Changelog.txt 268 KB

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  1. Version 2.1.189
  2. The setting to disable the mcMMO user block tracker has been moved from our "hidden config" to persistent_data.yml
  3. Added 'mcMMO_Region_System.Enabled' to persistent_data.yml (don't touch this setting unless you know what you are doing)
  4. Fixed a bug that would remove components from death messages when players were killed by mobs (thanks lexikiq)
  5. Removed MHD command (it didn't do anything for a while now)
  6. Removed UltraPermissions warning
  7. Updated pl locale (Thanks Mich3l3k)
  8. Fixed an IllegalPluginAccessException error that could happen during server shutdown
  9. Minor performance optimizations to FlatFile database
  10. Minor performance optimizations to misc parts of the codebase
  11. Refactored a lot of code
  12. (API) PrimarySkillType will soon be just an enum with nothing special going on
  13. (API) Deprecated the members of PrimarySkillType use mcMMO::getSkillTools instead, deprecated members will be removed in Tridents & Crossbows (due soon)
  14. (API) Some members of PrimarySkillType were removed and not deprecated (such as the field constants)
  15. Added unit tests for FlatFileDatabaseManager
  16. NOTES:
  17. Ultra Permissions is SAFE to use with mcMMO
  18. After getting in contact with the UltraPermissions devs and exhaustive testing, I have concluded that using UltraPermissions is completely safe with mcMMO. The users who had an issue with performance currently have an unknown cause, potentially it is from a plugin using the UltraPermissions API I really can't say without more data. My apologies to the UltraPermissions team for reporting an issue between our two plugins directly, as that is not the case. I would have tested it myself sooner but UltraPermissions was closed source and premium so I wasn't particularly motivated to do so, however I have been given access to the binaries so now I can do all the testing I want if future issues ever arise which I have zero expectations that they will.
  19. Version 2.1.188
  20. Updated default entries in treasures.yml to use "Level_Requirement" instead of "Drop_Level"
  21. Fixed a bug where excavation treasures only required level 0 instead of loading the value from the config
  22. Fixed a bug where /fishing was showing the wrong shake chance
  23. Default Shake chance increased from 15% to 30% (update advanced.yml manually or delete the file to regenerate it and receive these changes)
  24. Removed entries for ranks 2-8 of Shake from advanced.yml (Shake only has one rank, the extra entries were a mistake)
  25. Modified the warning about UltraPermissions
  26. Removed the debug message about potentially unused keys (only shown if you had debug mode enabled in config.yml)
  27. NOTES:
  28. This update makes changes to treasures.yml automatically to apply the fix, you don't need to do anything
  29. UltraPermissions devs are working on a fix for the performance issue bug
  30. Version 2.1.187
  31. Fixed a ClassCastException error involving Rupture
  32. Version 2.1.186
  33. Rupture has been reworked to solve a few outstanding issues (see notes)
  34. Fixed an exploit involving enchantments (thanks TheBusyBiscuit)
  35. Fixed a very small memory leak that would only happen in very rare situations
  36. Fixed a bug where XP wasn't granted while sneaking and interacting with a berry bush
  37. Gore no longer applies Rupture
  38. Gore no longer sends a message to the Wolf owner when it triggers
  39. Gore no longer sends a message to players that are hit by it
  40. Rupture no longer sends a message telling you that your target is bleeding
  41. Updated locale string 'Swords.SubSkill.Rupture.Description'
  42. Updated locale string 'Swords.SubSkill.Rupture.Stat.Extra'
  43. Updated locale string 'Swords.Combat.Rupture.Note'
  44. Added locale string 'Swords.SubSkill.Rupture.Stat.TickDamage'
  45. Added locale string 'Swords.SubSkill.Rupture.Stat.ExplosionDamage'
  46. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Chance_To_Apply_On_Hit' to advanced.yml
  47. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Duration_In_Seconds.Against_Players' to advanced.yml
  48. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Duration_In_Seconds.Against_Mobs' to advanced.yml
  49. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Tick_Interval_Damage.Against_Players' to advanced.yml
  50. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Tick_Interval_Damage.Against_Mobs' to advanced.yml
  51. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Explosion_Damage.Against_Players' to advanced.yml
  52. Added 'Skills.Swords.Rupture.Rupture_Mechanics.Explosion_Damage.Against_Mobs' to advanced.yml
  53. Removed 'Skills.Swords.Rupture.ChanceMax' from advanced.yml
  54. Removed 'Skills.Swords.Rupture.MaxBonusLevel.Standard' from advanced.yml
  55. Removed 'Skills.Swords.Rupture.MaxBonusLevel.RetroMode' from advanced.yml
  56. Removed 'Skills.Swords.Rupture.MaxTicks' from advanced.yml
  57. Removed 'Skills.Swords.Rupture.BaseTicks' from advanced.yml
  58. Removed 'Skills.Swords.Rupture.DamagePlayer' from advanced.yml
  59. Removed 'Skills.Swords.Rupture.DamageMobs' from advanced.yml
  60. NOTES:
  61. The old Rupture would constantly interfere with your ability to do a Sweep Attack/Swipe with swords, the new one solves this problem
  62. Targets will bleed and take "pure" damage while bleeding, this never kills the target. It will reduce them to 0.01 HP.
  63. After 5 seconds of not applying Rupture on the target Rupture explodes dealing a large amount of damage, this damage is not pure and is affected by armor etc.
  64. Rupture no longer tells you that you that you applied it to the target, it should be obvious from the sounds/particle effects
  65. The new Rupture no longer constantly interferes with the vanilla Swipe (the AOE attack built into Minecraft)
  66. The new Rupture has not had a fine tuned balance pass, I will be balancing it frequently after this patch, it may be too weak or too strong in its current form
  67. Rupture does not stack between players, whoever applied Rupture first determines its strength, this will change in the future (Stronger Ruptures will overwrite weaker ones)
  68. When you reapply rupture it immediately triggers a damage tick
  69. Version 2.1.185
  70. Fixed an exploit for Herbalism
  71. Version 2.1.184
  72. Removed April Fools event
  73. Fixed a bug where the default treasures.yml file had incorrect keys (see notes)
  74. NOTES:
  75. mcMMO will fix bad config files automatically, you don't need to do anything
  76. Version 2.1.183
  77. Players now gain Acrobatics XP from falling even if they don't have the Roll permission node (checks for Acrobatics skill permission)
  78. treasures.yml now has separate settings for Drop_Level for Standard/Retro mode (see notes / this change is automatic)
  79. Updated Russian locale (thanks ImDaniX)
  80. Added Donkeys to beat lore (thanks QuantumToasted)
  81. Alchemy guide now correctly labels Rabbit's foot for potion of leaping (thanks mldriscoll)
  82. Fixed a bug where sweet berry bushes would give XP in situations where they shouldn't
  83. The /mmoinfo for Roll is removed for the time being, it will return in a future update (see notes)
  84. NOTES:
  85. Previously treasures.yml would take drop_level and multiply it by 10 if you were on Retro Mode, this is confusing so it has been changed
  86. treasures.yml will update old entries to follow the new format automatically, please review them to make sure they match expected values, and if not edit them and save then reboot your server
  87. Roll is actually the only skill that had an /mmoinfo, its one big mess, I'll fix it in the future
  88. Version 2.1.182
  89. Players now receive XP from harvesting Sweet Berry bushes (double XP for harvesting fully grown berries)
  90. Fixed an error when using mcMMO with Featherboard that broke mcMMO skill boards when using certain commands
  91. Fixed a NPE with Scoreboards enabled when trying to update scoreboards
  92. Added 'Scoreboard.Recovery' locale key
  93. Sweet Berry Bush will no longer ready tools for Super Abilities
  94. You can now use '.all' (for example: mcmmo.perks.xp.customboost.all) to give an XP perk to all skills
  95. Removed hardcore and vampirism commands, these commands are dangerous, just modify the config file if you want to use hardcore / vampirism
  96. Fixed several errors in de locale (Thanks TheBusyBiscuit & w1tcherrr)
  97. Fixed a bug where double smelt never succeeded if the furnace was empty (but worked normally afterwards)
  98. Added some safety so that mcMMO automatic save interval is never more frequent than 1 minute
  99. Removed a few silent exceptions for scoreboards & mcMMO
  100. Added warning about UltraPermissions to mcMMO
  101. Fixed a potential NPE in McMMOPlayerExperienceEvent
  102. Added Sweet Berry Bush to config.yml bonus drops for Herbalism
  103. NOTES:
  104. Sweet Berry Bushes won't give double drops for now, looking into an elegant solution
  105. mcMMO will do a better job reporting if something went wrong with scoreboards, which may lead to improved plugin compatibility between mcMMO and other plugins touching scoreboards.
  106. Version 2.1.181
  107. mcMMO no longer pointlessly tries to check for missing UUIDs for FlatFile database
  108. Removed the "name change detected" message as some plugins (such as Plan) invoke API calls which spams the console with this message
  109. Refactored code related to loading player data from the database
  110. (API) Added DatabaseManager::loadPlayerProfile(String)
  111. (API) Removed DatabaseManager::loadPlayerProfile(String, UUID, boolean)
  112. (API) Removed DatabaseManager::loadPlayerProfile(String, boolean)
  113. Version 2.1.180
  114. mcMMO will now automatically remove corrupted data from mcmmo.users instead of catastrophic failure
  115. When using FlatFile database (the default) mcMMO will try its best to inform you which players had corrupted data when it does repairs
  116. Various minor optimizations and tweaks to the FlatFile database
  117. mcMMO is now much more verbose when things go wrong with the FlatFile database (removed some silent errors, added more error messages/warnings)
  118. mcMMO now uses UTF-8 compliant encoding for SQL databases (utf8mb4)
  119. Fixed a bug where mcMMO could in some circumstances fail to update SQL schema and mark it as successful
  120. Renamed updates.yml to updates_overhaul.yml to avoid some potential issues when upgrading from classic
  121. NOTES:
  122. This update was tested pretty thoroughly so it should be pretty safe, let me know if you have issues in the mcMMO discord or GitHub issues page for mcMMO!
  123. Version 2.1.179
  124. Fixed a bug for FlatFile databases where some players with changed nicknames would have their levels not loaded upon login (possibly wiping their data)
  125. NOTES:
  126. Players affected by this bug (introduced in 2.1.177) may have their data lost, but this patch reverts the change which caused this bug.
  127. I suspect their data isn't lost and may be restored after this patch is loaded up, however if it is lost mcMMO makes regular backups so you can load one of those (check <Server Directory>/plugins/mcMMO/) or manually edit their levels via MMOEDIT as a solution of sorts.
  128. Version 2.1.178
  129. Item replacement in vanilla fishing override back to SALMON from AIR (see notes)
  130. NOTES:
  131. Apparently can't set items to AIR, my bad. I'll look into another solution for fishing plugin compatibility soon.
  132. Version 2.1.177
  133. Environmentally aware will now protect Wolves from Magma blocks
  134. Fixed a bug where mcMMO would fail to update a players name when it detected a name change
  135. mcMMO will treat vanished players as if they are offline when using the inspect command on them now (see notes)
  136. mcMMO now listens to PlayerFishEvent at HIGH event priority instead of HIGHEST
  137. Changed how vanilla fishing treasures are overridden (AIR instead of SALMON)
  138. (API) Added McMMOReplaceVanillaTreasureEvent -- see notes
  139. NOTES:
  140. A few changes were made to the inspect command, it used to reject you when used on vanished players, now it will be processed as if they are offline.
  141. Additionally if you do inspect a vanished player, it will not use their display name (consistent with offline players) as that would give them away for being online
  142. McMMOReplaceVanillaTreasureEvent is an event which is fired when mcMMO replaces a vanilla treasure with AIR if the server config file is set to override vanilla treasures, this causes some issues for other fishing plugins so this event helps those plugins be more compatible
  143. Version 2.1.176
  144. Another fix for Double Smelt bringing item stack size to illegal values
  145. Version 2.1.175
  146. Fixed a bug where mcMMO would occasionally give a 65 item stack from a double smelt on a furnace
  147. Fixed a bug where arrows could be duped when fired from a crossbow with piercing enchantment
  148. Added setting to enable or disable Green Thumb automatically replanting crops per crop to config.yml under 'Green_Thumb_Replanting_Crops' section
  149. Updated Adventure (our text dependency) fixes some errors when using color codes in party/admin chat (thanks TheBusyBiscuit)
  150. Added some support for negative Y values in anticipation of 1.17 world height changes (thanks t00thpick1)
  151. Version 2.1.174
  152. Some legacy color codes in our locale file were swapped to &-code equivalents (thanks ViaSnake)
  153. Updated hu_HU locale (thanks andris155)
  154. Updated ru locale (thanks imDaniX)
  155. Updated fr locale (thanks Elikill58)
  156. (API) Added SubSkillBlockEvent for some SubSkill events that have a block (eg: Green Thumb Block events)
  157. (API) Green Thumb (Block) now fires a SubSkillBlockEvent which is cancellable
  158. (API) Green Thumb (Plant) now fires SubSkillBlockEvent which is cancellable
  159. (API) Shroom Thumb now fires a SubSkillBlockEvent which is cancellable
  160. NOTE: A lot of sub-skills without random chance elements are missing events, this will be cleaned up in the near future. If you need something specific added sooner than that, post a GitHub issue for it and I'll patch it in.
  161. I'm likely to separate Green Thumb into two distinct skills in an upcoming patch
  162. Only Green Thumb/Shroom Thumb trigger the new SubSkillBlockEvent for now
  163. Version 2.1.173
  164. The experience orbs dropped by Knock on Wood rank 2 during Tree Feller are now much less frequent but provide more XP
  165. mcMMO no longer damages fishing rods or drains a player's hunger when fishing
  166. Fixed a visual bug where players who had lucky perk were shown incorrect odds when using skill commands (such as /axes)
  167. Updated ja_JP locale (thanks ViaSnake)
  168. Fixed a bug where scoreboards were torn down inappropriately when moving to or from blacklisted worlds (thanks steve4744)
  169. Updated Kyori's adventure library to 4.4.0 (used by mcMMO to handle text components)
  170. Version 2.1.172
  171. Updated german locale (thanks TheBusyBiscuit)
  172. Added 'mcmmo.broadcast.levelup' permission node, if a player lacks this node they will not have their level up milestones broadcast to chat, this is a default permission node
  173. Power Levels are now included in level up broadcasts and they have their own settings (mirroring the existing settings for skill broadcasts)
  174. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels' to config.yml
  175. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Enabled' to config.yml
  176. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Milestone_Interval' to config.yml
  177. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Send_To_Console' to config.yml
  178. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Only_Party_Members' to config.yml
  179. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Only_Same_World' to config.yml
  180. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Distance_Restrictions.Restrict_Distance' to config.yml
  181. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Powerlevels.Broadcast_Targets.Distance_Restrictions.Restricted_Radius' to config.yml
  182. Added 'Broadcasts.PowerLevelUpMilestone' to locale
  183. You can now disable the XP orbs from being dropped when Knock On Wood triggers during Tree Feller
  184. Added 'Skills.Woodcutting.TreeFeller.Knock_On_Wood.Add_XP_Orbs_To_Drops' to advanced.yml
  185. Changed Fists to not be capitalized (en_US) when lowering/readying berserk
  186. SkillActivationPerkEvent can now be called in async threads (thanks electronicboy)
  187. Removed a few never implemented settings from Skills.Woodcutting.TreeFeller in advanced.yml
  188. Updated bStats (thanks TheBusyBiscuit)
  189. Fixed some incorrect reporting to bStats (I'm so dyslexic...)
  190. NOTES:
  191. The new 'mcmmo.broadcast.levelup' node is a default node included under the 'mcmmo.defaults' node umbrella, you shouldn't have to give this to your players unless they don't have access to 'mcmmo.defaults'
  192. If you don't have a permission plugin you don't need to worry, players will have this node by default in that case
  193. There are situations where level up broadcasts will be skipped, for example if you go from level 0 -> 101 via addlevels or mmmoedit, and your broadcast interval is 100, it will be skipped as 101 falls out of this interval, this kind of skip only applies to command based leveling. Players gaining levels naturally should never have their broadcasts skipped. I'll fix this particular interaction in the future so that command based leveling never skips over milestone broadcasts, but for now it does.
  194. Version 2.1.171
  195. Fixed a bug where arrows shot by infinite bow enchant would duplicate
  196. Fixed a bug where Archery XP would calculate incorrectly
  197. Axes can now replant cocoa plants (thanks Lyther)
  198. Players who level up at certain milestones have their level ups broadcast to the server (very configurable and optional, see notes)
  199. New locale string 'Broadcasts.LevelUpMilestone'
  200. Added 'General.Level_Up_Chat_Broadcasts.Enabled' to config.yml
  201. Added 'General.Level_Up_Chat_Broadcasts.Milestone_Interval' to config.yml
  202. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Send_To_Console' to config.yml
  203. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Only_Party_Members' to config.yml
  204. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Only_Same_World' to config.yml
  205. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Distance_Restrictions.Restrict_Distance' to config.yml
  206. Added 'General.Level_Up_Chat_Broadcasts.Broadcast_Targets.Distance_Restrictions.Restricted_Radius' to config.yml
  207. NOTES:
  208. The new broadcast system is very configurable, you could set the milestone interval to 1 if you want players to always be informed when someone levels up
  209. With default settings, messages are broadcast to all players on all worlds and to the server console when a player hits a level up that is a 100 interval, for example level 100, 300, 600, 2200 would all qualify
  210. You can change the settings to specify who receives these messages or turn the whole system off
  211. The message is customizable via locale: https://mcmmo.org/wiki/Locale
  212. There are comments in config.yml above each setting (as long as YAML doesn't move comments around chaotically...) that explain each setting
  213. In case your comments are missing, here's what they look like by default: https://gist.github.com/nossr50/baf656477c75663e9e2f9284acee8d67
  214. Version 2.1.170
  215. Reverted a change that broke compatibility with the mcMMO papi ecloud thingy
  216. Version 2.1.169
  217. Fixed a few memory leaks involving arrows
  218. Fixed mcMMO inappropriately assigning metadata to projectiles not fired from players
  219. Fix mctop not working if locale was set to something other than en_US
  220. mcMMO will now always emulate lure in order to stack it correctly and avoid vanilla bugs
  221. Version 2.1.168
  222. Fixed an IndexOutOfBoundsException error when trying to access UserBlockTracker from an invalid range (thanks t00thpick1)
  223. (API) UserBlockTracker is now the interface by which our block-tracker will be known (thanks t00thpick1)
  224. Optimized memory access for Acrobatics fall anti-exploit mechanics (thanks t00thpick1)
  225. Version 2.1.167
  226. Fixed a serious dupe bug
  227. Add McMMOPlayerPreXpGainEvent event for plugins to modify given exp (thanks electronicboy)
  228. Add SkillActivationPerkEvent (thanks electronicboy)
  229. NOTE:
  230. This bug was introduced in 2.1.165, update immediately if you are on 2.1.165 or 2.1.166
  231. Version 2.1.166
  232. Fixed a small memory leak in the new COTW tracker
  233. Potentially fixed a ConcurrentModificationException involving the TransientEntityTracker (report this error if you encounter it)
  234. Music discs removed from the default fishing_treasures.yml
  235. Optimized how mcMMO saves player data (should improve timings on servers with bad disk speeds and or bad connectivity to their SQL server instance)
  236. NOTES:
  237. No one likes fishing up music discs, if you want this change it is recommended you delete fishing_treasures.yml and let it regenerate
  238. (You won't have this file if you haven't updated in a while, if so you don't need to do anything)
  239. If any of you encounter a ConcurrentModificationException error that mentions TransientEntityTracker in its stack trace after this update let me know, I have another fix in mind for this if this update didn't fix it.
  240. Version 2.1.165
  241. Fixed a bug where Enchanted Books dropped by mcMMO (in Fishing) did not function correctly
  242. The mcMMO system which tracks player placed blocks has had some major rewrites (thanks t00thpick1)
  243. Optimized our ChunkUnloadEvent, this should improve timings in this area
  244. How mcMMO tracks COTW entities has been rewritten
  245. When COTW summons are killed players are now informed (from anything other than the time expiring).
  246. mcMMO will now be compatible with changes to world height (1.17 compatibility)
  247. mcMMO will ignore EntityPickupItemEvents from "Fake-Player" NPCs if it recognizes them as such, this will prevent some compatibility issues with some plugins
  248. SuperBreaker will now always activate if the target blocks fastest tool is a Pickaxe (used to require the block giving XP or being considered an ore)
  249. Master Angler mentions that it works better with a boat in its hover tip
  250. Added missing cooldown locale message 'Commands.Database.Cooldown'
  251. Added new locale message 'Taming.Summon.COTW.Removed'
  252. Updated locale entry 'Fishing.SubSkill.MasterAngler.Description'
  253. NOTES:
  254. Books dropped before this fix will not be usable and should just be chucked in lava, the broken books have blue names, the working books have yellow names.
  255. t00thpick1 has taken time to rewrite our block meta tracking system to be more efficient, easier to maintain, and support upcoming features such as world height changes
  256. This new system is compatible with the old one, it will convert old files to the new format as needed. You won't even know it is doing anything.
  257. This update shouldn't break anything as the API is the same.
  258. Alright back to work on T&C unless some major bugs come out of this...
  259. Version 2.1.164
  260. mcMMO will now let players use vanilla blocks that have interactions (such as the vanilla Anvil) which are assigned as either Repair or Salvage blocks if a player is sneaking (see notes)
  261. The Rarity known as Records has been renamed to Mythic
  262. Fishing treasures have been moved from treasures.yml -> fishing_treasures.yml, copy over any custom entries you had from treasures.yml carefully as the config file has changed and you can't just copy paste your old entries without making a few edits
  263. Added Enchanted Books to fishing_treasures.yml as Legendary rarity (can drop with any legal enchantment - see notes)
  264. Added all Netherite gear to the Mythic rarity in fishing_treasures.yml
  265. Added Name Tag to fishing_treasures.yml as Rare rarity
  266. Added Netherite Scrap to fishing_treasures.yml as Legendary rarity
  267. Added Nautilus Shell to fishing_treasures.yml as Legendary rarity
  268. Music Disc rarity in fishing_tresures.yml has been broken up across tiers, they will be more common now.
  269. Mythic rarity (formerly known as Records) now allows for Enchantments to be applied to drops (See Notes)
  270. New exploit fix setting 'PreventPluginNPCInteraction' which defaults to true, when disabled it will allow combat interactions with "NPC" entities from plugins like Citizens
  271. ExploitFix.PreventPluginNPCInteraction Added to experience.yml
  272. Modified locale string 'Fishing.SubSkill.TreasureHunter.Stat.Extra' in existing locale files
  273. You can now define a whitelist of enchants or a blacklist of enchants for an Enchanted_Book entries in fishing_treasures.yml, see notes for an example
  274. NOTES:
  275. Before reading, Fishing/Excavation are getting a complete loot table rewrite in the future, everything changed in this patch is meant as a temporary quality of life fix until the bigger better change in the future.
  276. There's no real reason to allow for vanilla treasures anymore, so if you were using the vanilla treasure override I suggest turning it off.
  277. You can't add Enchanted_Book to any treasures outside of Fishing's treasure drops right now, I'll fix it in an upcoming patch. Well you can add it, but it won't work.
  278. The rarity formerly known as 'Records' was odd to me, if you got the best possible drop it was always going to be a Music Record drop (using the default mcMMO treasure list), and by default the Records tier had only music records. It was treated differently in the code as well, for example Records drops never had enchantments applied to them. So you could add say NETHERITE_ARMOR to them in your user config and it would never put enchantments on it, that seemed very odd to me.
  279. As a response to this, I've renamed Records as Mythic, I've moved the records into varying tiers, you'll start getting them much earlier now. I've also added Netherite and Enchanted Books to the Mythic tier.
  280. Enchanted Books have been added to Fishing loot, this is a basic hacky work around until the config update comes. Enchanted books can have any legal enchant and you can specify which Enchants a book can spawn with.
  281. Also the Enchantment chance to be applied to the book is completely equal across all enchantments, it does not follow the same logic as applying enchantments to fished up gear.
  282. Here is an example of using the whitelist or blacklist for an Enchanted_Book entry in fishing_treasures.yml
  283. https://gist.github.com/nossr50/4e15b8ba6915b5a5f516eccfba2d7169
  284. If you can't load this image, at the address of your treasure for example, at Fishing.Enchanted_Book.Enchantments_Blacklist: you define a list (which must follow yaml spec, google yaml linter) of enchants to disallow, likewise at Fishing.Enchanted_Book.Enchantments_Whitelist you can setup a whitelist, if neither is defined then the book can spawn with all possible enchants, if both are defined the whitelist is used instead of the blacklist
  285. Take care when moving any fishing entries you may have defined in treasures.yml over to fishing_treasures.yml, the config file has had a few things changed (as noted in these notes).
  286. When talking about NPCs in the below notes, I am referring to "Fake" Players used in plugins such as Citizens, not Villagers from Vanilla Minecraft or anything labeled NPC in another plugin which does not constitute a "Fake Player"
  287. Historically mcMMO has checked an entity for being a Fake-Player-NPC and backed out of any interaction, this was originally done because of Fake-Player-NPCs that were meant to be invincible/etc and not give XP
  288. However nowadays what a Fake-Player-NPC is used for is pretty loose, mcMMO only has definitions for some NPCs (such as from Citizens) it doesn't know about most Fake-Player-NPCs in most plugins unless they identify themselves in a similar way to the predefined parameters
  289. Leave this new exploit fix setting on true unless you understand the implications
  290. If you only ran mcMMO on your server you'd have no way to use Enchanted Books if you set the repair anvil to the vanilla anvil, so now you can sneak to open up its menu. By the way, mcMMO has the vanilla anvil as repair's default anvil (instead of iron block which it had been historically).
  291. Version 2.1.163
  292. Fixed the translate URL pointing to the wrong place (thanks chew)
  293. Fixed a bug where FlatFile databases would always attempt a UUID conversion task every save operation (every 10 minutes) causing console spam
  294. mcMMO will no longer throw errors when incoming XP is below 0 (it will just silently cancel the operation)
  295. COTW Summoned entities are now removed when the chunk they are in is unloaded (prevents some exploits)
  296. NOTES:
  297. Seems I skipped releasing 2.1.162, not a big deal though as you should be using this version instead!
  298. I often test in SQL environments so I missed this bug, reminder to come bother me on discord if you find any annoying bugs!
  299. Also work on T&C is going great lately, I feel great. Perhaps my depression is getting better!
  300. Version 2.1.162
  301. Fixed a bug where Alchemy brew events were processed after setting brew results (thanks Wolf2323)
  302. Version 2.1.161
  303. Fixed a bug where a bunch of text from mcMMO was never being sent and or being sent as blank messages
  304. NOTES:
  305. Adventure (the chat library we use) had an update that required shading in another new module, but there were no errors thrown without running a jvm debug flag and testing it, which is why I missed it. I also missed it because I don't read update notes very closely
  306. Version 2.1.160
  307. Fixed another 9+ year old exploit
  308. Silenced a harmless "error" related to Rupture/Bleed often produced when using mcMMO and crazy enchantments together
  309. Version 2.1.159
  310. Fixed a memory leak involving renamed mobs
  311. Updated Adventure library (used in our chat code)
  312. Version 2.1.158
  313. Fixed a bug where Lure level 4 and above would break fishing with the new Master Angler
  314. URLs in party/admin chat work again (use https:// in front to make links clickable)
  315. Updated nl locale (thanks xl3ehindTim)
  316. * Added Crossbow to string repairables (Thanks Momshroom)
  317. * Added Shield to wood repairables, with oak planks as material (Thanks Momshroom)
  318. * Added Elytra and Trident to Other repairables, using phantom membrane and prismarine crystals respectively. (Thanks Momshroom)
  319. NOTES:
  320. * You'll need to update repair.vanilla.yml yourself or delete the file and regenerate it (lazy easy way).
  321. Links in party/admin chat might not be clickable without https:// added in front of the url
  322. Added some stuff to Repair, a rework to Repair is coming in the future, this stuff will work for now as a placeholder.
  323. Master Angler will emulate the effects of Lure if the level is higher than 3 instead of attempting to stack with it to avoid a vanilla Minecraft bug where fish are never caught
  324. Version 2.1.157
  325. Fixed a NPE that prevented mctop (Leaderboards) from working
  326. Version 2.1.156
  327. Added Woodcutting skill 'Knock on Wood' - This ability gives you goodies (saplings, xp orbs, apples, etc) when using Tree Feller
  328. Tree Feller no longer gives non-wood items by default, it now requires Knock on Wood for additional loot
  329. When you raise your axe you will now see information about any super abilities on CD
  330. Fixed a bug where Green Thumb would replant blocks floating in the air
  331. Fixed a bug where the admin and party chat toggles in chat.yml didn't function as intended
  332. * Fixed a bug where Master Angler rank 1 level requirement was set too high (default configs)
  333. Added some errors that trigger if a plugin hooking into mcMMO is grabbing leaderboards for child skills through our SQL/FlatFile class (which don't exist)
  334. mcMMO will automatically fix some errors in logic for user settings in skillranks.yml
  335. Corrected some logic errors when checking for oddities in skillranks.yml
  336. Removed incorrect translations of Master Angler from various locales
  337. Modified Master Angler stat lines in /fishing
  338. Updated Green Thumb description to mention that it needs a hoe
  339. 'Abilities.Limits.Tree_Feller_Threshold' in config.yml now defaults to 1000 instead of 500 (edit your config)
  340. Added new permission node 'mcmmo.ability.woodcutting.knockonwood'
  341. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Name'
  342. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Stat'
  343. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Description'
  344. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Loot.Normal'
  345. Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Loot.Rank2'
  346. NOTES:
  347. You don't need to touch your config files unless you want to get the new tree feller threshold (1000 instead of 500), you could also delete config.yml and regenerate it, for all the other config changes in this update, they are handled automagically.
  348. * - If you haven't manually edited your Master Angler entries in skillranks.yml then the previous mcMMO update has rank 1 for Master Angler too high, this update automatically fixes it.
  349. You may have noticed sometimes config file entries are in a strange jumbled order, yeah that's "normal". We'll be moving to HOCON for the config update and wont' have to deal with this crap for much longer.
  350. I'll probably be doing a bunch of tweaks to mcMMO UI in the near future, I don't know, or I'll work on T&C
  351. Version 2.1.155
  352. Master Angler now has 8 ranks
  353. Master Angler is now supported by the latest builds of Spigot on 1.16.4
  354. Wolves will now earn a lot more XP from combat than before (Wolves are going to be tweaked a lot in the near future)
  355. Fixed a bug where Spectral Arrow awarded too much XP
  356. Fixed a bug where party members other than the party leader had names that weren't properly hex colored
  357. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Per_Rank.Min_Wait' to advanced.yml
  358. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Per_Rank.Max_Wait' to advanced.yml
  359. Added 'Skills.Fishing.MasterAngler.Boat_Tick_Reduction.Max_Wait' to advanced.yml
  360. Added 'Skills.Fishing.MasterAngler.Boat_Tick_Reduction.Min_Wait' to advanced.yml
  361. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Caps.Min_Wait' to advanced.yml
  362. Added 'Skills.Fishing.MasterAngler.Tick_Reduction_Caps.Max_Wait' to advanced.yml
  363. Removed Skills.Fishing.MasterAngler.BoatModifier from advanced.yml
  364. Removed Skills.Fishing.MasterAngler.BoatModifier from advanced.yml
  365. Optimized party/admin chat a bit
  366. Added some misc safeguards against possible NPEs
  367. Added some debug output when fishing if mmodebug is on
  368. (API) Removed AbstractPlayerAuthor#getComponentDisplayName
  369. (API) Removed AbstractPlayerAuthor#getComponentUserName
  370. (API) Removed Author#getAuthoredComponentName
  371. NOTES:
  372. Master Angler won't work if you aren't on 1.16.4, the truth is it hasn't worked for a very long time (Since before 1.13.2)
  373. The Spigot API related to it has been broken since years and years ago, and they finally updated the API but it is only in the newest builds of Spigot.
  374. If you are on something that doesn't support the new Master Angler that skill will be missing when you type /fishing
  375. The boat bonus for master angler is static and doesn't improve when leveling master angler.
  376. All the new master angler stuff is configurable and can be found in advanced.yml
  377. The configurable reduction tick stuff for master angler is multiplied by the rank level when determining the final bonus (use /mmodebug when fishing to see some details)
  378. Master Angler stacks with the Lure enchant
  379. Removed some unnecessary API, we aren't a chat plugin so these things shouldn't be here.
  380. Slowly adding Nullability annotations to the codebase
  381. Version 2.1.154
  382. Hex colors are now supported in Party & Admin chat
  383. Added support for &#RRGGBB color codes (hex colors) in chat and nicknames for party and admin chat
  384. Added hex colored nickname support to admin/party chat
  385. Fixed a bug where Tree Feller was not dropping some items like saplings
  386. Fixed a bug where using admin chat would in some circumstances throw a NPE
  387. (API) Author class has been reworked
  388. (API) McMMOChatEvent::getSender removed (use getDisplayName() instead)
  389. (API) McMMMOChatEvent::setDisplayName() removed
  390. (API) Removed Author::setName use Player::SetDisplayName instead
  391. (API) Modified Author::getAuthoredName signature to -> Author::getAuthoredName(ChatChannel)
  392. (API) Added Author::getAuthoredComponentName(ChatChannel)
  393. (API) PartyAuthor and AdminAuthor removed, replaced by PlayerAuthor
  394. (API) Probably some more undocumented changes that I'm forgetting...
  395. Notes:
  396. For example '/p &#ccFF33hi guys' will send a message colored in hex colors
  397. You'll see ~§x in console when hex color codes are used, this is a quirk of how the 'adventure' library we are using is handling some bungee component related things, so it's outside of my hands for now
  398. Version 2.1.153
  399. Fixed a bug where most sub-skills were not being displayed when using a skills command (for example /taming)
  400. Fixed a bug where some URL links were not being colored
  401. Updated fr locale (thanks Vlammar)
  402. Version 2.1.152
  403. Fixed a bug where Tree Feller would sometimes double drop blocks inappropriately
  404. Fixed a bug with bleed damage calculations and player armor
  405. Added some code to prevent a possible NPE when spawning items in a world that got unloaded
  406. Added the missing 'pc' alias for party chat
  407. Added the missing 'ac' alias for admin chat
  408. (API) New ENUM ItemSpawnReason which gives context for why mcMMO is dropping an item
  409. (API) McMMOItemSpawnEvent::getItemSpawnReason() was added
  410. (API) Many instances of spawning items that didn't used to create and call an McMMOItemSpawnEvent now do
  411. Updated hu_HU locale (thanks andris)
  412. NOTES:
  413. I really should stop letting my OCD compel me to rewrite code all the time.
  414. Bleed was meant to do reduced damage to players wearing 4 pieces of armor or more, it was incorrectly counting everyone as wearing 4 pieces even when they weren't.
  415. This means Bleed was doing a bit less damage than was intended against players without a full set of armor equipped.
  416. Version 2.1.151
  417. Added new config for chat options named 'chat.yml'
  418. Added 'Chat.Channels.Party.Spies.Automatically_Enable_Spying' to chat.yml which when enabled will start users who have the chat spy permission in chat spying mode
  419. All chat settings that used to be in 'config.yml' are now in 'chat.yml'
  420. The list of party members shown when using the party command has been simplified, this will change again in the T&C update
  421. Fixed a bug where players could use the party chat command without the party chat permission
  422. Party Leaders now use a different style when chatting than normal party members (can be customized)
  423. Added 'Chat.Style.Party.Leader' to the locale, party leaders use this as their chat style
  424. NOTES:
  425. I greatly disliked the old party member list but was avoiding rewriting it until later, someone pointed out how ugly it was and my OCD triggered and now it is rewritten. I will rewrite it again in Tridents & Crossbows.
  426. The new config file lets you disable the chat system (you can disable all of it, or just party chat, and or just admin chat) without permission nodes.
  427. If you disable the party/admin chat, then the party/admin chat command never gets registered and attempting to use the command will result in a whole lot of nothing, so if you want users to have a permission denied message then just stick to negating permission nodes.
  428. I'll probably be tweaking mcMMO visually a lot in the near future, probably after Tridents & Crossbows goes out.
  429. I hate adding more config files using the old .yml system, but the config update is a ways out and this works for now.
  430. Reminder that the look/feel of party/admin chat is now determined by locale entries
  431. https://mcmmo.org/wiki/Locale can help you understand how to change the locale
  432. Version 2.1.150
  433. Fixed an ArrayIndexOutOfBounds exception when using /skillreset
  434. You can now add "-s" at the end of mmoedit, addlevels, or addxp to silence the command. Which will prevent the target of the command from being informed that the command was executed.
  435. mcMMO should now be compatible with 1.16.4's new social features (affects Party/Admin chat)
  436. mcMMO Party & Admin Chat have had a complete rewrite
  437. Players & Console can now use color codes (including stuff like &a or [[GREEN]]) in party or admin chat
  438. Added new permission node 'mcmmo.chat.colors' which allows players to use color codes, negate to disallow this
  439. The style and look of admin/party chat is now determined by locale file instead of options in config.yml
  440. The default style of admin/party chat has been updated, and it may be updated again in the future
  441. Improved messages players receive when they toggle on or off admin or party chat
  442. All locale files have had 99.9% of their [[]] color codes replaced by & color codes, you can still use [[GOLD]] and stuff if you want
  443. Added new locale entry 'Commands.Usage.3.XP'
  444. Added new locale entry 'Chat.Identity.Console'
  445. Added new locale entry 'Chat.Style.Admin'
  446. Added new locale entry 'Chat.Style.Party'
  447. Added new locale entry 'Chat.Spy.Party'
  448. Added new locale entry 'Chat.Channel.On'
  449. Added new locale entry 'Chat.Channel.Off'
  450. (API) ChatAPI::getPartyChatManager() has been removed
  451. (API) ChatAPI::sendPartyChat has been removed (similar functionality can be found in the new ChatManager class)
  452. (API) ChatAPI::sendAdminChat has been removed (similar functionality can be found in the new ChatManager class)
  453. (API) Fake events in mcMMO now implement 'FakeEvent' (thanks TheBusyBiscuit)
  454. (API) Updated Adventure Library to 4.1.1
  455. (API) McMMOChatEvent has been reworked, plugins dependent on this event should review this class and make appropriate changes
  456. NOTES:
  457. The yet to be released Tridents & Crossbows update will also feature some new features related to party chat, so expect more tweaks to those features in the future.
  458. I actually spent a little over a week on this, the old code for party/admin chat was absolutely horrid and when porting in the new 1.16.4 features I couldn't stand the sight of it so I burned everything to the ground and rewrote all of it.
  459. The mcMMO chat events now make use of adventure library by Kyori, you can override the message payload with a TextComponent, which allows for some fancy stuff potentially.
  460. I'll put in some of my own fancy stuff for party and admin chat in a future update.
  461. Version 2.1.149
  462. Added a new config file 'persistent_data.yml'
  463. Almost all persistent mob data is now off by default and needs to be turned on in persistent_data.yml (new config file) for performance concerns
  464. NOTES:
  465. There are some performance issues with how Spigot/MC saves NBT when you start adding NBT to mobs, because of this I have decided that the new persistent data from 2.1.148 is now opt-in.
  466. Not every server will suffer a TPS hit when using the persistent data options, but there is a significant IO cost which can affect TPS if you have them on
  467. I am therefore making many persistent options (the problematic ones involving mobs) opt-in so only those aware of the performance risk will be using the feature.
  468. Persistent data on mobs was a new feature that was introduced in 2.1.148, it was not in mcMMO for the last 10 years and most of you probably didn't even know that it was missing
  469. An example of persistent data would be, normally mcMMO would give 0 XP for a mob from a mob spawner, in the last 10 years if the server rebooted then those existing mobs would give XP again. But with the persistent data option turned on in persistentdata.yml they will be saved to disk, and mcMMO will not forget about them upon reboot.
  470. For now it is not recommended to use persistent data without monitoring performance of ticks afterwards to make sure it was something your server could handle.
  471. I have a solution in mind to make persistent data not so expensive, but writing the code for that will take some time. This will serve as an interim fix.
  472. I am going to focus on Tridents & Crossbows instead of that alternative solution, so don't expect it anytime soon. Use persistent data only if you understand the potential performance cost risk.
  473. @
  474. Version 2.1.148
  475. Fixed a memory leak involving entity metadata
  476. Alchemy progression is now more reasonable (delete skillranks.yml or edit it yourself to receive the change, see notes)
  477. Made some optimizations to combat processing
  478. New experience multiplier labeled 'Eggs' in experience.yml with a default value of 0 (previously mobs from eggs were using the Mobspawner experience multiplier)
  479. New experience multiplier labeled 'Nether_Portal' in experience.yml with a default value of 0
  480. New experience multiplier labeled 'Player_Tamed' in experience.yml with a default value of 0
  481. New advanced.yml config setting 'Skills.Mining.SuperBreaker.AllowTripleDrops' defaults to true
  482. Fixed a bug where mobs from eggs were only tracked if it was dispensed (egg tracking now tracks from egg items as well)
  483. Fixed a bug where egg spawned mobs were sometimes not marked as being from an egg (used in experience multipliers)
  484. Fixed a bug where entities transformed by a single event (such as lightning) weren't tracked properly if there was more than one entity involved
  485. mmodebug now prints out some information about final damage when attacking an entity in certain circumstances
  486. (1.14+ required)
  487. Mobs spawned from mob spawners are tracked persistently and are no longer forgotten about after a restart
  488. Tamed mobs are tracked persistently and are no longer forgotten about after a restart
  489. Egg spawned mobs are tracked persistently and are no longer forgotten about after a restart
  490. Nether Portal spawned mobs are tracked persistently and are no longer forgotten about after a restart
  491. Endermen who target endermite are tracked persistently and are no longer forgotten about after a restart
  492. COTW spawned mobs are tracked persistently and are no longer forgotten about after a restart
  493. Player bred mobs are tracked persistently and are no longer forgotten about after a restart
  494. Player tamed mobs are tracked persistently and are no longer forgotten about after a restart
  495. NOTES:
  496. Egg mobs & Nether portal pigs being assigned to the mobspawner xp multiplier didn't make sense to me, so it has been changed. They have their own XP multipliers now.
  497. While working on making data persistent I stumbled upon some alarming memory leak candidates, one of them was 7 years old. Sigh.
  498. Alchemy now progresses much smoother, with rank 2 no longer unlocking right away. Thanks to Momshroom for pointing out this oddity. Delete skillranks.yml or edit it yourself to recieve this change.
  499. https://gist.github.com/nossr50/4c8efc980314781a960a3bdd7bb34f0d This link shows the new Alchemy progression in skillranks.yml feel free to copy paste (or just delete the file and regenerate it)
  500. There's no persistent API for entities in Spigot for 1.13.2, but in the future I'll wire up NMS and write it to NBT myself.
  501. This means the new persistence stuff requires 1.14.0 or higher, if you're still on 1.13.2 for now that stuff will behave like it always did
  502. Version 2.1.147
  503. Fixed a bug where players below the level threshold on a hardcore mode enabled server would gain levels on death in certain circumstances
  504. Version 2.1.146
  505. A bug where players would disconnect from mcMMO messages has been fixed (thanks kashike / read notes)
  506. It should be noted this was NOT an mcMMO bug, but a bug within Spigot since Spigot 1.16
  507. A dupe exploit has been fixed
  508. Improvements were made to tracking player placed blocks in mcMMO
  509. Players no longer lose levels below the level threshold in hardcore mode
  510. Hardcore now only applies penalties to levels above threshold
  511. NOTES:
  512. Shout out to Kashike
  513. Kashike is a developer on the mcMMO team, however after I recruited him had a lot of life stuff come at him and has./tn't had a chance to contribute until now!
  514. JSON is used by Minecraft for a lot of stuff, in this case the JSON mcMMO made use of was related to displaying text in chat or displaying text on the clients screen in other places such as the action bar, there's been a bad bug in Spigot since 1.16 that would disconnect players some of the time when sending JSON components.
  515. mcMMO makes heavy use of these components, so since spigot has yet to fix the bug I decided we needed a work around for the time being.
  516. The library named 'adventure' is developed by the Kyori organization, which is Kashike's baby.
  517. Kashike is a very talented and skilled developer and he did the work on this patch to solve this issue.
  518. This is a link to an bug report I did on this bug on Spigot's issue tracker, it is my understanding they have yet to find a way to reliably reproduce this bug.
  519. If you have any information please post about it in this thread.
  520. https://hub.spigotmc.org/jira/browse/SPIGOT-6056
  521. Although mcMMO solved this issue by switching to Kyori's Adventure library for sending JSON Components, most Spigot plugins have not implemented a work around like this and will continue to make players disconnect until it is solved within Spigot.
  522. Hardcore changes
  523. If you set a level threshold of 100 and player with 150 levels dies, they should never lose more than 50 levels as the first 100 are considered part of the threshold.
  524. Prior to this change in this exact same scenario a player could be penalized and be put below the threshold.
  525. Shout out to HexedHero for reporting the dupe exploit and providing a demonstration of how to replicate it
  526. Tridents & Crossbows update
  527. It is still being worked on but it won't make a September release.
  528. October is the new target release but I am terrible with estimates so take it with a grain of salt!
  529. Version 2.1.145
  530. Reverted 'Changed one of the PlayerInteractEvent listeners to ignore cancelled events' from 2.1.144
  531. Version 2.1.144
  532. Steel Arm Style damage is now customizable in advanced.yml (make sure to set override to true)
  533. Fixed a bug where Deflect worked against non-arrow projectiles
  534. Fixed a bug where Deflect was checked twice, resulting in two chances to deflect effectively
  535. Fixed a bug where Roll wouldn't award XP when fall height was over a certain amount
  536. Lowered the XP ceiling of Roll
  537. Fixed a NPE that would happen involving taming in combat processing
  538. Updated hu_HU locale (thanks andris155)
  539. Fixed a bug where mcMMO could erase item data on Wheat Seeds when using Green Thumb on a block
  540. Changed one of the PlayerInteractEvent listeners to ignore cancelled events (should improve plugin compatibility)
  541. mmodebug mode now prints some information when fuel efficiency is applied to a furnace
  542. NOTES:
  543. I seem to consistently find old bugs in mcMMO, this deflect bug where it was checked twice, who knows how many years its been in mcMMO, I didn't check but its probably between 5-7.
  544. I was waiting to make Steel Arm Customizable for the config update (due in the future), but enough people ask for it that I decided to do the extra work to put it into 2.1.XX
  545. Tridents & Crossbows is likely going to be in development continuing into September, I am taking my time to make it feature packed and I hope you guys will appreciate it.
  546. Version 2.1.143
  547. mcMMO now tracks super ability boosted items through persistent metadata
  548. mcMMO no longer relies on lore to tell if an item has been modified by a super ability
  549. Slight buff to Rupture (1 more tick duration across all ranks)
  550. Lore no longer gets added to items being buffed by mcMMO./
  551. NOTES:
  552. The item tracking is persistent for MC versions 1.13-1.16.2 (and beyond). However the code handling the persistence for 1.13.2 differs from the other versions. It shouldn't result in any problems.
  553. Any items that currently have the old "mcMMO Ability Tool" lore on them will have that lore stripped off them and will have any dig speed enchants removed. This should only affect glitched items that never properly got their buffs removed.
  554. Version 2.1.142
  555. Iron Arm Style renamed to Steel Arm Style
  556. Steel Arm Style now scales over 20 ranks instead of 5
  557. Added 'mcmmo.ability.unarmed.steelarmstyle' permission node
  558. Removed 'mcmmo.ability.unarmed.ironarmstyle' permission node
  559. Added locale entry 'Unarmed.SubSkill.SteelArmStyle.Name'
  560. Added locale entry 'Unarmed.SubSkill.SteelArmStyle.Description'
  561. Updated locale entry 'Unarmed.Ability.Bonus.0'
  562. Version 2.1.141
  563. Added some missing values for 1.16.2 compatibility modes
  564. Version 2.1.140
  565. Fixed a few potential issues with scoreboards
  566. Updated polish locale
  567. NOTES:
  568. Scoreboards code in mcMMO is pretty messy and poorly designed, I am going to rewrite it in a future update. The fixes applied in this patch should solve some problems some users were having for now.
  569. Version 2.1.139
  570. Code used to fetch UUIDs was reworked to avoid a scenario where it failed (thanks t00thpick1)
  571. Added 'Netherite_Gold_Ore' to Smelting XP tables (thanks Quavelen)
  572. Added 'Gilded_Blackstone' and 'Nether_Gold_Ore' to code used to determine what can activate Super Breaker in certain situations (thanks Quavelen)
  573. MMOinfo for Roll was corrected (thanks emanondev)
  574. Version 2.1.138
  575. Fixed a bug where Netherite weapons/tools/armor weren't applying correct values in some skill calculations
  576. Version 2.1.137
  577. Added some code to avoid NPE errors when checking armor on entities
  578. Version 2.1.136
  579. Furnace ownership is no longer lost when the furnace stops doing a job
  580. Furnaces remember owners between restarts (requires MC 1.14 or higher)
  581. NOTES:
  582. I'm making use of a Spigot API for persistent data for versions of MC 1.14 and above, for versions below the data will be temporary as it has been up until this point.
  583. In the future I'll wire up NMS to make use of NBT and all versions will have persistent data support.
  584. Version 2.1.135
  585. Furnaces no longer simulate block break checks when assigning ownership as it caused some unwanted plugin conflicts
  586. Fixed an issue where Fishing would break if exploit protection was turned off for Fishing (Thanks Ineusia)
  587. Fixed Super abilities not being translated on scoreboards (Thanks Ineusia)
  588. Added option in advanced.yml to squelch ability activation messages being sent to other players via action bar (Thanks Ineusia)
  589. Version 2.1.134
  590. Furnaces now change ownership to the last player who clicks in their inventory and is legally allowed to break the furnace
  591. Smelting now has a Bonus Drops section in config.yml
  592. Smelting now only doubles smelting results for items which have bonus drop entries in config.yml
  593. Smelting XP can now be gained offline, but all other benefits from Smelting don't happen unless you're online
  594. Fix brewing stand not consuming items (thanks Durburz)
  595. Changed the UUID updater task to not catastrophically fail when requests failed
  596. Fixed a bug where players could set each other on fire when partied or when PVP was disabled
  597. Fixed a NPE that could happen with thrown potions
  598. Fixed a potential NPE when damaging player armor with Axes
  599. Fixed a potential NPE when damaging a player with Blast Mining
  600. Fixed a potential NPE when checking tools related to Super Abilities
  601. Fixed a potential NPE when checking the Chimaera Wing
  602. Fixed a potential NPE when creating party member lists
  603. Fixed a potential NPE when fishing
  604. Fixed a potential NPE when players right click blocks
  605. Fixed a locale mistake in locale hu_HU
  606. Fixed a locale mistake in locale ru
  607. Minor code cleanup
  608. NOTES:
  609. It used to be that Furnaces would assign an owner and that would be their owner until the server shutdown, now owners will change based on who last had their hands on the furnace.
  610. You won't become the owner if you are not allowed to view the inventory of a furnace, or break the furnace, or interact with the contents of the furnace
  611. Version 2.1.133
  612. A fix for an 'array out of bounds' error related to players clicking outside the inventory windows has been fixed
  613. French locale has been updated (thanks Elikill58)
  614. Another fix has been deployed to prevent mobs from having hearts in player death messages (thanks FrankHeijden)
  615. Players no longer ready their tool if they don't have access to the skill (thanks Draycia)
  616. Unused NMS compatibility layers have been disabled for now (expect them to be used in the future for 1.12/1.8 support stuff)
  617. Version 2.1.132
  618. A fix is in place to prevent an exploit from working that is due to a yet to be patched Spigot server software bug
  619. Fixed a NPE that could happen when players swapped items from their hotbar
  620. NOTE: The exploit was not described on purpose, please update.
  621. I reported the bug to Spigot, so hopefully it will be patched in the near future.
  622. Version 2.1.131
  623. New permission node 'mcmmo.ability.repair.netheriterepair' which is included in the mcmmo.defaults permission package
  624. New permission node 'mcmmo.ability.salvage.netheritesalvage' which is included in the mcmmo.defaults permission package
  625. Changed Salvage maximum quantity values to 4 for all Netherite armor
  626. mcMMO will set the default salvage quantities for netherite armor to 4 once and then never again (see notes)
  627. Added Basalt to Bonus Drops for Mining in config.yml (see notes)
  628. Added Polished Basalt to Bonus Drops for Mining in config.yml (see notes)
  629. Added Blackstone to Bonus Drops for Mining in config.yml (see notes)
  630. Added Chain to Bonus Drops for Mining in config.yml (see notes)
  631. Added Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  632. Added Red Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  633. Added Cracked Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  634. Added Chiseled Nether Bricks to Bonus Drops for Mining in config.yml (see notes)
  635. Added Crying Obsidian to Bonus Drops for Mining in config.yml (see notes)
  636. Added Gilded Blackstone to Bonus Drops for Mining in config.yml (see notes)
  637. Added Warped Roots to Bonus Drops for Herbalism in config.yml (see notes)
  638. Added Warped Stem to Bonus Drops for Herbalism in config.yml (see notes)
  639. Added Crimson Roots to Bonus Drops for Herbalism in config.yml (see notes)
  640. Added Crimson Stem to Bonus Drops for Herbalism in config.yml (see notes)
  641. Added Shroomlight to Bonus Drops for Herbalism in config.yml (see notes)
  642. Added Twisting Vines to Bonus Drops for Herbalism in config.yml (see notes)
  643. Added Nether Wart Block to Bonus Drops for Herbalism in config.yml (see notes)
  644. Added Warped Wart Block to Bonus Drops for Herbalism in config.yml (see notes)
  645. Added Weeping Vines to Bonus Drops for Herbalism in config.yml (see notes)
  646. Added Crimson Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  647. Added Stripped Crimson Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  648. Added Warped Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  649. Added Stripped Warped Hyphae to Bonus Drops for Woodcutting in config.yml (see notes)
  650. Added Red Nether Bricks to Experience tables for Mining in experience.yml (see notes)
  651. Added Netherite to Experience tables for Repair in experience.yml (see notes)
  652. Added Piglin Brute to Experience tables for all combat skills in experience.yml
  653. Netherite now requires 100 Salvage skill (by default configs) in order to salvage
  654. Added the missing NMS wiring (it should be noted NMS isn't currently being used in mcMMO, but the framework is there. Working on a sideproject involving this...)
  655. NOTES:
  656. You should not need to edit your configs to receive any changes in this patch, simply starting your server is enough.
  657. Default salvage quantities for netherite armor were above 4 in some cases which was not intended, mcMMO will run some code to correct this once and then it will not edit the file again.
  658. Repair and Salvage are going to get some tweaks regarding Netherite gear really soon.
  659. This update adds quite a few missing entries for bonus drops, without these entries double drops on these items/blocks will not happen.
  660. Version 2.1.130
  661. Fixed a bug that prevented Repair from working on the new Netherite weapons/armors
  662. Fixed a bug where Netherite gear used Gold Ingots to repair instead of Netherite Scraps (by default)
  663. mcMMO will now run a script to fix a misspelling of netherite in repair/salvage configs (script only runs once and then never again)
  664. mcMMO will produce a fake PlayerItemDamageEvent before damaging axes in Tree Feller execution
  665. NOTES:
  666. Early versions of 1.16 support had Netherite misspelled, the script I added executes before loading those config files to fix the spelling mistakes if it finds any
  667. If you are still having issues with Repair/Salvage, delete the repair and salvage .yml files in /plugins/mcMMO and restart the server
  668. Version 2.1.129
  669. Added new subcommand /mmoxpbar disable - Hides all mcMMO XP bars
  670. New locale string 'Commands.XPBar.DisableAll'
  671. Added Blackstone to Mining experience tables
  672. Added Chain to Mining experience tables
  673. Added Bone Block to Mining experience tables
  674. Added Cracked Nether Bricks to Mining experience tables
  675. Added Chiseled Nether Bricks to Mining experience tables
  676. Added Crying Obsidian to Mining experience tables
  677. Added Gilded Blackstone to Mining experience tables
  678. Added Crimson Hyphae to Woodcutting experience tables
  679. Added Stripped Crimson Hyphae to Woodcutting experience tables
  680. Added Warped Hyphae to Woodcutting experience tables
  681. Added Stripped Warped Hyphae to Woodcutting experience tables
  682. Added Shroomlight to Herbalism experience tables
  683. Added Zoglin to combat experience tables
  684. Added Redstone Dust to bonus drops for Mining ( edit config.yml )
  685. Lodestone will now be ignored for activating abilities
  686. Respawn Anchor will now be ignored for activating abilities
  687. Soul Campfire will now be ignored for activating abilities
  688. Edit your experience.yml or delete it to generate a new one
  689. Edit config.yml and add Redstone_Dust under bonus drops for Mining, you could delete it to generate a new one but MySQL data is stored here
  690. Default experience.yml looks like this now: https://raw.githubusercontent.com/mcMMO-Dev/mcMMO/master/src/main/resources/experience.yml
  691. Version 2.1.128
  692. The first rank of Iron Arm for Unarmed now only gives 1.5 bonus damage instead of 4 (other ranks are the same as before)
  693. Blast Mining nerf reverted
  694. Fixed a bug where debris were not reduced from Blast Mining skills
  695. Fixed a bug where certain types of ore did not receive bonuses from Blast Mining
  696. Fixed a few locale errors with commands
  697. (API) Added ExperienceAPI::addCombatXP for adding combat XP to players, signature may change so its deprecated for now
  698. mcMMO now logs whether or not its using FlatFile or SQL database on load
  699. (1.16) Strider added to combat experience with a value of 1.2
  700. NOTES: A more thorough look at Unarmed balance will happen in the future, the intention of this nerf is to make Unarmed less rewarding until it is leveled quite a bit.
  701. I do plan to add saving XP bar settings to an upcoming version of mcMMO, but I'm working on another thing for mcMMO atm.
  702. Version 2.1.127
  703. Child Skills now have XP bars, they are hidden by default
  704. Updated hu_HU locale (thanks andris155)
  705. Updated korean locale (thanks GownHeeJun)
  706. Fixed a potential resource leak (thanks f1xme)
  707. Fixed some potential chunk bugs (thanks f1xme)
  708. NOTES:
  709. You can enable the child skill bars with the command /mmoxpbar <skill> show
  710. Version 2.1.126
  711. mcMMO now relies on NMS for some of its features, if NMS cannot properly be wired up when initializing mcMMO behaviours relying on NMS will either be partially supported or disabled
  712. mcMMO now has a compatibility mode, any features that require specific versions of Minecraft for full functionality will be disabled if your server is not running a compatible version, mcMMO will still function in compatibility mode, but either the feature will be modified or disabled depending on the version of the server software
  713. New command /mmocompat - Shows information about whether or not mcMMO is fully functional or if some features are disabled due to the server software not being fully supported. Can be used by players or console.
  714. New command /mmoxpbar (alias /xpbarsettings) - Players can choose to always show XP bars or to never show XP bars on a per skill basis
  715. XPBars now last for 3 seconds before hiding instead of 2 seconds
  716. Fixed an exploit involving fishing rods
  717. mcMMO is now less verbose about unsupported materials found in configs
  718. New locale strings
  719. Commands.Description.mmoxpbar
  720. Commands.Description.mmocompat
  721. Commands.XPBar.Reset
  722. Commands.XPBar.SettingChanged
  723. Compatibility.Layer.Unsupported
  724. Compatibility.Layer.PartialSupport
  725. Notes:
  726. There are no features that rely on NMS in this version, it took a lot of work to write the NMS framework and I'm going to delay implementation for future versions.
  727. /mmoxpbar (or /xpbarsettings) example usages
  728. /mmoxpbar show archery - Always show archery XP bar
  729. /mmoxpbar hide acrobatics - Never show acrobatics XP bar
  730. /mmoxpbar reset - Reset all settings related to XP bars (hide/show)
  731. Version 2.1.125
  732. *Fixed a bug where you could not place blocks on top of certain repair/salvage anvils
  733. Notes: You won't be able to place blocks on top of stuff that has an interactable component if its setup as an anvil for either Repair or Salvage, for example if you set the vanilla minecraft anvil to Repair, you won't be able to place blocks on top of that. If the repair anvil is still set to iron block then you can now place blocks on it again.
  734. Version 2.1.124
  735. Repair/Salvage can now be set to use vanilla blocks that already do something and that vanilla functionality will be disabled by mcMMO (you could use vanilla-anvils instead of iron_blocks for repair now)
  736. Added Gold_Nugget to Mining's Bonus_Drops in config.yml (edit your config)
  737. Added Piglin to experience.yml combat XP tables with a value of 2.0 (edit your config)
  738. Added Hoglin to experience.yml combat XP tables with a value of 4.0 (edit your config)
  739. Added Zombified_Piglin & Zombie_Pigman to experience.yml combat XP tables with a value of 3.0 (edit your config)
  740. For this update either edit experience.yml and config.yml manually or delete them to regenerate, keep in mind config.yml has MySQL settings so don't delete it carelessly.
  741. Version 2.1.123
  742. Added 'Nether_Gold_Ore' to Mining XP tables in experience.yml with a value of 1300
  743. Adept Salvage message will now show the correct minimum level
  744. 'Weeping_Vines' renamed to 'Weeping_Vines_Plant' in experience.yml (no edits necessary)
  745. 'Twisted_Vines_Plant' added to Herbalism XP tables in experience.yml with a value of 10
  746. Weeping_Vines_Plant and Twisted_Vines_Plant are now flagged as multi-block plants in Herbalism
  747. Version 2.1.122
  748. Changed the xp values for Nether_Wart_Block and Warped_Wart_Block from 20 to 1 for Woodcutting
  749. Changed the xp values for Nether_Wart_Block and Warped_Wart_Block from 20 to 3 for Herbalism
  750. mcMMO now treats Nether_Wart_Block and Warped_Wart_Block as leaves
  751. Removed Crimson_Roots and Warped_Roots from Woodcutting XP tables in experience.yml
  752. Added Crimson_Roots and Warped_Roots to Herbalism XP tables in experience.yml with a value of 6 XP
  753. Fixed some start up bugs for salvage/repair
  754. You can either edit experience.yml yourself or delete it to regenerate a new one to get the new changes
  755. Version 2.1.121
  756. Fixed a netherite related bug that prevented mcMMO from functioning correctly
  757. Version 2.1.120
  758. Fixed a bug involving the new netherite equipment
  759. Version 2.1.119
  760. 1.16 Support
  761. Fixed another dupe bug
  762. Fixed a bug that can cause blast mining to give out more rewards than intended
  763. Blast Mining rewards are now randomized but still influenced by your blast mining rank
  764. mcMMO is now aware of turtle shell and treats it appropriately
  765. mcMMO is now aware of chainmail armor and treats it appropriately
  766. Calculations which change depend on the quality of your tool or armor has had netherrack support coded in
  767. All excavation drops that can drop from soul_sand now also drop from soul_soil (edited treasures.yml)
  768. Added netherite armor/weapons/tools to repair.vanilla.yml
  769. Added netherite armor/weapons/tools to salvage.vanilla.yml
  770. Added 'Bamboo_Sapling' to bonus drops for Herbalism in experience.yml
  771. Added 'Ancient_Debris' with a value of 7777 to Mining experience tables in experience.yml
  772. Added 'Basalt' with a value of 40 to Mining experience tables in experience.yml
  773. Added 'Crimson_Fungus' with a value of 50 to Herbalism experience tables in experience.yml
  774. Added 'Warped_Fungus' with a value of 50 to Herbalism experience tables in experience.yml
  775. Added 'Warped_Nylium' with a value of 5 to Mining experience tables in experience.yml
  776. Added 'Crimson_Nylium' with a value of 5 to Mining experience tables in experience.yml
  777. Added 'Crimson_Stem' with a value of 35 to Woodcutting experience tables in experience.yml
  778. Added 'Crimson_Roots' with a value of 35 to Woodcutting experience tables in experience.yml
  779. Added 'Warped_Stem' with a value of 35 to Woodcutting experience tables in experience.yml
  780. Added 'Warped_Roots' with a value of 35 to Woodcutting experience tables in experience.yml
  781. Added 'Ancient_Debris' with a value of 200 to Smelting experience tables in experience.yml
  782. Added 'Nether_Sprouts' with a value of 10 to Herbalism experience tables in experience.yml
  783. Added 'Shroomlight' with a value of 100 to Woodcutting experience tables in experience.yml
  784. Added 'Soul_Soil' with a value of 50 to Excavation experience tables in experience.yml
  785. Added 'Nether_Wart_Block' with a value of 20 to Woodcutting experience tables in experience.yml
  786. Added 'Nether_Wart_Block' with a value of 20 to Herbalism experience tables in experience.yml
  787. Added 'Warped_Wart_Block' with a value of 20 to Woodcutting experience tables in experience.yml
  788. Added 'Warped_Wart_Block' with a value of 20 to Herbalism experience tables in experience.yml
  789. Added 'Weeping_Vines' with a value of 10 to Herbalism experience tables in experience.yml
  790. Added 'Ancient_Debris' to bonus drops for Mining in config.yml
  791. Added 'Netherite_Scrap' to bonus drops for Mining in config.yml
  792. Added 'Crimson_Fungus' to bonus drops for Herbalism in config.yml
  793. Added 'Warped_Fungus' to bonus drops for Herbalism in config.yml
  794. Added 'Warped_Nylium' to bonus drops for Mining in config.yml
  795. Added 'Crimson_Nylium' to bonus drops for Mining in config.yml
  796. Added 'Crimson_Stem' to bonus drops for Woodcutting in config.yml
  797. Added 'Warped_Stem' to bonus drops for Woodcutting in config.yml
  798. Added 'Shroomlight' to bonus drops for Woodcutting in config.yml
  799. NOTES: You will likely need to update repair.vanilla.yml, salvage.vanilla.yml and treasures.yml
  800. You can just delete those config files to regenerate them fresh which is much faster if you don't have any custom settings in those files
  801. Here are the default configuration files if you wish to compare them to your own servers settings while updating your configs.
  802. https://paste.gg/p/anonymous/bf8ba1a24c8c4f188da5f8b8ebfc2b35 (Keep scrolling)
  803. Netherrack is repaired using netherrack scraps for now, wait for 2.2 for a better version of repair.
  804. Netherrack salvages into netherrack scraps for now, wait for 2.2 for a better version of salvage.
  805. Repairing chainmail/etc will be tackled in 2.2 so don't expect that in this version
  806. Version 2.1.118
  807. Fixed another dupe bug
  808. Blast Mining no longer reduces debris from explosions due to some issues with the Bukkit API
  809. Modified locale string 'Mining.Blast.Effect' to remove debris reduction mention
  810. Rupture now fires a FakeEntityDamageByEntityEvent before damaging its victims (cancelling it will be ignored)
  811. Version 2.1.117
  812. Fixed a rare http error when polling Mojang for UUIDs
  813. Fixed a bug that allowed duping
  814. Version 2.1.116
  815. Fixed directional plants not maintaining their direction when replanted
  816. Version 2.1.115
  817. Green Thumb now requires a hoe to activate
  818. Hoes no longer give free replants
  819. You can sneak to break plants with a hoe in your hand (or just put the hoe away)
  820. Using a hoe on non-fully grown crops will replant them as a convenience feature
  821. New sound option in sounds.yml called 'ITEM_CONSUMED', plays when eating seeds for Green Thumb
  822. Cocoa plants now require GT of at least 2 to start at the second stage of growth
  823. Green Terra now boosts growth on Green Thumb by 1 stage (doesn't go above the maximum value though)
  824. There is now a feature in place to prevent breaking a newly automatically replanted (via green thumb) crop from being breakable for a few seconds after it appears
  825. Fixed a bug where Salvage always gave the best results
  826. Fixed an issue with arrows causing exceptions with players not yet having data loaded
  827. Spectral arrows are now tracked by mcMMO
  828. Use minimum level of salvageable properly
  829. Fix Axes Critical Strikes default permissions ( new fixed permission: mcmmo.ability.axes.criticalstrikes )
  830. Fix potential null pointer exception for salvage
  831. Updated locale entry 'Herbalism.SubSkill.GreenTerra.Description'
  832. Version 2.1.114
  833. Fix some more locale usages, should aim to further prevent issues with oddball locales
  834. Fixed a bug where newer versions of MySQL did not like our rank command
  835. Added a new setting to turn off the Snow Golem Exploit prevention to experience.yml next to the other exploit fixes
  836. Fixed a bug which stopped the optional Endermite XP exploit fix from working
  837. Version 2.1.113
  838. Activating Berserk on a soft block (glass, snow, dirts) will break that material right away instead of only breaking subsequent blocks hit by the player
  839. Berserk will now break glass and glass pane blocks
  840. Hitting glass with berserk readied will activate it
  841. Added GLASS settings to sounds.yml for Berserk
  842. Fixed bug where BlockCracker didn't work on infested_stone_bricks
  843. Fixed a bug where beacons could be duplicated
  844. Check player's PTP world permissions before executing a party teleport
  845. Improved how mcMMO handles randomness
  846. Version 2.1.112
  847. Correct locale usage for enum access, now enforces using the english locale to prevent issues with oddball locales for configs/commands
  848. Fixed a NPE that can occur if a player engages in combat with specific skills before their profile is loaded
  849. mcMMO is now more compatible with certain mob stacking plugins
  850. Improved behaviour for mob health bars
  851. Archery's Skill Shot bonus damage is now multiplicative instead of additive (nerfing early game skill shot ranks)
  852. Sweet Berry Bush's default Herbalism XP is now 50 instead of 300 (Update your experience.yml or delete it to generate a new one)
  853. Version 2.1.111
  854. mcMMO is compatible with the following versions of MC: 1.15 / 1.14.4 / 1.14.3 / 1.14.2 / 1.14.1 / 1.14 / 1.13.2
  855. Further prevent nesting of bleed damage calls
  856. Warn about reparable/salvage configs with missing sections
  857. Added Bee combat experience modifier to experience.yml (Update your experience.yml file, see notes)
  858. Breaking a Bee Nest will result in Herbalism XP (Update your experience.yml file, see notes)
  859. Breeding bees will now result in Taming XP (Update your experience.yml file, see notes)
  860. NOTES:
  861. You will need to update your experience.yml by hand or delete it to get XP from new things in 1.15
  862. The default version of mcMMO's experience.yml looks like this: https://paste.gg/p/anonymous/15c34df6e60d45d9a3508b379a5e6514
  863. You'll want to add Bee to combat XP section, and Bee_Nest to Herbalism XP, and Bee to Taming XP section.
  864. Version 2.1.110
  865. Fixed a dupe bug
  866. Actually fixed Block Cracker
  867. You can now crack Infested Stone Bricks with Block Cracker
  868. Added Lithuanian locale (thanks Vyciokazz)
  869. Version 2.1.109
  870. Block Cracker will now correctly crack stone_bricks during Berserk again
  871. Added Lily_Of_The_Valley to the Bonus Drops list in config.yml (you'll probably want to add this manually) which enables it to double drop
  872. Added missing 1.14 blocks to ability/tool activation blacklists
  873. Fixed spamming of incompatible worldguard version message
  874. Updated Italian locale (thanks Fabrimat)
  875. Version 2.1.108
  876. Fixed an amusing exploit for easy leveling in Acrobatics
  877. mcMMO should no longer break if FAWE is being used in conjunction with WG on the server
  878. Improved WG compatibility, mcMMO will now check if WG has loaded properly before hooking into it, which will prevent mcMMO from breaking if WG could not load properly.
  879. mcMMO now loads after worlds do during start up (which is what it should be doing)
  880. NOTES:
  881. Mobs will now only reward Dodge XP a certain amount of times
  882. You can turn off this exploit prevention by disabling ExploitFix.Acrobatics in experience.yml
  883. Version 2.1.107
  884. Fixed an exploit that allowed automated XP gain for Excavation
  885. Fixed encoding of russian translation
  886. New API event McMMOPlayerProfileLoadEvent (thanks Shrek5InTheatres2019)
  887. Version 2.1.106
  888. Added a few missing blocks to the ability blacklist tables (prevents readying/using abilities on certain blocks that have right click functionality)
  889. Updated Japanese locale (thanks ethernetcat)
  890. Updated Simplified Chinese locale (thanks Fu_Meng)
  891. Version 2.1.105
  892. mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world
  893. Beast lore now shows max jump height and other tweaks (Thanks QuantumToasted)
  894. If the server has enabled level caps (which are not on by default) players will be shown that they are at max level instead of seeing how much XP needed to reach an impossible level (thanks Shrek5InTheatres2019)
  895. Large update to Italian locale (thanks Leomixer17)
  896. NOTES:
  897. The scoreboard change should result in mcMMO removing scoreboards from players properly when they enter a black listed world. This is a hacky band aid fix as our scoreboard code is archaic and needs to be rewritten in 2.2 and not 2.1. Expect a scoreboard overhaul sometime in the future.
  898. Version 2.1.104
  899. Fixed a bug resulting in many errors when using Rupture
  900. Large update to the Japanese locale (thanks ethernetcat)
  901. Updated Hungarian locale (thanks andris)
  902. Version 2.1.103
  903. Treasure item amount will default to 1 if not specified instead of breaking mcMMO
  904. Fishing treasures will now return the amount defined in treasures config file, an option to randomize amounts will be coming in the future. See notes.
  905. Fixed a bug where Tree Feller was only rewarding 1 XP per log broken no matter the circumstances
  906. Fixed an issue with salvage checking the incorrect level requirement
  907. Updated Italian locale (thanks Leomixer17)
  908. Fixed grammar in one of the Salvage strings (thanks QuantumToasted)
  909. NOTES:
  910. Sometime in 2014 a decision was made that any fishing treasure over the amount of 1 will be randomized in its yield, while this is not necessarily a bad thing it means control over the drop is a bit random. I've removed this randomness temporarily, in the future you will be able to chose if the amount is randomized or static.
  911. Version 2.1.102
  912. Scoreboards will now be removed from players who teleport to a blacklisted world
  913. Fixed a bug where Rupture could trigger itself
  914. Version 2.1.101
  915. Fixed an exploit where chorus plants could be used to gain automatic XP
  916. Added blast furnace, cartography table, grindstone, lectern, loom, scaffolding, smoker, stonecutter, and sweet berry bush to the list of internal blocks that don't trigger tool readying
  917. Version 2.1.100
  918. Fixed a bug where plants could double drop when the skill was not yet unlocked
  919. Fixed a bug where plants ALWAYS double dropped
  920. mcnotify command now checks that it's being executed by a player
  921. Fixed some concurrency concerns around BleedTasks
  922. Fixed an NPE that may occur with random chances on a player without loaded data
  923. Updated Russian locale (thanks myfbone!)
  924. Version 2.1.99
  925. MASSIVE update to the Russian locale (ru) credit to myfbone
  926. Debug mode (/mmodebug) will now print info about XP perks and how they are modifying your incoming XP
  927. Version 2.1.98
  928. Fixed a bug that prevented Taming XP from combat
  929. Version 2.1.97
  930. mcMMO is compatible with 1.14.4 (Didn't require any changes)
  931. Fixed a NPE that could occur if a pet participated in combat and its master's mcMMO data was not available
  932. mcMMO now properly closes its region files as it creates them (thanks Yukiiro-Nite)
  933. Updated Hungarian locale (thanks andris)
  934. Version 2.1.96
  935. Added the setting 'Skills.General.LimitBreak.AllowPVE' to advanced.yml to allow Limit Break damage bonus to apply in PVE again, defaults to false
  936. Updated Limit Break locale strings
  937. Fixed a few more places where 'Archaeology' was misspelled in the locale
  938. Added the setting 'ExploitFix.PistonCheating' to experience.yml at the request of a user
  939. Added a missing 's' to Nether_Bricks (thanks Sikatsu) in experience.yml
  940. NOTES:
  941. The Skill Tooltips are a bit limited right now, in the future they will be more flexible. In order to reflect that Limit Break doesn't always work in PVE (now up to server settings) I added a crappy note to its hover window tip. I'll be fixing this in the future.
  942. You shouldn't need to update you config entry for Nether_Bricks, I believe that file updates automatically (the old config system is a bit janky, some stuff updates, some other stuff doesn't.)
  943. PistonCheating prevents blocks from being marked "natural" once they've been moved, we've never had an option for this before.
  944. A discord user requested it, its a strange request but I added it anyways.
  945. Of course, it defaults to "true" which prevents cheating with pistons.
  946. Version 2.1.95
  947. Added missing Chorus_Fruit & Chorus_Plant entries to Herbalism's Bonus Drops in config.yml (See notes)
  948. Limit Break now does dramatically less damage to players with lower grades of armor
  949. Limit Break damage bonuses now only apply to Players
  950. Updated in game text to reflect changes to Limit Break
  951. Fixed a bug where opponents used your stats instead of their own to activate Iron Grip
  952. Fixed a bug preventing Wandering Traders from granting XP
  953. Fixed a bug that prevented Chorus Tree's from giving full XP if you broke anything other than the bottom block
  954. Fixed a bug which could cause Large Fern's to reward less XP
  955. Fixed a bug where certain herbalism crops could have fewer than intended bonus drops
  956. Fixed a bug involving Ender Pearl and Acrobatics
  957. Added some protection to Acrobatics to prevent gaining too much XP in one Roll.
  958. Added 'Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart' to Herbalism in experience.yml (See notes)
  959. Removed the _Ripe entries from experience.yml (no longer used)
  960. Updated locale string 'Swords.SubSkill.SwordsLimitBreak.Description' & 'Swords.SubSkill.SwordsLimitBreak.Stat'
  961. Added missing 'Chorus_Flower' entry to herbalism in experience.yml
  962. Added some debug messages about XP gains if you are in debug mode
  963. Added some debug messages for Acrobatics if you are in debug mode
  964. Added some debug messages for Herbalism if you are in debug mode
  965. NOTES:
  966. Add 'Chorus_Fruit' and 'Chorus_Plant' under Bonus_Drops.Herbalism in config.yml or you will not be getting double drops for Chorus Fruit.
  967. You shouldn't need to add "Chorus_Flower, Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart" to your experience file, it seems that config file updates automatically for missing entries.
  968. Version 2.1.94
  969. 2 new devs have joined the mcMMO team (electronicboy, kashike), bringing the active dev team to 3 including myself! Strings relating to authors of mcMMO have been updated to reflect this
  970. Fixed a bug where 2 people using Tree Feller could result in the tree being rejected for being too big
  971. New command /mmodebug (or /mcmmodebugmode) - Prints useful information when players punch blocks while they are in debug mode
  972. mcMMO no longer prints debug information when you attack stuff with the debug stick, use the new command (/mmodebug) instead
  973. Added locale string 'mcMMO.Description.FormerDevs'
  974. Added locale string 'mcMMO.Template.Prefix'
  975. Added locale string 'Commands.Mmodebug.Toggle'
  976. Added locale string 'Commands.Description.mmodebug'
  977. Tweaked locale string 'mcMMO.Description'
  978. Updated Japanese locale (thanks snake)
  979. Updated hu_HU locale (thanks andris155)
  980. Version 2.1.93
  981. Fixed a bug where players would be told they could not breed summoned animals when the animals weren't summoned (bug didn't actually do anything besides send you a message)
  982. Version 2.1.92
  983. Call Of The Wild (COTW) no longer cares if entities of the same type are nearby when attempting to summon a new entity
  984. Fixed a bug where COTW summon limit was global instead of per player
  985. If you are playing in 1.14 mcMMO will now summon cats instead of ocelots
  986. The default summon limit for COTW is now per player instead of global which is how it should be, for wolves this defaults to 2, for other entities it defaults to 1
  987. The COTW setting named Summon_Max_Amount in config.yml has been renamed to Per_Player_Limit
  988. By default players are no longer allowed to breed COTW summoned animals with other animals, you can turn this off (see the notes)
  989. If a player tries to breed animals with a COTW animal and the server settings prevent this, they are informed via a message that it is not allowed
  990. If the COTW summon has a lifespan, players are now informed about this lifespan when the entity is first summoned
  991. COTW entities now send the player a message when they die, time out, or get removed through other means
  992. COTW summons now have their name prefixed with some colored text to to make it easier to identify them.
  993. COTW summons now despawn if their owner logs out
  994. There is now a small 150ms window in which you cannot summon an entity via COTW to prevent accidentally summoning extra entities
  995. COTW Horses, Cats, and Wolves now always spawn in as adults
  996. Changed the sound effect for COTW (Fireworks -> Pop)
  997. Most COTW messages have been tweaked and new COTW messages have been added
  998. Added new setting to experience.yml 'ExploitFix.COTWBreeding' - Prevents breeding with COTW summoned entities when set to true, defaults to true
  999. Removed the 'mcmmo.ability.taming.callofthewild.renamepets' permission node as it is seen as unnecessary
  1000. Removed locale strings
  1001. Taming.Summon.Fail.Ocelot
  1002. Taming.Summon.Fail.Wolf
  1003. Taming.Summon.Fail.Horse
  1004. Taming.Summon.Fail.TooMany
  1005. Taming.Summon.Lifespan
  1006. Added new locale strings
  1007. Taming.Summon.COTW.NeedMoreItems
  1008. Taming.Summon.COTW.BreedingDisallowed
  1009. Taming.Summon.COTW.Success.WithLifespan
  1010. Taming.Summon.COTW.Success.WithoutLifespan
  1011. Taming.Summon.COTW.Limit
  1012. Taming.Summon.COTW.TimeExpired
  1013. Tweaked locale string
  1014. Taming.Summon.Name.Format
  1015. NOTES:
  1016. I plan to rework Call of The Wild (COTW) significantly in the upcoming content patch, until then I have made several tweaks to it.
  1017. COTW Summoning Requirement Changes
  1018. It is intentional that you are not supposed to be able to COTW summon something that you already have tamed, but mcMMO was not checking this properly.
  1019. So previous to this patch, if you tried to summon a wolf and wolves were nearby, it would fail. This is not intentional behaviour and was a bug.
  1020. The correct behaviour is that if you try to summon a wolf and you already have wolves, it should fail.
  1021. I was fixing this bug when it occurred to me, why do we even care if nearby tamed wolves owned by you exist if you are trying to summon a temporary one?
  1022. As a result of this train of thought, I have removed this restriction on COTW and several other tweaks have been made as a result of this line of thinking.
  1023. There was also an issue involving how many COTW entities could be out at once, for some reason the limit was applied globally and defaulted to 10, so if 10 players had COTW entities out no one else would be able to summon anything. I have fixed this.
  1024. You can set the lifespan to 0 in the config to make it so that COTW entities last until a server restart or the player logs out.
  1025. COTW Breeding Change
  1026. It was never intentional for COTW summoned entities to be breedable, by default they will not be. You can change this by setting 'ExploitFix.COTWBreeding' to false in experience.yml
  1027. Version 2.1.91
  1028. mcMMO is now more compatible with plugins that spawn arrows in unexpected ways, this fixes some NPE in mcMMO when using certain plugins
  1029. Fixed a bug where Unarmed was using the same CD timer for every player in the server (thanks slop_me)
  1030. Version 2.1.90
  1031. Salvaged items now travel much slower towards the player
  1032. Books from salvage will now travel towards the player
  1033. Salvaged items travelling towards you will now have their speed adjusted based on distance
  1034. Common Materials found when mining have had their XP gains reduced and rare materials have had their XP gains increased
  1035. Diamond Ore has had its XP increased from 750 to 2400
  1036. Gold Ore has had its XP increased from 350 to 1300
  1037. Iron Ore has had its XP increased from 250 to 900
  1038. Lapis Ore has had its XP increased from 400 to 800
  1039. Nether Quartz Ore has had its XP increased from 100 to 300
  1040. Redstone Ore has had its XP increased from 150 to 600
  1041. Blue_Ice has had its default XP value reduced to 15
  1042. Packed_Ice has had its default XP value reduced to 15
  1043. Netherrack has had its default XP value reduced to 15
  1044. Coal Ore has had its XP increased from 100 to 400
  1045. Stone has had its XP decreased from 30 to 15
  1046. Granite has had its XP decreased from 30 to 15
  1047. Andesite has had its XP decreased from 30 to 15
  1048. Diorite has had its XP decreased from 30 to 15
  1049. End Stone has had its XP decreased from 30 to 15
  1050. Glow Stone has had its XP decreased from 30 to 15
  1051. End Bricks has had its XP decreased from 200 to 50
  1052. NOTES:
  1053. You can either apply the default XP changes manually to experience.yml or delete it to generate a new file
  1054. Sorry about salvaged items traveling too quickly, in testing on my LAN server with ideal conditions they always entered my inventory and never shot past me so the high speed of the items was not an apparent issue.
  1055. I've tested the new changes to how they travel towards you pretty thoroughly, they never go fast enough to go past you and they adjust their speed based on distance to you with some speed limitations.
  1056. In testing the new tweaks work well whether the salvage anvil is above, below, or at the same height as you.
  1057. I'll be tweaking XP values across all skills more carefully in the upcoming content patch due after 2.2. Some tweaks to XP gains will be applied for 2.2.
  1058. Version 2.1.89
  1059. Many changes were made to this version that affect default values in the config, read the notes carefully if you wish to apply these changes. They are optional.
  1060. mcMMO is compatible with the new 1.14.3, in addition to this it is still compatible with 1.14.2, 1.14.1, 1.14, and 1.13.2. This did not require any changes to be made to mcMMO, but I thought I'd add this to the notes for those wondering.
  1061. RetroMode is the default level scaling mode again
  1062. The default level for players has been changed back to 0 from 1 (you can change it back to 1 by editing 'Skills.General.StartingLevel' in advanced.yml) if you wish to apply this change read the notes
  1063. Super Abilities now scale in length up to level 100/1000 instead of 50/500 by default (you can edit this in advanced.yml under 'Skills.General.Ability.Length.xxx')
  1064. Early Game Boost now only applies when leveling from level 0 to level 1
  1065. Removed the config setting 'MaxLevelMultiplier' from experience.yml as it is no longer used.
  1066. When finding a treasure via Excavation players have a 1-8% chance to have a small amount vanilla experience orbs to be found alongside the treasure, the chance and number of orbs are based on the players Archaeology rank
  1067. Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description'
  1068. Added locale string 'Excavation.SubSkill.Archaeology.Stat'
  1069. Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra'
  1070. Tweaked the locale string 'Fishing.SubSkill.MasterAngler.Stat'
  1071. The interval at which you can gain Acrobatics XP from fall damage has been reduced to 3 seconds from 10 seconds, this will be configurable in 2.2.
  1072. When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO.
  1073. Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes)
  1074. Updated Japanese locale (thanks snake)
  1075. Tree Feller and other Super Abilities will damage tools with the Enchantment named 'Durability/Unbreaking' again, this does not apply to the NBT tag named Ubreakable (Unbreakable NBT tag is safe from damage however, try not to confuse them as they share similar names)
  1076. Added new setting 'ExploitFix.TreeFellerReducedXP' to experience.yml
  1077. Tree Feller will no longer give full XP for each block destroyed and instead give diminishing returns on XP for each block removed. You can turn this off by setting 'ExploitFix.TreeFellerReducedXP' in experience.yml to false
  1078. Many skills which used to unlock at level 5/50 now unlock at level 1 instead
  1079. Arrow Retrieval now unlocks at level 1 in both Standard and RetroMode
  1080. Skill Shot now unlocks at level 1 in both Standard and RetroMode
  1081. Dodge now unlocks at level 1 in both Standard and RetroMode
  1082. Critical Strikes now unlocks at level 1 in both Standard and RetroMode
  1083. Armor Impact now unlocks at level 1 in both Standard and RetroMode
  1084. Beast Lore now unlocks at level 1 in both Standard and RetroMode
  1085. Call Of The Wild now unlocks at level 1 in both Standard and RetroMode
  1086. Scrap Collector now unlocks at level 1 in both Standard and RetroMode
  1087. Treasure Hunter now unlocks at level 1 in both Standard and RetroMode
  1088. Rupture now unlocks at level 1 in both Standard and RetroMode
  1089. Iron Arm Style now unlocks at level 1 in both Standard and RetroMode
  1090. Harvest Lumber now unlocks at level 1 in both Standard and RetroMode
  1091. Archaeology now unlocks at level 1 in both Standard and RetroMode
  1092. Repair Mastery now unlocks at level 1 in both Standard and RetroMode
  1093. Double Drops (Herbalism and Mining) now have ranks and unlock at level 1 in both Standard and RetroMode
  1094. Concoctions rank 2 now unlocks at Level 1 for both Standard and RetroMode
  1095. Serrated Strikes now unlocks at levels 5/50 instead of 10/100
  1096. Berserk now unlocks at levels 5/50 instead of 10/100
  1097. NOTES:
  1098. I'm looking into adding 1.12.2 support sooner than expected.
  1099. Editing your config files is not required for this patch (and never will be), however I would highly recommend it. Read the notes below this line carefully.
  1100. If you want to update to this patch easily and you don't mind default config values, delete skillranks.yml, advanced.yml, and experience.yml before starting your server with 2.1.89 of mcMMO applied.
  1101. Many skills now unlock at level 1 and the default starting level is back to 0. It is recommended you change this number from 1 to 0 manually by editing 'Skills.General.StartingLevel' in advanced.yml or deleting advanced.yml and generating a new file when 2.1.89 starts.
  1102. It is recommended you make the manual edits to skillranks.yml to apply this change or delete skillranks.yml and a new one will be generated once you start 2.1.89.
  1103. Early Game Boost was used to help players get to level 5 quickly by boosting their XP until they got there, this caused some confusion as they appeared to be 'learning a skill' for multiple levels, on RetroMode this lasted until level 50.
  1104. I have changed Early Game Boost to only last from level 0-1 on both RetroMode and Standard, and now important skills are unlocked at level 1.
  1105. I was going to wait until 2.2 was done to deploy this change, but 2.2 is some time away and the previous system was causing some confusion.
  1106. Early Game Boost gives players extra XP for skills that are level 0, you can turn this system off by setting 'EarlyGameBoost.Enabled' in experience.yml to false
  1107. Early Game Boost will show 'Learning a new skill...' if XP bars are enabled
  1108. https://mcmmo.org/wiki/World_guard - A list of WG flags supported by mcMMO.
  1109. It is not necessary to have WG installed, but if you do have WG installed mcMMO hooks into it to provide some additional features.
  1110. Previously mcMMO used to determine if WG was compatible just by checking to see if it was version 7 of WG, however version 7 of WG is not guaranteed to be compatible as necessary classes that mcMMO hooks into were added during its development and some users are still running early dev versions of WG7.
  1111. In order to decrease the chance of error, mcMMO now uses reflection when checking to see if WG is compatible in addition to checking its version number, if its not compatible mcMMO will print a message and refrain from hooking into WG.
  1112. WG is an optional dependency for mcMMO, and unfortunately before this change if mcMMO thought you were running a compatible version of WG and it turned out you weren't then mcMMO would not function correctly.
  1113. Archaeology does something now, it will be tweaked again in the future. Previously rank 1 of Archaeology was required to find treasures but that was all it did, now each rank of Archaeology also adds a small chance to find experience orbs when a player finds treasure.
  1114. In a prior patch I removed damage on tools if they had Unbreakable NBT or Unbreaking Enchantment, at the time I made this change I did not realize they were different things and just shared the same name, this patch fixes this mistake. My intention was to prevent damage on tools with the NBT unbreakable tag which makes an item never suffer from durability loss.
  1115. mcMMO reduces damage to tools from super abilities if they have the "Durability/Unbreaking" enchantment already, this behaviour has been in mcMMO for a long time.
  1116. Tree Feller will now give reduced XP per block destroyed by Tree Feller and will never go below 1 XP per block, you can turn this off with 'ExploitFix.TreeFellerReducedXP' in experience.yml
  1117. There was a bug fixed in this patch that prevents an issue where Tree Feller was not removing all blocks left behind, unfortunately this will only affect new trees made in the world. The only trees that suffered from this bug were ones in snowy areas that had snow form on them.
  1118. RetroMode and Standard mode will be getting renamed in 2.2, probably to something like 1000-scale and 100-scale respectively.
  1119. Retro Mode was accidental genius is the short reason for the change to make it the default level scaling for mcMMO again.
  1120. Standard Mode is not going anywhere, it is just opt-in now instead of the default.
  1121. If you delete config.yml you will need to turn RetroMode off to use Standard mode as mcMMO doesn't keep track of what level scaling you are using outside of that.
  1122. Version 2.1.88
  1123. mcMMO is now more compatible with a plugin named Project Korra
  1124. mcMMO will no longer process combat triggers for damage at or below 0
  1125. Version 2.1.87
  1126. (Level caps are not on by default in mcMMO, this is something you can turn on)
  1127. Players who reach either the power level cap or skill level cap will now be informed that they have done so
  1128. XP Bars will no longer be sent to players who have reached the power level or skill level cap respectively
  1129. Level up messages will no longer be sent to players who have reached the power level or skill level cap respectively
  1130. Fixed a bug where mcMMO would send level up notifications to a player if the custom level up event from mcMMO was cancelled
  1131. New locale strings 'LevelCap.PowerLevel' & 'LevelCap.Skill'
  1132. Version 2.1.86
  1133. Players will no longer be told they got a perfect result when salvaging if they are below max skill level
  1134. Salvage results will now travel towards the player instead of moving in a random direction
  1135. (FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
  1136. (FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
  1137. (FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
  1138. (FIX) Added the missing locale color for 'Commands.Party.Commands'
  1139. Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
  1140. When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
  1141. NOTES:
  1142. You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
  1143. 2.2 is around the corner, most things are functional, still a lot of work left to do.
  1144. Version 2.1.85
  1145. Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
  1146. Fixed a bug that could prevent salvage from working for certain players
  1147. Renamed the advanced salvage permission node to 'mcmmo.ability.salvage.scrapcollector'
  1148. Fixed a bug that would send players skill unlock notifications if they did not have the permission node for that skill
  1149. Dramatically increased the chance of receiving full materials when salvaging
  1150. Version 2.1.84
  1151. Added some code to make mcMMO more compatible with EpicSpawners
  1152. Version 2.1.83
  1153. You can no longer set party members on fire with your bow
  1154. (FIX) Arrow Retrieval will no longer work with piercing enchant on crossbows
  1155. WG Flags should now correctly recognize when a projectile belongs to a player and respect flag settings
  1156. Updated hu_HU locale (thanks andris155)
  1157. Version 2.1.82
  1158. Added new WG flag 'mcmmo-hardcore' if set to negative players will not be penalized by hardcore mode (if hardcore mode is enabled) it defaults to true
  1159. Added proper error handling when loading parties file
  1160. Fixed an error that could occur when using mcrank on an offline player
  1161. You can now use mcrank on offline players by default
  1162. You can now use inspect on offline players by default
  1163. Removed the offline inspect/mcrank permissions
  1164. Updated Chinese locale (thanks to the user named 89009332 from github)
  1165. Added some redundancy checks when loading profiles (NPC checks to be specific)
  1166. NOTES:
  1167. There were reasons to prevent inspecting offline players in the past, I don't see any reason for them anymore so I've removed the restriction.
  1168. Version 2.1.81
  1169. Fixed a bug where Arrow Deflect would never trigger outside of PVP
  1170. Fixed a bug where failing to salvage enchantments incorrectly colored the text
  1171. mcMMO no longer allows players to keep enchantments exceeding normal limitations by default when salvaging or repairing (you can turn this off in the config, see below)
  1172. Added new setting 'ExploitFix.UnsafeEnchantments' to experience.yml, turn this on to allow players to salvage/repair enchantments higher than normal game restrictions
  1173. NOTES:
  1174. If a player tries to salvage/repair an item with an illegal enchant (for example Sharpness X) it will downgrade that item to the highest legal version when calculating rewards
  1175. If you don't like this change you can turn it off in experience.yml under 'ExploitFix.UnsafeEnchantments'
  1176. Version 2.1.80
  1177. (Fix) mcMMO now respects the NBT "Unbreakable" tag and does not deal durability damage to items with that tag
  1178. Version 2.1.79
  1179. Updated Japanese locale (Thanks snake0053)
  1180. Fixed a NPE that could happen when using Tree Feller with an unenchanted Axe
  1181. Version 2.1.78
  1182. Shovels no longer take more than 1 diamond to repair
  1183. Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
  1184. Version 2.1.77
  1185. Added minimum quantity back to Repair config
  1186. NOTES: I removed this last patch because I did not consider that server admins might be allowing users to repair items without crafting recipes (as of last patch mcMMO determines minimum quantity via counting ingredients in a recipe)
  1187. If you do not define minimum quantity in the repair config, mcMMO will grab the minimum quantity automatically as I programmed it to do as of last patch, otherwise if it is defined, mcMMO will respect that and use that for calculations.
  1188. The minimum quanitty should be set to the number of ingredients used to craft the recipe, for example 8 for diamond chestplate etc, you do not need to define this unless you are allowing players to repair custom items.
  1189. Version 2.1.76
  1190. Advanced Salvage has been renamed to Scrap Collector
  1191. Scrap Collector has 8 ranks, the first rank is unlocked at level 2 (Level 20 in RetroMode)
  1192. You can not salvage without at least 1 rank in Scrap Collector now (formerly Advanced Salvage)
  1193. Fixed a bug where Repair was repairing too much
  1194. Fixed a bug where Arcane Salvage was used to determine how many materials a player could salvage from an item instead of Scrap Collector (formerly Advanced Salvage)
  1195. Fixed a bug where messages about an item being too damage to salvage were being sent twice
  1196. Removed the minimum quantity field from the repair config
  1197. Removed the item data (metadata) field from repair config as its not used anymore
  1198. Salvage will no longer return the max amount of materials possible, instead you are guaranteed one item and then some luck is involved on how many items are returned.
  1199. Updated Chinese locale (thanks to the user named 89009332 from github)
  1200. New locale strings
  1201. Salvage.Skills.Lottery.Normal
  1202. Salvage.Skills.Lottery.Perfect
  1203. Salvage.Skills.Lottery.Untrained
  1204. Salvage.SubSkill.ScrapCollector.Name
  1205. Salvage.SubSkill.ScrapCollector.Description
  1206. Salvage.SubSkill.ScrapCollector.Stat
  1207. (API) SALVAGE_ARCANE_SALVAGE in SubSkillType has been renamed to SALVAGE_SCRAP_COLLECTOR
  1208. NOTES:
  1209. You do not need to update your configs for this update.
  1210. How Salvage works
  1211. As an example, say you had enough skill to gain up to 5 items from salvaging something, and that item has enough durability to yield up to 5 materials, salvage will play out like this...
  1212. First off, you will be guaranteed 1 material, after this you have 80% chance to get the next material, if successful, another dice roll is conducted but lowers your odds by 20%, you chance to succeed will never fall below 33%
  1213. If you fail a dice roll, it will still conduct dice rolls for the remaining maximum amount of materials returned but your odds of success are only lowered upon a successful dice roll, the sum of the successful dice rolls is used to calculate how many items you are given back, the first item is guaranteed and has no dice rolls, which means for example the Diamond Shovel will always succeed.
  1214. Version 2.1.75
  1215. Fixed a bug that prevented Fortune from working correctly if a Double Drop was triggered
  1216. Version 2.1.74
  1217. Fixed a NPE that could occur during certain events if a skill was disabled in coreskills.yml (Sorry!)
  1218. Version 2.1.73
  1219. Fixed a NPE that could occur if an entire skill was disabled in coreskills.yml
  1220. Version 2.1.72
  1221. Fixed a NPE if a server shutdown with no player data needing to be saved (the error is harmless but spammy)
  1222. Fixed a NPE that could occur if Roll was disabled in coreskills.yml
  1223. Version 2.1.71
  1224. Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
  1225. Repair will now always ask for confirmation before repairing items (instead of only asking for enchanted items)
  1226. Gold & Iron Blocks will no longer trigger tool ready messages
  1227. Salvage & Repair anvils will no longer work on multi-item stacks
  1228. NOTES: You can still turn the confirmation off in config.yml
  1229. Version 2.1.70
  1230. Added new DatabaseAPI to the API package, has features relating to database operations
  1231. Fixed a bug where shulker boxes (without colors) would activate tool ready messages
  1232. Version 2.1.69
  1233. Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
  1234. A big thanks to Sleepyflea for helping test this patch and report this bug.
  1235. Version 2.1.68
  1236. Updated Japanese locale (thanks Snake)
  1237. Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
  1238. Version 2.1.67
  1239. The XP bar now reflects whether or not the player is receiving the early game boost
  1240. Players who are receiving an early game boost will be shown "Learning a skill..." as the title of the XP bar while gaining XP
  1241. New locale string 'XPBar.Template.EarlyGameBoost'
  1242. NOTES:
  1243. You can turn off this system in experience.yml 'EarlyGameBoost.Enabled'
  1244. The Early Game Boost is a system in which players receive drastically increased XP gains for the first few levels (until the first set of skills are unlocked)
  1245. With default settings, this means players will be receiving boosted XP for the first 5 levels (50 for Retro)
  1246. The Early Game Boost ends when players get the first skill in each ability under default settings
  1247. The main purpose of this system is to alleviate progression issues with a few skills where the first set of unlocked abilities drastically increase how fun it is to level the skill
  1248. The secondary purpose of this system is to alleviate any psychological issues when grinding towards the first set of unlocks by making the first set of unlocks happen quickly
  1249. This system has been in place for a few versions now, but without an in game indicator of what was going on.
  1250. If you have XP bars off there is still no indicator that this system is in place, I'll address that at some point.
  1251. Version 2.1.66
  1252. Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
  1253. Fixed a minor memory leak for MySQL
  1254. Version 2.1.65
  1255. Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
  1256. Version 2.1.64
  1257. Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
  1258. Fixed a bug that caused skill messages to spam nearby players
  1259. (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
  1260. (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
  1261. NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
  1262. Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
  1263. I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
  1264. Version 2.1.63
  1265. Fixed Armor Impact not scaling by skill rank
  1266. Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
  1267. Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
  1268. Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
  1269. Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
  1270. Updated hu_HU locale (thanks andris155)
  1271. Updated ja_JP locale (thanks snake)
  1272. NOTES:
  1273. Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
  1274. You can change it back to its underwhelming self by setting DamagePerRank to 1.0
  1275. Based on feedback I may tweak the number again or other properties of this skill
  1276. Version 2.1.62
  1277. Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
  1278. Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
  1279. OPs and players with the admin chat permission will now see details about XP rate event commands regardless of whether or not the XP rate event messages are enabled
  1280. Updated hu_HU locale (thanks andris155)
  1281. Added XP for mining Magma_Block (default 30 XP - Update your config, see notes)
  1282. Diamond tools & armor in the repair config now have a minimum level of 0 (Update your config, temporary hotfix, 2.2 addresses this issue, see notes)
  1283. Guardian default combat XP multiplier reduced from 3.0 to 1.0 (update config if you want this change)
  1284. New locale string - 'Server.ConsoleName' the name of the server console, this will be used in place of player names when sending admin notifications out if the command was used from console
  1285. New locale string - 'Notifications.Admin.Format.Others' style formatting + prefix for admin notifications used in the other new strings below
  1286. New locale string - 'Notifications.Admin.Format.Self' style formatting + prefix for admin command confirmations sent to the user who executed the command
  1287. New locale string - 'Notifications.Admin.XPRate.Start.Self' sent to the user who modifies the XP rate regardless of whether or not messages for the event are enabled
  1288. New locale string - 'Notifications.Admin.XPRate.Start.Others' details of who started an XP rate event are sent to players who have Operator status or admin chat permission when the command to start or modify XP of an event has been issued
  1289. New locale string - 'Notifications.Admin.XPRate.End.Self' sent to the user who ended the XP rate event regardless of whether or not messages for the event are enabled
  1290. New locale string - 'Notifications.Admin.XPRate.End.Others' details of who ended an XP rate event are sent to players who have Operator status or admin chat permission when the command to end the event has been issued
  1291. NOTES:
  1292. Admin notifications currently only reports use of the XP rate command, it will be expanded to support other commands in upcoming patches
  1293. Add an entry of 'Magma_Block: 30' under Mining in experience.yml section titled "Experience_Values" (or you can delete the file to generate a new one with default values, 2.2 is coming soon which will have brand new configs so you could just wait for that
  1294. 2.2 is the config rewrite, in this rewrite Repair and Salvage configs have been partially rewritten, it is not intended for Diamond Repair to take until level 50 in Standard level scaling to be available, since it'd be redundant to fix this in 2.1.X when 2.2 fixes it and its about to come out, the minimum level has temporarily been changed to 0. You can either update your repair.vanilla.yml config manually or delete it to generate a new one.
  1295. Admin notifications are a step in the right direction for finding naughty admins in mcMMO, I will be changing which permission node is used for players to be considered an admin in the future as not everyone wants or uses admin chat.
  1296. I expect to add logging of admin commands which will be viewable in game via command, so you won't have to have access to the servers log files to view who has been executing what.
  1297. Version 2.1.61
  1298. Fixed the locale string formatting of 'Mining.SubSkill.DoubleDrops.Stat'
  1299. Updated the Japanese locale (thanks snake0053)
  1300. Added toggle to turn off event message broadcasts (XP rate) to config.yml - 'General.EventBroadcasts'
  1301. Added toggle to not inform players of events when they join (XP rate, etc) to config.yml 'General.EventInfoOnPlayerJoin'
  1302. Added anti-exploit protection for cobble/stone farms which can be automated, to turn this off you can toggle the new config options 'ExploitFix.LavaStoneAndCobbleFarming' in experience.yml
  1303. NOTE: The toggle for event message broadcasts is separate from the titles being shown, that's another config option (titles are the BIG TEXT in the middle of the screen)
  1304. NOTE: The new anti-stone/cobble automation will not prevent XP gains from obsidian, since Obsidian requires some effort to farm
  1305. Version 2.1.60
  1306. Fixed a NPE error if a LivingEntity's target was set to null
  1307. Fixed a bug where tamed mobs could kill themselves if their owner shot them once
  1308. Corrected a typo when naming entities summoned by COTW (Locale string - Taming.Summon.Name.Format)
  1309. Fixed a bug where tamed mobs could have hearts instead of their name in their own death messages
  1310. Fixed a bug where multi-block crops would fail to double/triple drop (Sugar Cane, Cactus, etc)
  1311. Optimized the bonus drop code to reduce overhead
  1312. Version 2.1.59
  1313. Raised the overfishing limit from 3 to 10
  1314. Improved the overfishing messages to be more clear about its mechanics
  1315. Overfishing locale keys renamed "Fishing.ScarcityTip" and "Fishing.LowResourcesTip"
  1316. NOTES: This and other exploit prevention measures are much more customizable in 2.2, which shouldn't be too far off.
  1317. Version 2.1.58
  1318. Fixed the wrong locale string being used for Mining Double Drops
  1319. Version 2.1.57
  1320. Fixed an incredibly rare dupe bug that only happened with VERY specific config options that was extremely difficult to pull off
  1321. Version 2.1.56
  1322. Very large update to the zh_CN Chinese language file (thanks Dream_m)
  1323. Version 2.1.55
  1324. Fixed a bug that could occur when adding UUIDs to old outdated DBs
  1325. Version 2.1.54
  1326. Fixed a bug where the Skill 'Understanding the Art' was preventing vanilla experience orbs from furnaces
  1327. Fixed 'Understanding the Art' not correctly boosting vanilla XP from furnaces
  1328. Version 2.1.53
  1329. Fixed a critical bug where players earned too much XP
  1330. Version 2.1.52
  1331. Updated Japanese locale (thanks snake0053)
  1332. Added a toggle for the early game XP boost to experience.yml 'EarlyGameBoost.Enabled'
  1333. Added a max level multiplier for determining early game boosts cutoff to experience.yml 'EarlyGameBoost.MaxLevelMultiplier'
  1334. Version 2.1.51
  1335. You can now customize a locale outside of the JAR! (Thanks mikroskeem)
  1336. Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
  1337. Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
  1338. NOTES
  1339. You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties
  1340. You do NOT have to replace the whole locale, you can replace only the strings you want to!
  1341. Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
  1342. The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
  1343. Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
  1344. If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
  1345. The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
  1346. Version 2.1.50
  1347. Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
  1348. Updated German locale (thanks OverCrave)
  1349. Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
  1350. Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
  1351. Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
  1352. Notes:
  1353. If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
  1354. You can either delete experience.yml to generate a new one or edit it manually
  1355. This is what the default experience.yml looks like
  1356. https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
  1357. Version 2.1.49
  1358. Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
  1359. Fixed a bug where falling blocks were not marked as unnatural in water
  1360. Fixed a bug where tool lower notifications were being called async when they are sync only
  1361. Fixed NPE when checking inventory location
  1362. Improved herbalism compatibility with anti-cheat (thanks LogGits)
  1363. NOTE: This is what the default herbalism XP table looks like
  1364. https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
  1365. Version 2.1.48
  1366. 1.14 Support
  1367. Added Cats, Foxes, and Pandas to Taming XP rewards
  1368. Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  1369. "Experience" section of experience.yml has been renamed to "Experience_Values"
  1370. Dodge now gives 800 XP
  1371. Roll now gives 600 XP
  1372. Fall now gives 600 XP
  1373. The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  1374. Note: First 5 in Standard, first 50 in Retro
  1375. Dev Notes:
  1376. I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
  1377. Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
  1378. It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
  1379. Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
  1380. Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
  1381. There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
  1382. Version 2.1.47
  1383. Fix NPE when party leader is offline and players grab a party list
  1384. Version 2.1.46
  1385. Party member lists now show the whole party, including offline players again.
  1386. Party lists now have special markers for players who are in shared XP range
  1387. Party lists now have special markers for players who are offline
  1388. Party lists now have special markers for the party leader
  1389. Fixed an error where bleed was setting health outside minimum values
  1390. [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  1391. [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  1392. [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  1393. [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  1394. Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  1395. Reduced default XP values for DEAD_* coral plants from 30 -> 10
  1396. Updated hu_HU locale (thanks andris155)
  1397. NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
  1398. This is what the files should look like after being edited.
  1399. Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
  1400. Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
  1401. Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
  1402. Version 2.1.45
  1403. mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
  1404. Version 2.1.44
  1405. Fixed a NPE with Alchemy brewing
  1406. Version 2.1.43
  1407. Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
  1408. Version 2.1.42
  1409. Fixed McMMOPlayerNotFoundException being thrown instead of null
  1410. (API) UserManager.getPlayer() returns null again (oopsie)
  1411. Added new perk permission node `mcmmo.perks.bypass.salvageenchant` - guarantees full enchantment return for Salvage
  1412. Added alternative permission node `mcmmo.perks.bypass.repairenchant` - guarantees full enchantment return for Repair
  1413. Added new wildcard perk `mcmmo.perks.bypass.*` and `mcmmo.perks.bypass.all` (either of these will grant all new mcmmo.perks.bypass perk permissions)
  1414. NOTE: Sorry about that, when trying to improve Bungee Cord compatibility I made a big oopsie!
  1415. NOTE: Repair's new perk permission works in the exact same way as mcmmo.bypass.arcanebypass, bypass perk permissions will all eventually be moved to `mcmmo.perks.bypass`
  1416. NOTE: Expect perk permissions to all be moved to `mcmmo.perks.X` in the near future
  1417. Version 2.1.41
  1418. Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  1419. Added new locale string Profile.PendingLoad
  1420. Added new locale string Commands.Database.CooldownMS
  1421. Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
  1422. Version 2.1.40
  1423. (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  1424. (API) Roll stores exploit data in AcrobaticsManager now
  1425. Added new locale string "Profile.Loading.FailureNotice"
  1426. Added new locale string "Profile.Loading.FailurePlayer"
  1427. mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  1428. mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  1429. Fixed an ArrayIndexOutOfBounds error with Party Chat
  1430. Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
  1431. NOTES: I received reports from some users saying that saving and loading was failing could fail and not recover, I have implemented some fail safes to greatly reduce the the odds of that happening.
  1432. Version 2.1.39
  1433. Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  1434. Fixed bug where Tall_Grass was not giving full XP
  1435. Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
  1436. NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
  1437. Version 2.1.38
  1438. Roll XP cooldown down from 60 seconds to 10
  1439. Updated pt_BR localization (thanks FabioZumbi12)
  1440. NOTE: The XP Cooldown will be configurable in 2.2 which is nearing the finish line
  1441. Version 2.1.37
  1442. Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
  1443. Updated hu_HU locale (thanks andris)
  1444. Version 2.1.36
  1445. Updated German locale (Thanks OverCrave)
  1446. Fixed a bug preventing Villagers from giving combat XP
  1447. The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
  1448. mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
  1449. Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
  1450. Version 2.1.35
  1451. Readded the detonator config option
  1452. NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
  1453. NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
  1454. Version 2.1.34
  1455. Added Llama to taming XP tables
  1456. Added Parrot to taming XP tables
  1457. Pickaxes are now used to activate Blast Mining instead of Flint
  1458. The detonator for Blast Mining is no longer configurable
  1459. Fixed a bug where Blast Mining did not show cooldown length correctly
  1460. NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
  1461. Alternatively you can delete the experience config file to generate a new one
  1462. Version 2.1.33
  1463. Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
  1464. ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
  1465. NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
  1466. Version 2.1.32
  1467. Completely removed Fireworks from mcMMO because they lag
  1468. Added 'General.AprilFoolsEvent' setting to config.yml to turn off April Fools
  1469. NOTE: April Fools event has been in mcMMO for a long time, I did not write it so I didn't know it spawned fireworks like crazy.
  1470. Version 2.1.31
  1471. Fixed a bug where certain SubSkills did not properly send unlock or rank up notifications
  1472. Fixed a bug where unlock notifications would send simultaneously for a specific skill (still happens if mmoedit changes all skill levels on a player at once)
  1473. Fixed a bug where mmoedit triggered notifications for skills already gained
  1474. Fixed NPE with grabbing offline player skill ranks through certain API methods (thanks Ineusia)
  1475. Updated German language locale (thanks OverCrave)
  1476. Version 2.1.30
  1477. Fixed double drops behaving oddly
  1478. Double_Drop config table has been renamed to Bonus_Drops, this is to jankily auto-update everyones config
  1479. DoubleDrop config tables now must contain all things that can possibly be doubled, such as the Ore block, the ore itself, etc.
  1480. Added the following items to the Bonus_Drops tables for Mining: Coal, Diamond, Emerald, Glowstone_Dust, Iron_Ingot, Lapis_Lazuli, Nether_Quartz, Redstone, Cobblestone
  1481. Added the following items to the Bonus_Drops tables for Herbalism: Beetroot, Carrot, Cocoa_Beans, Melon_Slice, Potatoe
  1482. Added the following items to the Bonus_Drops tables for Woodcutting: Birch_Wood, Spruce_Wood, Jungle_Wood, Dark_Oak_Wood, Oak_Wood, Acacia_Wood
  1483. NOTE: You don't need to update your configs for this one unless you had custom entries in the Double_Drop tables, the renaming of the key will auto-insert default values and give everyone correct defaults
  1484. NOTE: I'm gonna have to blame Bukkit on this one, several API methods I used are actually unfinished and kind of janky. So I hacked something together to make them work.
  1485. Version 2.1.29
  1486. Fixed a bug where double drops and triple drops were not activating
  1487. Version 2.1.28
  1488. Fixed a bug where Archery could not gain XP
  1489. Version 2.1.27
  1490. Fixed an exploit that allowed players to duplicate torches, and rails
  1491. Version 2.1.26
  1492. Added new scaling damage buffs to all existing Combat Skills
  1493. Added a new subskill named Stab to Swords
  1494. Fixed a bug where Berserk was not adding 50% damage to attacks
  1495. Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
  1496. NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
  1497. New Permissions
  1498. - mcmmo.ability.unarmed.unarmedlimitbreak
  1499. - mcmmo.ability.axes.axeslimitbreak
  1500. - mcmmo.ability.archery.archerylimitbreak
  1501. - mcmmo.ability.swords.swordslimitbreak
  1502. - mcmmo.ability.swords.stab
  1503. Notes:
  1504. The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
  1505. Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
  1506. With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
  1507. I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
  1508. I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
  1509. Version 2.1.25
  1510. Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
  1511. Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
  1512. NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
  1513. Version 2.1.24
  1514. Fixed an exploit where you could clone inventories
  1515. Version 2.1.23
  1516. Fixed a bug with Double Drops for Mining (Update your configs instructions below)
  1517. Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
  1518. Fixed a bug where killing entities with Rupture would not properly credit you as the killer
  1519. Fixed a bug where Serrated Strikes was applying Rupture twice
  1520. Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
  1521. Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
  1522. Rupture's strength is now related to your equipped Sword
  1523. Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
  1524. Wolf's Rupture has strength equivalent to a Stone Sword
  1525. Only Diamond swords will have bonus rupture damage at Rank 4
  1526. Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
  1527. Swords below Diamond quality will have their tick duration drastically reduced
  1528. Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
  1529. Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  1530. NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
  1531. https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
  1532. IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
  1533. https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
  1534. NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
  1535. Version 2.1.22
  1536. Less aggressive spam click protection on Fishing
  1537. Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
  1538. Added all missing flowers to Double Drop tables for Herbalism
  1539. Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
  1540. Fixed Double Drop entries for all farming crops for Herbalism
  1541. It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
  1542. NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  1543. NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
  1544. Version 2.1.21
  1545. Improved anti-farm/anti-grinding mechanics for Rolling
  1546. When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
  1547. This XP cooldown period extends if players are taking fall damage within the cooldown period
  1548. NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
  1549. NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
  1550. Version 2.1.20
  1551. Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
  1552. Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
  1553. Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
  1554. Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
  1555. Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
  1556. Version 2.1.19
  1557. Greatly Improved Fishing AFK/Exploit Detection
  1558. Fixed a bug where Fishing AFK detection did not work on a new exploit
  1559. Certain exploits for Fishing now result in players losing small amounts of hunger and durability
  1560. Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
  1561. **Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
  1562. Fishing now drops several hints to players if they are triggering the exploit detection
  1563. **Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
  1564. Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
  1565. Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
  1566. Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
  1567. Version 2.1.18
  1568. You will need to add Kelp to your experience.yml file for this fix to be fully functional
  1569. Breaking Kelp will now properly count its XP
  1570. Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
  1571. It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
  1572. mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
  1573. Version 2.1.17
  1574. Fixed a logic error that resulted in Drowned giving no XP
  1575. Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
  1576. Version 2.1.16
  1577. Breaking Kelp should now count the whole plant for XP
  1578. Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
  1579. Version 2.1.15
  1580. Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
  1581. Version 2.1.14
  1582. Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
  1583. Mycelium removed from Woodcutting XP tables (because its soil!)
  1584. Kelp added to Herbalism XP tables
  1585. mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
  1586. Fixed a bug where Fuel Efficiency was way too good
  1587. Fixed a display issue with Fisherman's Diet
  1588. Fuel Efficiency now uses the rank system
  1589. Removed Fuel Efficiency config options in advanced.yml
  1590. Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
  1591. Version 2.1.13
  1592. Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
  1593. Version 2.1.12
  1594. Salvage config entries are no longer case sensitive
  1595. Fixed a bug where Fishing was not rewarding vanilla XP orbs
  1596. Version 2.1.11
  1597. Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
  1598. Version 2.1.10
  1599. Fishing command did an oopsie
  1600. Endstone now gives the same XP as Stone (update your experience.yml)
  1601. Version 2.1.9
  1602. Fixed a bug where grabbing the version of WG would throw classnotdefined errors
  1603. Version 2.1.8
  1604. mcMMO now checks for WG 7 before attempting to use the WG API
  1605. Made some optimizations for our WG integration
  1606. Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
  1607. Fixed a bug where Abilities didn't check for permission nodes before activating
  1608. MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
  1609. MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
  1610. MaxBonusLevel of Dodge changed from 80/800 to 100/1000
  1611. MaxBonusLevel of Rupture changed from 20/200 to 100/1000
  1612. MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
  1613. Version 2.1.7
  1614. Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
  1615. Added spam detection for Unarmed's bonus damage and disarm
  1616. Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
  1617. Fixed a bug where Players could see hidden party members in the party member listings
  1618. (API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
  1619. (API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
  1620. (API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
  1621. (API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
  1622. Version 2.1.6
  1623. Fixed a bug where Arcane Salvage could never fail
  1624. Recolored some lines in the locale related to failure from white to red
  1625. Fixed a bug where Salvage was giving back too many resources
  1626. SubSkillFailure renamed to SubSkillFailed in config.yml
  1627. SubSkillFailed now sends copies to chat by default
  1628. SubSkillFailed no longer sends messages to the action bar by default
  1629. Version 2.1.5
  1630. mcMMO no longer ignores cancelled events relating to the player left or right clicking
  1631. Version 2.1.4
  1632. Fixed a bug where Alchemy didn't gain XP
  1633. Fixed a bug where Archery gained XP from mob spawned entities
  1634. Fixed a display bug with Roll on /acrobatics command
  1635. Fixed a display bug for bite chance on Fishing
  1636. Fixed a display bug for treasure drop chances on Fishing
  1637. Fixed a display bug for Arcane Forging on Repair
  1638. Fixed a display bug for Super Repair on Repair
  1639. Fixed a display bug for Repair Mastery on Repair
  1640. Fixed a display bug for Second Smelt on Smelting
  1641. Repair Mastery now uses a rank system
  1642. Super Repair now uses a rank system
  1643. Changed the stat for bite chance to be more clear that its additive chance
  1644. Fixed Styling for the /salvage command
  1645. Temporarily disabled Flux Mining
  1646. Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
  1647. Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
  1648. Advanced Salvage now uses a rank system
  1649. Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
  1650. Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
  1651. (Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
  1652. (Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
  1653. (Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
  1654. (Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
  1655. (Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
  1656. (Config) Removed Salvage.MaxPercentage
  1657. (Config) Removed Salvage.MaxPercentageChance
  1658. (Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
  1659. (Config) Added Salvage.ArcaneSalvage.MaxChance
  1660. Version 2.1.3
  1661. Temporarily removed the unarmed no-item pickup feature until its fixed
  1662. Version 2.1.2
  1663. (Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
  1664. (Perks) Fixed a bug where the Lucky perk wasn't adding to success
  1665. (Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
  1666. (Skills) Fixing a bug where Shake didn't calculate success correctly
  1667. (Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
  1668. (Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
  1669. (Skills) Fixed a bug where Flux Mining didn't calculate success correctly
  1670. (Skills) Fixed a bug where Shake didn't calculate correctly
  1671. (Skills) Fixed a bug where Pummel didn't calculate correctly
  1672. (Skills) Tree Feller now works on Mushroom Stems
  1673. (Skills) Fixed a bug where magic chance would show as null
  1674. (Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
  1675. (Skills) Magic Hunter now uses a rank system
  1676. (Skills) Fixed a bug where Magic Hunter would work without treasure hunter
  1677. (Skills) As long are you are empty handed mcMMO will no longer put items into your hands
  1678. (Skills) Improved the styling on /smelting
  1679. (Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
  1680. (Skills) Iron Arm Style now uses a rank system
  1681. (Skills) Iron Grip now uses a rank system
  1682. (Skills) Disarm now uses a rank system
  1683. (Skills) Arrow Deflect now uses a rank system
  1684. (Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
  1685. (Skills) Removed the Flux Mining mcMMO Pickaxe Item
  1686. (Style) Locked skills now are styled differently in the skill command display
  1687. (Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
  1688. (Experience) Default XP value for witch set to 0.1 instead of 0.0
  1689. (Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
  1690. (Style) Added @ symbol styling for hover tooltips to the locale
  1691. (Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
  1692. (Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
  1693. (Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
  1694. (API) Moved XPGainReason from skills to experience package
  1695. (API) Added XpGainSource for tracking sources of XP
  1696. (API) You can now specify XpGainSource when adding xp to players
  1697. (Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
  1698. (Config) Added an option for Party XP gains to not update XP bars
  1699. (Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
  1700. (Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
  1701. (Config) Removed config options for Iron Arm
  1702. (Config) Removed the options related to the Flux Mining Item
  1703. (Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
  1704. Version 2.1.1
  1705. = Fixed an issue where excavation wasn't using the correct permission node
  1706. = Added protection against AFK fishing
  1707. = Acrobatics now uses much better anti-exploit detection
  1708. Version 2.1.0
  1709. + mcMMO now features XP bars! Configurable in experience.yml
  1710. + Locale files now support & codes for colors and formatting!
  1711. + Prevented exploits involving blocks made from entities (snowmen, etc..)
  1712. + Added JSON integration to all Skill Commands
  1713. + Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
  1714. + You can now disable specific skills in coreskills.yml without the need for permissions
  1715. + Added links to mcMMO related websites to various commands
  1716. + Certain elements of mcMMO's UI have been restyled
  1717. + Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
  1718. + You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
  1719. + (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
  1720. ! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
  1721. + (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
  1722. + (Sounds) Activating Super abilities plays a sound (other plays can hear this)
  1723. + (Sounds) Skill Unlock Notifications have sounds
  1724. + (Sounds) Readying a tool for a super ability now plays a sound
  1725. + (Sounds) Bleed DOT now plays a sound
  1726. + (Experience) mcMMO now notifies you when you progress in a skill!
  1727. + (Experience) Coral (blocks) now give Mining XP
  1728. + (Experience) Coral (plants) now give Herbalism XP
  1729. + (Experience) Blue Ice now gives Mining XP
  1730. + (Experience) Dolphins now give combat XP
  1731. + (Experience) Drowned mobs now count towards combat XP
  1732. + (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
  1733. + (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
  1734. + (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
  1735. + (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
  1736. ! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
  1737. ! (Skills) Sword's Bleed has been renamed to Rupture
  1738. ! (Skills) Sword's Rupture no longer has an internal hard coded limit
  1739. ! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
  1740. ! (Skills) Sword's Rupture now ticks four times as fast
  1741. ! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
  1742. ! (Skills) Sword's Rupture will now deal lethal damage
  1743. = (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
  1744. ! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
  1745. ! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
  1746. ! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
  1747. ! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
  1748. = (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
  1749. + (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
  1750. + (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
  1751. + (Skills) Tool alerts now are sent to the Action Bar
  1752. + (Skills) Super Ability activation alerts are now sent to the Action Bar
  1753. + (Skills) Certain Skill messages are now sent to the Action Bar
  1754. + (Skills) Added some missing information to skill stats
  1755. + (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
  1756. + (Config) Added option to use SSL for MySQL in config.yml
  1757. + (Config) Added option to disable the new URL links to config.yml
  1758. + (Config) New config file added coreskills.yml
  1759. + (Config) Added rank settings for the new Woodcutting skill
  1760. + (Config) Added configurable parameters for the new Tree Feller
  1761. + (Config) Added retro toggle for Tree Feller
  1762. + (Config) Added toggle to disable all scoreboards
  1763. + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
  1764. + (Commands) Added new info command /mmoinfo or /mcinfo
  1765. + (Commands) Added toggle command /mcchatspy
  1766. + (API) Added many missing SubSkills to SubSkillType class
  1767. + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
  1768. + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
  1769. + (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
  1770. ! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
  1771. + (Locale) Added locale strings for new Woodcutting abilities
  1772. + (Locale) Added locale strings for mcchatspy command
  1773. + (Locale) Added locale strings for JSON integration
  1774. + (Locale) Added locale strings for Taming's Pummel SubSkill
  1775. + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
  1776. - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
  1777. - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
  1778. - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
  1779. = (Events) Fixed bug where XP rate could be a negative number
  1780. = (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
  1781. = (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
  1782. = (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
  1783. = (Skills) Added missing mushroom blocks to experience.yml defaults
  1784. = (Skills) Tridents will no longer be considered unarmed
  1785. = (MySQL) You can now inspect offline players
  1786. = (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
  1787. = (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
  1788. + (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
  1789. + (Party) You can now turn on Friendly Fire for parties in config.yml
  1790. + (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
  1791. ! (Deaths) Fixed the bug where mob names would be replaced by hearts
  1792. ! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
  1793. ! (Experience) Skills now start at level 1 (configurable in advanced.yml)
  1794. ! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
  1795. ! (Party) Party member list will only include members of the party that you can see (aren't vanished)
  1796. ! (Skills) Excavation Treasure Hunter is renamed to Archaeology
  1797. ! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
  1798. ! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
  1799. ! (Skills) Some skill level rank requirements have changed
  1800. ! (Skills) Green Thumb now uses a rank system
  1801. ! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
  1802. ! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
  1803. ! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
  1804. ! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
  1805. ! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
  1806. ! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
  1807. ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
  1808. ! (Skills) Archery's Skill Shot now uses a rank system
  1809. ! (Skills) Swords' Bleed now uses a rank system
  1810. ! (Skills) Swords' Counter Attack now uses a rank system
  1811. ! (Skills) Axe's Axe Mastery now uses a rank system
  1812. ! (Skills) Axe's Impact now uses a rank system
  1813. ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  1814. ! (Skills) Herbalism's Green Thumb now uses a rank system
  1815. ! (Skills) Shake now uses a rank system
  1816. ! (Skills) Flux Mining now uses a rank system
  1817. ! (Skills) Removed traps from fishing
  1818. ! (Skills) Dodge now uses a rank system
  1819. ! (Skills) Arrow Retrieval now uses a rank system
  1820. ! (Skills) Axes' Critical Strikes now uses a rank system
  1821. ! (Skills) Axes' Greater Impact now uses a rank system
  1822. ! (Skills) Taming's Beast Lore now uses a rank system
  1823. ! (Skills) Taming's Gore now uses a rank system
  1824. ! (Skills) Taming's Call of the Wild now uses a rank system
  1825. ! (Skills) Taming's Pummel now uses a rank system
  1826. ! (Kraken) Removed everything involving the kraken
  1827. = (Skills) Shake now sends custom damage types for better nocheat compat
  1828. ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  1829. ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  1830. ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
  1831. ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
  1832. ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
  1833. ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
  1834. ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
  1835. ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
  1836. ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
  1837. ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
  1838. ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
  1839. ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
  1840. ! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
  1841. ! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
  1842. ! (Locale) The descriptions of a few skills have changed
  1843. ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
  1844. ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
  1845. ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
  1846. ! (API) mcMMO is now built against Spigot-API instead of Bukkit
  1847. ! (API) Moved a lot of methods from SkillCommand to SkillUtils
  1848. ! (API) SkillType is now PrimarySkillType
  1849. ! (API) SecondarySkill is now SubSkillType
  1850. ! (API) AbilityType is now SuperAbilityType
  1851. ! (API) SecondaryAbilityEvent is now SubSkillEvent
  1852. ! (API) SubSkillType has had many helpful methods added to it
  1853. ! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
  1854. ! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
  1855. Version 2.0.0
  1856. = Fixed an interaction between Tree Feller and Stripped Wood
  1857. ! Fireworks no longer fire by default for ability activation/deactivation
  1858. ! Website has been changed and the MOTD string relating to it reflects this
  1859. ! Discord link added to mcMMO command
  1860. ! Updated misc strings relating to mcMMO
  1861. Version 1.5.05-SNAPSHOT
  1862. Version 1.5.04
  1863. + Added option to config.yml to control mcMMO generated sound volume
  1864. + Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
  1865. + Falling blocks persist mcMMO natural data
  1866. = Woodcutting double drops correctly identify acacia and dark oak logs
  1867. = Skill Reset command now correctly identifies arguments
  1868. = Hylian Treasure config options are now actually used
  1869. = Child skills now use parent skills configured skill caps properly
  1870. = Auto Update config now properly works
  1871. ! Item dropped from blocks now drop from the center
  1872. ! Potions Config updated for 1.9
  1873. ! Flux mining now simulates a block break event for other plugins to act upon
  1874. ! Zombie Pigmen spawned from nether portals are now considered spawner mobs
  1875. ! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
  1876. ! Party chat no longer displays colors when logged in server console
  1877. - Treefeller no longer lowers exp for big trees
  1878. - No longer supports 1.8 :(
  1879. - Removed plugin metrics
  1880. Version 1.5.03
  1881. = Fixed bug where absorption hearts could be attacked by allied players
  1882. = Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
  1883. = Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
  1884. = Fixed bug where config value for Daze damage was ignored
  1885. = Fixed UUID updater to not lose data on errors
  1886. = Fixed bug where uuid update could result in large amounts of user data being deleted
  1887. = Fixed bug where custom potions were missed in potion stage calculation
  1888. = Fixed piston dupe bugs permanently
  1889. = Fixed bug involving user name changes
  1890. = Fixed old user purge to properly calculate months
  1891. = Fixed bug where Repair would incorrectly check items
  1892. = Fixed bug where apostrophes in locale files would not read correctly
  1893. = Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
  1894. ! Moved more user loading calculations to async loading thread to reduce lag on login
  1895. Version 1.5.02
  1896. + Added option to config.yml for Chimaera Wings to stop using bed spawn points
  1897. + Added option to config.yml to let non-tools in hand count as unarmed
  1898. + Added option to experience.yml to control XP gained by killing bred animals
  1899. + Added support for 1.8 mobs and features
  1900. = Fixed bug where no Mining XP was granted when Flux Mining was successful
  1901. = Fixed bug with UUID conversions in Flatfile
  1902. = Fixed a couple Dupe bugs that were introduced recently
  1903. = Fixed bug where MobHealthbarTypes were not saved between server restarts
  1904. ! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
  1905. ! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
  1906. ! Changed Archery distance multiplier to be configurable
  1907. ! Archery distance XP bonus cannot exceed indefinitely anymore
  1908. Version 1.5.01
  1909. + Added new child skill; Salvage
  1910. + Added UUID support!
  1911. + Added SQL connection pooling and async loading!
  1912. + Added the long awaited Diminished Returns feature
  1913. + Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
  1914. + Added option to config.yml to show the /mcstats scoreboard automatically after logging in
  1915. + Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
  1916. + Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
  1917. + Added options to experience.yml for Dirt and Sand variations
  1918. + Added support for `MATERIAL|data` format in treasures.yml
  1919. + Added API to experience events to get XP gain reason
  1920. + Added API to check if an entity is bleeding
  1921. + Added API to ExperienceAPI to get the amount of XP needed for a level
  1922. + Added API class SkillAPI used to get a list of valid skill names
  1923. + Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
  1924. + Added API to ExperienceAPI to specify if XP can be shared
  1925. + Added options to tools.yml and armor.yml config files to set a pretty repair material name
  1926. + Added full support for repairables in tools.yml and armor.yml config files
  1927. + Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
  1928. + Added particle effects and sounds to "Call of the Wild" (Taming)
  1929. + Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
  1930. + Added feature which makes tamed wolves attack a target shot by the owner
  1931. = Fixed bug where pistons would mess with the block tracking
  1932. = Fixed bug where the Updater was running on the main thread.
  1933. = Fixed bug when players would use /ptp without being in a party
  1934. = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
  1935. = Fixed bug where dodge would check the wrong player skill level
  1936. = Fixed bug which causes /party teleport to stop working
  1937. = Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
  1938. = Fixed bug where Alchemy would not fire BrewEvents
  1939. = Fixed bug with setting custom names and lore in treasures config
  1940. = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
  1941. = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
  1942. = Fixed bug where falling blocks were incorrectly tracked
  1943. = Fixed bug where items would get deleted when in Berserk with a full inventory
  1944. = Fixed bug where the console would not correctly show party chat colors
  1945. = Fixed bug where party chat was using non thread safe methods
  1946. = Fixed bug where Blast Mining unlock levels could be to high in certain occasions
  1947. = Fixed bug where Blast Minings ability "Demolition Expert" would not work
  1948. = Fixed bug where Repair_Material_Quantity wasn't read in mod config files
  1949. ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
  1950. ! Changed the way mcMMO handles bonus damage, updated for the new damage event API
  1951. ! Changed player data saving. Save tasks are now asynchronous
  1952. ! Vanished players no longer get hit by AoE effects
  1953. ! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
  1954. ! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
  1955. ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
  1956. ! Updated for new getOnlinePlayers() behavior
  1957. ! Updated for new blocks and entities
  1958. ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
  1959. ! Moved Refresh_Chunks setting from hidden.yml to config.yml
  1960. - Removed salvage ability from Repair, salvage has it's own (child) skill now
  1961. Version 1.5.00
  1962. + Added Podzol & Red Sand to Excavation
  1963. + Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
  1964. + Added Acacia and Dark Oak to Woodcutting blocks
  1965. + Added Salmon, Clownfish, and Pufferfish to Fishing XP
  1966. + Added new flowers and grasses to Herbalism XP
  1967. + Added option to config.yml which allows players to always catch fish, even when a treasure is found
  1968. + Added option to config.yml to override vanilla Minecraft treasures
  1969. ! Fishing XP now depends on the type of fish.
  1970. ! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
  1971. ! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
  1972. - Removed deprecated permission nodes
  1973. - Removed "Treasure found!" message
  1974. Version 1.4.08
  1975. + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
  1976. + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
  1977. + Added the possibility to gain experience when using Fishing "Shake"
  1978. + Added config options to disable various sound effects
  1979. + Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
  1980. + Added automatic cleanup of backups folder.
  1981. + Added bypass permission for finding Fishing traps
  1982. + Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
  1983. + Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
  1984. + Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
  1985. + Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
  1986. + Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
  1987. + Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
  1988. + Added config options to configure the items used in "Call of the Wild"
  1989. + Added config option to configure the database command cooldown
  1990. = Fixed bug where healthbars wouldn't display if skills were disabled
  1991. = Fixed bug with "Call of the Wild" entities despawning
  1992. = Fixed bug with updating (very) old user data.
  1993. = Fixed bug with checking maximum durability of mod items.
  1994. = Fixed exploit involving Call of The Wild.
  1995. = Fixed bug where LeafBlower permissions were ignored
  1996. = Fixed bug with toggle commands not properly displaying the success message.
  1997. = Fixed IllegalArgumentException caused by an empty Fishing treasure category
  1998. = Fixed bug with Salvage not reading the config value for the anvil material.
  1999. = Fixed exploit where you could receive smelting XP for improper items
  2000. = Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
  2001. = Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
  2002. = Fixed bug where cooldown donor perks were reducing more than expected
  2003. = Fixed bug where disabling hardcore mode for specific skills didn't work
  2004. = Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
  2005. = Fixed bug where party chat broke if the display name contained special characters
  2006. = Fixed bug where `/addlevels all` and `/skillreset all` didn't work
  2007. = Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
  2008. = Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
  2009. = Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
  2010. = Fixed bug where Hylian Luck was broken
  2011. = Fixed bug where Snow would never drop treasures
  2012. = Fixed issues with commands giving away vanished players.
  2013. = Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
  2014. ! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
  2015. ! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
  2016. ! Updated localization files
  2017. ! Changed the appearance of /mcmmo commands
  2018. ! Changed AxesCritical to CriticalHit in config file
  2019. ! Changed several secondary ability permissions(deprecated versions still exist)
  2020. ! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
  2021. ! Changed config validation for UnlockLevels, they can now also be 0
  2022. ! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
  2023. ! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
  2024. ! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
  2025. - Removed /stats alias for /mcstats
  2026. Version 1.4.07
  2027. + Added XP boost to Acrobatics when wearing Boots of Feather Falling
  2028. + Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
  2029. + Added more tiers to Fishing, Repair and Smelting!
  2030. + Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
  2031. + Added horses to the "Shake" ability
  2032. + Added ability to summon horses via "Call of the Wild" using apples
  2033. + Added XP gain to Taming for horses
  2034. + Added new permission nodes to allow more control over Taming and "Call of the Wild"
  2035. + Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
  2036. + Added support for EXPONENTIAL formula curves to experience.yml
  2037. + Added new /mcconvert command to convert players levels and experience from one formula curve to another.
  2038. + Added snow to Excavation blocks
  2039. + Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
  2040. + Added extra settings to config.yml for "Call of the Wild" (Taming)
  2041. + Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
  2042. + Added new API methods to ExperienceAPI to get a players rank on the leaderboards
  2043. + Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
  2044. + Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
  2045. + Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
  2046. + Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
  2047. + Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
  2048. + Added Quartz and Name Tags to the default Excavation treasures
  2049. + Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
  2050. + Added cooldown to commands with heavy database access to prevent denial of service
  2051. + Added /mcscoreboard keep, to keep the scoreboard up forever
  2052. + Added Rainbow Mode to scoreboards
  2053. + Added new /mccooldowns command to show all ability cooldowns
  2054. + Commands may now both print text and display a scoreboard
  2055. + Killing a custom entity will automatically add it to the custom entity config file with default values.
  2056. = Fixed bug which allowed players to bypass fishing's exploit prevention
  2057. = Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
  2058. = Fixed bug with "Skull Splitter" not finding the locale string
  2059. = Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
  2060. = Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
  2061. = Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
  2062. = Fixed a bug where LevelUpEvent would be called for an offline player.
  2063. = Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
  2064. = Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
  2065. = Fixed a bug where squid were not awarding XP.
  2066. = Fixed a bug where Combat XP was granted within 5 seconds for respawned players
  2067. = Fixed a bug where wrong feedback messages were being send when using a command on an offline player
  2068. = Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
  2069. = Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
  2070. ! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
  2071. ! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  2072. ! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  2073. ! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  2074. ! Changed default XP multiplier for repairing shears
  2075. ! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
  2076. ! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
  2077. ! Changed Hardcore modes, they will also subtract experience
  2078. ! Changed various values to double in advanced.yml for the sake of consistency.
  2079. ! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
  2080. ! Nerfed Archery damage to eliminate constant one-hit kills.
  2081. ! Changed the way Repair hands out XP, also added config options to control Repair XP
  2082. ! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
  2083. ! Hardcore modes can now be toggled for each skill individually
  2084. ! Vampirism can now be enabled without having Skill Death Penalty enabled
  2085. ! Admin and Party chat prefixes are now customizable
  2086. ! Changed the color of party leader names in Party chat
  2087. ! Improved "Tree Feller" algorithm (Thanks Riking!)
  2088. ! Improved AFK Acrobatics prevention mechanism
  2089. ! Improved profile saving
  2090. ! Improved partial name matcher
  2091. ! Improved update checker
  2092. ! Updated localization files
  2093. ! Party item share category states are now saved when the server shuts down.
  2094. ! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
  2095. ! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
  2096. ! Massively improved scoreboard handling
  2097. ! Reworked scoreboard configuration (config.yml) - **you will need to update**
  2098. - The /mmoupdate command has been removed. It is replaced by /mcconvert database
  2099. - Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
  2100. - Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
  2101. - Removed SpoutPlugin support
  2102. Version 1.4.06
  2103. + Added "Ice Fishing" ability to Fishing
  2104. + Added global scoreboards to track skill rankings (display using /mctop)
  2105. + Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
  2106. + Added tab-complete support for all commands
  2107. + Added ability to configure drops from Shake in treasures.yml
  2108. + Added "Master Angler" ability to Fishing.
  2109. + Added health display for mobs during combat.
  2110. + Added new API method to McMMOPlayerLevelUpEvent to set levels gained
  2111. + Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
  2112. + Added configurable cooldown and warmup times when using /ptp
  2113. + Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
  2114. + Added fishing exploit prevention
  2115. + Added permission node to bypass the fishing exploit prevention
  2116. + Added boosts to Fishing chance depending on conditions
  2117. + Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
  2118. + Added config option to toggle the size of fireworks
  2119. + Added config option to multiply xp gains from mob spawner mobs
  2120. + Added multiplier to Archery XP based on bow force
  2121. + Added information about /party itemshare and /party expshare to the party help page
  2122. + Added option to use scoreboards for power level display instead of Spout.
  2123. + Added permission node to prevent inspecting hidden players
  2124. + Added SQL to Flatfile database conversion
  2125. + Added ability to use custom database managers and convert to/from them
  2126. = Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
  2127. = Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
  2128. = Fixed bug where custom Spout titles were overwritten by mcMMO.
  2129. = Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
  2130. = Fixed bug where players were able to join the same party multiple times
  2131. = Fixed displaying partial names when trying to use /ptp
  2132. = Fixed wolves from Call of the Wild only having 8 health
  2133. = Fixed bug where /party chat was not working
  2134. = Fixed bug where experience commands were adding levels to all skills when they shouldn't
  2135. = Fixed mcmmo.commands.ptp.send not being set by default
  2136. = Fixed NPE when trying to tab-complete /mctop
  2137. = Fixed Fishing treasures always having the same enchants
  2138. = Fixed Smelting returning ink sacs instead of Lapis when double-dropping
  2139. = Fixed bug where players could remain in party chat after leaving or being kicked from a party.
  2140. = Fixed bug where non-player arrows couldn't be deflected.
  2141. = Fixed experience being applied even when the permission for a skill was denied
  2142. = Fixed possible item duplication bug with infinity bows
  2143. = Fixed bug with removing players from mySQL database
  2144. = Fixed bug with empty metadata lists and Smelting
  2145. = Fixed bug where Blast Mining would drop wrong items
  2146. = Fixed bug with Blast Mining where the Ability refreshed message was being send too early
  2147. = Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
  2148. = Fixed bug where lucky perks where not working
  2149. = Fixed bug with Ice Fishing on a single block of ice
  2150. = Fixed bug with Ice Fishing which allowed players to break ice in protected areas
  2151. = Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
  2152. ! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
  2153. ! Changed Berserk to add items to inventory rather than denying pickup
  2154. ! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
  2155. ! Changed Chimaera Wing's recipe result to use the ingredient Material
  2156. ! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
  2157. ! Players will no longer pickup items to their hotbar while using Unarmed
  2158. ! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
  2159. ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
  2160. ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
  2161. ! Items dropped by players are now being tracked and are not being shared with party members
  2162. ! Optimized tracking of tool & ability cooldowns.
  2163. ! Updated the localization files
  2164. Version 1.4.05
  2165. + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
  2166. + Added fireworks effects when a player levels-up, for every 100 levels (configurable)
  2167. = Fixed bug where /addxp was setting instead of adding experience
  2168. = Fixed bug where /addxp was not processessing level-ups for online players
  2169. = Fixed bug which allowed players to share experience with nearby dead players
  2170. = Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
  2171. = Fixed bug which caused a NPE when trying to use /mctop smelting
  2172. = Fixed Berserk misbehaving when /reload was used
  2173. = Fixed parties misbehaving when /reload was used
  2174. = Fixed Berserk getting "stuck" when /mcrefresh was used
  2175. = Fixed ClassCastException with Taming
  2176. = Fixed huge mushroom blocks not being properly tracked
  2177. = Fixed potion buff option not using the appropriate # of ticks
  2178. = Fixed Chimera Wing spamming console if Metrics was disabled
  2179. = Fixed Chimera Wing displaying warmup message if warmup was set to 0
  2180. = Fixed party & admin chat errors when not aysnc
  2181. ! Updated localization files
  2182. Version 1.4.04
  2183. + Added functions to ExperienceAPI for use with offline players
  2184. + Added Nether Quartz Ore to Mining
  2185. + Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
  2186. + Added partial name matching
  2187. = Fixed bug where trying to activate a Chimaera Wing would require one item too much
  2188. = Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
  2189. = Fixed bug where Mining wasn't awarding double drops
  2190. = Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
  2191. = Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
  2192. = Fixed bug with retrieving a player's party members
  2193. = Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
  2194. = Fixed bug which causes a NPE when trying to use /mcrefresh from the console
  2195. = Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
  2196. = Fixed bug where some herbalism drops weren't properly shared within parties.
  2197. = Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
  2198. ! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
  2199. ! Updated localization files
  2200. ! mcMMO abilities can no longer be activated while in Creative mode
  2201. ! Expanded ChatAPI to allow toggling of chat states for users
  2202. ! Updated to EMetrics 0.0.4-SNAPSHOT
  2203. - Removed deprecated functions from API classes.
  2204. - Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
  2205. - Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
  2206. Version 1.4.03
  2207. + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
  2208. + Improved stats display for child skills
  2209. + Added cooldown between using Chimaera Wings
  2210. = Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
  2211. = Fixed bug with Repair not decreasing enchanting levels properly
  2212. = Fixed bug with Smelting not properly tracking furnaces
  2213. = Fixed bug with Blast Mining not dropping blocks correctly
  2214. = Fixed bug with custom blocks not working
  2215. = Fixed bug with Blast Mining increasing TNT damage.
  2216. = Fixed bug where Blast Mining was awarding too much XP
  2217. = Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
  2218. = Fixed bug where Green Thumb would consume wheat instead of seeds
  2219. = Fixed bug where Green Terra would consume twice the amount of seed when used on crops
  2220. = Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
  2221. = Fixed bug where players were unable to salvage leather armor
  2222. = Fixed bug with repairing using materials with byte metadata
  2223. = Fixed bug where Fishing was becoming less successful at higher levels
  2224. = Fixed bug with using Salvage on stacked items.
  2225. = Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
  2226. = Fixed bug where Beast Lore wouldn't work on friendly pets
  2227. = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
  2228. = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
  2229. ! Moved the Salvage unlock level from config.yml to advanced.yml
  2230. ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
  2231. ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
  2232. - Removed option to disable Salvage via the config file. This should be handled via permissions instead.
  2233. - Removed the option to use Woodcutting without an axe from the config file.
  2234. Version 1.4.02
  2235. + Added API to get the skill and power level caps.
  2236. = Fixed bug where Deflect was calculated based on the attacker, not the defender
  2237. = Fixed bug where some skills weren't registering as unlocked until one level later
  2238. = Fixed bug where the PTP cooldown was being read improperly
  2239. = Fixed bug where /ptp <accept|toggle|acceptall> where broken
  2240. = Fixed ClassCastException relating to counter-attack with Swords
  2241. = Fixed issue with some skill activations not activating enough or activating too much
  2242. Version 1.4.01
  2243. = Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
  2244. = Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
  2245. = Fixed bug where Smelting would throw consistent errors due to offline players
  2246. = Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
  2247. = Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
  2248. = Fixed bug where the wrong flag was being set when taking damage
  2249. = Fixed bug where the PTP cooldown was set improperly
  2250. = Fixed bug where ptp permissions weren't being handled properly
  2251. = Fixed bug where Beast Lore wouldn't work
  2252. = Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
  2253. = Updated locale files
  2254. Version 1.4.00
  2255. + Added new Child Skill - Smelting!
  2256. + Added a version check, admins will get notified when a new version is available!
  2257. + Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
  2258. + Added config options for Hylian Luck skill
  2259. + Added display values to Unarmed command for Iron Grip
  2260. + Added '/party create <name>' command, use this to create a party
  2261. + Added '/party disband' command, kicks out all members and deletes the party
  2262. + Added '/ptp toggle' command, to disable party teleportation.
  2263. + Added '/ptp accept' and '/ptp acceptall' commands
  2264. + Added an automatic party kick when a party member has been offline for 7 days (default)
  2265. + Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
  2266. + Added timeout on party teleport requests
  2267. + Added XP bonus for Archery based on distance from shooter to target
  2268. + Added ability to config Hylian Luck drops through treasures.yml
  2269. + Added party XP sharing, when more party members are near the share bonus increases.
  2270. + Added vanilla XP boost for Fishing - includes permissions, config options, etc
  2271. + Added particle effect for bleeding
  2272. + Added methods to check if a player is in party or admin chat to the ChatAPI
  2273. + Added /mcpurge functionality for Flatfile users
  2274. + Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
  2275. + Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
  2276. + Added the "wait" music disc to the default fishing treasures
  2277. + Added "Chinese (Taiwan)" localization files (zh_TW)
  2278. + Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
  2279. + Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
  2280. + Added config option to disable automatic zip backups.
  2281. + Added particle effects for many abilities.
  2282. + Added '/mcnotify' command to toggle ability notifications on/off
  2283. + Added ability for config files to automatically update with new keys, and prune out old ones
  2284. + Added config option to make .new config files instead over writing over old ones when updating
  2285. + Added "Holy Hound" ability to Taming
  2286. + Added "Shroom Thumb" ability to Herbalism
  2287. + Added child.yml config file to choose parents for child skills
  2288. + Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
  2289. + Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
  2290. + Added itemweights.yml file to determine which items are more valuable for party itemshare
  2291. = Fixed Green Thumb on wheat not working properly at rank 4
  2292. = Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
  2293. = Fixed Green Terra not also checking Green Thumb permissions
  2294. = Fixed bug where splash potions could raise a player's unarmed level
  2295. = Fixed bug where fired arrows could raise skill levels other than Archery
  2296. = Fixed /ptp telporting the target to the player, rather than the other way around.
  2297. = Fixed Impact reducing the durability of non-armor equipped blocks
  2298. = Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
  2299. = Fixed multiple commands not working properly on offline players
  2300. = Fixed /mmoedit not giving feedback when modifying another players stats
  2301. = Fixed the guide usage string showing up every time /skillname was called
  2302. = Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
  2303. = Fixed Spout config files loading / generating when they shouldn't have
  2304. = Fixed mod config files loading / generating when they shouldn't have
  2305. = Fixed bug where Green Terra could activate on crops that weren't fully grown.
  2306. = Fixed several typos relating to locale string display
  2307. = Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
  2308. = Fixed bug where Impact was applied incorrectly due to an inverted method call
  2309. = Fixed bug where Impact improperly determined the defender's armor
  2310. = Fixed a bug which made it impossible to join other players' parties
  2311. = Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
  2312. = Fixed Woodcutting accidentally using Mining double drop values.
  2313. = Fixed Hylian Luck not removing the block-placed flag from flowers.
  2314. = Fixed Hylian Luck not checking the block-placed flag on flowers.
  2315. = Fixed Leaf Blower not respecting the unlock level set in advanced.yml
  2316. = Fixed abilities activating with the wrong tool in hand
  2317. = Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
  2318. = Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
  2319. = Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
  2320. = Fixed /party kick not working on offline players
  2321. = Fixed a bug where party join messages weren't displayed
  2322. = Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
  2323. = Fixed a bug where Disarm and Deflect had wrong values
  2324. = Fixed Magic Hunter (Fishing ability) favoring certain enchants
  2325. ! Changed our custom chat events to be async
  2326. ! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
  2327. ! Changed Green Terra blocks to be determined via permissions instead of the config file
  2328. ! Config files are now backed up even when running in SQL mode
  2329. ! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
  2330. ! We're now using Bukkit sounds instead of Spout sounds.
  2331. ! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
  2332. ! A Fishing catch will now always contains a fish even if a treasure is found
  2333. ! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
  2334. ! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
  2335. ! Changed how Tree Feller is handled, it should now put less stress on the CPU
  2336. ! Changed Tree Feller to work on huge mushrooms
  2337. ! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
  2338. ! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
  2339. ! Changed the way party commands work, use /party ? to check how to use the new commands
  2340. ! Changed McMMOChatEvent to contain the plugin that the event originated from.
  2341. ! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
  2342. ! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
  2343. ! Changed BeastLore: Now also displays offline player names
  2344. ! Changed backup task to include ALL config files
  2345. ! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
  2346. ! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
  2347. ! Changed locales to fall back on English when translated strings cannot be found.
  2348. - Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
  2349. - Removed unused "healthbar" files from the resources
  2350. - Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
  2351. - Removed /mcc command. Replaced with /mcmmo [?|help|commands]
  2352. - Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
  2353. Version 1.3.14
  2354. + Added new Hylian Luck skill to Herbalism.
  2355. = Fixed a memory leak involving mob tracking
  2356. - Removed extra durability loss from Leaf Blower
  2357. Version 1.3.13
  2358. + Added task & command to prune old and powerless users from the SQL database.
  2359. + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  2360. + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  2361. + Added a configurable durability cap for ArmorImpact to advanced.yml
  2362. + Added the version number to /mcmmo
  2363. + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  2364. + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  2365. + Added wooden button to the list of items that shouldn't trigger abilities
  2366. + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  2367. + Added displaying bonus perks on skill commands
  2368. + Added config option to disable gaining Acrobatics XP from dodging lightning
  2369. + Added missing skill guides. They're finally here!
  2370. + Added more localization
  2371. + Added a very secret easter egg
  2372. = Fix issue with Sand/Gravel tracking
  2373. = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  2374. = Fix mcremove command for mySQL
  2375. = Fix a java.io.FileNotFoundException when using SQL
  2376. = Impact now works with mobs wearing armor
  2377. = Fixed issue with Tree Feller dropping player-placed blocks
  2378. = Fixed issue with missing default cases from several switch/case statements
  2379. = Fixed issue with Mining using actual skill level rather than max skill level
  2380. = Fixed some issues with static access
  2381. = Fixed ItemStack deprecation issues
  2382. = Fixed Async deprecation issues
  2383. = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  2384. = Fixed a bug where the /skillreset command was broken
  2385. = Fixed a bug where skill commands displaying .x% instead of 0.x%
  2386. = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  2387. = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  2388. = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  2389. = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  2390. = Fixed a bug which caused advanced.yml not to work for Swords
  2391. = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  2392. = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  2393. = Fixed a bug where Repair would remove enchantments but the glow effect remained
  2394. = Fixed a bug where dropped items did not retain custom NBT data
  2395. = Fixed a bug which caused a potentially infinite recursion in a btree structure
  2396. = Fixed a NPE with custom blocks
  2397. = Fixed a bug with Blast Mining never dropping debris blocks
  2398. = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  2399. = Fixed a bug with conflicting fishing enchantments
  2400. = Fixed a bug where triple drops wouldn't happen
  2401. = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  2402. = Fixed a bug where treefeller affected player-placed blocks
  2403. = Fixed bug where Skull Splitter would be applied twice.
  2404. ! GJ stopped being a lazy slacker and got stuff done
  2405. ! Nossr50 actually committed something
  2406. ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  2407. ! Reimplemented skill level and power level caps.
  2408. ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  2409. ! Overall SQL query improvements
  2410. ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  2411. ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  2412. ! Improved chunk conversion (less errors)
  2413. ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  2414. ! Indexed most used mySQL columns for faster queries
  2415. - Removed dead code relating to null profiles
  2416. - Removed unused imports
  2417. - Removed ChunkletUnloader and dependents, since they are no longer necessary.
  2418. Version 1.3.12
  2419. + Added Craftbukkit 1.4.5 compatibility
  2420. + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  2421. + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  2422. + Added new configuration file for advanced users.
  2423. + Added new permission nodes to greenthumb for the 1.4 items
  2424. + Added new mobs from Minecraft 1.4 checks for every ability
  2425. + Added new active ability for Repair: Salvage
  2426. + Added options to 'config.yml' configure shake chance
  2427. + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  2428. + Added Green thumb now converts cobble walls to mossy cobble walls
  2429. + Added beacons and anvils to list of blocks that don't trigger abilities
  2430. + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  2431. + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  2432. + Added a feature to display all active perks on login
  2433. ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  2434. ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  2435. ! Changed Herbalism double drop rates for melons and netherwart
  2436. ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  2437. ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  2438. ! Changed Cobblestone walls are now mossy-able with Greenthumb
  2439. ! Changed the skull drop rates of the shake ability to 3%
  2440. = Fixed a NPE when Citizens perform certain tasks
  2441. = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  2442. = Fixed a NPE related to skill cooldowns
  2443. = Fixed a NPE when a players profile was null
  2444. = Fixed a NPE involving certain explosions
  2445. = Fixed a dupe bug when for players who were using a 'nuker' client
  2446. = Fixed a dupe bug where pistons were used to dupe ores
  2447. = Fixed a dupe bug with Salvage when players were in Creative mode
  2448. = Fixed a bug where the player was displayed an incorrect cooldown time
  2449. = Fixed a bug where players could earn experience when they were dealing 0 damage
  2450. = Fixed a bug where players could get double drops from mossified Cobblestone
  2451. = Fixed a bug where Herablism magically converted potatoes to carrots
  2452. = Fixed a bug where you couldn't modify the stats of offline players
  2453. = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  2454. = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  2455. = Fixed a bug where Fishing would sometimes give items with empty enchantments
  2456. = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  2457. - Removed nothing
  2458. Version 1.3.11
  2459. ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
  2460. + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
  2461. + Added compatibility for pvp-prevention plugins for Serrated Strikes
  2462. = Fixed bug where mcMMO could throw NPE errors if trees cut down were from a custom mod and had an id of 17
  2463. = Fixed dupe bug where mcMMO would ignore other block-protection plugins for various abilities
  2464. = Fixed NPE with hardcore mode's vampirism
  2465. Version 1.3.10
  2466. + Added 1.3.1 compatibility
  2467. + Added permission node for Iron Grip ability (mcmmo.ability.unarmed.irongrip)
  2468. + Added ability for custom blocks to drop a range of items.
  2469. + Added Ability API functions
  2470. + Added 50% & 150% XP boost perks
  2471. + Added "lucky" perk for donors
  2472. = Fixed /inspect not working on offline players
  2473. = Fixed custom blocks, tools and armors not loading properly
  2474. = Fixed duplication bug with sticky pistons
  2475. = Fixed "GenericLabel belonging to mcMMO..." message
  2476. = Fixed menu exit button not working
  2477. = Fixed Repair enchant downgrade not working
  2478. = Fixed NPE caused by Spout players after a /reload
  2479. = Fixed ConcurrentModificationException on world unload
  2480. = Fixed players never being removed from memory (memory leak)
  2481. = Fixed admin chat being seen by everyone
  2482. = Fixed issue with UTFDataFormatException occurring on occasion when trying to load Chunklets
  2483. = Fixed ArrayIndexOutOfBounds error caused when trying to use /xplock after logging in but before gaining XP
  2484. = Fixed custom tools not properly respecting the Ability_Enabled flag.
  2485. = Fixed "lower tool" messages still being displayed even when ability messages are disabled.
  2486. = Fixed custom blocks not dropping the proper item with Super Breaker when Silk Touch is used
  2487. = Fixed custom woodcutting blocks throwing errors.
  2488. = Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill
  2489. ! Changed the format by which Chunklets are stored to be much smaller, and much faster to load
  2490. ! Optimized how player placed blocks are tracked
  2491. Version 1.3.09
  2492. + Added compatibility with AntiCheat (Which I highly recommend to prevent cheating)
  2493. + Added several permission nodes to give individual users special perks (Double/Triple/Quadruple XP)
  2494. + Added reduced cooldown permission nodes as special perks (1/4, 1/3, 1/2 cooldown)
  2495. + Added increased activation time permissions nodes as special perks (+4, +8, and +12 seconds)
  2496. + Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
  2497. + Added offline party members to the list displayed by /party
  2498. + Added possibility to kick offline members from parties
  2499. = Fixed bug that would cause a NPE for players that had no parties
  2500. = Fixed Vampirism not notifying the correct amount of stolen levels
  2501. = Fixed bug with Acrobatics not saving you from deadly falls
  2502. = Fixed /mcremove being applied only after a reload
  2503. = Fixed Archery PVE disablement not working properly
  2504. = Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
  2505. = Fixed issue with NoCheatPlus and Serrated Strikes / Skull Splitter (fight.noswing)
  2506. = Fixed tiny memory leak concerning Archery
  2507. = Fixed bug where you could receive Archery XP from Potions
  2508. = Fixed bug where Chunklets for the < 64 y coordinates would not be properly loaded
  2509. = Fixed exploit with block duplication via piston pushing
  2510. = Fixed bug with falling sand/gravel not being tracked
  2511. = Fixed bug with Tree Feller not working with custom axes
  2512. = Fixed bug with locale strings when trying to teleport to a non-existent player
  2513. = Fixed bug with Tree Feller changing durability before checking for axe splintering
  2514. = Fixed bug with Repair Mastery permission due to typo
  2515. = Fixed bug with repairing items that use metadata
  2516. = Fixed bug with Chunklets not being reloaded on /reload
  2517. = Fixed possible NPE when falling with no item in hand
  2518. ! API methods can now only be used in a static way
  2519. ! Arrows shot from a bow having the Infinity enchantment can no longer be retrieved
  2520. ! Arrows that aren't shot by an entity are now able to be dodged (currently only from dispensers)
  2521. ! Changed Spout settings to be in their own config file (spout.yml)
  2522. ! Changed file format for parties (parties.yml), previous files are no longer used
  2523. ! Changed mcMMO to inform on corrupt Chunklets and make new ones
  2524. Version 1.3.08
  2525. + Added more notifications about Vampirism and Hardcore mode on player death
  2526. + Added information about Hardcore mode when joining a server running Hardcore mode
  2527. + Added new hidden.yml inside the jar for very sensitive config options for advanced users
  2528. + Added option to disable Chunklets for servers which do not have doubledrops and do not care about xp farming
  2529. + Added new "Max_Seconds" setting in config.yml to limit the max time of abilities
  2530. + Added new repair configs to allow customization of the repair skill
  2531. + Added message to inform users about hardcore mode on login
  2532. = Fixed exploit where you could gain tons of Acrobatics XP from spamming Ender Pearls
  2533. = Fixed normal pistons marking a block as user-placed on retract if it wasn't a sticky piston (thanks turt2live!)
  2534. = Fixed handling of the Unbreaking enchantment so that tools are actually damaged as they should now
  2535. = Fixed hurting pet cats with serrated strikes
  2536. ! Changed Hardcore Vampirism to require the victim to have at least half the skill level of the killer in order for vampirism to proc (this is to avoid exploitation)
  2537. ! Changed Hardcore Vampirism to steal a minimum of 1 skill level from a player no matter the percentage
  2538. ! Changed Hardcore & Vampirism to not be executed if percentages were set to zero or below
  2539. ! Changed Vampirism to actually remove stats from the victim
  2540. ! Changed Vampirism to inform the victim of their stat loss
  2541. ! Changed Mining to allow Silk Touch to work again since the dupe exploit has been fixed.
  2542. ! Changed Metrics to also report if the server uses plugin profiling
  2543. - Removed level and item settings from Repair skill in config.yml
  2544. Version 1.3.07
  2545. + Added ability to gain XP from custom blocks. Enable custom blocks in the config file, then enter the data in the blocks.yml file.
  2546. + Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  2547. + Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  2548. + Added ability to repair custom armor. Enable custom armor in the config file, then enter the data in the armor.yml file.
  2549. + Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
  2550. + Added new configurable Hardcore mode functionality to mcMMO
  2551. + Added new configurable Vampirism PVP stat leech for Hardcore mode
  2552. + Added new bypass permission node for the negative penalties of Hardcore mode 'mcmmo.bypass.hardcoremode'
  2553. + Added configurable level curve multiplier which allows for tweaking the steepness of the XP needed to level formula
  2554. + Added a permission node for Archery bonus damage
  2555. + Added a permission node for Greater Impact ability
  2556. + Added permission nodes for Treasure & Magic Hunter for Fishing
  2557. + Added a permission node for Farmer's Diet
  2558. + Added config options for enabling/disabling specific double drops
  2559. + Added automatic zip backup of flatfile database & config files
  2560. + Added config options to enable/disable specific skills for PVP & PVE
  2561. = Fixed bug where Tree Feller was looking at the wrong blocks for determining how much to take down.
  2562. = Fixed bug where Green Terra consumed seeds even on Mossy Stone Brick
  2563. = Fixed bug where the client didn't reflect the Stone Brick to Mossy Stone Brick change
  2564. = Fixed bug where an arrow could bounce off entities on daze proc
  2565. = Fixed bug where a player could gain Acrobatics experience while riding a cart
  2566. = Fixed /party not working properly with 2 arguments
  2567. = Fixed /party not showing properly the member list
  2568. = Fixed /ability not checking the right permission
  2569. = Fixed rare NPE on /party command
  2570. = Fixed Arrow Retrieval dropping only one arrow
  2571. = Fixed /p and /a incompatibilities with bChatManager
  2572. = Fixed Iron Grip working reversely
  2573. = Fixed NPE when user clicked the HUD button with Spout
  2574. = Fixed bug where the permission node for Impact didn't work
  2575. = Fixed some bypass nodes defaulting true for Ops
  2576. = Fixed bug with trying to use Chimera Wing while standing on a half-block
  2577. = Fixed duplication bug when a placed block was mined after a server restart
  2578. = Fixed exploit where shooting yourself with an arrow gave Archery XP
  2579. ! Changed the mcMMO motd to link to the new website rather than the wiki
  2580. ! Changed bleeding ticks damage to 1 from 2
  2581. ! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
  2582. ! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
  2583. ! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
  2584. ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
  2585. ! Changed skill commands to only display what you have permissions for
  2586. ! Changed mcMMO to use a new storage system for player placed blocks
  2587. - Removed some unused permission nodes
  2588. - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
  2589. - Removed level requirement for repairing string tools from the config file
  2590. Version 1.3.06
  2591. + Added Iron Golem XP for aggressive golems
  2592. + Added permissions check to skill functions
  2593. + Added API functions for obtaining offline profiles & profiles via player names
  2594. + Added API functions for admin & party chat
  2595. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
  2596. + Added some new languages to the locale files.
  2597. = Fixed Green Thumb consuming 2 seeds instead of 1
  2598. = Fixed exploit where you could teleport to yourself with PTP to prevent things like fall damage
  2599. = Fixed NPE error with Metrics on startup
  2600. = Fixed bug where Herbalism required double drops permission to give XP
  2601. = Fixed bug where {0} would be displayed in front of your power level in mcstats
  2602. = Fixed mmoupdate not being useable from console
  2603. = Fixed bug with repairing wooden tools
  2604. = Fixed bug with Nether Wart not awarding XP
  2605. = Fixed bug with fishing treasures when treasures list is empty
  2606. = Fixed bug with only getting one level when there was enough XP for multiple levels.
  2607. = Fixed bugs with the way /mctop displayed
  2608. = Fixed issues with custom characters & locale files.
  2609. = Fixed double explosion for Blast Mining
  2610. = Fixed Blast Mining not giving triple drops when it should
  2611. ! Changed Bleeding to now stack to a finite number on Monsters and will wear off eventually
  2612. ! Changed how we handled the config file to prevent any bugs when returning values
  2613. ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
  2614. ! Changed /mcremove to check for users in the MySQL DB before sending queries to remove them
  2615. ! Changed how the tree feller threshold worked for the better
  2616. ! Changed /mcremove to no longer kick players when they are removed from database
  2617. ! Changed /mcremove to work on offline users for FlatFile
  2618. ! Changed PlayerProfile constructor to always take a boolean
  2619. ! Changed getPlayerProfile function to work for online & offline users
  2620. ! Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
  2621. ! Changed /addlevel command to work for offline users
  2622. ! Changed party & admin chat handling to be nicer to developers
  2623. ! Changed /mcrefresh to work from console
  2624. ! Changed /mcrefresh to work for offline players
  2625. ! Changed UpdateXPBar function to hopefully avoid errors
  2626. ! Changed /party to show offline party members
  2627. ! Changed Blast Mining requirements, now asks for the player to be crouching
  2628. Version 1.3.05
  2629. + Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
  2630. + Added ExperienceAPI and PartyAPI classes for developer use
  2631. + Added ability to cap overall power level
  2632. + Added showing powerlevel below a persons name if you run Spout (optional)
  2633. = Fixed errors when Spout would disable itself after start-up
  2634. = Fixed XP bar not updating when XP was gained
  2635. = Fixed bug with repairing wooden tools
  2636. = Fixed bug where spawned wolves only had 8 health.
  2637. = Fixed bug where rare Treasures from Excavation were dropping too often
  2638. = Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
  2639. = Fixed bug where API functions were set to static
  2640. = Fixed bug where mmoedit threw errors when modifying an offline user
  2641. = Fixed dupe exploit with Blast Mining
  2642. ! Changed Tree Feller to account for ability durability loss but not leaves.
  2643. ! Changed bypass node for Arcane Forging to not default to true for OPs
  2644. - Removed Ignition from Archery
  2645. - Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
  2646. Version 1.3.04
  2647. + Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
  2648. + Added McMMOPlayerRepairCheckEvent for API usage - fires before repair process begins, can be cancelled.
  2649. + Added ability to get skill level from McMMOPlayerExperience events
  2650. + Added McMMOPartyTeleportEvent for API usage - fires before a successful teleportation would occur.
  2651. + Added McMMOPartyChangeEvent for API usage - fires whenever a player joins or leaves a party
  2652. = Fixed Shake ability dropping bonemeal instead of ink for squids.
  2653. = Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
  2654. = Fixed summoned ocelots never changing skins.
  2655. = Fixed bug with Disarm not working
  2656. = Fixed some API functions not being visible
  2657. = Fixed bug where /ptp worked on dead party members
  2658. ! Changed MySQL to reload all player information on reconnection
  2659. ! Changed event package structure - be sure to update these if you're using the API in your plugin
  2660. Version 1.3.03
  2661. + Added Ocelots to Taming XP tables
  2662. + Added ability to summon Ocelots with Call of the Wild
  2663. + Added offline user functionality to mmoedit
  2664. + Added bookshelves to list of blocks that don't trigger abilities.
  2665. + Added 'mcmmo.repair.arcanebypass' permission node to bypass Arcane Repair and keep your enchantments
  2666. + Added config option to disable Herbalism's instant wheat replanting
  2667. + Added LOTS of new permissions nodes. *CHECK PLUGIN.YML FOR UPDATES*
  2668. + Added Italian locale file - thanks Luxius96!
  2669. + Added ability to inspect Ocelots with Beast Lore
  2670. + Added console functionality to mctop
  2671. = Fixed Green Terra not awarding Triple Drops
  2672. = Fixed ClassCastException from Taming preventDamage checks
  2673. = Fixed issue with Blast Mining not seeing TNT for detonation due to snow
  2674. = Fixed issue with block interaction returning NPEs
  2675. = Fixed issue where every block broken had a mining check applied
  2676. = Fixed issue where every block broken had a herbalism check applied
  2677. = Fixed issue where blocks weren't being removed from the watchlist
  2678. = Fixed exploit where you could use /ptp to teleport to anyone
  2679. = Fixed bug where Green Terra didn't work on Stone Brick
  2680. = Fixed bug where Tree Feller could be used without permissions
  2681. = Fixed exploit where falling sand & gravel weren't tracked
  2682. = Fixed exploit where Acrobatics could be leveled via Dodge on party members.
  2683. = Fixed exploit where you could gain combat XP on animals summoned by Call of the Wild
  2684. ! Changed mcMMO to save profiles only when the profile is about to be discarded rather than on player quit
  2685. ! Changed MySQL to try to reconnect every 60 seconds rather than infinitely which caused server hangs
  2686. ! Changed mcMMO to be better about saving player information on server shutdown
  2687. ! Changed PTP to prevent teleporting if you've been hurt in the last 30 seconds (configurable)
  2688. ! Changed Chimera Wing failure check to use the maxWorldHeight.
  2689. ! Changed inspect failed message to say inspect rather than whois
  2690. ! Changed Call of the Wild to activate on left-click rather than right-click
  2691. ! Changed Blast Mining to track based on Entity ID vs. Location
  2692. ! Changed mmoedit to save a profile when used (this will make mctop update)
  2693. ! Changed a few Runnable tasks to have their own classes
  2694. ! Changed parties so that a player will leave their existing party if they enter a world where they don't have party permissions.
  2695. ! Changed Call of the Wild to summon animals already tamed.
  2696. ! Changed mob spawner tracking to use new Metadata API
  2697. ! Changed block watch list to use new Metadata API
  2698. ! Changed around a few config options, including the ones for mySQL. *YOU NEED TO REDO YOUR CONFIG FILE*
  2699. - Removed 'true/false' debug message from Inspect command
  2700. Version 1.3.02
  2701. + Added in game guides for Mining, Excavation, and Acrobatics. Simply type /skillname ? to access them
  2702. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
  2703. ! Changed Tree Feller to only fell trees if you have enough durability
  2704. ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
  2705. ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
  2706. ! Changed Ignition to add fire ticks rather than replacing them.
  2707. ! Changed Axes critical to have a max critical rate of 37.5% down from 75%
  2708. = Fixed bug where Taming defensive checks got called twice
  2709. = Fixed Shake not working correctly
  2710. = Fixed bug with Axes command displaying wrong Greater Impact bonus damage
  2711. = Fixed bug where Impact didn't apply bonus damage
  2712. = Fixed Impact proccing multiple times in a row
  2713. = Fixed bug where PVE skills didn't level
  2714. Version 1.3.01
  2715. = Fixed bug where Tree Feller had no cooldown
  2716. = Fixed bug with activating Skull Splitter after using Tree Feller
  2717. Version 1.3.00
  2718. + Added ability to customize drops for Excavation skill (treasures.yml)
  2719. + Added ability to customize drops for Fishing skill (treasures.yml)
  2720. + Added messages to nearby players when your abilities wear off
  2721. + Added jungle trees to Woodcutting XP tables
  2722. + Added player notification for when they stop Bleeding
  2723. + Added configuration option to control mcMMO reporting damage events
  2724. + Added hunger regain bonuses to Herbalism skill
  2725. + Added Blast Mining subskills to Mining
  2726. + Added Fast Food Service subskill to Taming
  2727. + Added size limit to Tree Feller in config as Tree Feller Threshold
  2728. + Added /inspect (works on offline players)
  2729. + Added /addlevels commands
  2730. + Added /mcremove command which lets you remove users from MySQL or FlatFile
  2731. + Added config values for XP multipliers for different hostile mobs
  2732. + Added 'mcmmo.commands.inspect' permission node for the new /inspect command
  2733. + Added Impact & Greater Impact subskills to Axes
  2734. + Re-added mcMMO reporting damage events
  2735. = Fixed bug with updating MySQL tables to include fishing on servers using custom table prefixes
  2736. = Fixed bug where Disarm didn't work at all ever
  2737. = Fixed bug where Swords command showed Bleed Length twice instead of Bleed Chance
  2738. = Fixed bug where Tree Feller wasn't checking for Tree Feller permission
  2739. = Fixed bug where Leaf Blower required Tree Feller permissions rather than Woodcutting permissions
  2740. = Fixed Leaf Blower preventing the use of shears to collect leaves
  2741. = Fixed Green Thumb & Green Terra not consuming or requiring seeds to replant Wheat
  2742. = Fixed Super Breaker & Giga Drill Breaker failing to damage tools
  2743. = Fixed Tree Feller not giving proper XP for different kinds of trees
  2744. = Fixed Skill Abilities conflicting with NoCheat
  2745. = Fixed memory leak with mob spawner tracking
  2746. = Fixed /mcability not respecting permissions
  2747. = Prettied up new config files
  2748. = Various skill function optimizations
  2749. ! Changed how mcMMO calculates distance between two points (optimizations)
  2750. ! Changed how mcMMO handles MySQL connections (optimizations)
  2751. ! Changed the description /mcmmo provides to be more up to date and relevant
  2752. ! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
  2753. ! Changed Food+ to be named Farmer's Diet in Herbalism
  2754. ! Changed default values of Woodcutting XP tables
  2755. ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  2756. ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
  2757. ! Changed Axes to gain bonus damage every 50 skill levels
  2758. ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  2759. ! Changed Unarmed to gain bonus damage every 50 skill levels
  2760. ! Changed Unarmed to gain more bonus damage total than before
  2761. ! Changed Unarmed to have a max disarm chance of 33.3% rather than 25%
  2762. ! Changed Tree Feller to take down entire trees
  2763. ! Changed mob spawn tracking to use Unique Entity ID instead of Entity Object
  2764. ! Changed stats command name to mcstats for better plugin compatibility
  2765. ! Changed god mode to turn off if player enters world where he does not have mcgod permission
  2766. ! Changed Taming to also gain XP from animal taming
  2767. ! Changed Swords Bleeding effect to never kill
  2768. ! Changed Bleeding to never go beyond 10 ticks
  2769. ! Changed to use Bukkit's built-in ignoreCancelledEvents system
  2770. ! Changed chat logging for /p & /a
  2771. ! Changed Tree Feller to use per-use ArrayList
  2772. - Removed /mcstats console functionality
  2773. - Removed /whois command (replaced with /inspect which has similar functionality)
  2774. - Removed Master/Apprentice chat notifications to reduce spam
  2775. - Removed MySpawn system (You can still use Chimaera Wings) due to being outdated and unwanted
  2776. - Removed duplicate settings in config.yml
  2777. - Removed unused settings from config.yml (HP Regen)
  2778. - Removed Nether Brick from Mining XP Tables
  2779. - Removed Stone Brick from Mining XP Tables
  2780. Version 1.2.12
  2781. - Fixed issue that caused terrible MySQL performance and negative XP on levelup (Issue #134)
  2782. - Fixed addxp command taking xprate and skill modifiers into account
  2783. - Added anonymous usage statistics (you can opt out in plugins/PluginMetrics/config.yml)
  2784. - Modified onEntityDamage priority to have better compatibility with other plugins (Factions, WorldGuard, etc...)
  2785. - Fixed /mcgod & /mmoedit permissions defaulting to true
  2786. - Fixed Fishing not working or handing out XP
  2787. - Fixed error with Skull Splitter / Serrated Strikes that caused server instability and log spam
  2788. - Fixed config.yml not having values for End Stone & other new mining blocks
  2789. - Fixed Green Thumb/Green Terra not correctly planting wheat (Issue #133)
  2790. Version 1.2.11
  2791. - Removed legacy Permission & PEX dependency. (PEX still works fine with mcMMO)
  2792. - Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
  2793. - Added MagmaCube to XP tables
  2794. - Made optimizations to Skull Splitter/Serrated Strikes
  2795. - Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
  2796. - Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
  2797. - Added a configurable save interval for the new save system
  2798. - Fixed a bug with the odds calculations for Serrated Strikes
  2799. - Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
  2800. - Added a success message when executing xprate from console
  2801. Version 1.2.10
  2802. - Fixed issue with receiving Woodcutting XP for all blocks broken (Issue #103)
  2803. - Fixed issue with Spout images & sounds not working (Issue #93)
  2804. - Fixed typo with repairing Leather Armor & Bows
  2805. - Fixed issue with Silk Touch & Double/Triple drops not working properly
  2806. - Fixed conflict with NoCheat plugin & Super Breaker/Giga Drill Breaker/Berserk/Leaf Blower (Issue #104)
  2807. - Fixed counter-attacking non-LivingEntity (Issue #100 & Issue #107)
  2808. - Fixed various bugs with Leaf Blower
  2809. - Added Monitor & ignoreCancelledEvents to onBlockPlace
  2810. - Made Anvil ID configurable
  2811. Version 1.2.09
  2812. - Fixed issue with Repair Mastery (Issue #47)
  2813. - Made Arcane Forging fully configurable (Pull Request #52)
  2814. - Made Fishing configurable (Pull Request #60)
  2815. - Changed timer to be a bit more efficient (Issue #19)
  2816. - Changed to fire EntityDamageEvents for all damage done by mcMMO
  2817. - New custom event for developers McMMOPlayerLevelUpEvent
  2818. - New custom event for developers McMMOItemSpawnEvent
  2819. - Changed LoadProperties from the old Configuration to FileConfiguration
  2820. - Removed aliasing from config.yml
  2821. - Fixed mining procs from Super Break & Silk Touch
  2822. - Unused smelt property removed
  2823. - Minor optimizations
  2824. - Fix for setting properly block damage values
  2825. - Initial skill level capping added
  2826. - Initial command alias framework added
  2827. - Fixed abilities not handling Unbreaking items
  2828. - Fix for treefeller glitch
  2829. - Super secret anniversary easter egg!
  2830. Version 1.2.08
  2831. - Changed Bukkit events to new event system
  2832. - Changed aliasing to send both the mcmmo command and the command used.
  2833. - Changes in combat exp (Pull Request #49)
  2834. - Repair for bows & leather armor (Pull Request #46)
  2835. - Fixed missing images (Pull Request #45)
  2836. - POM Changes for dependencies (Pull Request #36)
  2837. - Fishing & Repair fixes (Pull Request #31)
  2838. - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
  2839. - Pull in commit from @NuclearW for issue from previous commit
  2840. Version 1.2.07
  2841. Fixed mctop not working at all (whoops!)
  2842. Fixed problem with multithreading in mcMMO causing errors
  2843. Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
  2844. The command mmoupdate now runs in its own thread to ease the burden on the server
  2845. Version 1.2.06
  2846. German translation has been updated
  2847. Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
  2848. Fixed mctop not taking Fishing into account some of the time
  2849. Fixed bug where Taming would try to grab the name of offline players
  2850. Fixed bug where Fishing would try to add an enchantment level not normally possible
  2851. Fixed another bug with mmoedit and Fishing
  2852. Added option to only allow tools to ready when you are sneaking, this is off by default
  2853. Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
  2854. Version 1.2.05
  2855. Fixed my fix of not being able to place blocks near/on Anvils
  2856. Fixed resources in inventory not correctly updating after Repair
  2857. Version 1.2.04
  2858. Fixed bug where you could not place blocks near/on the Anvil
  2859. Version 1.2.03
  2860. skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
  2861. Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
  2862. Fishing will now save properly for MySQL
  2863. Fishing will now work properly with mctop for those using MySQL
  2864. Fixed problems with mmoedit and fishing
  2865. Version 1.2.02
  2866. Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
  2867. Fixed bug where Call Of The Wild used only 1 bone to summon
  2868. Reduced Endermen XP from 3x to 2x
  2869. The number of bonus fish caught from fishing has been reduced
  2870. Fishing XP reduced from 1500 to 800
  2871. Fishing XP is now configurable in the config file
  2872. Version 1.2.01
  2873. Added a setting to turn off abilities completely from config
  2874. Added a setting to just turn off ability messages from config
  2875. Fixed the bug with sword repair
  2876. Fixed mcMMO not working properly with Spout
  2877. Added Fishing XP icon to Normal/Retro HUDs for Spout
  2878. Added icons to Spout notifications for leveling Fishing
  2879. Added Fishing Retro XP bar color customization to config file
  2880. The number of bones required to use Call of The Wild is now configurable
  2881. Reduced the XP animals would give from 1.5x to 1x
  2882. Removed current durability value message from Repairing
  2883. Fixed bug where Arcane Forging failed to display messages
  2884. Fixed bug where Arcane Forging tries to downgrade level 1 enchants
  2885. Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
  2886. Version 1.2.00
  2887. Added Fishing Skill
  2888. Added Call Of The Wild to Taming
  2889. Added Arcane Forging to Repair
  2890. Added new mobs to XP tables
  2891. Added Master/Apprentice system to the Party system
  2892. Animals now give xp to combat skills (those poor sheep ;_;)
  2893. Removed unnecessary sorcery permissions from plugin.yml
  2894. Version 1.1.17
  2895. XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
  2896. Players in Creative mode no longer gain XP
  2897. Compiled against latest Spout & CraftBukkit
  2898. Added World PVP check to Ignition, should no longer ignore PVP settings
  2899. Enemies should no longer grant XP when hit during their death
  2900. Fixed an exploit that led to unlimited ability use
  2901. Possibly fixed a bug where the same player would be listed multiple times in mctop
  2902. Added author and description to plugin.yml
  2903. /mmoedit and /addxp are useable from the console now
  2904. Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
  2905. Version 1.1.16
  2906. Added Melons to Herbalism xp tables
  2907. Endermen added to Combat skill xp tables
  2908. Silverfish added to Combat skill xp tables
  2909. CaveSpider added to Combat skill xp tables
  2910. Version 1.1.15
  2911. Smooth Brick added to Green Terra
  2912. Green thumb can be used to spread moss to Smooth Brick now
  2913. Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
  2914. Added Spain Spanish localization (es_es)
  2915. Version 1.1.14
  2916. [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
  2917. [1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
  2918. [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
  2919. [1.8] Swords no longer parry, no need to compete with in game mechanics
  2920. [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
  2921. [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
  2922. [SPOUT] Temporarily disabled the PartyHUD due to some performance issues
  2923. [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
  2924. [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
  2925. [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
  2926. [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
  2927. [CONFIG] Added an option for Excavation to require use of a shovel, on by default
  2928. [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
  2929. [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
  2930. [API] Added addXpOverride for modders, this will ignore skill modifiers
  2931. [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
  2932. [LOCALE] Portuguese Brazil locale added (Code: pt_br)
  2933. [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
  2934. Version 1.1.13
  2935. Pets are removed from party bars
  2936. Version 1.1.12
  2937. mcMMO now downloads files when you join the server to provide the best experience
  2938. mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
  2939. Fixed the xpbar and xpicon settings in config to work properly
  2940. Fixed infinite HP exploit with Herbalism
  2941. Fixed bug where herbalism would heal out of the players normal health range
  2942. Fixed bug where entering ':' into your party name caused stat loss among other things
  2943. Fixed issue with block break listener priority
  2944. Version 1.1.11
  2945. mcMMO now properly cancels its Async taks when disabled
  2946. Fixed newly generated configs using 2 instead of 1 for skill multipliers
  2947. Version 1.1.10
  2948. Added default hud setting to config
  2949. Fixed bug where newly generated configs used old xp gain numbers
  2950. Version 1.1.09
  2951. Fixed mcMMO to run fine without Spout :)
  2952. Version 1.1.08
  2953. Fixed repair being 10x slower to level than normal
  2954. Version 1.1.07
  2955. Fixed the default HUD being set to RETRO instead of STANDARD
  2956. Version 1.1.06
  2957. mcMMO menu implemented! Default is 'M', change this in config
  2958. Retro HUD implemented!
  2959. Retro XP fill color is completely customizable on a per skill basis
  2960. New levelup sound thanks to @Rustydaggers !
  2961. With the help of Randomage the XP Formulas have been vastly changed for flexibility
  2962. Global modifiers and skill modifiers now support decimals
  2963. Global formula modifier dropped from config
  2964. GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
  2965. Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
  2966. Fixed bug where Wheat did not use the values form the config file
  2967. Fixed bug where Archery gave xp for inflicting self injury
  2968. Watch added to clay loot tables and maps remove from clay loot tables
  2969. Version 1.1.05
  2970. Maps dropped from excavation are created correctly, and represent the area they are found in
  2971. Fixed an exploit with clay and excavation
  2972. Fixed a NPE with locking xp bars
  2973. Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
  2974. Version 1.1.04
  2975. Removed URL settings for XPBAR/XPICON/HPBAR
  2976. Added single URL setting for mcMMO
  2977. Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
  2978. Fixed Repair noise not getting played
  2979. Fixed a small memory leak with party health bars
  2980. Version 1.1.03
  2981. Fixed a few images being hard-coded still rather than configurable
  2982. Version 1.1.02
  2983. Fixed bug where toggle for xpicon didn't work
  2984. Fixed bug where Excavation gave gravel drops to grass
  2985. Excavation now uses more enums
  2986. Version 1.1.01
  2987. Fixed toggles for hpbar/xpbar not working
  2988. Version 1.1.0
  2989. Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
  2990. Added /xplock <skillname> to lock the xp bar to a skill
  2991. Repairing metal now has a sound effect
  2992. Shears added to Repair
  2993. MySpawn now works correctly when you are in the nether
  2994. MySpawn message when you right click a bed is now squelched
  2995. Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
  2996. Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
  2997. Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
  2998. Fixed the party member list of /party
  2999. Fixed bug where Swords would counter-attack Projectiles
  3000. Removed a debug message when repairing diamond armor
  3001. Changed chat to use getDisplayName() instead of getName()
  3002. Changed chat priority from lowest to highest
  3003. Added Clay to excavation
  3004. Added new items to Clay's loot tables
  3005. Archery now works with the latest CB
  3006. Version 1.0.50
  3007. New /xprate command for those with mcmmo.admin permissions!
  3008. mcMMO now uses Spout instead of BukkitContrib
  3009. BukkitContrib support dropped
  3010. XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
  3011. Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
  3012. Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
  3013. Fixed bug where Pumpkins did not give out XP
  3014. Coordinates removed from /whois as they didn't really fit
  3015. /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
  3016. Lapus renamed to Lapis in config
  3017. Version 1.0.49
  3018. Updated German locale
  3019. Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
  3020. Fixed bug where using /accept caused a NPE (hopefully)
  3021. Fixed a few missing descriptions for commands
  3022. Version 1.0.48
  3023. Updated French Translation
  3024. Updated German Translation
  3025. Updated Polish Translation
  3026. Placed Coal Ore and Redstone Ore won't give XP anymore
  3027. Fixed unusually high memory usage at startup
  3028. Added many features to the party system written by NuclearW
  3029. Version 1.0.47
  3030. Fixed another BukkitContrib error for servers not running BukkitContrib
  3031. Version 1.0.46
  3032. Fixed bug preventing Excavation from gaining skill
  3033. Version 1.0.45
  3034. Corrected /stats showing Repair XP as Level for Repair
  3035. Corrected /repair showing Repair XP as Level for Repair
  3036. Corrected /whois showing Repair XP as Level for Repair
  3037. Version 1.0.44
  3038. Fixed my 'fix' of BukkitContrib errors with Tree Feller
  3039. Version 1.0.43
  3040. Stopped things from being auto-smelt'd
  3041. Version 1.0.42
  3042. Corrected 2 more errors involving not running BukkitContrib
  3043. Version 1.0.41
  3044. Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
  3045. Fixed some more leftover stuff involving the new half-finished mining skill
  3046. Fixed excavation's Giga Drill Breaker not working on placed blocks
  3047. Version 1.0.40
  3048. Fixed errors if your server wasn't running BukkitContrib
  3049. Version 1.0.39
  3050. mcMMO won't auto-download and auto-run BukkitContrib anymore
  3051. Version 1.0.38
  3052. Commented code for the half-finished Infernal Pick subskill (Whoops)
  3053. Version 1.0.37
  3054. The donation message in /mcmmo is now toggle-able
  3055. The anvil message now only gets shown the first time you place an anvil (after login)
  3056. Reworked /mcmmo (an improvement I would say)
  3057. Added /mcmmo text to localization file
  3058. Archery fire rate now configurable
  3059. Berserk mode stops items from being collected
  3060. Taming no longer receives xp from wolves being harmed
  3061. Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
  3062. Fixed bug where players with mcgod could be harmed by AoE
  3063. Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
  3064. BukkitContrib Stuff
  3065. Added a pop-up when placing an Anvil
  3066. Added pop-ups on levelup
  3067. Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
  3068. Code Stuff
  3069. Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
  3070. Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
  3071. 100% more enums
  3072. Changed how checking skill xp worked to be more efficient
  3073. Version 1.0.36
  3074. mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
  3075. Config.yml will no longer generate Performance Debugging nodes
  3076. Registered permission nodes to plugin.yml
  3077. Some more changes to Permissions code
  3078. Fixed bug where Super Breaker activated where it shouldn't
  3079. Fixed bug with enabling/disabling mcgod in config.yml
  3080. Fixed bug with Excavation not kicking in until 1 level higher
  3081. Version 1.0.35
  3082. Added a Toggle for Chimaera Wing in config.yml
  3083. Added customization of what item is used for Chimaera Wing in config.yml
  3084. Fixed bug with randomly receiving Taming XP
  3085. mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
  3086. Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
  3087. Locale files now have the prefix locale_ instead of messages_
  3088. Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
  3089. Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
  3090. Some more source code organization
  3091. Fixed warnings for compiler
  3092. Removed dependencies on CraftBukkit
  3093. Registered commands to OnCommand
  3094. Removed performance debugging
  3095. Removed some useless settings from the config file
  3096. Version 1.0.34
  3097. Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
  3098. Added Dutch (nl) language support
  3099. Super Breaker now gives the correct XP as determined by config.yml
  3100. Sand Stone XP is now configurable and no longer shares the 'stone' node
  3101. /mining now shows mining values instead of taming values
  3102. Version 1.0.33
  3103. Fixed the toggle for the Excavation drop 'Cocoa Beans'
  3104. Fixed bug where Unarmed users could disarm without being bare handed
  3105. Cocoa Beans now have an XP modifier in config.yml
  3106. You can now toggle whether or not Mobspawners will give XP (in config.yml)
  3107. MySQL version now makes requests to the MySQL server less frequently (should help performance)
  3108. Fixed bug with Skull Splitter hitting the user
  3109. Version 1.0.32
  3110. Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
  3111. Fixed bug of swords users hurting themselves with serrated strikes
  3112. Version 1.0.31
  3113. Fixed bug of trying to cast Animals to non-animals
  3114. Version 1.0.30
  3115. Mobs that spawn from spawners no longer give XP (for reals this time)
  3116. Version 1.0.29
  3117. Mobs that spawn from spawners no longer give XP (again)
  3118. Fixed bug where Serrated Strikes did not Bleed additional targets
  3119. Identified and solved a potential memory leak in Bleed Simulation
  3120. Renamed the Object Config to Misc and rewrote parts of it
  3121. Rewrote Party/Admin/God toggles
  3122. Added Polish language support (pl)
  3123. Version 1.0.28
  3124. Actually fixed /stats showing excavation values for swords
  3125. Made some improvements to how Bleed Simulation was handled for different entity types
  3126. Obsidian now does normal durability damage during Super Breaker
  3127. Version 1.0.27
  3128. Fixed /stats showing excavation values for swords
  3129. Hopefully fixed a wide range of NPE errors
  3130. Updated German (de) localization
  3131. Version 1.0.26
  3132. Fixed accidentally making power levels go above 9,000
  3133. Version 1.0.25
  3134. Compatible with the latest CB
  3135. Beast Lore now functions correctly
  3136. Wolves are no longer invincible to players
  3137. Changed the look of Beast Lore
  3138. Skill info pages now show your stat in that skill (if you have permission)
  3139. /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
  3140. Abilities will not trigger on Trap Doors
  3141. Version 1.0.24
  3142. Now compatible with latest RB (928)
  3143. Taming now receives XP from your wolves harming foes
  3144. Taming is now easier to level
  3145. Green Thumb now drops seeds when harvesting Wheat
  3146. Version 1.0.23
  3147. Modified Bleed Simulation to fix performance problems
  3148. Rewrote MySpawn to be more efficient when calculating time left
  3149. Rewrote Skills to be more efficient when calculating time left
  3150. Version 1.0.22
  3151. Added 'Name' nodes to commands for renaming them
  3152. Version 1.0.21
  3153. Fixed Skull Splitter length in /axes displaying incorrectly
  3154. Fire rate limiter now correctly uses the value in the config file
  3155. Stone XP now correctly uses the value in the config file
  3156. Cobble -> Mossy now correctly uses the value in the config file
  3157. Removed setmyspawn from config file as it serves no purpose
  3158. All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
  3159. Fixed color scheme inconsistency for Mining in /whois results
  3160. Version 1.0.20
  3161. Fixed Array Index Out of Bounds error
  3162. Version 1.0.19
  3163. Removed a failsafe for the Timer that is no longer necessary (should improve performance)
  3164. Fixed /myspawn not working by rewriting it :3
  3165. Fixed exploit where players could break a freshly placed mushroom for XP
  3166. MySQL User Passwords can now be blank (Although you really should have a password...)
  3167. Fixed a few NPE errors
  3168. Version 1.0.18
  3169. Fixed MySQL default TablePrefix
  3170. Fixed Wheat not being configurable
  3171. Version 1.0.17
  3172. Brand new YAML Configuration file
  3173. Ability to configure XP for all gathering skills in config file
  3174. German Language added to mcMMO
  3175. French Language added to mcMMO
  3176. MySpawn will no longer heal players
  3177. /<skillname> commands now also check for their localized names for displaying help
  3178. Added many more Strings to localization files
  3179. Added more safeguards to MySpawn for NPE
  3180. Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
  3181. Fixed bug where Readying a Hoe returned a missing localization string
  3182. Added some safeguards into Bleed Simulation to prevent possible memory leaks
  3183. Performance improvements to storing/calling Skill/XP Values
  3184. Plugged a potential memory leak with PlayerProfiles not being removed correctly
  3185. Disabled the mob spawner camping anti-exploit in favor of performance
  3186. Version 1.0.16
  3187. Fixed bug where localization file failed to load
  3188. Changed en_US to lowercase
  3189. mcMMO now requires locale files to be in lowercase
  3190. Fixed a few strings missing from the localization file
  3191. Version 1.0.15
  3192. Removed leftover code that spammed SQL errors
  3193. Version 1.0.14
  3194. Added many missed strings into localization
  3195. Finnish Localization updated for the new strings
  3196. Green Thumb should respect Block Protection plugins now
  3197. Fixed Number Format Exception when loading a PlayerProfile
  3198. Version 1.0.13
  3199. Fixed bug/NPE where stats would not load and therefore 'reset' for players
  3200. Fixed NPE involving /ptp
  3201. Added "enableMOTD" setting to properties file
  3202. Version 1.0.12
  3203. Fixed another NPE error
  3204. Non-Gathering skills should correctly gain XP if PVP is set to false now
  3205. Localization will now support language codes that do not have two parts like "fi"
  3206. Fixed bug where Wiki MOTD message would not be loaded from localization file
  3207. Version 1.0.11
  3208. Fixed bug where players could not gain experience in several skills
  3209. Removed PVP flag from mcmmo.properties as its not needed anymore
  3210. Fixed a few NPE errors
  3211. Mushroom XP reduced from 25 to 15
  3212. Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
  3213. Version 1.0.10
  3214. Added Localization/String Customization
  3215. Mushroom XP reduced from 40 to 25
  3216. Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
  3217. Version 1.0.09
  3218. Fixed the NPE that occurs when players gain experience (Sorry!)
  3219. Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
  3220. Changed strings containing "MMO" to read "mcMMO"
  3221. Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
  3222. Added getXpToLevel() for modders
  3223. Version 1.0.08
  3224. Added removeXP() for modders
  3225. Fixed bug where stone swords only repaired by 33% instead of 50%
  3226. Fixed bug where stone/wooden hoes wouldn't repair
  3227. Big overhaul to how skill values and xp values were handled in the code
  3228. Modifying the players skill levels now sets the corresponding skill xp to zero
  3229. Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
  3230. Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
  3231. Slimes/Ghasts now give XP for combat skills
  3232. Added "EnableHpRegeneration" property setting
  3233. Added "EnableMySpawn" property setting
  3234. Version 1.0.07
  3235. Added more repair customization by solarcloud7
  3236. Leaderboards ignore players with the respective stat at 0
  3237. Reconnecting to MySQL will reload player data
  3238. Fixed a NPE with MySQL's Leaderboards
  3239. Removed "Loop iteration" debug message from mcMMO
  3240. Version 1.0.06
  3241. MySQL will attempt to reconnect if the connection is closed
  3242. Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
  3243. Added support for Minecraft Statistics
  3244. Fixed NPE with /myspawn command
  3245. Version 1.0.05
  3246. PVP interactions now check for permissions before handing out any experience
  3247. Many skill abilities now check for permissions correctly
  3248. All interactions with Taming now check for permissions
  3249. mcMMO now checks for its pvp flag being true before handling pvp interactions
  3250. Version 1.0.04
  3251. Fixed bug where players would be informed incorrectly when their cooldowns refreshed
  3252. Fixed exploit where players could reconnect to reset their cooldowns
  3253. Added new "cooldowns" table to MySQL
  3254. Berserk now breaks through snow
  3255. Lightning no longer gives Taming XP
  3256. Shortened /mcc to fit the screen
  3257. Version 1.0.03
  3258. Bleed will no longer trigger on friendly wolves
  3259. Axes criticals will no longer trigger on friendly wolves
  3260. Version 1.0.02
  3261. Fixed bug where the Timer would start before everything else was ready
  3262. Fixed bug where mcrefresh also required mcability permission node
  3263. Fixed bug where Unarmed was not checking for disarm procs
  3264. Green Thumb now checks for herbalism permissions
  3265. Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
  3266. AoE abilities now harm wolves
  3267. Version 1.0.01
  3268. Removed debug message when wolves are struck
  3269. Fixed issue with reloading mcMMO when MySQL was enabled
  3270. Fixed a NPE with MySpawn
  3271. Fixed a NPE with removing users from PlayerProfile
  3272. Unarmed no longer starts with a damage bonus
  3273. Unarmed apprentice DMG bonus changed from 3 to 2
  3274. Version 1.0
  3275. Players can now repair Stone/Wood tools
  3276. Fixed duping bug with WG/Block Protection Plugins
  3277. Added Leaf Blower to WoodCutting
  3278. Different Trees give different WoodCutting XP
  3279. Water changing Gravel to Clay removed
  3280. Code Organized/Optimized further
  3281. MySQL Support
  3282. Taming Skill
  3283. Leaderboards
  3284. Players won't hand out XP if they died within the last 5 seconds
  3285. Version 0.9.29
  3286. Fixes critical bug involving water turning anything into clay
  3287. Version 0.9.28
  3288. Green thumb can now spread grass to dirt using seeds
  3289. Adding XP will check for level ups again
  3290. Acrobatics won't hand out XP on death anymore
  3291. Acrobatics will check plugins for the event being cancelled before handing out XP
  3292. Version 0.9.27
  3293. Fixed Herbalism not properly receiving Triple Drops from Green Terra
  3294. Fixed Herbalism not handing out any XP outside of Green Terra
  3295. Fixed Herbalism asking for seeds on things that did not require it
  3296. Version 0.9.26
  3297. Fixed Green Terra going off without readiness
  3298. Fixed Hoe trying to ready when tilling Grass
  3299. Version 0.9.25
  3300. Fixed issue with anti-exploits and Herbalism
  3301. MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
  3302. Added Green Terra Ability to Herbalism
  3303. Added Green Thumb ability to Herbalism
  3304. Fixed Repair not working for Iron Tools
  3305. Fixed bug where Axes Ability checked for Unarmed Ability Permission
  3306. Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
  3307. Using Super Breaker on Obsidian significantly damages it compared to other materials
  3308. Added Obsidian to Mining XP Table/Super Breaker
  3309. Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
  3310. Corrected "mcMMMO" to "mcMMO" in MOTD
  3311. Version 0.9.24
  3312. PLAYER_BED_ENTER removed due to its unusual issues
  3313. Added info about the Wiki to the motd
  3314. /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
  3315. Fixed Armor Repair not adding XP
  3316. Boosted Repair XP of Armor to match Tools
  3317. Repairing Armor won't trigger Super Repair twice anymore
  3318. Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
  3319. Version 0.9.23
  3320. Players will now announce ability usage within a short distance to nearby players
  3321. Chimaera Wing now takes the world into account
  3322. Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
  3323. Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
  3324. Version 0.9.22
  3325. Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
  3326. Version 0.9.21
  3327. /mcrefresh fixed to work properly with the new ability monitoring system
  3328. Ability lengths are now based on your skill level directly rather than a tiered system
  3329. Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
  3330. Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
  3331. Version 0.9.20
  3332. Fixed Tree Feller not checking if their cooldown was refreshed and always activating
  3333. /stats and /whois will now show the powerlevel based on permissions
  3334. Shovels will no longer say you've lowered your axe
  3335. /myspawn will no longer say your inventory has been cleared if the server settings disable this feature
  3336. Version 0.9.19
  3337. Fixed Anti-Exploit XP stuff not working
  3338. Version 0.9.18
  3339. Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
  3340. Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
  3341. Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
  3342. Fixed bug where Axes ability could be used without permission
  3343. Abilities are monitored with Timestamps rather than a Timer monitored tick rate
  3344. When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
  3345. Made Anti XP-Exploits more Robust
  3346. Repair XP is now based on durability restored
  3347. Acrobatics rolling will now reduce damage if you go over the damage threshold
  3348. Acrobatics rolling damage threshold lowered to 10 from 20
  3349. Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
  3350. mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
  3351. Dodge notification shortened
  3352. Dodge won't negate damage completely anymore
  3353. Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
  3354. Version 0.9.17
  3355. Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
  3356. /setmyspawn has been removed
  3357. Compatible with CB 670
  3358. Fixed errors related to Repair
  3359. Abilities will no longer trigger from Bed interactions
  3360. /unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
  3361. Version 0.9.16
  3362. Logs placed by the player won't grant XP/Double Drops anymore
  3363. Added more functions plugin authors can call
  3364. Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
  3365. Version 0.9.15
  3366. Acrobatics will now behave properly
  3367. AoE Abilities ignore wolves (temp fix)
  3368. Added "all" parameter to /mmoedit & /addxp
  3369. After giving XP to a player it will now check for level ups in skills
  3370. Version 0.9.14
  3371. mcMMO checks for abilities being active before sending the fake block break event
  3372. Version 0.9.13
  3373. Fixed excavation ignoring the xpGainMultiplier
  3374. Now compatible with CB 600+
  3375. Fixed bug where Dodge acted maxed out no matter your skill level
  3376. Version 0.9.12
  3377. mcMMO now fakes a block break event for abilities to maximize plugin compatibility
  3378. /herbalism will return the correct values now
  3379. New /addxp command
  3380. Version 0.9.11
  3381. PVE Combat Skills experience is now based on damage dealt
  3382. The Timer will no longer break from Bleed Simulation
  3383. Tree feller no longer "damages" saplings
  3384. Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
  3385. Bleed/Bleed+ now do 2 damage instead of 1
  3386. Power Level is now based on permissions
  3387. Counter Attack added to swords
  3388. Parry is now based directly on Swords skill level
  3389. Parry maximum proc chance raised to 30% from 20%
  3390. Serrated Strikes now properly applies Bleed+ to targets
  3391. Players who parry can no longer be disarmed
  3392. Acrobatics now has a Dodge passive skill reducing damage
  3393. Repair skill now effects how much durability is restored
  3394. Super repair now doubles the repair amount on proc
  3395. Unarmed now starts with a bonus to damage to encourage use
  3396. Unarmed now has two steps to damage scaling, Appentice, and Mastery
  3397. Unarmed disarm now caps at 25% for 1000 skill
  3398. Fixed problem where Archery skill procs would ignore other plugins
  3399. Ignition changed to 25% chance
  3400. Ignition length will be based on archery skill level
  3401. /myspawn now has a warning about the inventory loss penalty in /mcc
  3402. mcMMO Timer now runs in 1 second intervals rather than 2
  3403. Version 0.9.10
  3404. Party invites now show who they are from
  3405. Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
  3406. mcMMO configuration files property setting names have been changed for readability
  3407. Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
  3408. Added /mcability info to /mcc
  3409. Potentially fixed NPE error when checking players for being in same party for PVP XP
  3410. Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
  3411. Added a global XP gain multiplier, increase it to increase XP gained
  3412. Reduced PVE XP for Unarmed, now identical to Axes/Swords
  3413. Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
  3414. Mushroom XP raised to 40 from 10
  3415. Flower XP raised to 10 from 3
  3416. Version 0.9.9
  3417. Fixed problem where entities never got removed from the arrow retrieval list of entities
  3418. Version 0.9.8
  3419. EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
  3420. Added a null check in the timer for players being null before proceeding
  3421. Version 0.9.7
  3422. Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
  3423. Axes critical damage versus players reduced to 150% damage from 200% damage
  3424. Fixed bug where Daze might not proc
  3425. Changed archery Daze to follow smooth transition
  3426. Added archery Daze chance info to /archery
  3427. Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
  3428. Version 0.9.6
  3429. Timer checks for player being null before adding them to the mcUsers system
  3430. Cooldowns will now show how much time is remaining when trying to use their respective abilities
  3431. SkullSpliiter will now correctly inform the player when they are too tired to use it
  3432. Acrobatics will no longer give XP if the event was cancelled by another plugin
  3433. Version 0.9.5
  3434. Super Breaker now gives a chance for Triple Drops based on mining skill
  3435. Ability durability loss down from 15 to 2
  3436. Ability durability loss is now toggle-able
  3437. Ability durability loss can be adjusted in the configuration file
  3438. Mining Picks are no longer lowered after activating Super Breaker
  3439. Version 0.9.4
  3440. Flowers won't drop wheat anymore
  3441. Signs won't trigger ability readiness anymore
  3442. Version 0.9.3
  3443. Bug stopping abilities from never wearing of may have been fixed
  3444. Changed color of "X Ability has worn off" to RED from GRAY
  3445. Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
  3446. Netherrack and Glowstone now give Mining XP
  3447. Netherrack and Glowstone are now effected by Super Breaker
  3448. Abilities will no longer be readied when you right click signs or beds
  3449. Chimaera Wings won't activate on blocks you can interact with and signs
  3450. Abilities now adjust their effects depending on tool quality
  3451. Superbreaker won't break things that tool couldn't normally break
  3452. Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
  3453. Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
  3454. Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
  3455. Modified /mcmmo description to be a little bit more relevant.
  3456. Version 0.9.2
  3457. Changed priority of some of the mcMMO listeners
  3458. Now when certain abilities are activated it shouldn't say "You lower your x"
  3459. Version 0.9.1
  3460. Fixed "Unknown console command" errors with CB 556
  3461. Added /mcability command to toggle being able to trigger abilities with right click
  3462. Added some more nullchecks for people reporting NPE errors
  3463. Compatibility with NPC mods improved (Mainly for archery!)
  3464. Other plugins can now call inSameParty() from mcMMO to increase compatibility
  3465. Version 0.9
  3466. --NEW CONTENT--
  3467. Woodcutting now has the "Tree Feller" Ability
  3468. Unarmed now has the "Berserk" Ability
  3469. Swords now has the "Serrated Strikes" Ability
  3470. Mining now has the "Super Breaker" Ability
  3471. Axes now has the "Skull Splitter" Ability
  3472. Excavation now has the "Giga Drill Breaker" Ability
  3473. Added /mcrefresh <playername> - tool for refreshing cooldowns
  3474. Unarmed now has the "Deflect Arrows" passive skill
  3475. Chimaera Wing Item Added
  3476. --CHANGES--
  3477. HP Regen & Bleed are back
  3478. Woodcutting will drop the appropriate log on double drop procs
  3479. Herbalism now applies double drops to herbs
  3480. /<skillname> now shows much more information to the player regarding their stats
  3481. Axes skill Critical Strikes are now based directly on your skill level
  3482. Swords skill Bleed chance is now based directly on your skill level
  3483. Unarmed disarm chance is now based directly on your skill level
  3484. Acrobatics now gives XP when you roll
  3485. --BUGFIXES--
  3486. Memory Leak Fixed
  3487. Axes not doing critical strikes
  3488. Gold Armor repair
  3489. Capped skills now have the correct proc chance
  3490. /mmoedit is no longer case sensitive
  3491. More NPE errors fixed
  3492. Many bugs I forgot to write down
  3493. --PLUGIN COMPATABILITY FIXES--
  3494. If combat interactions are cancelled by other plugins mcMMO should ignore the event
  3495. If block damage interactions are cancelled by other plugins mcMMO should ignore the event
  3496. Version 0.8.22
  3497. Fixed bug where Axes did less damage than normal
  3498. Acrobatic rolls now give XP
  3499. Acrobatics XP increased for non-rolls
  3500. Version 0.8.21
  3501. Fixed bug where axe criticals would dupe items
  3502. Version 0.8.20
  3503. 99.99% sure I fixed anvils that suddenly stop working
  3504. Version 0.8.19
  3505. Fixed being able to excavate placed blocks
  3506. Added toggle option to mining requiring a pickaxe
  3507. Added toggle option to woodcutting requiring an axe
  3508. PVP interactions now reward XP based on the damage caused (this is effected by skills)
  3509. PVP XP gain can be disabled in the configuration file
  3510. PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
  3511. Version 0.8.18
  3512. Fixed sandstone not being watched for exploitation
  3513. Version 0.8.17
  3514. mcmmo.users moved to plugins/mcMMO/
  3515. Snowballs and Eggs will no longer trigger Ignition
  3516. Loot tables for excavation adjusted
  3517. Mining benefits now require the player to be holding a mining pick
  3518. Woodcutting benefits now require the player to be holding an axe
  3519. Version 0.8.16
  3520. Moved configuration file to /plugins/mcMMO
  3521. Arrows now have a chance to Ignite enemiesw
  3522. Fixed arrows not being retrievable from corpses
  3523. Added info about ignition to /archery
  3524. Version 0.8.14
  3525. Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
  3526. Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
  3527. Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
  3528. You can now adjust what level is required to repair diamond in the configuration file
  3529. Changed mining XP rates to be a tad higher for some things
  3530. You can now get XP from sandstone
  3531. XP rates increased for gathering glowstone with excavation
  3532. XP rates increased a bit for excavation
  3533. Skill info is now a bit more detailed for certain skills
  3534. Added info about arrow retrieval to /archery
  3535. Version 0.8.13
  3536. Enemies no longer look like they have frozen when they die
  3537. Item duping fix
  3538. Version 0.8.11
  3539. Performance improvements
  3540. Memory leak fixed
  3541. NPE error with MySpawn really fixed
  3542. Version 0.8.9
  3543. Fixed NPE for My Spawn
  3544. Fixed NPE for onBlockDamage
  3545. Bleed proc now correctly checks for Swords permissions
  3546. Version 0.8.8
  3547. Gold can now be repaired
  3548. Tweaked Mining XP gains
  3549. Reorganized code
  3550. Added /mcgod godmode command
  3551. Fixed the pvp toggle in the settings file
  3552. Version 0.8.7
  3553. Removed packet-sending stuff wasn't working anyways
  3554. Fixed another NPE with the TimerTask
  3555. Skills now only show up in /stats if you have permissions for them
  3556. Version 0.8.6
  3557. Added a null check in bleed simulation to prevent a NPE
  3558. Version 0.8.5
  3559. Players are now added to files when they connect (to fix a NPE)
  3560. onPlayerCommand stuff moved into onPlayerCommandPreprocess
  3561. Version 0.8.4
  3562. Fixed another nullpointer error for TimerTask
  3563. Fixed bug making regeneration take twice as long to kick in after combat
  3564. Version 0.8.3
  3565. Modified the timer intervals (from 1 second to 2)
  3566. All skills now have an individual modifier (Set by default to 2)
  3567. There is now a global XP modifier (Set by default to 1)
  3568. Herbalism now correctly follows its skill curve
  3569. Unarmed no longer gives experience for harming other players
  3570. Players can no longer exploit mob spawners for experience
  3571. Version 0.8.2
  3572. Fixed Concurrent Modification Exception
  3573. Fixed some incorrect skill descriptions
  3574. First tier of HP Regeneration is now available from the start
  3575. Fixed bleed proc rate for very high skill levels
  3576. Changed regeneration permissions to 'mcmmo.regeneration'
  3577. Version 0.8
  3578. Archery skill now lets players recover arrows from downed foes
  3579. Health regenerates based on power level
  3580. Added toggle to myspawn clearing player inventory in settings file
  3581. Swords now have a bleed effect
  3582. Rewrote Skill descriptions to be more informative/better
  3583. Version 0.7.9
  3584. XP Curve now follows a new formula
  3585. Acrobatics XP gains changed
  3586. Compiled against permissions 2.1
  3587. Version 0.7.8
  3588. Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
  3589. Version 0.7.7
  3590. Minor tweak to how players are added to the flat file
  3591. Fixed some nullpointer exceptions when players die
  3592. Version 0.7.6
  3593. Fixed being able to repair diamond armor with below 50 skill
  3594. Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
  3595. Version 0.7.5
  3596. Removed random checks for herbalism XP
  3597. Herbalism is now called properly (This should fix gaining no xp or double drops)
  3598. Version 0.7.4
  3599. Work around for a bukkit bug that broke my onBlockDamage event
  3600. Added /clearmyspawn
  3601. Version 0.7.3
  3602. Fixed to work with build 424 of CB
  3603. Lowered the XP of gold due to it not being that rare anymore
  3604. Version 0.7.2
  3605. Fixed security flaw where players could access /mmoedit if the server was not running permissions
  3606. Reduced XP gain of woodcutting a bit
  3607. Version 0.7
  3608. Completely rewrote the XP system
  3609. Added an XP skillrate modifier to the settings file
  3610. Version 0.6.2
  3611. Axes now do critical strikes against farm animals
  3612. Removed the "Stupidly Long Constructor"
  3613. Now compatible with the latest CB builds
  3614. Version 0.6.1
  3615. Customizable command names
  3616. Axes can now be modified with /mmoedit
  3617. Party members are now correctly informed when you leave the party
  3618. Fixed incorrect commands in /mcc
  3619. Version 0.5.17
  3620. Changed namespaces to fit bukkits new standard
  3621. Adjusted excavation proc rates
  3622. Modified excavation loot tables
  3623. Added Party Invite System
  3624. Version 0.5.16
  3625. Fixed unarmed not checking for permissions when hitting players
  3626. Version 0.5.15
  3627. Fixed stone swords not being recognized as swords
  3628. Fixed /a not working if you were an op but did not have permissions
  3629. Version 0.5.14
  3630. Added permissions for skills
  3631. Version 0.5.13
  3632. Removed skillgain from succesful parries
  3633. Repair now refreshed the inventory
  3634. Version 0.5.12
  3635. Fixed being able to hurt party members with the bow and arrow
  3636. Version 0.5.11
  3637. Added /mmoedit command
  3638. Fixed bug preventing player versus player damage
  3639. Fixed bug preventing damage from scaling with unarmed & bows
  3640. Fixed disarm proc making the opponent dupe his/her items
  3641. Added mcmmo.tools.mmoedit permission
  3642. Added mcmmo.commands.setmyspawn permission
  3643. Added totalskill to /stats
  3644. Changed the look of /stats
  3645. Version 0.5.10
  3646. Fixed trying to set health to an invalid value
  3647. Version 0.5.9
  3648. Fixed duping inventories on death
  3649. Version 0.5.8
  3650. Fixed bug where players inventories would dupe during combat
  3651. Version 0.5.7
  3652. Fixed monsters instant killing players
  3653. Misc fixes
  3654. Version 0.5.4
  3655. Changed herbalism skill gain from wheat to be WAAAAY slower
  3656. Version 0.5.3
  3657. Players will now correctly drop their inventories when killed by a monster
  3658. Version 0.5.2
  3659. Fixed MAJOR bug preventing swords skill from gaining through combat
  3660. Version 0.5
  3661. Archery Added
  3662. Swords Added
  3663. Acrobatics Added
  3664. Logging for Party/Admin chat added
  3665. Fixed whois to show correct values for Excavation
  3666. Made death messages much much more specific
  3667. Version 0.4.4
  3668. Fixed being able to repair full durability iron tools
  3669. Fixed herbalism benefits not behaving properly
  3670. Fixed removing 1 diamond from every stack of diamond when repairing diamond
  3671. Version 0.4.2
  3672. Removed myspawn from the motd
  3673. Version 0.4.1
  3674. Fixed /mcc showing incorrect command for herbalism
  3675. Changed unarmed skillrate to be much slower than before
  3676. Modified a few skill descriptions
  3677. Added permission for /whois
  3678. Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
  3679. Version 0.4
  3680. Permissions support
  3681. Removed OPs having different names than normal players
  3682. Removed /setspawn & /spawn
  3683. Slowed down excavation skill rate
  3684. Fixed excavation coal drop being too rare
  3685. Version 0.3.4
  3686. Creepers now give double xp for unarmed
  3687. Iron armor can now be repaired!
  3688. Fixed bug stopping items from being repaired
  3689. Version 0.3.3
  3690. Yet another herbalism skill gain tweak
  3691. Version 0.3.2
  3692. Changed excavation loot tables to be more rewarding
  3693. Changed sand to give normal excavation xp instead of double xp
  3694. Fixed herbalism skill exploit
  3695. Mobs killed with unarmed now drop loot properly
  3696. Unarmed xp rate depends on mob (zombies lowest fyi)
  3697. Huge player crashing bug fix on disarm!
  3698. Version 0.3.1
  3699. Fixed excavation not saving properly
  3700. Fixed repair using excavation values
  3701. Version 0.3
  3702. Unarmed skill
  3703. Herbalism skill
  3704. Excavation skill
  3705. Many bugfixes (thanks for reporting them!)
  3706. /<skillname> - Detailed information about skills in game
  3707. Version 0.2.1
  3708. Misc bugfixes
  3709. Version 0.2
  3710. Repair ability added
  3711. Repair skill added
  3712. Iron Armor repair temporarily disabled
  3713. Anvils (Iron Block) added
  3714. /mcmmo & /mcc added
  3715. Misc changes to existing commands
  3716. Misc bug fixes
  3717. Version 0.1
  3718. Releasing my awesome plugin