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- package com.gmail.nossr50.util;
- import com.gmail.nossr50.events.items.McMMOItemSpawnEvent;
- import com.gmail.nossr50.runnables.player.PlayerProfileLoadingTask;
- import com.google.common.collect.ImmutableSet;
- import org.bukkit.Location;
- import org.bukkit.Material;
- import org.bukkit.block.BlockState;
- import org.bukkit.entity.*;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.util.Vector;
- import java.util.Collection;
- import java.util.Random;
- import java.util.Set;
- public final class Misc {
- public static final int TIME_CONVERSION_FACTOR = 1000;
- public static final int TICK_CONVERSION_FACTOR = 20;
- public static final int PLAYER_RESPAWN_COOLDOWN_SECONDS = 5;
- public static final double SKILL_MESSAGE_MAX_SENDING_DISTANCE = 10.0;
- public static final Set<String> modNames = ImmutableSet.of("LOTR", "BUILDCRAFT", "ENDERIO", "ENHANCEDBIOMES", "IC2", "METALLURGY", "FORESTRY", "GALACTICRAFT", "RAILCRAFT", "TWILIGHTFOREST", "THAUMCRAFT", "GRAVESTONEMOD", "GROWTHCRAFT", "ARCTICMOBS", "DEMONMOBS", "INFERNOMOBS", "SWAMPMOBS", "MARICULTURE", "MINESTRAPPOLATION");
- // Sound Pitches & Volumes from CB
- /* public static final float ANVIL_USE_PITCH = 0.3F; // Not in CB directly, I went off the place sound values
- public static final float ANVIL_USE_VOLUME = 1.0F * MainConfig.getInstance().getMasterVolume(); // Not in CB directly, I went off the place sound values
- public static final float FIZZ_VOLUME = 0.5F * MainConfig.getInstance().getMasterVolume();
- public static final float POP_VOLUME = 0.2F * MainConfig.getInstance().getMasterVolume();
- public static final float BAT_VOLUME = 1.0F * MainConfig.getInstance().getMasterVolume();
- public static final float BAT_PITCH = 0.6F;
- public static final float GHAST_VOLUME = 1.0F * MainConfig.getInstance().getMasterVolume();
- public static final float LEVELUP_PITCH = 0.5F; // Reduced to differentiate between vanilla level-up
- public static final float LEVELUP_VOLUME = 0.75F * MainConfig.getInstance().getMasterVolume(); // Use max volume always*/
- private static Random random = new Random();
- private Misc() {
- }
- public static boolean isNPCEntityExcludingVillagers(Entity entity) {
- return (entity == null
- || (entity.hasMetadata("NPC") && !(entity instanceof Villager))
- || (entity instanceof NPC && !(entity instanceof Villager))
- || entity.getClass().getName().equalsIgnoreCase("cofh.entity.PlayerFake"));
- }
- public static boolean isNPCIncludingVillagers(Player entity) {
- return (entity == null
- || (entity.hasMetadata("NPC"))
- || (entity instanceof NPC)
- || entity.getClass().getName().equalsIgnoreCase("cofh.entity.PlayerFake"));
- }
- /**
- * Determine if two locations are near each other.
- *
- * @param first The first location
- * @param second The second location
- * @param maxDistance The max distance apart
- * @return true if the distance between {@code first} and {@code second} is less than {@code maxDistance}, false otherwise
- */
- public static boolean isNear(Location first, Location second, double maxDistance) {
- return (first.getWorld() == second.getWorld()) && (first.distanceSquared(second) < (maxDistance * maxDistance) || maxDistance == 0);
- }
- /**
- * Get the center of the given block.
- *
- * @param blockState The {@link BlockState} of the block
- * @return A {@link Location} lying at the center of the block
- */
- public static Location getBlockCenter(BlockState blockState) {
- return blockState.getLocation().add(0.5, 0.5, 0.5);
- }
- public static void dropItems(Location location, Collection<ItemStack> drops) {
- for (ItemStack drop : drops) {
- dropItem(location, drop);
- }
- }
- /**
- * Drop items at a given location.
- *
- * @param location The location to drop the items at
- * @param is The items to drop
- * @param quantity The amount of items to drop
- */
- public static void dropItems(Location location, ItemStack is, int quantity) {
- for (int i = 0; i < quantity; i++) {
- dropItem(location, is);
- }
- }
- /**
- * Drop an item at a given location.
- *
- * @param location The location to drop the item at
- * @param itemStack The item to drop
- * @return Dropped Item entity or null if invalid or cancelled
- */
- public static Item dropItem(Location location, ItemStack itemStack) {
- if (itemStack.getType() == Material.AIR) {
- return null;
- }
- // We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
- McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack);
- pluginRef.getServer().getPluginManager().callEvent(event);
- if (event.isCancelled()) {
- return null;
- }
- return location.getWorld().dropItemNaturally(location, itemStack);
- }
- /**
- * Drop items at a given location.
- *
- * @param fromLocation The location to drop the items at
- * @param is The items to drop
- * @param speed the speed that the item should travel
- * @param quantity The amount of items to drop
- */
- public static void spawnItemsTowardsLocation(Location fromLocation, Location toLocation, ItemStack is, int quantity, double speed) {
- for (int i = 0; i < quantity; i++) {
- spawnItemTowardsLocation(fromLocation, toLocation, is, speed);
- }
- }
- /**
- * Drop an item at a given location.
- * This method is fairly expensive as it creates clones of everything passed to itself since they are mutable objects
- *
- * @param fromLocation The location to drop the item at
- * @param toLocation The location the item will travel towards
- * @param itemToSpawn The item to spawn
- * @param speed the speed that the item should travel
- * @return Dropped Item entity or null if invalid or cancelled
- */
- public static Item spawnItemTowardsLocation(Location fromLocation, Location toLocation, ItemStack itemToSpawn, double speed) {
- if (itemToSpawn.getType() == Material.AIR) {
- return null;
- }
- //Work with fresh copies of everything
- ItemStack clonedItem = itemToSpawn.clone();
- Location spawnLocation = fromLocation.clone();
- Location targetLocation = toLocation.clone();
- // We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
- McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(spawnLocation, clonedItem);
- pluginRef.getServer().getPluginManager().callEvent(event);
- //Something cancelled the event so back out
- if (event.isCancelled() || event.getItemStack() == null) {
- return null;
- }
- //Use the item from the event
- Item spawnedItem = spawnLocation.getWorld().dropItem(spawnLocation, clonedItem);
- Vector vecFrom = spawnLocation.clone().toVector().clone();
- Vector vecTo = targetLocation.clone().toVector().clone();
- //Vector which is pointing towards out target location
- Vector direction = vecTo.subtract(vecFrom).normalize();
- //Modify the speed of the vector
- direction = direction.multiply(speed);
- spawnedItem.setVelocity(direction);
- return spawnedItem;
- }
- public static void profileCleanup(String playerName) {
- Player player = pluginRef.getServer().getPlayerExact(playerName);
- if (player != null) {
- pluginRef.getUserManager().remove(player);
- new PlayerProfileLoadingTask(player).runTaskLaterAsynchronously(pluginRef, 1); // 1 Tick delay to ensure the player is marked as online before we begin loading
- }
- }
- public static String getModName(String materialName) {
- for (String mod : modNames) {
- if (materialName.contains(mod)) {
- return mod;
- }
- }
- String[] materialSplit = materialName.split("_");
- if (materialSplit.length > 1) {
- return materialSplit[0].toLowerCase();
- }
- return "UnknownMods";
- }
- /**
- * Gets a random location near the specified location
- */
- public static Location getLocationOffset(Location location, double strength) {
- double blockX = location.getBlockX();
- double blockZ = location.getBlockZ();
- double distance;
- distance = strength * random.nextDouble();
- blockX = (random.nextBoolean()) ? blockX + (distance) : blockX - (distance);
- distance = strength * random.nextDouble();
- blockZ = (random.nextBoolean()) ? blockZ + (distance) : blockZ - (distance);
- return new Location(location.getWorld(), blockX, location.getY(), blockZ);
- }
- public static Random getRandom() {
- return random;
- }
- }
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