papi ecloud thingy
  27. Version 2.1.169
  28. Fixed a few memory leaks involving arrows
  29. Fixed mcMMO inappropriately assigning metadata to projectiles not fired from players
  30. Fix mctop not working if locale was set to something other than en_US
  31. mcMMO will now always emulate lure in order to stack it correctly and avoid vanilla bugs
  32. Version 2.1.168
  33. Fixed an IndexOutOfBoundsException error when trying to access UserBlockTracker from an invalid range (thanks t00thpick1)
  34. (API) UserBlockTracker is now the interface by which our block-tracker will be known (thanks t00thpick1)
  35. Optimized memory access for Acrobatics fall anti-exploit mechanics (thanks t00thpick1)
  36. Version 2.1.167
  37. Fixed a serious dupe bug
  38. Add McMMOPlayerPreXpGainEvent event for plugins to modify given exp (thanks electronicboy)
  39. Add SkillActivationPerkEvent (thanks electronicboy)
  40. NOTE:
  41. This bug was introduced in 2.1.165, update immediately if you are on 2.1.165 or 2.1.166
  42. Version 2.1.166
  43. Fixed a small memory leak in the new COTW tracker
  44. Potentially fixed a ConcurrentModificationException involving the TransientEntityTracker (report this error if you encounter it)
  45. Music discs removed from the default fishing_treasures.yml
  46. Optimized how mcMMO saves player data (should improve timings on servers with bad disk speeds and or bad connectivity to their SQL server instance)
  47. NOTES:
  48. No one likes fishing up music discs, if you want this change it is recommended you delete fishing_treasures.yml and let it regenerate
  49. (You won't have this file if you haven't updated in a while, if so you don't need to do anything)
  50. If any of you encounter a ConcurrentModificationException error that mentions TransientEntityTracker in its stack trace after this update let me know, I have another fix in mind for this if this update didn't fix it.
  51. Version 2.1.165
  52. Fixed a bug where Enchanted Books dropped by mcMMO (in Fishing) did not function correctly
  53. The mcMMO system which tracks player placed blocks has had some major rewrites (thanks t00thpick1)
  54. Optimized our ChunkUnloadEvent, this should improve timings in this area
  55. How mcMMO tracks COTW entities has been rewritten
  56. When COTW summons are killed players are now informed (from anything other than the time expiring).
  57. mcMMO will now be compatible with changes to world height (1.17 compatibility)
  58. mcMMO will ignore EntityPickupItemEvents from "Fake-Player" NPCs if it recognizes them as such, this will prevent some compatibility issues with some plugins
  59. SuperBreaker will now always activate if the target blocks fastest tool is a Pickaxe (used to require the block giving XP or being considered an ore)
  60. Master Angler mentions that it works better with a boat in its hover tip
  61. Added missing cooldown locale message 'Commands.Database.Cooldown'
  62. Added new locale message 'Taming.Summon.COTW.Removed'
  63. Updated locale entry 'Fishing.SubSkill.MasterAngler.Description'
  64. NOTES:
  65. Books dropped before this fix will not be usable and should just be chucked in lava, the broken books have blue names, the working books have yellow names.
  66. t00thpick1 has taken time to rewrite our block meta tracking system to be more efficient, easier to maintain, and support upcoming features such as world height changes
  67. This new system is compatible with the old one, it will convert old files to the new format as needed. You won't even know it is doing anything.
  68. This update shouldn't break anything as the API is the same.
  69. Alright back to work on T&C unless some major bugs come out of this...
  70. Version 2.1.164
  71. mcMMO will now let players use vanilla blocks that have interactions (such as the vanilla Anvil) which are assigned as either Repair or Salvage blocks if a player is sneaking (see notes)
  72. The Rarity known as Records has been renamed to Mythic
  73. Fishing treasures have been moved from treasures.yml -> fishing_treasures.yml, copy over any custom entries you had from treasures.yml carefully as the config file has changed and you can't just copy paste your old entries without making a few edits
  74. Added Enchanted Books to fishing_treasures.yml as Legendary rarity (can drop with any legal enchantment - see notes)
  75. Added all Netherite gear to the Mythic rarity in fishing_treasures.yml
  76. Added Name Tag to fishing_treasures.yml as Rare rarity
  77. Added Netherite Scrap to fishing_treasures.yml as Legendary rarity
  78. Added Nautilus Shell to fishing_treasures.yml as Legendary rarity
  79. Music Disc rarity in fishing_tresures.yml has been broken up across tiers, they will be more common now.
  80. Mythic rarity (formerly known as Records) now allows for Enchantments to be applied to drops (See Notes)
  81. New exploit fix setting 'PreventPluginNPCInteraction' which defaults to true, when disabled it will allow combat interactions with "NPC" entities from plugins like Citizens
  82. ExploitFix.PreventPluginNPCInteraction Added to experience.yml
  83. Modified locale string 'Fishing.SubSkill.TreasureHunter.Stat.Extra' in existing locale files
  84. You can now define a whitelist of enchants or a blacklist of enchants for an Enchanted_Book entries in fishing_treasures.yml, see notes for an example
  85. NOTES:
  86. Before reading, Fishing/Excavation are getting a complete loot table rewrite in the future, everything changed in this patch is meant as a temporary quality of life fix until the bigger better change in the future.
  87. There's no real reason to allow for vanilla treasures anymore, so if you were using the vanilla treasure override I suggest turning it off.
  88. You can't add Enchanted_Book to any treasures outside of Fishing's treasure drops right now, I'll fix it in an upcoming patch. Well you can add it, but it won't work.
  89. The rarity formerly known as 'Records' was odd to me, if you got the best possible drop it was always going to be a Music Record drop (using the default mcMMO treasure list), and by default the Records tier had only music records. It was treated differently in the code as well, for example Records drops never had enchantments applied to them. So you could add say NETHERITE_ARMOR to them in your user config and it would never put enchantments on it, that seemed very odd to me.
  90. As a response to this, I've renamed Records as Mythic, I've moved the records into varying tiers, you'll start getting them much earlier now. I've also added Netherite and Enchanted Books to the Mythic tier.
  91. Enchanted Books have been added to Fishing loot, this is a basic hacky work around until the config update comes. Enchanted books can have any legal enchant and you can specify which Enchants a book can spawn with.
  92. Also the Enchantment chance to be applied to the book is completely equal across all enchantments, it does not follow the same logic as applying enchantments to fished up gear.
  93. Here is an example of using the whitelist or blacklist for an Enchanted_Book entry in fishing_treasures.yml
  94. https://gist.github.com/nossr50/4e15b8ba6915b5a5f516eccfba2d7169
  95. If you can't load this image, at the address of your treasure for example, at Fishing.Enchanted_Book.Enchantments_Blacklist: you define a list (which must follow yaml spec, google yaml linter) of enchants to disallow, likewise at Fishing.Enchanted_Book.Enchantments_Whitelist you can setup a whitelist, if neither is defined then the book can spawn with all possible enchants, if both are defined the whitelist is used instead of the blacklist
  96. Take care when moving any fishing entries you may have defined in treasures.yml over to fishing_treasures.yml, the config file has had a few things changed (as noted in these notes).
  97. When talking about NPCs in the below notes, I am referring to "Fake" Players used in plugins such as Citizens, not Villagers from Vanilla Minecraft or anything labeled NPC in another plugin which does not constitute a "Fake Player"
  98. Historically mcMMO has checked an entity for being a Fake-Player-NPC and backed out of any interaction, this was originally done because of Fake-Player-NPCs that were meant to be invincible/etc and not give XP
  99. However nowadays what a Fake-Player-NPC is used for is pretty loose, mcMMO only has definitions for some NPCs (such as from Citizens) it doesn't know about most Fake-Player-NPCs in most plugins unless they identify themselves in a similar way to the predefined parameters
  100. Leave this new exploit fix setting on true unless you understand the implications
  101. If you only ran mcMMO on your server you'd have no way to use Enchanted Books if you set the repair anvil to the vanilla anvil, so now you can sneak to open up its menu. By the way, mcMMO has the vanilla anvil as repair's default anvil (instead of iron block which it had been historically).
  102. Version 2.1.163
  103. Fixed the translate URL pointing to the wrong place (thanks chew)
  104. Fixed a bug where FlatFile databases would always attempt a UUID conversion task every save operation (every 10 minutes) causing console spam
  105. mcMMO will no longer throw errors when incoming XP is below 0 (it will just silently cancel the operation)
  106. COTW Summoned entities are now removed when the chunk they are in is unloaded (prevents some exploits)
  107. NOTES:
  108. Seems I skipped releasing 2.1.162, not a big deal though as you should be using this version instead!
  109. I often test in SQL environments so I missed this bug, reminder to come bother me on discord if you find any annoying bugs!
  110. Also work on T&C is going great lately, I feel great. Perhaps my depression is getting better!
  111. Version 2.1.162
  112. Fixed a bug where Alchemy brew events were processed after setting brew results (thanks Wolf2323)
  113. Version 2.1.161
  114. Fixed a bug where a bunch of text from mcMMO was never being sent and or being sent as blank messages
  115. NOTES:
  116. Adventure (the chat library we use) had an update that required shading in another new module, but there were no errors thrown without running a jvm debug flag and testing it, which is why I missed it. I also missed it because I don't read update notes very closely
  117. Version 2.1.160
  118. Fixed another 9+ year old exploit
  119. Silenced a harmless "error" related to Rupture/Bleed often produced when using mcMMO and crazy enchantments together
  120. Version 2.1.159
  121. Fixed a memory leak involving renamed mobs
  122. Updated Adventure library (used in our chat code)
  123. Version 2.1.158
  124. Fixed a bug where Lure level 4 and above would break fishing with the new Master Angler
  125. URLs in party/admin chat work again (use https:// in front to make links clickable)
  126. Updated nl locale (thanks xl3ehindTim)
  127. * Added Crossbow to string repairables (Thanks Momshroom)
  128. * Added Shield to wood repairables, with oak planks as material (Thanks Momshroom)
  129. * Added Elytra and Trident to Other repairables, using phantom membrane and prismarine crystals respectively. (Thanks Momshroom)
  130. NOTES:
  131. * You'll need to update repair.vanilla.yml yourself or delete the file and regenerate it (lazy easy way).
  132. Links in party/admin chat might not be clickable without https:// added in front of the url
  133. Added some stuff to Repair, a rework to Repair is coming in the future, this stuff will work for now as a placeholder.
  134. Master Angler will emulate the effects of Lure if the level is higher than 3 instead of attempting to stack with it to avoid a vanilla Minecraft bug where fish are never caught
  135. Version 2.1.157
  136. Fixed a NPE that prevented mctop (Leaderboards) from working
  137. Version 2.1.156
  138. Added Woodcutting skill 'Knock on Wood' - This ability gives you goodies (saplings, xp orbs, apples, etc) when using Tree Feller
  139. Tree Feller no longer gives non-wood items by default, it now requires Knock on Wood for additional loot
  140. When you raise your axe you will now see information about any super abilities on CD
  141. Fixed a bug where Green Thumb would replant blocks floating in the air
  142. Fixed a bug where the admin and party chat toggles in chat.yml didn't function as intended
  143. * Fixed a bug where Master Angler rank 1 level requirement was set too high (default configs)
  144. Added some errors that trigger if a plugin hooking into mcMMO is grabbing leaderboards for child skills through our SQL/FlatFile class (which don't exist)
  145. mcMMO will automatically fix some errors in logic for user settings in skillranks.yml
  146. Corrected some logic errors when checking for oddities in skillranks.yml
  147. Removed incorrect translations of Master Angler from various locales
  148. Modified Master Angler stat lines in /fishing
  149. Updated Green Thumb description to mention that it needs a hoe
  150. 'Abilities.Limits.Tree_Feller_Threshold' in config.yml now defaults to 1000 instead of 500 (edit your config)
  151. Added new permission node 'mcmmo.ability.woodcutting.knockonwood'
  152. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Name'
  153. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Stat'
  154. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Description'
  155. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Loot.Normal'
  156. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Loot.Rank2'
  157. NOTES:
  158. You don't need to touch your config files unless you want to get the new tree feller threshold (1000 instead of 500), you could also delete config.yml and regenerate it, for all the other config changes in this update, they are handled automagically.
  159. * - If you haven't manually edited your Master Angler entries in skillranks.yml then the previous mcMMO update has rank 1 for Master Angler too high, this update automatically fixes it.
  160. You may have noticed sometimes config file entries are in a strange jumbled order, yeah that's "normal". We'll be moving to HOCON for the config update and wont' have to deal with this crap for much longer.
  161. I'll probably be doing a bunch of tweaks to mcMMO UI in the near future, I don't know, or I'll work on T&C
  162. Version 2.1.155
  163. Master Angler now has 8 ranks
  164. Master Angler is now supported by the latest builds of Spigot on 1.16.4
  165. Wolves will now earn a lot more XP from combat than before (Wolves are going to be tweaked a lot in the near future)
  166. Fixed a bug where Spectral Arrow awarded too much XP
  167. Fixed a bug where party members other than the party leader had names that weren't properly hex colored
  168. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Per_Rank.Min_Wait' to advanced.yml
  169. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Per_Rank.Max_Wait' to advanced.yml
  170. Added 'Skills.Fishing.MasterAngler.Boat_Tick_Reduction.Max_Wait' to advanced.yml
  171. Added 'Skills.Fishing.MasterAngler.Boat_Tick_Reduction.Min_Wait' to advanced.yml
  172. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Caps.Min_Wait' to advanced.yml
  173. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Caps.Max_Wait' to advanced.yml
  174. Removed Skills.Fishing.MasterAngler.BoatModifier from advanced.yml
  175. Removed Skills.Fishing.MasterAngler.BoatModifier from advanced.yml
  176. Optimized party/admin chat a bit
  177. Added some misc safeguards against possible NPEs
  178. Added some debug output when fishing if mmodebug is on
  179. (API) Removed AbstractPlayerAuthor#getComponentDisplayName
  180. (API) Removed AbstractPlayerAuthor#getComponentUserName
  181. (API) Removed Author#getAuthoredComponentName
  182. NOTES:
  183. Master Angler won't work if you aren't on 1.16.4, the truth is it hasn't worked for a very long time (Since before 1.13.2)
  184. The Spigot API related to it has been broken since years and years ago, and they finally updated the API but it is only in the newest builds of Spigot.
  185. If you are on something that doesn't support the new Master Angler that skill will be missing when you type /fishing
  186. The boat bonus for master angler is static and doesn't improve when leveling master angler.
  187. All the new master angler stuff is configurable and can be found in advanced.yml
  188. The configurable reduction tick stuff for master angler is multiplied by the rank level when determining the final bonus (use /mmodebug when fishing to see some details)
  189. Master Angler stacks with the Lure enchant
  190. Removed some unnecessary API, we aren't a chat plugin so these things shouldn't be here.
  191. Slowly adding Nullability annotations to the codebase
  192. Version 2.1.154
  193. Hex colors are now supported in Party & Admin chat
  194. Added support for &#RRGGBB color codes (hex colors) in chat and nicknames for party and admin chat
  195. Added hex colored nickname support to admin/party chat
  196. Fixed a bug where Tree Feller was not dropping some items like saplings
  197. Fixed a bug where using admin chat would in some circumstances throw a NPE
  198. (API) Author class has been reworked
  199. (API) McMMOChatEvent::getSender removed (use getDisplayName() instead)
  200. (API) McMMMOChatEvent::setDisplayName() removed
  201. (API) Removed Author::setName use Player::SetDisplayName instead
  202. (API) Modified Author::getAuthoredName signature to -> Author::getAuthoredName(ChatChannel)
  203. (API) Added Author::getAuthoredComponentName(ChatChannel)
  204. (API) PartyAuthor and AdminAuthor removed, replaced by PlayerAuthor
  205. (API) Probably some more undocumented changes that I'm forgetting...
  206. Notes:
  207. For example '/p &#ccFF33hi guys' will send a message colored in hex colors
  208. You'll see ~§x in console when hex color codes are used, this is a quirk of how the 'adventure' library we are using is handling some bungee component related things, so it's outside of my hands for now
  209. Version 2.1.153
  210. Fixed a bug where most sub-skills were not being displayed when using a skills command (for example /taming)
  211. Fixed a bug where some URL links were not being colored
  212. Updated fr locale (thanks Vlammar)
  213. Version 2.1.152
  214. Fixed a bug where Tree Feller would sometimes double drop blocks inappropriately
  215. Fixed a bug with bleed damage calculations and player armor
  216. Added some code to prevent a possible NPE when spawning items in a world that got unloaded
  217. Added the missing 'pc' alias for party chat
  218. Added the missing 'ac' alias for admin chat
  219. (API) New ENUM ItemSpawnReason which gives context for why mcMMO is dropping an item
  220. (API) McMMOItemSpawnEvent::getItemSpawnReason() was added
  221. (API) Many instances of spawning items that didn't used to create and call an McMMOItemSpawnEvent now do
  222. Updated hu_HU locale (thanks andris)
  223. NOTES:
  224. I really should stop letting my OCD compel me to rewrite code all the time.
  225. Bleed was meant to do reduced damage to players wearing 4 pieces of armor or more, it was incorrectly counting everyone as wearing 4 pieces even when they weren't.
  226. This means Bleed was doing a bit less damage than was intended against players without a full set of armor equipped.
  227. Version 2.1.151
  228. Added new config for chat options named 'chat.yml'
  229. Added 'Chat.Channels.Party.Spies.Automatically_Enable_Spying' to chat.yml which when enabled will start users who have the chat spy permission in chat spying mode
  230. All chat settings that used to be in 'config.yml' are now in 'chat.yml'
  231. The list of party members shown when using the party command has been simplified, this will change again in the T&C update
  232. Fixed a bug where players could use the party chat command without the party chat permission
  233. Party Leaders now use a different style when chatting than normal party members (can be customized)
  234. Added 'Chat.Style.Party.Leader' to the locale, party leaders use this as their chat style
  235. NOTES:
  236. I greatly disliked the old party member list but was avoiding rewriting it until later, someone pointed out how ugly it was and my OCD triggered and now it is rewritten. I will rewrite it again in Tridents & Crossbows.
  237. The new config file lets you disable the chat system (you can disable all of it, or just party chat, and or just admin chat) without permission nodes.
  238. If you disable the party/admin chat, then the party/admin chat command never gets registered and attempting to use the command will result in a whole lot of nothing, so if you want users to have a permission denied message then just stick to negating permission nodes.
  239. I'll probably be tweaking mcMMO visually a lot in the near future, probably after Tridents & Crossbows goes out.
  240. I hate adding more config files using the old .yml system, but the config update is a ways out and this works for now.
  241. Reminder that the look/feel of party/admin chat is now determined by locale entries
  242. https://mcmmo.org/wiki/Locale can help you understand how to change the locale
  243. Version 2.1.150
  244. Fixed an ArrayIndexOutOfBounds exception when using /skillreset
  245. You can now add "-s" at the end of mmoedit, addlevels, or addxp to silence the command. Which will prevent the target of the command from being informed that the command was executed.
  246. mcMMO should now be compatible with 1.16.4's new social features (affects Party/Admin chat)
  247. mcMMO Party & Admin Chat have had a complete rewrite
  248. Players & Console can now use color codes (including stuff like &a or [[GREEN]]) in party or admin chat
  249. Added new permission node 'mcmmo.chat.colors' which allows players to use color codes, negate to disallow this
  250. The style and look of admin/party chat is now determined by locale file instead of options in config.yml
  251. The default style of admin/party chat has been updated, and it may be updated again in the future
  252. Improved messages players receive when they toggle on or off admin or party chat
  253. All locale files have had 99.9% of their [[]] color codes replaced by & color codes, you can still use [[GOLD]] and stuff if you want
  254. Added new locale entry 'Commands.Usage.3.XP'
  255. Added new locale entry 'Chat.Identity.Console'
  256. Added new locale entry 'Chat.Style.Admin'
  257. Added new locale entry 'Chat.Style.Party'
  258. Added new locale entry 'Chat.Spy.Party'
  259. Added new locale entry 'Chat.Channel.On'
  260. Added new locale entry 'Chat.Channel.Off'
  261. (API) ChatAPI::getPartyChatManager() has been removed
  262. (API) ChatAPI::sendPartyChat has been removed (similar functionality can be found in the new ChatManager class)
  263. (API) ChatAPI::sendAdminChat has been removed (similar functionality can be found in the new ChatManager class)
  264. (API) Fake events in mcMMO now implement 'FakeEvent' (thanks TheBusyBiscuit)
  265. (API) Updated Adventure Library to 4.1.1
  266. (API) McMMOChatEvent has been reworked, plugins dependent on this event should review this class and make appropriate changes
  267. NOTES:
  268. The yet to be released Tridents & Crossbows update will also feature some new features related to party chat, so expect more tweaks to those features in the future.
  269. I actually spent a little over a week on this, the old code for party/admin chat was absolutely horrid and when porting in the new 1.16.4 features I couldn't stand the sight of it so I burned everything to the ground and rewrote all of it.
  270. The mcMMO chat events now make use of adventure library by Kyori, you can override the message payload with a TextComponent, which allows for some fancy stuff potentially.
  271. I'll put in some of my own fancy stuff for party and admin chat in a future update.
  272. Version 2.1.149
  273. Added a new config file 'persistent_data.yml'
  274. Almost all persistent mob data is now off by default and needs to be turned on in persistent_data.yml (new config file) for performance concerns
  275. NOTES:
  276. There are some performance issues with how Spigot/MC saves NBT when you start adding NBT to mobs, because of this I have decided that the new persistent data from 2.1.148 is now opt-in.
  277. Not every server will suffer a TPS hit when using the persistent data options, but there is a significant IO cost which can affect TPS if you have them on
  278. I am therefore making many persistent options (the problematic ones involving mobs) opt-in so only those aware of the performance risk will be using the feature.
  279. Persistent data on mobs was a new feature that was introduced in 2.1.148, it was not in mcMMO for the last 10 years and most of you probably didn't even know that it was missing
  280. An example of persistent data would be, normally mcMMO would give 0 XP for a mob from a mob spawner, in the last 10 years if the server rebooted then those existing mobs would give XP again. But with the persistent data option turned on in persistentdata.yml they will be saved to disk, and mcMMO will not forget about them upon reboot.
  281. For now it is not recommended to use persistent data without monitoring performance of ticks afterwards to make sure it was something your server could handle.
  282. I have a solution in mind to make persistent data not so expensive, but writing the code for that will take some time. This will serve as an interim fix.
  283. I am going to focus on Tridents & Crossbows instead of that alternative solution, so don't expect it anytime soon. Use persistent data only if you understand the potential performance cost risk.
  284. @
  285. Version 2.1.148
  286. Fixed a memory leak involving entity metadata
  287. Alchemy progression is now more reasonable (delete skillranks.yml or edit it yourself to receive the change, see notes)
  288. Made some optimizations to combat processing
  289. New experience multiplier labeled 'Eggs' in experience.yml with a default value of 0 (previously mobs from eggs were using the Mobspawner experience multiplier)
  290. New experience multiplier labeled 'Nether_Portal' in experience.yml with a default value of 0
  291. New experience multiplier labeled 'Player_Tamed' in experience.yml with a default value of 0
  292. New advanced.yml config setting 'Skills.Mining.SuperBreaker.AllowTripleDrops' defaults to true
  293. Fixed a bug where mobs from eggs were only tracked if it was dispensed (egg tracking now tracks from egg items as well)
  294. Fixed a bug where egg spawned mobs were sometimes not marked as being from an egg (used in experience multipliers)
  295. Fixed a bug where entities transformed by a single event (such as lightning) weren't tracked properly if there was more than one entity involved
  296. mmodebug now prints out some information about final damage when attacking an entity in certain circumstances
  297. (1.14+ required)
  298. Mobs spawned from mob spawners are tracked persistently and are no longer forgotten about after a restart
  299. Tamed mobs are tracked persistently and are no longer forgotten about after a restart
  300. Egg spawned mobs are tracked persistently and are no longer forgotten about after a restart
  301. Nether Portal spawned mobs are tracked persistently and are no longer forgotten about after a restart
  302. Endermen who target endermite are tracked persistently and are no longer forgotten about after a restart
  303. COTW spawned mobs are tracked persistently and are no longer forgotten about after a restart
  304. Player bred mobs are tracked persistently and are no longer forgotten about after a restart
  305. Player tamed mobs are tracked persistently and are no longer forgotten about after a restart
  306. NOTES:
  307. Egg mobs & Nether portal pigs being assigned to the mobspawner xp multiplier didn't make sense to me, so it has been changed. They have their own XP multipliers now.
  308. While working on making data persistent I stumbled upon some alarming memory leak candidates, one of them was 7 years old. Sigh.
  309. Alchemy now progresses much smoother, with rank 2 no longer unlocking right away. Thanks to Momshroom for pointing out this oddity. Delete skillranks.yml or edit it yourself to recieve this change.
  310. https://gist.github.com/nossr50/4c8efc980314781a960a3bdd7bb34f0d This link shows the new Alchemy progression in skillranks.yml feel free to copy paste (or just delete the file and regenerate it)
  311. There's no persistent API for entities in Spigot for 1.13.2, but in the future I'll wire up NMS and write it to NBT myself.
  312. This means the new persistence stuff requires 1.14.0 or higher, if you're still on 1.13.2 for now that stuff will behave like it always did
  313. Version 2.1.147
  314. Fixed a bug where players below the level threshold on a hardcore mode enabled server would gain levels on death in certain circumstances
  315. Version 2.1.146
  316. A bug where players would disconnect from mcMMO messages has been fixed (thanks kashike / read notes)
  317. It should be noted this was NOT an mcMMO bug, but a bug within Spigot since Spigot 1.16
  318. A dupe exploit has been fixed
  319. Improvements were made to tracking player placed blocks in mcMMO
  320. Players no longer lose levels below the level threshold in hardcore mode
  321. Hardcore now only applies penalties to levels above threshold
  322. NOTES:
  323. Shout out to Kashike
  324. Kashike is a developer on the mcMMO team, however after I recruited him had a lot of life stuff come at him and has./tn't had a chance to contribute until now!
  325. JSON is used by Minecraft for a lot of stuff, in this case the JSON mcMMO made use of was related to displaying text in chat or displaying text on the clients screen in other places such as the action bar, there's been a bad bug in Spigot since 1.16 that would disconnect players some of the time when sending JSON components.
  326. mcMMO makes heavy use of these components, so since spigot has yet to fix the bug I decided we needed a work around for the time being.
  327. The library named 'adventure' is developed by the Kyori organization, which is Kashike's baby.
  328. Kashike is a very talented and skilled developer and he did the work on this patch to solve this issue.
  329. This is a link to an bug report I did on this bug on Spigot's issue tracker, it is my understanding they have yet to find a way to reliably reproduce this bug.
  330. If you have any information please post about it in this thread.
  331. https://hub.spigotmc.org/jira/browse/SPIGOT-6056
  332. Although mcMMO solved this issue by switching to Kyori's Adventure library for sending JSON Components, most Spigot plugins have not implemented a work around like this and will continue to make players disconnect until it is solved within Spigot.
  333. Hardcore changes
  334. If you set a level threshold of 100 and player with 150 levels dies, they should never lose more than 50 levels as the first 100 are considered part of the threshold.
  335. Prior to this change in this exact same scenario a player could be penalized and be put below the threshold.
  336. Shout out to HexedHero for reporting the dupe exploit and providing a demonstration of how to replicate it
  337. Tridents & Crossbows update
  338. It is still being worked on but it won't make a September release.
  339. October is the new target release but I am terrible with estimates so take it with a grain of salt!
  340. Version 2.1.145
  341. Reverted 'Changed one of the PlayerInteractEvent listeners to ignore cancelled events' from 2.1.144
  342. Version 2.1.144
  343. Steel Arm Style damage is now customizable in advanced.yml (make sure to set override to true)
  344. Fixed a bug where Deflect worked against non-arrow projectiles
  345. Fixed a bug where Deflect was checked twice, resulting in two chances to deflect effectively
  346. Fixed a bug where Roll wouldn't award XP when fall height was over a certain amount
  347. Lowered the XP ceiling of Roll
  348. Fixed a NPE that would happen involving taming in combat processing
  349. Updated hu_HU locale (thanks andris155)
  350. Fixed a bug where mcMMO could erase item data on Wheat Seeds when using Green Thumb on a block
  351. Changed one of the PlayerInteractEvent listeners to ignore cancelled events (should improve plugin compatibility)
  352. mmodebug mode now prints some information when fuel efficiency is applied to a furnace
  353. NOTES:
  354. I seem to consistently find old bugs in mcMMO, this deflect bug where it was checked twice, who knows how many years its been in mcMMO, I didn't check but its probably between 5-7.
  355. I was waiting to make Steel Arm Customizable for the config update (due in the future), but enough people ask for it that I decided to do the extra work to put it into 2.1.XX
  356. Tridents & Crossbows is likely going to be in development continuing into September, I am taking my time to make it feature packed and I hope you guys will appreciate it.
  357. Version 2.1.143
  358. mcMMO now tracks super ability boosted items through persistent metadata
  359. mcMMO no longer relies on lore to tell if an item has been modified by a super ability
  360. Slight buff to Rupture (1 more tick duration across all ranks)
  361. Lore no longer gets added to items being buffed by mcMMO./
  362. NOTES:
  363. The item tracking is persistent for MC versions 1.13-1.16.2 (and beyond). However the code handling the persistence for 1.13.2 differs from the other versions. It shouldn't result in any problems.
  364. Any items that currently have the old "mcMMO Ability Tool" lore on them will have that lore stripped off them and will have any dig speed enchants removed. This should only affect glitched items that never properly got their buffs removed.
  365. Version 2.1.142
  366. Iron Arm Style renamed to Steel Arm Style
  367. Steel Arm Style now scales over 20 ranks instead of 5
  368. Added 'mcmmo.ability.unarmed.steelarmstyle' permission node
  369. Removed 'mcmmo.ability.unarmed.ironarmstyle' permission node
  370. Added locale entry 'Unarmed.SubSkill.SteelArmStyle.Name'
  371. Added locale entry 'Unarmed.SubSkill.SteelArmStyle.Description'
  372. Updated locale entry 'Unarmed.Ability.Bonus.0'
  373. Version 2.1.141
  374. Added some missing values for 1.16.2 compatibility modes
  375. Version 2.1.140
  376. Fixed a few potential issues with scoreboards
  377. Updated polish locale
  378. NOTES:
  379. Scoreboards code in mcMMO is pretty messy and poorly designed, I am going to rewrite it in a future update. The fixes applied in this patch should solve some problems some users were having for now.
  380. Version 2.1.139
  381. Code used to fetch UUIDs was reworked to avoid a scenario where it failed (thanks t00thpick1)
  382. Added 'Netherite_Gold_Ore' to Smelting XP tables (thanks Quavelen)
  383. Added 'Gilded_Blackstone' and 'Nether_Gold_Ore' to code used to determine what can activate Super Breaker in certain situations (thanks Quavelen)
  384. MMOinfo for Roll was corrected (thanks emanondev)
  385. Version 2.1.138
  386. Fixed a bug where Netherite weapons/tools/armor weren't applying correct values in some skill calculations
  387. Version 2.1.137
  388. Added some code to avoid NPE errors when checking armor on entities
  389. Version 2.1.136
  390. Furnace ownership is no longer lost when the furnace stops doing a job
  391. Furnaces remember owners between restarts (requires MC 1.14 or higher)
  392. NOTES:
  393. I'm making use of a Spigot API for persistent data for versions of MC 1.14 and above, for versions below the data will be temporary as it has been up until this point.
  394. In the future I'll wire up NMS to make use of NBT and all versions will have persistent data support.
  395. Version 2.1.135
  396. Furnaces no longer simulate block break checks when assigning ownership as it caused some unwanted plugin conflicts
  397. Fixed an issue where Fishing would break if exploit protection was turned off for Fishing (Thanks Ineusia)
  398. Fixed Super abilities not being translated on scoreboards (Thanks Ineusia)
  399. Added option in advanced.yml to squelch ability activation messages being sent to other players via action bar (Thanks Ineusia)
  400. Version 2.1.134
  401. Furnaces now change ownership to the last player who clicks in their inventory and is legally allowed to break the furnace
  402. Smelting now has a Bonus Drops section in config.yml
  403. Smelting now only doubles smelting results for items which have bonus drop entries in config.yml
  404. Smelting XP can now be gained offline, but all other benefits from Smelting don't happen unless you're online
  405. Fix brewing stand not consuming items (thanks Durburz)
  406. Changed the UUID updater task to not catastrophically fail when requests failed
  407. Fixed a bug where players could set each other on fire when partied or when PVP was disabled
  408. Fixed a NPE that could happen with thrown potions
  409. Fixed a potential NPE when damaging player armor with Axes
  410. Fixed a potential NPE when damaging a player with Blast Mining
  411. Fixed a potential NPE when checking tools related to Super Abilities
  412. Fixed a potential NPE when checking the Chimaera Wing
  413. Fixed a potential NPE when creating party member lists
  414. Fixed a potential NPE when fishing
  415. Fixed a potential NPE when players right click blocks
  416. Fixed a locale mistake in locale hu_HU
  417. Fixed a locale mistake in locale ru
  418. Minor code cleanup
  419. NOTES:
  420. It used to be that Furnaces would assign an owner and that would be their owner until the server shutdown, now owners will change based on who last had their hands on the furnace.
  421. You won't become the owner if you are not allowed to view the inventory of a furnace, or break the furnace, or interact with the contents of the furnace
  422. Version 2.1.133
  423. A fix for an 'array out of bounds' error related to players clicking outside the inventory windows has been fixed
  424. French locale has been updated (thanks Elikill58)
  425. Another fix has been deployed to prevent mobs from having hearts in player death messages (thanks FrankHeijden)
  426. Players no longer ready their tool if they don't have access to the skill (thanks Draycia)
  427. Unused NMS compatibility layers have been disabled for now (expect them to be used in the future for 1.12/1.8 support stuff)
  428. Version 2.1.132
  429. A fix is in place to prevent an exploit from working that is due to a yet to be patched Spigot server software bug
  430. Fixed a NPE that could happen when players swapped items from their hotbar
  431. NOTE: The exploit was not described on purpose, please update.
  432. I reported the bug to Spigot, so hopefully it will be patched in the near future.
  433. Version 2.1.131
  434. New permission node 'mcmmo.ability.repair.netheriterepair' which is included in the mcmmo.defaults permission package
  435. New permission node 'mcmmo.ability.salvage.netheritesalvage' which is included in the mcmmo.defaults permission package
  436. Changed Salvage maximum quantity values to 4 for all Netherite armor
  437. mcMMO will set the default salvage quantities for netherite armor to 4 once and then never again (see notes)
  438. Added Basalt to Bonus Drops for Mining in config.yml (see notes)
  439. Added Polished Basalt to Bonus Drops for Mining in config.yml (see notes)
  440. Added Blackstone to Bonus Drops for Mining in config.yml (see notes)
  441. Added Chain to Bonus Drops for Mining in config.yml (see notes)
  442. Added Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  443. Added Red Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  444. Added Cracked Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  445. Added Chiseled Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  446. Added Crying Obsidian to Bonus Drops for Mining in config.yml (see notes)
  447. Added Gilded Blackstone to Bonus Drops for Mining in config.yml (see notes)
  448. Added Warped Roots to Bonus Drops for Herbalism in config.yml (see notes)
  449. Added Warped Stem to Bonus Drops for Herbalism in config.yml (see notes)
  450. Added Crimson Roots to Bonus Drops for Herbalism in config.yml (see notes)
  451. Added Crimson Stem to Bonus Drops for Herbalism in config.yml (see notes)
  452. Added Shroomlight to Bonus Drops for Herbalism in config.yml (see notes)
  453. Added Twisting Vines to Bonus Drops for Herbalism in config.yml (see notes)
  454. Added Nether Wart Block to Bonus Drops for Herbalism in config.yml (see notes)
  455. Added Warped Wart Block to Bonus Drops for Herbalism in config.yml (see notes)
  456. Added Weeping Vines to Bonus Drops for Herbalism in config.yml (see notes)
  457. Added Crimson Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  458. Added Stripped Crimson Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  459. Added Warped Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  460. Added Stripped Warped Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  461. Added Red Nether Bricks to Experience tables for Mining in experience.yml (see notes)
  462. Added Netherite to Experience tables for Repair in experience.yml (see notes)
  463. Added Piglin Brute to Experience tables for all combat skills in experience.yml
  464. Netherite now requires 100 Salvage skill (by default configs) in order to salvage
  465. Added the missing NMS wiring (it should be noted NMS isn't currently being used in mcMMO, but the framework is there. Working on a sideproject involving this...)
  466. NOTES:
  467. You should not need to edit your configs to receive any changes in this patch, simply starting your server is enough.
  468. Default salvage quantities for netherite armor were above 4 in some cases which was not intended, mcMMO will run some code to correct this once and then it will not edit the file again.
  469. Repair and Salvage are going to get some tweaks regarding Netherite gear really soon.
  470. This update adds quite a few missing entries for bonus drops, without these entries double drops on these items/blocks will not happen.
  471. Version 2.1.130
  472. Fixed a bug that prevented Repair from working on the new Netherite weapons/armors
  473. Fixed a bug where Netherite gear used Gold Ingots to repair instead of Netherite Scraps (by default)
  474. mcMMO will now run a script to fix a misspelling of netherite in repair/salvage configs (script only runs once and then never again)
  475. mcMMO will produce a fake PlayerItemDamageEvent before damaging axes in Tree Feller execution
  476. NOTES:
  477. Early versions of 1.16 support had Netherite misspelled, the script I added executes before loading those config files to fix the spelling mistakes if it finds any
  478. If you are still having issues with Repair/Salvage, delete the repair and salvage .yml files in /plugins/mcMMO and restart the server
  479. Version 2.1.129
  480. Added new subcommand /mmoxpbar disable - Hides all mcMMO XP bars
  481. New locale string 'Commands.XPBar.DisableAll'
  482. Added Blackstone to Mining experience tables
  483. Added Chain to Mining experience tables
  484. Added Bone Block to Mining experience tables
  485. Added Cracked Nether Bricks to Mining experience tables
  486. Added Chiseled Nether Bricks to Mining experience tables
  487. Added Crying Obsidian to Mining experience tables
  488. Added Gilded Blackstone to Mining experience tables
  489. Added Crimson Hyphae to Woodcutting experience tables
  490. Added Stripped Crimson Hyphae to Woodcutting experience tables
  491. Added Warped Hyphae to Woodcutting experience tables
  492. Added Stripped Warped Hyphae to Woodcutting experience tables
  493. Added Shroomlight to Herbalism experience tables
  494. Added Zoglin to combat experience tables
  495. Added Redstone Dust to bonus drops for Mining ( edit config.yml )
  496. Lodestone will now be ignored for activating abilities
  497. Respawn Anchor will now be ignored for activating abilities
  498. Soul Campfire will now be ignored for activating abilities
  499. Edit your experience.yml or delete it to generate a new one
  500. Edit config.yml and add Redstone_Dust under bonus drops for Mining, you could delete it to generate a new one but MySQL data is stored here
  501. Default experience.yml looks like this now: https://raw.githubusercontent.com/mcMMO-Dev/mcMMO/master/src/main/resources/experience.yml
  502. Version 2.1.128
  503. The first rank of Iron Arm for Unarmed now only gives 1.5 bonus damage instead of 4 (other ranks are the same as before)
  504. Blast Mining nerf reverted
  505. Fixed a bug where debris were not reduced from Blast Mining skills
  506. Fixed a bug where certain types of ore did not receive bonuses from Blast Mining
  507. Fixed a few locale errors with commands
  508. (API) Added ExperienceAPI::addCombatXP for adding combat XP to players, signature may change so its deprecated for now
  509. mcMMO now logs whether or not its using FlatFile or SQL database on load
  510. (1.16) Strider added to combat experience with a value of 1.2
  511. NOTES: A more thorough look at Unarmed balance will happen in the future, the intention of this nerf is to make Unarmed less rewarding until it is leveled quite a bit.
  512. I do plan to add saving XP bar settings to an upcoming version of mcMMO, but I'm working on another thing for mcMMO atm.
  513. Version 2.1.127
  514. Child Skills now have XP bars, they are hidden by default
  515. Updated hu_HU locale (thanks andris155)
  516. Updated korean locale (thanks GownHeeJun)
  517. Fixed a potential resource leak (thanks f1xme)
  518. Fixed some potential chunk bugs (thanks f1xme)
  519. NOTES:
  520. You can enable the child skill bars with the command /mmoxpbar <skill> show
  521. Version 2.1.126
  522. mcMMO now relies on NMS for some of its features, if NMS cannot properly be wired up when initializing mcMMO behaviours relying on NMS will either be partially supported or disabled
  523. mcMMO now has a compatibility mode, any features that require specific versions of Minecraft for full functionality will be disabled if your server is not running a compatible version, mcMMO will still function in compatibility mode, but either the feature will be modified or disabled depending on the version of the server software
  524. New command /mmocompat - Shows information about whether or not mcMMO is fully functional or if some features are disabled due to the server software not being fully supported. Can be used by players or console.
  525. New command /mmoxpbar (alias /xpbarsettings) - Players can choose to always show XP bars or to never show XP bars on a per skill basis
  526. XPBars now last for 3 seconds before hiding instead of 2 seconds
  527. Fixed an exploit involving fishing rods
  528. mcMMO is now less verbose about unsupported materials found in configs
  529. New locale strings
  530. Commands.Description.mmoxpbar
  531. Commands.Description.mmocompat
  532. Commands.XPBar.Reset
  533. Commands.XPBar.SettingChanged
  534. Compatibility.Layer.Unsupported
  535. Compatibility.Layer.PartialSupport
  536. Notes:
  537. There are no features that rely on NMS in this version, it took a lot of work to write the NMS framework and I'm going to delay implementation for future versions.
  538. /mmoxpbar (or /xpbarsettings) example usages
  539. /mmoxpbar show archery - Always show archery XP bar
  540. /mmoxpbar hide acrobatics - Never show acrobatics XP bar
  541. /mmoxpbar reset - Reset all settings related to XP bars (hide/show)
  542. Version 2.1.125
  543. *Fixed a bug where you could not place blocks on top of certain repair/salvage anvils
  544. Notes: You won't be able to place blocks on top of stuff that has an interactable component if its setup as an anvil for either Repair or Salvage, for example if you set the vanilla minecraft anvil to Repair, you won't be able to place blocks on top of that. If the repair anvil is still set to iron block then you can now place blocks on it again.
  545. Version 2.1.124
  546. Repair/Salvage can now be set to use vanilla blocks that already do something and that vanilla functionality will be disabled by mcMMO (you could use vanilla-anvils instead of iron_blocks for repair now)
  547. Added Gold_Nugget to Mining's Bonus_Drops in config.yml (edit your config)
  548. Added Piglin to experience.yml combat XP tables with a value of 2.0 (edit your config)
  549. Added Hoglin to experience.yml combat XP tables with a value of 4.0 (edit your config)
  550. Added Zombified_Piglin & Zombie_Pigman to experience.yml combat XP tables with a value of 3.0 (edit your config)
  551. For this update either edit experience.yml and config.yml manually or delete them to regenerate, keep in mind config.yml has MySQL settings so don't delete it carelessly.
  552. Version 2.1.123
  553. Added 'Nether_Gold_Ore' to Mining XP tables in experience.yml with a value of 1300
  554. Adept Salvage message will now show the correct minimum level
  555. 'Weeping_Vines' renamed to 'Weeping_Vines_Plant' in experience.yml (no edits necessary)
  556. 'Twisted_Vines_Plant' added to Herbalism XP tables in experience.yml with a value of 10
  557. Weeping_Vines_Plant and Twisted_Vines_Plant are now flagged as multi-block plants in Herbalism
  558. Version 2.1.122
  559. Changed the xp values for Nether_Wart_Block and Warped_Wart_Block from 20 to 1 for Woodcutting
  560. Changed the xp values for Nether_Wart_Block and Warped_Wart_Block from 20 to 3 for Herbalism
  561. mcMMO now treats Nether_Wart_Block and Warped_Wart_Block as leaves
  562. Removed Crimson_Roots and Warped_Roots from Woodcutting XP tables in experience.yml
  563. Added Crimson_Roots and Warped_Roots to Herbalism XP tables in experience.yml with a value of 6 XP
  564. Fixed some start up bugs for salvage/repair
  565. You can either edit experience.yml yourself or delete it to regenerate a new one to get the new changes
  566. Version 2.1.121
  567. Fixed a netherite related bug that prevented mcMMO from functioning correctly
  568. Version 2.1.120
  569. Fixed a bug involving the new netherite equipment
  570. Version 2.1.119
  571. 1.16 Support
  572. Fixed another dupe bug
  573. Fixed a bug that can cause blast mining to give out more rewards than intended
  574. Blast Mining rewards are now randomized but still influenced by your blast mining rank
  575. mcMMO is now aware of turtle shell and treats it appropriately
  576. mcMMO is now aware of chainmail armor and treats it appropriately
  577. Calculations which change depend on the quality of your tool or armor has had netherrack support coded in
  578. All excavation drops that can drop from soul_sand now also drop from soul_soil (edited treasures.yml)
  579. Added netherite armor/weapons/tools to repair.vanilla.yml
  580. Added netherite armor/weapons/tools to salvage.vanilla.yml
  581. Added 'Bamboo_Sapling' to bonus drops for Herbalism in experience.yml
  582. Added 'Ancient_Debris' with a value of 7777 to Mining experience tables in experience.yml
  583. Added 'Basalt' with a value of 40 to Mining experience tables in experience.yml
  584. Added 'Crimson_Fungus' with a value of 50 to Herbalism experience tables in experience.yml
  585. Added 'Warped_Fungus' with a value of 50 to Herbalism experience tables in experience.yml
  586. Added 'Warped_Nylium' with a value of 5 to Mining experience tables in experience.yml
  587. Added 'Crimson_Nylium' with a value of 5 to Mining experience tables in experience.yml
  588. Added 'Crimson_Stem' with a value of 35 to Woodcutting experience tables in experience.yml
  589. Added 'Crimson_Roots' with a value of 35 to Woodcutting experience tables in experience.yml
  590. Added 'Warped_Stem' with a value of 35 to Woodcutting experience tables in experience.yml
  591. Added 'Warped_Roots' with a value of 35 to Woodcutting experience tables in experience.yml
  592. Added 'Ancient_Debris' with a value of 200 to Smelting experience tables in experience.yml
  593. Added 'Nether_Sprouts' with a value of 10 to Herbalism experience tables in experience.yml
  594. Added 'Shroomlight' with a value of 100 to Woodcutting experience tables in experience.yml
  595. Added 'Soul_Soil' with a value of 50 to Excavation experience tables in experience.yml
  596. Added 'Nether_Wart_Block' with a value of 20 to Woodcutting experience tables in experience.yml
  597. Added 'Nether_Wart_Block' with a value of 20 to Herbalism experience tables in experience.yml
  598. Added 'Warped_Wart_Block' with a value of 20 to Woodcutting experience tables in experience.yml
  599. Added 'Warped_Wart_Block' with a value of 20 to Herbalism experience tables in experience.yml
  600. Added 'Weeping_Vines' with a value of 10 to Herbalism experience tables in experience.yml
  601. Added 'Ancient_Debris' to bonus drops for Mining in config.yml
  602. Added 'Netherite_Scrap' to bonus drops for Mining in config.yml
  603. Added 'Crimson_Fungus' to bonus drops for Herbalism in config.yml
  604. Added 'Warped_Fungus' to bonus drops for Herbalism in config.yml
  605. Added 'Warped_Nylium' to bonus drops for Mining in config.yml
  606. Added 'Crimson_Nylium' to bonus drops for Mining in config.yml
  607. Added 'Crimson_Stem' to bonus drops for Woodcutting in config.yml
  608. Added 'Warped_Stem' to bonus drops for Woodcutting in config.yml
  609. Added 'Shroomlight' to bonus drops for Woodcutting in config.yml
  610. NOTES: You will likely need to update repair.vanilla.yml, salvage.vanilla.yml and treasures.yml
  611. You can just delete those config files to regenerate them fresh which is much faster if you don't have any custom settings in those files
  612. Here are the default configuration files if you wish to compare them to your own servers settings while updating your configs.
  613. https://paste.gg/p/anonymous/bf8ba1a24c8c4f188da5f8b8ebfc2b35 (Keep scrolling)
  614. Netherrack is repaired using netherrack scraps for now, wait for 2.2 for a better version of repair.
  615. Netherrack salvages into netherrack scraps for now, wait for 2.2 for a better version of salvage.
  616. Repairing chainmail/etc will be tackled in 2.2 so don't expect that in this version
  617. Version 2.1.118
  618. Fixed another dupe bug
  619. Blast Mining no longer reduces debris from explosions due to some issues with the Bukkit API
  620. Modified locale string 'Mining.Blast.Effect' to remove debris reduction mention
  621. Rupture now fires a FakeEntityDamageByEntityEvent before damaging its victims (cancelling it will be ignored)
  622. Version 2.1.117
  623. Fixed a rare http error when polling Mojang for UUIDs
  624. Fixed a bug that allowed duping
  625. Version 2.1.116
  626. Fixed directional plants not maintaining their direction when replanted
  627. Version 2.1.115
  628. Green Thumb now requires a hoe to activate
  629. Hoes no longer give free replants
  630. You can sneak to break plants with a hoe in your hand (or just put the hoe away)
  631. Using a hoe on non-fully grown crops will replant them as a convenience feature
  632. New sound option in sounds.yml called 'ITEM_CONSUMED', plays when eating seeds for Green Thumb
  633. Cocoa plants now require GT of at least 2 to start at the second stage of growth
  634. Green Terra now boosts growth on Green Thumb by 1 stage (doesn't go above the maximum value though)
  635. There is now a feature in place to prevent breaking a newly automatically replanted (via green thumb) crop from being breakable for a few seconds after it appears
  636. Fixed a bug where Salvage always gave the best results
  637. Fixed an issue with arrows causing exceptions with players not yet having data loaded
  638. Spectral arrows are now tracked by mcMMO
  639. Use minimum level of salvageable properly
  640. Fix Axes Critical Strikes default permissions ( new fixed permission: mcmmo.ability.axes.criticalstrikes )
  641. Fix potential null pointer exception for salvage
  642. Updated locale entry 'Herbalism.SubSkill.GreenTerra.Description'
  643. Version 2.1.114
  644. Fix some more locale usages, should aim to further prevent issues with oddball locales
  645. Fixed a bug where newer versions of MySQL did not like our rank command
  646. Added a new setting to turn off the Snow Golem Exploit prevention to experience.yml next to the other exploit fixes
  647. Fixed a bug which stopped the optional Endermite XP exploit fix from working
  648. Version 2.1.113
  649. Activating Berserk on a soft block (glass, snow, dirts) will break that material right away instead of only breaking subsequent blocks hit by the player
  650. Berserk will now break glass and glass pane blocks
  651. Hitting glass with berserk readied will activate it
  652. Added GLASS settings to sounds.yml for Berserk
  653. Fixed bug where BlockCracker didn't work on infested_stone_bricks
  654. Fixed a bug where beacons could be duplicated
  655. Check player's PTP world permissions before executing a party teleport
  656. Improved how mcMMO handles randomness
  657. Version 2.1.112
  658. Correct locale usage for enum access, now enforces using the english locale to prevent issues with oddball locales for configs/commands
  659. Fixed a NPE that can occur if a player engages in combat with specific skills before their profile is loaded
  660. mcMMO is now more compatible with certain mob stacking plugins
  661. Improved behaviour for mob health bars
  662. Archery's Skill Shot bonus damage is now multiplicative instead of additive (nerfing early game skill shot ranks)
  663. Sweet Berry Bush's default Herbalism XP is now 50 instead of 300 (Update your experience.yml or delete it to generate a new one)
  664. Version 2.1.111
  665. mcMMO is compatible with the following versions of MC: 1.15 / 1.14.4 / 1.14.3 / 1.14.2 / 1.14.1 / 1.14 / 1.13.2
  666. Further prevent nesting of bleed damage calls
  667. Warn about reparable/salvage configs with missing sections
  668. Added Bee combat experience modifier to experience.yml (Update your experience.yml file, see notes)
  669. Breaking a Bee Nest will result in Herbalism XP (Update your experience.yml file, see notes)
  670. Breeding bees will now result in Taming XP (Update your experience.yml file, see notes)
  671. NOTES:
  672. You will need to update your experience.yml by hand or delete it to get XP from new things in 1.15
  673. The default version of mcMMO's experience.yml looks like this: https://paste.gg/p/anonymous/15c34df6e60d45d9a3508b379a5e6514
  674. You'll want to add Bee to combat XP section, and Bee_Nest to Herbalism XP, and Bee to Taming XP section.
  675. Version 2.1.110
  676. Fixed a dupe bug
  677. Actually fixed Block Cracker
  678. You can now crack Infested Stone Bricks with Block Cracker
  679. Added Lithuanian locale (thanks Vyciokazz)
  680. Version 2.1.109
  681. Block Cracker will now correctly crack stone_bricks during Berserk again
  682. Added Lily_Of_The_Valley to the Bonus Drops list in config.yml (you'll probably want to add this manually) which enables it to double drop
  683. Added missing 1.14 blocks to ability/tool activation blacklists
  684. Fixed spamming of incompatible worldguard version message
  685. Updated Italian locale (thanks Fabrimat)
  686. Version 2.1.108
  687. Fixed an amusing exploit for easy leveling in Acrobatics
  688. mcMMO should no longer break if FAWE is being used in conjunction with WG on the server
  689. Improved WG compatibility, mcMMO will now check if WG has loaded properly before hooking into it, which will prevent mcMMO from breaking if WG could not load properly.
  690. mcMMO now loads after worlds do during start up (which is what it should be doing)
  691. NOTES:
  692. Mobs will now only reward Dodge XP a certain amount of times
  693. You can turn off this exploit prevention by disabling ExploitFix.Acrobatics in experience.yml
  694. Version 2.1.107
  695. Fixed an exploit that allowed automated XP gain for Excavation
  696. Fixed encoding of russian translation
  697. New API event McMMOPlayerProfileLoadEvent (thanks Shrek5InTheatres2019)
  698. Version 2.1.106
  699. Added a few missing blocks to the ability blacklist tables (prevents readying/using abilities on certain blocks that have right click functionality)
  700. Updated Japanese locale (thanks ethernetcat)
  701. Updated Simplified Chinese locale (thanks Fu_Meng)
  702. Version 2.1.105
  703. mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world
  704. Beast lore now shows max jump height and other tweaks (Thanks QuantumToasted)
  705. If the server has enabled level caps (which are not on by default) players will be shown that they are at max level instead of seeing how much XP needed to reach an impossible level (thanks Shrek5InTheatres2019)
  706. Large update to Italian locale (thanks Leomixer17)
  707. NOTES:
  708. The scoreboard change should result in mcMMO removing scoreboards from players properly when they enter a black listed world. This is a hacky band aid fix as our scoreboard code is archaic and needs to be rewritten in 2.2 and not 2.1. Expect a scoreboard overhaul sometime in the future.
  709. Version 2.1.104
  710. Fixed a bug resulting in many errors when using Rupture
  711. Large update to the Japanese locale (thanks ethernetcat)
  712. Updated Hungarian locale (thanks andris)
  713. Version 2.1.103
  714. Treasure item amount will default to 1 if not specified instead of breaking mcMMO
  715. Fishing treasures will now return the amount defined in treasures config file, an option to randomize amounts will be coming in the future. See notes.
  716. Fixed a bug where Tree Feller was only rewarding 1 XP per log broken no matter the circumstances
  717. Fixed an issue with salvage checking the incorrect level requirement
  718. Updated Italian locale (thanks Leomixer17)
  719. Fixed grammar in one of the Salvage strings (thanks QuantumToasted)
  720. NOTES:
  721. Sometime in 2014 a decision was made that any fishing treasure over the amount of 1 will be randomized in its yield, while this is not necessarily a bad thing it means control over the drop is a bit random. I've removed this randomness temporarily, in the future you will be able to chose if the amount is randomized or static.
  722. Version 2.1.102
  723. Scoreboards will now be removed from players who teleport to a blacklisted world
  724. Fixed a bug where Rupture could trigger itself
  725. Version 2.1.101
  726. Fixed an exploit where chorus plants could be used to gain automatic XP
  727. Added blast furnace, cartography table, grindstone, lectern, loom, scaffolding, smoker, stonecutter, and sweet berry bush to the list of internal blocks that don't trigger tool readying
  728. Version 2.1.100
  729. Fixed a bug where plants could double drop when the skill was not yet unlocked
  730. Fixed a bug where plants ALWAYS double dropped
  731. mcnotify command now checks that it's being executed by a player
  732. Fixed some concurrency concerns around BleedTasks
  733. Fixed an NPE that may occur with random chances on a player without loaded data
  734. Updated Russian locale (thanks myfbone!)
  735. Version 2.1.99
  736. MASSIVE update to the Russian locale (ru) credit to myfbone
  737. Debug mode (/mmodebug) will now print info about XP perks and how they are modifying your incoming XP
  738. Version 2.1.98
  739. Fixed a bug that prevented Taming XP from combat
  740. Version 2.1.97
  741. mcMMO is compatible with 1.14.4 (Didn't require any changes)
  742. Fixed a NPE that could occur if a pet participated in combat and its master's mcMMO data was not available
  743. mcMMO now properly closes its region files as it creates them (thanks Yukiiro-Nite)
  744. Updated Hungarian locale (thanks andris)
  745. Version 2.1.96
  746. Added the setting 'Skills.General.LimitBreak.AllowPVE' to advanced.yml to allow Limit Break damage bonus to apply in PVE again, defaults to false
  747. Updated Limit Break locale strings
  748. Fixed a few more places where 'Archaeology' was misspelled in the locale
  749. Added the setting 'ExploitFix.PistonCheating' to experience.yml at the request of a user
  750. Added a missing 's' to Nether_Bricks (thanks Sikatsu) in experience.yml
  751. NOTES:
  752. The Skill Tooltips are a bit limited right now, in the future they will be more flexible. In order to reflect that Limit Break doesn't always work in PVE (now up to server settings) I added a crappy note to its hover window tip. I'll be fixing this in the future.
  753. You shouldn't need to update you config entry for Nether_Bricks, I believe that file updates automatically (the old config system is a bit janky, some stuff updates, some other stuff doesn't.)
  754. PistonCheating prevents blocks from being marked "natural" once they've been moved, we've never had an option for this before.
  755. A discord user requested it, its a strange request but I added it anyways.
  756. Of course, it defaults to "true" which prevents cheating with pistons.
  757. Version 2.1.95
  758. Added missing Chorus_Fruit & Chorus_Plant entries to Herbalism's Bonus Drops in config.yml (See notes)
  759. Limit Break now does dramatically less damage to players with lower grades of armor
  760. Limit Break damage bonuses now only apply to Players
  761. Updated in game text to reflect changes to Limit Break
  762. Fixed a bug where opponents used your stats instead of their own to activate Iron Grip
  763. Fixed a bug preventing Wandering Traders from granting XP
  764. Fixed a bug that prevented Chorus Tree's from giving full XP if you broke anything other than the bottom block
  765. Fixed a bug which could cause Large Fern's to reward less XP
  766. Fixed a bug where certain herbalism crops could have fewer than intended bonus drops
  767. Fixed a bug involving Ender Pearl and Acrobatics
  768. Added some protection to Acrobatics to prevent gaining too much XP in one Roll.
  769. Added 'Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart' to Herbalism in experience.yml (See notes)
  770. Removed the _Ripe entries from experience.yml (no longer used)
  771. Updated locale string 'Swords.SubSkill.SwordsLimitBreak.Description' & 'Swords.SubSkill.SwordsLimitBreak.Stat'
  772. Added missing 'Chorus_Flower' entry to herbalism in experience.yml
  773. Added some debug messages about XP gains if you are in debug mode
  774. Added some debug messages for Acrobatics if you are in debug mode
  775. Added some debug messages for Herbalism if you are in debug mode
  776. NOTES:
  777. Add 'Chorus_Fruit' and 'Chorus_Plant' under Bonus_Drops.Herbalism in config.yml or you will not be getting double drops for Chorus Fruit.
  778. You shouldn't need to add "Chorus_Flower, Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart" to your experience file, it seems that config file updates automatically for missing entries.
  779. Version 2.1.94
  780. 2 new devs have joined the mcMMO team (electronicboy, kashike), bringing the active dev team to 3 including myself! Strings relating to authors of mcMMO have been updated to reflect this
  781. Fixed a bug where 2 people using Tree Feller could result in the tree being rejected for being too big
  782. New command /mmodebug (or /mcmmodebugmode) - Prints useful information when players punch blocks while they are in debug mode
  783. mcMMO no longer prints debug information when you attack stuff with the debug stick, use the new command (/mmodebug) instead
  784. Added locale string 'mcMMO.Description.FormerDevs'
  785. Added locale string 'mcMMO.Template.Prefix'
  786. Added locale string 'Commands.Mmodebug.Toggle'
  787. Added locale string 'Commands.Description.mmodebug'
  788. Tweaked locale string 'mcMMO.Description'
  789. Updated Japanese locale (thanks snake)
  790. Updated hu_HU locale (thanks andris155)
  791. Version 2.1.93
  792. Fixed a bug where players would be told they could not breed summoned animals when the animals weren't summoned (bug didn't actually do anything besides send you a message)
  793. Version 2.1.92
  794. Call Of The Wild (COTW) no longer cares if entities of the same type are nearby when attempting to summon a new entity
  795. Fixed a bug where COTW summon limit was global instead of per player
  796. If you are playing in 1.14 mcMMO will now summon cats instead of ocelots
  797. The default summon limit for COTW is now per player instead of global which is how it should be, for wolves this defaults to 2, for other entities it defaults to 1
  798. The COTW setting named Summon_Max_Amount in config.yml has been renamed to Per_Player_Limit
  799. By default players are no longer allowed to breed COTW summoned animals with other animals, you can turn this off (see the notes)
  800. If a player tries to breed animals with a COTW animal and the server settings prevent this, they are informed via a message that it is not allowed
  801. If the COTW summon has a lifespan, players are now informed about this lifespan when the entity is first summoned
  802. COTW entities now send the player a message when they die, time out, or get removed through other means
  803. COTW summons now have their name prefixed with some colored text to to make it easier to identify them.
  804. COTW summons now despawn if their owner logs out
  805. There is now a small 150ms window in which you cannot summon an entity via COTW to prevent accidentally summoning extra entities
  806. COTW Horses, Cats, and Wolves now always spawn in as adults
  807. Changed the sound effect for COTW (Fireworks -> Pop)
  808. Most COTW messages have been tweaked and new COTW messages have been added
  809. Added new setting to experience.yml 'ExploitFix.COTWBreeding' - Prevents breeding with COTW summoned entities when set to true, defaults to true
  810. Removed the 'mcmmo.ability.taming.callofthewild.renamepets' permission node as it is seen as unnecessary
  811. Removed locale strings
  812. Taming.Summon.Fail.Ocelot
  813. Taming.Summon.Fail.Wolf
  814. Taming.Summon.Fail.Horse
  815. Taming.Summon.Fail.TooMany
  816. Taming.Summon.Lifespan
  817. Added new locale strings
  818. Taming.Summon.COTW.NeedMoreItems
  819. Taming.Summon.COTW.BreedingDisallowed
  820. Taming.Summon.COTW.Success.WithLifespan
  821. Taming.Summon.COTW.Success.WithoutLifespan
  822. Taming.Summon.COTW.Limit
  823. Taming.Summon.COTW.TimeExpired
  824. Tweaked locale string
  825. Taming.Summon.Name.Format
  826. NOTES:
  827. I plan to rework Call of The Wild (COTW) significantly in the upcoming content patch, until then I have made several tweaks to it.
  828. COTW Summoning Requirement Changes
  829. It is intentional that you are not supposed to be able to COTW summon something that you already have tamed, but mcMMO was not checking this properly.
  830. So previous to this patch, if you tried to summon a wolf and wolves were nearby, it would fail. This is not intentional behaviour and was a bug.
  831. The correct behaviour is that if you try to summon a wolf and you already have wolves, it should fail.
  832. I was fixing this bug when it occurred to me, why do we even care if nearby tamed wolves owned by you exist if you are trying to summon a temporary one?
  833. As a result of this train of thought, I have removed this restriction on COTW and several other tweaks have been made as a result of this line of thinking.
  834. There was also an issue involving how many COTW entities could be out at once, for some reason the limit was applied globally and defaulted to 10, so if 10 players had COTW entities out no one else would be able to summon anything. I have fixed this.
  835. You can set the lifespan to 0 in the config to make it so that COTW entities last until a server restart or the player logs out.
  836. COTW Breeding Change
  837. It was never intentional for COTW summoned entities to be breedable, by default they will not be. You can change this by setting 'ExploitFix.COTWBreeding' to false in experience.yml
  838. Version 2.1.91
  839. mcMMO is now more compatible with plugins that spawn arrows in unexpected ways, this fixes some NPE in mcMMO when using certain plugins
  840. Fixed a bug where Unarmed was using the same CD timer for every player in the server (thanks slop_me)
  841. Version 2.1.90
  842. Salvaged items now travel much slower towards the player
  843. Books from salvage will now travel towards the player
  844. Salvaged items travelling towards you will now have their speed adjusted based on distance
  845. Common Materials found when mining have had their XP gains reduced and rare materials have had their XP gains increased
  846. Diamond Ore has had its XP increased from 750 to 2400
  847. Gold Ore has had its XP increased from 350 to 1300
  848. Iron Ore has had its XP increased from 250 to 900
  849. Lapis Ore has had its XP increased from 400 to 800
  850. Nether Quartz Ore has had its XP increased from 100 to 300
  851. Redstone Ore has had its XP increased from 150 to 600
  852. Blue_Ice has had its default XP value reduced to 15
  853. Packed_Ice has had its default XP value reduced to 15
  854. Netherrack has had its default XP value reduced to 15
  855. Coal Ore has had its XP increased from 100 to 400
  856. Stone has had its XP decreased from 30 to 15
  857. Granite has had its XP decreased from 30 to 15
  858. Andesite has had its XP decreased from 30 to 15
  859. Diorite has had its XP decreased from 30 to 15
  860. End Stone has had its XP decreased from 30 to 15
  861. Glow Stone has had its XP decreased from 30 to 15
  862. End Bricks has had its XP decreased from 200 to 50
  863. NOTES:
  864. You can either apply the default XP changes manually to experience.yml or delete it to generate a new file
  865. Sorry about salvaged items traveling too quickly, in testing on my LAN server with ideal conditions they always entered my inventory and never shot past me so the high speed of the items was not an apparent issue.
  866. I've tested the new changes to how they travel towards you pretty thoroughly, they never go fast enough to go past you and they adjust their speed based on distance to you with some speed limitations.
  867. In testing the new tweaks work well whether the salvage anvil is above, below, or at the same height as you.
  868. I'll be tweaking XP values across all skills more carefully in the upcoming content patch due after 2.2. Some tweaks to XP gains will be applied for 2.2.
  869. Version 2.1.89
  870. Many changes were made to this version that affect default values in the config, read the notes carefully if you wish to apply these changes. They are optional.
  871. mcMMO is compatible with the new 1.14.3, in addition to this it is still compatible with 1.14.2, 1.14.1, 1.14, and 1.13.2. This did not require any changes to be made to mcMMO, but I thought I'd add this to the notes for those wondering.
  872. RetroMode is the default level scaling mode again
  873. The default level for players has been changed back to 0 from 1 (you can change it back to 1 by editing 'Skills.General.StartingLevel' in advanced.yml) if you wish to apply this change read the notes
  874. Super Abilities now scale in length up to level 100/1000 instead of 50/500 by default (you can edit this in advanced.yml under 'Skills.General.Ability.Length.xxx')
  875. Early Game Boost now only applies when leveling from level 0 to level 1
  876. Removed the config setting 'MaxLevelMultiplier' from experience.yml as it is no longer used.
  877. When finding a treasure via Excavation players have a 1-8% chance to have a small amount vanilla experience orbs to be found alongside the treasure, the chance and number of orbs are based on the players Archaeology rank
  878. Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description'
  879. Added locale string 'Excavation.SubSkill.Archaeology.Stat'
  880. Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra'
  881. Tweaked the locale string 'Fishing.SubSkill.MasterAngler.Stat'
  882. The interval at which you can gain Acrobatics XP from fall damage has been reduced to 3 seconds from 10 seconds, this will be configurable in 2.2.
  883. When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO.
  884. Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes)
  885. Updated Japanese locale (thanks snake)
  886. Tree Feller and other Super Abilities will damage tools with the Enchantment named 'Durability/Unbreaking' again, this does not apply to the NBT tag named Ubreakable (Unbreakable NBT tag is safe from damage however, try not to confuse them as they share similar names)
  887. Added new setting 'ExploitFix.TreeFellerReducedXP' to experience.yml
  888. Tree Feller will no longer give full XP for each block destroyed and instead give diminishing returns on XP for each block removed. You can turn this off by setting 'ExploitFix.TreeFellerReducedXP' in experience.yml to false
  889. Many skills which used to unlock at level 5/50 now unlock at level 1 instead
  890. Arrow Retrieval now unlocks at level 1 in both Standard and RetroMode
  891. Skill Shot now unlocks at level 1 in both Standard and RetroMode
  892. Dodge now unlocks at level 1 in both Standard and RetroMode
  893. Critical Strikes now unlocks at level 1 in both Standard and RetroMode
  894. Armor Impact now unlocks at level 1 in both Standard and RetroMode
  895. Beast Lore now unlocks at level 1 in both Standard and RetroMode
  896. Call Of The Wild now unlocks at level 1 in both Standard and RetroMode
  897. Scrap Collector now unlocks at level 1 in both Standard and RetroMode
  898. Treasure Hunter now unlocks at level 1 in both Standard and RetroMode
  899. Rupture now unlocks at level 1 in both Standard and RetroMode
  900. Iron Arm Style now unlocks at level 1 in both Standard and RetroMode
  901. Harvest Lumber now unlocks at level 1 in both Standard and RetroMode
  902. Archaeology now unlocks at level 1 in both Standard and RetroMode
  903. Repair Mastery now unlocks at level 1 in both Standard and RetroMode
  904. Double Drops (Herbalism and Mining) now have ranks and unlock at level 1 in both Standard and RetroMode
  905. Concoctions rank 2 now unlocks at Level 1 for both Standard and RetroMode
  906. Serrated Strikes now unlocks at levels 5/50 instead of 10/100
  907. Berserk now unlocks at levels 5/50 instead of 10/100
  908. NOTES:
  909. I'm looking into adding 1.12.2 support sooner than expected.
  910. Editing your config files is not required for this patch (and never will be), however I would highly recommend it. Read the notes below this line carefully.
  911. If you want to update to this patch easily and you don't mind default config values, delete skillranks.yml, advanced.yml, and experience.yml before starting your server with 2.1.89 of mcMMO applied.
  912. Many skills now unlock at level 1 and the default starting level is back to 0. It is recommended you change this number from 1 to 0 manually by editing 'Skills.General.StartingLevel' in advanced.yml or deleting advanced.yml and generating a new file when 2.1.89 starts.
  913. It is recommended you make the manual edits to skillranks.yml to apply this change or delete skillranks.yml and a new one will be generated once you start 2.1.89.
  914. Early Game Boost was used to help players get to level 5 quickly by boosting their XP until they got there, this caused some confusion as they appeared to be 'learning a skill' for multiple levels, on RetroMode this lasted until level 50.
  915. I have changed Early Game Boost to only last from level 0-1 on both RetroMode and Standard, and now important skills are unlocked at level 1.
  916. I was going to wait until 2.2 was done to deploy this change, but 2.2 is some time away and the previous system was causing some confusion.
  917. Early Game Boost gives players extra XP for skills that are level 0, you can turn this system off by setting 'EarlyGameBoost.Enabled' in experience.yml to false
  918. Early Game Boost will show 'Learning a new skill...' if XP bars are enabled
  919. https://mcmmo.org/wiki/World_guard - A list of WG flags supported by mcMMO.
  920. It is not necessary to have WG installed, but if you do have WG installed mcMMO hooks into it to provide some additional features.
  921. Previously mcMMO used to determine if WG was compatible just by checking to see if it was version 7 of WG, however version 7 of WG is not guaranteed to be compatible as necessary classes that mcMMO hooks into were added during its development and some users are still running early dev versions of WG7.
  922. In order to decrease the chance of error, mcMMO now uses reflection when checking to see if WG is compatible in addition to checking its version number, if its not compatible mcMMO will print a message and refrain from hooking into WG.
  923. WG is an optional dependency for mcMMO, and unfortunately before this change if mcMMO thought you were running a compatible version of WG and it turned out you weren't then mcMMO would not function correctly.
  924. Archaeology does something now, it will be tweaked again in the future. Previously rank 1 of Archaeology was required to find treasures but that was all it did, now each rank of Archaeology also adds a small chance to find experience orbs when a player finds treasure.
  925. In a prior patch I removed damage on tools if they had Unbreakable NBT or Unbreaking Enchantment, at the time I made this change I did not realize they were different things and just shared the same name, this patch fixes this mistake. My intention was to prevent damage on tools with the NBT unbreakable tag which makes an item never suffer from durability loss.
  926. mcMMO reduces damage to tools from super abilities if they have the "Durability/Unbreaking" enchantment already, this behaviour has been in mcMMO for a long time.
  927. Tree Feller will now give reduced XP per block destroyed by Tree Feller and will never go below 1 XP per block, you can turn this off with 'ExploitFix.TreeFellerReducedXP' in experience.yml
  928. There was a bug fixed in this patch that prevents an issue where Tree Feller was not removing all blocks left behind, unfortunately this will only affect new trees made in the world. The only trees that suffered from this bug were ones in snowy areas that had snow form on them.
  929. RetroMode and Standard mode will be getting renamed in 2.2, probably to something like 1000-scale and 100-scale respectively.
  930. Retro Mode was accidental genius is the short reason for the change to make it the default level scaling for mcMMO again.
  931. Standard Mode is not going anywhere, it is just opt-in now instead of the default.
  932. If you delete config.yml you will need to turn RetroMode off to use Standard mode as mcMMO doesn't keep track of what level scaling you are using outside of that.
  933. Version 2.1.88
  934. mcMMO is now more compatible with a plugin named Project Korra
  935. mcMMO will no longer process combat triggers for damage at or below 0
  936. Version 2.1.87
  937. (Level caps are not on by default in mcMMO, this is something you can turn on)
  938. Players who reach either the power level cap or skill level cap will now be informed that they have done so
  939. XP Bars will no longer be sent to players who have reached the power level or skill level cap respectively
  940. Level up messages will no longer be sent to players who have reached the power level or skill level cap respectively
  941. Fixed a bug where mcMMO would send level up notifications to a player if the custom level up event from mcMMO was cancelled
  942. New locale strings 'LevelCap.PowerLevel' & 'LevelCap.Skill'
  943. Version 2.1.86
  944. Players will no longer be told they got a perfect result when salvaging if they are below max skill level
  945. Salvage results will now travel towards the player instead of moving in a random direction
  946. (FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
  947. (FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
  948. (FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
  949. (FIX) Added the missing locale color for 'Commands.Party.Commands'
  950. Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
  951. When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
  952. NOTES:
  953. You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
  954. 2.2 is around the corner, most things are functional, still a lot of work left to do.
  955. Version 2.1.85
  956. Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
  957. Fixed a bug that could prevent salvage from working for certain players
  958. Renamed the advanced salvage permission node to 'mcmmo.ability.salvage.scrapcollector'
  959. Fixed a bug that would send players skill unlock notifications if they did not have the permission node for that skill
  960. Dramatically increased the chance of receiving full materials when salvaging
  961. Version 2.1.84
  962. Added some code to make mcMMO more compatible with EpicSpawners
  963. Version 2.1.83
  964. You can no longer set party members on fire with your bow
  965. (FIX) Arrow Retrieval will no longer work with piercing enchant on crossbows
  966. WG Flags should now correctly recognize when a projectile belongs to a player and respect flag settings
  967. Updated hu_HU locale (thanks andris155)
  968. Version 2.1.82
  969. Added new WG flag 'mcmmo-hardcore' if set to negative players will not be penalized by hardcore mode (if hardcore mode is enabled) it defaults to true
  970. Added proper error handling when loading parties file
  971. Fixed an error that could occur when using mcrank on an offline player
  972. You can now use mcrank on offline players by default
  973. You can now use inspect on offline players by default
  974. Removed the offline inspect/mcrank permissions
  975. Updated Chinese locale (thanks to the user named 89009332 from github)
  976. Added some redundancy checks when loading profiles (NPC checks to be specific)
  977. NOTES:
  978. There were reasons to prevent inspecting offline players in the past, I don't see any reason for them anymore so I've removed the restriction.
  979. Version 2.1.81
  980. Fixed a bug where Arrow Deflect would never trigger outside of PVP
  981. Fixed a bug where failing to salvage enchantments incorrectly colored the text
  982. mcMMO no longer allows players to keep enchantments exceeding normal limitations by default when salvaging or repairing (you can turn this off in the config, see below)
  983. Added new setting 'ExploitFix.UnsafeEnchantments' to experience.yml, turn this on to allow players to salvage/repair enchantments higher than normal game restrictions
  984. NOTES:
  985. If a player tries to salvage/repair an item with an illegal enchant (for example Sharpness X) it will downgrade that item to the highest legal version when calculating rewards
  986. If you don't like this change you can turn it off in experience.yml under 'ExploitFix.UnsafeEnchantments'
  987. Version 2.1.80
  988. (Fix) mcMMO now respects the NBT "Unbreakable" tag and does not deal durability damage to items with that tag
  989. Version 2.1.79
  990. Updated Japanese locale (Thanks snake0053)
  991. Fixed a NPE that could happen when using Tree Feller with an unenchanted Axe
  992. Version 2.1.78
  993. Shovels no longer take more than 1 diamond to repair
  994. Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
  995. Version 2.1.77
  996. Added minimum quantity back to Repair config
  997. NOTES: I removed this last patch because I did not consider that server admins might be allowing users to repair items without crafting recipes (as of last patch mcMMO determines minimum quantity via counting ingredients in a recipe)
  998. If you do not define minimum quantity in the repair config, mcMMO will grab the minimum quantity automatically as I programmed it to do as of last patch, otherwise if it is defined, mcMMO will respect that and use that for calculations.
  999. The minimum quanitty should be set to the number of ingredients used to craft the recipe, for example 8 for diamond chestplate etc, you do not need to define this unless you are allowing players to repair custom items.
  1000. Version 2.1.76
  1001. Advanced Salvage has been renamed to Scrap Collector
  1002. Scrap Collector has 8 ranks, the first rank is unlocked at level 2 (Level 20 in RetroMode)
  1003. You can not salvage without at least 1 rank in Scrap Collector now (formerly Advanced Salvage)
  1004. Fixed a bug where Repair was repairing too much
  1005. Fixed a bug where Arcane Salvage was used to determine how many materials a player could salvage from an item instead of Scrap Collector (formerly Advanced Salvage)
  1006. Fixed a bug where messages about an item being too damage to salvage were being sent twice
  1007. Removed the minimum quantity field from the repair config
  1008. Removed the item data (metadata) field from repair config as its not used anymore
  1009. Salvage will no longer return the max amount of materials possible, instead you are guaranteed one item and then some luck is involved on how many items are returned.
  1010. Updated Chinese locale (thanks to the user named 89009332 from github)
  1011. New locale strings
  1012. Salvage.Skills.Lottery.Normal
  1013. Salvage.Skills.Lottery.Perfect
  1014. Salvage.Skills.Lottery.Untrained
  1015. Salvage.SubSkill.ScrapCollector.Name
  1016. Salvage.SubSkill.ScrapCollector.Description
  1017. Salvage.SubSkill.ScrapCollector.Stat
  1018. (API) SALVAGE_ARCANE_SALVAGE in SubSkillType has been renamed to SALVAGE_SCRAP_COLLECTOR
  1019. NOTES:
  1020. You do not need to update your configs for this update.
  1021. How Salvage works
  1022. As an example, say you had enough skill to gain up to 5 items from salvaging something, and that item has enough durability to yield up to 5 materials, salvage will play out like this...
  1023. First off, you will be guaranteed 1 material, after this you have 80% chance to get the next material, if successful, another dice roll is conducted but lowers your odds by 20%, you chance to succeed will never fall below 33%
  1024. If you fail a dice roll, it will still conduct dice rolls for the remaining maximum amount of materials returned but your odds of success are only lowered upon a successful dice roll, the sum of the successful dice rolls is used to calculate how many items you are given back, the first item is guaranteed and has no dice rolls, which means for example the Diamond Shovel will always succeed.
  1025. Version 2.1.75
  1026. Fixed a bug that prevented Fortune from working correctly if a Double Drop was triggered
  1027. Version 2.1.74
  1028. Fixed a NPE that could occur during certain events if a skill was disabled in coreskills.yml (Sorry!)
  1029. Version 2.1.73
  1030. Fixed a NPE that could occur if an entire skill was disabled in coreskills.yml
  1031. Version 2.1.72
  1032. Fixed a NPE if a server shutdown with no player data needing to be saved (the error is harmless but spammy)
  1033. Fixed a NPE that could occur if Roll was disabled in coreskills.yml
  1034. Version 2.1.71
  1035. Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
  1036. Repair will now always ask for confirmation before repairing items (instead of only asking for enchanted items)
  1037. Gold & Iron Blocks will no longer trigger tool ready messages
  1038. Salvage & Repair anvils will no longer work on multi-item stacks
  1039. NOTES: You can still turn the confirmation off in config.yml
  1040. Version 2.1.70
  1041. Added new DatabaseAPI to the API package, has features relating to database operations
  1042. Fixed a bug where shulker boxes (without colors) would activate tool ready messages
  1043. Version 2.1.69
  1044. Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
  1045. A big thanks to Sleepyflea for helping test this patch and report this bug.
  1046. Version 2.1.68
  1047. Updated Japanese locale (thanks Snake)
  1048. Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
  1049. Version 2.1.67
  1050. The XP bar now reflects whether or not the player is receiving the early game boost
  1051. Players who are receiving an early game boost will be shown "Learning a skill..." as the title of the XP bar while gaining XP
  1052. New locale string 'XPBar.Template.EarlyGameBoost'
  1053. NOTES:
  1054. You can turn off this system in experience.yml 'EarlyGameBoost.Enabled'
  1055. The Early Game Boost is a system in which players receive drastically increased XP gains for the first few levels (until the first set of skills are unlocked)
  1056. With default settings, this means players will be receiving boosted XP for the first 5 levels (50 for Retro)
  1057. The Early Game Boost ends when players get the first skill in each ability under default settings
  1058. The main purpose of this system is to alleviate progression issues with a few skills where the first set of unlocked abilities drastically increase how fun it is to level the skill
  1059. The secondary purpose of this system is to alleviate any psychological issues when grinding towards the first set of unlocks by making the first set of unlocks happen quickly
  1060. This system has been in place for a few versions now, but without an in game indicator of what was going on.
  1061. If you have XP bars off there is still no indicator that this system is in place, I'll address that at some point.
  1062. Version 2.1.66
  1063. Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
  1064. Fixed a minor memory leak for MySQL
  1065. Version 2.1.65
  1066. Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
  1067. Version 2.1.64
  1068. Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
  1069. Fixed a bug that caused skill messages to spam nearby players
  1070. (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
  1071. (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
  1072. NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
  1073. Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
  1074. I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
  1075. Version 2.1.63
  1076. Fixed Armor Impact not scaling by skill rank
  1077. Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
  1078. Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
  1079. Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
  1080. Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
  1081. Updated hu_HU locale (thanks andris155)
  1082. Updated ja_JP locale (thanks snake)
  1083. NOTES:
  1084. Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
  1085. You can change it back to its underwhelming self by setting DamagePerRank to 1.0
  1086. Based on feedback I may tweak the number again or other properties of this skill
  1087. Version 2.1.62
  1088. Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
  1089. Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
  1090. OPs and players with the admin chat permission will now see details about XP rate event commands regardless of whether or not the XP rate event messages are enabled
  1091. Updated hu_HU locale (thanks andris155)
  1092. Added XP for mining Magma_Block (default 30 XP - Update your config, see notes)
  1093. Diamond tools & armor in the repair config now have a minimum level of 0 (Update your config, temporary hotfix, 2.2 addresses this issue, see notes)
  1094. Guardian default combat XP multiplier reduced from 3.0 to 1.0 (update config if you want this change)
  1095. New locale string - 'Server.ConsoleName' the name of the server console, this will be used in place of player names when sending admin notifications out if the command was used from console
  1096. New locale string - 'Notifications.Admin.Format.Others' style formatting + prefix for admin notifications used in the other new strings below
  1097. New locale string - 'Notifications.Admin.Format.Self' style formatting + prefix for admin command confirmations sent to the user who executed the command
  1098. New locale string - 'Notifications.Admin.XPRate.Start.Self' sent to the user who modifies the XP rate regardless of whether or not messages for the event are enabled
  1099. New locale string - 'Notifications.Admin.XPRate.Start.Others' details of who started an XP rate event are sent to players who have Operator status or admin chat permission when the command to start or modify XP of an event has been issued
  1100. New locale string - 'Notifications.Admin.XPRate.End.Self' sent to the user who ended the XP rate event regardless of whether or not messages for the event are enabled
  1101. New locale string - 'Notifications.Admin.XPRate.End.Others' details of who ended an XP rate event are sent to players who have Operator status or admin chat permission when the command to end the event has been issued
  1102. NOTES:
  1103. Admin notifications currently only reports use of the XP rate command, it will be expanded to support other commands in upcoming patches
  1104. Add an entry of 'Magma_Block: 30' under Mining in experience.yml section titled "Experience_Values" (or you can delete the file to generate a new one with default values, 2.2 is coming soon which will have brand new configs so you could just wait for that
  1105. 2.2 is the config rewrite, in this rewrite Repair and Salvage configs have been partially rewritten, it is not intended for Diamond Repair to take until level 50 in Standard level scaling to be available, since it'd be redundant to fix this in 2.1.X when 2.2 fixes it and its about to come out, the minimum level has temporarily been changed to 0. You can either update your repair.vanilla.yml config manually or delete it to generate a new one.
  1106. Admin notifications are a step in the right direction for finding naughty admins in mcMMO, I will be changing which permission node is used for players to be considered an admin in the future as not everyone wants or uses admin chat.
  1107. I expect to add logging of admin commands which will be viewable in game via command, so you won't have to have access to the servers log files to view who has been executing what.
  1108. Version 2.1.61
  1109. Fixed the locale string formatting of 'Mining.SubSkill.DoubleDrops.Stat'
  1110. Updated the Japanese locale (thanks snake0053)
  1111. Added toggle to turn off event message broadcasts (XP rate) to config.yml - 'General.EventBroadcasts'
  1112. Added toggle to not inform players of events when they join (XP rate, etc) to config.yml 'General.EventInfoOnPlayerJoin'
  1113. Added anti-exploit protection for cobble/stone farms which can be automated, to turn this off you can toggle the new config options 'ExploitFix.LavaStoneAndCobbleFarming' in experience.yml
  1114. NOTE: The toggle for event message broadcasts is separate from the titles being shown, that's another config option (titles are the BIG TEXT in the middle of the screen)
  1115. NOTE: The new anti-stone/cobble automation will not prevent XP gains from obsidian, since Obsidian requires some effort to farm
  1116. Version 2.1.60
  1117. Fixed a NPE error if a LivingEntity's target was set to null
  1118. Fixed a bug where tamed mobs could kill themselves if their owner shot them once
  1119. Corrected a typo when naming entities summoned by COTW (Locale string - Taming.Summon.Name.Format)
  1120. Fixed a bug where tamed mobs could have hearts instead of their name in their own death messages
  1121. Fixed a bug where multi-block crops would fail to double/triple drop (Sugar Cane, Cactus, etc)
  1122. Optimized the bonus drop code to reduce overhead
  1123. Version 2.1.59
  1124. Raised the overfishing limit from 3 to 10
  1125. Improved the overfishing messages to be more clear about its mechanics
  1126. Overfishing locale keys renamed "Fishing.ScarcityTip" and "Fishing.LowResourcesTip"
  1127. NOTES: This and other exploit prevention measures are much more customizable in 2.2, which shouldn't be too far off.
  1128. Version 2.1.58
  1129. Fixed the wrong locale string being used for Mining Double Drops
  1130. Version 2.1.57
  1131. Fixed an incredibly rare dupe bug that only happened with VERY specific config options that was extremely difficult to pull off
  1132. Version 2.1.56
  1133. Very large update to the zh_CN Chinese language file (thanks Dream_m)
  1134. Version 2.1.55
  1135. Fixed a bug that could occur when adding UUIDs to old outdated DBs
  1136. Version 2.1.54
  1137. Fixed a bug where the Skill 'Understanding the Art' was preventing vanilla experience orbs from furnaces
  1138. Fixed 'Understanding the Art' not correctly boosting vanilla XP from furnaces
  1139. Version 2.1.53
  1140. Fixed a critical bug where players earned too much XP
  1141. Version 2.1.52
  1142. Updated Japanese locale (thanks snake0053)
  1143. Added a toggle for the early game XP boost to experience.yml 'EarlyGameBoost.Enabled'
  1144. Added a max level multiplier for determining early game boosts cutoff to experience.yml 'EarlyGameBoost.MaxLevelMultiplier'
  1145. Version 2.1.51
  1146. You can now customize a locale outside of the JAR! (Thanks mikroskeem)
  1147. Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
  1148. Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
  1149. NOTES
  1150. You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties
  1151. You do NOT have to replace the whole locale, you can replace only the strings you want to!
  1152. Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
  1153. The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
  1154. Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
  1155. If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
  1156. The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
  1157. Version 2.1.50
  1158. Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
  1159. Updated German locale (thanks OverCrave)
  1160. Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
  1161. Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
  1162. Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
  1163. Notes:
  1164. If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
  1165. You can either delete experience.yml to generate a new one or edit it manually
  1166. This is what the default experience.yml looks like
  1167. https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
  1168. Version 2.1.49
  1169. Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
  1170. Fixed a bug where falling blocks were not marked as unnatural in water
  1171. Fixed a bug where tool lower notifications were being called async when they are sync only
  1172. Fixed NPE when checking inventory location
  1173. Improved herbalism compatibility with anti-cheat (thanks LogGits)
  1174. NOTE: This is what the default herbalism XP table looks like
  1175. https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
  1176. Version 2.1.48
  1177. 1.14 Support
  1178. Added Cats, Foxes, and Pandas to Taming XP rewards
  1179. Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  1180. "Experience" section of experience.yml has been renamed to "Experience_Values"
  1181. Dodge now gives 800 XP
  1182. Roll now gives 600 XP
  1183. Fall now gives 600 XP
  1184. The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  1185. Note: First 5 in Standard, first 50 in Retro
  1186. Dev Notes:
  1187. I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
  1188. Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
  1189. It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
  1190. Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
  1191. Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
  1192. There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
  1193. Version 2.1.47
  1194. Fix NPE when party leader is offline and players grab a party list
  1195. Version 2.1.46
  1196. Party member lists now show the whole party, including offline players again.
  1197. Party lists now have special markers for players who are in shared XP range
  1198. Party lists now have special markers for players who are offline
  1199. Party lists now have special markers for the party leader
  1200. Fixed an error where bleed was setting health outside minimum values
  1201. [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  1202. [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  1203. [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  1204. [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  1205. Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  1206. Reduced default XP values for DEAD_* coral plants from 30 -> 10
  1207. Updated hu_HU locale (thanks andris155)
  1208. NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
  1209. This is what the files should look like after being edited.
  1210. Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
  1211. Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
  1212. Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
  1213. Version 2.1.45
  1214. mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
  1215. Version 2.1.44
  1216. Fixed a NPE with Alchemy brewing
  1217. Version 2.1.43
  1218. Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
  1219. Version 2.1.42
  1220. Fixed McMMOPlayerNotFoundException being thrown instead of null
  1221. (API) UserManager.getPlayer() returns null again (oopsie)
  1222. Added new perk permission node `mcmmo.perks.bypass.salvageenchant` - guarantees full enchantment return for Salvage
  1223. Added alternative permission node `mcmmo.perks.bypass.repairenchant` - guarantees full enchantment return for Repair
  1224. Added new wildcard perk `mcmmo.perks.bypass.*` and `mcmmo.perks.bypass.all` (either of these will grant all new mcmmo.perks.bypass perk permissions)
  1225. NOTE: Sorry about that, when trying to improve Bungee Cord compatibility I made a big oopsie!
  1226. NOTE: Repair's new perk permission works in the exact same way as mcmmo.bypass.arcanebypass, bypass perk permissions will all eventually be moved to `mcmmo.perks.bypass`
  1227. NOTE: Expect perk permissions to all be moved to `mcmmo.perks.X` in the near future
  1228. Version 2.1.41
  1229. Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  1230. Added new locale string Profile.PendingLoad
  1231. Added new locale string Commands.Database.CooldownMS
  1232. Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
  1233. Version 2.1.40
  1234. (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  1235. (API) Roll stores exploit data in AcrobaticsManager now
  1236. Added new locale string "Profile.Loading.FailureNotice"
  1237. Added new locale string "Profile.Loading.FailurePlayer"
  1238. mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  1239. mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  1240. Fixed an ArrayIndexOutOfBounds error with Party Chat
  1241. Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
  1242. NOTES: I received reports from some users saying that saving and loading was failing could fail and not recover, I have implemented some fail safes to greatly reduce the the odds of that happening.
  1243. Version 2.1.39
  1244. Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  1245. Fixed bug where Tall_Grass was not giving full XP
  1246. Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
  1247. NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
  1248. Version 2.1.38
  1249. Roll XP cooldown down from 60 seconds to 10
  1250. Updated pt_BR localization (thanks FabioZumbi12)
  1251. NOTE: The XP Cooldown will be configurable in 2.2 which is nearing the finish line
  1252. Version 2.1.37
  1253. Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
  1254. Updated hu_HU locale (thanks andris)
  1255. Version 2.1.36
  1256. Updated German locale (Thanks OverCrave)
  1257. Fixed a bug preventing Villagers from giving combat XP
  1258. The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
  1259. mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
  1260. Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
  1261. Version 2.1.35
  1262. Readded the detonator config option
  1263. NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
  1264. NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
  1265. Version 2.1.34
  1266. Added Llama to taming XP tables
  1267. Added Parrot to taming XP tables
  1268. Pickaxes are now used to activate Blast Mining instead of Flint
  1269. The detonator for Blast Mining is no longer configurable
  1270. Fixed a bug where Blast Mining did not show cooldown length correctly
  1271. NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
  1272. Alternatively you can delete the experience config file to generate a new one
  1273. Version 2.1.33
  1274. Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
  1275. ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
  1276. NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
  1277. Version 2.1.32
  1278. Completely removed Fireworks from mcMMO because they lag
  1279. Added 'General.AprilFoolsEvent' setting to config.yml to turn off April Fools
  1280. NOTE: April Fools event has been in mcMMO for a long time, I did not write it so I didn't know it spawned fireworks like crazy.
  1281. Version 2.1.31
  1282. Fixed a bug where certain SubSkills did not properly send unlock or rank up notifications
  1283. Fixed a bug where unlock notifications would send simultaneously for a specific skill (still happens if mmoedit changes all skill levels on a player at once)
  1284. Fixed a bug where mmoedit triggered notifications for skills already gained
  1285. Fixed NPE with grabbing offline player skill ranks through certain API methods (thanks Ineusia)
  1286. Updated German language locale (thanks OverCrave)
  1287. Version 2.1.30
  1288. Fixed double drops behaving oddly
  1289. Double_Drop config table has been renamed to Bonus_Drops, this is to jankily auto-update everyones config
  1290. DoubleDrop config tables now must contain all things that can possibly be doubled, such as the Ore block, the ore itself, etc.
  1291. Added the following items to the Bonus_Drops tables for Mining: Coal, Diamond, Emerald, Glowstone_Dust, Iron_Ingot, Lapis_Lazuli, Nether_Quartz, Redstone, Cobblestone
  1292. Added the following items to the Bonus_Drops tables for Herbalism: Beetroot, Carrot, Cocoa_Beans, Melon_Slice, Potatoe
  1293. Added the following items to the Bonus_Drops tables for Woodcutting: Birch_Wood, Spruce_Wood, Jungle_Wood, Dark_Oak_Wood, Oak_Wood, Acacia_Wood
  1294. NOTE: You don't need to update your configs for this one unless you had custom entries in the Double_Drop tables, the renaming of the key will auto-insert default values and give everyone correct defaults
  1295. NOTE: I'm gonna have to blame Bukkit on this one, several API methods I used are actually unfinished and kind of janky. So I hacked something together to make them work.
  1296. Version 2.1.29
  1297. Fixed a bug where double drops and triple drops were not activating
  1298. Version 2.1.28
  1299. Fixed a bug where Archery could not gain XP
  1300. Version 2.1.27
  1301. Fixed an exploit that allowed players to duplicate torches, and rails
  1302. Version 2.1.26
  1303. Added new scaling damage buffs to all existing Combat Skills
  1304. Added a new subskill named Stab to Swords
  1305. Fixed a bug where Berserk was not adding 50% damage to attacks
  1306. Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
  1307. NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
  1308. New Permissions
  1309. - mcmmo.ability.unarmed.unarmedlimitbreak
  1310. - mcmmo.ability.axes.axeslimitbreak
  1311. - mcmmo.ability.archery.archerylimitbreak
  1312. - mcmmo.ability.swords.swordslimitbreak
  1313. - mcmmo.ability.swords.stab
  1314. Notes:
  1315. The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
  1316. Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
  1317. With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
  1318. I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
  1319. I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
  1320. Version 2.1.25
  1321. Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
  1322. Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
  1323. NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
  1324. Version 2.1.24
  1325. Fixed an exploit where you could clone inventories
  1326. Version 2.1.23
  1327. Fixed a bug with Double Drops for Mining (Update your configs instructions below)
  1328. Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
  1329. Fixed a bug where killing entities with Rupture would not properly credit you as the killer
  1330. Fixed a bug where Serrated Strikes was applying Rupture twice
  1331. Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
  1332. Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
  1333. Rupture's strength is now related to your equipped Sword
  1334. Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
  1335. Wolf's Rupture has strength equivalent to a Stone Sword
  1336. Only Diamond swords will have bonus rupture damage at Rank 4
  1337. Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
  1338. Swords below Diamond quality will have their tick duration drastically reduced
  1339. Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
  1340. Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  1341. NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
  1342. https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
  1343. IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
  1344. https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
  1345. NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
  1346. Version 2.1.22
  1347. Less aggressive spam click protection on Fishing
  1348. Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
  1349. Added all missing flowers to Double Drop tables for Herbalism
  1350. Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
  1351. Fixed Double Drop entries for all farming crops for Herbalism
  1352. It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
  1353. NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  1354. NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
  1355. Version 2.1.21
  1356. Improved anti-farm/anti-grinding mechanics for Rolling
  1357. When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
  1358. This XP cooldown period extends if players are taking fall damage within the cooldown period
  1359. NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
  1360. NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
  1361. Version 2.1.20
  1362. Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
  1363. Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
  1364. Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
  1365. Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
  1366. Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
  1367. Version 2.1.19
  1368. Greatly Improved Fishing AFK/Exploit Detection
  1369. Fixed a bug where Fishing AFK detection did not work on a new exploit
  1370. Certain exploits for Fishing now result in players losing small amounts of hunger and durability
  1371. Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
  1372. **Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
  1373. Fishing now drops several hints to players if they are triggering the exploit detection
  1374. **Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
  1375. Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
  1376. Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
  1377. Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
  1378. Version 2.1.18
  1379. You will need to add Kelp to your experience.yml file for this fix to be fully functional
  1380. Breaking Kelp will now properly count its XP
  1381. Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
  1382. It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
  1383. mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
  1384. Version 2.1.17
  1385. Fixed a logic error that resulted in Drowned giving no XP
  1386. Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
  1387. Version 2.1.16
  1388. Breaking Kelp should now count the whole plant for XP
  1389. Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
  1390. Version 2.1.15
  1391. Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
  1392. Version 2.1.14
  1393. Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
  1394. Mycelium removed from Woodcutting XP tables (because its soil!)
  1395. Kelp added to Herbalism XP tables
  1396. mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
  1397. Fixed a bug where Fuel Efficiency was way too good
  1398. Fixed a display issue with Fisherman's Diet
  1399. Fuel Efficiency now uses the rank system
  1400. Removed Fuel Efficiency config options in advanced.yml
  1401. Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
  1402. Version 2.1.13
  1403. Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
  1404. Version 2.1.12
  1405. Salvage config entries are no longer case sensitive
  1406. Fixed a bug where Fishing was not rewarding vanilla XP orbs
  1407. Version 2.1.11
  1408. Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
  1409. Version 2.1.10
  1410. Fishing command did an oopsie
  1411. Endstone now gives the same XP as Stone (update your experience.yml)
  1412. Version 2.1.9
  1413. Fixed a bug where grabbing the version of WG would throw classnotdefined errors
  1414. Version 2.1.8
  1415. mcMMO now checks for WG 7 before attempting to use the WG API
  1416. Made some optimizations for our WG integration
  1417. Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
  1418. Fixed a bug where Abilities didn't check for permission nodes before activating
  1419. MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
  1420. MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
  1421. MaxBonusLevel of Dodge changed from 80/800 to 100/1000
  1422. MaxBonusLevel of Rupture changed from 20/200 to 100/1000
  1423. MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
  1424. Version 2.1.7
  1425. Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
  1426. Added spam detection for Unarmed's bonus damage and disarm
  1427. Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
  1428. Fixed a bug where Players could see hidden party members in the party member listings
  1429. (API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
  1430. (API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
  1431. (API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
  1432. (API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
  1433. Version 2.1.6
  1434. Fixed a bug where Arcane Salvage could never fail
  1435. Recolored some lines in the locale related to failure from white to red
  1436. Fixed a bug where Salvage was giving back too many resources
  1437. SubSkillFailure renamed to SubSkillFailed in config.yml
  1438. SubSkillFailed now sends copies to chat by default
  1439. SubSkillFailed no longer sends messages to the action bar by default
  1440. Version 2.1.5
  1441. mcMMO no longer ignores cancelled events relating to the player left or right clicking
  1442. Version 2.1.4
  1443. Fixed a bug where Alchemy didn't gain XP
  1444. Fixed a bug where Archery gained XP from mob spawned entities
  1445. Fixed a display bug with Roll on /acrobatics command
  1446. Fixed a display bug for bite chance on Fishing
  1447. Fixed a display bug for treasure drop chances on Fishing
  1448. Fixed a display bug for Arcane Forging on Repair
  1449. Fixed a display bug for Super Repair on Repair
  1450. Fixed a display bug for Repair Mastery on Repair
  1451. Fixed a display bug for Second Smelt on Smelting
  1452. Repair Mastery now uses a rank system
  1453. Super Repair now uses a rank system
  1454. Changed the stat for bite chance to be more clear that its additive chance
  1455. Fixed Styling for the /salvage command
  1456. Temporarily disabled Flux Mining
  1457. Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
  1458. Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
  1459. Advanced Salvage now uses a rank system
  1460. Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
  1461. Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
  1462. (Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
  1463. (Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
  1464. (Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
  1465. (Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
  1466. (Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
  1467. (Config) Removed Salvage.MaxPercentage
  1468. (Config) Removed Salvage.MaxPercentageChance
  1469. (Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
  1470. (Config) Added Salvage.ArcaneSalvage.MaxChance
  1471. Version 2.1.3
  1472. Temporarily removed the unarmed no-item pickup feature until its fixed
  1473. Version 2.1.2
  1474. (Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
  1475. (Perks) Fixed a bug where the Lucky perk wasn't adding to success
  1476. (Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
  1477. (Skills) Fixing a bug where Shake didn't calculate success correctly
  1478. (Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
  1479. (Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
  1480. (Skills) Fixed a bug where Flux Mining didn't calculate success correctly
  1481. (Skills) Fixed a bug where Shake didn't calculate correctly
  1482. (Skills) Fixed a bug where Pummel didn't calculate correctly
  1483. (Skills) Tree Feller now works on Mushroom Stems
  1484. (Skills) Fixed a bug where magic chance would show as null
  1485. (Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
  1486. (Skills) Magic Hunter now uses a rank system
  1487. (Skills) Fixed a bug where Magic Hunter would work without treasure hunter
  1488. (Skills) As long are you are empty handed mcMMO will no longer put items into your hands
  1489. (Skills) Improved the styling on /smelting
  1490. (Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
  1491. (Skills) Iron Arm Style now uses a rank system
  1492. (Skills) Iron Grip now uses a rank system
  1493. (Skills) Disarm now uses a rank system
  1494. (Skills) Arrow Deflect now uses a rank system
  1495. (Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
  1496. (Skills) Removed the Flux Mining mcMMO Pickaxe Item
  1497. (Style) Locked skills now are styled differently in the skill command display
  1498. (Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
  1499. (Experience) Default XP value for witch set to 0.1 instead of 0.0
  1500. (Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
  1501. (Style) Added @ symbol styling for hover tooltips to the locale
  1502. (Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
  1503. (Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
  1504. (Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
  1505. (API) Moved XPGainReason from skills to experience package
  1506. (API) Added XpGainSource for tracking sources of XP
  1507. (API) You can now specify XpGainSource when adding xp to players
  1508. (Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
  1509. (Config) Added an option for Party XP gains to not update XP bars
  1510. (Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
  1511. (Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
  1512. (Config) Removed config options for Iron Arm
  1513. (Config) Removed the options related to the Flux Mining Item
  1514. (Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
  1515. Version 2.1.1
  1516. = Fixed an issue where excavation wasn't using the correct permission node
  1517. = Added protection against AFK fishing
  1518. = Acrobatics now uses much better anti-exploit detection
  1519. Version 2.1.0
  1520. + mcMMO now features XP bars! Configurable in experience.yml
  1521. + Locale files now support & codes for colors and formatting!
  1522. + Prevented exploits involving blocks made from entities (snowmen, etc..)
  1523. + Added JSON integration to all Skill Commands
  1524. + Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
  1525. + You can now disable specific skills in coreskills.yml without the need for permissions
  1526. + Added links to mcMMO related websites to various commands
  1527. + Certain elements of mcMMO's UI have been restyled
  1528. + Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
  1529. + You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
  1530. + (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
  1531. ! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
  1532. + (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
  1533. + (Sounds) Activating Super abilities plays a sound (other plays can hear this)
  1534. + (Sounds) Skill Unlock Notifications have sounds
  1535. + (Sounds) Readying a tool for a super ability now plays a sound
  1536. + (Sounds) Bleed DOT now plays a sound
  1537. + (Experience) mcMMO now notifies you when you progress in a skill!
  1538. + (Experience) Coral (blocks) now give Mining XP
  1539. + (Experience) Coral (plants) now give Herbalism XP
  1540. + (Experience) Blue Ice now gives Mining XP
  1541. + (Experience) Dolphins now give combat XP
  1542. + (Experience) Drowned mobs now count towards combat XP
  1543. + (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
  1544. + (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
  1545. + (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
  1546. + (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
  1547. ! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
  1548. ! (Skills) Sword's Bleed has been renamed to Rupture
  1549. ! (Skills) Sword's Rupture no longer has an internal hard coded limit
  1550. ! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
  1551. ! (Skills) Sword's Rupture now ticks four times as fast
  1552. ! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
  1553. ! (Skills) Sword's Rupture will now deal lethal damage
  1554. = (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
  1555. ! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
  1556. ! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
  1557. ! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
  1558. ! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
  1559. = (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
  1560. + (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
  1561. + (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
  1562. + (Skills) Tool alerts now are sent to the Action Bar
  1563. + (Skills) Super Ability activation alerts are now sent to the Action Bar
  1564. + (Skills) Certain Skill messages are now sent to the Action Bar
  1565. + (Skills) Added some missing information to skill stats
  1566. + (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
  1567. + (Config) Added option to use SSL for MySQL in config.yml
  1568. + (Config) Added option to disable the new URL links to config.yml
  1569. + (Config) New config file added coreskills.yml
  1570. + (Config) Added rank settings for the new Woodcutting skill
  1571. + (Config) Added configurable parameters for the new Tree Feller
  1572. + (Config) Added retro toggle for Tree Feller
  1573. + (Config) Added toggle to disable all scoreboards
  1574. + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
  1575. + (Commands) Added new info command /mmoinfo or /mcinfo
  1576. + (Commands) Added toggle command /mcchatspy
  1577. + (API) Added many missing SubSkills to SubSkillType class
  1578. + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
  1579. + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
  1580. + (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
  1581. ! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
  1582. + (Locale) Added locale strings for new Woodcutting abilities
  1583. + (Locale) Added locale strings for mcchatspy command
  1584. + (Locale) Added locale strings for JSON integration
  1585. + (Locale) Added locale strings for Taming's Pummel SubSkill
  1586. + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
  1587. - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
  1588. - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
  1589. - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
  1590. = (Events) Fixed bug where XP rate could be a negative number
  1591. = (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
  1592. = (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
  1593. = (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
  1594. = (Skills) Added missing mushroom blocks to experience.yml defaults
  1595. = (Skills) Tridents will no longer be considered unarmed
  1596. = (MySQL) You can now inspect offline players
  1597. = (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
  1598. = (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
  1599. + (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
  1600. + (Party) You can now turn on Friendly Fire for parties in config.yml
  1601. + (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
  1602. ! (Deaths) Fixed the bug where mob names would be replaced by hearts
  1603. ! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
  1604. ! (Experience) Skills now start at level 1 (configurable in advanced.yml)
  1605. ! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
  1606. ! (Party) Party member list will only include members of the party that you can see (aren't vanished)
  1607. ! (Skills) Excavation Treasure Hunter is renamed to Archaeology
  1608. ! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
  1609. ! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
  1610. ! (Skills) Some skill level rank requirements have changed
  1611. ! (Skills) Green Thumb now uses a rank system
  1612. ! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
  1613. ! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
  1614. ! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
  1615. ! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
  1616. ! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
  1617. ! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
  1618. ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
  1619. ! (Skills) Archery's Skill Shot now uses a rank system
  1620. ! (Skills) Swords' Bleed now uses a rank system
  1621. ! (Skills) Swords' Counter Attack now uses a rank system
  1622. ! (Skills) Axe's Axe Mastery now uses a rank system
  1623. ! (Skills) Axe's Impact now uses a rank system
  1624. ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  1625. ! (Skills) Herbalism's Green Thumb now uses a rank system
  1626. ! (Skills) Shake now uses a rank system
  1627. ! (Skills) Flux Mining now uses a rank system
  1628. ! (Skills) Removed traps from fishing
  1629. ! (Skills) Dodge now uses a rank system
  1630. ! (Skills) Arrow Retrieval now uses a rank system
  1631. ! (Skills) Axes' Critical Strikes now uses a rank system
  1632. ! (Skills) Axes' Greater Impact now uses a rank system
  1633. ! (Skills) Taming's Beast Lore now uses a rank system
  1634. ! (Skills) Taming's Gore now uses a rank system
  1635. ! (Skills) Taming's Call of the Wild now uses a rank system
  1636. ! (Skills) Taming's Pummel now uses a rank system
  1637. ! (Kraken) Removed everything involving the kraken
  1638. = (Skills) Shake now sends custom damage types for better nocheat compat
  1639. ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  1640. ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  1641. ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
  1642. ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
  1643. ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
  1644. ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
  1645. ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
  1646. ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
  1647. ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
  1648. ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
  1649. ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
  1650. ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
  1651. ! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
  1652. ! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
  1653. ! (Locale) The descriptions of a few skills have changed
  1654. ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
  1655. ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
  1656. ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
  1657. ! (API) mcMMO is now built against Spigot-API instead of Bukkit
  1658. ! (API) Moved a lot of methods from SkillCommand to SkillUtils
  1659. ! (API) SkillType is now PrimarySkillType
  1660. ! (API) SecondarySkill is now SubSkillType
  1661. ! (API) AbilityType is now SuperAbilityType
  1662. ! (API) SecondaryAbilityEvent is now SubSkillEvent
  1663. ! (API) SubSkillType has had many helpful methods added to it
  1664. ! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
  1665. ! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
  1666. Version 2.0.0
  1667. = Fixed an interaction between Tree Feller and Stripped Wood
  1668. ! Fireworks no longer fire by default for ability activation/deactivation
  1669. ! Website has been changed and the MOTD string relating to it reflects this
  1670. ! Discord link added to mcMMO command
  1671. ! Updated misc strings relating to mcMMO
  1672. Version 1.5.05-SNAPSHOT
  1673. Version 1.5.04
  1674. + Added option to config.yml to control mcMMO generated sound volume
  1675. + Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
  1676. + Falling blocks persist mcMMO natural data
  1677. = Woodcutting double drops correctly identify acacia and dark oak logs
  1678. = Skill Reset command now correctly identifies arguments
  1679. = Hylian Treasure config options are now actually used
  1680. = Child skills now use parent skills configured skill caps properly
  1681. = Auto Update config now properly works
  1682. ! Item dropped from blocks now drop from the center
  1683. ! Potions Config updated for 1.9
  1684. ! Flux mining now simulates a block break event for other plugins to act upon
  1685. ! Zombie Pigmen spawned from nether portals are now considered spawner mobs
  1686. ! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
  1687. ! Party chat no longer displays colors when logged in server console
  1688. - Treefeller no longer lowers exp for big trees
  1689. - No longer supports 1.8 :(
  1690. - Removed plugin metrics
  1691. Version 1.5.03
  1692. = Fixed bug where absorption hearts could be attacked by allied players
  1693. = Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
  1694. = Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
  1695. = Fixed bug where config value for Daze damage was ignored
  1696. = Fixed UUID updater to not lose data on errors
  1697. = Fixed bug where uuid update could result in large amounts of user data being deleted
  1698. = Fixed bug where custom potions were missed in potion stage calculation
  1699. = Fixed piston dupe bugs permanently
  1700. = Fixed bug involving user name changes
  1701. = Fixed old user purge to properly calculate months
  1702. = Fixed bug where Repair would incorrectly check items
  1703. = Fixed bug where apostrophes in locale files would not read correctly
  1704. = Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
  1705. ! Moved more user loading calculations to async loading thread to reduce lag on login
  1706. Version 1.5.02
  1707. + Added option to config.yml for Chimaera Wings to stop using bed spawn points
  1708. + Added option to config.yml to let non-tools in hand count as unarmed
  1709. + Added option to experience.yml to control XP gained by killing bred animals
  1710. + Added support for 1.8 mobs and features
  1711. = Fixed bug where no Mining XP was granted when Flux Mining was successful
  1712. = Fixed bug with UUID conversions in Flatfile
  1713. = Fixed a couple Dupe bugs that were introduced recently
  1714. = Fixed bug where MobHealthbarTypes were not saved between server restarts
  1715. ! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
  1716. ! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
  1717. ! Changed Archery distance multiplier to be configurable
  1718. ! Archery distance XP bonus cannot exceed indefinitely anymore
  1719. Version 1.5.01
  1720. + Added new child skill; Salvage
  1721. + Added UUID support!
  1722. + Added SQL connection pooling and async loading!
  1723. + Added the long awaited Diminished Returns feature
  1724. + Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
  1725. + Added option to config.yml to show the /mcstats scoreboard automatically after logging in
  1726. + Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
  1727. + Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
  1728. + Added options to experience.yml for Dirt and Sand variations
  1729. + Added support for `MATERIAL|data` format in treasures.yml
  1730. + Added API to experience events to get XP gain reason
  1731. + Added API to check if an entity is bleeding
  1732. + Added API to ExperienceAPI to get the amount of XP needed for a level
  1733. + Added API class SkillAPI used to get a list of valid skill names
  1734. + Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
  1735. + Added API to ExperienceAPI to specify if XP can be shared
  1736. + Added options to tools.yml and armor.yml config files to set a pretty repair material name
  1737. + Added full support for repairables in tools.yml and armor.yml config files
  1738. + Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
  1739. + Added particle effects and sounds to "Call of the Wild" (Taming)
  1740. + Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
  1741. + Added feature which makes tamed wolves attack a target shot by the owner
  1742. = Fixed bug where pistons would mess with the block tracking
  1743. = Fixed bug where the Updater was running on the main thread.
  1744. = Fixed bug when players would use /ptp without being in a party
  1745. = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
  1746. = Fixed bug where dodge would check the wrong player skill level
  1747. = Fixed bug which causes /party teleport to stop working
  1748. = Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
  1749. = Fixed bug where Alchemy would not fire BrewEvents
  1750. = Fixed bug with setting custom names and lore in treasures config
  1751. = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
  1752. = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
  1753. = Fixed bug where falling blocks were incorrectly tracked
  1754. = Fixed bug where items would get deleted when in Berserk with a full inventory
  1755. = Fixed bug where the console would not correctly show party chat colors
  1756. = Fixed bug where party chat was using non thread safe methods
  1757. = Fixed bug where Blast Mining unlock levels could be to high in certain occasions
  1758. = Fixed bug where Blast Minings ability "Demolition Expert" would not work
  1759. = Fixed bug where Repair_Material_Quantity wasn't read in mod config files
  1760. ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
  1761. ! Changed the way mcMMO handles bonus damage, updated for the new damage event API
  1762. ! Changed player data saving. Save tasks are now asynchronous
  1763. ! Vanished players no longer get hit by AoE effects
  1764. ! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
  1765. ! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
  1766. ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
  1767. ! Updated for new getOnlinePlayers() behavior
  1768. ! Updated for new blocks and entities
  1769. ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
  1770. ! Moved Refresh_Chunks setting from hidden.yml to config.yml
  1771. - Removed salvage ability from Repair, salvage has it's own (child) skill now
  1772. Version 1.5.00
  1773. + Added Podzol & Red Sand to Excavation
  1774. + Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
  1775. + Added Acacia and Dark Oak to Woodcutting blocks
  1776. + Added Salmon, Clownfish, and Pufferfish to Fishing XP
  1777. + Added new flowers and grasses to Herbalism XP
  1778. + Added option to config.yml which allows players to always catch fish, even when a treasure is found
  1779. + Added option to config.yml to override vanilla Minecraft treasures
  1780. ! Fishing XP now depends on the type of fish.
  1781. ! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
  1782. ! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
  1783. - Removed deprecated permission nodes
  1784. - Removed "Treasure found!" message
  1785. Version 1.4.08
  1786. + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
  1787. + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
  1788. + Added the possibility to gain experience when using Fishing "Shake"
  1789. + Added config options to disable various sound effects
  1790. + Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
  1791. + Added automatic cleanup of backups folder.
  1792. + Added bypass permission for finding Fishing traps
  1793. + Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
  1794. + Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
  1795. + Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
  1796. + Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
  1797. + Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
  1798. + Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
  1799. + Added config options to configure the items used in "Call of the Wild"
  1800. + Added config option to configure the database command cooldown
  1801. = Fixed bug where healthbars wouldn't display if skills were disabled
  1802. = Fixed bug with "Call of the Wild" entities despawning
  1803. = Fixed bug with updating (very) old user data.
  1804. = Fixed bug with checking maximum durability of mod items.
  1805. = Fixed exploit involving Call of The Wild.
  1806. = Fixed bug where LeafBlower permissions were ignored
  1807. = Fixed bug with toggle commands not properly displaying the success message.
  1808. = Fixed IllegalArgumentException caused by an empty Fishing treasure category
  1809. = Fixed bug with Salvage not reading the config value for the anvil material.
  1810. = Fixed exploit where you could receive smelting XP for improper items
  1811. = Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
  1812. = Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
  1813. = Fixed bug where cooldown donor perks were reducing more than expected
  1814. = Fixed bug where disabling hardcore mode for specific skills didn't work
  1815. = Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
  1816. = Fixed bug where party chat broke if the display name contained special characters
  1817. = Fixed bug where `/addlevels all` and `/skillreset all` didn't work
  1818. = Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
  1819. = Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
  1820. = Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
  1821. = Fixed bug where Hylian Luck was broken
  1822. = Fixed bug where Snow would never drop treasures
  1823. = Fixed issues with commands giving away vanished players.
  1824. = Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
  1825. ! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
  1826. ! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
  1827. ! Updated localization files
  1828. ! Changed the appearance of /mcmmo commands
  1829. ! Changed AxesCritical to CriticalHit in config file
  1830. ! Changed several secondary ability permissions(deprecated versions still exist)
  1831. ! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
  1832. ! Changed config validation for UnlockLevels, they can now also be 0
  1833. ! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
  1834. ! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
  1835. ! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
  1836. - Removed /stats alias for /mcstats
  1837. Version 1.4.07
  1838. + Added XP boost to Acrobatics when wearing Boots of Feather Falling
  1839. + Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
  1840. + Added more tiers to Fishing, Repair and Smelting!
  1841. + Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
  1842. + Added horses to the "Shake" ability
  1843. + Added ability to summon horses via "Call of the Wild" using apples
  1844. + Added XP gain to Taming for horses
  1845. + Added new permission nodes to allow more control over Taming and "Call of the Wild"
  1846. + Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
  1847. + Added support for EXPONENTIAL formula curves to experience.yml
  1848. + Added new /mcconvert command to convert players levels and experience from one formula curve to another.
  1849. + Added snow to Excavation blocks
  1850. + Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
  1851. + Added extra settings to config.yml for "Call of the Wild" (Taming)
  1852. + Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
  1853. + Added new API methods to ExperienceAPI to get a players rank on the leaderboards
  1854. + Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
  1855. + Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
  1856. + Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
  1857. + Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
  1858. + Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
  1859. + Added Quartz and Name Tags to the default Excavation treasures
  1860. + Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
  1861. + Added cooldown to commands with heavy database access to prevent denial of service
  1862. + Added /mcscoreboard keep, to keep the scoreboard up forever
  1863. + Added Rainbow Mode to scoreboards
  1864. + Added new /mccooldowns command to show all ability cooldowns
  1865. + Commands may now both print text and display a scoreboard
  1866. + Killing a custom entity will automatically add it to the custom entity config file with default values.
  1867. = Fixed bug which allowed players to bypass fishing's exploit prevention
  1868. = Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
  1869. = Fixed bug with "Skull Splitter" not finding the locale string
  1870. = Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
  1871. = Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
  1872. = Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
  1873. = Fixed a bug where LevelUpEvent would be called for an offline player.
  1874. = Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
  1875. = Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
  1876. = Fixed a bug where squid were not awarding XP.
  1877. = Fixed a bug where Combat XP was granted within 5 seconds for respawned players
  1878. = Fixed a bug where wrong feedback messages were being send when using a command on an offline player
  1879. = Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
  1880. = Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
  1881. ! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
  1882. ! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1883. ! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1884. ! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1885. ! Changed default XP multiplier for repairing shears
  1886. ! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
  1887. ! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
  1888. ! Changed Hardcore modes, they will also subtract experience
  1889. ! Changed various values to double in advanced.yml for the sake of consistency.
  1890. ! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
  1891. ! Nerfed Archery damage to eliminate constant one-hit kills.
  1892. ! Changed the way Repair hands out XP, also added config options to control Repair XP
  1893. ! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
  1894. ! Hardcore modes can now be toggled for each skill individually
  1895. ! Vampirism can now be enabled without having Skill Death Penalty enabled
  1896. ! Admin and Party chat prefixes are now customizable
  1897. ! Changed the color of party leader names in Party chat
  1898. ! Improved "Tree Feller" algorithm (Thanks Riking!)
  1899. ! Improved AFK Acrobatics prevention mechanism
  1900. ! Improved profile saving
  1901. ! Improved partial name matcher
  1902. ! Improved update checker
  1903. ! Updated localization files
  1904. ! Party item share category states are now saved when the server shuts down.
  1905. ! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
  1906. ! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
  1907. ! Massively improved scoreboard handling
  1908. ! Reworked scoreboard configuration (config.yml) - **you will need to update**
  1909. - The /mmoupdate command has been removed. It is replaced by /mcconvert database
  1910. - Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
  1911. - Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
  1912. - Removed SpoutPlugin support
  1913. Version 1.4.06
  1914. + Added "Ice Fishing" ability to Fishing
  1915. + Added global scoreboards to track skill rankings (display using /mctop)
  1916. + Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
  1917. + Added tab-complete support for all commands
  1918. + Added ability to configure drops from Shake in treasures.yml
  1919. + Added "Master Angler" ability to Fishing.
  1920. + Added health display for mobs during combat.
  1921. + Added new API method to McMMOPlayerLevelUpEvent to set levels gained
  1922. + Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
  1923. + Added configurable cooldown and warmup times when using /ptp
  1924. + Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
  1925. + Added fishing exploit prevention
  1926. + Added permission node to bypass the fishing exploit prevention
  1927. + Added boosts to Fishing chance depending on conditions
  1928. + Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
  1929. + Added config option to toggle the size of fireworks
  1930. + Added config option to multiply xp gains from mob spawner mobs
  1931. + Added multiplier to Archery XP based on bow force
  1932. + Added information about /party itemshare and /party expshare to the party help page
  1933. + Added option to use scoreboards for power level display instead of Spout.
  1934. + Added permission node to prevent inspecting hidden players
  1935. + Added SQL to Flatfile database conversion
  1936. + Added ability to use custom database managers and convert to/from them
  1937. = Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
  1938. = Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
  1939. = Fixed bug where custom Spout titles were overwritten by mcMMO.
  1940. = Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
  1941. = Fixed bug where players were able to join the same party multiple times
  1942. = Fixed displaying partial names when trying to use /ptp
  1943. = Fixed wolves from Call of the Wild only having 8 health
  1944. = Fixed bug where /party chat was not working
  1945. = Fixed bug where experience commands were adding levels to all skills when they shouldn't
  1946. = Fixed mcmmo.commands.ptp.send not being set by default
  1947. = Fixed NPE when trying to tab-complete /mctop
  1948. = Fixed Fishing treasures always having the same enchants
  1949. = Fixed Smelting returning ink sacs instead of Lapis when double-dropping
  1950. = Fixed bug where players could remain in party chat after leaving or being kicked from a party.
  1951. = Fixed bug where non-player arrows couldn't be deflected.
  1952. = Fixed experience being applied even when the permission for a skill was denied
  1953. = Fixed possible item duplication bug with infinity bows
  1954. = Fixed bug with removing players from mySQL database
  1955. = Fixed bug with empty metadata lists and Smelting
  1956. = Fixed bug where Blast Mining would drop wrong items
  1957. = Fixed bug with Blast Mining where the Ability refreshed message was being send too early
  1958. = Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
  1959. = Fixed bug where lucky perks where not working
  1960. = Fixed bug with Ice Fishing on a single block of ice
  1961. = Fixed bug with Ice Fishing which allowed players to break ice in protected areas
  1962. = Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
  1963. ! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
  1964. ! Changed Berserk to add items to inventory rather than denying pickup
  1965. ! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
  1966. ! Changed Chimaera Wing's recipe result to use the ingredient Material
  1967. ! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
  1968. ! Players will no longer pickup items to their hotbar while using Unarmed
  1969. ! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
  1970. ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
  1971. ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
  1972. ! Items dropped by players are now being tracked and are not being shared with party members
  1973. ! Optimized tracking of tool & ability cooldowns.
  1974. ! Updated the localization files
  1975. Version 1.4.05
  1976. + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
  1977. + Added fireworks effects when a player levels-up, for every 100 levels (configurable)
  1978. = Fixed bug where /addxp was setting instead of adding experience
  1979. = Fixed bug where /addxp was not processessing level-ups for online players
  1980. = Fixed bug which allowed players to share experience with nearby dead players
  1981. = Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
  1982. = Fixed bug which caused a NPE when trying to use /mctop smelting
  1983. = Fixed Berserk misbehaving when /reload was used
  1984. = Fixed parties misbehaving when /reload was used
  1985. = Fixed Berserk getting "stuck" when /mcrefresh was used
  1986. = Fixed ClassCastException with Taming
  1987. = Fixed huge mushroom blocks not being properly tracked
  1988. = Fixed potion buff option not using the appropriate # of ticks
  1989. = Fixed Chimera Wing spamming console if Metrics was disabled
  1990. = Fixed Chimera Wing displaying warmup message if warmup was set to 0
  1991. = Fixed party & admin chat errors when not aysnc
  1992. ! Updated localization files
  1993. Version 1.4.04
  1994. + Added functions to ExperienceAPI for use with offline players
  1995. + Added Nether Quartz Ore to Mining
  1996. + Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
  1997. + Added partial name matching
  1998. = Fixed bug where trying to activate a Chimaera Wing would require one item too much
  1999. = Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
  2000. = Fixed bug where Mining wasn't awarding double drops
  2001. = Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
  2002. = Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
  2003. = Fixed bug with retrieving a player's party members
  2004. = Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
  2005. = Fixed bug which causes a NPE when trying to use /mcrefresh from the console
  2006. = Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
  2007. = Fixed bug where some herbalism drops weren't properly shared within parties.
  2008. = Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
  2009. ! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
  2010. ! Updated localization files
  2011. ! mcMMO abilities can no longer be activated while in Creative mode
  2012. ! Expanded ChatAPI to allow toggling of chat states for users
  2013. ! Updated to EMetrics 0.0.4-SNAPSHOT
  2014. - Removed deprecated functions from API classes.
  2015. - Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
  2016. - Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
  2017. Version 1.4.03
  2018. + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
  2019. + Improved stats display for child skills
  2020. + Added cooldown between using Chimaera Wings
  2021. = Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
  2022. = Fixed bug with Repair not decreasing enchanting levels properly
  2023. = Fixed bug with Smelting not properly tracking furnaces
  2024. = Fixed bug with Blast Mining not dropping blocks correctly
  2025. = Fixed bug with custom blocks not working
  2026. = Fixed bug with Blast Mining increasing TNT damage.
  2027. = Fixed bug where Blast Mining was awarding too much XP
  2028. = Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
  2029. = Fixed bug where Green Thumb would consume wheat instead of seeds
  2030. = Fixed bug where Green Terra would consume twice the amount of seed when used on crops
  2031. = Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
  2032. = Fixed bug where players were unable to salvage leather armor
  2033. = Fixed bug with repairing using materials with byte metadata
  2034. = Fixed bug where Fishing was becoming less successful at higher levels
  2035. = Fixed bug with using Salvage on stacked items.
  2036. = Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
  2037. = Fixed bug where Beast Lore wouldn't work on friendly pets
  2038. = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
  2039. = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
  2040. ! Moved the Salvage unlock level from config.yml to advanced.yml
  2041. ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
  2042. ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
  2043. - Removed option to disable Salvage via the config file. This should be handled via permissions instead.
  2044. - Removed the option to use Woodcutting without an axe from the config file.
  2045. Version 1.4.02
  2046. + Added API to get the skill and power level caps.
  2047. = Fixed bug where Deflect was calculated based on the attacker, not the defender
  2048. = Fixed bug where some skills weren't registering as unlocked until one level later
  2049. = Fixed bug where the PTP cooldown was being read improperly
  2050. = Fixed bug where /ptp <accept|toggle|acceptall> where broken
  2051. = Fixed ClassCastException relating to counter-attack with Swords
  2052. = Fixed issue with some skill activations not activating enough or activating too much
  2053. Version 1.4.01
  2054. = Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
  2055. = Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
  2056. = Fixed bug where Smelting would throw consistent errors due to offline players
  2057. = Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
  2058. = Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
  2059. = Fixed bug where the wrong flag was being set when taking damage
  2060. = Fixed bug where the PTP cooldown was set improperly
  2061. = Fixed bug where ptp permissions weren't being handled properly
  2062. = Fixed bug where Beast Lore wouldn't work
  2063. = Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
  2064. = Updated locale files
  2065. Version 1.4.00
  2066. + Added new Child Skill - Smelting!
  2067. + Added a version check, admins will get notified when a new version is available!
  2068. + Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
  2069. + Added config options for Hylian Luck skill
  2070. + Added display values to Unarmed command for Iron Grip
  2071. + Added '/party create <name>' command, use this to create a party
  2072. + Added '/party disband' command, kicks out all members and deletes the party
  2073. + Added '/ptp toggle' command, to disable party teleportation.
  2074. + Added '/ptp accept' and '/ptp acceptall' commands
  2075. + Added an automatic party kick when a party member has been offline for 7 days (default)
  2076. + Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
  2077. + Added timeout on party teleport requests
  2078. + Added XP bonus for Archery based on distance from shooter to target
  2079. + Added ability to config Hylian Luck drops through treasures.yml
  2080. + Added party XP sharing, when more party members are near the share bonus increases.
  2081. + Added vanilla XP boost for Fishing - includes permissions, config options, etc
  2082. + Added particle effect for bleeding
  2083. + Added methods to check if a player is in party or admin chat to the ChatAPI
  2084. + Added /mcpurge functionality for Flatfile users
  2085. + Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
  2086. + Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
  2087. + Added the "wait" music disc to the default fishing treasures
  2088. + Added "Chinese (Taiwan)" localization files (zh_TW)
  2089. + Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
  2090. + Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
  2091. + Added config option to disable automatic zip backups.
  2092. + Added particle effects for many abilities.
  2093. + Added '/mcnotify' command to toggle ability notifications on/off
  2094. + Added ability for config files to automatically update with new keys, and prune out old ones
  2095. + Added config option to make .new config files instead over writing over old ones when updating
  2096. + Added "Holy Hound" ability to Taming
  2097. + Added "Shroom Thumb" ability to Herbalism
  2098. + Added child.yml config file to choose parents for child skills
  2099. + Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
  2100. + Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
  2101. + Added itemweights.yml file to determine which items are more valuable for party itemshare
  2102. = Fixed Green Thumb on wheat not working properly at rank 4
  2103. = Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
  2104. = Fixed Green Terra not also checking Green Thumb permissions
  2105. = Fixed bug where splash potions could raise a player's unarmed level
  2106. = Fixed bug where fired arrows could raise skill levels other than Archery
  2107. = Fixed /ptp telporting the target to the player, rather than the other way around.
  2108. = Fixed Impact reducing the durability of non-armor equipped blocks
  2109. = Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
  2110. = Fixed multiple commands not working properly on offline players
  2111. = Fixed /mmoedit not giving feedback when modifying another players stats
  2112. = Fixed the guide usage string showing up every time /skillname was called
  2113. = Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
  2114. = Fixed Spout config files loading / generating when they shouldn't have
  2115. = Fixed mod config files loading / generating when they shouldn't have
  2116. = Fixed bug where Green Terra could activate on crops that weren't fully grown.
  2117. = Fixed several typos relating to locale string display
  2118. = Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
  2119. = Fixed bug where Impact was applied incorrectly due to an inverted method call
  2120. = Fixed bug where Impact improperly determined the defender's armor
  2121. = Fixed a bug which made it impossible to join other players' parties
  2122. = Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
  2123. = Fixed Woodcutting accidentally using Mining double drop values.
  2124. = Fixed Hylian Luck not removing the block-placed flag from flowers.
  2125. = Fixed Hylian Luck not checking the block-placed flag on flowers.
  2126. = Fixed Leaf Blower not respecting the unlock level set in advanced.yml
  2127. = Fixed abilities activating with the wrong tool in hand
  2128. = Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
  2129. = Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
  2130. = Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
  2131. = Fixed /party kick not working on offline players
  2132. = Fixed a bug where party join messages weren't displayed
  2133. = Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
  2134. = Fixed a bug where Disarm and Deflect had wrong values
  2135. = Fixed Magic Hunter (Fishing ability) favoring certain enchants
  2136. ! Changed our custom chat events to be async
  2137. ! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
  2138. ! Changed Green Terra blocks to be determined via permissions instead of the config file
  2139. ! Config files are now backed up even when running in SQL mode
  2140. ! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
  2141. ! We're now using Bukkit sounds instead of Spout sounds.
  2142. ! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
  2143. ! A Fishing catch will now always contains a fish even if a treasure is found
  2144. ! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
  2145. ! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
  2146. ! Changed how Tree Feller is handled, it should now put less stress on the CPU
  2147. ! Changed Tree Feller to work on huge mushrooms
  2148. ! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
  2149. ! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
  2150. ! Changed the way party commands work, use /party ? to check how to use the new commands
  2151. ! Changed McMMOChatEvent to contain the plugin that the event originated from.
  2152. ! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
  2153. ! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
  2154. ! Changed BeastLore: Now also displays offline player names
  2155. ! Changed backup task to include ALL config files
  2156. ! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
  2157. ! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
  2158. ! Changed locales to fall back on English when translated strings cannot be found.
  2159. - Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
  2160. - Removed unused "healthbar" files from the resources
  2161. - Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
  2162. - Removed /mcc command. Replaced with /mcmmo [?|help|commands]
  2163. - Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
  2164. Version 1.3.14
  2165. + Added new Hylian Luck skill to Herbalism.
  2166. = Fixed a memory leak involving mob tracking
  2167. - Removed extra durability loss from Leaf Blower
  2168. Version 1.3.13
  2169. + Added task & command to prune old and powerless users from the SQL database.
  2170. + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  2171. + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  2172. + Added a configurable durability cap for ArmorImpact to advanced.yml
  2173. + Added the version number to /mcmmo
  2174. + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  2175. + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  2176. + Added wooden button to the list of items that shouldn't trigger abilities
  2177. + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  2178. + Added displaying bonus perks on skill commands
  2179. + Added config option to disable gaining Acrobatics XP from dodging lightning
  2180. + Added missing skill guides. They're finally here!
  2181. + Added more localization
  2182. + Added a very secret easter egg
  2183. = Fix issue with Sand/Gravel tracking
  2184. = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  2185. = Fix mcremove command for mySQL
  2186. = Fix a java.io.FileNotFoundException when using SQL
  2187. = Impact now works with mobs wearing armor
  2188. = Fixed issue with Tree Feller dropping player-placed blocks
  2189. = Fixed issue with missing default cases from several switch/case statements
  2190. = Fixed issue with Mining using actual skill level rather than max skill level
  2191. = Fixed some issues with static access
  2192. = Fixed ItemStack deprecation issues
  2193. = Fixed Async deprecation issues
  2194. = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  2195. = Fixed a bug where the /skillreset command was broken
  2196. = Fixed a bug where skill commands displaying .x% instead of 0.x%
  2197. = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  2198. = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  2199. = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  2200. = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  2201. = Fixed a bug which caused advanced.yml not to work for Swords
  2202. = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  2203. = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  2204. = Fixed a bug where Repair would remove enchantments but the glow effect remained
  2205. = Fixed a bug where dropped items did not retain custom NBT data
  2206. = Fixed a bug which caused a potentially infinite recursion in a btree structure
  2207. = Fixed a NPE with custom blocks
  2208. = Fixed a bug with Blast Mining never dropping debris blocks
  2209. = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  2210. = Fixed a bug with conflicting fishing enchantments
  2211. = Fixed a bug where triple drops wouldn't happen
  2212. = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  2213. = Fixed a bug where treefeller affected player-placed blocks
  2214. = Fixed bug where Skull Splitter would be applied twice.
  2215. ! GJ stopped being a lazy slacker and got stuff done
  2216. ! Nossr50 actually committed something
  2217. ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  2218. ! Reimplemented skill level and power level caps.
  2219. ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  2220. ! Overall SQL query improvements
  2221. ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  2222. ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  2223. ! Improved chunk conversion (less errors)
  2224. ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  2225. ! Indexed most used mySQL columns for faster queries
  2226. - Removed dead code relating to null profiles
  2227. - Removed unused imports
  2228. - Removed ChunkletUnloader and dependents, since they are no longer necessary.
  2229. Version 1.3.12
  2230. + Added Craftbukkit 1.4.5 compatibility
  2231. + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  2232. + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  2233. + Added new configuration file for advanced users.
  2234. + Added new permission nodes to greenthumb for the 1.4 items
  2235. + Added new mobs from Minecraft 1.4 checks for every ability
  2236. + Added new active ability for Repair: Salvage
  2237. + Added options to 'config.yml' configure shake chance
  2238. + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  2239. + Added Green thumb now converts cobble walls to mossy cobble walls
  2240. + Added beacons and anvils to list of blocks that don't trigger abilities
  2241. + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  2242. + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  2243. + Added a feature to display all active perks on login
  2244. ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  2245. ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  2246. ! Changed Herbalism double drop rates for melons and netherwart
  2247. ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  2248. ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  2249. ! Changed Cobblestone walls are now mossy-able with Greenthumb
  2250. ! Changed the skull drop rates of the shake ability to 3%
  2251. = Fixed a NPE when Citizens perform certain tasks
  2252. = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  2253. = Fixed a NPE related to skill cooldowns
  2254. = Fixed a NPE when a players profile was null
  2255. = Fixed a NPE involving certain explosions
  2256. = Fixed a dupe bug when for players who were using a 'nuker' client
  2257. = Fixed a dupe bug where pistons were used to dupe ores
  2258. = Fixed a dupe bug with Salvage when players were in Creative mode
  2259. = Fixed a bug where the player was displayed an incorrect cooldown time
  2260. = Fixed a bug where players could earn experience when they were dealing 0 damage
  2261. = Fixed a bug where players could get double drops from mossified Cobblestone
  2262. = Fixed a bug where Herablism magically converted potatoes to carrots
  2263. = Fixed a bug where you couldn't modify the stats of offline players
  2264. = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  2265. = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  2266. = Fixed a bug where Fishing would sometimes give items with empty enchantments
  2267. = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  2268. - Removed nothing
  2269. Version 1.3.11
  2270. ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
  2271. + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
  2272. + Added compatibility for pvp-prevention plugins for Serrated Strikes
  2273. = Fixed bug where mcMMO could throw NPE errors if trees cut down were from a custom mod and had an id of 17
  2274. = Fixed dupe bug where mcMMO would ignore other block-protection plugins for various abilities
  2275. = Fixed NPE with hardcore mode's vampirism
  2276. Version 1.3.10
  2277. + Added 1.3.1 compatibility
  2278. + Added permission node for Iron Grip ability (mcmmo.ability.unarmed.irongrip)
  2279. + Added ability for custom blocks to drop a range of items.
  2280. + Added Ability API functions
  2281. + Added 50% & 150% XP boost perks
  2282. + Added "lucky" perk for donors
  2283. = Fixed /inspect not working on offline players
  2284. = Fixed custom blocks, tools and armors not loading properly
  2285. = Fixed duplication bug with sticky pistons
  2286. = Fixed "GenericLabel belonging to mcMMO..." message
  2287. = Fixed menu exit button not working
  2288. = Fixed Repair enchant downgrade not working
  2289. = Fixed NPE caused by Spout players after a /reload
  2290. = Fixed ConcurrentModificationException on world unload
  2291. = Fixed players never being removed from memory (memory leak)
  2292. = Fixed admin chat being seen by everyone
  2293. = Fixed issue with UTFDataFormatException occurring on occasion when trying to load Chunklets
  2294. = Fixed ArrayIndexOutOfBounds error caused when trying to use /xplock after logging in but before gaining XP
  2295. = Fixed custom tools not properly respecting the Ability_Enabled flag.
  2296. = Fixed "lower tool" messages still being displayed even when ability messages are disabled.
  2297. = Fixed custom blocks not dropping the proper item with Super Breaker when Silk Touch is used
  2298. = Fixed custom woodcutting blocks throwing errors.
  2299. = Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill
  2300. ! Changed the format by which Chunklets are stored to be much smaller, and much faster to load
  2301. ! Optimized how player placed blocks are tracked
  2302. Version 1.3.09
  2303. + Added compatibility with AntiCheat (Which I highly recommend to prevent cheating)
  2304. + Added several permission nodes to give individual users special perks (Double/Triple/Quadruple XP)
  2305. + Added reduced cooldown permission nodes as special perks (1/4, 1/3, 1/2 cooldown)
  2306. + Added increased activation time permissions nodes as special perks (+4, +8, and +12 seconds)
  2307. + Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
  2308. + Added offline party members to the list displayed by /party
  2309. + Added possibility to kick offline members from parties
  2310. = Fixed bug that would cause a NPE for players that had no parties
  2311. = Fixed Vampirism not notifying the correct amount of stolen levels
  2312. = Fixed bug with Acrobatics not saving you from deadly falls
  2313. = Fixed /mcremove being applied only after a reload
  2314. = Fixed Archery PVE disablement not working properly
  2315. = Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
  2316. = Fixed issue with NoCheatPlus and Serrated Strikes / Skull Splitter (fight.noswing)
  2317. = Fixed tiny memory leak concerning Archery
  2318. = Fixed bug where you could receive Archery XP from Potions
  2319. = Fixed bug where Chunklets for the < 64 y coordinates would not be properly loaded
  2320. = Fixed exploit with block duplication via piston pushing
  2321. = Fixed bug with falling sand/gravel not being tracked
  2322. = Fixed bug with Tree Feller not working with custom axes
  2323. = Fixed bug with locale strings when trying to teleport to a non-existent player
  2324. = Fixed bug with Tree Feller changing durability before checking for axe splintering
  2325. = Fixed bug with Repair Mastery permission due to typo
  2326. = Fixed bug with repairing items that use metadata
  2327. = Fixed bug with Chunklets not being reloaded on /reload
  2328. = Fixed possible NPE when falling with no item in hand
  2329. ! API methods can now only be used in a static way
  2330. ! Arrows shot from a bow having the Infinity enchantment can no longer be retrieved
  2331. ! Arrows that aren't shot by an entity are now able to be dodged (currently only from dispensers)
  2332. ! Changed Spout settings to be in their own config file (spout.yml)
  2333. ! Changed file format for parties (parties.yml), previous files are no longer used
  2334. ! Changed mcMMO to inform on corrupt Chunklets and make new ones
  2335. Version 1.3.08
  2336. + Added more notifications about Vampirism and Hardcore mode on player death
  2337. + Added information about Hardcore mode when joining a server running Hardcore mode
  2338. + Added new hidden.yml inside the jar for very sensitive config options for advanced users
  2339. + Added option to disable Chunklets for servers which do not have doubledrops and do not care about xp farming
  2340. + Added new "Max_Seconds" setting in config.yml to limit the max time of abilities
  2341. + Added new repair configs to allow customization of the repair skill
  2342. + Added message to inform users about hardcore mode on login
  2343. = Fixed exploit where you could gain tons of Acrobatics XP from spamming Ender Pearls
  2344. = Fixed normal pistons marking a block as user-placed on retract if it wasn't a sticky piston (thanks turt2live!)
  2345. = Fixed handling of the Unbreaking enchantment so that tools are actually damaged as they should now
  2346. = Fixed hurting pet cats with serrated strikes
  2347. ! Changed Hardcore Vampirism to require the victim to have at least half the skill level of the killer in order for vampirism to proc (this is to avoid exploitation)
  2348. ! Changed Hardcore Vampirism to steal a minimum of 1 skill level from a player no matter the percentage
  2349. ! Changed Hardcore & Vampirism to not be executed if percentages were set to zero or below
  2350. ! Changed Vampirism to actually remove stats from the victim
  2351. ! Changed Vampirism to inform the victim of their stat loss
  2352. ! Changed Mining to allow Silk Touch to work again since the dupe exploit has been fixed.
  2353. ! Changed Metrics to also report if the server uses plugin profiling
  2354. - Removed level and item settings from Repair skill in config.yml
  2355. Version 1.3.07
  2356. + Added ability to gain XP from custom blocks. Enable custom blocks in the config file, then enter the data in the blocks.yml file.
  2357. + Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  2358. + Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  2359. + Added ability to repair custom armor. Enable custom armor in the config file, then enter the data in the armor.yml file.
  2360. + Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
  2361. + Added new configurable Hardcore mode functionality to mcMMO
  2362. + Added new configurable Vampirism PVP stat leech for Hardcore mode
  2363. + Added new bypass permission node for the negative penalties of Hardcore mode 'mcmmo.bypass.hardcoremode'
  2364. + Added configurable level curve multiplier which allows for tweaking the steepness of the XP needed to level formula
  2365. + Added a permission node for Archery bonus damage
  2366. + Added a permission node for Greater Impact ability
  2367. + Added permission nodes for Treasure & Magic Hunter for Fishing
  2368. + Added a permission node for Farmer's Diet
  2369. + Added config options for enabling/disabling specific double drops
  2370. + Added automatic zip backup of flatfile database & config files
  2371. + Added config options to enable/disable specific skills for PVP & PVE
  2372. = Fixed bug where Tree Feller was looking at the wrong blocks for determining how much to take down.
  2373. = Fixed bug where Green Terra consumed seeds even on Mossy Stone Brick
  2374. = Fixed bug where the client didn't reflect the Stone Brick to Mossy Stone Brick change
  2375. = Fixed bug where an arrow could bounce off entities on daze proc
  2376. = Fixed bug where a player could gain Acrobatics experience while riding a cart
  2377. = Fixed /party not working properly with 2 arguments
  2378. = Fixed /party not showing properly the member list
  2379. = Fixed /ability not checking the right permission
  2380. = Fixed rare NPE on /party command
  2381. = Fixed Arrow Retrieval dropping only one arrow
  2382. = Fixed /p and /a incompatibilities with bChatManager
  2383. = Fixed Iron Grip working reversely
  2384. = Fixed NPE when user clicked the HUD button with Spout
  2385. = Fixed bug where the permission node for Impact didn't work
  2386. = Fixed some bypass nodes defaulting true for Ops
  2387. = Fixed bug with trying to use Chimera Wing while standing on a half-block
  2388. = Fixed duplication bug when a placed block was mined after a server restart
  2389. = Fixed exploit where shooting yourself with an arrow gave Archery XP
  2390. ! Changed the mcMMO motd to link to the new website rather than the wiki
  2391. ! Changed bleeding ticks damage to 1 from 2
  2392. ! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
  2393. ! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
  2394. ! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
  2395. ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
  2396. ! Changed skill commands to only display what you have permissions for
  2397. ! Changed mcMMO to use a new storage system for player placed blocks
  2398. - Removed some unused permission nodes
  2399. - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
  2400. - Removed level requirement for repairing string tools from the config file
  2401. Version 1.3.06
  2402. + Added Iron Golem XP for aggressive golems
  2403. + Added permissions check to skill functions
  2404. + Added API functions for obtaining offline profiles & profiles via player names
  2405. + Added API functions for admin & party chat
  2406. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
  2407. + Added some new languages to the locale files.
  2408. = Fixed Green Thumb consuming 2 seeds instead of 1
  2409. = Fixed exploit where you could teleport to yourself with PTP to prevent things like fall damage
  2410. = Fixed NPE error with Metrics on startup
  2411. = Fixed bug where Herbalism required double drops permission to give XP
  2412. = Fixed bug where {0} would be displayed in front of your power level in mcstats
  2413. = Fixed mmoupdate not being useable from console
  2414. = Fixed bug with repairing wooden tools
  2415. = Fixed bug with Nether Wart not awarding XP
  2416. = Fixed bug with fishing treasures when treasures list is empty
  2417. = Fixed bug with only getting one level when there was enough XP for multiple levels.
  2418. = Fixed bugs with the way /mctop displayed
  2419. = Fixed issues with custom characters & locale files.
  2420. = Fixed double explosion for Blast Mining
  2421. = Fixed Blast Mining not giving triple drops when it should
  2422. ! Changed Bleeding to now stack to a finite number on Monsters and will wear off eventually
  2423. ! Changed how we handled the config file to prevent any bugs when returning values
  2424. ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
  2425. ! Changed /mcremove to check for users in the MySQL DB before sending queries to remove them
  2426. ! Changed how the tree feller threshold worked for the better
  2427. ! Changed /mcremove to no longer kick players when they are removed from database
  2428. ! Changed /mcremove to work on offline users for FlatFile
  2429. ! Changed PlayerProfile constructor to always take a boolean
  2430. ! Changed getPlayerProfile function to work for online & offline users
  2431. ! Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
  2432. ! Changed /addlevel command to work for offline users
  2433. ! Changed party & admin chat handling to be nicer to developers
  2434. ! Changed /mcrefresh to work from console
  2435. ! Changed /mcrefresh to work for offline players
  2436. ! Changed UpdateXPBar function to hopefully avoid errors
  2437. ! Changed /party to show offline party members
  2438. ! Changed Blast Mining requirements, now asks for the player to be crouching
  2439. Version 1.3.05
  2440. + Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
  2441. + Added ExperienceAPI and PartyAPI classes for developer use
  2442. + Added ability to cap overall power level
  2443. + Added showing powerlevel below a persons name if you run Spout (optional)
  2444. = Fixed errors when Spout would disable itself after start-up
  2445. = Fixed XP bar not updating when XP was gained
  2446. = Fixed bug with repairing wooden tools
  2447. = Fixed bug where spawned wolves only had 8 health.
  2448. = Fixed bug where rare Treasures from Excavation were dropping too often
  2449. = Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
  2450. = Fixed bug where API functions were set to static
  2451. = Fixed bug where mmoedit threw errors when modifying an offline user
  2452. = Fixed dupe exploit with Blast Mining
  2453. ! Changed Tree Feller to account for ability durability loss but not leaves.
  2454. ! Changed bypass node for Arcane Forging to not default to true for OPs
  2455. - Removed Ignition from Archery
  2456. - Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
  2457. Version 1.3.04
  2458. + Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
  2459. + Added McMMOPlayerRepairCheckEvent for API usage - fires before repair process begins, can be cancelled.
  2460. + Added ability to get skill level from McMMOPlayerExperience events
  2461. + Added McMMOPartyTeleportEvent for API usage - fires before a successful teleportation would occur.
  2462. + Added McMMOPartyChangeEvent for API usage - fires whenever a player joins or leaves a party
  2463. = Fixed Shake ability dropping bonemeal instead of ink for squids.
  2464. = Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
  2465. = Fixed summoned ocelots never changing skins.
  2466. = Fixed bug with Disarm not working
  2467. = Fixed some API functions not being visible
  2468. = Fixed bug where /ptp worked on dead party members
  2469. ! Changed MySQL to reload all player information on reconnection
  2470. ! Changed event package structure - be sure to update these if you're using the API in your plugin
  2471. Version 1.3.03
  2472. + Added Ocelots to Taming XP tables
  2473. + Added ability to summon Ocelots with Call of the Wild
  2474. + Added offline user functionality to mmoedit
  2475. + Added bookshelves to list of blocks that don't trigger abilities.
  2476. + Added 'mcmmo.repair.arcanebypass' permission node to bypass Arcane Repair and keep your enchantments
  2477. + Added config option to disable Herbalism's instant wheat replanting
  2478. + Added LOTS of new permissions nodes. *CHECK PLUGIN.YML FOR UPDATES*
  2479. + Added Italian locale file - thanks Luxius96!
  2480. + Added ability to inspect Ocelots with Beast Lore
  2481. + Added console functionality to mctop
  2482. = Fixed Green Terra not awarding Triple Drops
  2483. = Fixed ClassCastException from Taming preventDamage checks
  2484. = Fixed issue with Blast Mining not seeing TNT for detonation due to snow
  2485. = Fixed issue with block interaction returning NPEs
  2486. = Fixed issue where every block broken had a mining check applied
  2487. = Fixed issue where every block broken had a herbalism check applied
  2488. = Fixed issue where blocks weren't being removed from the watchlist
  2489. = Fixed exploit where you could use /ptp to teleport to anyone
  2490. = Fixed bug where Green Terra didn't work on Stone Brick
  2491. = Fixed bug where Tree Feller could be used without permissions
  2492. = Fixed exploit where falling sand & gravel weren't tracked
  2493. = Fixed exploit where Acrobatics could be leveled via Dodge on party members.
  2494. = Fixed exploit where you could gain combat XP on animals summoned by Call of the Wild
  2495. ! Changed mcMMO to save profiles only when the profile is about to be discarded rather than on player quit
  2496. ! Changed MySQL to try to reconnect every 60 seconds rather than infinitely which caused server hangs
  2497. ! Changed mcMMO to be better about saving player information on server shutdown
  2498. ! Changed PTP to prevent teleporting if you've been hurt in the last 30 seconds (configurable)
  2499. ! Changed Chimera Wing failure check to use the maxWorldHeight.
  2500. ! Changed inspect failed message to say inspect rather than whois
  2501. ! Changed Call of the Wild to activate on left-click rather than right-click
  2502. ! Changed Blast Mining to track based on Entity ID vs. Location
  2503. ! Changed mmoedit to save a profile when used (this will make mctop update)
  2504. ! Changed a few Runnable tasks to have their own classes
  2505. ! Changed parties so that a player will leave their existing party if they enter a world where they don't have party permissions.
  2506. ! Changed Call of the Wild to summon animals already tamed.
  2507. ! Changed mob spawner tracking to use new Metadata API
  2508. ! Changed block watch list to use new Metadata API
  2509. ! Changed around a few config options, including the ones for mySQL. *YOU NEED TO REDO YOUR CONFIG FILE*
  2510. - Removed 'true/false' debug message from Inspect command
  2511. Version 1.3.02
  2512. + Added in game guides for Mining, Excavation, and Acrobatics. Simply type /skillname ? to access them
  2513. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
  2514. ! Changed Tree Feller to only fell trees if you have enough durability
  2515. ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
  2516. ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
  2517. ! Changed Ignition to add fire ticks rather than replacing them.
  2518. ! Changed Axes critical to have a max critical rate of 37.5% down from 75%
  2519. = Fixed bug where Taming defensive checks got called twice
  2520. = Fixed Shake not working correctly
  2521. = Fixed bug with Axes command displaying wrong Greater Impact bonus damage
  2522. = Fixed bug where Impact didn't apply bonus damage
  2523. = Fixed Impact proccing multiple times in a row
  2524. = Fixed bug where PVE skills didn't level
  2525. Version 1.3.01
  2526. = Fixed bug where Tree Feller had no cooldown
  2527. = Fixed bug with activating Skull Splitter after using Tree Feller
  2528. Version 1.3.00
  2529. + Added ability to customize drops for Excavation skill (treasures.yml)
  2530. + Added ability to customize drops for Fishing skill (treasures.yml)
  2531. + Added messages to nearby players when your abilities wear off
  2532. + Added jungle trees to Woodcutting XP tables
  2533. + Added player notification for when they stop Bleeding
  2534. + Added configuration option to control mcMMO reporting damage events
  2535. + Added hunger regain bonuses to Herbalism skill
  2536. + Added Blast Mining subskills to Mining
  2537. + Added Fast Food Service subskill to Taming
  2538. + Added size limit to Tree Feller in config as Tree Feller Threshold
  2539. + Added /inspect (works on offline players)
  2540. + Added /addlevels commands
  2541. + Added /mcremove command which lets you remove users from MySQL or FlatFile
  2542. + Added config values for XP multipliers for different hostile mobs
  2543. + Added 'mcmmo.commands.inspect' permission node for the new /inspect command
  2544. + Added Impact & Greater Impact subskills to Axes
  2545. + Re-added mcMMO reporting damage events
  2546. = Fixed bug with updating MySQL tables to include fishing on servers using custom table prefixes
  2547. = Fixed bug where Disarm didn't work at all ever
  2548. = Fixed bug where Swords command showed Bleed Length twice instead of Bleed Chance
  2549. = Fixed bug where Tree Feller wasn't checking for Tree Feller permission
  2550. = Fixed bug where Leaf Blower required Tree Feller permissions rather than Woodcutting permissions
  2551. = Fixed Leaf Blower preventing the use of shears to collect leaves
  2552. = Fixed Green Thumb & Green Terra not consuming or requiring seeds to replant Wheat
  2553. = Fixed Super Breaker & Giga Drill Breaker failing to damage tools
  2554. = Fixed Tree Feller not giving proper XP for different kinds of trees
  2555. = Fixed Skill Abilities conflicting with NoCheat
  2556. = Fixed memory leak with mob spawner tracking
  2557. = Fixed /mcability not respecting permissions
  2558. = Prettied up new config files
  2559. = Various skill function optimizations
  2560. ! Changed how mcMMO calculates distance between two points (optimizations)
  2561. ! Changed how mcMMO handles MySQL connections (optimizations)
  2562. ! Changed the description /mcmmo provides to be more up to date and relevant
  2563. ! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
  2564. ! Changed Food+ to be named Farmer's Diet in Herbalism
  2565. ! Changed default values of Woodcutting XP tables
  2566. ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  2567. ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
  2568. ! Changed Axes to gain bonus damage every 50 skill levels
  2569. ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  2570. ! Changed Unarmed to gain bonus damage every 50 skill levels
  2571. ! Changed Unarmed to gain more bonus damage total than before
  2572. ! Changed Unarmed to have a max disarm chance of 33.3% rather than 25%
  2573. ! Changed Tree Feller to take down entire trees
  2574. ! Changed mob spawn tracking to use Unique Entity ID instead of Entity Object
  2575. ! Changed stats command name to mcstats for better plugin compatibility
  2576. ! Changed god mode to turn off if player enters world where he does not have mcgod permission
  2577. ! Changed Taming to also gain XP from animal taming
  2578. ! Changed Swords Bleeding effect to never kill
  2579. ! Changed Bleeding to never go beyond 10 ticks
  2580. ! Changed to use Bukkit's built-in ignoreCancelledEvents system
  2581. ! Changed chat logging for /p & /a
  2582. ! Changed Tree Feller to use per-use ArrayList
  2583. - Removed /mcstats console functionality
  2584. - Removed /whois command (replaced with /inspect which has similar functionality)
  2585. - Removed Master/Apprentice chat notifications to reduce spam
  2586. - Removed MySpawn system (You can still use Chimaera Wings) due to being outdated and unwanted
  2587. - Removed duplicate settings in config.yml
  2588. - Removed unused settings from config.yml (HP Regen)
  2589. - Removed Nether Brick from Mining XP Tables
  2590. - Removed Stone Brick from Mining XP Tables
  2591. Version 1.2.12
  2592. - Fixed issue that caused terrible MySQL performance and negative XP on levelup (Issue #134)
  2593. - Fixed addxp command taking xprate and skill modifiers into account
  2594. - Added anonymous usage statistics (you can opt out in plugins/PluginMetrics/config.yml)
  2595. - Modified onEntityDamage priority to have better compatibility with other plugins (Factions, WorldGuard, etc...)
  2596. - Fixed /mcgod & /mmoedit permissions defaulting to true
  2597. - Fixed Fishing not working or handing out XP
  2598. - Fixed error with Skull Splitter / Serrated Strikes that caused server instability and log spam
  2599. - Fixed config.yml not having values for End Stone & other new mining blocks
  2600. - Fixed Green Thumb/Green Terra not correctly planting wheat (Issue #133)
  2601. Version 1.2.11
  2602. - Removed legacy Permission & PEX dependency. (PEX still works fine with mcMMO)
  2603. - Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
  2604. - Added MagmaCube to XP tables
  2605. - Made optimizations to Skull Splitter/Serrated Strikes
  2606. - Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
  2607. - Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
  2608. - Added a configurable save interval for the new save system
  2609. - Fixed a bug with the odds calculations for Serrated Strikes
  2610. - Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
  2611. - Added a success message when executing xprate from console
  2612. Version 1.2.10
  2613. - Fixed issue with receiving Woodcutting XP for all blocks broken (Issue #103)
  2614. - Fixed issue with Spout images & sounds not working (Issue #93)
  2615. - Fixed typo with repairing Leather Armor & Bows
  2616. - Fixed issue with Silk Touch & Double/Triple drops not working properly
  2617. - Fixed conflict with NoCheat plugin & Super Breaker/Giga Drill Breaker/Berserk/Leaf Blower (Issue #104)
  2618. - Fixed counter-attacking non-LivingEntity (Issue #100 & Issue #107)
  2619. - Fixed various bugs with Leaf Blower
  2620. - Added Monitor & ignoreCancelledEvents to onBlockPlace
  2621. - Made Anvil ID configurable
  2622. Version 1.2.09
  2623. - Fixed issue with Repair Mastery (Issue #47)
  2624. - Made Arcane Forging fully configurable (Pull Request #52)
  2625. - Made Fishing configurable (Pull Request #60)
  2626. - Changed timer to be a bit more efficient (Issue #19)
  2627. - Changed to fire EntityDamageEvents for all damage done by mcMMO
  2628. - New custom event for developers McMMOPlayerLevelUpEvent
  2629. - New custom event for developers McMMOItemSpawnEvent
  2630. - Changed LoadProperties from the old Configuration to FileConfiguration
  2631. - Removed aliasing from config.yml
  2632. - Fixed mining procs from Super Break & Silk Touch
  2633. - Unused smelt property removed
  2634. - Minor optimizations
  2635. - Fix for setting properly block damage values
  2636. - Initial skill level capping added
  2637. - Initial command alias framework added
  2638. - Fixed abilities not handling Unbreaking items
  2639. - Fix for treefeller glitch
  2640. - Super secret anniversary easter egg!
  2641. Version 1.2.08
  2642. - Changed Bukkit events to new event system
  2643. - Changed aliasing to send both the mcmmo command and the command used.
  2644. - Changes in combat exp (Pull Request #49)
  2645. - Repair for bows & leather armor (Pull Request #46)
  2646. - Fixed missing images (Pull Request #45)
  2647. - POM Changes for dependencies (Pull Request #36)
  2648. - Fishing & Repair fixes (Pull Request #31)
  2649. - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
  2650. - Pull in commit from @NuclearW for issue from previous commit
  2651. Version 1.2.07
  2652. Fixed mctop not working at all (whoops!)
  2653. Fixed problem with multithreading in mcMMO causing errors
  2654. Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
  2655. The command mmoupdate now runs in its own thread to ease the burden on the server
  2656. Version 1.2.06
  2657. German translation has been updated
  2658. Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
  2659. Fixed mctop not taking Fishing into account some of the time
  2660. Fixed bug where Taming would try to grab the name of offline players
  2661. Fixed bug where Fishing would try to add an enchantment level not normally possible
  2662. Fixed another bug with mmoedit and Fishing
  2663. Added option to only allow tools to ready when you are sneaking, this is off by default
  2664. Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
  2665. Version 1.2.05
  2666. Fixed my fix of not being able to place blocks near/on Anvils
  2667. Fixed resources in inventory not correctly updating after Repair
  2668. Version 1.2.04
  2669. Fixed bug where you could not place blocks near/on the Anvil
  2670. Version 1.2.03
  2671. skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
  2672. Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
  2673. Fishing will now save properly for MySQL
  2674. Fishing will now work properly with mctop for those using MySQL
  2675. Fixed problems with mmoedit and fishing
  2676. Version 1.2.02
  2677. Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
  2678. Fixed bug where Call Of The Wild used only 1 bone to summon
  2679. Reduced Endermen XP from 3x to 2x
  2680. The number of bonus fish caught from fishing has been reduced
  2681. Fishing XP reduced from 1500 to 800
  2682. Fishing XP is now configurable in the config file
  2683. Version 1.2.01
  2684. Added a setting to turn off abilities completely from config
  2685. Added a setting to just turn off ability messages from config
  2686. Fixed the bug with sword repair
  2687. Fixed mcMMO not working properly with Spout
  2688. Added Fishing XP icon to Normal/Retro HUDs for Spout
  2689. Added icons to Spout notifications for leveling Fishing
  2690. Added Fishing Retro XP bar color customization to config file
  2691. The number of bones required to use Call of The Wild is now configurable
  2692. Reduced the XP animals would give from 1.5x to 1x
  2693. Removed current durability value message from Repairing
  2694. Fixed bug where Arcane Forging failed to display messages
  2695. Fixed bug where Arcane Forging tries to downgrade level 1 enchants
  2696. Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
  2697. Version 1.2.00
  2698. Added Fishing Skill
  2699. Added Call Of The Wild to Taming
  2700. Added Arcane Forging to Repair
  2701. Added new mobs to XP tables
  2702. Added Master/Apprentice system to the Party system
  2703. Animals now give xp to combat skills (those poor sheep ;_;)
  2704. Removed unnecessary sorcery permissions from plugin.yml
  2705. Version 1.1.17
  2706. XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
  2707. Players in Creative mode no longer gain XP
  2708. Compiled against latest Spout & CraftBukkit
  2709. Added World PVP check to Ignition, should no longer ignore PVP settings
  2710. Enemies should no longer grant XP when hit during their death
  2711. Fixed an exploit that led to unlimited ability use
  2712. Possibly fixed a bug where the same player would be listed multiple times in mctop
  2713. Added author and description to plugin.yml
  2714. /mmoedit and /addxp are useable from the console now
  2715. Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
  2716. Version 1.1.16
  2717. Added Melons to Herbalism xp tables
  2718. Endermen added to Combat skill xp tables
  2719. Silverfish added to Combat skill xp tables
  2720. CaveSpider added to Combat skill xp tables
  2721. Version 1.1.15
  2722. Smooth Brick added to Green Terra
  2723. Green thumb can be used to spread moss to Smooth Brick now
  2724. Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
  2725. Added Spain Spanish localization (es_es)
  2726. Version 1.1.14
  2727. [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
  2728. [1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
  2729. [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
  2730. [1.8] Swords no longer parry, no need to compete with in game mechanics
  2731. [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
  2732. [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
  2733. [SPOUT] Temporarily disabled the PartyHUD due to some performance issues
  2734. [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
  2735. [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
  2736. [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
  2737. [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
  2738. [CONFIG] Added an option for Excavation to require use of a shovel, on by default
  2739. [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
  2740. [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
  2741. [API] Added addXpOverride for modders, this will ignore skill modifiers
  2742. [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
  2743. [LOCALE] Portuguese Brazil locale added (Code: pt_br)
  2744. [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
  2745. Version 1.1.13
  2746. Pets are removed from party bars
  2747. Version 1.1.12
  2748. mcMMO now downloads files when you join the server to provide the best experience
  2749. mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
  2750. Fixed the xpbar and xpicon settings in config to work properly
  2751. Fixed infinite HP exploit with Herbalism
  2752. Fixed bug where herbalism would heal out of the players normal health range
  2753. Fixed bug where entering ':' into your party name caused stat loss among other things
  2754. Fixed issue with block break listener priority
  2755. Version 1.1.11
  2756. mcMMO now properly cancels its Async taks when disabled
  2757. Fixed newly generated configs using 2 instead of 1 for skill multipliers
  2758. Version 1.1.10
  2759. Added default hud setting to config
  2760. Fixed bug where newly generated configs used old xp gain numbers
  2761. Version 1.1.09
  2762. Fixed mcMMO to run fine without Spout :)
  2763. Version 1.1.08
  2764. Fixed repair being 10x slower to level than normal
  2765. Version 1.1.07
  2766. Fixed the default HUD being set to RETRO instead of STANDARD
  2767. Version 1.1.06
  2768. mcMMO menu implemented! Default is 'M', change this in config
  2769. Retro HUD implemented!
  2770. Retro XP fill color is completely customizable on a per skill basis
  2771. New levelup sound thanks to @Rustydaggers !
  2772. With the help of Randomage the XP Formulas have been vastly changed for flexibility
  2773. Global modifiers and skill modifiers now support decimals
  2774. Global formula modifier dropped from config
  2775. GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
  2776. Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
  2777. Fixed bug where Wheat did not use the values form the config file
  2778. Fixed bug where Archery gave xp for inflicting self injury
  2779. Watch added to clay loot tables and maps remove from clay loot tables
  2780. Version 1.1.05
  2781. Maps dropped from excavation are created correctly, and represent the area they are found in
  2782. Fixed an exploit with clay and excavation
  2783. Fixed a NPE with locking xp bars
  2784. Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
  2785. Version 1.1.04
  2786. Removed URL settings for XPBAR/XPICON/HPBAR
  2787. Added single URL setting for mcMMO
  2788. Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
  2789. Fixed Repair noise not getting played
  2790. Fixed a small memory leak with party health bars
  2791. Version 1.1.03
  2792. Fixed a few images being hard-coded still rather than configurable
  2793. Version 1.1.02
  2794. Fixed bug where toggle for xpicon didn't work
  2795. Fixed bug where Excavation gave gravel drops to grass
  2796. Excavation now uses more enums
  2797. Version 1.1.01
  2798. Fixed toggles for hpbar/xpbar not working
  2799. Version 1.1.0
  2800. Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
  2801. Added /xplock <skillname> to lock the xp bar to a skill
  2802. Repairing metal now has a sound effect
  2803. Shears added to Repair
  2804. MySpawn now works correctly when you are in the nether
  2805. MySpawn message when you right click a bed is now squelched
  2806. Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
  2807. Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
  2808. Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
  2809. Fixed the party member list of /party
  2810. Fixed bug where Swords would counter-attack Projectiles
  2811. Removed a debug message when repairing diamond armor
  2812. Changed chat to use getDisplayName() instead of getName()
  2813. Changed chat priority from lowest to highest
  2814. Added Clay to excavation
  2815. Added new items to Clay's loot tables
  2816. Archery now works with the latest CB
  2817. Version 1.0.50
  2818. New /xprate command for those with mcmmo.admin permissions!
  2819. mcMMO now uses Spout instead of BukkitContrib
  2820. BukkitContrib support dropped
  2821. XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
  2822. Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
  2823. Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
  2824. Fixed bug where Pumpkins did not give out XP
  2825. Coordinates removed from /whois as they didn't really fit
  2826. /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
  2827. Lapus renamed to Lapis in config
  2828. Version 1.0.49
  2829. Updated German locale
  2830. Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
  2831. Fixed bug where using /accept caused a NPE (hopefully)
  2832. Fixed a few missing descriptions for commands
  2833. Version 1.0.48
  2834. Updated French Translation
  2835. Updated German Translation
  2836. Updated Polish Translation
  2837. Placed Coal Ore and Redstone Ore won't give XP anymore
  2838. Fixed unusually high memory usage at startup
  2839. Added many features to the party system written by NuclearW
  2840. Version 1.0.47
  2841. Fixed another BukkitContrib error for servers not running BukkitContrib
  2842. Version 1.0.46
  2843. Fixed bug preventing Excavation from gaining skill
  2844. Version 1.0.45
  2845. Corrected /stats showing Repair XP as Level for Repair
  2846. Corrected /repair showing Repair XP as Level for Repair
  2847. Corrected /whois showing Repair XP as Level for Repair
  2848. Version 1.0.44
  2849. Fixed my 'fix' of BukkitContrib errors with Tree Feller
  2850. Version 1.0.43
  2851. Stopped things from being auto-smelt'd
  2852. Version 1.0.42
  2853. Corrected 2 more errors involving not running BukkitContrib
  2854. Version 1.0.41
  2855. Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
  2856. Fixed some more leftover stuff involving the new half-finished mining skill
  2857. Fixed excavation's Giga Drill Breaker not working on placed blocks
  2858. Version 1.0.40
  2859. Fixed errors if your server wasn't running BukkitContrib
  2860. Version 1.0.39
  2861. mcMMO won't auto-download and auto-run BukkitContrib anymore
  2862. Version 1.0.38
  2863. Commented code for the half-finished Infernal Pick subskill (Whoops)
  2864. Version 1.0.37
  2865. The donation message in /mcmmo is now toggle-able
  2866. The anvil message now only gets shown the first time you place an anvil (after login)
  2867. Reworked /mcmmo (an improvement I would say)
  2868. Added /mcmmo text to localization file
  2869. Archery fire rate now configurable
  2870. Berserk mode stops items from being collected
  2871. Taming no longer receives xp from wolves being harmed
  2872. Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
  2873. Fixed bug where players with mcgod could be harmed by AoE
  2874. Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
  2875. BukkitContrib Stuff
  2876. Added a pop-up when placing an Anvil
  2877. Added pop-ups on levelup
  2878. Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
  2879. Code Stuff
  2880. Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
  2881. Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
  2882. 100% more enums
  2883. Changed how checking skill xp worked to be more efficient
  2884. Version 1.0.36
  2885. mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
  2886. Config.yml will no longer generate Performance Debugging nodes
  2887. Registered permission nodes to plugin.yml
  2888. Some more changes to Permissions code
  2889. Fixed bug where Super Breaker activated where it shouldn't
  2890. Fixed bug with enabling/disabling mcgod in config.yml
  2891. Fixed bug with Excavation not kicking in until 1 level higher
  2892. Version 1.0.35
  2893. Added a Toggle for Chimaera Wing in config.yml
  2894. Added customization of what item is used for Chimaera Wing in config.yml
  2895. Fixed bug with randomly receiving Taming XP
  2896. mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
  2897. Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
  2898. Locale files now have the prefix locale_ instead of messages_
  2899. Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
  2900. Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
  2901. Some more source code organization
  2902. Fixed warnings for compiler
  2903. Removed dependencies on CraftBukkit
  2904. Registered commands to OnCommand
  2905. Removed performance debugging
  2906. Removed some useless settings from the config file
  2907. Version 1.0.34
  2908. Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
  2909. Added Dutch (nl) language support
  2910. Super Breaker now gives the correct XP as determined by config.yml
  2911. Sand Stone XP is now configurable and no longer shares the 'stone' node
  2912. /mining now shows mining values instead of taming values
  2913. Version 1.0.33
  2914. Fixed the toggle for the Excavation drop 'Cocoa Beans'
  2915. Fixed bug where Unarmed users could disarm without being bare handed
  2916. Cocoa Beans now have an XP modifier in config.yml
  2917. You can now toggle whether or not Mobspawners will give XP (in config.yml)
  2918. MySQL version now makes requests to the MySQL server less frequently (should help performance)
  2919. Fixed bug with Skull Splitter hitting the user
  2920. Version 1.0.32
  2921. Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
  2922. Fixed bug of swords users hurting themselves with serrated strikes
  2923. Version 1.0.31
  2924. Fixed bug of trying to cast Animals to non-animals
  2925. Version 1.0.30
  2926. Mobs that spawn from spawners no longer give XP (for reals this time)
  2927. Version 1.0.29
  2928. Mobs that spawn from spawners no longer give XP (again)
  2929. Fixed bug where Serrated Strikes did not Bleed additional targets
  2930. Identified and solved a potential memory leak in Bleed Simulation
  2931. Renamed the Object Config to Misc and rewrote parts of it
  2932. Rewrote Party/Admin/God toggles
  2933. Added Polish language support (pl)
  2934. Version 1.0.28
  2935. Actually fixed /stats showing excavation values for swords
  2936. Made some improvements to how Bleed Simulation was handled for different entity types
  2937. Obsidian now does normal durability damage during Super Breaker
  2938. Version 1.0.27
  2939. Fixed /stats showing excavation values for swords
  2940. Hopefully fixed a wide range of NPE errors
  2941. Updated German (de) localization
  2942. Version 1.0.26
  2943. Fixed accidentally making power levels go above 9,000
  2944. Version 1.0.25
  2945. Compatible with the latest CB
  2946. Beast Lore now functions correctly
  2947. Wolves are no longer invincible to players
  2948. Changed the look of Beast Lore
  2949. Skill info pages now show your stat in that skill (if you have permission)
  2950. /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
  2951. Abilities will not trigger on Trap Doors
  2952. Version 1.0.24
  2953. Now compatible with latest RB (928)
  2954. Taming now receives XP from your wolves harming foes
  2955. Taming is now easier to level
  2956. Green Thumb now drops seeds when harvesting Wheat
  2957. Version 1.0.23
  2958. Modified Bleed Simulation to fix performance problems
  2959. Rewrote MySpawn to be more efficient when calculating time left
  2960. Rewrote Skills to be more efficient when calculating time left
  2961. Version 1.0.22
  2962. Added 'Name' nodes to commands for renaming them
  2963. Version 1.0.21
  2964. Fixed Skull Splitter length in /axes displaying incorrectly
  2965. Fire rate limiter now correctly uses the value in the config file
  2966. Stone XP now correctly uses the value in the config file
  2967. Cobble -> Mossy now correctly uses the value in the config file
  2968. Removed setmyspawn from config file as it serves no purpose
  2969. All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
  2970. Fixed color scheme inconsistency for Mining in /whois results
  2971. Version 1.0.20
  2972. Fixed Array Index Out of Bounds error
  2973. Version 1.0.19
  2974. Removed a failsafe for the Timer that is no longer necessary (should improve performance)
  2975. Fixed /myspawn not working by rewriting it :3
  2976. Fixed exploit where players could break a freshly placed mushroom for XP
  2977. MySQL User Passwords can now be blank (Although you really should have a password...)
  2978. Fixed a few NPE errors
  2979. Version 1.0.18
  2980. Fixed MySQL default TablePrefix
  2981. Fixed Wheat not being configurable
  2982. Version 1.0.17
  2983. Brand new YAML Configuration file
  2984. Ability to configure XP for all gathering skills in config file
  2985. German Language added to mcMMO
  2986. French Language added to mcMMO
  2987. MySpawn will no longer heal players
  2988. /<skillname> commands now also check for their localized names for displaying help
  2989. Added many more Strings to localization files
  2990. Added more safeguards to MySpawn for NPE
  2991. Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
  2992. Fixed bug where Readying a Hoe returned a missing localization string
  2993. Added some safeguards into Bleed Simulation to prevent possible memory leaks
  2994. Performance improvements to storing/calling Skill/XP Values
  2995. Plugged a potential memory leak with PlayerProfiles not being removed correctly
  2996. Disabled the mob spawner camping anti-exploit in favor of performance
  2997. Version 1.0.16
  2998. Fixed bug where localization file failed to load
  2999. Changed en_US to lowercase
  3000. mcMMO now requires locale files to be in lowercase
  3001. Fixed a few strings missing from the localization file
  3002. Version 1.0.15
  3003. Removed leftover code that spammed SQL errors
  3004. Version 1.0.14
  3005. Added many missed strings into localization
  3006. Finnish Localization updated for the new strings
  3007. Green Thumb should respect Block Protection plugins now
  3008. Fixed Number Format Exception when loading a PlayerProfile
  3009. Version 1.0.13
  3010. Fixed bug/NPE where stats would not load and therefore 'reset' for players
  3011. Fixed NPE involving /ptp
  3012. Added "enableMOTD" setting to properties file
  3013. Version 1.0.12
  3014. Fixed another NPE error
  3015. Non-Gathering skills should correctly gain XP if PVP is set to false now
  3016. Localization will now support language codes that do not have two parts like "fi"
  3017. Fixed bug where Wiki MOTD message would not be loaded from localization file
  3018. Version 1.0.11
  3019. Fixed bug where players could not gain experience in several skills
  3020. Removed PVP flag from mcmmo.properties as its not needed anymore
  3021. Fixed a few NPE errors
  3022. Mushroom XP reduced from 25 to 15
  3023. Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
  3024. Version 1.0.10
  3025. Added Localization/String Customization
  3026. Mushroom XP reduced from 40 to 25
  3027. Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
  3028. Version 1.0.09
  3029. Fixed the NPE that occurs when players gain experience (Sorry!)
  3030. Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
  3031. Changed strings containing "MMO" to read "mcMMO"
  3032. Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
  3033. Added getXpToLevel() for modders
  3034. Version 1.0.08
  3035. Added removeXP() for modders
  3036. Fixed bug where stone swords only repaired by 33% instead of 50%
  3037. Fixed bug where stone/wooden hoes wouldn't repair
  3038. Big overhaul to how skill values and xp values were handled in the code
  3039. Modifying the players skill levels now sets the corresponding skill xp to zero
  3040. Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
  3041. Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
  3042. Slimes/Ghasts now give XP for combat skills
  3043. Added "EnableHpRegeneration" property setting
  3044. Added "EnableMySpawn" property setting
  3045. Version 1.0.07
  3046. Added more repair customization by solarcloud7
  3047. Leaderboards ignore players with the respective stat at 0
  3048. Reconnecting to MySQL will reload player data
  3049. Fixed a NPE with MySQL's Leaderboards
  3050. Removed "Loop iteration" debug message from mcMMO
  3051. Version 1.0.06
  3052. MySQL will attempt to reconnect if the connection is closed
  3053. Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
  3054. Added support for Minecraft Statistics
  3055. Fixed NPE with /myspawn command
  3056. Version 1.0.05
  3057. PVP interactions now check for permissions before handing out any experience
  3058. Many skill abilities now check for permissions correctly
  3059. All interactions with Taming now check for permissions
  3060. mcMMO now checks for its pvp flag being true before handling pvp interactions
  3061. Version 1.0.04
  3062. Fixed bug where players would be informed incorrectly when their cooldowns refreshed
  3063. Fixed exploit where players could reconnect to reset their cooldowns
  3064. Added new "cooldowns" table to MySQL
  3065. Berserk now breaks through snow
  3066. Lightning no longer gives Taming XP
  3067. Shortened /mcc to fit the screen
  3068. Version 1.0.03
  3069. Bleed will no longer trigger on friendly wolves
  3070. Axes criticals will no longer trigger on friendly wolves
  3071. Version 1.0.02
  3072. Fixed bug where the Timer would start before everything else was ready
  3073. Fixed bug where mcrefresh also required mcability permission node
  3074. Fixed bug where Unarmed was not checking for disarm procs
  3075. Green Thumb now checks for herbalism permissions
  3076. Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
  3077. AoE abilities now harm wolves
  3078. Version 1.0.01
  3079. Removed debug message when wolves are struck
  3080. Fixed issue with reloading mcMMO when MySQL was enabled
  3081. Fixed a NPE with MySpawn
  3082. Fixed a NPE with removing users from PlayerProfile
  3083. Unarmed no longer starts with a damage bonus
  3084. Unarmed apprentice DMG bonus changed from 3 to 2
  3085. Version 1.0
  3086. Players can now repair Stone/Wood tools
  3087. Fixed duping bug with WG/Block Protection Plugins
  3088. Added Leaf Blower to WoodCutting
  3089. Different Trees give different WoodCutting XP
  3090. Water changing Gravel to Clay removed
  3091. Code Organized/Optimized further
  3092. MySQL Support
  3093. Taming Skill
  3094. Leaderboards
  3095. Players won't hand out XP if they died within the last 5 seconds
  3096. Version 0.9.29
  3097. Fixes critical bug involving water turning anything into clay
  3098. Version 0.9.28
  3099. Green thumb can now spread grass to dirt using seeds
  3100. Adding XP will check for level ups again
  3101. Acrobatics won't hand out XP on death anymore
  3102. Acrobatics will check plugins for the event being cancelled before handing out XP
  3103. Version 0.9.27
  3104. Fixed Herbalism not properly receiving Triple Drops from Green Terra
  3105. Fixed Herbalism not handing out any XP outside of Green Terra
  3106. Fixed Herbalism asking for seeds on things that did not require it
  3107. Version 0.9.26
  3108. Fixed Green Terra going off without readiness
  3109. Fixed Hoe trying to ready when tilling Grass
  3110. Version 0.9.25
  3111. Fixed issue with anti-exploits and Herbalism
  3112. MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
  3113. Added Green Terra Ability to Herbalism
  3114. Added Green Thumb ability to Herbalism
  3115. Fixed Repair not working for Iron Tools
  3116. Fixed bug where Axes Ability checked for Unarmed Ability Permission
  3117. Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
  3118. Using Super Breaker on Obsidian significantly damages it compared to other materials
  3119. Added Obsidian to Mining XP Table/Super Breaker
  3120. Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
  3121. Corrected "mcMMMO" to "mcMMO" in MOTD
  3122. Version 0.9.24
  3123. PLAYER_BED_ENTER removed due to its unusual issues
  3124. Added info about the Wiki to the motd
  3125. /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
  3126. Fixed Armor Repair not adding XP
  3127. Boosted Repair XP of Armor to match Tools
  3128. Repairing Armor won't trigger Super Repair twice anymore
  3129. Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
  3130. Version 0.9.23
  3131. Players will now announce ability usage within a short distance to nearby players
  3132. Chimaera Wing now takes the world into account
  3133. Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
  3134. Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
  3135. Version 0.9.22
  3136. Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
  3137. Version 0.9.21
  3138. /mcrefresh fixed to work properly with the new ability monitoring system
  3139. Ability lengths are now based on your skill level directly rather than a tiered system
  3140. Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
  3141. Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
  3142. Version 0.9.20
  3143. Fixed Tree Feller not checking if their cooldown was refreshed and always activating
  3144. /stats and /whois will now show the powerlevel based on permissions
  3145. Shovels will no longer say you've lowered your axe
  3146. /myspawn will no longer say your inventory has been cleared if the server settings disable this feature
  3147. Version 0.9.19
  3148. Fixed Anti-Exploit XP stuff not working
  3149. Version 0.9.18
  3150. Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
  3151. Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
  3152. Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
  3153. Fixed bug where Axes ability could be used without permission
  3154. Abilities are monitored with Timestamps rather than a Timer monitored tick rate
  3155. When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
  3156. Made Anti XP-Exploits more Robust
  3157. Repair XP is now based on durability restored
  3158. Acrobatics rolling will now reduce damage if you go over the damage threshold
  3159. Acrobatics rolling damage threshold lowered to 10 from 20
  3160. Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
  3161. mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
  3162. Dodge notification shortened
  3163. Dodge won't negate damage completely anymore
  3164. Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
  3165. Version 0.9.17
  3166. Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
  3167. /setmyspawn has been removed
  3168. Compatible with CB 670
  3169. Fixed errors related to Repair
  3170. Abilities will no longer trigger from Bed interactions
  3171. /unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
  3172. Version 0.9.16
  3173. Logs placed by the player won't grant XP/Double Drops anymore
  3174. Added more functions plugin authors can call
  3175. Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
  3176. Version 0.9.15
  3177. Acrobatics will now behave properly
  3178. AoE Abilities ignore wolves (temp fix)
  3179. Added "all" parameter to /mmoedit & /addxp
  3180. After giving XP to a player it will now check for level ups in skills
  3181. Version 0.9.14
  3182. mcMMO checks for abilities being active before sending the fake block break event
  3183. Version 0.9.13
  3184. Fixed excavation ignoring the xpGainMultiplier
  3185. Now compatible with CB 600+
  3186. Fixed bug where Dodge acted maxed out no matter your skill level
  3187. Version 0.9.12
  3188. mcMMO now fakes a block break event for abilities to maximize plugin compatibility
  3189. /herbalism will return the correct values now
  3190. New /addxp command
  3191. Version 0.9.11
  3192. PVE Combat Skills experience is now based on damage dealt
  3193. The Timer will no longer break from Bleed Simulation
  3194. Tree feller no longer "damages" saplings
  3195. Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
  3196. Bleed/Bleed+ now do 2 damage instead of 1
  3197. Power Level is now based on permissions
  3198. Counter Attack added to swords
  3199. Parry is now based directly on Swords skill level
  3200. Parry maximum proc chance raised to 30% from 20%
  3201. Serrated Strikes now properly applies Bleed+ to targets
  3202. Players who parry can no longer be disarmed
  3203. Acrobatics now has a Dodge passive skill reducing damage
  3204. Repair skill now effects how much durability is restored
  3205. Super repair now doubles the repair amount on proc
  3206. Unarmed now starts with a bonus to damage to encourage use
  3207. Unarmed now has two steps to damage scaling, Appentice, and Mastery
  3208. Unarmed disarm now caps at 25% for 1000 skill
  3209. Fixed problem where Archery skill procs would ignore other plugins
  3210. Ignition changed to 25% chance
  3211. Ignition length will be based on archery skill level
  3212. /myspawn now has a warning about the inventory loss penalty in /mcc
  3213. mcMMO Timer now runs in 1 second intervals rather than 2
  3214. Version 0.9.10
  3215. Party invites now show who they are from
  3216. Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
  3217. mcMMO configuration files property setting names have been changed for readability
  3218. Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
  3219. Added /mcability info to /mcc
  3220. Potentially fixed NPE error when checking players for being in same party for PVP XP
  3221. Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
  3222. Added a global XP gain multiplier, increase it to increase XP gained
  3223. Reduced PVE XP for Unarmed, now identical to Axes/Swords
  3224. Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
  3225. Mushroom XP raised to 40 from 10
  3226. Flower XP raised to 10 from 3
  3227. Version 0.9.9
  3228. Fixed problem where entities never got removed from the arrow retrieval list of entities
  3229. Version 0.9.8
  3230. EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
  3231. Added a null check in the timer for players being null before proceeding
  3232. Version 0.9.7
  3233. Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
  3234. Axes critical damage versus players reduced to 150% damage from 200% damage
  3235. Fixed bug where Daze might not proc
  3236. Changed archery Daze to follow smooth transition
  3237. Added archery Daze chance info to /archery
  3238. Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
  3239. Version 0.9.6
  3240. Timer checks for player being null before adding them to the mcUsers system
  3241. Cooldowns will now show how much time is remaining when trying to use their respective abilities
  3242. SkullSpliiter will now correctly inform the player when they are too tired to use it
  3243. Acrobatics will no longer give XP if the event was cancelled by another plugin
  3244. Version 0.9.5
  3245. Super Breaker now gives a chance for Triple Drops based on mining skill
  3246. Ability durability loss down from 15 to 2
  3247. Ability durability loss is now toggle-able
  3248. Ability durability loss can be adjusted in the configuration file
  3249. Mining Picks are no longer lowered after activating Super Breaker
  3250. Version 0.9.4
  3251. Flowers won't drop wheat anymore
  3252. Signs won't trigger ability readiness anymore
  3253. Version 0.9.3
  3254. Bug stopping abilities from never wearing of may have been fixed
  3255. Changed color of "X Ability has worn off" to RED from GRAY
  3256. Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
  3257. Netherrack and Glowstone now give Mining XP
  3258. Netherrack and Glowstone are now effected by Super Breaker
  3259. Abilities will no longer be readied when you right click signs or beds
  3260. Chimaera Wings won't activate on blocks you can interact with and signs
  3261. Abilities now adjust their effects depending on tool quality
  3262. Superbreaker won't break things that tool couldn't normally break
  3263. Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
  3264. Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
  3265. Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
  3266. Modified /mcmmo description to be a little bit more relevant.
  3267. Version 0.9.2
  3268. Changed priority of some of the mcMMO listeners
  3269. Now when certain abilities are activated it shouldn't say "You lower your x"
  3270. Version 0.9.1
  3271. Fixed "Unknown console command" errors with CB 556
  3272. Added /mcability command to toggle being able to trigger abilities with right click
  3273. Added some more nullchecks for people reporting NPE errors
  3274. Compatibility with NPC mods improved (Mainly for archery!)
  3275. Other plugins can now call inSameParty() from mcMMO to increase compatibility
  3276. Version 0.9
  3277. --NEW CONTENT--
  3278. Woodcutting now has the "Tree Feller" Ability
  3279. Unarmed now has the "Berserk" Ability
  3280. Swords now has the "Serrated Strikes" Ability
  3281. Mining now has the "Super Breaker" Ability
  3282. Axes now has the "Skull Splitter" Ability
  3283. Excavation now has the "Giga Drill Breaker" Ability
  3284. Added /mcrefresh <playername> - tool for refreshing cooldowns
  3285. Unarmed now has the "Deflect Arrows" passive skill
  3286. Chimaera Wing Item Added
  3287. --CHANGES--
  3288. HP Regen & Bleed are back
  3289. Woodcutting will drop the appropriate log on double drop procs
  3290. Herbalism now applies double drops to herbs
  3291. /<skillname> now shows much more information to the player regarding their stats
  3292. Axes skill Critical Strikes are now based directly on your skill level
  3293. Swords skill Bleed chance is now based directly on your skill level
  3294. Unarmed disarm chance is now based directly on your skill level
  3295. Acrobatics now gives XP when you roll
  3296. --BUGFIXES--
  3297. Memory Leak Fixed
  3298. Axes not doing critical strikes
  3299. Gold Armor repair
  3300. Capped skills now have the correct proc chance
  3301. /mmoedit is no longer case sensitive
  3302. More NPE errors fixed
  3303. Many bugs I forgot to write down
  3304. --PLUGIN COMPATABILITY FIXES--
  3305. If combat interactions are cancelled by other plugins mcMMO should ignore the event
  3306. If block damage interactions are cancelled by other plugins mcMMO should ignore the event
  3307. Version 0.8.22
  3308. Fixed bug where Axes did less damage than normal
  3309. Acrobatic rolls now give XP
  3310. Acrobatics XP increased for non-rolls
  3311. Version 0.8.21
  3312. Fixed bug where axe criticals would dupe items
  3313. Version 0.8.20
  3314. 99.99% sure I fixed anvils that suddenly stop working
  3315. Version 0.8.19
  3316. Fixed being able to excavate placed blocks
  3317. Added toggle option to mining requiring a pickaxe
  3318. Added toggle option to woodcutting requiring an axe
  3319. PVP interactions now reward XP based on the damage caused (this is effected by skills)
  3320. PVP XP gain can be disabled in the configuration file
  3321. PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
  3322. Version 0.8.18
  3323. Fixed sandstone not being watched for exploitation
  3324. Version 0.8.17
  3325. mcmmo.users moved to plugins/mcMMO/
  3326. Snowballs and Eggs will no longer trigger Ignition
  3327. Loot tables for excavation adjusted
  3328. Mining benefits now require the player to be holding a mining pick
  3329. Woodcutting benefits now require the player to be holding an axe
  3330. Version 0.8.16
  3331. Moved configuration file to /plugins/mcMMO
  3332. Arrows now have a chance to Ignite enemiesw
  3333. Fixed arrows not being retrievable from corpses
  3334. Added info about ignition to /archery
  3335. Version 0.8.14
  3336. Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
  3337. Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
  3338. Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
  3339. You can now adjust what level is required to repair diamond in the configuration file
  3340. Changed mining XP rates to be a tad higher for some things
  3341. You can now get XP from sandstone
  3342. XP rates increased for gathering glowstone with excavation
  3343. XP rates increased a bit for excavation
  3344. Skill info is now a bit more detailed for certain skills
  3345. Added info about arrow retrieval to /archery
  3346. Version 0.8.13
  3347. Enemies no longer look like they have frozen when they die
  3348. Item duping fix
  3349. Version 0.8.11
  3350. Performance improvements
  3351. Memory leak fixed
  3352. NPE error with MySpawn really fixed
  3353. Version 0.8.9
  3354. Fixed NPE for My Spawn
  3355. Fixed NPE for onBlockDamage
  3356. Bleed proc now correctly checks for Swords permissions
  3357. Version 0.8.8
  3358. Gold can now be repaired
  3359. Tweaked Mining XP gains
  3360. Reorganized code
  3361. Added /mcgod godmode command
  3362. Fixed the pvp toggle in the settings file
  3363. Version 0.8.7
  3364. Removed packet-sending stuff wasn't working anyways
  3365. Fixed another NPE with the TimerTask
  3366. Skills now only show up in /stats if you have permissions for them
  3367. Version 0.8.6
  3368. Added a null check in bleed simulation to prevent a NPE
  3369. Version 0.8.5
  3370. Players are now added to files when they connect (to fix a NPE)
  3371. onPlayerCommand stuff moved into onPlayerCommandPreprocess
  3372. Version 0.8.4
  3373. Fixed another nullpointer error for TimerTask
  3374. Fixed bug making regeneration take twice as long to kick in after combat
  3375. Version 0.8.3
  3376. Modified the timer intervals (from 1 second to 2)
  3377. All skills now have an individual modifier (Set by default to 2)
  3378. There is now a global XP modifier (Set by default to 1)
  3379. Herbalism now correctly follows its skill curve
  3380. Unarmed no longer gives experience for harming other players
  3381. Players can no longer exploit mob spawners for experience
  3382. Version 0.8.2
  3383. Fixed Concurrent Modification Exception
  3384. Fixed some incorrect skill descriptions
  3385. First tier of HP Regeneration is now available from the start
  3386. Fixed bleed proc rate for very high skill levels
  3387. Changed regeneration permissions to 'mcmmo.regeneration'
  3388. Version 0.8
  3389. Archery skill now lets players recover arrows from downed foes
  3390. Health regenerates based on power level
  3391. Added toggle to myspawn clearing player inventory in settings file
  3392. Swords now have a bleed effect
  3393. Rewrote Skill descriptions to be more informative/better
  3394. Version 0.7.9
  3395. XP Curve now follows a new formula
  3396. Acrobatics XP gains changed
  3397. Compiled against permissions 2.1
  3398. Version 0.7.8
  3399. Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
  3400. Version 0.7.7
  3401. Minor tweak to how players are added to the flat file
  3402. Fixed some nullpointer exceptions when players die
  3403. Version 0.7.6
  3404. Fixed being able to repair diamond armor with below 50 skill
  3405. Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
  3406. Version 0.7.5
  3407. Removed random checks for herbalism XP
  3408. Herbalism is now called properly (This should fix gaining no xp or double drops)
  3409. Version 0.7.4
  3410. Work around for a bukkit bug that broke my onBlockDamage event
  3411. Added /clearmyspawn
  3412. Version 0.7.3
  3413. Fixed to work with build 424 of CB
  3414. Lowered the XP of gold due to it not being that rare anymore
  3415. Version 0.7.2
  3416. Fixed security flaw where players could access /mmoedit if the server was not running permissions
  3417. Reduced XP gain of woodcutting a bit
  3418. Version 0.7
  3419. Completely rewrote the XP system
  3420. Added an XP skillrate modifier to the settings file
  3421. Version 0.6.2
  3422. Axes now do critical strikes against farm animals
  3423. Removed the "Stupidly Long Constructor"
  3424. Now compatible with the latest CB builds
  3425. Version 0.6.1
  3426. Customizable command names
  3427. Axes can now be modified with /mmoedit
  3428. Party members are now correctly informed when you leave the party
  3429. Fixed incorrect commands in /mcc
  3430. Version 0.5.17
  3431. Changed namespaces to fit bukkits new standard
  3432. Adjusted excavation proc rates
  3433. Modified excavation loot tables
  3434. Added Party Invite System
  3435. Version 0.5.16
  3436. Fixed unarmed not checking for permissions when hitting players
  3437. Version 0.5.15
  3438. Fixed stone swords not being recognized as swords
  3439. Fixed /a not working if you were an op but did not have permissions
  3440. Version 0.5.14
  3441. Added permissions for skills
  3442. Version 0.5.13
  3443. Removed skillgain from succesful parries
  3444. Repair now refreshed the inventory
  3445. Version 0.5.12
  3446. Fixed being able to hurt party members with the bow and arrow
  3447. Version 0.5.11
  3448. Added /mmoedit command
  3449. Fixed bug preventing player versus player damage
  3450. Fixed bug preventing damage from scaling with unarmed & bows
  3451. Fixed disarm proc making the opponent dupe his/her items
  3452. Added mcmmo.tools.mmoedit permission
  3453. Added mcmmo.commands.setmyspawn permission
  3454. Added totalskill to /stats
  3455. Changed the look of /stats
  3456. Version 0.5.10
  3457. Fixed trying to set health to an invalid value
  3458. Version 0.5.9
  3459. Fixed duping inventories on death
  3460. Version 0.5.8
  3461. Fixed bug where players inventories would dupe during combat
  3462. Version 0.5.7
  3463. Fixed monsters instant killing players
  3464. Misc fixes
  3465. Version 0.5.4
  3466. Changed herbalism skill gain from wheat to be WAAAAY slower
  3467. Version 0.5.3
  3468. Players will now correctly drop their inventories when killed by a monster
  3469. Version 0.5.2
  3470. Fixed MAJOR bug preventing swords skill from gaining through combat
  3471. Version 0.5
  3472. Archery Added
  3473. Swords Added
  3474. Acrobatics Added
  3475. Logging for Party/Admin chat added
  3476. Fixed whois to show correct values for Excavation
  3477. Made death messages much much more specific
  3478. Version 0.4.4
  3479. Fixed being able to repair full durability iron tools
  3480. Fixed herbalism benefits not behaving properly
  3481. Fixed removing 1 diamond from every stack of diamond when repairing diamond
  3482. Version 0.4.2
  3483. Removed myspawn from the motd
  3484. Version 0.4.1
  3485. Fixed /mcc showing incorrect command for herbalism
  3486. Changed unarmed skillrate to be much slower than before
  3487. Modified a few skill descriptions
  3488. Added permission for /whois
  3489. Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
  3490. Version 0.4
  3491. Permissions support
  3492. Removed OPs having different names than normal players
  3493. Removed /setspawn & /spawn
  3494. Slowed down excavation skill rate
  3495. Fixed excavation coal drop being too rare
  3496. Version 0.3.4
  3497. Creepers now give double xp for unarmed
  3498. Iron armor can now be repaired!
  3499. Fixed bug stopping items from being repaired
  3500. Version 0.3.3
  3501. Yet another herbalism skill gain tweak
  3502. Version 0.3.2
  3503. Changed excavation loot tables to be more rewarding
  3504. Changed sand to give normal excavation xp instead of double xp
  3505. Fixed herbalism skill exploit
  3506. Mobs killed with unarmed now drop loot properly
  3507. Unarmed xp rate depends on mob (zombies lowest fyi)
  3508. Huge player crashing bug fix on disarm!
  3509. Version 0.3.1
  3510. Fixed excavation not saving properly
  3511. Fixed repair using excavation values
  3512. Version 0.3
  3513. Unarmed skill
  3514. Herbalism skill
  3515. Excavation skill
  3516. Many bugfixes (thanks for reporting them!)
  3517. /<skillname> - Detailed information about skills in game
  3518. Version 0.2.1
  3519. Misc bugfixes
  3520. Version 0.2
  3521. Repair ability added
  3522. Repair skill added
  3523. Iron Armor repair temporarily disabled
  3524. Anvils (Iron Block) added
  3525. /mcmmo & /mcc added
  3526. Misc changes to existing commands
  3527. Misc bug fixes
  3528. Version 0.1
  3529. Releasing my awesome plugin