Changelog.txt 170 KB

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  1. Version 2.1.88
  2. mcMMO is now more compatible with a plugin named Project Korra
  3. mcMMO will no longer process combat triggers for damage at or below 0
  4. Version 2.1.87
  5. (Level caps are not on by default in mcMMO, this is something you can turn on)
  6. Players who reach either the power level cap or skill level cap will now be informed that they have done so
  7. XP Bars will no longer be sent to players who have reached the power level or skill level cap respectively
  8. Level up messages will no longer be sent to players who have reached the power level or skill level cap respectively
  9. Fixed a bug where mcMMO would send level up notifications to a player if the custom level up event from mcMMO was cancelled
  10. New locale strings 'LevelCap.PowerLevel' & 'LevelCap.Skill'
  11. Version 2.1.86
  12. Players will no longer be told they got a perfect result when salvaging if they are below max skill level
  13. Salvage results will now travel towards the player instead of moving in a random direction
  14. (FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
  15. (FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
  16. (FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
  17. (FIX) Added the missing locale color for 'Commands.Party.Commands'
  18. Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
  19. When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
  20. NOTES:
  21. You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
  22. 2.2 is around the corner, most things are functional, still a lot of work left to do.
  23. Version 2.1.85
  24. Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
  25. Fixed a bug that could prevent salvage from working for certain players
  26. Renamed the advanced salvage permission node to 'mcmmo.ability.salvage.scrapcollector'
  27. Fixed a bug that would send players skill unlock notifications if they did not have the permission node for that skill
  28. Dramatically increased the chance of receiving full materials when salvaging
  29. Version 2.1.84
  30. Added some code to make mcMMO more compatible with EpicSpawners
  31. Version 2.1.83
  32. You can no longer set party members on fire with your bow
  33. (FIX) Arrow Retrieval will no longer work with piercing enchant on crossbows
  34. WG Flags should now correctly recognize when a projectile belongs to a player and respect flag settings
  35. Updated hu_HU locale (thanks andris155)
  36. Version 2.1.82
  37. Added new WG flag 'mcmmo-hardcore' if set to negative players will not be penalized by hardcore mode (if hardcore mode is enabled) it defaults to true
  38. Added proper error handling when loading parties file
  39. Fixed an error that could occur when using mcrank on an offline player
  40. You can now use mcrank on offline players by default
  41. You can now use inspect on offline players by default
  42. Removed the offline inspect/mcrank permissions
  43. Updated Chinese locale (thanks to the user named 89009332 from github)
  44. Added some redundancy checks when loading profiles (NPC checks to be specific)
  45. NOTES:
  46. There were reasons to prevent inspecting offline players in the past, I don't see any reason for them anymore so I've removed the restriction.
  47. Version 2.1.81
  48. Fixed a bug where Arrow Deflect would never trigger outside of PVP
  49. Fixed a bug where failing to salvage enchantments incorrectly colored the text
  50. mcMMO no longer allows players to keep enchantments exceeding normal limitations by default when salvaging or repairing (you can turn this off in the config, see below)
  51. Added new setting 'ExploitFix.UnsafeEnchantments' to experience.yml, turn this on to allow players to salvage/repair enchantments higher than normal game restrictions
  52. NOTES:
  53. If a player tries to salvage/repair an item with an illegal enchant (for example Sharpness X) it will downgrade that item to the highest legal version when calculating rewards
  54. If you don't like this change you can turn it off in experience.yml under 'ExploitFix.UnsafeEnchantments'
  55. Version 2.1.80
  56. (Fix) mcMMO now respects the NBT "Unbreakable" tag and does not deal durability damage to items with that tag
  57. Version 2.1.79
  58. Updated Japanese locale (Thanks snake0053)
  59. Fixed a NPE that could happen when using Tree Feller with an unenchanted Axe
  60. Version 2.1.78
  61. Shovels no longer take more than 1 diamond to repair
  62. Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
  63. Version 2.1.77
  64. Added minimum quantity back to Repair config
  65. NOTES: I removed this last patch because I did not consider that server admins might be allowing users to repair items without crafting recipes (as of last patch mcMMO determines minimum quantity via counting ingredients in a recipe)
  66. If you do not define minimum quantity in the repair config, mcMMO will grab the minimum quantity automatically as I programmed it to do as of last patch, otherwise if it is defined, mcMMO will respect that and use that for calculations.
  67. The minimum quanitty should be set to the number of ingredients used to craft the recipe, for example 8 for diamond chestplate etc, you do not need to define this unless you are allowing players to repair custom items.
  68. Version 2.1.76
  69. Advanced Salvage has been renamed to Scrap Collector
  70. Scrap Collector has 8 ranks, the first rank is unlocked at level 2 (Level 20 in RetroMode)
  71. You can not salvage without at least 1 rank in Scrap Collector now (formerly Advanced Salvage)
  72. Fixed a bug where Repair was repairing too much
  73. Fixed a bug where Arcane Salvage was used to determine how many materials a player could salvage from an item instead of Scrap Collector (formerly Advanced Salvage)
  74. Fixed a bug where messages about an item being too damage to salvage were being sent twice
  75. Removed the minimum quantity field from the repair config
  76. Removed the item data (metadata) field from repair config as its not used anymore
  77. Salvage will no longer return the max amount of materials possible, instead you are guaranteed one item and then some luck is involved on how many items are returned.
  78. Updated Chinese locale (thanks to the user named 89009332 from github)
  79. New locale strings
  80. Salvage.Skills.Lottery.Normal
  81. Salvage.Skills.Lottery.Perfect
  82. Salvage.Skills.Lottery.Untrained
  83. Salvage.SubSkill.ScrapCollector.Name
  84. Salvage.SubSkill.ScrapCollector.Description
  85. Salvage.SubSkill.ScrapCollector.Stat
  86. (API) SALVAGE_ARCANE_SALVAGE in SubSkillType has been renamed to SALVAGE_SCRAP_COLLECTOR
  87. NOTES:
  88. You do not need to update your configs for this update.
  89. How Salvage works
  90. As an example, say you had enough skill to gain up to 5 items from salvaging something, and that item has enough durability to yield up to 5 materials, salvage will play out like this...
  91. First off, you will be guaranteed 1 material, after this you have 80% chance to get the next material, if successful, another dice roll is conducted but lowers your odds by 20%, you chance to succeed will never fall below 33%
  92. If you fail a dice roll, it will still conduct dice rolls for the remaining maximum amount of materials returned but your odds of success are only lowered upon a successful dice roll, the sum of the successful dice rolls is used to calculate how many items you are given back, the first item is guaranteed and has no dice rolls, which means for example the Diamond Shovel will always succeed.
  93. Version 2.1.75
  94. Fixed a bug that prevented Fortune from working correctly if a Double Drop was triggered
  95. Version 2.1.74
  96. Fixed a NPE that could occur during certain events if a skill was disabled in coreskills.yml (Sorry!)
  97. Version 2.1.73
  98. Fixed a NPE that could occur if an entire skill was disabled in coreskills.yml
  99. Version 2.1.72
  100. Fixed a NPE if a server shutdown with no player data needing to be saved (the error is harmless but spammy)
  101. Fixed a NPE that could occur if Roll was disabled in coreskills.yml
  102. Version 2.1.71
  103. Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
  104. Repair will now always ask for confirmation before repairing items (instead of only asking for enchanted items)
  105. Gold & Iron Blocks will no longer trigger tool ready messages
  106. Salvage & Repair anvils will no longer work on multi-item stacks
  107. NOTES: You can still turn the confirmation off in config.yml
  108. Version 2.1.70
  109. Added new DatabaseAPI to the API package, has features relating to database operations
  110. Fixed a bug where shulker boxes (without colors) would activate tool ready messages
  111. Version 2.1.69
  112. Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
  113. A big thanks to Sleepyflea for helping test this patch and report this bug.
  114. Version 2.1.68
  115. Updated Japanese locale (thanks Snake)
  116. Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
  117. Version 2.1.67
  118. The XP bar now reflects whether or not the player is receiving the early game boost
  119. Players who are receiving an early game boost will be shown "Learning a skill..." as the title of the XP bar while gaining XP
  120. New locale string 'XPBar.Template.EarlyGameBoost'
  121. NOTES:
  122. You can turn off this system in experience.yml 'EarlyGameBoost.Enabled'
  123. The Early Game Boost is a system in which players receive drastically increased XP gains for the first few levels (until the first set of skills are unlocked)
  124. With default settings, this means players will be receiving boosted XP for the first 5 levels (50 for Retro)
  125. The Early Game Boost ends when players get the first skill in each ability under default settings
  126. The main purpose of this system is to alleviate progression issues with a few skills where the first set of unlocked abilities drastically increase how fun it is to level the skill
  127. The secondary purpose of this system is to alleviate any psychological issues when grinding towards the first set of unlocks by making the first set of unlocks happen quickly
  128. This system has been in place for a few versions now, but without an in game indicator of what was going on.
  129. If you have XP bars off there is still no indicator that this system is in place, I'll address that at some point.
  130. Version 2.1.66
  131. Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
  132. Fixed a minor memory leak for MySQL
  133. Version 2.1.65
  134. Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
  135. Version 2.1.64
  136. Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
  137. Fixed a bug that caused skill messages to spam nearby players
  138. (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
  139. (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
  140. NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
  141. Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
  142. I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
  143. Version 2.1.63
  144. Fixed Armor Impact not scaling by skill rank
  145. Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
  146. Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
  147. Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
  148. Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
  149. Updated hu_HU locale (thanks andris155)
  150. Updated ja_JP locale (thanks snake)
  151. NOTES:
  152. Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
  153. You can change it back to its underwhelming self by setting DamagePerRank to 1.0
  154. Based on feedback I may tweak the number again or other properties of this skill
  155. Version 2.1.62
  156. Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
  157. Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
  158. OPs and players with the admin chat permission will now see details about XP rate event commands regardless of whether or not the XP rate event messages are enabled
  159. Updated hu_HU locale (thanks andris155)
  160. Added XP for mining Magma_Block (default 30 XP - Update your config, see notes)
  161. Diamond tools & armor in the repair config now have a minimum level of 0 (Update your config, temporary hotfix, 2.2 addresses this issue, see notes)
  162. Guardian default combat XP multiplier reduced from 3.0 to 1.0 (update config if you want this change)
  163. New locale string - 'Server.ConsoleName' the name of the server console, this will be used in place of player names when sending admin notifications out if the command was used from console
  164. New locale string - 'Notifications.Admin.Format.Others' style formatting + prefix for admin notifications used in the other new strings below
  165. New locale string - 'Notifications.Admin.Format.Self' style formatting + prefix for admin command confirmations sent to the user who executed the command
  166. New locale string - 'Notifications.Admin.XPRate.Start.Self' sent to the user who modifies the XP rate regardless of whether or not messages for the event are enabled
  167. New locale string - 'Notifications.Admin.XPRate.Start.Others' details of who started an XP rate event are sent to players who have Operator status or admin chat permission when the command to start or modify XP of an event has been issued
  168. New locale string - 'Notifications.Admin.XPRate.End.Self' sent to the user who ended the XP rate event regardless of whether or not messages for the event are enabled
  169. New locale string - 'Notifications.Admin.XPRate.End.Others' details of who ended an XP rate event are sent to players who have Operator status or admin chat permission when the command to end the event has been issued
  170. NOTES:
  171. Admin notifications currently only reports use of the XP rate command, it will be expanded to support other commands in upcoming patches
  172. Add an entry of 'Magma_Block: 30' under Mining in experience.yml section titled "Experience_Values" (or you can delete the file to generate a new one with default values, 2.2 is coming soon which will have brand new configs so you could just wait for that
  173. 2.2 is the config rewrite, in this rewrite Repair and Salvage configs have been partially rewritten, it is not intended for Diamond Repair to take until level 50 in Standard level scaling to be available, since it'd be redundant to fix this in 2.1.X when 2.2 fixes it and its about to come out, the minimum level has temporarily been changed to 0. You can either update your repair.vanilla.yml config manually or delete it to generate a new one.
  174. Admin notifications are a step in the right direction for finding naughty admins in mcMMO, I will be changing which permission node is used for players to be considered an admin in the future as not everyone wants or uses admin chat.
  175. I expect to add logging of admin commands which will be viewable in game via command, so you won't have to have access to the servers log files to view who has been executing what.
  176. Version 2.1.61
  177. Fixed the locale string formatting of 'Mining.SubSkill.DoubleDrops.Stat'
  178. Updated the Japanese locale (thanks snake0053)
  179. Added toggle to turn off event message broadcasts (XP rate) to config.yml - 'General.EventBroadcasts'
  180. Added toggle to not inform players of events when they join (XP rate, etc) to config.yml 'General.EventInfoOnPlayerJoin'
  181. Added anti-exploit protection for cobble/stone farms which can be automated, to turn this off you can toggle the new config options 'ExploitFix.LavaStoneAndCobbleFarming' in experience.yml
  182. NOTE: The toggle for event message broadcasts is separate from the titles being shown, that's another config option (titles are the BIG TEXT in the middle of the screen)
  183. NOTE: The new anti-stone/cobble automation will not prevent XP gains from obsidian, since Obsidian requires some effort to farm
  184. Version 2.1.60
  185. Fixed a NPE error if a LivingEntity's target was set to null
  186. Fixed a bug where tamed mobs could kill themselves if their owner shot them once
  187. Corrected a typo when naming entities summoned by COTW (Locale string - Taming.Summon.Name.Format)
  188. Fixed a bug where tamed mobs could have hearts instead of their name in their own death messages
  189. Fixed a bug where multi-block crops would fail to double/triple drop (Sugar Cane, Cactus, etc)
  190. Optimized the bonus drop code to reduce overhead
  191. Version 2.1.59
  192. Raised the overfishing limit from 3 to 10
  193. Improved the overfishing messages to be more clear about its mechanics
  194. Overfishing locale keys renamed "Fishing.ScarcityTip" and "Fishing.LowResourcesTip"
  195. NOTES: This and other exploit prevention measures are much more customizable in 2.2, which shouldn't be too far off.
  196. Version 2.1.58
  197. Fixed the wrong locale string being used for Mining Double Drops
  198. Version 2.1.57
  199. Fixed an incredibly rare dupe bug that only happened with VERY specific config options that was extremely difficult to pull off
  200. Version 2.1.56
  201. Very large update to the zh_CN Chinese language file (thanks Dream_m)
  202. Version 2.1.55
  203. Fixed a bug that could occur when adding UUIDs to old outdated DBs
  204. Version 2.1.54
  205. Fixed a bug where the Skill 'Understanding the Art' was preventing vanilla experience orbs from furnaces
  206. Fixed 'Understanding the Art' not correctly boosting vanilla XP from furnaces
  207. Version 2.1.53
  208. Fixed a critical bug where players earned too much XP
  209. Version 2.1.52
  210. Updated Japanese locale (thanks snake0053)
  211. Added a toggle for the early game XP boost to experience.yml 'EarlyGameBoost.Enabled'
  212. Added a max level multiplier for determining early game boosts cutoff to experience.yml 'EarlyGameBoost.MaxLevelMultiplier'
  213. Version 2.1.51
  214. You can now customize a locale outside of the JAR! (Thanks mikroskeem)
  215. Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
  216. Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
  217. NOTES
  218. You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties
  219. You do NOT have to replace the whole locale, you can replace only the strings you want to!
  220. Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
  221. The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
  222. Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
  223. If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
  224. The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
  225. Version 2.1.50
  226. Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
  227. Updated German locale (thanks OverCrave)
  228. Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
  229. Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
  230. Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
  231. Notes:
  232. If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
  233. You can either delete experience.yml to generate a new one or edit it manually
  234. This is what the default experience.yml looks like
  235. https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
  236. Version 2.1.49
  237. Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
  238. Fixed a bug where falling blocks were not marked as unnatural in water
  239. Fixed a bug where tool lower notifications were being called async when they are sync only
  240. Fixed NPE when checking inventory location
  241. Improved herbalism compatibility with anti-cheat (thanks LogGits)
  242. NOTE: This is what the default herbalism XP table looks like
  243. https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
  244. Version 2.1.48
  245. 1.14 Support
  246. Added Cats, Foxes, and Pandas to Taming XP rewards
  247. Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  248. "Experience" section of experience.yml has been renamed to "Experience_Values"
  249. Dodge now gives 800 XP
  250. Roll now gives 600 XP
  251. Fall now gives 600 XP
  252. The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  253. Note: First 5 in Standard, first 50 in Retro
  254. Dev Notes:
  255. I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
  256. Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
  257. It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
  258. Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
  259. Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
  260. There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
  261. Version 2.1.47
  262. Fix NPE when party leader is offline and players grab a party list
  263. Version 2.1.46
  264. Party member lists now show the whole party, including offline players again.
  265. Party lists now have special markers for players who are in shared XP range
  266. Party lists now have special markers for players who are offline
  267. Party lists now have special markers for the party leader
  268. Fixed an error where bleed was setting health outside minimum values
  269. [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  270. [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  271. [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  272. [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  273. Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  274. Reduced default XP values for DEAD_* coral plants from 30 -> 10
  275. Updated hu_HU locale (thanks andris155)
  276. NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
  277. This is what the files should look like after being edited.
  278. Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
  279. Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
  280. Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
  281. Version 2.1.45
  282. mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
  283. Version 2.1.44
  284. Fixed a NPE with Alchemy brewing
  285. Version 2.1.43
  286. Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
  287. Version 2.1.42
  288. Fixed McMMOPlayerNotFoundException being thrown instead of null
  289. (API) UserManager.getPlayer() returns null again (oopsie)
  290. Added new perk permission node `mcmmo.perks.bypass.salvageenchant` - guarantees full enchantment return for Salvage
  291. Added alternative permission node `mcmmo.perks.bypass.repairenchant` - guarantees full enchantment return for Repair
  292. Added new wildcard perk `mcmmo.perks.bypass.*` and `mcmmo.perks.bypass.all` (either of these will grant all new mcmmo.perks.bypass perk permissions)
  293. NOTE: Sorry about that, when trying to improve Bungee Cord compatibility I made a big oopsie!
  294. NOTE: Repair's new perk permission works in the exact same way as mcmmo.bypass.arcanebypass, bypass perk permissions will all eventually be moved to `mcmmo.perks.bypass`
  295. NOTE: Expect perk permissions to all be moved to `mcmmo.perks.X` in the near future
  296. Version 2.1.41
  297. Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  298. Added new locale string Profile.PendingLoad
  299. Added new locale string Commands.Database.CooldownMS
  300. Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
  301. Version 2.1.40
  302. (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  303. (API) Roll stores exploit data in AcrobaticsManager now
  304. Added new locale string "Profile.Loading.FailureNotice"
  305. Added new locale string "Profile.Loading.FailurePlayer"
  306. mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  307. mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  308. Fixed an ArrayIndexOutOfBounds error with Party Chat
  309. Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
  310. NOTES: I received reports from some users saying that saving and loading was failing could fail and not recover, I have implemented some fail safes to greatly reduce the the odds of that happening.
  311. Version 2.1.39
  312. Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  313. Fixed bug where Tall_Grass was not giving full XP
  314. Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
  315. NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
  316. Version 2.1.38
  317. Roll XP cooldown down from 60 seconds to 10
  318. Updated pt_BR localization (thanks FabioZumbi12)
  319. NOTE: The XP Cooldown will be configurable in 2.2 which is nearing the finish line
  320. Version 2.1.37
  321. Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
  322. Updated hu_HU locale (thanks andris)
  323. Version 2.1.36
  324. Updated German locale (Thanks OverCrave)
  325. Fixed a bug preventing Villagers from giving combat XP
  326. The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
  327. mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
  328. Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
  329. Version 2.1.35
  330. Readded the detonator config option
  331. NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
  332. NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
  333. Version 2.1.34
  334. Added Llama to taming XP tables
  335. Added Parrot to taming XP tables
  336. Pickaxes are now used to activate Blast Mining instead of Flint
  337. The detonator for Blast Mining is no longer configurable
  338. Fixed a bug where Blast Mining did not show cooldown length correctly
  339. NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
  340. Alternatively you can delete the experience config file to generate a new one
  341. Version 2.1.33
  342. Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
  343. ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
  344. NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
  345. Version 2.1.32
  346. Completely removed Fireworks from mcMMO because they lag
  347. Added 'General.AprilFoolsEvent' setting to config.yml to turn off April Fools
  348. NOTE: April Fools event has been in mcMMO for a long time, I did not write it so I didn't know it spawned fireworks like crazy.
  349. Version 2.1.31
  350. Fixed a bug where certain SubSkills did not properly send unlock or rank up notifications
  351. Fixed a bug where unlock notifications would send simultaneously for a specific skill (still happens if mmoedit changes all skill levels on a player at once)
  352. Fixed a bug where mmoedit triggered notifications for skills already gained
  353. Fixed NPE with grabbing offline player skill ranks through certain API methods (thanks Ineusia)
  354. Updated German language locale (thanks OverCrave)
  355. Version 2.1.30
  356. Fixed double drops behaving oddly
  357. Double_Drop config table has been renamed to Bonus_Drops, this is to jankily auto-update everyones config
  358. DoubleDrop config tables now must contain all things that can possibly be doubled, such as the Ore block, the ore itself, etc.
  359. Added the following items to the Bonus_Drops tables for Mining: Coal, Diamond, Emerald, Glowstone_Dust, Iron_Ingot, Lapis_Lazuli, Nether_Quartz, Redstone, Cobblestone
  360. Added the following items to the Bonus_Drops tables for Herbalism: Beetroot, Carrot, Cocoa_Beans, Melon_Slice, Potatoe
  361. Added the following items to the Bonus_Drops tables for Woodcutting: Birch_Wood, Spruce_Wood, Jungle_Wood, Dark_Oak_Wood, Oak_Wood, Acacia_Wood
  362. NOTE: You don't need to update your configs for this one unless you had custom entries in the Double_Drop tables, the renaming of the key will auto-insert default values and give everyone correct defaults
  363. NOTE: I'm gonna have to blame Bukkit on this one, several API methods I used are actually unfinished and kind of janky. So I hacked something together to make them work.
  364. Version 2.1.29
  365. Fixed a bug where double drops and triple drops were not activating
  366. Version 2.1.28
  367. Fixed a bug where Archery could not gain XP
  368. Version 2.1.27
  369. Fixed an exploit that allowed players to duplicate torches, and rails
  370. Version 2.1.26
  371. Added new scaling damage buffs to all existing Combat Skills
  372. Added a new subskill named Stab to Swords
  373. Fixed a bug where Berserk was not adding 50% damage to attacks
  374. Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
  375. NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
  376. New Permissions
  377. - mcmmo.ability.unarmed.unarmedlimitbreak
  378. - mcmmo.ability.axes.axeslimitbreak
  379. - mcmmo.ability.archery.archerylimitbreak
  380. - mcmmo.ability.swords.swordslimitbreak
  381. - mcmmo.ability.swords.stab
  382. Notes:
  383. The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
  384. Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
  385. With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
  386. I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
  387. I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
  388. Version 2.1.25
  389. Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
  390. Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
  391. NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
  392. Version 2.1.24
  393. Fixed an exploit where you could clone inventories
  394. Version 2.1.23
  395. Fixed a bug with Double Drops for Mining (Update your configs instructions below)
  396. Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
  397. Fixed a bug where killing entities with Rupture would not properly credit you as the killer
  398. Fixed a bug where Serrated Strikes was applying Rupture twice
  399. Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
  400. Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
  401. Rupture's strength is now related to your equipped Sword
  402. Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
  403. Wolf's Rupture has strength equivalent to a Stone Sword
  404. Only Diamond swords will have bonus rupture damage at Rank 4
  405. Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
  406. Swords below Diamond quality will have their tick duration drastically reduced
  407. Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
  408. Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  409. NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
  410. https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
  411. IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
  412. https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
  413. NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
  414. Version 2.1.22
  415. Less aggressive spam click protection on Fishing
  416. Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
  417. Added all missing flowers to Double Drop tables for Herbalism
  418. Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
  419. Fixed Double Drop entries for all farming crops for Herbalism
  420. It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
  421. NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  422. NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
  423. Version 2.1.21
  424. Improved anti-farm/anti-grinding mechanics for Rolling
  425. When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
  426. This XP cooldown period extends if players are taking fall damage within the cooldown period
  427. NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
  428. NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
  429. Version 2.1.20
  430. Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
  431. Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
  432. Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
  433. Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
  434. Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
  435. Version 2.1.19
  436. Greatly Improved Fishing AFK/Exploit Detection
  437. Fixed a bug where Fishing AFK detection did not work on a new exploit
  438. Certain exploits for Fishing now result in players losing small amounts of hunger and durability
  439. Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
  440. **Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
  441. Fishing now drops several hints to players if they are triggering the exploit detection
  442. **Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
  443. Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
  444. Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
  445. Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
  446. Version 2.1.18
  447. You will need to add Kelp to your experience.yml file for this fix to be fully functional
  448. Breaking Kelp will now properly count its XP
  449. Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
  450. It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
  451. mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
  452. Version 2.1.17
  453. Fixed a logic error that resulted in Drowned giving no XP
  454. Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
  455. Version 2.1.16
  456. Breaking Kelp should now count the whole plant for XP
  457. Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
  458. Version 2.1.15
  459. Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
  460. Version 2.1.14
  461. Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
  462. Mycelium removed from Woodcutting XP tables (because its soil!)
  463. Kelp added to Herbalism XP tables
  464. mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
  465. Fixed a bug where Fuel Efficiency was way too good
  466. Fixed a display issue with Fisherman's Diet
  467. Fuel Efficiency now uses the rank system
  468. Removed Fuel Efficiency config options in advanced.yml
  469. Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
  470. Version 2.1.13
  471. Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
  472. Version 2.1.12
  473. Salvage config entries are no longer case sensitive
  474. Fixed a bug where Fishing was not rewarding vanilla XP orbs
  475. Version 2.1.11
  476. Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
  477. Version 2.1.10
  478. Fishing command did an oopsie
  479. Endstone now gives the same XP as Stone (update your experience.yml)
  480. Version 2.1.9
  481. Fixed a bug where grabbing the version of WG would throw classnotdefined errors
  482. Version 2.1.8
  483. mcMMO now checks for WG 7 before attempting to use the WG API
  484. Made some optimizations for our WG integration
  485. Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
  486. Fixed a bug where Abilities didn't check for permission nodes before activating
  487. MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
  488. MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
  489. MaxBonusLevel of Dodge changed from 80/800 to 100/1000
  490. MaxBonusLevel of Rupture changed from 20/200 to 100/1000
  491. MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
  492. Version 2.1.7
  493. Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
  494. Added spam detection for Unarmed's bonus damage and disarm
  495. Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
  496. Fixed a bug where Players could see hidden party members in the party member listings
  497. (API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
  498. (API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
  499. (API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
  500. (API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
  501. Version 2.1.6
  502. Fixed a bug where Arcane Salvage could never fail
  503. Recolored some lines in the locale related to failure from white to red
  504. Fixed a bug where Salvage was giving back too many resources
  505. SubSkillFailure renamed to SubSkillFailed in config.yml
  506. SubSkillFailed now sends copies to chat by default
  507. SubSkillFailed no longer sends messages to the action bar by default
  508. Version 2.1.5
  509. mcMMO no longer ignores cancelled events relating to the player left or right clicking
  510. Version 2.1.4
  511. Fixed a bug where Alchemy didn't gain XP
  512. Fixed a bug where Archery gained XP from mob spawned entities
  513. Fixed a display bug with Roll on /acrobatics command
  514. Fixed a display bug for bite chance on Fishing
  515. Fixed a display bug for treasure drop chances on Fishing
  516. Fixed a display bug for Arcane Forging on Repair
  517. Fixed a display bug for Super Repair on Repair
  518. Fixed a display bug for Repair Mastery on Repair
  519. Fixed a display bug for Second Smelt on Smelting
  520. Repair Mastery now uses a rank system
  521. Super Repair now uses a rank system
  522. Changed the stat for bite chance to be more clear that its additive chance
  523. Fixed Styling for the /salvage command
  524. Temporarily disabled Flux Mining
  525. Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
  526. Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
  527. Advanced Salvage now uses a rank system
  528. Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
  529. Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
  530. (Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
  531. (Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
  532. (Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
  533. (Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
  534. (Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
  535. (Config) Removed Salvage.MaxPercentage
  536. (Config) Removed Salvage.MaxPercentageChance
  537. (Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
  538. (Config) Added Salvage.ArcaneSalvage.MaxChance
  539. Version 2.1.3
  540. Temporarily removed the unarmed no-item pickup feature until its fixed
  541. Version 2.1.2
  542. (Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
  543. (Perks) Fixed a bug where the Lucky perk wasn't adding to success
  544. (Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
  545. (Skills) Fixing a bug where Shake didn't calculate success correctly
  546. (Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
  547. (Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
  548. (Skills) Fixed a bug where Flux Mining didn't calculate success correctly
  549. (Skills) Fixed a bug where Shake didn't calculate correctly
  550. (Skills) Fixed a bug where Pummel didn't calculate correctly
  551. (Skills) Tree Feller now works on Mushroom Stems
  552. (Skills) Fixed a bug where magic chance would show as null
  553. (Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
  554. (Skills) Magic Hunter now uses a rank system
  555. (Skills) Fixed a bug where Magic Hunter would work without treasure hunter
  556. (Skills) As long are you are empty handed mcMMO will no longer put items into your hands
  557. (Skills) Improved the styling on /smelting
  558. (Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
  559. (Skills) Iron Arm Style now uses a rank system
  560. (Skills) Iron Grip now uses a rank system
  561. (Skills) Disarm now uses a rank system
  562. (Skills) Arrow Deflect now uses a rank system
  563. (Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
  564. (Skills) Removed the Flux Mining mcMMO Pickaxe Item
  565. (Style) Locked skills now are styled differently in the skill command display
  566. (Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
  567. (Experience) Default XP value for witch set to 0.1 instead of 0.0
  568. (Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
  569. (Style) Added @ symbol styling for hover tooltips to the locale
  570. (Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
  571. (Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
  572. (Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
  573. (API) Moved XPGainReason from skills to experience package
  574. (API) Added XpGainSource for tracking sources of XP
  575. (API) You can now specify XpGainSource when adding xp to players
  576. (Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
  577. (Config) Added an option for Party XP gains to not update XP bars
  578. (Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
  579. (Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
  580. (Config) Removed config options for Iron Arm
  581. (Config) Removed the options related to the Flux Mining Item
  582. (Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
  583. Version 2.1.1
  584. = Fixed an issue where excavation wasn't using the correct permission node
  585. = Added protection against AFK fishing
  586. = Acrobatics now uses much better anti-exploit detection
  587. Version 2.1.0
  588. + mcMMO now features XP bars! Configurable in experience.yml
  589. + Locale files now support & codes for colors and formatting!
  590. + Prevented exploits involving blocks made from entities (snowmen, etc..)
  591. + Added JSON integration to all Skill Commands
  592. + Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
  593. + You can now disable specific skills in coreskills.yml without the need for permissions
  594. + Added links to mcMMO related websites to various commands
  595. + Certain elements of mcMMO's UI have been restyled
  596. + Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
  597. + You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
  598. + (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
  599. ! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
  600. + (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
  601. + (Sounds) Activating Super abilities plays a sound (other plays can hear this)
  602. + (Sounds) Skill Unlock Notifications have sounds
  603. + (Sounds) Readying a tool for a super ability now plays a sound
  604. + (Sounds) Bleed DOT now plays a sound
  605. + (Experience) mcMMO now notifies you when you progress in a skill!
  606. + (Experience) Coral (blocks) now give Mining XP
  607. + (Experience) Coral (plants) now give Herbalism XP
  608. + (Experience) Blue Ice now gives Mining XP
  609. + (Experience) Dolphins now give combat XP
  610. + (Experience) Drowned mobs now count towards combat XP
  611. + (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
  612. + (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
  613. + (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
  614. + (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
  615. ! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
  616. ! (Skills) Sword's Bleed has been renamed to Rupture
  617. ! (Skills) Sword's Rupture no longer has an internal hard coded limit
  618. ! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
  619. ! (Skills) Sword's Rupture now ticks four times as fast
  620. ! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
  621. ! (Skills) Sword's Rupture will now deal lethal damage
  622. = (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
  623. ! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
  624. ! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
  625. ! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
  626. ! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
  627. = (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
  628. + (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
  629. + (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
  630. + (Skills) Tool alerts now are sent to the Action Bar
  631. + (Skills) Super Ability activation alerts are now sent to the Action Bar
  632. + (Skills) Certain Skill messages are now sent to the Action Bar
  633. + (Skills) Added some missing information to skill stats
  634. + (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
  635. + (Config) Added option to use SSL for MySQL in config.yml
  636. + (Config) Added option to disable the new URL links to config.yml
  637. + (Config) New config file added coreskills.yml
  638. + (Config) Added rank settings for the new Woodcutting skill
  639. + (Config) Added configurable parameters for the new Tree Feller
  640. + (Config) Added retro toggle for Tree Feller
  641. + (Config) Added toggle to disable all scoreboards
  642. + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
  643. + (Commands) Added new info command /mmoinfo or /mcinfo
  644. + (Commands) Added toggle command /mcchatspy
  645. + (API) Added many missing SubSkills to SubSkillType class
  646. + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
  647. + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
  648. + (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
  649. ! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
  650. + (Locale) Added locale strings for new Woodcutting abilities
  651. + (Locale) Added locale strings for mcchatspy command
  652. + (Locale) Added locale strings for JSON integration
  653. + (Locale) Added locale strings for Taming's Pummel SubSkill
  654. + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
  655. - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
  656. - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
  657. - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
  658. = (Events) Fixed bug where XP rate could be a negative number
  659. = (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
  660. = (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
  661. = (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
  662. = (Skills) Added missing mushroom blocks to experience.yml defaults
  663. = (Skills) Tridents will no longer be considered unarmed
  664. = (MySQL) You can now inspect offline players
  665. = (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
  666. = (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
  667. + (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
  668. + (Party) You can now turn on Friendly Fire for parties in config.yml
  669. + (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
  670. ! (Deaths) Fixed the bug where mob names would be replaced by hearts
  671. ! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
  672. ! (Experience) Skills now start at level 1 (configurable in advanced.yml)
  673. ! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
  674. ! (Party) Party member list will only include members of the party that you can see (aren't vanished)
  675. ! (Skills) Excavation Treasure Hunter is renamed to Archaeology
  676. ! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
  677. ! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
  678. ! (Skills) Some skill level rank requirements have changed
  679. ! (Skills) Green Thumb now uses a rank system
  680. ! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
  681. ! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
  682. ! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
  683. ! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
  684. ! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
  685. ! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
  686. ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
  687. ! (Skills) Archery's Skill Shot now uses a rank system
  688. ! (Skills) Swords' Bleed now uses a rank system
  689. ! (Skills) Swords' Counter Attack now uses a rank system
  690. ! (Skills) Axe's Axe Mastery now uses a rank system
  691. ! (Skills) Axe's Impact now uses a rank system
  692. ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  693. ! (Skills) Herbalism's Green Thumb now uses a rank system
  694. ! (Skills) Shake now uses a rank system
  695. ! (Skills) Flux Mining now uses a rank system
  696. ! (Skills) Removed traps from fishing
  697. ! (Skills) Dodge now uses a rank system
  698. ! (Skills) Arrow Retrieval now uses a rank system
  699. ! (Skills) Axes' Critical Strikes now uses a rank system
  700. ! (Skills) Axes' Greater Impact now uses a rank system
  701. ! (Skills) Taming's Beast Lore now uses a rank system
  702. ! (Skills) Taming's Gore now uses a rank system
  703. ! (Skills) Taming's Call of the Wild now uses a rank system
  704. ! (Skills) Taming's Pummel now uses a rank system
  705. ! (Kraken) Removed everything involving the kraken
  706. = (Skills) Shake now sends custom damage types for better nocheat compat
  707. ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  708. ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  709. ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
  710. ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
  711. ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
  712. ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
  713. ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
  714. ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
  715. ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
  716. ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
  717. ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
  718. ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
  719. ! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
  720. ! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
  721. ! (Locale) The descriptions of a few skills have changed
  722. ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
  723. ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
  724. ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
  725. ! (API) mcMMO is now built against Spigot-API instead of Bukkit
  726. ! (API) Moved a lot of methods from SkillCommand to SkillUtils
  727. ! (API) SkillType is now PrimarySkillType
  728. ! (API) SecondarySkill is now SubSkillType
  729. ! (API) AbilityType is now SuperAbilityType
  730. ! (API) SecondaryAbilityEvent is now SubSkillEvent
  731. ! (API) SubSkillType has had many helpful methods added to it
  732. ! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
  733. ! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
  734. Version 2.0.0
  735. = Fixed an interaction between Tree Feller and Stripped Wood
  736. ! Fireworks no longer fire by default for ability activation/deactivation
  737. ! Website has been changed and the MOTD string relating to it reflects this
  738. ! Discord link added to mcMMO command
  739. ! Updated misc strings relating to mcMMO
  740. Version 1.5.05-SNAPSHOT
  741. Version 1.5.04
  742. + Added option to config.yml to control mcMMO generated sound volume
  743. + Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
  744. + Falling blocks persist mcMMO natural data
  745. = Woodcutting double drops correctly identify acacia and dark oak logs
  746. = Skill Reset command now correctly identifies arguments
  747. = Hylian Treasure config options are now actually used
  748. = Child skills now use parent skills configured skill caps properly
  749. = Auto Update config now properly works
  750. ! Item dropped from blocks now drop from the center
  751. ! Potions Config updated for 1.9
  752. ! Flux mining now simulates a block break event for other plugins to act upon
  753. ! Zombie Pigmen spawned from nether portals are now considered spawner mobs
  754. ! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
  755. ! Party chat no longer displays colors when logged in server console
  756. - Treefeller no longer lowers exp for big trees
  757. - No longer supports 1.8 :(
  758. - Removed plugin metrics
  759. Version 1.5.03
  760. = Fixed bug where absorption hearts could be attacked by allied players
  761. = Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
  762. = Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
  763. = Fixed bug where config value for Daze damage was ignored
  764. = Fixed UUID updater to not lose data on errors
  765. = Fixed bug where uuid update could result in large amounts of user data being deleted
  766. = Fixed bug where custom potions were missed in potion stage calculation
  767. = Fixed piston dupe bugs permanently
  768. = Fixed bug involving user name changes
  769. = Fixed old user purge to properly calculate months
  770. = Fixed bug where Repair would incorrectly check items
  771. = Fixed bug where apostrophes in locale files would not read correctly
  772. = Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
  773. ! Moved more user loading calculations to async loading thread to reduce lag on login
  774. Version 1.5.02
  775. + Added option to config.yml for Chimaera Wings to stop using bed spawn points
  776. + Added option to config.yml to let non-tools in hand count as unarmed
  777. + Added option to experience.yml to control XP gained by killing bred animals
  778. + Added support for 1.8 mobs and features
  779. = Fixed bug where no Mining XP was granted when Flux Mining was successful
  780. = Fixed bug with UUID conversions in Flatfile
  781. = Fixed a couple Dupe bugs that were introduced recently
  782. = Fixed bug where MobHealthbarTypes were not saved between server restarts
  783. ! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
  784. ! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
  785. ! Changed Archery distance multiplier to be configurable
  786. ! Archery distance XP bonus cannot exceed indefinitely anymore
  787. Version 1.5.01
  788. + Added new child skill; Salvage
  789. + Added UUID support!
  790. + Added SQL connection pooling and async loading!
  791. + Added the long awaited Diminished Returns feature
  792. + Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
  793. + Added option to config.yml to show the /mcstats scoreboard automatically after logging in
  794. + Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
  795. + Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
  796. + Added options to experience.yml for Dirt and Sand variations
  797. + Added support for `MATERIAL|data` format in treasures.yml
  798. + Added API to experience events to get XP gain reason
  799. + Added API to check if an entity is bleeding
  800. + Added API to ExperienceAPI to get the amount of XP needed for a level
  801. + Added API class SkillAPI used to get a list of valid skill names
  802. + Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
  803. + Added API to ExperienceAPI to specify if XP can be shared
  804. + Added options to tools.yml and armor.yml config files to set a pretty repair material name
  805. + Added full support for repairables in tools.yml and armor.yml config files
  806. + Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
  807. + Added particle effects and sounds to "Call of the Wild" (Taming)
  808. + Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
  809. + Added feature which makes tamed wolves attack a target shot by the owner
  810. = Fixed bug where pistons would mess with the block tracking
  811. = Fixed bug where the Updater was running on the main thread.
  812. = Fixed bug when players would use /ptp without being in a party
  813. = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
  814. = Fixed bug where dodge would check the wrong player skill level
  815. = Fixed bug which causes /party teleport to stop working
  816. = Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
  817. = Fixed bug where Alchemy would not fire BrewEvents
  818. = Fixed bug with setting custom names and lore in treasures config
  819. = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
  820. = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
  821. = Fixed bug where falling blocks were incorrectly tracked
  822. = Fixed bug where items would get deleted when in Berserk with a full inventory
  823. = Fixed bug where the console would not correctly show party chat colors
  824. = Fixed bug where party chat was using non thread safe methods
  825. = Fixed bug where Blast Mining unlock levels could be to high in certain occasions
  826. = Fixed bug where Blast Minings ability "Demolition Expert" would not work
  827. = Fixed bug where Repair_Material_Quantity wasn't read in mod config files
  828. ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
  829. ! Changed the way mcMMO handles bonus damage, updated for the new damage event API
  830. ! Changed player data saving. Save tasks are now asynchronous
  831. ! Vanished players no longer get hit by AoE effects
  832. ! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
  833. ! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
  834. ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
  835. ! Updated for new getOnlinePlayers() behavior
  836. ! Updated for new blocks and entities
  837. ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
  838. ! Moved Refresh_Chunks setting from hidden.yml to config.yml
  839. - Removed salvage ability from Repair, salvage has it's own (child) skill now
  840. Version 1.5.00
  841. + Added Podzol & Red Sand to Excavation
  842. + Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
  843. + Added Acacia and Dark Oak to Woodcutting blocks
  844. + Added Salmon, Clownfish, and Pufferfish to Fishing XP
  845. + Added new flowers and grasses to Herbalism XP
  846. + Added option to config.yml which allows players to always catch fish, even when a treasure is found
  847. + Added option to config.yml to override vanilla Minecraft treasures
  848. ! Fishing XP now depends on the type of fish.
  849. ! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
  850. ! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
  851. - Removed deprecated permission nodes
  852. - Removed "Treasure found!" message
  853. Version 1.4.08
  854. + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
  855. + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
  856. + Added the possibility to gain experience when using Fishing "Shake"
  857. + Added config options to disable various sound effects
  858. + Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
  859. + Added automatic cleanup of backups folder.
  860. + Added bypass permission for finding Fishing traps
  861. + Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
  862. + Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
  863. + Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
  864. + Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
  865. + Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
  866. + Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
  867. + Added config options to configure the items used in "Call of the Wild"
  868. + Added config option to configure the database command cooldown
  869. = Fixed bug where healthbars wouldn't display if skills were disabled
  870. = Fixed bug with "Call of the Wild" entities despawning
  871. = Fixed bug with updating (very) old user data.
  872. = Fixed bug with checking maximum durability of mod items.
  873. = Fixed exploit involving Call of The Wild.
  874. = Fixed bug where LeafBlower permissions were ignored
  875. = Fixed bug with toggle commands not properly displaying the success message.
  876. = Fixed IllegalArgumentException caused by an empty Fishing treasure category
  877. = Fixed bug with Salvage not reading the config value for the anvil material.
  878. = Fixed exploit where you could receive smelting XP for improper items
  879. = Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
  880. = Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
  881. = Fixed bug where cooldown donor perks were reducing more than expected
  882. = Fixed bug where disabling hardcore mode for specific skills didn't work
  883. = Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
  884. = Fixed bug where party chat broke if the display name contained special characters
  885. = Fixed bug where `/addlevels all` and `/skillreset all` didn't work
  886. = Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
  887. = Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
  888. = Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
  889. = Fixed bug where Hylian Luck was broken
  890. = Fixed bug where Snow would never drop treasures
  891. = Fixed issues with commands giving away vanished players.
  892. = Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
  893. ! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
  894. ! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
  895. ! Updated localization files
  896. ! Changed the appearance of /mcmmo commands
  897. ! Changed AxesCritical to CriticalHit in config file
  898. ! Changed several secondary ability permissions(deprecated versions still exist)
  899. ! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
  900. ! Changed config validation for UnlockLevels, they can now also be 0
  901. ! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
  902. ! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
  903. ! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
  904. - Removed /stats alias for /mcstats
  905. Version 1.4.07
  906. + Added XP boost to Acrobatics when wearing Boots of Feather Falling
  907. + Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
  908. + Added more tiers to Fishing, Repair and Smelting!
  909. + Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
  910. + Added horses to the "Shake" ability
  911. + Added ability to summon horses via "Call of the Wild" using apples
  912. + Added XP gain to Taming for horses
  913. + Added new permission nodes to allow more control over Taming and "Call of the Wild"
  914. + Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
  915. + Added support for EXPONENTIAL formula curves to experience.yml
  916. + Added new /mcconvert command to convert players levels and experience from one formula curve to another.
  917. + Added snow to Excavation blocks
  918. + Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
  919. + Added extra settings to config.yml for "Call of the Wild" (Taming)
  920. + Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
  921. + Added new API methods to ExperienceAPI to get a players rank on the leaderboards
  922. + Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
  923. + Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
  924. + Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
  925. + Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
  926. + Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
  927. + Added Quartz and Name Tags to the default Excavation treasures
  928. + Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
  929. + Added cooldown to commands with heavy database access to prevent denial of service
  930. + Added /mcscoreboard keep, to keep the scoreboard up forever
  931. + Added Rainbow Mode to scoreboards
  932. + Added new /mccooldowns command to show all ability cooldowns
  933. + Commands may now both print text and display a scoreboard
  934. + Killing a custom entity will automatically add it to the custom entity config file with default values.
  935. = Fixed bug which allowed players to bypass fishing's exploit prevention
  936. = Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
  937. = Fixed bug with "Skull Splitter" not finding the locale string
  938. = Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
  939. = Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
  940. = Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
  941. = Fixed a bug where LevelUpEvent would be called for an offline player.
  942. = Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
  943. = Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
  944. = Fixed a bug where squid were not awarding XP.
  945. = Fixed a bug where Combat XP was granted within 5 seconds for respawned players
  946. = Fixed a bug where wrong feedback messages were being send when using a command on an offline player
  947. = Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
  948. = Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
  949. ! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
  950. ! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  951. ! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  952. ! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  953. ! Changed default XP multiplier for repairing shears
  954. ! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
  955. ! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
  956. ! Changed Hardcore modes, they will also subtract experience
  957. ! Changed various values to double in advanced.yml for the sake of consistency.
  958. ! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
  959. ! Nerfed Archery damage to eliminate constant one-hit kills.
  960. ! Changed the way Repair hands out XP, also added config options to control Repair XP
  961. ! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
  962. ! Hardcore modes can now be toggled for each skill individually
  963. ! Vampirism can now be enabled without having Skill Death Penalty enabled
  964. ! Admin and Party chat prefixes are now customizable
  965. ! Changed the color of party leader names in Party chat
  966. ! Improved "Tree Feller" algorithm (Thanks Riking!)
  967. ! Improved AFK Acrobatics prevention mechanism
  968. ! Improved profile saving
  969. ! Improved partial name matcher
  970. ! Improved update checker
  971. ! Updated localization files
  972. ! Party item share category states are now saved when the server shuts down.
  973. ! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
  974. ! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
  975. ! Massively improved scoreboard handling
  976. ! Reworked scoreboard configuration (config.yml) - **you will need to update**
  977. - The /mmoupdate command has been removed. It is replaced by /mcconvert database
  978. - Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
  979. - Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
  980. - Removed SpoutPlugin support
  981. Version 1.4.06
  982. + Added "Ice Fishing" ability to Fishing
  983. + Added global scoreboards to track skill rankings (display using /mctop)
  984. + Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
  985. + Added tab-complete support for all commands
  986. + Added ability to configure drops from Shake in treasures.yml
  987. + Added "Master Angler" ability to Fishing.
  988. + Added health display for mobs during combat.
  989. + Added new API method to McMMOPlayerLevelUpEvent to set levels gained
  990. + Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
  991. + Added configurable cooldown and warmup times when using /ptp
  992. + Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
  993. + Added fishing exploit prevention
  994. + Added permission node to bypass the fishing exploit prevention
  995. + Added boosts to Fishing chance depending on conditions
  996. + Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
  997. + Added config option to toggle the size of fireworks
  998. + Added config option to multiply xp gains from mob spawner mobs
  999. + Added multiplier to Archery XP based on bow force
  1000. + Added information about /party itemshare and /party expshare to the party help page
  1001. + Added option to use scoreboards for power level display instead of Spout.
  1002. + Added permission node to prevent inspecting hidden players
  1003. + Added SQL to Flatfile database conversion
  1004. + Added ability to use custom database managers and convert to/from them
  1005. = Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
  1006. = Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
  1007. = Fixed bug where custom Spout titles were overwritten by mcMMO.
  1008. = Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
  1009. = Fixed bug where players were able to join the same party multiple times
  1010. = Fixed displaying partial names when trying to use /ptp
  1011. = Fixed wolves from Call of the Wild only having 8 health
  1012. = Fixed bug where /party chat was not working
  1013. = Fixed bug where experience commands were adding levels to all skills when they shouldn't
  1014. = Fixed mcmmo.commands.ptp.send not being set by default
  1015. = Fixed NPE when trying to tab-complete /mctop
  1016. = Fixed Fishing treasures always having the same enchants
  1017. = Fixed Smelting returning ink sacs instead of Lapis when double-dropping
  1018. = Fixed bug where players could remain in party chat after leaving or being kicked from a party.
  1019. = Fixed bug where non-player arrows couldn't be deflected.
  1020. = Fixed experience being applied even when the permission for a skill was denied
  1021. = Fixed possible item duplication bug with infinity bows
  1022. = Fixed bug with removing players from mySQL database
  1023. = Fixed bug with empty metadata lists and Smelting
  1024. = Fixed bug where Blast Mining would drop wrong items
  1025. = Fixed bug with Blast Mining where the Ability refreshed message was being send too early
  1026. = Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
  1027. = Fixed bug where lucky perks where not working
  1028. = Fixed bug with Ice Fishing on a single block of ice
  1029. = Fixed bug with Ice Fishing which allowed players to break ice in protected areas
  1030. = Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
  1031. ! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
  1032. ! Changed Berserk to add items to inventory rather than denying pickup
  1033. ! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
  1034. ! Changed Chimaera Wing's recipe result to use the ingredient Material
  1035. ! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
  1036. ! Players will no longer pickup items to their hotbar while using Unarmed
  1037. ! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
  1038. ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
  1039. ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
  1040. ! Items dropped by players are now being tracked and are not being shared with party members
  1041. ! Optimized tracking of tool & ability cooldowns.
  1042. ! Updated the localization files
  1043. Version 1.4.05
  1044. + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
  1045. + Added fireworks effects when a player levels-up, for every 100 levels (configurable)
  1046. = Fixed bug where /addxp was setting instead of adding experience
  1047. = Fixed bug where /addxp was not processessing level-ups for online players
  1048. = Fixed bug which allowed players to share experience with nearby dead players
  1049. = Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
  1050. = Fixed bug which caused a NPE when trying to use /mctop smelting
  1051. = Fixed Berserk misbehaving when /reload was used
  1052. = Fixed parties misbehaving when /reload was used
  1053. = Fixed Berserk getting "stuck" when /mcrefresh was used
  1054. = Fixed ClassCastException with Taming
  1055. = Fixed huge mushroom blocks not being properly tracked
  1056. = Fixed potion buff option not using the appropriate # of ticks
  1057. = Fixed Chimera Wing spamming console if Metrics was disabled
  1058. = Fixed Chimera Wing displaying warmup message if warmup was set to 0
  1059. = Fixed party & admin chat errors when not aysnc
  1060. ! Updated localization files
  1061. Version 1.4.04
  1062. + Added functions to ExperienceAPI for use with offline players
  1063. + Added Nether Quartz Ore to Mining
  1064. + Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
  1065. + Added partial name matching
  1066. = Fixed bug where trying to activate a Chimaera Wing would require one item too much
  1067. = Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
  1068. = Fixed bug where Mining wasn't awarding double drops
  1069. = Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
  1070. = Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
  1071. = Fixed bug with retrieving a player's party members
  1072. = Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
  1073. = Fixed bug which causes a NPE when trying to use /mcrefresh from the console
  1074. = Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
  1075. = Fixed bug where some herbalism drops weren't properly shared within parties.
  1076. = Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
  1077. ! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
  1078. ! Updated localization files
  1079. ! mcMMO abilities can no longer be activated while in Creative mode
  1080. ! Expanded ChatAPI to allow toggling of chat states for users
  1081. ! Updated to EMetrics 0.0.4-SNAPSHOT
  1082. - Removed deprecated functions from API classes.
  1083. - Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
  1084. - Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
  1085. Version 1.4.03
  1086. + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
  1087. + Improved stats display for child skills
  1088. + Added cooldown between using Chimaera Wings
  1089. = Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
  1090. = Fixed bug with Repair not decreasing enchanting levels properly
  1091. = Fixed bug with Smelting not properly tracking furnaces
  1092. = Fixed bug with Blast Mining not dropping blocks correctly
  1093. = Fixed bug with custom blocks not working
  1094. = Fixed bug with Blast Mining increasing TNT damage.
  1095. = Fixed bug where Blast Mining was awarding too much XP
  1096. = Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
  1097. = Fixed bug where Green Thumb would consume wheat instead of seeds
  1098. = Fixed bug where Green Terra would consume twice the amount of seed when used on crops
  1099. = Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
  1100. = Fixed bug where players were unable to salvage leather armor
  1101. = Fixed bug with repairing using materials with byte metadata
  1102. = Fixed bug where Fishing was becoming less successful at higher levels
  1103. = Fixed bug with using Salvage on stacked items.
  1104. = Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
  1105. = Fixed bug where Beast Lore wouldn't work on friendly pets
  1106. = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
  1107. = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
  1108. ! Moved the Salvage unlock level from config.yml to advanced.yml
  1109. ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
  1110. ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
  1111. - Removed option to disable Salvage via the config file. This should be handled via permissions instead.
  1112. - Removed the option to use Woodcutting without an axe from the config file.
  1113. Version 1.4.02
  1114. + Added API to get the skill and power level caps.
  1115. = Fixed bug where Deflect was calculated based on the attacker, not the defender
  1116. = Fixed bug where some skills weren't registering as unlocked until one level later
  1117. = Fixed bug where the PTP cooldown was being read improperly
  1118. = Fixed bug where /ptp <accept|toggle|acceptall> where broken
  1119. = Fixed ClassCastException relating to counter-attack with Swords
  1120. = Fixed issue with some skill activations not activating enough or activating too much
  1121. Version 1.4.01
  1122. = Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
  1123. = Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
  1124. = Fixed bug where Smelting would throw consistent errors due to offline players
  1125. = Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
  1126. = Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
  1127. = Fixed bug where the wrong flag was being set when taking damage
  1128. = Fixed bug where the PTP cooldown was set improperly
  1129. = Fixed bug where ptp permissions weren't being handled properly
  1130. = Fixed bug where Beast Lore wouldn't work
  1131. = Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
  1132. = Updated locale files
  1133. Version 1.4.00
  1134. + Added new Child Skill - Smelting!
  1135. + Added a version check, admins will get notified when a new version is available!
  1136. + Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
  1137. + Added config options for Hylian Luck skill
  1138. + Added display values to Unarmed command for Iron Grip
  1139. + Added '/party create <name>' command, use this to create a party
  1140. + Added '/party disband' command, kicks out all members and deletes the party
  1141. + Added '/ptp toggle' command, to disable party teleportation.
  1142. + Added '/ptp accept' and '/ptp acceptall' commands
  1143. + Added an automatic party kick when a party member has been offline for 7 days (default)
  1144. + Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
  1145. + Added timeout on party teleport requests
  1146. + Added XP bonus for Archery based on distance from shooter to target
  1147. + Added ability to config Hylian Luck drops through treasures.yml
  1148. + Added party XP sharing, when more party members are near the share bonus increases.
  1149. + Added vanilla XP boost for Fishing - includes permissions, config options, etc
  1150. + Added particle effect for bleeding
  1151. + Added methods to check if a player is in party or admin chat to the ChatAPI
  1152. + Added /mcpurge functionality for Flatfile users
  1153. + Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
  1154. + Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
  1155. + Added the "wait" music disc to the default fishing treasures
  1156. + Added "Chinese (Taiwan)" localization files (zh_TW)
  1157. + Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
  1158. + Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
  1159. + Added config option to disable automatic zip backups.
  1160. + Added particle effects for many abilities.
  1161. + Added '/mcnotify' command to toggle ability notifications on/off
  1162. + Added ability for config files to automatically update with new keys, and prune out old ones
  1163. + Added config option to make .new config files instead over writing over old ones when updating
  1164. + Added "Holy Hound" ability to Taming
  1165. + Added "Shroom Thumb" ability to Herbalism
  1166. + Added child.yml config file to choose parents for child skills
  1167. + Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
  1168. + Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
  1169. + Added itemweights.yml file to determine which items are more valuable for party itemshare
  1170. = Fixed Green Thumb on wheat not working properly at rank 4
  1171. = Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
  1172. = Fixed Green Terra not also checking Green Thumb permissions
  1173. = Fixed bug where splash potions could raise a player's unarmed level
  1174. = Fixed bug where fired arrows could raise skill levels other than Archery
  1175. = Fixed /ptp telporting the target to the player, rather than the other way around.
  1176. = Fixed Impact reducing the durability of non-armor equipped blocks
  1177. = Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
  1178. = Fixed multiple commands not working properly on offline players
  1179. = Fixed /mmoedit not giving feedback when modifying another players stats
  1180. = Fixed the guide usage string showing up every time /skillname was called
  1181. = Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
  1182. = Fixed Spout config files loading / generating when they shouldn't have
  1183. = Fixed mod config files loading / generating when they shouldn't have
  1184. = Fixed bug where Green Terra could activate on crops that weren't fully grown.
  1185. = Fixed several typos relating to locale string display
  1186. = Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
  1187. = Fixed bug where Impact was applied incorrectly due to an inverted method call
  1188. = Fixed bug where Impact improperly determined the defender's armor
  1189. = Fixed a bug which made it impossible to join other players' parties
  1190. = Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
  1191. = Fixed Woodcutting accidentally using Mining double drop values.
  1192. = Fixed Hylian Luck not removing the block-placed flag from flowers.
  1193. = Fixed Hylian Luck not checking the block-placed flag on flowers.
  1194. = Fixed Leaf Blower not respecting the unlock level set in advanced.yml
  1195. = Fixed abilities activating with the wrong tool in hand
  1196. = Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
  1197. = Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
  1198. = Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
  1199. = Fixed /party kick not working on offline players
  1200. = Fixed a bug where party join messages weren't displayed
  1201. = Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
  1202. = Fixed a bug where Disarm and Deflect had wrong values
  1203. = Fixed Magic Hunter (Fishing ability) favoring certain enchants
  1204. ! Changed our custom chat events to be async
  1205. ! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
  1206. ! Changed Green Terra blocks to be determined via permissions instead of the config file
  1207. ! Config files are now backed up even when running in SQL mode
  1208. ! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
  1209. ! We're now using Bukkit sounds instead of Spout sounds.
  1210. ! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
  1211. ! A Fishing catch will now always contains a fish even if a treasure is found
  1212. ! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
  1213. ! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
  1214. ! Changed how Tree Feller is handled, it should now put less stress on the CPU
  1215. ! Changed Tree Feller to work on huge mushrooms
  1216. ! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
  1217. ! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
  1218. ! Changed the way party commands work, use /party ? to check how to use the new commands
  1219. ! Changed McMMOChatEvent to contain the plugin that the event originated from.
  1220. ! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
  1221. ! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
  1222. ! Changed BeastLore: Now also displays offline player names
  1223. ! Changed backup task to include ALL config files
  1224. ! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
  1225. ! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
  1226. ! Changed locales to fall back on English when translated strings cannot be found.
  1227. - Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
  1228. - Removed unused "healthbar" files from the resources
  1229. - Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
  1230. - Removed /mcc command. Replaced with /mcmmo [?|help|commands]
  1231. - Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
  1232. Version 1.3.14
  1233. + Added new Hylian Luck skill to Herbalism.
  1234. = Fixed a memory leak involving mob tracking
  1235. - Removed extra durability loss from Leaf Blower
  1236. Version 1.3.13
  1237. + Added task & command to prune old and powerless users from the SQL database.
  1238. + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  1239. + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  1240. + Added a configurable durability cap for ArmorImpact to advanced.yml
  1241. + Added the version number to /mcmmo
  1242. + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  1243. + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  1244. + Added wooden button to the list of items that shouldn't trigger abilities
  1245. + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  1246. + Added displaying bonus perks on skill commands
  1247. + Added config option to disable gaining Acrobatics XP from dodging lightning
  1248. + Added missing skill guides. They're finally here!
  1249. + Added more localization
  1250. + Added a very secret easter egg
  1251. = Fix issue with Sand/Gravel tracking
  1252. = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  1253. = Fix mcremove command for mySQL
  1254. = Fix a java.io.FileNotFoundException when using SQL
  1255. = Impact now works with mobs wearing armor
  1256. = Fixed issue with Tree Feller dropping player-placed blocks
  1257. = Fixed issue with missing default cases from several switch/case statements
  1258. = Fixed issue with Mining using actual skill level rather than max skill level
  1259. = Fixed some issues with static access
  1260. = Fixed ItemStack deprecation issues
  1261. = Fixed Async deprecation issues
  1262. = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  1263. = Fixed a bug where the /skillreset command was broken
  1264. = Fixed a bug where skill commands displaying .x% instead of 0.x%
  1265. = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  1266. = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  1267. = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  1268. = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  1269. = Fixed a bug which caused advanced.yml not to work for Swords
  1270. = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  1271. = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  1272. = Fixed a bug where Repair would remove enchantments but the glow effect remained
  1273. = Fixed a bug where dropped items did not retain custom NBT data
  1274. = Fixed a bug which caused a potentially infinite recursion in a btree structure
  1275. = Fixed a NPE with custom blocks
  1276. = Fixed a bug with Blast Mining never dropping debris blocks
  1277. = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  1278. = Fixed a bug with conflicting fishing enchantments
  1279. = Fixed a bug where triple drops wouldn't happen
  1280. = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  1281. = Fixed a bug where treefeller affected player-placed blocks
  1282. = Fixed bug where Skull Splitter would be applied twice.
  1283. ! GJ stopped being a lazy slacker and got stuff done
  1284. ! Nossr50 actually committed something
  1285. ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  1286. ! Reimplemented skill level and power level caps.
  1287. ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  1288. ! Overall SQL query improvements
  1289. ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  1290. ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  1291. ! Improved chunk conversion (less errors)
  1292. ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  1293. ! Indexed most used mySQL columns for faster queries
  1294. - Removed dead code relating to null profiles
  1295. - Removed unused imports
  1296. - Removed ChunkletUnloader and dependents, since they are no longer necessary.
  1297. Version 1.3.12
  1298. + Added Craftbukkit 1.4.5 compatibility
  1299. + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  1300. + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  1301. + Added new configuration file for advanced users.
  1302. + Added new permission nodes to greenthumb for the 1.4 items
  1303. + Added new mobs from Minecraft 1.4 checks for every ability
  1304. + Added new active ability for Repair: Salvage
  1305. + Added options to 'config.yml' configure shake chance
  1306. + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  1307. + Added Green thumb now converts cobble walls to mossy cobble walls
  1308. + Added beacons and anvils to list of blocks that don't trigger abilities
  1309. + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  1310. + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  1311. + Added a feature to display all active perks on login
  1312. ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  1313. ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  1314. ! Changed Herbalism double drop rates for melons and netherwart
  1315. ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  1316. ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  1317. ! Changed Cobblestone walls are now mossy-able with Greenthumb
  1318. ! Changed the skull drop rates of the shake ability to 3%
  1319. = Fixed a NPE when Citizens perform certain tasks
  1320. = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  1321. = Fixed a NPE related to skill cooldowns
  1322. = Fixed a NPE when a players profile was null
  1323. = Fixed a NPE involving certain explosions
  1324. = Fixed a dupe bug when for players who were using a 'nuker' client
  1325. = Fixed a dupe bug where pistons were used to dupe ores
  1326. = Fixed a dupe bug with Salvage when players were in Creative mode
  1327. = Fixed a bug where the player was displayed an incorrect cooldown time
  1328. = Fixed a bug where players could earn experience when they were dealing 0 damage
  1329. = Fixed a bug where players could get double drops from mossified Cobblestone
  1330. = Fixed a bug where Herablism magically converted potatoes to carrots
  1331. = Fixed a bug where you couldn't modify the stats of offline players
  1332. = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  1333. = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  1334. = Fixed a bug where Fishing would sometimes give items with empty enchantments
  1335. = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  1336. - Removed nothing
  1337. Version 1.3.11
  1338. ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
  1339. + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
  1340. + Added compatibility for pvp-prevention plugins for Serrated Strikes
  1341. = Fixed bug where mcMMO could throw NPE errors if trees cut down were from a custom mod and had an id of 17
  1342. = Fixed dupe bug where mcMMO would ignore other block-protection plugins for various abilities
  1343. = Fixed NPE with hardcore mode's vampirism
  1344. Version 1.3.10
  1345. + Added 1.3.1 compatibility
  1346. + Added permission node for Iron Grip ability (mcmmo.ability.unarmed.irongrip)
  1347. + Added ability for custom blocks to drop a range of items.
  1348. + Added Ability API functions
  1349. + Added 50% & 150% XP boost perks
  1350. + Added "lucky" perk for donors
  1351. = Fixed /inspect not working on offline players
  1352. = Fixed custom blocks, tools and armors not loading properly
  1353. = Fixed duplication bug with sticky pistons
  1354. = Fixed "GenericLabel belonging to mcMMO..." message
  1355. = Fixed menu exit button not working
  1356. = Fixed Repair enchant downgrade not working
  1357. = Fixed NPE caused by Spout players after a /reload
  1358. = Fixed ConcurrentModificationException on world unload
  1359. = Fixed players never being removed from memory (memory leak)
  1360. = Fixed admin chat being seen by everyone
  1361. = Fixed issue with UTFDataFormatException occurring on occasion when trying to load Chunklets
  1362. = Fixed ArrayIndexOutOfBounds error caused when trying to use /xplock after logging in but before gaining XP
  1363. = Fixed custom tools not properly respecting the Ability_Enabled flag.
  1364. = Fixed "lower tool" messages still being displayed even when ability messages are disabled.
  1365. = Fixed custom blocks not dropping the proper item with Super Breaker when Silk Touch is used
  1366. = Fixed custom woodcutting blocks throwing errors.
  1367. = Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill
  1368. ! Changed the format by which Chunklets are stored to be much smaller, and much faster to load
  1369. ! Optimized how player placed blocks are tracked
  1370. Version 1.3.09
  1371. + Added compatibility with AntiCheat (Which I highly recommend to prevent cheating)
  1372. + Added several permission nodes to give individual users special perks (Double/Triple/Quadruple XP)
  1373. + Added reduced cooldown permission nodes as special perks (1/4, 1/3, 1/2 cooldown)
  1374. + Added increased activation time permissions nodes as special perks (+4, +8, and +12 seconds)
  1375. + Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
  1376. + Added offline party members to the list displayed by /party
  1377. + Added possibility to kick offline members from parties
  1378. = Fixed bug that would cause a NPE for players that had no parties
  1379. = Fixed Vampirism not notifying the correct amount of stolen levels
  1380. = Fixed bug with Acrobatics not saving you from deadly falls
  1381. = Fixed /mcremove being applied only after a reload
  1382. = Fixed Archery PVE disablement not working properly
  1383. = Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
  1384. = Fixed issue with NoCheatPlus and Serrated Strikes / Skull Splitter (fight.noswing)
  1385. = Fixed tiny memory leak concerning Archery
  1386. = Fixed bug where you could receive Archery XP from Potions
  1387. = Fixed bug where Chunklets for the < 64 y coordinates would not be properly loaded
  1388. = Fixed exploit with block duplication via piston pushing
  1389. = Fixed bug with falling sand/gravel not being tracked
  1390. = Fixed bug with Tree Feller not working with custom axes
  1391. = Fixed bug with locale strings when trying to teleport to a non-existent player
  1392. = Fixed bug with Tree Feller changing durability before checking for axe splintering
  1393. = Fixed bug with Repair Mastery permission due to typo
  1394. = Fixed bug with repairing items that use metadata
  1395. = Fixed bug with Chunklets not being reloaded on /reload
  1396. = Fixed possible NPE when falling with no item in hand
  1397. ! API methods can now only be used in a static way
  1398. ! Arrows shot from a bow having the Infinity enchantment can no longer be retrieved
  1399. ! Arrows that aren't shot by an entity are now able to be dodged (currently only from dispensers)
  1400. ! Changed Spout settings to be in their own config file (spout.yml)
  1401. ! Changed file format for parties (parties.yml), previous files are no longer used
  1402. ! Changed mcMMO to inform on corrupt Chunklets and make new ones
  1403. Version 1.3.08
  1404. + Added more notifications about Vampirism and Hardcore mode on player death
  1405. + Added information about Hardcore mode when joining a server running Hardcore mode
  1406. + Added new hidden.yml inside the jar for very sensitive config options for advanced users
  1407. + Added option to disable Chunklets for servers which do not have doubledrops and do not care about xp farming
  1408. + Added new "Max_Seconds" setting in config.yml to limit the max time of abilities
  1409. + Added new repair configs to allow customization of the repair skill
  1410. + Added message to inform users about hardcore mode on login
  1411. = Fixed exploit where you could gain tons of Acrobatics XP from spamming Ender Pearls
  1412. = Fixed normal pistons marking a block as user-placed on retract if it wasn't a sticky piston (thanks turt2live!)
  1413. = Fixed handling of the Unbreaking enchantment so that tools are actually damaged as they should now
  1414. = Fixed hurting pet cats with serrated strikes
  1415. ! Changed Hardcore Vampirism to require the victim to have at least half the skill level of the killer in order for vampirism to proc (this is to avoid exploitation)
  1416. ! Changed Hardcore Vampirism to steal a minimum of 1 skill level from a player no matter the percentage
  1417. ! Changed Hardcore & Vampirism to not be executed if percentages were set to zero or below
  1418. ! Changed Vampirism to actually remove stats from the victim
  1419. ! Changed Vampirism to inform the victim of their stat loss
  1420. ! Changed Mining to allow Silk Touch to work again since the dupe exploit has been fixed.
  1421. ! Changed Metrics to also report if the server uses plugin profiling
  1422. - Removed level and item settings from Repair skill in config.yml
  1423. Version 1.3.07
  1424. + Added ability to gain XP from custom blocks. Enable custom blocks in the config file, then enter the data in the blocks.yml file.
  1425. + Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1426. + Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1427. + Added ability to repair custom armor. Enable custom armor in the config file, then enter the data in the armor.yml file.
  1428. + Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
  1429. + Added new configurable Hardcore mode functionality to mcMMO
  1430. + Added new configurable Vampirism PVP stat leech for Hardcore mode
  1431. + Added new bypass permission node for the negative penalties of Hardcore mode 'mcmmo.bypass.hardcoremode'
  1432. + Added configurable level curve multiplier which allows for tweaking the steepness of the XP needed to level formula
  1433. + Added a permission node for Archery bonus damage
  1434. + Added a permission node for Greater Impact ability
  1435. + Added permission nodes for Treasure & Magic Hunter for Fishing
  1436. + Added a permission node for Farmer's Diet
  1437. + Added config options for enabling/disabling specific double drops
  1438. + Added automatic zip backup of flatfile database & config files
  1439. + Added config options to enable/disable specific skills for PVP & PVE
  1440. = Fixed bug where Tree Feller was looking at the wrong blocks for determining how much to take down.
  1441. = Fixed bug where Green Terra consumed seeds even on Mossy Stone Brick
  1442. = Fixed bug where the client didn't reflect the Stone Brick to Mossy Stone Brick change
  1443. = Fixed bug where an arrow could bounce off entities on daze proc
  1444. = Fixed bug where a player could gain Acrobatics experience while riding a cart
  1445. = Fixed /party not working properly with 2 arguments
  1446. = Fixed /party not showing properly the member list
  1447. = Fixed /ability not checking the right permission
  1448. = Fixed rare NPE on /party command
  1449. = Fixed Arrow Retrieval dropping only one arrow
  1450. = Fixed /p and /a incompatibilities with bChatManager
  1451. = Fixed Iron Grip working reversely
  1452. = Fixed NPE when user clicked the HUD button with Spout
  1453. = Fixed bug where the permission node for Impact didn't work
  1454. = Fixed some bypass nodes defaulting true for Ops
  1455. = Fixed bug with trying to use Chimera Wing while standing on a half-block
  1456. = Fixed duplication bug when a placed block was mined after a server restart
  1457. = Fixed exploit where shooting yourself with an arrow gave Archery XP
  1458. ! Changed the mcMMO motd to link to the new website rather than the wiki
  1459. ! Changed bleeding ticks damage to 1 from 2
  1460. ! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
  1461. ! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
  1462. ! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
  1463. ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
  1464. ! Changed skill commands to only display what you have permissions for
  1465. ! Changed mcMMO to use a new storage system for player placed blocks
  1466. - Removed some unused permission nodes
  1467. - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
  1468. - Removed level requirement for repairing string tools from the config file
  1469. Version 1.3.06
  1470. + Added Iron Golem XP for aggressive golems
  1471. + Added permissions check to skill functions
  1472. + Added API functions for obtaining offline profiles & profiles via player names
  1473. + Added API functions for admin & party chat
  1474. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
  1475. + Added some new languages to the locale files.
  1476. = Fixed Green Thumb consuming 2 seeds instead of 1
  1477. = Fixed exploit where you could teleport to yourself with PTP to prevent things like fall damage
  1478. = Fixed NPE error with Metrics on startup
  1479. = Fixed bug where Herbalism required double drops permission to give XP
  1480. = Fixed bug where {0} would be displayed in front of your power level in mcstats
  1481. = Fixed mmoupdate not being useable from console
  1482. = Fixed bug with repairing wooden tools
  1483. = Fixed bug with Nether Wart not awarding XP
  1484. = Fixed bug with fishing treasures when treasures list is empty
  1485. = Fixed bug with only getting one level when there was enough XP for multiple levels.
  1486. = Fixed bugs with the way /mctop displayed
  1487. = Fixed issues with custom characters & locale files.
  1488. = Fixed double explosion for Blast Mining
  1489. = Fixed Blast Mining not giving triple drops when it should
  1490. ! Changed Bleeding to now stack to a finite number on Monsters and will wear off eventually
  1491. ! Changed how we handled the config file to prevent any bugs when returning values
  1492. ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
  1493. ! Changed /mcremove to check for users in the MySQL DB before sending queries to remove them
  1494. ! Changed how the tree feller threshold worked for the better
  1495. ! Changed /mcremove to no longer kick players when they are removed from database
  1496. ! Changed /mcremove to work on offline users for FlatFile
  1497. ! Changed PlayerProfile constructor to always take a boolean
  1498. ! Changed getPlayerProfile function to work for online & offline users
  1499. ! Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
  1500. ! Changed /addlevel command to work for offline users
  1501. ! Changed party & admin chat handling to be nicer to developers
  1502. ! Changed /mcrefresh to work from console
  1503. ! Changed /mcrefresh to work for offline players
  1504. ! Changed UpdateXPBar function to hopefully avoid errors
  1505. ! Changed /party to show offline party members
  1506. ! Changed Blast Mining requirements, now asks for the player to be crouching
  1507. Version 1.3.05
  1508. + Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
  1509. + Added ExperienceAPI and PartyAPI classes for developer use
  1510. + Added ability to cap overall power level
  1511. + Added showing powerlevel below a persons name if you run Spout (optional)
  1512. = Fixed errors when Spout would disable itself after start-up
  1513. = Fixed XP bar not updating when XP was gained
  1514. = Fixed bug with repairing wooden tools
  1515. = Fixed bug where spawned wolves only had 8 health.
  1516. = Fixed bug where rare Treasures from Excavation were dropping too often
  1517. = Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
  1518. = Fixed bug where API functions were set to static
  1519. = Fixed bug where mmoedit threw errors when modifying an offline user
  1520. = Fixed dupe exploit with Blast Mining
  1521. ! Changed Tree Feller to account for ability durability loss but not leaves.
  1522. ! Changed bypass node for Arcane Forging to not default to true for OPs
  1523. - Removed Ignition from Archery
  1524. - Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
  1525. Version 1.3.04
  1526. + Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
  1527. + Added McMMOPlayerRepairCheckEvent for API usage - fires before repair process begins, can be cancelled.
  1528. + Added ability to get skill level from McMMOPlayerExperience events
  1529. + Added McMMOPartyTeleportEvent for API usage - fires before a successful teleportation would occur.
  1530. + Added McMMOPartyChangeEvent for API usage - fires whenever a player joins or leaves a party
  1531. = Fixed Shake ability dropping bonemeal instead of ink for squids.
  1532. = Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
  1533. = Fixed summoned ocelots never changing skins.
  1534. = Fixed bug with Disarm not working
  1535. = Fixed some API functions not being visible
  1536. = Fixed bug where /ptp worked on dead party members
  1537. ! Changed MySQL to reload all player information on reconnection
  1538. ! Changed event package structure - be sure to update these if you're using the API in your plugin
  1539. Version 1.3.03
  1540. + Added Ocelots to Taming XP tables
  1541. + Added ability to summon Ocelots with Call of the Wild
  1542. + Added offline user functionality to mmoedit
  1543. + Added bookshelves to list of blocks that don't trigger abilities.
  1544. + Added 'mcmmo.repair.arcanebypass' permission node to bypass Arcane Repair and keep your enchantments
  1545. + Added config option to disable Herbalism's instant wheat replanting
  1546. + Added LOTS of new permissions nodes. *CHECK PLUGIN.YML FOR UPDATES*
  1547. + Added Italian locale file - thanks Luxius96!
  1548. + Added ability to inspect Ocelots with Beast Lore
  1549. + Added console functionality to mctop
  1550. = Fixed Green Terra not awarding Triple Drops
  1551. = Fixed ClassCastException from Taming preventDamage checks
  1552. = Fixed issue with Blast Mining not seeing TNT for detonation due to snow
  1553. = Fixed issue with block interaction returning NPEs
  1554. = Fixed issue where every block broken had a mining check applied
  1555. = Fixed issue where every block broken had a herbalism check applied
  1556. = Fixed issue where blocks weren't being removed from the watchlist
  1557. = Fixed exploit where you could use /ptp to teleport to anyone
  1558. = Fixed bug where Green Terra didn't work on Stone Brick
  1559. = Fixed bug where Tree Feller could be used without permissions
  1560. = Fixed exploit where falling sand & gravel weren't tracked
  1561. = Fixed exploit where Acrobatics could be leveled via Dodge on party members.
  1562. = Fixed exploit where you could gain combat XP on animals summoned by Call of the Wild
  1563. ! Changed mcMMO to save profiles only when the profile is about to be discarded rather than on player quit
  1564. ! Changed MySQL to try to reconnect every 60 seconds rather than infinitely which caused server hangs
  1565. ! Changed mcMMO to be better about saving player information on server shutdown
  1566. ! Changed PTP to prevent teleporting if you've been hurt in the last 30 seconds (configurable)
  1567. ! Changed Chimera Wing failure check to use the maxWorldHeight.
  1568. ! Changed inspect failed message to say inspect rather than whois
  1569. ! Changed Call of the Wild to activate on left-click rather than right-click
  1570. ! Changed Blast Mining to track based on Entity ID vs. Location
  1571. ! Changed mmoedit to save a profile when used (this will make mctop update)
  1572. ! Changed a few Runnable tasks to have their own classes
  1573. ! Changed parties so that a player will leave their existing party if they enter a world where they don't have party permissions.
  1574. ! Changed Call of the Wild to summon animals already tamed.
  1575. ! Changed mob spawner tracking to use new Metadata API
  1576. ! Changed block watch list to use new Metadata API
  1577. ! Changed around a few config options, including the ones for mySQL. *YOU NEED TO REDO YOUR CONFIG FILE*
  1578. - Removed 'true/false' debug message from Inspect command
  1579. Version 1.3.02
  1580. + Added in game guides for Mining, Excavation, and Acrobatics. Simply type /skillname ? to access them
  1581. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
  1582. ! Changed Tree Feller to only fell trees if you have enough durability
  1583. ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
  1584. ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
  1585. ! Changed Ignition to add fire ticks rather than replacing them.
  1586. ! Changed Axes critical to have a max critical rate of 37.5% down from 75%
  1587. = Fixed bug where Taming defensive checks got called twice
  1588. = Fixed Shake not working correctly
  1589. = Fixed bug with Axes command displaying wrong Greater Impact bonus damage
  1590. = Fixed bug where Impact didn't apply bonus damage
  1591. = Fixed Impact proccing multiple times in a row
  1592. = Fixed bug where PVE skills didn't level
  1593. Version 1.3.01
  1594. = Fixed bug where Tree Feller had no cooldown
  1595. = Fixed bug with activating Skull Splitter after using Tree Feller
  1596. Version 1.3.00
  1597. + Added ability to customize drops for Excavation skill (treasures.yml)
  1598. + Added ability to customize drops for Fishing skill (treasures.yml)
  1599. + Added messages to nearby players when your abilities wear off
  1600. + Added jungle trees to Woodcutting XP tables
  1601. + Added player notification for when they stop Bleeding
  1602. + Added configuration option to control mcMMO reporting damage events
  1603. + Added hunger regain bonuses to Herbalism skill
  1604. + Added Blast Mining subskills to Mining
  1605. + Added Fast Food Service subskill to Taming
  1606. + Added size limit to Tree Feller in config as Tree Feller Threshold
  1607. + Added /inspect (works on offline players)
  1608. + Added /addlevels commands
  1609. + Added /mcremove command which lets you remove users from MySQL or FlatFile
  1610. + Added config values for XP multipliers for different hostile mobs
  1611. + Added 'mcmmo.commands.inspect' permission node for the new /inspect command
  1612. + Added Impact & Greater Impact subskills to Axes
  1613. + Re-added mcMMO reporting damage events
  1614. = Fixed bug with updating MySQL tables to include fishing on servers using custom table prefixes
  1615. = Fixed bug where Disarm didn't work at all ever
  1616. = Fixed bug where Swords command showed Bleed Length twice instead of Bleed Chance
  1617. = Fixed bug where Tree Feller wasn't checking for Tree Feller permission
  1618. = Fixed bug where Leaf Blower required Tree Feller permissions rather than Woodcutting permissions
  1619. = Fixed Leaf Blower preventing the use of shears to collect leaves
  1620. = Fixed Green Thumb & Green Terra not consuming or requiring seeds to replant Wheat
  1621. = Fixed Super Breaker & Giga Drill Breaker failing to damage tools
  1622. = Fixed Tree Feller not giving proper XP for different kinds of trees
  1623. = Fixed Skill Abilities conflicting with NoCheat
  1624. = Fixed memory leak with mob spawner tracking
  1625. = Fixed /mcability not respecting permissions
  1626. = Prettied up new config files
  1627. = Various skill function optimizations
  1628. ! Changed how mcMMO calculates distance between two points (optimizations)
  1629. ! Changed how mcMMO handles MySQL connections (optimizations)
  1630. ! Changed the description /mcmmo provides to be more up to date and relevant
  1631. ! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
  1632. ! Changed Food+ to be named Farmer's Diet in Herbalism
  1633. ! Changed default values of Woodcutting XP tables
  1634. ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  1635. ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
  1636. ! Changed Axes to gain bonus damage every 50 skill levels
  1637. ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  1638. ! Changed Unarmed to gain bonus damage every 50 skill levels
  1639. ! Changed Unarmed to gain more bonus damage total than before
  1640. ! Changed Unarmed to have a max disarm chance of 33.3% rather than 25%
  1641. ! Changed Tree Feller to take down entire trees
  1642. ! Changed mob spawn tracking to use Unique Entity ID instead of Entity Object
  1643. ! Changed stats command name to mcstats for better plugin compatibility
  1644. ! Changed god mode to turn off if player enters world where he does not have mcgod permission
  1645. ! Changed Taming to also gain XP from animal taming
  1646. ! Changed Swords Bleeding effect to never kill
  1647. ! Changed Bleeding to never go beyond 10 ticks
  1648. ! Changed to use Bukkit's built-in ignoreCancelledEvents system
  1649. ! Changed chat logging for /p & /a
  1650. ! Changed Tree Feller to use per-use ArrayList
  1651. - Removed /mcstats console functionality
  1652. - Removed /whois command (replaced with /inspect which has similar functionality)
  1653. - Removed Master/Apprentice chat notifications to reduce spam
  1654. - Removed MySpawn system (You can still use Chimaera Wings) due to being outdated and unwanted
  1655. - Removed duplicate settings in config.yml
  1656. - Removed unused settings from config.yml (HP Regen)
  1657. - Removed Nether Brick from Mining XP Tables
  1658. - Removed Stone Brick from Mining XP Tables
  1659. Version 1.2.12
  1660. - Fixed issue that caused terrible MySQL performance and negative XP on levelup (Issue #134)
  1661. - Fixed addxp command taking xprate and skill modifiers into account
  1662. - Added anonymous usage statistics (you can opt out in plugins/PluginMetrics/config.yml)
  1663. - Modified onEntityDamage priority to have better compatibility with other plugins (Factions, WorldGuard, etc...)
  1664. - Fixed /mcgod & /mmoedit permissions defaulting to true
  1665. - Fixed Fishing not working or handing out XP
  1666. - Fixed error with Skull Splitter / Serrated Strikes that caused server instability and log spam
  1667. - Fixed config.yml not having values for End Stone & other new mining blocks
  1668. - Fixed Green Thumb/Green Terra not correctly planting wheat (Issue #133)
  1669. Version 1.2.11
  1670. - Removed legacy Permission & PEX dependency. (PEX still works fine with mcMMO)
  1671. - Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
  1672. - Added MagmaCube to XP tables
  1673. - Made optimizations to Skull Splitter/Serrated Strikes
  1674. - Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
  1675. - Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
  1676. - Added a configurable save interval for the new save system
  1677. - Fixed a bug with the odds calculations for Serrated Strikes
  1678. - Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
  1679. - Added a success message when executing xprate from console
  1680. Version 1.2.10
  1681. - Fixed issue with receiving Woodcutting XP for all blocks broken (Issue #103)
  1682. - Fixed issue with Spout images & sounds not working (Issue #93)
  1683. - Fixed typo with repairing Leather Armor & Bows
  1684. - Fixed issue with Silk Touch & Double/Triple drops not working properly
  1685. - Fixed conflict with NoCheat plugin & Super Breaker/Giga Drill Breaker/Berserk/Leaf Blower (Issue #104)
  1686. - Fixed counter-attacking non-LivingEntity (Issue #100 & Issue #107)
  1687. - Fixed various bugs with Leaf Blower
  1688. - Added Monitor & ignoreCancelledEvents to onBlockPlace
  1689. - Made Anvil ID configurable
  1690. Version 1.2.09
  1691. - Fixed issue with Repair Mastery (Issue #47)
  1692. - Made Arcane Forging fully configurable (Pull Request #52)
  1693. - Made Fishing configurable (Pull Request #60)
  1694. - Changed timer to be a bit more efficient (Issue #19)
  1695. - Changed to fire EntityDamageEvents for all damage done by mcMMO
  1696. - New custom event for developers McMMOPlayerLevelUpEvent
  1697. - New custom event for developers McMMOItemSpawnEvent
  1698. - Changed LoadProperties from the old Configuration to FileConfiguration
  1699. - Removed aliasing from config.yml
  1700. - Fixed mining procs from Super Break & Silk Touch
  1701. - Unused smelt property removed
  1702. - Minor optimizations
  1703. - Fix for setting properly block damage values
  1704. - Initial skill level capping added
  1705. - Initial command alias framework added
  1706. - Fixed abilities not handling Unbreaking items
  1707. - Fix for treefeller glitch
  1708. - Super secret anniversary easter egg!
  1709. Version 1.2.08
  1710. - Changed Bukkit events to new event system
  1711. - Changed aliasing to send both the mcmmo command and the command used.
  1712. - Changes in combat exp (Pull Request #49)
  1713. - Repair for bows & leather armor (Pull Request #46)
  1714. - Fixed missing images (Pull Request #45)
  1715. - POM Changes for dependencies (Pull Request #36)
  1716. - Fishing & Repair fixes (Pull Request #31)
  1717. - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
  1718. - Pull in commit from @NuclearW for issue from previous commit
  1719. Version 1.2.07
  1720. Fixed mctop not working at all (whoops!)
  1721. Fixed problem with multithreading in mcMMO causing errors
  1722. Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
  1723. The command mmoupdate now runs in its own thread to ease the burden on the server
  1724. Version 1.2.06
  1725. German translation has been updated
  1726. Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
  1727. Fixed mctop not taking Fishing into account some of the time
  1728. Fixed bug where Taming would try to grab the name of offline players
  1729. Fixed bug where Fishing would try to add an enchantment level not normally possible
  1730. Fixed another bug with mmoedit and Fishing
  1731. Added option to only allow tools to ready when you are sneaking, this is off by default
  1732. Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
  1733. Version 1.2.05
  1734. Fixed my fix of not being able to place blocks near/on Anvils
  1735. Fixed resources in inventory not correctly updating after Repair
  1736. Version 1.2.04
  1737. Fixed bug where you could not place blocks near/on the Anvil
  1738. Version 1.2.03
  1739. skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
  1740. Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
  1741. Fishing will now save properly for MySQL
  1742. Fishing will now work properly with mctop for those using MySQL
  1743. Fixed problems with mmoedit and fishing
  1744. Version 1.2.02
  1745. Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
  1746. Fixed bug where Call Of The Wild used only 1 bone to summon
  1747. Reduced Endermen XP from 3x to 2x
  1748. The number of bonus fish caught from fishing has been reduced
  1749. Fishing XP reduced from 1500 to 800
  1750. Fishing XP is now configurable in the config file
  1751. Version 1.2.01
  1752. Added a setting to turn off abilities completely from config
  1753. Added a setting to just turn off ability messages from config
  1754. Fixed the bug with sword repair
  1755. Fixed mcMMO not working properly with Spout
  1756. Added Fishing XP icon to Normal/Retro HUDs for Spout
  1757. Added icons to Spout notifications for leveling Fishing
  1758. Added Fishing Retro XP bar color customization to config file
  1759. The number of bones required to use Call of The Wild is now configurable
  1760. Reduced the XP animals would give from 1.5x to 1x
  1761. Removed current durability value message from Repairing
  1762. Fixed bug where Arcane Forging failed to display messages
  1763. Fixed bug where Arcane Forging tries to downgrade level 1 enchants
  1764. Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
  1765. Version 1.2.00
  1766. Added Fishing Skill
  1767. Added Call Of The Wild to Taming
  1768. Added Arcane Forging to Repair
  1769. Added new mobs to XP tables
  1770. Added Master/Apprentice system to the Party system
  1771. Animals now give xp to combat skills (those poor sheep ;_;)
  1772. Removed unnecessary sorcery permissions from plugin.yml
  1773. Version 1.1.17
  1774. XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
  1775. Players in Creative mode no longer gain XP
  1776. Compiled against latest Spout & CraftBukkit
  1777. Added World PVP check to Ignition, should no longer ignore PVP settings
  1778. Enemies should no longer grant XP when hit during their death
  1779. Fixed an exploit that led to unlimited ability use
  1780. Possibly fixed a bug where the same player would be listed multiple times in mctop
  1781. Added author and description to plugin.yml
  1782. /mmoedit and /addxp are useable from the console now
  1783. Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
  1784. Version 1.1.16
  1785. Added Melons to Herbalism xp tables
  1786. Endermen added to Combat skill xp tables
  1787. Silverfish added to Combat skill xp tables
  1788. CaveSpider added to Combat skill xp tables
  1789. Version 1.1.15
  1790. Smooth Brick added to Green Terra
  1791. Green thumb can be used to spread moss to Smooth Brick now
  1792. Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
  1793. Added Spain Spanish localization (es_es)
  1794. Version 1.1.14
  1795. [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
  1796. [1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
  1797. [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
  1798. [1.8] Swords no longer parry, no need to compete with in game mechanics
  1799. [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
  1800. [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
  1801. [SPOUT] Temporarily disabled the PartyHUD due to some performance issues
  1802. [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
  1803. [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
  1804. [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
  1805. [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
  1806. [CONFIG] Added an option for Excavation to require use of a shovel, on by default
  1807. [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
  1808. [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
  1809. [API] Added addXpOverride for modders, this will ignore skill modifiers
  1810. [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
  1811. [LOCALE] Portuguese Brazil locale added (Code: pt_br)
  1812. [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
  1813. Version 1.1.13
  1814. Pets are removed from party bars
  1815. Version 1.1.12
  1816. mcMMO now downloads files when you join the server to provide the best experience
  1817. mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
  1818. Fixed the xpbar and xpicon settings in config to work properly
  1819. Fixed infinite HP exploit with Herbalism
  1820. Fixed bug where herbalism would heal out of the players normal health range
  1821. Fixed bug where entering ':' into your party name caused stat loss among other things
  1822. Fixed issue with block break listener priority
  1823. Version 1.1.11
  1824. mcMMO now properly cancels its Async taks when disabled
  1825. Fixed newly generated configs using 2 instead of 1 for skill multipliers
  1826. Version 1.1.10
  1827. Added default hud setting to config
  1828. Fixed bug where newly generated configs used old xp gain numbers
  1829. Version 1.1.09
  1830. Fixed mcMMO to run fine without Spout :)
  1831. Version 1.1.08
  1832. Fixed repair being 10x slower to level than normal
  1833. Version 1.1.07
  1834. Fixed the default HUD being set to RETRO instead of STANDARD
  1835. Version 1.1.06
  1836. mcMMO menu implemented! Default is 'M', change this in config
  1837. Retro HUD implemented!
  1838. Retro XP fill color is completely customizable on a per skill basis
  1839. New levelup sound thanks to @Rustydaggers !
  1840. With the help of Randomage the XP Formulas have been vastly changed for flexibility
  1841. Global modifiers and skill modifiers now support decimals
  1842. Global formula modifier dropped from config
  1843. GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
  1844. Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
  1845. Fixed bug where Wheat did not use the values form the config file
  1846. Fixed bug where Archery gave xp for inflicting self injury
  1847. Watch added to clay loot tables and maps remove from clay loot tables
  1848. Version 1.1.05
  1849. Maps dropped from excavation are created correctly, and represent the area they are found in
  1850. Fixed an exploit with clay and excavation
  1851. Fixed a NPE with locking xp bars
  1852. Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
  1853. Version 1.1.04
  1854. Removed URL settings for XPBAR/XPICON/HPBAR
  1855. Added single URL setting for mcMMO
  1856. Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
  1857. Fixed Repair noise not getting played
  1858. Fixed a small memory leak with party health bars
  1859. Version 1.1.03
  1860. Fixed a few images being hard-coded still rather than configurable
  1861. Version 1.1.02
  1862. Fixed bug where toggle for xpicon didn't work
  1863. Fixed bug where Excavation gave gravel drops to grass
  1864. Excavation now uses more enums
  1865. Version 1.1.01
  1866. Fixed toggles for hpbar/xpbar not working
  1867. Version 1.1.0
  1868. Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
  1869. Added /xplock <skillname> to lock the xp bar to a skill
  1870. Repairing metal now has a sound effect
  1871. Shears added to Repair
  1872. MySpawn now works correctly when you are in the nether
  1873. MySpawn message when you right click a bed is now squelched
  1874. Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
  1875. Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
  1876. Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
  1877. Fixed the party member list of /party
  1878. Fixed bug where Swords would counter-attack Projectiles
  1879. Removed a debug message when repairing diamond armor
  1880. Changed chat to use getDisplayName() instead of getName()
  1881. Changed chat priority from lowest to highest
  1882. Added Clay to excavation
  1883. Added new items to Clay's loot tables
  1884. Archery now works with the latest CB
  1885. Version 1.0.50
  1886. New /xprate command for those with mcmmo.admin permissions!
  1887. mcMMO now uses Spout instead of BukkitContrib
  1888. BukkitContrib support dropped
  1889. XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
  1890. Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
  1891. Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
  1892. Fixed bug where Pumpkins did not give out XP
  1893. Coordinates removed from /whois as they didn't really fit
  1894. /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
  1895. Lapus renamed to Lapis in config
  1896. Version 1.0.49
  1897. Updated German locale
  1898. Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
  1899. Fixed bug where using /accept caused a NPE (hopefully)
  1900. Fixed a few missing descriptions for commands
  1901. Version 1.0.48
  1902. Updated French Translation
  1903. Updated German Translation
  1904. Updated Polish Translation
  1905. Placed Coal Ore and Redstone Ore won't give XP anymore
  1906. Fixed unusually high memory usage at startup
  1907. Added many features to the party system written by NuclearW
  1908. Version 1.0.47
  1909. Fixed another BukkitContrib error for servers not running BukkitContrib
  1910. Version 1.0.46
  1911. Fixed bug preventing Excavation from gaining skill
  1912. Version 1.0.45
  1913. Corrected /stats showing Repair XP as Level for Repair
  1914. Corrected /repair showing Repair XP as Level for Repair
  1915. Corrected /whois showing Repair XP as Level for Repair
  1916. Version 1.0.44
  1917. Fixed my 'fix' of BukkitContrib errors with Tree Feller
  1918. Version 1.0.43
  1919. Stopped things from being auto-smelt'd
  1920. Version 1.0.42
  1921. Corrected 2 more errors involving not running BukkitContrib
  1922. Version 1.0.41
  1923. Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
  1924. Fixed some more leftover stuff involving the new half-finished mining skill
  1925. Fixed excavation's Giga Drill Breaker not working on placed blocks
  1926. Version 1.0.40
  1927. Fixed errors if your server wasn't running BukkitContrib
  1928. Version 1.0.39
  1929. mcMMO won't auto-download and auto-run BukkitContrib anymore
  1930. Version 1.0.38
  1931. Commented code for the half-finished Infernal Pick subskill (Whoops)
  1932. Version 1.0.37
  1933. The donation message in /mcmmo is now toggle-able
  1934. The anvil message now only gets shown the first time you place an anvil (after login)
  1935. Reworked /mcmmo (an improvement I would say)
  1936. Added /mcmmo text to localization file
  1937. Archery fire rate now configurable
  1938. Berserk mode stops items from being collected
  1939. Taming no longer receives xp from wolves being harmed
  1940. Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
  1941. Fixed bug where players with mcgod could be harmed by AoE
  1942. Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
  1943. BukkitContrib Stuff
  1944. Added a pop-up when placing an Anvil
  1945. Added pop-ups on levelup
  1946. Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
  1947. Code Stuff
  1948. Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
  1949. Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
  1950. 100% more enums
  1951. Changed how checking skill xp worked to be more efficient
  1952. Version 1.0.36
  1953. mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
  1954. Config.yml will no longer generate Performance Debugging nodes
  1955. Registered permission nodes to plugin.yml
  1956. Some more changes to Permissions code
  1957. Fixed bug where Super Breaker activated where it shouldn't
  1958. Fixed bug with enabling/disabling mcgod in config.yml
  1959. Fixed bug with Excavation not kicking in until 1 level higher
  1960. Version 1.0.35
  1961. Added a Toggle for Chimaera Wing in config.yml
  1962. Added customization of what item is used for Chimaera Wing in config.yml
  1963. Fixed bug with randomly receiving Taming XP
  1964. mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
  1965. Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
  1966. Locale files now have the prefix locale_ instead of messages_
  1967. Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
  1968. Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
  1969. Some more source code organization
  1970. Fixed warnings for compiler
  1971. Removed dependencies on CraftBukkit
  1972. Registered commands to OnCommand
  1973. Removed performance debugging
  1974. Removed some useless settings from the config file
  1975. Version 1.0.34
  1976. Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
  1977. Added Dutch (nl) language support
  1978. Super Breaker now gives the correct XP as determined by config.yml
  1979. Sand Stone XP is now configurable and no longer shares the 'stone' node
  1980. /mining now shows mining values instead of taming values
  1981. Version 1.0.33
  1982. Fixed the toggle for the Excavation drop 'Cocoa Beans'
  1983. Fixed bug where Unarmed users could disarm without being bare handed
  1984. Cocoa Beans now have an XP modifier in config.yml
  1985. You can now toggle whether or not Mobspawners will give XP (in config.yml)
  1986. MySQL version now makes requests to the MySQL server less frequently (should help performance)
  1987. Fixed bug with Skull Splitter hitting the user
  1988. Version 1.0.32
  1989. Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
  1990. Fixed bug of swords users hurting themselves with serrated strikes
  1991. Version 1.0.31
  1992. Fixed bug of trying to cast Animals to non-animals
  1993. Version 1.0.30
  1994. Mobs that spawn from spawners no longer give XP (for reals this time)
  1995. Version 1.0.29
  1996. Mobs that spawn from spawners no longer give XP (again)
  1997. Fixed bug where Serrated Strikes did not Bleed additional targets
  1998. Identified and solved a potential memory leak in Bleed Simulation
  1999. Renamed the Object Config to Misc and rewrote parts of it
  2000. Rewrote Party/Admin/God toggles
  2001. Added Polish language support (pl)
  2002. Version 1.0.28
  2003. Actually fixed /stats showing excavation values for swords
  2004. Made some improvements to how Bleed Simulation was handled for different entity types
  2005. Obsidian now does normal durability damage during Super Breaker
  2006. Version 1.0.27
  2007. Fixed /stats showing excavation values for swords
  2008. Hopefully fixed a wide range of NPE errors
  2009. Updated German (de) localization
  2010. Version 1.0.26
  2011. Fixed accidentally making power levels go above 9,000
  2012. Version 1.0.25
  2013. Compatible with the latest CB
  2014. Beast Lore now functions correctly
  2015. Wolves are no longer invincible to players
  2016. Changed the look of Beast Lore
  2017. Skill info pages now show your stat in that skill (if you have permission)
  2018. /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
  2019. Abilities will not trigger on Trap Doors
  2020. Version 1.0.24
  2021. Now compatible with latest RB (928)
  2022. Taming now receives XP from your wolves harming foes
  2023. Taming is now easier to level
  2024. Green Thumb now drops seeds when harvesting Wheat
  2025. Version 1.0.23
  2026. Modified Bleed Simulation to fix performance problems
  2027. Rewrote MySpawn to be more efficient when calculating time left
  2028. Rewrote Skills to be more efficient when calculating time left
  2029. Version 1.0.22
  2030. Added 'Name' nodes to commands for renaming them
  2031. Version 1.0.21
  2032. Fixed Skull Splitter length in /axes displaying incorrectly
  2033. Fire rate limiter now correctly uses the value in the config file
  2034. Stone XP now correctly uses the value in the config file
  2035. Cobble -> Mossy now correctly uses the value in the config file
  2036. Removed setmyspawn from config file as it serves no purpose
  2037. All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
  2038. Fixed color scheme inconsistency for Mining in /whois results
  2039. Version 1.0.20
  2040. Fixed Array Index Out of Bounds error
  2041. Version 1.0.19
  2042. Removed a failsafe for the Timer that is no longer necessary (should improve performance)
  2043. Fixed /myspawn not working by rewriting it :3
  2044. Fixed exploit where players could break a freshly placed mushroom for XP
  2045. MySQL User Passwords can now be blank (Although you really should have a password...)
  2046. Fixed a few NPE errors
  2047. Version 1.0.18
  2048. Fixed MySQL default TablePrefix
  2049. Fixed Wheat not being configurable
  2050. Version 1.0.17
  2051. Brand new YAML Configuration file
  2052. Ability to configure XP for all gathering skills in config file
  2053. German Language added to mcMMO
  2054. French Language added to mcMMO
  2055. MySpawn will no longer heal players
  2056. /<skillname> commands now also check for their localized names for displaying help
  2057. Added many more Strings to localization files
  2058. Added more safeguards to MySpawn for NPE
  2059. Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
  2060. Fixed bug where Readying a Hoe returned a missing localization string
  2061. Added some safeguards into Bleed Simulation to prevent possible memory leaks
  2062. Performance improvements to storing/calling Skill/XP Values
  2063. Plugged a potential memory leak with PlayerProfiles not being removed correctly
  2064. Disabled the mob spawner camping anti-exploit in favor of performance
  2065. Version 1.0.16
  2066. Fixed bug where localization file failed to load
  2067. Changed en_US to lowercase
  2068. mcMMO now requires locale files to be in lowercase
  2069. Fixed a few strings missing from the localization file
  2070. Version 1.0.15
  2071. Removed leftover code that spammed SQL errors
  2072. Version 1.0.14
  2073. Added many missed strings into localization
  2074. Finnish Localization updated for the new strings
  2075. Green Thumb should respect Block Protection plugins now
  2076. Fixed Number Format Exception when loading a PlayerProfile
  2077. Version 1.0.13
  2078. Fixed bug/NPE where stats would not load and therefore 'reset' for players
  2079. Fixed NPE involving /ptp
  2080. Added "enableMOTD" setting to properties file
  2081. Version 1.0.12
  2082. Fixed another NPE error
  2083. Non-Gathering skills should correctly gain XP if PVP is set to false now
  2084. Localization will now support language codes that do not have two parts like "fi"
  2085. Fixed bug where Wiki MOTD message would not be loaded from localization file
  2086. Version 1.0.11
  2087. Fixed bug where players could not gain experience in several skills
  2088. Removed PVP flag from mcmmo.properties as its not needed anymore
  2089. Fixed a few NPE errors
  2090. Mushroom XP reduced from 25 to 15
  2091. Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
  2092. Version 1.0.10
  2093. Added Localization/String Customization
  2094. Mushroom XP reduced from 40 to 25
  2095. Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
  2096. Version 1.0.09
  2097. Fixed the NPE that occurs when players gain experience (Sorry!)
  2098. Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
  2099. Changed strings containing "MMO" to read "mcMMO"
  2100. Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
  2101. Added getXpToLevel() for modders
  2102. Version 1.0.08
  2103. Added removeXP() for modders
  2104. Fixed bug where stone swords only repaired by 33% instead of 50%
  2105. Fixed bug where stone/wooden hoes wouldn't repair
  2106. Big overhaul to how skill values and xp values were handled in the code
  2107. Modifying the players skill levels now sets the corresponding skill xp to zero
  2108. Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
  2109. Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
  2110. Slimes/Ghasts now give XP for combat skills
  2111. Added "EnableHpRegeneration" property setting
  2112. Added "EnableMySpawn" property setting
  2113. Version 1.0.07
  2114. Added more repair customization by solarcloud7
  2115. Leaderboards ignore players with the respective stat at 0
  2116. Reconnecting to MySQL will reload player data
  2117. Fixed a NPE with MySQL's Leaderboards
  2118. Removed "Loop iteration" debug message from mcMMO
  2119. Version 1.0.06
  2120. MySQL will attempt to reconnect if the connection is closed
  2121. Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
  2122. Added support for Minecraft Statistics
  2123. Fixed NPE with /myspawn command
  2124. Version 1.0.05
  2125. PVP interactions now check for permissions before handing out any experience
  2126. Many skill abilities now check for permissions correctly
  2127. All interactions with Taming now check for permissions
  2128. mcMMO now checks for its pvp flag being true before handling pvp interactions
  2129. Version 1.0.04
  2130. Fixed bug where players would be informed incorrectly when their cooldowns refreshed
  2131. Fixed exploit where players could reconnect to reset their cooldowns
  2132. Added new "cooldowns" table to MySQL
  2133. Berserk now breaks through snow
  2134. Lightning no longer gives Taming XP
  2135. Shortened /mcc to fit the screen
  2136. Version 1.0.03
  2137. Bleed will no longer trigger on friendly wolves
  2138. Axes criticals will no longer trigger on friendly wolves
  2139. Version 1.0.02
  2140. Fixed bug where the Timer would start before everything else was ready
  2141. Fixed bug where mcrefresh also required mcability permission node
  2142. Fixed bug where Unarmed was not checking for disarm procs
  2143. Green Thumb now checks for herbalism permissions
  2144. Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
  2145. AoE abilities now harm wolves
  2146. Version 1.0.01
  2147. Removed debug message when wolves are struck
  2148. Fixed issue with reloading mcMMO when MySQL was enabled
  2149. Fixed a NPE with MySpawn
  2150. Fixed a NPE with removing users from PlayerProfile
  2151. Unarmed no longer starts with a damage bonus
  2152. Unarmed apprentice DMG bonus changed from 3 to 2
  2153. Version 1.0
  2154. Players can now repair Stone/Wood tools
  2155. Fixed duping bug with WG/Block Protection Plugins
  2156. Added Leaf Blower to WoodCutting
  2157. Different Trees give different WoodCutting XP
  2158. Water changing Gravel to Clay removed
  2159. Code Organized/Optimized further
  2160. MySQL Support
  2161. Taming Skill
  2162. Leaderboards
  2163. Players won't hand out XP if they died within the last 5 seconds
  2164. Version 0.9.29
  2165. Fixes critical bug involving water turning anything into clay
  2166. Version 0.9.28
  2167. Green thumb can now spread grass to dirt using seeds
  2168. Adding XP will check for level ups again
  2169. Acrobatics won't hand out XP on death anymore
  2170. Acrobatics will check plugins for the event being cancelled before handing out XP
  2171. Version 0.9.27
  2172. Fixed Herbalism not properly receiving Triple Drops from Green Terra
  2173. Fixed Herbalism not handing out any XP outside of Green Terra
  2174. Fixed Herbalism asking for seeds on things that did not require it
  2175. Version 0.9.26
  2176. Fixed Green Terra going off without readiness
  2177. Fixed Hoe trying to ready when tilling Grass
  2178. Version 0.9.25
  2179. Fixed issue with anti-exploits and Herbalism
  2180. MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
  2181. Added Green Terra Ability to Herbalism
  2182. Added Green Thumb ability to Herbalism
  2183. Fixed Repair not working for Iron Tools
  2184. Fixed bug where Axes Ability checked for Unarmed Ability Permission
  2185. Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
  2186. Using Super Breaker on Obsidian significantly damages it compared to other materials
  2187. Added Obsidian to Mining XP Table/Super Breaker
  2188. Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
  2189. Corrected "mcMMMO" to "mcMMO" in MOTD
  2190. Version 0.9.24
  2191. PLAYER_BED_ENTER removed due to its unusual issues
  2192. Added info about the Wiki to the motd
  2193. /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
  2194. Fixed Armor Repair not adding XP
  2195. Boosted Repair XP of Armor to match Tools
  2196. Repairing Armor won't trigger Super Repair twice anymore
  2197. Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
  2198. Version 0.9.23
  2199. Players will now announce ability usage within a short distance to nearby players
  2200. Chimaera Wing now takes the world into account
  2201. Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
  2202. Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
  2203. Version 0.9.22
  2204. Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
  2205. Version 0.9.21
  2206. /mcrefresh fixed to work properly with the new ability monitoring system
  2207. Ability lengths are now based on your skill level directly rather than a tiered system
  2208. Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
  2209. Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
  2210. Version 0.9.20
  2211. Fixed Tree Feller not checking if their cooldown was refreshed and always activating
  2212. /stats and /whois will now show the powerlevel based on permissions
  2213. Shovels will no longer say you've lowered your axe
  2214. /myspawn will no longer say your inventory has been cleared if the server settings disable this feature
  2215. Version 0.9.19
  2216. Fixed Anti-Exploit XP stuff not working
  2217. Version 0.9.18
  2218. Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
  2219. Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
  2220. Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
  2221. Fixed bug where Axes ability could be used without permission
  2222. Abilities are monitored with Timestamps rather than a Timer monitored tick rate
  2223. When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
  2224. Made Anti XP-Exploits more Robust
  2225. Repair XP is now based on durability restored
  2226. Acrobatics rolling will now reduce damage if you go over the damage threshold
  2227. Acrobatics rolling damage threshold lowered to 10 from 20
  2228. Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
  2229. mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
  2230. Dodge notification shortened
  2231. Dodge won't negate damage completely anymore
  2232. Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
  2233. Version 0.9.17
  2234. Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
  2235. /setmyspawn has been removed
  2236. Compatible with CB 670
  2237. Fixed errors related to Repair
  2238. Abilities will no longer trigger from Bed interactions
  2239. /unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
  2240. Version 0.9.16
  2241. Logs placed by the player won't grant XP/Double Drops anymore
  2242. Added more functions plugin authors can call
  2243. Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
  2244. Version 0.9.15
  2245. Acrobatics will now behave properly
  2246. AoE Abilities ignore wolves (temp fix)
  2247. Added "all" parameter to /mmoedit & /addxp
  2248. After giving XP to a player it will now check for level ups in skills
  2249. Version 0.9.14
  2250. mcMMO checks for abilities being active before sending the fake block break event
  2251. Version 0.9.13
  2252. Fixed excavation ignoring the xpGainMultiplier
  2253. Now compatible with CB 600+
  2254. Fixed bug where Dodge acted maxed out no matter your skill level
  2255. Version 0.9.12
  2256. mcMMO now fakes a block break event for abilities to maximize plugin compatibility
  2257. /herbalism will return the correct values now
  2258. New /addxp command
  2259. Version 0.9.11
  2260. PVE Combat Skills experience is now based on damage dealt
  2261. The Timer will no longer break from Bleed Simulation
  2262. Tree feller no longer "damages" saplings
  2263. Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
  2264. Bleed/Bleed+ now do 2 damage instead of 1
  2265. Power Level is now based on permissions
  2266. Counter Attack added to swords
  2267. Parry is now based directly on Swords skill level
  2268. Parry maximum proc chance raised to 30% from 20%
  2269. Serrated Strikes now properly applies Bleed+ to targets
  2270. Players who parry can no longer be disarmed
  2271. Acrobatics now has a Dodge passive skill reducing damage
  2272. Repair skill now effects how much durability is restored
  2273. Super repair now doubles the repair amount on proc
  2274. Unarmed now starts with a bonus to damage to encourage use
  2275. Unarmed now has two steps to damage scaling, Appentice, and Mastery
  2276. Unarmed disarm now caps at 25% for 1000 skill
  2277. Fixed problem where Archery skill procs would ignore other plugins
  2278. Ignition changed to 25% chance
  2279. Ignition length will be based on archery skill level
  2280. /myspawn now has a warning about the inventory loss penalty in /mcc
  2281. mcMMO Timer now runs in 1 second intervals rather than 2
  2282. Version 0.9.10
  2283. Party invites now show who they are from
  2284. Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
  2285. mcMMO configuration files property setting names have been changed for readability
  2286. Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
  2287. Added /mcability info to /mcc
  2288. Potentially fixed NPE error when checking players for being in same party for PVP XP
  2289. Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
  2290. Added a global XP gain multiplier, increase it to increase XP gained
  2291. Reduced PVE XP for Unarmed, now identical to Axes/Swords
  2292. Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
  2293. Mushroom XP raised to 40 from 10
  2294. Flower XP raised to 10 from 3
  2295. Version 0.9.9
  2296. Fixed problem where entities never got removed from the arrow retrieval list of entities
  2297. Version 0.9.8
  2298. EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
  2299. Added a null check in the timer for players being null before proceeding
  2300. Version 0.9.7
  2301. Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
  2302. Axes critical damage versus players reduced to 150% damage from 200% damage
  2303. Fixed bug where Daze might not proc
  2304. Changed archery Daze to follow smooth transition
  2305. Added archery Daze chance info to /archery
  2306. Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
  2307. Version 0.9.6
  2308. Timer checks for player being null before adding them to the mcUsers system
  2309. Cooldowns will now show how much time is remaining when trying to use their respective abilities
  2310. SkullSpliiter will now correctly inform the player when they are too tired to use it
  2311. Acrobatics will no longer give XP if the event was cancelled by another plugin
  2312. Version 0.9.5
  2313. Super Breaker now gives a chance for Triple Drops based on mining skill
  2314. Ability durability loss down from 15 to 2
  2315. Ability durability loss is now toggle-able
  2316. Ability durability loss can be adjusted in the configuration file
  2317. Mining Picks are no longer lowered after activating Super Breaker
  2318. Version 0.9.4
  2319. Flowers won't drop wheat anymore
  2320. Signs won't trigger ability readiness anymore
  2321. Version 0.9.3
  2322. Bug stopping abilities from never wearing of may have been fixed
  2323. Changed color of "X Ability has worn off" to RED from GRAY
  2324. Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
  2325. Netherrack and Glowstone now give Mining XP
  2326. Netherrack and Glowstone are now effected by Super Breaker
  2327. Abilities will no longer be readied when you right click signs or beds
  2328. Chimaera Wings won't activate on blocks you can interact with and signs
  2329. Abilities now adjust their effects depending on tool quality
  2330. Superbreaker won't break things that tool couldn't normally break
  2331. Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
  2332. Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
  2333. Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
  2334. Modified /mcmmo description to be a little bit more relevant.
  2335. Version 0.9.2
  2336. Changed priority of some of the mcMMO listeners
  2337. Now when certain abilities are activated it shouldn't say "You lower your x"
  2338. Version 0.9.1
  2339. Fixed "Unknown console command" errors with CB 556
  2340. Added /mcability command to toggle being able to trigger abilities with right click
  2341. Added some more nullchecks for people reporting NPE errors
  2342. Compatibility with NPC mods improved (Mainly for archery!)
  2343. Other plugins can now call inSameParty() from mcMMO to increase compatibility
  2344. Version 0.9
  2345. --NEW CONTENT--
  2346. Woodcutting now has the "Tree Feller" Ability
  2347. Unarmed now has the "Berserk" Ability
  2348. Swords now has the "Serrated Strikes" Ability
  2349. Mining now has the "Super Breaker" Ability
  2350. Axes now has the "Skull Splitter" Ability
  2351. Excavation now has the "Giga Drill Breaker" Ability
  2352. Added /mcrefresh <playername> - tool for refreshing cooldowns
  2353. Unarmed now has the "Deflect Arrows" passive skill
  2354. Chimaera Wing Item Added
  2355. --CHANGES--
  2356. HP Regen & Bleed are back
  2357. Woodcutting will drop the appropriate log on double drop procs
  2358. Herbalism now applies double drops to herbs
  2359. /<skillname> now shows much more information to the player regarding their stats
  2360. Axes skill Critical Strikes are now based directly on your skill level
  2361. Swords skill Bleed chance is now based directly on your skill level
  2362. Unarmed disarm chance is now based directly on your skill level
  2363. Acrobatics now gives XP when you roll
  2364. --BUGFIXES--
  2365. Memory Leak Fixed
  2366. Axes not doing critical strikes
  2367. Gold Armor repair
  2368. Capped skills now have the correct proc chance
  2369. /mmoedit is no longer case sensitive
  2370. More NPE errors fixed
  2371. Many bugs I forgot to write down
  2372. --PLUGIN COMPATABILITY FIXES--
  2373. If combat interactions are cancelled by other plugins mcMMO should ignore the event
  2374. If block damage interactions are cancelled by other plugins mcMMO should ignore the event
  2375. Version 0.8.22
  2376. Fixed bug where Axes did less damage than normal
  2377. Acrobatic rolls now give XP
  2378. Acrobatics XP increased for non-rolls
  2379. Version 0.8.21
  2380. Fixed bug where axe criticals would dupe items
  2381. Version 0.8.20
  2382. 99.99% sure I fixed anvils that suddenly stop working
  2383. Version 0.8.19
  2384. Fixed being able to excavate placed blocks
  2385. Added toggle option to mining requiring a pickaxe
  2386. Added toggle option to woodcutting requiring an axe
  2387. PVP interactions now reward XP based on the damage caused (this is effected by skills)
  2388. PVP XP gain can be disabled in the configuration file
  2389. PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
  2390. Version 0.8.18
  2391. Fixed sandstone not being watched for exploitation
  2392. Version 0.8.17
  2393. mcmmo.users moved to plugins/mcMMO/
  2394. Snowballs and Eggs will no longer trigger Ignition
  2395. Loot tables for excavation adjusted
  2396. Mining benefits now require the player to be holding a mining pick
  2397. Woodcutting benefits now require the player to be holding an axe
  2398. Version 0.8.16
  2399. Moved configuration file to /plugins/mcMMO
  2400. Arrows now have a chance to Ignite enemiesw
  2401. Fixed arrows not being retrievable from corpses
  2402. Added info about ignition to /archery
  2403. Version 0.8.14
  2404. Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
  2405. Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
  2406. Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
  2407. You can now adjust what level is required to repair diamond in the configuration file
  2408. Changed mining XP rates to be a tad higher for some things
  2409. You can now get XP from sandstone
  2410. XP rates increased for gathering glowstone with excavation
  2411. XP rates increased a bit for excavation
  2412. Skill info is now a bit more detailed for certain skills
  2413. Added info about arrow retrieval to /archery
  2414. Version 0.8.13
  2415. Enemies no longer look like they have frozen when they die
  2416. Item duping fix
  2417. Version 0.8.11
  2418. Performance improvements
  2419. Memory leak fixed
  2420. NPE error with MySpawn really fixed
  2421. Version 0.8.9
  2422. Fixed NPE for My Spawn
  2423. Fixed NPE for onBlockDamage
  2424. Bleed proc now correctly checks for Swords permissions
  2425. Version 0.8.8
  2426. Gold can now be repaired
  2427. Tweaked Mining XP gains
  2428. Reorganized code
  2429. Added /mcgod godmode command
  2430. Fixed the pvp toggle in the settings file
  2431. Version 0.8.7
  2432. Removed packet-sending stuff wasn't working anyways
  2433. Fixed another NPE with the TimerTask
  2434. Skills now only show up in /stats if you have permissions for them
  2435. Version 0.8.6
  2436. Added a null check in bleed simulation to prevent a NPE
  2437. Version 0.8.5
  2438. Players are now added to files when they connect (to fix a NPE)
  2439. onPlayerCommand stuff moved into onPlayerCommandPreprocess
  2440. Version 0.8.4
  2441. Fixed another nullpointer error for TimerTask
  2442. Fixed bug making regeneration take twice as long to kick in after combat
  2443. Version 0.8.3
  2444. Modified the timer intervals (from 1 second to 2)
  2445. All skills now have an individual modifier (Set by default to 2)
  2446. There is now a global XP modifier (Set by default to 1)
  2447. Herbalism now correctly follows its skill curve
  2448. Unarmed no longer gives experience for harming other players
  2449. Players can no longer exploit mob spawners for experience
  2450. Version 0.8.2
  2451. Fixed Concurrent Modification Exception
  2452. Fixed some incorrect skill descriptions
  2453. First tier of HP Regeneration is now available from the start
  2454. Fixed bleed proc rate for very high skill levels
  2455. Changed regeneration permissions to 'mcmmo.regeneration'
  2456. Version 0.8
  2457. Archery skill now lets players recover arrows from downed foes
  2458. Health regenerates based on power level
  2459. Added toggle to myspawn clearing player inventory in settings file
  2460. Swords now have a bleed effect
  2461. Rewrote Skill descriptions to be more informative/better
  2462. Version 0.7.9
  2463. XP Curve now follows a new formula
  2464. Acrobatics XP gains changed
  2465. Compiled against permissions 2.1
  2466. Version 0.7.8
  2467. Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
  2468. Version 0.7.7
  2469. Minor tweak to how players are added to the flat file
  2470. Fixed some nullpointer exceptions when players die
  2471. Version 0.7.6
  2472. Fixed being able to repair diamond armor with below 50 skill
  2473. Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
  2474. Version 0.7.5
  2475. Removed random checks for herbalism XP
  2476. Herbalism is now called properly (This should fix gaining no xp or double drops)
  2477. Version 0.7.4
  2478. Work around for a bukkit bug that broke my onBlockDamage event
  2479. Added /clearmyspawn
  2480. Version 0.7.3
  2481. Fixed to work with build 424 of CB
  2482. Lowered the XP of gold due to it not being that rare anymore
  2483. Version 0.7.2
  2484. Fixed security flaw where players could access /mmoedit if the server was not running permissions
  2485. Reduced XP gain of woodcutting a bit
  2486. Version 0.7
  2487. Completely rewrote the XP system
  2488. Added an XP skillrate modifier to the settings file
  2489. Version 0.6.2
  2490. Axes now do critical strikes against farm animals
  2491. Removed the "Stupidly Long Constructor"
  2492. Now compatible with the latest CB builds
  2493. Version 0.6.1
  2494. Customizable command names
  2495. Axes can now be modified with /mmoedit
  2496. Party members are now correctly informed when you leave the party
  2497. Fixed incorrect commands in /mcc
  2498. Version 0.5.17
  2499. Changed namespaces to fit bukkits new standard
  2500. Adjusted excavation proc rates
  2501. Modified excavation loot tables
  2502. Added Party Invite System
  2503. Version 0.5.16
  2504. Fixed unarmed not checking for permissions when hitting players
  2505. Version 0.5.15
  2506. Fixed stone swords not being recognized as swords
  2507. Fixed /a not working if you were an op but did not have permissions
  2508. Version 0.5.14
  2509. Added permissions for skills
  2510. Version 0.5.13
  2511. Removed skillgain from succesful parries
  2512. Repair now refreshed the inventory
  2513. Version 0.5.12
  2514. Fixed being able to hurt party members with the bow and arrow
  2515. Version 0.5.11
  2516. Added /mmoedit command
  2517. Fixed bug preventing player versus player damage
  2518. Fixed bug preventing damage from scaling with unarmed & bows
  2519. Fixed disarm proc making the opponent dupe his/her items
  2520. Added mcmmo.tools.mmoedit permission
  2521. Added mcmmo.commands.setmyspawn permission
  2522. Added totalskill to /stats
  2523. Changed the look of /stats
  2524. Version 0.5.10
  2525. Fixed trying to set health to an invalid value
  2526. Version 0.5.9
  2527. Fixed duping inventories on death
  2528. Version 0.5.8
  2529. Fixed bug where players inventories would dupe during combat
  2530. Version 0.5.7
  2531. Fixed monsters instant killing players
  2532. Misc fixes
  2533. Version 0.5.4
  2534. Changed herbalism skill gain from wheat to be WAAAAY slower
  2535. Version 0.5.3
  2536. Players will now correctly drop their inventories when killed by a monster
  2537. Version 0.5.2
  2538. Fixed MAJOR bug preventing swords skill from gaining through combat
  2539. Version 0.5
  2540. Archery Added
  2541. Swords Added
  2542. Acrobatics Added
  2543. Logging for Party/Admin chat added
  2544. Fixed whois to show correct values for Excavation
  2545. Made death messages much much more specific
  2546. Version 0.4.4
  2547. Fixed being able to repair full durability iron tools
  2548. Fixed herbalism benefits not behaving properly
  2549. Fixed removing 1 diamond from every stack of diamond when repairing diamond
  2550. Version 0.4.2
  2551. Removed myspawn from the motd
  2552. Version 0.4.1
  2553. Fixed /mcc showing incorrect command for herbalism
  2554. Changed unarmed skillrate to be much slower than before
  2555. Modified a few skill descriptions
  2556. Added permission for /whois
  2557. Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
  2558. Version 0.4
  2559. Permissions support
  2560. Removed OPs having different names than normal players
  2561. Removed /setspawn & /spawn
  2562. Slowed down excavation skill rate
  2563. Fixed excavation coal drop being too rare
  2564. Version 0.3.4
  2565. Creepers now give double xp for unarmed
  2566. Iron armor can now be repaired!
  2567. Fixed bug stopping items from being repaired
  2568. Version 0.3.3
  2569. Yet another herbalism skill gain tweak
  2570. Version 0.3.2
  2571. Changed excavation loot tables to be more rewarding
  2572. Changed sand to give normal excavation xp instead of double xp
  2573. Fixed herbalism skill exploit
  2574. Mobs killed with unarmed now drop loot properly
  2575. Unarmed xp rate depends on mob (zombies lowest fyi)
  2576. Huge player crashing bug fix on disarm!
  2577. Version 0.3.1
  2578. Fixed excavation not saving properly
  2579. Fixed repair using excavation values
  2580. Version 0.3
  2581. Unarmed skill
  2582. Herbalism skill
  2583. Excavation skill
  2584. Many bugfixes (thanks for reporting them!)
  2585. /<skillname> - Detailed information about skills in game
  2586. Version 0.2.1
  2587. Misc bugfixes
  2588. Version 0.2
  2589. Repair ability added
  2590. Repair skill added
  2591. Iron Armor repair temporarily disabled
  2592. Anvils (Iron Block) added
  2593. /mcmmo & /mcc added
  2594. Misc changes to existing commands
  2595. Misc bug fixes
  2596. Version 0.1
  2597. Releasing my awesome plugin