Skills.java 9.7 KB

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  1. /*
  2. This file is part of mcMMO.
  3. mcMMO is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 3 of the License, or
  6. (at your option) any later version.
  7. mcMMO is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. package com.gmail.nossr50.skills;
  15. import java.util.logging.Logger;
  16. import org.bukkit.Bukkit;
  17. import org.bukkit.ChatColor;
  18. import org.bukkit.entity.Player;
  19. import org.getspout.spoutapi.SpoutManager;
  20. import org.getspout.spoutapi.player.SpoutPlayer;
  21. import com.gmail.nossr50.Leaderboard;
  22. import com.gmail.nossr50.Users;
  23. import com.gmail.nossr50.m;
  24. import com.gmail.nossr50.mcPermissions;
  25. import com.gmail.nossr50.config.LoadProperties;
  26. import com.gmail.nossr50.spout.SpoutStuff;
  27. import com.gmail.nossr50.datatypes.AbilityType;
  28. import com.gmail.nossr50.datatypes.PlayerProfile;
  29. import com.gmail.nossr50.datatypes.PlayerStat;
  30. import com.gmail.nossr50.datatypes.SkillType;
  31. import com.gmail.nossr50.datatypes.ToolType;
  32. import com.gmail.nossr50.events.McMMOPlayerLevelUpEvent;
  33. import com.gmail.nossr50.locale.mcLocale;
  34. public class Skills
  35. {
  36. protected static final Logger log = Logger.getLogger("Minecraft");
  37. public static boolean cooldownOver(Player player, long oldTime, int cooldown){
  38. long currentTime = System.currentTimeMillis();
  39. if(currentTime - oldTime >= (cooldown * 1000))
  40. return true;
  41. else
  42. return false;
  43. }
  44. public static int calculateTimeLeft(Player player, long deactivatedTimeStamp, int cooldown)
  45. {
  46. return (int) (((deactivatedTimeStamp + (cooldown * 1000)) - System.currentTimeMillis())/1000);
  47. }
  48. public static void watchCooldown(Player player, PlayerProfile PP, long curTime, SkillType skill)
  49. {
  50. AbilityType ability = skill.getAbility();
  51. if(!ability.getInformed(PP) && curTime - (PP.getSkillDATS(ability) * 1000) >= (ability.getCooldown() * 1000))
  52. {
  53. ability.setInformed(PP, true);
  54. player.sendMessage(ability.getAbilityRefresh());
  55. }
  56. }
  57. public static void activationCheck(Player player, SkillType skill)
  58. {
  59. if(LoadProperties.enableOnlyActivateWhenSneaking && !player.isSneaking())
  60. return;
  61. PlayerProfile PP = Users.getProfile(player);
  62. AbilityType ability = skill.getAbility();
  63. ToolType tool = skill.getTool();
  64. if(!PP.getAbilityUse() || PP.getSuperBreakerMode() || PP.getSerratedStrikesMode() || PP.getTreeFellerMode() || PP.getGreenTerraMode() || PP.getBerserkMode() || PP.getGigaDrillBreakerMode())
  65. return;
  66. if(ability.getPermissions(player) && tool.inHand(player.getItemInHand()) && !tool.getToolMode(PP))
  67. {
  68. if(!ability.getMode(PP) && !cooldownOver(player, (PP.getSkillDATS(ability) * 1000), ability.getCooldown()))
  69. {
  70. player.sendMessage(mcLocale.getString("Skills.TooTired") + ChatColor.YELLOW + " (" + calculateTimeLeft(player, (PP.getSkillDATS(ability) * 1000), ability.getCooldown()) + "s)");
  71. return;
  72. }
  73. if(LoadProperties.enableAbilityMessages)
  74. player.sendMessage(tool.getRaiseTool());
  75. tool.setToolATS(PP, System.currentTimeMillis());
  76. tool.setToolMode(PP, true);
  77. }
  78. }
  79. public static void monitorSkill(Player player, PlayerProfile PP, long curTime, SkillType skill){
  80. ToolType tool = skill.getTool();
  81. AbilityType ability = skill.getAbility();
  82. if(tool.getToolMode(PP) && curTime - (tool.getToolATS(PP) * 1000) >= 4000)
  83. {
  84. tool.setToolMode(PP, false);
  85. player.sendMessage(tool.getLowerTool());
  86. }
  87. if(ability.getPermissions(player))
  88. {
  89. if(ability.getMode(PP) && (PP.getSkillDATS(ability) * 1000) <= curTime)
  90. {
  91. ability.setMode(PP, false);
  92. ability.setInformed(PP, false);
  93. player.sendMessage(ability.getAbilityOff());
  94. }
  95. }
  96. }
  97. public static void ProcessLeaderboardUpdate(SkillType skillType, Player player)
  98. {
  99. PlayerProfile PP = Users.getProfile(player);
  100. PlayerStat ps = new PlayerStat();
  101. if(skillType != SkillType.ALL)
  102. ps.statVal = PP.getSkillLevel(skillType);
  103. else
  104. ps.statVal = m.getPowerLevel(player);
  105. ps.name = player.getName();
  106. Leaderboard.updateLeaderboard(ps, skillType);
  107. }
  108. public static void XpCheckSkill(SkillType skillType, Player player)
  109. {
  110. PlayerProfile PP = Users.getProfile(player);
  111. if(PP.getSkillXpLevel(skillType) >= PP.getXpToLevel(skillType))
  112. {
  113. int skillups = 0;
  114. while(PP.getSkillXpLevel(skillType) >= PP.getXpToLevel(skillType))
  115. {
  116. if(skillType.getMaxLevel() >= PP.getSkillLevel(skillType) + 1)
  117. {
  118. skillups++;
  119. PP.removeXP(skillType, PP.getXpToLevel(skillType));
  120. PP.skillUp(skillType, 1);
  121. McMMOPlayerLevelUpEvent eventToFire = new McMMOPlayerLevelUpEvent(player, skillType);
  122. Bukkit.getPluginManager().callEvent(eventToFire);
  123. } else
  124. {
  125. PP.removeXP(skillType, PP.getXpToLevel(skillType));
  126. }
  127. }
  128. if(!LoadProperties.useMySQL)
  129. {
  130. ProcessLeaderboardUpdate(skillType, player);
  131. ProcessLeaderboardUpdate(SkillType.ALL, player);
  132. }
  133. String capitalized = m.getCapitalized(skillType.toString());
  134. //Contrib stuff
  135. if(LoadProperties.spoutEnabled && player instanceof SpoutPlayer)
  136. {
  137. SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
  138. if(sPlayer.isSpoutCraftEnabled())
  139. {
  140. SpoutStuff.levelUpNotification(skillType, sPlayer);
  141. } else
  142. {
  143. player.sendMessage(mcLocale.getString("Skills."+capitalized+"Up", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
  144. }
  145. }
  146. else
  147. player.sendMessage(mcLocale.getString("Skills."+capitalized+"Up", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
  148. }
  149. if(LoadProperties.xpbar && LoadProperties.spoutEnabled)
  150. {
  151. SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
  152. if(sPlayer.isSpoutCraftEnabled())
  153. {
  154. SpoutStuff.updateXpBar(sPlayer);
  155. }
  156. }
  157. }
  158. public static void XpCheckAll(Player player)
  159. {
  160. for(SkillType x : SkillType.values())
  161. {
  162. //Don't want to do anything with this one
  163. if(x == SkillType.ALL)
  164. continue;
  165. XpCheckSkill(x, player);
  166. }
  167. }
  168. public static SkillType getSkillType(String skillName)
  169. {
  170. for(SkillType x : SkillType.values())
  171. {
  172. if(x.toString().equals(skillName.toUpperCase()))
  173. return x;
  174. }
  175. return null;
  176. }
  177. public static boolean isSkill(String skillname){
  178. skillname = skillname.toUpperCase();
  179. for(SkillType x : SkillType.values())
  180. {
  181. if(x.toString().equals(skillname))
  182. return true;
  183. }
  184. return false;
  185. }
  186. //We should probably rework this - it's a fairly ugly way to do this, compared to our other command formatting.
  187. public static String getSkillStats(String skillname, Integer level, Integer XP, Integer XPToLevel)
  188. {
  189. ChatColor parColor = ChatColor.DARK_AQUA;
  190. ChatColor xpColor = ChatColor.GRAY;
  191. ChatColor LvlColor = ChatColor.GREEN;
  192. ChatColor skillColor = ChatColor.YELLOW;
  193. return skillColor+skillname+LvlColor+level+parColor+" XP"+"("+xpColor+XP+parColor+"/"+xpColor+XPToLevel+parColor+")";
  194. }
  195. public static boolean hasCombatSkills(Player player)
  196. {
  197. if(mcPermissions.getInstance().axes(player) || mcPermissions.getInstance().archery(player) || mcPermissions.getInstance().swords(player) || mcPermissions.getInstance().taming(player) || mcPermissions.getInstance().unarmed(player))
  198. return true;
  199. else
  200. return false;
  201. }
  202. public static boolean hasGatheringSkills(Player player)
  203. {
  204. if(mcPermissions.getInstance().excavation(player) || mcPermissions.getInstance().fishing(player) || mcPermissions.getInstance().herbalism(player) || mcPermissions.getInstance().mining(player) || mcPermissions.getInstance().woodcutting(player))
  205. return true;
  206. else
  207. return false;
  208. }
  209. public static boolean hasMiscSkills(Player player)
  210. {
  211. if(mcPermissions.getInstance().acrobatics(player) || mcPermissions.getInstance().repair(player))
  212. return true;
  213. else
  214. return false;
  215. }
  216. /**
  217. * Check to see if an ability can be activated.
  218. *
  219. * @param player The player activating the ability
  220. * @param type The skill the ability is based on
  221. */
  222. public static void abilityCheck(Player player, SkillType type)
  223. {
  224. PlayerProfile PP = Users.getProfile(player);
  225. AbilityType ability = type.getAbility();
  226. if(type.getTool().inHand(player.getItemInHand()))
  227. {
  228. if(type.getTool().getToolMode(PP))
  229. type.getTool().setToolMode(PP, false);
  230. int ticks = 2 + (PP.getSkillLevel(type) / 50);
  231. if(!ability.getMode(PP) && cooldownOver(player, PP.getSkillDATS(ability), ability.getCooldown()))
  232. {
  233. player.sendMessage(ability.getAbilityOn());
  234. for(Player y : player.getWorld().getPlayers())
  235. {
  236. if(y != player && m.getDistance(player.getLocation(), y.getLocation()) < 10)
  237. y.sendMessage(ability.getAbilityPlayer(player));
  238. }
  239. PP.setSkillDATS(ability, System.currentTimeMillis()+(ticks*1000));
  240. ability.setMode(PP, true);
  241. }
  242. }
  243. }
  244. }