SkillCommand.java 12 KB

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  1. package com.gmail.nossr50.commands.skills;
  2. import com.gmail.nossr50.config.AdvancedConfig;
  3. import com.gmail.nossr50.config.Config;
  4. import com.gmail.nossr50.datatypes.player.McMMOPlayer;
  5. import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
  6. import com.gmail.nossr50.datatypes.skills.SubSkillType;
  7. import com.gmail.nossr50.locale.LocaleLoader;
  8. import com.gmail.nossr50.skills.child.FamilyTree;
  9. import com.gmail.nossr50.util.Permissions;
  10. import com.gmail.nossr50.util.StringUtils;
  11. import com.gmail.nossr50.util.TextComponentFactory;
  12. import com.gmail.nossr50.util.commands.CommandUtils;
  13. import com.gmail.nossr50.util.player.UserManager;
  14. import com.gmail.nossr50.util.scoreboards.ScoreboardManager;
  15. import com.gmail.nossr50.util.skills.PerksUtils;
  16. import com.gmail.nossr50.util.skills.RankUtils;
  17. import com.google.common.collect.ImmutableList;
  18. import net.md_5.bungee.api.ChatColor;
  19. import net.md_5.bungee.api.chat.TextComponent;
  20. import org.bukkit.command.Command;
  21. import org.bukkit.command.CommandExecutor;
  22. import org.bukkit.command.CommandSender;
  23. import org.bukkit.command.TabExecutor;
  24. import org.bukkit.entity.Player;
  25. import java.text.DecimalFormat;
  26. import java.util.ArrayList;
  27. import java.util.List;
  28. import java.util.Set;
  29. public abstract class SkillCommand implements TabExecutor {
  30. protected PrimarySkillType skill;
  31. private String skillName;
  32. protected DecimalFormat percent = new DecimalFormat("##0.00%");
  33. protected DecimalFormat decimal = new DecimalFormat("##0.00");
  34. private CommandExecutor skillGuideCommand;
  35. public SkillCommand(PrimarySkillType skill) {
  36. this.skill = skill;
  37. skillName = skill.getName();
  38. skillGuideCommand = new SkillGuideCommand(skill);
  39. }
  40. @Override
  41. public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
  42. if (CommandUtils.noConsoleUsage(sender)) {
  43. return true;
  44. }
  45. if (!CommandUtils.hasPlayerDataKey(sender)) {
  46. return true;
  47. }
  48. switch (args.length) {
  49. case 0:
  50. Player player = (Player) sender;
  51. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  52. boolean isLucky = Permissions.lucky(player, skill);
  53. boolean hasEndurance = (PerksUtils.handleActivationPerks(player, 0, 0) != 0);
  54. float skillValue = mcMMOPlayer.getSkillLevel(skill);
  55. //Send the players a few blank lines to make finding the top of the skill command easier
  56. for(int i = 0; i < 19; i++)
  57. {
  58. player.sendMessage("");
  59. }
  60. permissionsCheck(player);
  61. dataCalculations(player, skillValue, isLucky);
  62. sendSkillCommandHeader(player, mcMMOPlayer, (int) skillValue);
  63. //Make JSON text components
  64. List<TextComponent> subskillTextComponents = getTextComponents(player);
  65. //Subskills Header
  66. player.sendMessage(LocaleLoader.getString("Skills.Overhaul.Header", LocaleLoader.getString("Effects.SubSkills.Overhaul")));
  67. //Send JSON text components
  68. TextComponentFactory.sendPlayerSubSkillList(player, subskillTextComponents);
  69. /*for(TextComponent tc : subskillTextComponents)
  70. {
  71. player.spigot().sendMessage(new TextComponent[]{tc, new TextComponent(": TESTING")});
  72. }*/
  73. //Stats
  74. getStatMessages(player, isLucky, hasEndurance, skillValue);
  75. //Header
  76. //Link Header
  77. if(Config.getInstance().getUrlLinksEnabled())
  78. {
  79. player.sendMessage(LocaleLoader.getString("Overhaul.mcMMO.Header"));
  80. TextComponentFactory.sendPlayerUrlHeader(player);
  81. }
  82. if (Config.getInstance().getScoreboardsEnabled() && Config.getInstance().getSkillUseBoard()) {
  83. ScoreboardManager.enablePlayerSkillScoreboard(player, skill);
  84. }
  85. return true;
  86. default:
  87. return skillGuideCommand.onCommand(sender, command, label, args);
  88. }
  89. }
  90. private void getStatMessages(Player player, boolean isLucky, boolean hasEndurance, float skillValue) {
  91. List<String> statsMessages = statsDisplay(player, skillValue, hasEndurance, isLucky);
  92. if (!statsMessages.isEmpty()) {
  93. player.sendMessage(LocaleLoader.getString("Skills.Overhaul.Header", LocaleLoader.getString("Commands.Stats.Self.Overhaul")));
  94. for (String message : statsMessages) {
  95. player.sendMessage(message);
  96. }
  97. }
  98. player.sendMessage(LocaleLoader.getString("Guides.Available", skillName, skillName.toLowerCase()));
  99. }
  100. private void sendSkillCommandHeader(Player player, McMMOPlayer mcMMOPlayer, int skillValue) {
  101. ChatColor hd1 = ChatColor.DARK_AQUA;
  102. ChatColor c1 = ChatColor.GOLD;
  103. ChatColor c2 = ChatColor.RED;
  104. player.sendMessage(LocaleLoader.getString("Skills.Overhaul.Header", skillName));
  105. if(!skill.isChildSkill())
  106. {
  107. /*
  108. * NON-CHILD SKILLS
  109. */
  110. //XP GAIN METHOD
  111. player.sendMessage(LocaleLoader.getString("Commands.XPGain.Overhaul", LocaleLoader.getString("Commands.XPGain." + StringUtils.getCapitalized(skill.toString()))));
  112. //LEVEL
  113. player.sendMessage(LocaleLoader.getString("Effects.Level.Overhaul", skillValue, mcMMOPlayer.getSkillXpLevel(skill), mcMMOPlayer.getXpToLevel(skill)));
  114. } else {
  115. /*
  116. * CHILD SKILLS
  117. */
  118. Set<PrimarySkillType> parents = FamilyTree.getParents(skill);
  119. ArrayList<PrimarySkillType> parentList = new ArrayList<>();
  120. //TODO: Add JSON here
  121. for (PrimarySkillType parent : parents) {
  122. parentList.add(parent);
  123. /*player.sendMessage(parent.getName() + " - " + LocaleLoader.getString("Effects.Level.Overhaul", mcMMOPlayer.getSkillLevel(parent), mcMMOPlayer.getSkillXpLevel(parent), mcMMOPlayer.getXpToLevel(parent)))*/;
  124. }
  125. String parentMessage = "";
  126. for(int i = 0; i < parentList.size(); i++)
  127. {
  128. if(i+1 < parentList.size())
  129. {
  130. parentMessage += LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i)));
  131. parentMessage += ChatColor.GRAY+", ";
  132. } else {
  133. parentMessage += LocaleLoader.getString("Effects.Child.ParentList", parentList.get(i).getName(), mcMMOPlayer.getSkillLevel(parentList.get(i)));
  134. }
  135. }
  136. //XP GAIN METHOD
  137. player.sendMessage(LocaleLoader.getString("Commands.XPGain.Overhaul", LocaleLoader.getString("Commands.XPGain.Child")));
  138. player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, parentMessage));
  139. //LEVEL
  140. //player.sendMessage(LocaleLoader.getString("Effects.Child.Overhaul", skillValue, skillValue));
  141. }
  142. /*
  143. if (!skill.isChildSkill()) {
  144. player.sendMessage(LocaleLoader.getString("Skills.Header", skillName));
  145. player.sendMessage(LocaleLoader.getString("Commands.XPGain", LocaleLoader.getString("Commands.XPGain." + StringUtils.getCapitalized(skill.toString()))));
  146. player.sendMessage(LocaleLoader.getString("Effects.Level", skillValue, mcMMOPlayer.getSkillXpLevel(skill), mcMMOPlayer.getXpToLevel(skill)));
  147. } else {
  148. player.sendMessage(LocaleLoader.getString("Skills.Header", skillName + " " + LocaleLoader.getString("Skills.Child")));
  149. player.sendMessage(LocaleLoader.getString("Commands.XPGain", LocaleLoader.getString("Commands.XPGain.Child")));
  150. player.sendMessage(LocaleLoader.getString("Effects.Child", skillValue));
  151. player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Skills.Parents")));
  152. Set<PrimarySkillType> parents = FamilyTree.getParents(skill);
  153. for (PrimarySkillType parent : parents) {
  154. player.sendMessage(parent.getName() + " - " + LocaleLoader.getString("Effects.Level", mcMMOPlayer.getSkillLevel(parent), mcMMOPlayer.getSkillXpLevel(parent), mcMMOPlayer.getXpToLevel(parent)));
  155. }
  156. }
  157. */
  158. }
  159. @Override
  160. public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
  161. switch (args.length) {
  162. case 1:
  163. return ImmutableList.of("?");
  164. default:
  165. return ImmutableList.of();
  166. }
  167. }
  168. protected int calculateRank(float skillValue, int maxLevel, int rankChangeLevel) {
  169. return Math.min((int) skillValue, maxLevel) / rankChangeLevel;
  170. }
  171. protected String[] calculateAbilityDisplayValues(double chance, boolean isLucky) {
  172. String[] displayValues = new String[2];
  173. displayValues[0] = percent.format(Math.min(chance, 100.0D) / 100.0D);
  174. displayValues[1] = isLucky ? percent.format(Math.min(chance * 1.3333D, 100.0D) / 100.0D) : null;
  175. return displayValues;
  176. }
  177. protected String[] calculateAbilityDisplayValues(float skillValue, SubSkillType subSkill, boolean isLucky) {
  178. int maxBonusLevel = AdvancedConfig.getInstance().getMaxBonusLevel(subSkill);
  179. return calculateAbilityDisplayValues((AdvancedConfig.getInstance().getMaxChance(subSkill) / maxBonusLevel) * Math.min(skillValue, maxBonusLevel), isLucky);
  180. }
  181. protected String[] calculateLengthDisplayValues(Player player, float skillValue) {
  182. int maxLength = skill.getAbility().getMaxLength();
  183. int abilityLengthVar = AdvancedConfig.getInstance().getAbilityLength();
  184. int abilityLengthCap = AdvancedConfig.getInstance().getAbilityLengthCap();
  185. int length;
  186. if(abilityLengthCap < 0)
  187. {
  188. length = 2 + (int) (skillValue / abilityLengthVar);
  189. }
  190. else {
  191. length = 2 + (int) (Math.min(abilityLengthCap, skillValue) / abilityLengthVar);
  192. }
  193. int enduranceLength = PerksUtils.handleActivationPerks(player, length, maxLength);
  194. if (maxLength != 0) {
  195. length = Math.min(length, maxLength);
  196. }
  197. return new String[] { String.valueOf(length), String.valueOf(enduranceLength) };
  198. }
  199. protected String getStatMessage(SubSkillType subSkillType, String... vars)
  200. {
  201. return getStatMessage(false, false, subSkillType, vars);
  202. }
  203. protected String getStatMessage(boolean isExtra, boolean isCustom, SubSkillType subSkillType, String... vars)
  204. {
  205. String templateKey = isCustom ? "Ability.Generic.Template.Custom" : "Ability.Generic.Template";
  206. String statDescriptionKey = !isExtra ? subSkillType.getLocaleKeyStatDescription() : subSkillType.getLocaleKeyStatExtraDescription();
  207. if(isCustom)
  208. return LocaleLoader.getString(templateKey, LocaleLoader.getString(statDescriptionKey, vars));
  209. else
  210. {
  211. String[] mergedList = addItemToFirstPositionOfArray(LocaleLoader.getString(statDescriptionKey), vars);
  212. return LocaleLoader.getString(templateKey, mergedList);
  213. }
  214. }
  215. public static String[] addItemToFirstPositionOfArray(String itemToAdd, String... existingArray) {
  216. String[] newArray = new String[existingArray.length + 1];
  217. newArray[0] = itemToAdd;
  218. System.arraycopy(existingArray, 0, newArray, 1, existingArray.length);
  219. return newArray;
  220. }
  221. protected abstract void dataCalculations(Player player, float skillValue, boolean isLucky);
  222. protected abstract void permissionsCheck(Player player);
  223. //protected abstract List<String> effectsDisplay();
  224. protected abstract List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky);
  225. protected abstract List<TextComponent> getTextComponents(Player player);
  226. /**
  227. * Checks if a player can use a skill
  228. * @param player target player
  229. * @param subSkillType target subskill
  230. * @return true if the player has permission and has the skill unlocked
  231. */
  232. protected boolean canUseSubskill(Player player, SubSkillType subSkillType)
  233. {
  234. return Permissions.isSubSkillEnabled(player, subSkillType) && RankUtils.hasUnlockedSubskill(player, subSkillType);
  235. }
  236. }