CombatUtils.java 23 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632
  1. package com.gmail.nossr50.util.skills;
  2. import org.bukkit.Material;
  3. import org.bukkit.entity.AnimalTamer;
  4. import org.bukkit.entity.Animals;
  5. import org.bukkit.entity.Arrow;
  6. import org.bukkit.entity.Entity;
  7. import org.bukkit.entity.EntityType;
  8. import org.bukkit.entity.IronGolem;
  9. import org.bukkit.entity.LivingEntity;
  10. import org.bukkit.entity.Player;
  11. import org.bukkit.entity.Skeleton;
  12. import org.bukkit.entity.Tameable;
  13. import org.bukkit.entity.Wolf;
  14. import org.bukkit.event.entity.EntityDamageByEntityEvent;
  15. import org.bukkit.event.entity.EntityDamageEvent;
  16. import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
  17. import org.bukkit.inventory.ItemStack;
  18. import com.gmail.nossr50.mcMMO;
  19. import com.gmail.nossr50.config.Config;
  20. import com.gmail.nossr50.config.experience.ExperienceConfig;
  21. import com.gmail.nossr50.datatypes.player.McMMOPlayer;
  22. import com.gmail.nossr50.datatypes.skills.SkillType;
  23. import com.gmail.nossr50.datatypes.skills.XPGainReason;
  24. import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
  25. import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
  26. import com.gmail.nossr50.locale.LocaleLoader;
  27. import com.gmail.nossr50.party.PartyManager;
  28. import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
  29. import com.gmail.nossr50.runnables.skills.BleedTimerTask;
  30. import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
  31. import com.gmail.nossr50.skills.archery.ArcheryManager;
  32. import com.gmail.nossr50.skills.axes.AxesManager;
  33. import com.gmail.nossr50.skills.swords.Swords;
  34. import com.gmail.nossr50.skills.swords.SwordsManager;
  35. import com.gmail.nossr50.skills.taming.TamingManager;
  36. import com.gmail.nossr50.skills.unarmed.UnarmedManager;
  37. import com.gmail.nossr50.util.EventUtils;
  38. import com.gmail.nossr50.util.ItemUtils;
  39. import com.gmail.nossr50.util.Misc;
  40. import com.gmail.nossr50.util.MobHealthbarUtils;
  41. import com.gmail.nossr50.util.Permissions;
  42. import com.gmail.nossr50.util.player.UserManager;
  43. public final class CombatUtils {
  44. private CombatUtils() {}
  45. private static void processSwordCombat(LivingEntity target, Player player, double damage) {
  46. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  47. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  48. if (swordsManager.canActivateAbility()) {
  49. mcMMOPlayer.checkAbilityActivation(SkillType.SWORDS);
  50. }
  51. if (swordsManager.canUseBleed()) {
  52. swordsManager.bleedCheck(target);
  53. }
  54. if (swordsManager.canUseSerratedStrike()) {
  55. swordsManager.serratedStrikes(target, damage);
  56. }
  57. startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
  58. }
  59. private static void processAxeCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
  60. double initialDamage = event.getDamage();
  61. double finalDamage = initialDamage;
  62. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  63. AxesManager axesManager = mcMMOPlayer.getAxesManager();
  64. if (axesManager.canActivateAbility()) {
  65. mcMMOPlayer.checkAbilityActivation(SkillType.AXES);
  66. }
  67. if (axesManager.canUseAxeMastery()) {
  68. finalDamage += axesManager.axeMastery(target);
  69. }
  70. if (axesManager.canCriticalHit(target)) {
  71. finalDamage += axesManager.criticalHit(target, initialDamage);
  72. }
  73. if (axesManager.canImpact(target)) {
  74. axesManager.impactCheck(target);
  75. }
  76. else if (axesManager.canGreaterImpact(target)) {
  77. finalDamage += axesManager.greaterImpact(target);
  78. }
  79. if (axesManager.canUseSkullSplitter(target)) {
  80. axesManager.skullSplitterCheck(target, initialDamage);
  81. }
  82. event.setDamage(finalDamage);
  83. startGainXp(mcMMOPlayer, target, SkillType.AXES);
  84. }
  85. private static void processUnarmedCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
  86. double initialDamage = event.getDamage();
  87. double finalDamage = initialDamage;
  88. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  89. UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
  90. if (unarmedManager.canActivateAbility()) {
  91. mcMMOPlayer.checkAbilityActivation(SkillType.UNARMED);
  92. }
  93. if (unarmedManager.canUseIronArm()) {
  94. finalDamage += unarmedManager.ironArm(target);
  95. }
  96. if (unarmedManager.canUseBerserk()) {
  97. finalDamage += unarmedManager.berserkDamage(target, initialDamage);
  98. }
  99. if (unarmedManager.canDisarm(target)) {
  100. unarmedManager.disarmCheck((Player) target);
  101. }
  102. event.setDamage(finalDamage);
  103. startGainXp(mcMMOPlayer, target, SkillType.UNARMED);
  104. }
  105. private static void processTamingCombat(LivingEntity target, Player master, Wolf wolf, EntityDamageByEntityEvent event) {
  106. double initialDamage = event.getDamage();
  107. double finalDamage = initialDamage;
  108. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
  109. TamingManager tamingManager = mcMMOPlayer.getTamingManager();
  110. if (tamingManager.canUseFastFoodService()) {
  111. tamingManager.fastFoodService(wolf, event.getDamage());
  112. }
  113. if (tamingManager.canUseSharpenedClaws()) {
  114. finalDamage += tamingManager.sharpenedClaws(target, wolf);
  115. }
  116. if (tamingManager.canUseGore()) {
  117. finalDamage += tamingManager.gore(target, initialDamage, wolf);
  118. }
  119. event.setDamage(finalDamage);
  120. startGainXp(mcMMOPlayer, target, SkillType.TAMING);
  121. }
  122. private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Arrow arrow) {
  123. double initialDamage = event.getDamage();
  124. double finalDamage = initialDamage;
  125. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  126. ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
  127. if (target instanceof Player && SkillType.UNARMED.getPVPEnabled()) {
  128. UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
  129. if (unarmedManager.canDeflect()) {
  130. event.setCancelled(unarmedManager.deflectCheck());
  131. if (event.isCancelled()) {
  132. return;
  133. }
  134. }
  135. }
  136. if (archeryManager.canSkillShot()) {
  137. finalDamage += archeryManager.skillShot(target, initialDamage, arrow);
  138. }
  139. if (archeryManager.canDaze(target)) {
  140. finalDamage += archeryManager.daze((Player) target, arrow);
  141. }
  142. if (!arrow.hasMetadata(mcMMO.infiniteArrowKey) && archeryManager.canRetrieveArrows()) {
  143. archeryManager.retrieveArrows(target);
  144. }
  145. archeryManager.distanceXpBonus(target, arrow);
  146. event.setDamage(finalDamage);
  147. startGainXp(mcMMOPlayer, target, SkillType.ARCHERY, arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble());
  148. }
  149. /**
  150. * Apply combat modifiers and process and XP gain.
  151. *
  152. * @param event The event to run the combat checks on.
  153. */
  154. public static void processCombatAttack(EntityDamageByEntityEvent event, Entity attacker, LivingEntity target) {
  155. Entity damager = event.getDamager();
  156. EntityType entityType = damager.getType();
  157. if (attacker instanceof Player && entityType == EntityType.PLAYER) {
  158. Player player = (Player) attacker;
  159. if (!UserManager.hasPlayerDataKey(player)) {
  160. return;
  161. }
  162. ItemStack heldItem = player.getItemInHand();
  163. if (target instanceof Tameable) {
  164. if (heldItem.getType() == Material.BONE) {
  165. TamingManager tamingManager = UserManager.getPlayer(player).getTamingManager();
  166. if (tamingManager.canUseBeastLore()) {
  167. tamingManager.beastLore(target);
  168. event.setCancelled(true);
  169. return;
  170. }
  171. }
  172. if (isFriendlyPet(player, (Tameable) target)) {
  173. return;
  174. }
  175. }
  176. if (ItemUtils.isSword(heldItem)) {
  177. if (!SkillType.SWORDS.shouldProcess(target)) {
  178. return;
  179. }
  180. if (SkillType.SWORDS.getPermissions(player)) {
  181. processSwordCombat(target, player, event.getDamage());
  182. }
  183. }
  184. else if (ItemUtils.isAxe(heldItem)) {
  185. if (!SkillType.AXES.shouldProcess(target)) {
  186. return;
  187. }
  188. if (SkillType.AXES.getPermissions(player)) {
  189. processAxeCombat(target, player, event);
  190. }
  191. }
  192. else if (heldItem.getType() == Material.AIR) {
  193. if (!SkillType.UNARMED.shouldProcess(target)) {
  194. return;
  195. }
  196. if (SkillType.UNARMED.getPermissions(player)) {
  197. processUnarmedCombat(target, player, event);
  198. }
  199. }
  200. }
  201. else if (entityType == EntityType.WOLF) {
  202. Wolf wolf = (Wolf) damager;
  203. AnimalTamer tamer = wolf.getOwner();
  204. if (tamer != null && tamer instanceof Player && SkillType.TAMING.shouldProcess(target)) {
  205. Player master = (Player) tamer;
  206. if (!Misc.isNPCEntity(master) && SkillType.TAMING.getPermissions(master)) {
  207. processTamingCombat(target, master, wolf, event);
  208. }
  209. }
  210. }
  211. else if (entityType == EntityType.ARROW) {
  212. Arrow arrow = (Arrow) damager;
  213. LivingEntity shooter = arrow.getShooter();
  214. if (shooter != null && shooter instanceof Player && SkillType.ARCHERY.shouldProcess(target)) {
  215. Player player = (Player) shooter;
  216. if (!Misc.isNPCEntity(player) && SkillType.ARCHERY.getPermissions(player)) {
  217. processArcheryCombat(target, player, event, arrow);
  218. }
  219. }
  220. }
  221. if (target instanceof Player) {
  222. if (Misc.isNPCEntity(target)) {
  223. return;
  224. }
  225. Player player = (Player) target;
  226. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  227. AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
  228. if (acrobaticsManager.canDodge(target)) {
  229. event.setDamage(acrobaticsManager.dodgeCheck(event.getDamage()));
  230. }
  231. if (ItemUtils.isSword(player.getItemInHand())) {
  232. if (!SkillType.SWORDS.shouldProcess(target)) {
  233. return;
  234. }
  235. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  236. if (swordsManager.canUseCounterAttack(damager)) {
  237. swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
  238. }
  239. }
  240. }
  241. }
  242. /**
  243. * Attempt to damage target for value dmg with reason CUSTOM
  244. *
  245. * @param target LivingEntity which to attempt to damage
  246. * @param damage Amount of damage to attempt to do
  247. */
  248. public static void dealDamage(LivingEntity target, double damage) {
  249. dealDamage(target, damage, DamageCause.CUSTOM, null);
  250. }
  251. /**
  252. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  253. *
  254. * @param target LivingEntity which to attempt to damage
  255. * @param damage Amount of damage to attempt to do
  256. * @param attacker Player to pass to event as damager
  257. */
  258. public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
  259. dealDamage(target, damage, DamageCause.ENTITY_ATTACK, attacker);
  260. }
  261. /**
  262. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  263. *
  264. * @param target LivingEntity which to attempt to damage
  265. * @param damage Amount of damage to attempt to do
  266. * @param attacker Player to pass to event as damager
  267. */
  268. public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
  269. if (target.isDead()) {
  270. return;
  271. }
  272. target.damage(callFakeDamageEvent(attacker, target, cause, damage));
  273. }
  274. /**
  275. * Apply Area-of-Effect ability actions.
  276. *
  277. * @param attacker The attacking player
  278. * @param target The defending entity
  279. * @param damage The initial damage amount
  280. * @param type The type of skill being used
  281. */
  282. public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, SkillType type) {
  283. int numberOfTargets = getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
  284. double damageAmount = Math.max(damage, 1);
  285. for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
  286. if (numberOfTargets <= 0) {
  287. break;
  288. }
  289. if (Misc.isNPCEntity(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
  290. continue;
  291. }
  292. LivingEntity livingEntity = (LivingEntity) entity;
  293. EventUtils.callFakeArmSwingEvent(attacker);
  294. switch (type) {
  295. case SWORDS:
  296. if (entity instanceof Player) {
  297. ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
  298. }
  299. BleedTimerTask.add(livingEntity, Swords.serratedStrikesBleedTicks);
  300. break;
  301. case AXES:
  302. if (entity instanceof Player) {
  303. ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.SS.Struck"));
  304. }
  305. break;
  306. default:
  307. break;
  308. }
  309. dealDamage(livingEntity, damageAmount, attacker);
  310. numberOfTargets--;
  311. }
  312. }
  313. public static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType) {
  314. startGainXp(mcMMOPlayer, target, skillType, 1.0);
  315. }
  316. /**
  317. * Start the task that gives combat XP.
  318. *
  319. * @param mcMMOPlayer The attacking player
  320. * @param target The defending entity
  321. * @param skillType The skill being used
  322. */
  323. private static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType, double multiplier) {
  324. double baseXP = 0;
  325. XPGainReason xpGainReason;
  326. if (target instanceof Player) {
  327. if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
  328. return;
  329. }
  330. xpGainReason = XPGainReason.PVP;
  331. Player defender = (Player) target;
  332. if (defender.isOnline() && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
  333. baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP();
  334. }
  335. }
  336. else {
  337. if (mcMMO.getModManager().isCustomEntity(target)) {
  338. baseXP = mcMMO.getModManager().getEntity(target).getXpMultiplier();
  339. }
  340. else if (target instanceof Animals) {
  341. baseXP = ExperienceConfig.getInstance().getAnimalsXP();
  342. }
  343. else {
  344. EntityType type = target.getType();
  345. switch (type) {
  346. case BAT:
  347. case SQUID:
  348. baseXP = ExperienceConfig.getInstance().getAnimalsXP();
  349. break;
  350. case BLAZE:
  351. case CAVE_SPIDER:
  352. case CREEPER:
  353. case ENDER_DRAGON:
  354. case ENDERMAN:
  355. case GHAST:
  356. case GIANT:
  357. case MAGMA_CUBE:
  358. case PIG_ZOMBIE:
  359. case SILVERFISH:
  360. case SLIME:
  361. case SPIDER:
  362. case WITCH:
  363. case WITHER:
  364. case ZOMBIE:
  365. baseXP = ExperienceConfig.getInstance().getCombatXP(type);
  366. break;
  367. case SKELETON:
  368. switch (((Skeleton) target).getSkeletonType()) {
  369. case WITHER:
  370. baseXP = ExperienceConfig.getInstance().getWitherSkeletonXP();
  371. break;
  372. default:
  373. baseXP = ExperienceConfig.getInstance().getCombatXP(type);
  374. break;
  375. }
  376. break;
  377. case IRON_GOLEM:
  378. if (!((IronGolem) target).isPlayerCreated()) {
  379. baseXP = ExperienceConfig.getInstance().getCombatXP(type);
  380. }
  381. break;
  382. default:
  383. baseXP = 1.0;
  384. mcMMO.getModManager().addCustomEntity(target);
  385. break;
  386. }
  387. }
  388. if (target.hasMetadata(mcMMO.entityMetadataKey)) {
  389. baseXP *= ExperienceConfig.getInstance().getSpawnedMobXpMultiplier();
  390. }
  391. xpGainReason = XPGainReason.PVE;
  392. baseXP *= 10;
  393. }
  394. baseXP *= multiplier;
  395. if (baseXP != 0) {
  396. new AwardCombatXpTask(mcMMOPlayer, skillType, baseXP, target, xpGainReason).runTaskLater(mcMMO.p, 0);
  397. }
  398. }
  399. /**
  400. * Check to see if the given LivingEntity should be affected by a combat ability.
  401. *
  402. * @param player The attacking Player
  403. * @param entity The defending Entity
  404. * @return true if the Entity should be damaged, false otherwise.
  405. */
  406. private static boolean shouldBeAffected(Player player, Entity entity) {
  407. if (entity instanceof Player) {
  408. Player defender = (Player) entity;
  409. if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) {
  410. return false;
  411. }
  412. if ((PartyManager.inSameParty(player, defender) || PartyManager.areAllies(player, defender)) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
  413. return false;
  414. }
  415. // Vanished players should not be able to get hit by AoE effects
  416. if (!player.canSee(defender)) {
  417. return false;
  418. }
  419. // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
  420. if (callFakeDamageEvent(player, entity, 1.0) == 0) {
  421. return false;
  422. }
  423. }
  424. else if (entity instanceof Tameable) {
  425. if (isFriendlyPet(player, (Tameable) entity)) {
  426. // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
  427. // So we can make some assumptions here, about our casting and our check
  428. Player owner = (Player) ((Tameable) entity).getOwner();
  429. if (!(Permissions.friendlyFire(player) && Permissions.friendlyFire(owner))) {
  430. return false;
  431. }
  432. }
  433. }
  434. return true;
  435. }
  436. /**
  437. * Checks to see if an entity is currently invincible.
  438. *
  439. * @param entity The {@link LivingEntity} to check
  440. * @param eventDamage The damage from the event the entity is involved in
  441. * @return true if the entity is invincible, false otherwise
  442. */
  443. public static boolean isInvincible(LivingEntity entity, double eventDamage) {
  444. /*
  445. * So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
  446. * So yeah, this is for that.
  447. */
  448. return (entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage());
  449. }
  450. /**
  451. * Checks to see if an entity is currently friendly toward a given player.
  452. *
  453. * @param attacker The player to check.
  454. * @param pet The entity to check.
  455. * @return true if the entity is friendly, false otherwise
  456. */
  457. public static boolean isFriendlyPet(Player attacker, Tameable pet) {
  458. if (pet.isTamed()) {
  459. AnimalTamer tamer = pet.getOwner();
  460. if (tamer instanceof Player) {
  461. Player owner = (Player) tamer;
  462. return (owner == attacker || PartyManager.inSameParty(attacker, owner) || PartyManager.areAllies(attacker, owner));
  463. }
  464. }
  465. return false;
  466. }
  467. public static double callFakeDamageEvent(Entity attacker, Entity target, double damage) {
  468. return callFakeDamageEvent(attacker, target, DamageCause.ENTITY_ATTACK, damage);
  469. }
  470. public static double callFakeDamageEvent(Entity attacker, Entity target, DamageCause cause, double damage) {
  471. if (Config.getInstance().getEventCallbackEnabled()) {
  472. EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, cause, damage);
  473. mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
  474. if (damageEvent.isCancelled()) {
  475. return 0;
  476. }
  477. damage = damageEvent.getDamage();
  478. }
  479. return damage;
  480. }
  481. /**
  482. * Get the upgrade tier of the item in hand.
  483. *
  484. * @param inHand The item to check the tier of
  485. * @return the tier of the item
  486. */
  487. private static int getTier(ItemStack inHand) {
  488. int tier = 0;
  489. if (ItemUtils.isWoodTool(inHand)) {
  490. tier = 1;
  491. }
  492. else if (ItemUtils.isStoneTool(inHand)) {
  493. tier = 2;
  494. }
  495. else if (ItemUtils.isIronTool(inHand)) {
  496. tier = 3;
  497. }
  498. else if (ItemUtils.isGoldTool(inHand)) {
  499. tier = 1;
  500. }
  501. else if (ItemUtils.isDiamondTool(inHand)) {
  502. tier = 4;
  503. }
  504. else if (mcMMO.getModManager().isCustomTool(inHand)) {
  505. tier = mcMMO.getModManager().getTool(inHand).getTier();
  506. }
  507. return tier;
  508. }
  509. public static void handleHealthbars(Entity attacker, LivingEntity target, double damage) {
  510. if (!(attacker instanceof Player)) {
  511. return;
  512. }
  513. Player player = (Player) attacker;
  514. if (Misc.isNPCEntity(player) || Misc.isNPCEntity(target)) {
  515. return;
  516. }
  517. MobHealthbarUtils.handleMobHealthbars(player, target, damage);
  518. }
  519. }