locale_en_US.properties 55 KB

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  1. # en_us locale file v2.0
  2. # -----------------
  3. # Setting up a new standard for string names, for easier localization.
  4. # SkillName.SubType.LocalEffect.Increment
  5. # Skill name, such as ACROBATICS, MINING.
  6. # Sub-type, such as EFFECT, ABILITY, COMBAT.
  7. # Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.
  8. # Increment, for multi-line or array-like lists.
  9. # ######
  10. #
  11. # EXAMPLES:
  12. #
  13. # Acrobatics.Ability.Proc
  14. # Axes.Ability.Refresh.1
  15. #
  16. # --Shatteredbeam
  17. #ACROBATICS
  18. Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
  19. Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
  20. Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
  21. Acrobatics.Effect.0=Roll
  22. Acrobatics.Effect.1=Reduces or Negates fall damage
  23. Acrobatics.Effect.2=Graceful Roll
  24. Acrobatics.Effect.3=Twice as effective as a normal Roll
  25. Acrobatics.Effect.4=Dodge
  26. Acrobatics.Effect.5=Reduce attack damage by half
  27. Acrobatics.Listener=Acrobatics:
  28. Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
  29. Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
  30. Acrobatics.Roll.Text=**Rolled**
  31. Acrobatics.SkillName=ACROBATICS
  32. Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
  33. #ARCHERY
  34. Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
  35. Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
  36. Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
  37. Archery.Effect.0=Skill Shot
  38. Archery.Effect.1=Increases damage done with bows
  39. Archery.Effect.2=Daze (Players)
  40. Archery.Effect.3=Disorients foes and deals {0} DMG
  41. Archery.Effect.4=Arrow Retrieval
  42. Archery.Effect.5=Chance to retrieve arrows from corpses
  43. Archery.Listener=Archery:
  44. Archery.SkillName=ARCHERY
  45. Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
  46. #AXES
  47. Axes.Ability.Bonus.0=Axe Mastery
  48. Axes.Ability.Bonus.1=Bonus {0} damage
  49. Axes.Ability.Bonus.2=Armor Impact
  50. Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
  51. Axes.Ability.Bonus.4=Greater Impact
  52. Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
  53. Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
  54. Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
  55. Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
  56. Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
  57. Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}
  58. Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
  59. Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
  60. Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
  61. Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
  62. Axes.Effect.0=Skull Splitter (Ability)
  63. Axes.Effect.1=Deal AoE Damage
  64. Axes.Effect.2=Critical Strikes
  65. Axes.Effect.3=Double Damage
  66. Axes.Effect.4=Axe Mastery
  67. Axes.Effect.5=Adds bonus DMG
  68. Axes.Effect.6=Armor Impact
  69. Axes.Effect.7=Strike with enough force to shatter armor
  70. Axes.Effect.8=Greater Impact
  71. Axes.Effect.9=Deal bonus damage to unarmored foes
  72. Axes.Listener=Axes:
  73. Axes.SkillName=AXES
  74. Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
  75. Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
  76. Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
  77. Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
  78. Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
  79. Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
  80. #EXCAVATION
  81. Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
  82. Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
  83. Excavation.Effect.0=Giga Drill Breaker (ABILITY)
  84. Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
  85. Excavation.Effect.2=Treasure Hunter
  86. Excavation.Effect.3=Ability to dig for treasure
  87. Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
  88. Excavation.Listener=Excavation:
  89. Excavation.SkillName=EXCAVATION
  90. Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
  91. Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
  92. Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
  93. Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
  94. Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
  95. Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
  96. #FISHING
  97. Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
  98. Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)
  99. Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
  100. Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
  101. Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
  102. Fishing.Effect.0=Treasure Hunter (Passive)
  103. Fishing.Effect.1=Fish up misc. objects
  104. Fishing.Effect.2=Magic Hunter
  105. Fishing.Effect.3=Find Enchanted Items
  106. Fishing.Effect.4=Shake (vs. Entities)
  107. Fishing.Effect.5=Shake items off of mobs w/ fishing pole
  108. Fishing.Effect.6=Fisherman's Diet
  109. Fishing.Effect.7=Improves hunger restored from fished foods
  110. Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
  111. Fishing.Chance.Raining=[[BLUE]] Rain Bonus
  112. Fishing.ItemFound=[[GRAY]]Treasure found!
  113. Fishing.Listener=Fishing:
  114. Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
  115. Fishing.SkillName=FISHING
  116. Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
  117. #HERBALISM
  118. Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
  119. Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}
  120. Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
  121. Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.
  122. Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
  123. Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
  124. Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}
  125. Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
  126. Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}
  127. Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
  128. Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
  129. Herbalism.Effect.0=Green Terra (ABILITY)
  130. Herbalism.Effect.1=Spread the Terra, 3x Drops
  131. Herbalism.Effect.2=Green Thumb (Wheat)
  132. Herbalism.Effect.3=Auto-Plants crops when harvesting
  133. Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
  134. Herbalism.Effect.5=Make bricks mossy, or make grass grow
  135. Herbalism.Effect.6=Farmer's Diet
  136. Herbalism.Effect.7=Improves hunger restored from farmed foods
  137. Herbalism.Effect.8=Double Drops (All Herbs)
  138. Herbalism.Effect.9=Double the normal loot
  139. Herbalism.Effect.10=Hylian Luck
  140. Herbalism.Effect.11=Gives a small chance of finding rare items
  141. Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!
  142. Herbalism.Listener=Herbalism:
  143. Herbalism.SkillName=HERBALISM
  144. Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
  145. Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
  146. Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
  147. Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
  148. Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
  149. Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
  150. #MINING
  151. Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
  152. Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
  153. Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
  154. Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
  155. Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
  156. Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
  157. Mining.Effect.0=Super Breaker (ABILITY)
  158. Mining.Effect.1=Speed+, Triple Drop Chance
  159. Mining.Effect.2=Double Drops
  160. Mining.Effect.3=Double the normal loot
  161. Mining.Effect.4=Blast Mining
  162. Mining.Effect.5=Bonuses to mining with TNT
  163. Mining.Effect.6=Bigger Bombs
  164. Mining.Effect.7=Increases TNT explosion radius
  165. Mining.Effect.8=Demolitions Expertise
  166. Mining.Effect.9=Decreases damage from TNT explosions
  167. Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
  168. Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
  169. Mining.Listener=Mining:
  170. Mining.SkillName=MINING
  171. Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
  172. Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
  173. Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
  174. Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
  175. Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
  176. Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
  177. #Blast Mining
  178. Mining.Blast.Boom=[[GRAY]]**BOOM**
  179. Mining.Blast.Effect.0=+35% ore yield
  180. Mining.Blast.Effect.1=+40% ore yield
  181. Mining.Blast.Effect.2=+45% ore yield, no debris
  182. Mining.Blast.Effect.3=+50% ore yield, no debris
  183. Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
  184. Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
  185. Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
  186. Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
  187. Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
  188. Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
  189. Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
  190. Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
  191. #REPAIR
  192. Repair.AnvilPlaced.Spout1=[mcMMO] Anvil Placed
  193. Repair.AnvilPlaced.Spout2=Right click to repair!
  194. Repair.Effect.0=Repair
  195. Repair.Effect.1=Repair Tools & Armor
  196. Repair.Effect.10=Gold Repair ({0}+ SKILL)
  197. Repair.Effect.11=Repair Gold Tools & Armor
  198. Repair.Effect.12=Iron Repair ({0}+ SKILL)
  199. Repair.Effect.13=Repair Iron Tools & Armor
  200. Repair.Effect.14=Stone Repair ({0}+ SKILL)
  201. Repair.Effect.15=Repair Stone Tools
  202. Repair.Effect.2=Repair Mastery
  203. Repair.Effect.3=Increased repair amount
  204. Repair.Effect.4=Super Repair
  205. Repair.Effect.5=Double effectiveness
  206. Repair.Effect.6=Diamond Repair ({0}+ SKILL)
  207. Repair.Effect.7=Repair Diamond Tools & Armor
  208. Repair.Effect.8=Arcane Forging
  209. Repair.Effect.9=Repair magic items
  210. Repair.Effect.16=Salvage ({0}+ SKILL)
  211. Repair.Effect.17=Salvage Tools & Armor
  212. Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
  213. Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
  214. Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.
  215. Repair.Listener=Repair:
  216. Repair.SkillName=REPAIR
  217. Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items.
  218. Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.
  219. Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
  220. Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
  221. Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
  222. Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}
  223. Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
  224. Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
  225. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged!
  226. Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items.
  227. Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
  228. Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
  229. Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
  230. Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
  231. #Arcane Forging
  232. Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
  233. Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
  234. Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
  235. Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
  236. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
  237. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
  238. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
  239. #SWORDS
  240. Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
  241. Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
  242. Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
  243. Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
  244. Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
  245. Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!
  246. Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
  247. Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
  248. Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
  249. Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
  250. Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
  251. Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
  252. Swords.Effect.0=Counter Attack
  253. Swords.Effect.1=Reflect {0} of damage taken
  254. Swords.Effect.2=Serrated Strikes (ABILITY)
  255. Swords.Effect.3={0} DMG AoE, Bleed+ AoE
  256. Swords.Effect.4=Serrated Strikes Bleed+
  257. Swords.Effect.5={0} Tick Bleed
  258. Swords.Effect.6=Bleed
  259. Swords.Effect.7=Apply a bleed DoT
  260. Swords.Listener=Swords:
  261. Swords.SkillName=SWORDS
  262. Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
  263. Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
  264. Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
  265. Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
  266. Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
  267. Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1})
  268. Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
  269. #TAMING
  270. Taming.Ability.Bonus.0=Environmentally Aware
  271. Taming.Ability.Bonus.1=Wolves avoid danger
  272. Taming.Ability.Bonus.2=Thick Fur
  273. Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance
  274. Taming.Ability.Bonus.4=Shock Proof
  275. Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage
  276. Taming.Ability.Bonus.6=Sharpened Claws
  277. Taming.Ability.Bonus.7=+{0} Damage
  278. Taming.Ability.Bonus.8=Fast Food Service
  279. Taming.Ability.Bonus.9={0} Chance for heal on attack
  280. Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
  281. Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
  282. Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
  283. Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
  284. Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
  285. Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
  286. Taming.Effect.0=Beast Lore
  287. Taming.Effect.1=Bone-whacking inspects wolves & ocelots
  288. Taming.Effect.10=Shock Proof
  289. Taming.Effect.11=Explosive Damage Reduction
  290. Taming.Effect.12=Call of the Wild
  291. Taming.Effect.13=Summon an animal to your side
  292. Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
  293. Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
  294. Taming.Effect.16=Fast Food Service
  295. Taming.Effect.17=Chance for wolves to heal on attack
  296. Taming.Effect.2=Gore
  297. Taming.Effect.3=Critical Strike that applies Bleed
  298. Taming.Effect.4=Sharpened Claws
  299. Taming.Effect.5=Damage Bonus
  300. Taming.Effect.6=Environmentally Aware
  301. Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
  302. Taming.Effect.8=Thick Fur
  303. Taming.Effect.9=DMG Reduction, Fire Resistance
  304. Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
  305. Taming.Listener=Taming:
  306. Taming.SkillName=TAMING
  307. Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
  308. Taming.Summon.Complete=[[GREEN]]Summoning complete
  309. Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
  310. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
  311. #UNARMED
  312. Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
  313. Unarmed.Ability.Bonus.0=Iron Arm Style
  314. Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
  315. Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
  316. Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
  317. Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}
  318. Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
  319. Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
  320. Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
  321. Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
  322. Unarmed.Effect.0=Berserk (ABILITY)
  323. Unarmed.Effect.1=+50% DMG, Breaks weak materials
  324. Unarmed.Effect.2=Disarm (Players)
  325. Unarmed.Effect.3=Drops the foes item held in hand
  326. Unarmed.Effect.4=Iron Arm Style
  327. Unarmed.Effect.5=Hardens your arm over time
  328. Unarmed.Effect.6=Arrow Deflect
  329. Unarmed.Effect.7=Deflect arrows
  330. Unarmed.Effect.8=Iron Grip
  331. Unarmed.Effect.9=Prevents you from being disarmed
  332. Unarmed.Listener=Unarmed:
  333. Unarmed.SkillName=UNARMED
  334. Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
  335. Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
  336. Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
  337. Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
  338. Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
  339. Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
  340. #WOODCUTTING
  341. Woodcutting.Ability.0=Leaf Blower
  342. Woodcutting.Ability.1=Blow away leaves
  343. Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
  344. Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
  345. Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
  346. Woodcutting.Effect.0=Tree Feller (ABILITY)
  347. Woodcutting.Effect.1=Make trees explode
  348. Woodcutting.Effect.2=Leaf Blower
  349. Woodcutting.Effect.3=Blow Away Leaves
  350. Woodcutting.Effect.4=Double Drops
  351. Woodcutting.Effect.5=Double the normal loot
  352. Woodcutting.Listener=Woodcutting:
  353. Woodcutting.SkillName=WOODCUTTING
  354. Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
  355. Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
  356. Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
  357. Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
  358. Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
  359. Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
  360. Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
  361. Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
  362. #ABILITIY
  363. ##generic
  364. Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
  365. Ability.Generic.Template.Lock=[[GRAY]]{0}
  366. Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
  367. #COMBAT
  368. Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
  369. Combat.BeastLore=[[GREEN]]**BEAST LORE**
  370. Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
  371. Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
  372. Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
  373. Combat.Gore=[[GREEN]]**GORED**
  374. Combat.Ignition=[[RED]]**IGNITION**
  375. Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
  376. Combat.TargetDazed=Target was [[DARK_RED]]Dazed
  377. Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
  378. #COMMANDS
  379. ##generic
  380. mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]toothplck1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
  381. Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!
  382. Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.
  383. Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!
  384. Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.
  385. Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!
  386. Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!
  387. Commands.Ability.Off=Ability use toggled [[RED]]off
  388. Commands.Ability.On=Ability use toggled [[GREEN]]on
  389. Commands.AdminChat.Off=Admin Chat only [[RED]]Off
  390. Commands.AdminChat.On=Admin Chat only [[GREEN]]On
  391. Commands.AdminChat.Prefix=[[AQUA]][[[WHITE]]{0}[[AQUA]]]
  392. Commands.AdminToggle=[[RED]]- Toggle admin chat
  393. Commands.Chat.Console=*Console*
  394. Commands.Disabled=[[RED]]This command is disabled.
  395. Commands.DoesNotExist= [[RED]]Player does not exist in the database!
  396. Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
  397. Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
  398. Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
  399. Commands.Inspect=<player> [[RED]]- View detailed player info
  400. Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
  401. Commands.Invite.Success=[[GREEN]]Invite sent successfully.
  402. Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
  403. Commands.mcc.Header=[[RED]]---[][[YELLOW]]mcMMO Commands[[RED]][]---
  404. Commands.mcgod=[[RED]]- Toggle GodMode
  405. Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.
  406. Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!
  407. Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-
  408. Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}
  409. Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}
  410. Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}
  411. Commands.mcrank.Unranked=[[WHITE]]Unranked
  412. Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.
  413. Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!
  414. Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!
  415. Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
  416. Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!
  417. Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!
  418. Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.
  419. Commands.mmoupdate.Start=[[GRAY]]Starting conversion...
  420. Commands.mmoupdate.Finish=[[GREEN]]Conversion finished!
  421. Commands.ModDescription=[[RED]]- Read brief mod description
  422. Commands.NoConsole=This command does not support console usage.
  423. Commands.Offline=[[RED]]This command does not work for offline players.
  424. Commands.Other=[[GREEN]]--OTHER COMMANDS--
  425. Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----
  426. Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1}
  427. Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:
  428. Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})
  429. Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
  430. Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
  431. Commands.Party.Accept=[[RED]]- Accept party invite
  432. Commands.Party.Chat.Off=Party Chat only [[RED]]Off
  433. Commands.Party.Chat.On=Party Chat only [[GREEN]]On
  434. Commands.Party.Chat.Prefix=[[GREEN]]([[WHITE]]{0}[[GREEN]])
  435. Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
  436. Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
  437. Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite
  438. Commands.Party.Invite=[[RED]]- Send party invite
  439. Commands.Party.Join=[[GRAY]]Joined Party: {0}
  440. Commands.Party.Create=[[GRAY]]Created Party: {0}
  441. Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}
  442. Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}
  443. Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!
  444. Commands.Party.Kick=[[RED]]You were kicked from party {0}!
  445. Commands.Party.Leave=[[RED]]You have left that party
  446. Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----
  447. Commands.Party.Members={0}
  448. Commands.Party.None=[[RED]]You are not in a party.
  449. Commands.Party.Quit=[[RED]]- Leave your current party
  450. Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
  451. Commands.Party.Toggle=[[RED]]- Toggle Party Chat
  452. Commands.Party1=[[RED]]- Create a new party
  453. Commands.Party2=[[RED]]- Join a players party
  454. Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled
  455. Commands.ptp.Disabled=Party teleporting [[RED]]disabled
  456. Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time
  457. Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.
  458. Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept. [[GREEN]]Request expires in [[RED]]{0} [[GREEN]]seconds.
  459. Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled
  460. Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled
  461. Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!
  462. Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
  463. Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}
  464. Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
  465. Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.
  466. Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.
  467. Commands.Reset=[[RED]]Reset a skill's level to 0
  468. Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
  469. Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
  470. Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
  471. Commands.Stats.Self=YOUR STATS
  472. Commands.Stats=[[RED]]- View your mcMMO stats
  473. Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
  474. Commands.Usage.0=[[RED]]Proper usage is /{0}
  475. Commands.Usage.1=[[RED]]Proper usage is /{0} {1}
  476. Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}
  477. Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}
  478. Commands.Usage.Level=level
  479. Commands.Usage.Message=message
  480. Commands.Usage.Page=page
  481. Commands.Usage.PartyName=name
  482. Commands.Usage.Password=password
  483. Commands.Usage.Player=player
  484. Commands.Usage.Rate=rate
  485. Commands.Usage.Skill=skill
  486. Commands.Usage.XP=xp
  487. mcMMO.NoInvites=[[RED]]You have no invites at this time
  488. mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
  489. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.
  490. ##party
  491. Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
  492. Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} <player> [password].
  493. Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} <name> [password].
  494. Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information
  495. Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} <player> [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit
  496. Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}
  497. Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} <password>
  498. Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} <player>
  499. Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} <player>
  500. Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}
  501. Party.InformedOnJoin={0} [[GREEN]]has joined your party
  502. Party.InformedOnQuit={0} [[GREEN]]has left your party
  503. Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}
  504. Party.InvalidName=[[DARK_RED]]That is not a valid party name.
  505. Party.Invite.Self=[[RED]]You can't invite yourself!
  506. Party.IsLocked=[[RED]]This party is already locked!
  507. Party.IsntLocked=[[RED]]This party is not locked!
  508. Party.Locked=[[RED]]Party is locked, only party leader may invite.
  509. Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
  510. Party.NotOwner=[[DARK_RED]]You are not the party leader.
  511. Party.Owner.New=[[GREEN]]{0} is the new party leader.
  512. Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.
  513. Party.Owner.Player =[[GREEN]]You are now the party leader.
  514. Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.
  515. Party.Password.Incorrect=[[RED]]Party password is incorrect.
  516. Party.Password.Set=[[GREEN]]Party password set to {0}
  517. Party.Password.Removed=[[GREEN]]Party password has been cleared.
  518. Party.Player.Invalid=[[RED]]That is not a valid player.
  519. Party.NotOnline=[[DARK_RED]]{0} is not online!
  520. Party.Player.InSameParty=[[RED]]{0} already is in your party!
  521. Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party
  522. Party.Specify=[[RED]]You must specify a party.
  523. Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.
  524. Party.Teleport.Hurt=[[RED]]You've been hurt in the last {0} seconds and cannnot teleport.
  525. Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
  526. Party.Teleport.Self=[[RED]]You can't teleport to yourself!
  527. Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
  528. Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.
  529. Party.Rename.Same=[[RED]]That is already the name of your party!
  530. Party.Join.Self=[[RED]]You can't join yourself!
  531. Party.Unlocked=[[GRAY]]Party is unlocked
  532. Party.Disband=[[GRAY]]The party has been disbanded
  533. Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)
  534. Party.Status.Unlocked=[[DARK_GREEN]](OPEN)
  535. Party.ShareType.Exp=EXP
  536. Party.ShareType.Item=ITEM
  537. Party.ShareMode.None=NONE
  538. Party.ShareMode.Equal=EQUAL
  539. Party.ShareMode.Random=RANDOM
  540. Party.ExpShare.Disabled=[[RED]]Party experience sharing is disabled.
  541. Party.ItemShare.Disabled=[[RED]]Party item sharing is disabled.
  542. ##xp
  543. Commands.XPGain.Acrobatics=Falling
  544. Commands.XPGain.Archery=Attacking Monsters
  545. Commands.XPGain.Axes=Attacking Monsters
  546. Commands.XPGain.Excavation=Digging and finding treasures
  547. Commands.XPGain.Fishing=Fishing (Go figure!)
  548. Commands.XPGain.Herbalism=Harvesting Herbs
  549. Commands.XPGain.Mining=Mining Stone & Ore
  550. Commands.XPGain.Repair=Repairing
  551. Commands.XPGain.Swords=Attacking Monsters
  552. Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
  553. Commands.XPGain.Unarmed=Attacking Monsters
  554. Commands.XPGain.Woodcutting=Chopping down trees
  555. Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
  556. Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
  557. Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
  558. Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}
  559. Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
  560. Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
  561. Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
  562. Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
  563. Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
  564. Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
  565. XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
  566. #EFFECTS
  567. ##generic
  568. Effects.Effects=EFFECTS
  569. Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
  570. Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
  571. #GUIDES
  572. Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
  573. Guides.Archery=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.\n\n[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.\n\n[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).\n[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
  574. Guides.Axes=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.\n\n[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.\n[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.\n\n\n[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.\n\n\n\n[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.\n\n\n\n\n[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
  575. Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
  576. Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
  577. Guides.Fishing=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.\n\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has its own\n[[YELLOW]]skill level requirement for it to drop.\n\n[[YELLOW]]The higher your Fishing skill is, the more\n[[YELLOW]]treasures that can be found.\n[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.\n\n\n[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.\n\n[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.\n
  578. Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
  579. Guides.Herbalism=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.\n\n\n[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.\n\n\n\n\n[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.\n\n[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.\n[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.\n[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.\n[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
  580. Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
  581. Guides.Page.Invalid=Not a valid page number!
  582. Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.
  583. Guides.Repair=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.\n[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.\n\n[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.\n\n[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.\n\n\n\n\n[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.\n\n\n\n[[DARK_AQUA]]How does Salvage work?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding.\n[[YELLOW]]This will break the item apart en give back the used ingots.\n[[YELLOW]]Note: You can only salvage fully repaired tools or armor.
  584. Guides.Swords=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.\n\n[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.\n\n\n\n[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is a passive ability. When taking hits from mobs,\n[[YELLOW]]you will have a chance to reflect 50% of the damage that was \n[[YELLOW]]taken.\n\n\n\n\n[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
  585. Guides.Smelting=Coming soon...
  586. Guides.Taming=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.\n\n[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.\n\n[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.\n[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.\n\n[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.\n\n[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.\n\n[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.\n[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.\n[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
  587. Guides.Unarmed=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.\n\n[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.\n[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.\n[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.\n\n[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.\n[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.
  588. Guides.Usage=[[RED]] Usage is /{0} ? [page]
  589. Guides.Woodcutting=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.\n\n\n\n[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.\n\n\n\n[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.\n\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
  590. #INSPECT
  591. Inspect.Offline= [[RED]]You do not have permission to inspect offline players!
  592. Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
  593. Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
  594. Inspect.TooFar=[[RED]]You are too far away to inspect that player!
  595. #ITEMS
  596. Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
  597. Item.ChimaeraWing.Pass=**CHIMAERA WING**
  598. Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
  599. #SKILLS
  600. Skills.Disarmed=[[DARK_RED]]You have been disarmed!
  601. Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
  602. Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
  603. Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
  604. Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)
  605. #STATISTICS
  606. Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
  607. Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
  608. Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
  609. Stats.Own.Stats=[[GREEN]][mcMMO] Stats
  610. #PERKS
  611. Perks.xp.name=Experience
  612. Perks.xp.desc=Receive {0}x XP.
  613. Perks.lucky.name=Luck
  614. Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
  615. Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
  616. Perks.lucky.bonus=[[GOLD]] ({0} with Lucky Perk)
  617. Perks.cooldowns.name=Fast Recovery
  618. Perks.cooldowns.desc=Cuts cooldown duration by {0}.
  619. Perks.activationtime.name=Endurance
  620. Perks.activationtime.desc=Increases ability activation time by {0} seconds.
  621. Perks.activationtime.bonus=[[GOLD]] ({0}s with Endurance Perk)
  622. #HARDCORE
  623. Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] from death.
  624. Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.
  625. Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.
  626. Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!
  627. Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!
  628. Hardcore.Disabled=[[GOLD]][mcMMO] Hardcore mode disabled.
  629. Hardcore.Enabled=[[GOLD]][mcMMO] Hardcore mode enabled.
  630. Hardcore.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.
  631. Vampirism.Disabled=[[GOLD]][mcMMO] Vampirism mode disabled.
  632. Vampirism.Enabled=[[GOLD]][mcMMO] Vampirism mode enabled.
  633. Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.
  634. #SPOUT
  635. Spout.Donate=[[YELLOW]][mcMMO] Donate!
  636. Spout.LevelUp.1=[[GREEN]]Level Up!
  637. Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
  638. Spout.Menu.Exit=[[GRAY]]Press ESCAPE to exit!
  639. Spout.Menu.ExitButton=EXIT
  640. Spout.Menu.HudButton.1=HUD Type: {0}
  641. Spout.Menu.HudButton.2=Change your HUD style!
  642. Spout.Menu.Title=[[GOLD]]~mcMMO Menu~
  643. Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
  644. #MOTD
  645. MOTD.Donate=[[DARK_AQUA]]Donation Info:
  646. MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore & Vampirism enabled.
  647. MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%
  648. MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore enabled.
  649. MOTD.PerksPrefix=[[RED]][mcMMO Perks]
  650. MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%
  651. MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}
  652. MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
  653. #SMELTING
  654. Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}
  655. Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x
  656. Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)
  657. Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)
  658. Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}
  659. Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x
  660. Smelting.Effect.0=Fuel Efficiency
  661. Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting
  662. Smelting.Effect.2=Second Smelt
  663. Smelting.Effect.3=Double the resources gained from smelting
  664. Smelting.Effect.4=Vanilla XP Boost
  665. Smelting.Effect.5=Increase vanilla XP gained while smelting
  666. Smelting.Effect.6=Flux Mining
  667. Smelting.Effect.7=Chance for ores to be instantly smelted while mining
  668. Smelting.FluxMining.Success=[[GREEN]]That ore smelted itself!
  669. Smelting.Listener=Smelting:
  670. Smelting.SkillName=SMELTING
  671. #COMMAND DESCRIPTIONS
  672. Commands.Description.addlevels=Add mcMMO levels to a user
  673. Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages
  674. Commands.Description.addxp=Add mcMMO XP to a user
  675. Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off
  676. Commands.Description.inspect=View detailed mcMMO info on another player
  677. Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off
  678. Commands.Description.mcgod=Toggle mcMMO god-mode on/off
  679. Commands.Description.mchud=Change your mcMMO HUD style
  680. Commands.Description.mcmmo=Show a brief description of mcMMO
  681. Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.
  682. Commands.Description.mcrank=Show mcMMO ranking for a player
  683. Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO
  684. Commands.Description.mcremove=Remove a user from the mcMMO database
  685. Commands.Description.mcstats=Show your mcMMO levels and XP
  686. Commands.Description.mctop=Show mcMMO leader boards
  687. Commands.Description.mmoedit=Edit mcMMO levels for a user
  688. Commands.Description.mmoupdate=Convert mcMMO database from Flatfile to MySQL
  689. Commands.Description.party=Control various mcMMO party settings
  690. Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages
  691. Commands.Description.ptp=Teleport to an mcMMO party member
  692. Commands.Description.Skill=Display detailed mcMMO skill info for {0}
  693. Commands.Description.skillreset=Reset mcMMO levels for a user
  694. Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off
  695. Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill
  696. Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event