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- import java.io.IOException;
- import java.lang.reflect.InvocationTargetException;
- import java.lang.reflect.Method;
- import java.util.logging.Level;
- import java.util.logging.Logger;
- //=====================================================================
- //Class: vMinecraftCommands
- //Use: Encapsulates all commands added by this mod
- //Author: nos, trapalice, cerevisiae
- //=====================================================================
- public class vMinecraftCommands{
- //Log output
- protected static final Logger log = Logger.getLogger("Minecraft");
- static final int EXIT_FAIL = 0,
- EXIT_SUCCESS = 1,
- EXIT_CONTINUE = 2;
-
- //The list of commands for vMinecraft
- public static commandList cl = new commandList();
- //=====================================================================
- //Function: loadCommands
- //Input: None
- //Output: None
- //Use: Imports all the commands into the command list
- //=====================================================================
- public static void loadCommands(){
- //If we had commands we would add them here.
- cl.register("/tp", "teleport");
- cl.register("/masstp", "masstp", "Teleports those with lower permissions to you");
- cl.register("/reload", "reload");
- cl.register("/rules", "rules", "Displays the rules");
- cl.register("/fabulous", "fabulous", "makes text SUUUPER");
- cl.register("/whois", "whois", "/whois [user]");
- cl.register("/who", "who");
- cl.register("/say", "say");
- cl.register("/slay", "slay", "Kill target player");
- cl.register("/ezmodo", "invuln", "Toggle invulnerability");
- cl.register("/ezlist", "ezlist", "List invulnerable players");
- cl.register("/heal", "heal", "heal yourself or other players");
- cl.register("/suicide", "suicide", "kill yourself... you loser");
- cl.register("/a", "adminChatToggle", "toggle admin chat for every message");
- cl.register("/modify", "modifySplit");
- cl.register("/me", "me");
- cl.register("/msg", "message");
- cl.register("/reply", "reply");
- cl.registerAlias("/playerlist", "/who");
- cl.registerAlias("/r", "/reply");
- cl.registerAlias("/w", "/msg");
- cl.registerAlias("/wrists", "/suicide");
- cl.registerAlias("/ci", "/clearinventory");
- }
- //=====================================================================
- //Function: me (/me)
- //Input: Player player: The player using the command
- //Output: int: Exit Code
- //Use: The player uses this to emote, but now its colorful.
- //=====================================================================
- public static int me(Player player, String[] args)
- {
- String str = etc.combineSplit(0, args, " ");
- if (args.length < 1) {return EXIT_FAIL;}
- vMinecraftChat.emote(player, str);
- return EXIT_SUCCESS;
- }
- //=====================================================================
- //Function: message (/msg, /w, /whisper)
- //Input: Player player: The player using the command
- //Output: int: Exit Code
- //Use: Send a message to a player
- //=====================================================================
- public static int message(Player player, String[] args)
- {
- String msg = etc.combineSplit(1, args, " ");
- Player toPlayer = etc.getServer().matchPlayer(args[0]);
- if (args.length < 1) {
- return EXIT_FAIL;
- } else if (toPlayer != null) {
- //Send the message to the targeted player and the sender
- vMinecraftChat.sendMessage(player, toPlayer,
- Colors.LightGreen + "[" + Colors.White + "From:"
- + vMinecraftChat.getName(player) + Colors.LightGreen + "]" + msg);
- vMinecraftChat.sendMessage(player, player,
- Colors.LightGreen + "[" + Colors.White + "To:"
- + vMinecraftChat.getName(toPlayer) + Colors.LightGreen + "]" + msg);
- //Set the last massager for each player
- vMinecraftUsers.players.findProfile(player).setMessage(toPlayer);
- vMinecraftUsers.players.findProfile(toPlayer).setMessage(player);
- } else {
- vMinecraftChat.sendMessage(player, player, Colors.Red
- + "No player by the name of " + args[0] + " could be found.");
- }
- return EXIT_SUCCESS;
- }
- //=====================================================================
- //Function: reply (/r, /reply)
- //Input: Player player: The player using the command
- //Output: int: Exit Code
- //Use: Send a message to a player
- //=====================================================================
- public static int reply(Player player, String[] args)
- {
- Player toPlayer = vMinecraftUsers.players.findProfile(player).getMessage();
- if (toPlayer != null) {
- String msg = etc.combineSplit(1, args, " ");
- //Send the message to the targeted player and the sender
- vMinecraftChat.sendMessage(player, toPlayer,
- Colors.LightGreen + "[" + Colors.White + "From:"
- + vMinecraftChat.getName(player) + Colors.LightGreen + "] " + msg);
- vMinecraftChat.sendMessage(player, player,
- Colors.LightGreen + "[" + Colors.White + "To:"
- + vMinecraftChat.getName(toPlayer) + Colors.LightGreen + "] " + msg);
-
- //Set the last messager for each player
- vMinecraftUsers.players.findProfile(player).setMessage(toPlayer);
- vMinecraftUsers.players.findProfile(toPlayer).setMessage(player);
- } else {
- vMinecraftChat.sendMessage(player, player,
- Colors.Red + "That person is no longer logged in.");
- }
- return EXIT_SUCCESS;
- }
-
- //=====================================================================
- //Function: adminChatToggle (/a)
- //Input: Player player: The player using the command
- //Output: int: Exit Code
- //Use: Toggles the player into admin chat. Every message they
- // send will be piped to admin chat.
- //=====================================================================
- public static int adminChatToggle(Player player, String[] args)
- {
- if(vMinecraftSettings.getInstance().adminChatToggle())
- {
- //If the player is already toggled for admin chat, remove them
- if (vMinecraftSettings.getInstance().isAdminToggled(player.getName())) {
- player.sendMessage(Colors.Red + "Admin Chat Toggle = off");
- vMinecraftSettings.getInstance().removeAdminToggled(player.getName());
- //Otherwise include them
- } else {
- player.sendMessage(Colors.Blue + "Admin Chat Toggled on");
- vMinecraftSettings.getInstance().addAdminToggled(player.getName());
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: heal (/heal)
- //Input: Player player: The player using the command
- // String[] args: The arguments for the command. Should be a
- // player name or blank
- //Output: int: Exit Code
- //Use: Heals yourself or a specified player.
- //=====================================================================
- public static int heal(Player player, String[] args)
- {
- if(vMinecraftSettings.getInstance().cmdHeal())
- {
- //If a target wasn't specified, heal the user.
- if (args.length < 1){
- player.setHealth(20);
- player.sendMessage("Your health is restored");
- //If a target was specified, try to find them and then heal them
- //Otherwise report the error
- } else if (args.length > 0){
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
-
- if (playerTarget != null){
- playerTarget.setHealth(20);
- player.sendMessage(Colors.Blue + "You have healed " + vMinecraftChat.getName(playerTarget));
- playerTarget.sendMessage(Colors.Blue + "You have been healed by " + vMinecraftChat.getName(player));
- }
- else if (playerTarget == null){
- player.sendMessage(Colors.Rose + "Couldn't find that player");
- }
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: suicide (/suicide, /wrists)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: Kills yourself
- //=====================================================================
- public static int suicide(Player player, String[] args)
- {
- if(vMinecraftSettings.getInstance().cmdSuicide())
- {
- //Set your health to 0. Not much to it.
- player.setHealth(0);
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
-
- //=====================================================================
- //Function: teleport (/tp)
- //Input: Player player: The player using the command
- // String[] args: The arguments for the command. Should be a
- // player name
- //Output: int: Exit Code
- //Use: Teleports the user to another player
- //=====================================================================
- public static int teleport(Player player, String[] args)
- {
- //Get if the command is enabled
- if(vMinecraftSettings.getInstance().cmdTp())
- {
- //Make sure a player has been specified and return an error if not
- if (args.length < 1) {
- player.sendMessage(Colors.Rose + "Correct usage is: /tp [player]");
- } else {
- //Find the player by name
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
-
- //Target player isn't found
- if(playerTarget == null)
- player.sendMessage(Colors.Rose + "Can't find user "
- + args[0] + ".");
- //If it's you, return witty message
- else if (player.getName().equalsIgnoreCase(args[0]))
- player.sendMessage(Colors.Rose + "You're already here!");
-
- //If the player is higher rank than you, inform the user
- else if (!player.hasControlOver(playerTarget))
- player.sendMessage(Colors.Red +
- "That player has higher permissions than you.");
-
- //If the player exists transport the user to the player
- else {
- log.log(Level.INFO, player.getName() + " teleported to " +
- playerTarget.getName());
- player.teleportTo(playerTarget);
-
- //Otherwise inform the user that the player doesn't exist
- }
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
-
- //=====================================================================
- //Function: masstp (/masstp)
- //Input: Player player: The player using the command
- // String[] args: Should be empty or is ignored
- //Output: int: Exit Code
- //Use: Teleports all players to the user
- //=====================================================================
- public static int masstp(Player player, String[] args)
- {
- //If the command is enabled
- if(vMinecraftSettings.getInstance().cmdMasstp()) {
- //Go through all players and move them to the user
- for (Player p : etc.getServer().getPlayerList()) {
- if (!p.hasControlOver(player)) {
- p.teleportTo(player);
- }
- }
- //Inform the user that the command has executed successfully
- player.sendMessage(Colors.Blue+"Summoning successful.");
-
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
-
- //=====================================================================
- //Function: tphere (/tphere)
- //Input: Player player: The player using the command
- // String[] args: The arguments for the command. Should be a
- // player name
- //Output: int: Exit Code
- //Use: Teleports the user to another player
- //=====================================================================
- public static int tphere(Player player, String[] args)
- {
- //Check if the command is enabled.
- if (vMinecraftSettings.getInstance().cmdTphere()) {
- //Make sure a player is specified
- if (args.length < 1) {
- player.sendMessage(Colors.Rose + "Correct usage is: /tphere [player]");
- } else {
- //Get the player by name
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
-
- //If the target doesn't exist
- if(playerTarget == null)
- player.sendMessage(Colors.Rose + "Can't find user " + args[0] + ".");
- //If the player has a higher rank than the user, return error
- else if (!player.hasControlOver(playerTarget))
- player.sendMessage(Colors.Red + "That player has higher permissions than you.");
- //If the user teleports themselves, mock them
- else if (player.getName().equalsIgnoreCase(args[0]))
- player.sendMessage(Colors.Rose + "Wow look at that! You teleported yourself to yourself!");
- //If the target exists, teleport them to the user
- else {
- log.log(Level.INFO, player.getName() + " teleported " + player.getName() + " to their self.");
- playerTarget.teleportTo(player);
- }
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
-
- //=====================================================================
- //Function: reload (/reload)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: Reloads the settings for vMinecraft
- //=====================================================================
- public static int reload(Player player, String[] args)
- {
- vMinecraftSettings.getInstance().loadSettings();
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: rules (/rules)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: Lists the rules
- //=====================================================================
- public static int rules(Player player, String[] args)
- {
- //If the rules exist
- if(vMinecraftSettings.getInstance().cmdRules()
- && vMinecraftSettings.getInstance().getRules().length > 0) {
-
- //Apply QuakeCode Colors to the rules
- String[] rules = vMinecraftChat.applyColors(
- vMinecraftSettings.getInstance().getRules());
- //Display them
- for (String str : rules ) {
- if(!str.isEmpty())
- player.sendMessage(Colors.Blue + str);
- else
- player.sendMessage(Colors.Blue + "!!!The Rules Have Not Been Set!!!");
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: fabulous (/fabulous)
- //Input: Player player: The player using the command
- // String[] args: The message to apply the effect to
- //Output: int: Exit Code
- //Use: Makes the text rainbow colored
- //=====================================================================
- public static int fabulous(Player player, String[] args)
- {
- //If the command is enabled
- if(vMinecraftSettings.getInstance().cmdFabulous()) {
-
- //Format the name
- String playerName = Colors.White + "<"
- + vMinecraftChat.getName(player) + Colors.White +"> ";
- //Make sure a message has been specified
- if (args.length < 1) {return EXIT_FAIL;}
- String str = " ";
-
- //Merge the message again
- str = etc.combineSplit(0, args, " ");
-
- //Output for server
- log.log(Level.INFO, player.getName()+" fabulously said \""+ str+"\"");
-
- //Prepend the player name and cut into lines.
- vMinecraftChat.gmsg(player, playerName + vMinecraftChat.rainbow(str));
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: whois (/whois)
- //Input: Player player: The player using the command
- // String[] args: The player to find info on
- //Output: int: Exit Code
- //Use: Displays information about the player specified
- //=====================================================================
- public static int whois(Player player, String[] args)
- {
- //If the command is enabled
- if (vMinecraftSettings.getInstance().cmdWhoIs()) {
- //If a player is specified
- if (args.length < 1)
- player.sendMessage(Colors.Rose + "Usage is /whois [player]");
- else {
- //Get the player by name
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
-
- //If the player exists
- if (playerTarget != null){
- //Displaying the information
- player.sendMessage(Colors.Blue + "Whois results for " +
- vMinecraftChat.getName(playerTarget));
- //Group
- for(String group: playerTarget.getGroups())
- player.sendMessage(Colors.Blue + "Groups: " + group);
- //Admin
- player.sendMessage(Colors.Blue+"Admin: " +
- String.valueOf(playerTarget.isAdmin()));
- //IP
- player.sendMessage(Colors.Blue+"IP: " + playerTarget.getIP());
- //Restrictions
- player.sendMessage(Colors.Blue+"Can ignore restrictions: " +
- String.valueOf(playerTarget.canIgnoreRestrictions()));
- //Give the user an error if the player doesn't exist
- } else {
- player.sendMessage(Colors.Rose+"Player not found.");
- }
- }
- return EXIT_SUCCESS;
- }
- return EXIT_SUCCESS;
- }
- //=====================================================================
- //Function: who (/who)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: Displays the connected players
- //=====================================================================
- public static int who(Player player, String[] args)
- {
- //If the command is enabled
- if (vMinecraftSettings.getInstance().cmdWho()) {
- //Loop through all players counting them and adding to the list
- int count=0;
- String tempList = "";
- for( Player p : etc.getServer().getPlayerList())
- {
- if(p != null){
- if(count == 0)
- tempList += vMinecraftChat.getName(p);
- else
- tempList += Colors.White + ", " + vMinecraftChat.getName(p);
- count++;
- }
- }
- //Get the max players from the config
- PropertiesFile server = new PropertiesFile("server.properties");
- try {
- server.load();
- } catch (IOException e) {
- e.printStackTrace();
- }
- int maxPlayers = server.getInt("max-players");
-
- //Output the player list
- vMinecraftChat.sendMessage(player, player, Colors.Rose + "Player List ("
- + count + "/" + maxPlayers +"): " + tempList);
-
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: say (/say)
- //Input: Player player: The player using the command
- // String[] args: The message to apply the effect to
- //Output: int: Exit Code
- //Use: Announces the message to all players
- //=====================================================================
- public static int say(Player player, String[] args)
- {
- //If the command is enabled
- if (vMinecraftSettings.getInstance().cmdSay()) {
- //Make sure a message is supplied or output an error
- if (args.length < 1) {
- player.sendMessage(Colors.Rose + "Usage is /say [message]");
- }
- //Display the message globally
- vMinecraftChat.gmsg(player, Colors.Yellow + etc.combineSplit(0, args, " "));
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: slay (/slay)
- //Input: Player player: The player using the command
- // String[] args: The target for the command
- //Output: int: Exit Code
- //Use: Kill the target player
- //=====================================================================
- public static int slay(Player player, String[] args)
- {
- //Check if the command is enabled
- if(vMinecraftSettings.getInstance().cmdEzModo()) {
- //Get the player by name
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
- //If the player doesn't exist don't run
- if(playerTarget == null)
- return EXIT_FAIL;
- //If the player isn't invulnerable kill them
- if (!vMinecraftSettings.getInstance().isEzModo(playerTarget.getName())) {
- playerTarget.setHealth(0);
- vMinecraftChat.gmsg(player, vMinecraftChat.getName(player)
- + Colors.LightBlue + " has slain "
- + vMinecraftChat.getName(playerTarget));
- //Otherwise output error to the user
- } else {
- player.sendMessage(Colors.Rose + "That player is currently in ezmodo! Hahahaha");
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: invuln (/ezmodo)
- //Input: Player player: The player using the command
- // String[] args: The target for the command
- //Output: int: Exit Code
- //Use: Kill the target player
- //=====================================================================
- public static int invuln(Player player, String[] args)
- {
- //If the command is enabled
- if (vMinecraftSettings.getInstance().cmdEzModo()) {
- //If the player is already invulnerable, turn ezmodo off.
- if (vMinecraftSettings.getInstance().isEzModo(player.getName())) {
- player.sendMessage(Colors.Red + "ezmodo = off");
- vMinecraftSettings.getInstance().removeEzModo(player.getName());
- //Otherwise make them invulnerable
- } else {
- player.sendMessage(Colors.LightBlue + "eh- maji? ezmodo!?");
- player.sendMessage(Colors.Rose + "kimo-i");
- player.sendMessage(Colors.LightBlue + "Easy Mode ga yurusareru no wa shougakusei made dayo ne");
- player.sendMessage(Colors.Red + "**Laughter**");
- vMinecraftSettings.getInstance().addEzModo(player.getName());
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: ezlist (/ezlist)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: List all invulnerable players
- //=====================================================================
- public static int ezlist(Player player, String[] args)
- {
- //If the feature is enabled list the players
- if(vMinecraftSettings.getInstance().cmdEzModo()) {
- player.sendMessage("Ezmodo: " + vMinecraftSettings.getInstance().ezModoList());
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: modifySplit (/modify)
- //Input: Player player: The player using the command
- // String[] args: Player, Command, Arguments
- //Output: int: Exit Code
- //Use: List all invulnerable players
- //=====================================================================
- public static int modifySplit(Player player, String[] args)
- {
- //Exploit fix for people giving themselves commands
- if(args[2].equals("commands")){
- return EXIT_FAIL;
- }
- return EXIT_CONTINUE;
- }
- //=====================================================================
- //Function: Time Reverse
- //Input: long time: The time to reverse to.
- //Output: int: Exit Code
- //Use: List all invulnerable players
- //=====================================================================
- public static int timeReverse(long tarTime)
- {
- long curTime = etc.getServer().getRelativeTime();
- //if(cur)
- return EXIT_SUCCESS;
- }
- //=====================================================================
- //Function: privateMessage(/msg)
- //Input: long time: The time to reverse to.
- //Output: int: Exit Code
- //Use: List all invulnerable players
- //=====================================================================
- public static int privateMessage(Player player, String[] message)
- {
- long curTime = etc.getServer().getRelativeTime();
- //if(cur)
- return EXIT_SUCCESS;
- }
- }
- //=====================================================================
- //Class: commandList
- //Use: The list of commands that will be checked for
- //Author: cerevisiae
- //=====================================================================
- class commandList {
- command[] commands;
- protected static final Logger log = Logger.getLogger("Minecraft");
- static final int EXIT_FAIL = 0,
- EXIT_SUCCESS = 1,
- EXIT_CONTINUE = 2;
-
- //=====================================================================
- //Function: commandList
- //Input: None
- //Output: None
- //Use: Initialize the array of commands
- //=====================================================================
- public commandList(){
- commands = new command[0];
- }
- //=====================================================================
- //Function: register
- //Input: String name: The name of the command
- // String func: The function to be called
- //Output: boolean: Whether the command was input successfully or not
- //Use: Registers a command to the command list for checking later
- //=====================================================================
- public boolean register(String name, String func){
-
- //If the command list isn't empty
- if(commands.length > 0)
- {
- //Check to make sure the command doesn't already exist
- for(int i = 0; i < commands.length; i++)
- if(commands[i].getName().equalsIgnoreCase(name))
- return false;
-
- //Create a new temp array
- command[] temp = new command[commands.length + 1];
- //Copy the old command list over
- System.arraycopy(commands, 0, temp, 0, commands.length);
- //Set commands to equal the new array
- commands = temp;
- } else {
- commands = new command[1];
- }
- //Add the new function to the list
- commands[commands.length - 1] = new command(name, func);
-
- //exit successfully
- return true;
- }
- //=====================================================================
- //Function: register
- //Input: String name: The name of the command
- // String func: The function to be called
- // String info: The information for the command to put in help
- //Output: boolean: Whether the command was input successfully or not
- //Use: Registers a command to the command list for checking later
- //=====================================================================
- public boolean register(String name, String func, String info){
- //Add to the /help list
- etc.getInstance().addCommand(name, info);
-
- //Finish registering
- return register(name, func);
- }
-
- //=====================================================================
- //Function: register
- //Input: String name: The name of the command
- // String func: The function to be called
- //Output: boolean: Whether the command was input successfully or not
- //Use: Registers a command to the command list for checking later
- //=====================================================================
- public boolean registerAlias(String name, String com, String[] args){
-
- //If the command list isn't empty
- if(commands.length > 0)
- {
- //Check to make sure the command doesn't already exist
- for(int i = 0; i < commands.length; i++)
- if(commands[i].getName().equalsIgnoreCase(name))
- return false;
-
- //Create a new temp array
- command[] temp = new command[commands.length + 1];
- //Copy the old command list over
- System.arraycopy(commands, 0, temp, 0, commands.length);
- //Set commands to equal the new array
- commands = temp;
- } else {
- commands = new command[1];
- }
- //Add the new function to the list
- commands[commands.length - 1] = new commandRef(name, com, args);
-
- //exit successfully
- return true;
- }
-
- //=====================================================================
- //Function: register
- //Input: String name: The name of the command
- // String func: The function to be called
- //Output: boolean: Whether the command was input successfully or not
- //Use: Registers a command to the command list for checking later
- //=====================================================================
- public boolean registerAlias(String name, String com){
-
- //If the command list isn't empty
- if(commands.length > 0)
- {
- //Check to make sure the command doesn't already exist
- for(int i = 0; i < commands.length; i++)
- if(commands[i].getName().equalsIgnoreCase(name))
- return false;
-
- //Create a new temp array
- command[] temp = new command[commands.length + 1];
- //Copy the old command list over
- System.arraycopy(commands, 0, temp, 0, commands.length);
- //Set commands to equal the new array
- commands = temp;
- } else {
- commands = new command[1];
- }
-
- //Add the new function to the list
- commands[commands.length - 1] = new commandRef(name, com);
-
- //exit successfully
- return true;
- }
- //=====================================================================
- //Function: call
- //Input: String name: The name of the command to be run
- //Output: boolean: If the command was called successfully
- //Use: Attempts to call a command
- //=====================================================================
- public int call(String name, Player player, String[] arg){
- //Make sure the user has access to the command
- if(!player.canUseCommand(name)) {
- return EXIT_FAIL;
- }
- //Search for the command
- for(command cmd : commands)
- {
- //When found
- if(cmd.getName().equalsIgnoreCase(name))
- {
- try {
- //Call the command and return results
- return cmd.call(player, arg);
- } catch (SecurityException e) {
- log.log(Level.SEVERE, "Exception while running command", e);
- } catch (IllegalArgumentException e) {
- log.log(Level.SEVERE, "The Command Entered Doesn't Exist", e);
- return EXIT_FAIL;
- }
- }
- }
-
- //Something went wrong
- return EXIT_FAIL;
- }
-
-
-
- //=====================================================================
- //Class: command
- //Use: The specific command
- //Author: cerevisiae
- //=====================================================================
- private class command
- {
- private String commandName;
- private String function;
- //=====================================================================
- //Function: command
- //Input: None
- //Output: None
- //Use: Initialize the command
- //=====================================================================
- public command(String name, String func){
- commandName = name;
- function = func;
- }
- //=====================================================================
- //Function: getName
- //Input: None
- //Output: String: The command name
- //Use: Returns the command name
- //=====================================================================
- public String getName(){return commandName;}
- //=====================================================================
- //Function: call
- //Input: String[] arg: The arguments for the command
- //Output: boolean: If the command was called successfully
- //Use: Attempts to call the command
- //=====================================================================
- int call(Player player, String[] arg)
- {
-
- Method m;
- try {
- m = vMinecraftCommands.class.getMethod(function, Player.class, String[].class);
- m.setAccessible(true);
- return (Integer) m.invoke(null, player, arg);
- } catch (SecurityException e) {
- e.printStackTrace();
- } catch (NoSuchMethodException e) {
- e.printStackTrace();
- } catch (IllegalArgumentException e) {
- e.printStackTrace();
- } catch (IllegalAccessException e) {
- e.printStackTrace();
- } catch (InvocationTargetException e) {
- e.printStackTrace();
- }
- return 1;
- }
- }
-
- //=====================================================================
- //Class: commandRef
- //Use: A command referencing another command
- //Author: cerevisiae
- //=====================================================================
- private class commandRef extends command
- {
- private String reference;
- private String[] args;
- //=====================================================================
- //Function: command
- //Input: String name: The command name
- // String com: The command to run
- // String[] arg: the arguments to apply
- //Output: None
- //Use: Initialize the command
- //=====================================================================
- public commandRef(String name, String com, String[] arg){
- super(name, "");
- reference = com;
- args = arg;
- }
- //=====================================================================
- //Function: command
- //Input: String name: The command name
- // String com: The command to run
- //Output: None
- //Use: Initialize the command
- //=====================================================================
- public commandRef(String name, String com){
- super(name, "");
- reference = com;
- args = null;
- }
- //=====================================================================
- //Function: call
- //Input: String[] arg: The arguments for the command
- //Output: boolean: If the command was called successfully
- //Use: Attempts to call the command
- //=====================================================================
- int call(Player player, String[] arg)
- {
- if(args != null) {
- String[] temp = new String[args.length];
- System.arraycopy(args, 0, temp, 0, args.length);
- //Insert the arguments into the pre-set arguments
- int lastSet = 0,
- argCount = 0;
- for(String argument : temp)
- {
- if(argument.startsWith("%"))
- {
- int argNum = Integer.parseInt(argument.substring(1));
- if( argNum < arg.length )
- {
- temp[lastSet] = arg[argNum];
- argCount++;
- }
- }
- lastSet++;
- }
- //Append the rest of the arguments to the argument array
- if(lastSet < temp.length + arg.length - argCount)
- {
- String[] temp2 = new String[temp.length + arg.length - argCount];
- System.arraycopy(temp, 0, temp2, 0, temp.length);
- System.arraycopy(arg, argCount, temp2,
- temp.length, arg.length - argCount);
- temp = temp2;
- }
-
- //Call the referenced command
- player.command(reference + " " + etc.combineSplit(0, temp, " "));
- } else
- player.command(reference);
- return EXIT_SUCCESS;
- }
- }
- }
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