Changelog.txt 190 KB

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  1. Version 2.1.101
  2. Fixed an exploit where chorus plants could be used to gain automatic XP
  3. Version 2.1.100
  4. Fixed a bug where plants could double drop when the skill was not yet unlocked
  5. Fixed a bug where plants ALWAYS double dropped
  6. mcnotify command now checks that it's being executed by a player
  7. Fixed some concurrency concerns around BleedTasks
  8. Fixed an NPE that may occur with random chances on a player without loaded data
  9. Updated Russian locale (thanks myfbone!)
  10. Version 2.1.99
  11. MASSIVE update to the Russian locale (ru) credit to myfbone
  12. Debug mode (/mmodebug) will now print info about XP perks and how they are modifying your incoming XP
  13. Version 2.1.98
  14. Fixed a bug that prevented Taming XP from combat
  15. Version 2.1.97
  16. mcMMO is compatible with 1.14.4 (Didn't require any changes)
  17. Fixed a NPE that could occur if a pet participated in combat and its master's mcMMO data was not available
  18. mcMMO now properly closes its region files as it creates them (thanks Yukiiro-Nite)
  19. Updated Hungarian locale (thanks andris)
  20. Version 2.1.96
  21. Added the setting 'Skills.General.LimitBreak.AllowPVE' to advanced.yml to allow Limit Break damage bonus to apply in PVE again, defaults to false
  22. Updated Limit Break locale strings
  23. Fixed a few more places where 'Archaeology' was misspelled in the locale
  24. Added the setting 'ExploitFix.PistonCheating' to experience.yml at the request of a user
  25. Added a missing 's' to Nether_Bricks (thanks Sikatsu) in experience.yml
  26. NOTES:
  27. The Skill Tooltips are a bit limited right now, in the future they will be more flexible. In order to reflect that Limit Break doesn't always work in PVE (now up to server settings) I added a crappy note to its hover window tip. I'll be fixing this in the future.
  28. You shouldn't need to update you config entry for Nether_Bricks, I believe that file updates automatically (the old config system is a bit janky, some stuff updates, some other stuff doesn't.)
  29. PistonCheating prevents blocks from being marked "natural" once they've been moved, we've never had an option for this before.
  30. A discord user requested it, its a strange request but I added it anyways.
  31. Of course, it defaults to "true" which prevents cheating with pistons.
  32. Version 2.1.95
  33. Added missing Chorus_Fruit & Chorus_Plant entries to Herbalism's Bonus Drops in config.yml (See notes)
  34. Limit Break now does dramatically less damage to players with lower grades of armor
  35. Limit Break damage bonuses now only apply to Players
  36. Updated in game text to reflect changes to Limit Break
  37. Fixed a bug where opponents used your stats instead of their own to activate Iron Grip
  38. Fixed a bug preventing Wandering Traders from granting XP
  39. Fixed a bug that prevented Chorus Tree's from giving full XP if you broke anything other than the bottom block
  40. Fixed a bug which could cause Large Fern's to reward less XP
  41. Fixed a bug where certain herbalism crops could have fewer than intended bonus drops
  42. Fixed a bug involving Ender Pearl and Acrobatics
  43. Added some protection to Acrobatics to prevent gaining too much XP in one Roll.
  44. Added 'Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart' to Herbalism in experience.yml (See notes)
  45. Removed the _Ripe entries from experience.yml (no longer used)
  46. Updated locale string 'Swords.SubSkill.SwordsLimitBreak.Description' & 'Swords.SubSkill.SwordsLimitBreak.Stat'
  47. Added missing 'Chorus_Flower' entry to herbalism in experience.yml
  48. Added some debug messages about XP gains if you are in debug mode
  49. Added some debug messages for Acrobatics if you are in debug mode
  50. Added some debug messages for Herbalism if you are in debug mode
  51. NOTES:
  52. Add 'Chorus_Fruit' and 'Chorus_Plant' under Bonus_Drops.Herbalism in config.yml or you will not be getting double drops for Chorus Fruit.
  53. You shouldn't need to add "Chorus_Flower, Carrots, Cocoa, Potatoes, Wheat, Beetroots, Nether_Wart" to your experience file, it seems that config file updates automatically for missing entries.
  54. Version 2.1.94
  55. 2 new devs have joined the mcMMO team (electronicboy, kashike), bringing the active dev team to 3 including myself! Strings relating to authors of mcMMO have been updated to reflect this
  56. Fixed a bug where 2 people using Tree Feller could result in the tree being rejected for being too big
  57. New command /mmodebug (or /mcmmodebugmode) - Prints useful information when players punch blocks while they are in debug mode
  58. mcMMO no longer prints debug information when you attack stuff with the debug stick, use the new command (/mmodebug) instead
  59. Added locale string 'mcMMO.Description.FormerDevs'
  60. Added locale string 'mcMMO.Template.Prefix'
  61. Added locale string 'Commands.Mmodebug.Toggle'
  62. Added locale string 'Commands.Description.mmodebug'
  63. Tweaked locale string 'mcMMO.Description'
  64. Updated Japanese locale (thanks snake)
  65. Updated hu_HU locale (thanks andris155)
  66. Version 2.1.93
  67. Fixed a bug where players would be told they could not breed summoned animals when the animals weren't summoned (bug didn't actually do anything besides send you a message)
  68. Version 2.1.92
  69. Call Of The Wild (COTW) no longer cares if entities of the same type are nearby when attempting to summon a new entity
  70. Fixed a bug where COTW summon limit was global instead of per player
  71. If you are playing in 1.14 mcMMO will now summon cats instead of ocelots
  72. The default summon limit for COTW is now per player instead of global which is how it should be, for wolves this defaults to 2, for other entities it defaults to 1
  73. The COTW setting named Summon_Max_Amount in config.yml has been renamed to Per_Player_Limit
  74. By default players are no longer allowed to breed COTW summoned animals with other animals, you can turn this off (see the notes)
  75. If a player tries to breed animals with a COTW animal and the server settings prevent this, they are informed via a message that it is not allowed
  76. If the COTW summon has a lifespan, players are now informed about this lifespan when the entity is first summoned
  77. COTW entities now send the player a message when they die, time out, or get removed through other means
  78. COTW summons now have their name prefixed with some colored text to to make it easier to identify them.
  79. COTW summons now despawn if their owner logs out
  80. There is now a small 150ms window in which you cannot summon an entity via COTW to prevent accidentally summoning extra entities
  81. COTW Horses, Cats, and Wolves now always spawn in as adults
  82. Changed the sound effect for COTW (Fireworks -> Pop)
  83. Most COTW messages have been tweaked and new COTW messages have been added
  84. Added new setting to experience.yml 'ExploitFix.COTWBreeding' - Prevents breeding with COTW summoned entities when set to true, defaults to true
  85. Removed the 'mcmmo.ability.taming.callofthewild.renamepets' permission node as it is seen as unnecessary
  86. Removed locale strings
  87. Taming.Summon.Fail.Ocelot
  88. Taming.Summon.Fail.Wolf
  89. Taming.Summon.Fail.Horse
  90. Taming.Summon.Fail.TooMany
  91. Taming.Summon.Lifespan
  92. Added new locale strings
  93. Taming.Summon.COTW.NeedMoreItems
  94. Taming.Summon.COTW.BreedingDisallowed
  95. Taming.Summon.COTW.Success.WithLifespan
  96. Taming.Summon.COTW.Success.WithoutLifespan
  97. Taming.Summon.COTW.Limit
  98. Taming.Summon.COTW.TimeExpired
  99. Tweaked locale string
  100. Taming.Summon.Name.Format
  101. NOTES:
  102. I plan to rework Call of The Wild (COTW) significantly in the upcoming content patch, until then I have made several tweaks to it.
  103. COTW Summoning Requirement Changes
  104. It is intentional that you are not supposed to be able to COTW summon something that you already have tamed, but mcMMO was not checking this properly.
  105. So previous to this patch, if you tried to summon a wolf and wolves were nearby, it would fail. This is not intentional behaviour and was a bug.
  106. The correct behaviour is that if you try to summon a wolf and you already have wolves, it should fail.
  107. I was fixing this bug when it occurred to me, why do we even care if nearby tamed wolves owned by you exist if you are trying to summon a temporary one?
  108. As a result of this train of thought, I have removed this restriction on COTW and several other tweaks have been made as a result of this line of thinking.
  109. There was also an issue involving how many COTW entities could be out at once, for some reason the limit was applied globally and defaulted to 10, so if 10 players had COTW entities out no one else would be able to summon anything. I have fixed this.
  110. You can set the lifespan to 0 in the config to make it so that COTW entities last until a server restart or the player logs out.
  111. COTW Breeding Change
  112. It was never intentional for COTW summoned entities to be breedable, by default they will not be. You can change this by setting 'ExploitFix.COTWBreeding' to false in experience.yml
  113. Version 2.1.91
  114. mcMMO is now more compatible with plugins that spawn arrows in unexpected ways, this fixes some NPE in mcMMO when using certain plugins
  115. Fixed a bug where Unarmed was using the same CD timer for every player in the server (thanks slop_me)
  116. Version 2.1.90
  117. Salvaged items now travel much slower towards the player
  118. Books from salvage will now travel towards the player
  119. Salvaged items travelling towards you will now have their speed adjusted based on distance
  120. Common Materials found when mining have had their XP gains reduced and rare materials have had their XP gains increased
  121. Diamond Ore has had its XP increased from 750 to 2400
  122. Gold Ore has had its XP increased from 350 to 1300
  123. Iron Ore has had its XP increased from 250 to 900
  124. Lapis Ore has had its XP increased from 400 to 800
  125. Nether Quartz Ore has had its XP increased from 100 to 300
  126. Redstone Ore has had its XP increased from 150 to 600
  127. Blue_Ice has had its default XP value reduced to 15
  128. Packed_Ice has had its default XP value reduced to 15
  129. Netherrack has had its default XP value reduced to 15
  130. Coal Ore has had its XP increased from 100 to 400
  131. Stone has had its XP decreased from 30 to 15
  132. Granite has had its XP decreased from 30 to 15
  133. Andesite has had its XP decreased from 30 to 15
  134. Diorite has had its XP decreased from 30 to 15
  135. End Stone has had its XP decreased from 30 to 15
  136. Glow Stone has had its XP decreased from 30 to 15
  137. End Bricks has had its XP decreased from 200 to 50
  138. NOTES:
  139. You can either apply the default XP changes manually to experience.yml or delete it to generate a new file
  140. Sorry about salvaged items traveling too quickly, in testing on my LAN server with ideal conditions they always entered my inventory and never shot past me so the high speed of the items was not an apparent issue.
  141. I've tested the new changes to how they travel towards you pretty thoroughly, they never go fast enough to go past you and they adjust their speed based on distance to you with some speed limitations.
  142. In testing the new tweaks work well whether the salvage anvil is above, below, or at the same height as you.
  143. I'll be tweaking XP values across all skills more carefully in the upcoming content patch due after 2.2. Some tweaks to XP gains will be applied for 2.2.
  144. Version 2.1.89
  145. Many changes were made to this version that affect default values in the config, read the notes carefully if you wish to apply these changes. They are optional.
  146. mcMMO is compatible with the new 1.14.3, in addition to this it is still compatible with 1.14.2, 1.14.1, 1.14, and 1.13.2. This did not require any changes to be made to mcMMO, but I thought I'd add this to the notes for those wondering.
  147. RetroMode is the default level scaling mode again
  148. The default level for players has been changed back to 0 from 1 (you can change it back to 1 by editing 'Skills.General.StartingLevel' in advanced.yml) if you wish to apply this change read the notes
  149. Super Abilities now scale in length up to level 100/1000 instead of 50/500 by default (you can edit this in advanced.yml under 'Skills.General.Ability.Length.xxx')
  150. Early Game Boost now only applies when leveling from level 0 to level 1
  151. Removed the config setting 'MaxLevelMultiplier' from experience.yml as it is no longer used.
  152. When finding a treasure via Excavation players have a 1-8% chance to have a small amount vanilla experience orbs to be found alongside the treasure, the chance and number of orbs are based on the players Archaeology rank
  153. Tweaked the locale string 'Excavation.SubSkill.Archaeology.Description'
  154. Added locale string 'Excavation.SubSkill.Archaeology.Stat'
  155. Added locale string 'Excavation.SubSkill.Archaeology.Stat.Extra'
  156. Tweaked the locale string 'Fishing.SubSkill.MasterAngler.Stat'
  157. The interval at which you can gain Acrobatics XP from fall damage has been reduced to 3 seconds from 10 seconds, this will be configurable in 2.2.
  158. When using WorldGuard (WG) with mcMMO, mcMMO now examines WG more carefully to determine if it is a compatible version or not, see the notes. Keep in mind WG is optional and not needed to run mcMMO.
  159. Fixed a bug that could result in Tree Feller failing to remove parts of a tree in snowy biomes. (This fix won't apply retroactively to old trees, see the notes)
  160. Updated Japanese locale (thanks snake)
  161. Tree Feller and other Super Abilities will damage tools with the Enchantment named 'Durability/Unbreaking' again, this does not apply to the NBT tag named Ubreakable (Unbreakable NBT tag is safe from damage however, try not to confuse them as they share similar names)
  162. Added new setting 'ExploitFix.TreeFellerReducedXP' to experience.yml
  163. Tree Feller will no longer give full XP for each block destroyed and instead give diminishing returns on XP for each block removed. You can turn this off by setting 'ExploitFix.TreeFellerReducedXP' in experience.yml to false
  164. Many skills which used to unlock at level 5/50 now unlock at level 1 instead
  165. Arrow Retrieval now unlocks at level 1 in both Standard and RetroMode
  166. Skill Shot now unlocks at level 1 in both Standard and RetroMode
  167. Dodge now unlocks at level 1 in both Standard and RetroMode
  168. Critical Strikes now unlocks at level 1 in both Standard and RetroMode
  169. Armor Impact now unlocks at level 1 in both Standard and RetroMode
  170. Beast Lore now unlocks at level 1 in both Standard and RetroMode
  171. Call Of The Wild now unlocks at level 1 in both Standard and RetroMode
  172. Scrap Collector now unlocks at level 1 in both Standard and RetroMode
  173. Treasure Hunter now unlocks at level 1 in both Standard and RetroMode
  174. Rupture now unlocks at level 1 in both Standard and RetroMode
  175. Iron Arm Style now unlocks at level 1 in both Standard and RetroMode
  176. Harvest Lumber now unlocks at level 1 in both Standard and RetroMode
  177. Archaeology now unlocks at level 1 in both Standard and RetroMode
  178. Repair Mastery now unlocks at level 1 in both Standard and RetroMode
  179. Double Drops (Herbalism and Mining) now have ranks and unlock at level 1 in both Standard and RetroMode
  180. Concoctions rank 2 now unlocks at Level 1 for both Standard and RetroMode
  181. Serrated Strikes now unlocks at levels 5/50 instead of 10/100
  182. Berserk now unlocks at levels 5/50 instead of 10/100
  183. NOTES:
  184. I'm looking into adding 1.12.2 support sooner than expected.
  185. Editing your config files is not required for this patch (and never will be), however I would highly recommend it. Read the notes below this line carefully.
  186. If you want to update to this patch easily and you don't mind default config values, delete skillranks.yml, advanced.yml, and experience.yml before starting your server with 2.1.89 of mcMMO applied.
  187. Many skills now unlock at level 1 and the default starting level is back to 0. It is recommended you change this number from 1 to 0 manually by editing 'Skills.General.StartingLevel' in advanced.yml or deleting advanced.yml and generating a new file when 2.1.89 starts.
  188. It is recommended you make the manual edits to skillranks.yml to apply this change or delete skillranks.yml and a new one will be generated once you start 2.1.89.
  189. Early Game Boost was used to help players get to level 5 quickly by boosting their XP until they got there, this caused some confusion as they appeared to be 'learning a skill' for multiple levels, on RetroMode this lasted until level 50.
  190. I have changed Early Game Boost to only last from level 0-1 on both RetroMode and Standard, and now important skills are unlocked at level 1.
  191. I was going to wait until 2.2 was done to deploy this change, but 2.2 is some time away and the previous system was causing some confusion.
  192. Early Game Boost gives players extra XP for skills that are level 0, you can turn this system off by setting 'EarlyGameBoost.Enabled' in experience.yml to false
  193. Early Game Boost will show 'Learning a new skill...' if XP bars are enabled
  194. https://mcmmo.org/wiki/World_guard - A list of WG flags supported by mcMMO.
  195. It is not necessary to have WG installed, but if you do have WG installed mcMMO hooks into it to provide some additional features.
  196. Previously mcMMO used to determine if WG was compatible just by checking to see if it was version 7 of WG, however version 7 of WG is not guaranteed to be compatible as necessary classes that mcMMO hooks into were added during its development and some users are still running early dev versions of WG7.
  197. In order to decrease the chance of error, mcMMO now uses reflection when checking to see if WG is compatible in addition to checking its version number, if its not compatible mcMMO will print a message and refrain from hooking into WG.
  198. WG is an optional dependency for mcMMO, and unfortunately before this change if mcMMO thought you were running a compatible version of WG and it turned out you weren't then mcMMO would not function correctly.
  199. Archaeology does something now, it will be tweaked again in the future. Previously rank 1 of Archaeology was required to find treasures but that was all it did, now each rank of Archaeology also adds a small chance to find experience orbs when a player finds treasure.
  200. In a prior patch I removed damage on tools if they had Unbreakable NBT or Unbreaking Enchantment, at the time I made this change I did not realize they were different things and just shared the same name, this patch fixes this mistake. My intention was to prevent damage on tools with the NBT unbreakable tag which makes an item never suffer from durability loss.
  201. mcMMO reduces damage to tools from super abilities if they have the "Durability/Unbreaking" enchantment already, this behaviour has been in mcMMO for a long time.
  202. Tree Feller will now give reduced XP per block destroyed by Tree Feller and will never go below 1 XP per block, you can turn this off with 'ExploitFix.TreeFellerReducedXP' in experience.yml
  203. There was a bug fixed in this patch that prevents an issue where Tree Feller was not removing all blocks left behind, unfortunately this will only affect new trees made in the world. The only trees that suffered from this bug were ones in snowy areas that had snow form on them.
  204. RetroMode and Standard mode will be getting renamed in 2.2, probably to something like 1000-scale and 100-scale respectively.
  205. Retro Mode was accidental genius is the short reason for the change to make it the default level scaling for mcMMO again.
  206. Standard Mode is not going anywhere, it is just opt-in now instead of the default.
  207. If you delete config.yml you will need to turn RetroMode off to use Standard mode as mcMMO doesn't keep track of what level scaling you are using outside of that.
  208. Version 2.1.88
  209. mcMMO is now more compatible with a plugin named Project Korra
  210. mcMMO will no longer process combat triggers for damage at or below 0
  211. Version 2.1.87
  212. (Level caps are not on by default in mcMMO, this is something you can turn on)
  213. Players who reach either the power level cap or skill level cap will now be informed that they have done so
  214. XP Bars will no longer be sent to players who have reached the power level or skill level cap respectively
  215. Level up messages will no longer be sent to players who have reached the power level or skill level cap respectively
  216. Fixed a bug where mcMMO would send level up notifications to a player if the custom level up event from mcMMO was cancelled
  217. New locale strings 'LevelCap.PowerLevel' & 'LevelCap.Skill'
  218. Version 2.1.86
  219. Players will no longer be told they got a perfect result when salvaging if they are below max skill level
  220. Salvage results will now travel towards the player instead of moving in a random direction
  221. (FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
  222. (FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
  223. (FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
  224. (FIX) Added the missing locale color for 'Commands.Party.Commands'
  225. Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
  226. When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
  227. NOTES:
  228. You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
  229. 2.2 is around the corner, most things are functional, still a lot of work left to do.
  230. Version 2.1.85
  231. Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
  232. Fixed a bug that could prevent salvage from working for certain players
  233. Renamed the advanced salvage permission node to 'mcmmo.ability.salvage.scrapcollector'
  234. Fixed a bug that would send players skill unlock notifications if they did not have the permission node for that skill
  235. Dramatically increased the chance of receiving full materials when salvaging
  236. Version 2.1.84
  237. Added some code to make mcMMO more compatible with EpicSpawners
  238. Version 2.1.83
  239. You can no longer set party members on fire with your bow
  240. (FIX) Arrow Retrieval will no longer work with piercing enchant on crossbows
  241. WG Flags should now correctly recognize when a projectile belongs to a player and respect flag settings
  242. Updated hu_HU locale (thanks andris155)
  243. Version 2.1.82
  244. Added new WG flag 'mcmmo-hardcore' if set to negative players will not be penalized by hardcore mode (if hardcore mode is enabled) it defaults to true
  245. Added proper error handling when loading parties file
  246. Fixed an error that could occur when using mcrank on an offline player
  247. You can now use mcrank on offline players by default
  248. You can now use inspect on offline players by default
  249. Removed the offline inspect/mcrank permissions
  250. Updated Chinese locale (thanks to the user named 89009332 from github)
  251. Added some redundancy checks when loading profiles (NPC checks to be specific)
  252. NOTES:
  253. There were reasons to prevent inspecting offline players in the past, I don't see any reason for them anymore so I've removed the restriction.
  254. Version 2.1.81
  255. Fixed a bug where Arrow Deflect would never trigger outside of PVP
  256. Fixed a bug where failing to salvage enchantments incorrectly colored the text
  257. mcMMO no longer allows players to keep enchantments exceeding normal limitations by default when salvaging or repairing (you can turn this off in the config, see below)
  258. Added new setting 'ExploitFix.UnsafeEnchantments' to experience.yml, turn this on to allow players to salvage/repair enchantments higher than normal game restrictions
  259. NOTES:
  260. If a player tries to salvage/repair an item with an illegal enchant (for example Sharpness X) it will downgrade that item to the highest legal version when calculating rewards
  261. If you don't like this change you can turn it off in experience.yml under 'ExploitFix.UnsafeEnchantments'
  262. Version 2.1.80
  263. (Fix) mcMMO now respects the NBT "Unbreakable" tag and does not deal durability damage to items with that tag
  264. Version 2.1.79
  265. Updated Japanese locale (Thanks snake0053)
  266. Fixed a NPE that could happen when using Tree Feller with an unenchanted Axe
  267. Version 2.1.78
  268. Shovels no longer take more than 1 diamond to repair
  269. Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
  270. Version 2.1.77
  271. Added minimum quantity back to Repair config
  272. NOTES: I removed this last patch because I did not consider that server admins might be allowing users to repair items without crafting recipes (as of last patch mcMMO determines minimum quantity via counting ingredients in a recipe)
  273. If you do not define minimum quantity in the repair config, mcMMO will grab the minimum quantity automatically as I programmed it to do as of last patch, otherwise if it is defined, mcMMO will respect that and use that for calculations.
  274. The minimum quanitty should be set to the number of ingredients used to craft the recipe, for example 8 for diamond chestplate etc, you do not need to define this unless you are allowing players to repair custom items.
  275. Version 2.1.76
  276. Advanced Salvage has been renamed to Scrap Collector
  277. Scrap Collector has 8 ranks, the first rank is unlocked at level 2 (Level 20 in RetroMode)
  278. You can not salvage without at least 1 rank in Scrap Collector now (formerly Advanced Salvage)
  279. Fixed a bug where Repair was repairing too much
  280. Fixed a bug where Arcane Salvage was used to determine how many materials a player could salvage from an item instead of Scrap Collector (formerly Advanced Salvage)
  281. Fixed a bug where messages about an item being too damage to salvage were being sent twice
  282. Removed the minimum quantity field from the repair config
  283. Removed the item data (metadata) field from repair config as its not used anymore
  284. Salvage will no longer return the max amount of materials possible, instead you are guaranteed one item and then some luck is involved on how many items are returned.
  285. Updated Chinese locale (thanks to the user named 89009332 from github)
  286. New locale strings
  287. Salvage.Skills.Lottery.Normal
  288. Salvage.Skills.Lottery.Perfect
  289. Salvage.Skills.Lottery.Untrained
  290. Salvage.SubSkill.ScrapCollector.Name
  291. Salvage.SubSkill.ScrapCollector.Description
  292. Salvage.SubSkill.ScrapCollector.Stat
  293. (API) SALVAGE_ARCANE_SALVAGE in SubSkillType has been renamed to SALVAGE_SCRAP_COLLECTOR
  294. NOTES:
  295. You do not need to update your configs for this update.
  296. How Salvage works
  297. As an example, say you had enough skill to gain up to 5 items from salvaging something, and that item has enough durability to yield up to 5 materials, salvage will play out like this...
  298. First off, you will be guaranteed 1 material, after this you have 80% chance to get the next material, if successful, another dice roll is conducted but lowers your odds by 20%, you chance to succeed will never fall below 33%
  299. If you fail a dice roll, it will still conduct dice rolls for the remaining maximum amount of materials returned but your odds of success are only lowered upon a successful dice roll, the sum of the successful dice rolls is used to calculate how many items you are given back, the first item is guaranteed and has no dice rolls, which means for example the Diamond Shovel will always succeed.
  300. Version 2.1.75
  301. Fixed a bug that prevented Fortune from working correctly if a Double Drop was triggered
  302. Version 2.1.74
  303. Fixed a NPE that could occur during certain events if a skill was disabled in coreskills.yml (Sorry!)
  304. Version 2.1.73
  305. Fixed a NPE that could occur if an entire skill was disabled in coreskills.yml
  306. Version 2.1.72
  307. Fixed a NPE if a server shutdown with no player data needing to be saved (the error is harmless but spammy)
  308. Fixed a NPE that could occur if Roll was disabled in coreskills.yml
  309. Version 2.1.71
  310. Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
  311. Repair will now always ask for confirmation before repairing items (instead of only asking for enchanted items)
  312. Gold & Iron Blocks will no longer trigger tool ready messages
  313. Salvage & Repair anvils will no longer work on multi-item stacks
  314. NOTES: You can still turn the confirmation off in config.yml
  315. Version 2.1.70
  316. Added new DatabaseAPI to the API package, has features relating to database operations
  317. Fixed a bug where shulker boxes (without colors) would activate tool ready messages
  318. Version 2.1.69
  319. Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
  320. A big thanks to Sleepyflea for helping test this patch and report this bug.
  321. Version 2.1.68
  322. Updated Japanese locale (thanks Snake)
  323. Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
  324. Version 2.1.67
  325. The XP bar now reflects whether or not the player is receiving the early game boost
  326. Players who are receiving an early game boost will be shown "Learning a skill..." as the title of the XP bar while gaining XP
  327. New locale string 'XPBar.Template.EarlyGameBoost'
  328. NOTES:
  329. You can turn off this system in experience.yml 'EarlyGameBoost.Enabled'
  330. The Early Game Boost is a system in which players receive drastically increased XP gains for the first few levels (until the first set of skills are unlocked)
  331. With default settings, this means players will be receiving boosted XP for the first 5 levels (50 for Retro)
  332. The Early Game Boost ends when players get the first skill in each ability under default settings
  333. The main purpose of this system is to alleviate progression issues with a few skills where the first set of unlocked abilities drastically increase how fun it is to level the skill
  334. The secondary purpose of this system is to alleviate any psychological issues when grinding towards the first set of unlocks by making the first set of unlocks happen quickly
  335. This system has been in place for a few versions now, but without an in game indicator of what was going on.
  336. If you have XP bars off there is still no indicator that this system is in place, I'll address that at some point.
  337. Version 2.1.66
  338. Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
  339. Fixed a minor memory leak for MySQL
  340. Version 2.1.65
  341. Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
  342. Version 2.1.64
  343. Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
  344. Fixed a bug that caused skill messages to spam nearby players
  345. (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
  346. (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
  347. NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
  348. Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
  349. I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
  350. Version 2.1.63
  351. Fixed Armor Impact not scaling by skill rank
  352. Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
  353. Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
  354. Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
  355. Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
  356. Updated hu_HU locale (thanks andris155)
  357. Updated ja_JP locale (thanks snake)
  358. NOTES:
  359. Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
  360. You can change it back to its underwhelming self by setting DamagePerRank to 1.0
  361. Based on feedback I may tweak the number again or other properties of this skill
  362. Version 2.1.62
  363. Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
  364. Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
  365. OPs and players with the admin chat permission will now see details about XP rate event commands regardless of whether or not the XP rate event messages are enabled
  366. Updated hu_HU locale (thanks andris155)
  367. Added XP for mining Magma_Block (default 30 XP - Update your config, see notes)
  368. Diamond tools & armor in the repair config now have a minimum level of 0 (Update your config, temporary hotfix, 2.2 addresses this issue, see notes)
  369. Guardian default combat XP multiplier reduced from 3.0 to 1.0 (update config if you want this change)
  370. New locale string - 'Server.ConsoleName' the name of the server console, this will be used in place of player names when sending admin notifications out if the command was used from console
  371. New locale string - 'Notifications.Admin.Format.Others' style formatting + prefix for admin notifications used in the other new strings below
  372. New locale string - 'Notifications.Admin.Format.Self' style formatting + prefix for admin command confirmations sent to the user who executed the command
  373. New locale string - 'Notifications.Admin.XPRate.Start.Self' sent to the user who modifies the XP rate regardless of whether or not messages for the event are enabled
  374. New locale string - 'Notifications.Admin.XPRate.Start.Others' details of who started an XP rate event are sent to players who have Operator status or admin chat permission when the command to start or modify XP of an event has been issued
  375. New locale string - 'Notifications.Admin.XPRate.End.Self' sent to the user who ended the XP rate event regardless of whether or not messages for the event are enabled
  376. New locale string - 'Notifications.Admin.XPRate.End.Others' details of who ended an XP rate event are sent to players who have Operator status or admin chat permission when the command to end the event has been issued
  377. NOTES:
  378. Admin notifications currently only reports use of the XP rate command, it will be expanded to support other commands in upcoming patches
  379. Add an entry of 'Magma_Block: 30' under Mining in experience.yml section titled "Experience_Values" (or you can delete the file to generate a new one with default values, 2.2 is coming soon which will have brand new configs so you could just wait for that
  380. 2.2 is the config rewrite, in this rewrite Repair and Salvage configs have been partially rewritten, it is not intended for Diamond Repair to take until level 50 in Standard level scaling to be available, since it'd be redundant to fix this in 2.1.X when 2.2 fixes it and its about to come out, the minimum level has temporarily been changed to 0. You can either update your repair.vanilla.yml config manually or delete it to generate a new one.
  381. Admin notifications are a step in the right direction for finding naughty admins in mcMMO, I will be changing which permission node is used for players to be considered an admin in the future as not everyone wants or uses admin chat.
  382. I expect to add logging of admin commands which will be viewable in game via command, so you won't have to have access to the servers log files to view who has been executing what.
  383. Version 2.1.61
  384. Fixed the locale string formatting of 'Mining.SubSkill.DoubleDrops.Stat'
  385. Updated the Japanese locale (thanks snake0053)
  386. Added toggle to turn off event message broadcasts (XP rate) to config.yml - 'General.EventBroadcasts'
  387. Added toggle to not inform players of events when they join (XP rate, etc) to config.yml 'General.EventInfoOnPlayerJoin'
  388. Added anti-exploit protection for cobble/stone farms which can be automated, to turn this off you can toggle the new config options 'ExploitFix.LavaStoneAndCobbleFarming' in experience.yml
  389. NOTE: The toggle for event message broadcasts is separate from the titles being shown, that's another config option (titles are the BIG TEXT in the middle of the screen)
  390. NOTE: The new anti-stone/cobble automation will not prevent XP gains from obsidian, since Obsidian requires some effort to farm
  391. Version 2.1.60
  392. Fixed a NPE error if a LivingEntity's target was set to null
  393. Fixed a bug where tamed mobs could kill themselves if their owner shot them once
  394. Corrected a typo when naming entities summoned by COTW (Locale string - Taming.Summon.Name.Format)
  395. Fixed a bug where tamed mobs could have hearts instead of their name in their own death messages
  396. Fixed a bug where multi-block crops would fail to double/triple drop (Sugar Cane, Cactus, etc)
  397. Optimized the bonus drop code to reduce overhead
  398. Version 2.1.59
  399. Raised the overfishing limit from 3 to 10
  400. Improved the overfishing messages to be more clear about its mechanics
  401. Overfishing locale keys renamed "Fishing.ScarcityTip" and "Fishing.LowResourcesTip"
  402. NOTES: This and other exploit prevention measures are much more customizable in 2.2, which shouldn't be too far off.
  403. Version 2.1.58
  404. Fixed the wrong locale string being used for Mining Double Drops
  405. Version 2.1.57
  406. Fixed an incredibly rare dupe bug that only happened with VERY specific config options that was extremely difficult to pull off
  407. Version 2.1.56
  408. Very large update to the zh_CN Chinese language file (thanks Dream_m)
  409. Version 2.1.55
  410. Fixed a bug that could occur when adding UUIDs to old outdated DBs
  411. Version 2.1.54
  412. Fixed a bug where the Skill 'Understanding the Art' was preventing vanilla experience orbs from furnaces
  413. Fixed 'Understanding the Art' not correctly boosting vanilla XP from furnaces
  414. Version 2.1.53
  415. Fixed a critical bug where players earned too much XP
  416. Version 2.1.52
  417. Updated Japanese locale (thanks snake0053)
  418. Added a toggle for the early game XP boost to experience.yml 'EarlyGameBoost.Enabled'
  419. Added a max level multiplier for determining early game boosts cutoff to experience.yml 'EarlyGameBoost.MaxLevelMultiplier'
  420. Version 2.1.51
  421. You can now customize a locale outside of the JAR! (Thanks mikroskeem)
  422. Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
  423. Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
  424. NOTES
  425. You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties
  426. You do NOT have to replace the whole locale, you can replace only the strings you want to!
  427. Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
  428. The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
  429. Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
  430. If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
  431. The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
  432. Version 2.1.50
  433. Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
  434. Updated German locale (thanks OverCrave)
  435. Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
  436. Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
  437. Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
  438. Notes:
  439. If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
  440. You can either delete experience.yml to generate a new one or edit it manually
  441. This is what the default experience.yml looks like
  442. https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
  443. Version 2.1.49
  444. Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
  445. Fixed a bug where falling blocks were not marked as unnatural in water
  446. Fixed a bug where tool lower notifications were being called async when they are sync only
  447. Fixed NPE when checking inventory location
  448. Improved herbalism compatibility with anti-cheat (thanks LogGits)
  449. NOTE: This is what the default herbalism XP table looks like
  450. https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
  451. Version 2.1.48
  452. 1.14 Support
  453. Added Cats, Foxes, and Pandas to Taming XP rewards
  454. Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  455. "Experience" section of experience.yml has been renamed to "Experience_Values"
  456. Dodge now gives 800 XP
  457. Roll now gives 600 XP
  458. Fall now gives 600 XP
  459. The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  460. Note: First 5 in Standard, first 50 in Retro
  461. Dev Notes:
  462. I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
  463. Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
  464. It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
  465. Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
  466. Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
  467. There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
  468. Version 2.1.47
  469. Fix NPE when party leader is offline and players grab a party list
  470. Version 2.1.46
  471. Party member lists now show the whole party, including offline players again.
  472. Party lists now have special markers for players who are in shared XP range
  473. Party lists now have special markers for players who are offline
  474. Party lists now have special markers for the party leader
  475. Fixed an error where bleed was setting health outside minimum values
  476. [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  477. [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  478. [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  479. [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  480. Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  481. Reduced default XP values for DEAD_* coral plants from 30 -> 10
  482. Updated hu_HU locale (thanks andris155)
  483. NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
  484. This is what the files should look like after being edited.
  485. Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
  486. Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
  487. Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
  488. Version 2.1.45
  489. mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
  490. Version 2.1.44
  491. Fixed a NPE with Alchemy brewing
  492. Version 2.1.43
  493. Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
  494. Version 2.1.42
  495. Fixed McMMOPlayerNotFoundException being thrown instead of null
  496. (API) UserManager.getPlayer() returns null again (oopsie)
  497. Added new perk permission node `mcmmo.perks.bypass.salvageenchant` - guarantees full enchantment return for Salvage
  498. Added alternative permission node `mcmmo.perks.bypass.repairenchant` - guarantees full enchantment return for Repair
  499. Added new wildcard perk `mcmmo.perks.bypass.*` and `mcmmo.perks.bypass.all` (either of these will grant all new mcmmo.perks.bypass perk permissions)
  500. NOTE: Sorry about that, when trying to improve Bungee Cord compatibility I made a big oopsie!
  501. NOTE: Repair's new perk permission works in the exact same way as mcmmo.bypass.arcanebypass, bypass perk permissions will all eventually be moved to `mcmmo.perks.bypass`
  502. NOTE: Expect perk permissions to all be moved to `mcmmo.perks.X` in the near future
  503. Version 2.1.41
  504. Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  505. Added new locale string Profile.PendingLoad
  506. Added new locale string Commands.Database.CooldownMS
  507. Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
  508. Version 2.1.40
  509. (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  510. (API) Roll stores exploit data in AcrobaticsManager now
  511. Added new locale string "Profile.Loading.FailureNotice"
  512. Added new locale string "Profile.Loading.FailurePlayer"
  513. mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  514. mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  515. Fixed an ArrayIndexOutOfBounds error with Party Chat
  516. Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
  517. NOTES: I received reports from some users saying that saving and loading was failing could fail and not recover, I have implemented some fail safes to greatly reduce the the odds of that happening.
  518. Version 2.1.39
  519. Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  520. Fixed bug where Tall_Grass was not giving full XP
  521. Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
  522. NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
  523. Version 2.1.38
  524. Roll XP cooldown down from 60 seconds to 10
  525. Updated pt_BR localization (thanks FabioZumbi12)
  526. NOTE: The XP Cooldown will be configurable in 2.2 which is nearing the finish line
  527. Version 2.1.37
  528. Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
  529. Updated hu_HU locale (thanks andris)
  530. Version 2.1.36
  531. Updated German locale (Thanks OverCrave)
  532. Fixed a bug preventing Villagers from giving combat XP
  533. The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
  534. mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
  535. Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
  536. Version 2.1.35
  537. Readded the detonator config option
  538. NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
  539. NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
  540. Version 2.1.34
  541. Added Llama to taming XP tables
  542. Added Parrot to taming XP tables
  543. Pickaxes are now used to activate Blast Mining instead of Flint
  544. The detonator for Blast Mining is no longer configurable
  545. Fixed a bug where Blast Mining did not show cooldown length correctly
  546. NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
  547. Alternatively you can delete the experience config file to generate a new one
  548. Version 2.1.33
  549. Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
  550. ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
  551. NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
  552. Version 2.1.32
  553. Completely removed Fireworks from mcMMO because they lag
  554. Added 'General.AprilFoolsEvent' setting to config.yml to turn off April Fools
  555. NOTE: April Fools event has been in mcMMO for a long time, I did not write it so I didn't know it spawned fireworks like crazy.
  556. Version 2.1.31
  557. Fixed a bug where certain SubSkills did not properly send unlock or rank up notifications
  558. Fixed a bug where unlock notifications would send simultaneously for a specific skill (still happens if mmoedit changes all skill levels on a player at once)
  559. Fixed a bug where mmoedit triggered notifications for skills already gained
  560. Fixed NPE with grabbing offline player skill ranks through certain API methods (thanks Ineusia)
  561. Updated German language locale (thanks OverCrave)
  562. Version 2.1.30
  563. Fixed double drops behaving oddly
  564. Double_Drop config table has been renamed to Bonus_Drops, this is to jankily auto-update everyones config
  565. DoubleDrop config tables now must contain all things that can possibly be doubled, such as the Ore block, the ore itself, etc.
  566. Added the following items to the Bonus_Drops tables for Mining: Coal, Diamond, Emerald, Glowstone_Dust, Iron_Ingot, Lapis_Lazuli, Nether_Quartz, Redstone, Cobblestone
  567. Added the following items to the Bonus_Drops tables for Herbalism: Beetroot, Carrot, Cocoa_Beans, Melon_Slice, Potatoe
  568. Added the following items to the Bonus_Drops tables for Woodcutting: Birch_Wood, Spruce_Wood, Jungle_Wood, Dark_Oak_Wood, Oak_Wood, Acacia_Wood
  569. NOTE: You don't need to update your configs for this one unless you had custom entries in the Double_Drop tables, the renaming of the key will auto-insert default values and give everyone correct defaults
  570. NOTE: I'm gonna have to blame Bukkit on this one, several API methods I used are actually unfinished and kind of janky. So I hacked something together to make them work.
  571. Version 2.1.29
  572. Fixed a bug where double drops and triple drops were not activating
  573. Version 2.1.28
  574. Fixed a bug where Archery could not gain XP
  575. Version 2.1.27
  576. Fixed an exploit that allowed players to duplicate torches, and rails
  577. Version 2.1.26
  578. Added new scaling damage buffs to all existing Combat Skills
  579. Added a new subskill named Stab to Swords
  580. Fixed a bug where Berserk was not adding 50% damage to attacks
  581. Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
  582. NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
  583. New Permissions
  584. - mcmmo.ability.unarmed.unarmedlimitbreak
  585. - mcmmo.ability.axes.axeslimitbreak
  586. - mcmmo.ability.archery.archerylimitbreak
  587. - mcmmo.ability.swords.swordslimitbreak
  588. - mcmmo.ability.swords.stab
  589. Notes:
  590. The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
  591. Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
  592. With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
  593. I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
  594. I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
  595. Version 2.1.25
  596. Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
  597. Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
  598. NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
  599. Version 2.1.24
  600. Fixed an exploit where you could clone inventories
  601. Version 2.1.23
  602. Fixed a bug with Double Drops for Mining (Update your configs instructions below)
  603. Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
  604. Fixed a bug where killing entities with Rupture would not properly credit you as the killer
  605. Fixed a bug where Serrated Strikes was applying Rupture twice
  606. Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
  607. Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
  608. Rupture's strength is now related to your equipped Sword
  609. Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
  610. Wolf's Rupture has strength equivalent to a Stone Sword
  611. Only Diamond swords will have bonus rupture damage at Rank 4
  612. Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
  613. Swords below Diamond quality will have their tick duration drastically reduced
  614. Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
  615. Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  616. NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
  617. https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
  618. IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
  619. https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
  620. NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
  621. Version 2.1.22
  622. Less aggressive spam click protection on Fishing
  623. Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
  624. Added all missing flowers to Double Drop tables for Herbalism
  625. Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
  626. Fixed Double Drop entries for all farming crops for Herbalism
  627. It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
  628. NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  629. NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
  630. Version 2.1.21
  631. Improved anti-farm/anti-grinding mechanics for Rolling
  632. When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
  633. This XP cooldown period extends if players are taking fall damage within the cooldown period
  634. NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
  635. NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
  636. Version 2.1.20
  637. Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
  638. Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
  639. Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
  640. Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
  641. Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
  642. Version 2.1.19
  643. Greatly Improved Fishing AFK/Exploit Detection
  644. Fixed a bug where Fishing AFK detection did not work on a new exploit
  645. Certain exploits for Fishing now result in players losing small amounts of hunger and durability
  646. Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
  647. **Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
  648. Fishing now drops several hints to players if they are triggering the exploit detection
  649. **Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
  650. Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
  651. Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
  652. Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
  653. Version 2.1.18
  654. You will need to add Kelp to your experience.yml file for this fix to be fully functional
  655. Breaking Kelp will now properly count its XP
  656. Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
  657. It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
  658. mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
  659. Version 2.1.17
  660. Fixed a logic error that resulted in Drowned giving no XP
  661. Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
  662. Version 2.1.16
  663. Breaking Kelp should now count the whole plant for XP
  664. Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
  665. Version 2.1.15
  666. Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
  667. Version 2.1.14
  668. Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
  669. Mycelium removed from Woodcutting XP tables (because its soil!)
  670. Kelp added to Herbalism XP tables
  671. mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
  672. Fixed a bug where Fuel Efficiency was way too good
  673. Fixed a display issue with Fisherman's Diet
  674. Fuel Efficiency now uses the rank system
  675. Removed Fuel Efficiency config options in advanced.yml
  676. Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
  677. Version 2.1.13
  678. Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
  679. Version 2.1.12
  680. Salvage config entries are no longer case sensitive
  681. Fixed a bug where Fishing was not rewarding vanilla XP orbs
  682. Version 2.1.11
  683. Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
  684. Version 2.1.10
  685. Fishing command did an oopsie
  686. Endstone now gives the same XP as Stone (update your experience.yml)
  687. Version 2.1.9
  688. Fixed a bug where grabbing the version of WG would throw classnotdefined errors
  689. Version 2.1.8
  690. mcMMO now checks for WG 7 before attempting to use the WG API
  691. Made some optimizations for our WG integration
  692. Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
  693. Fixed a bug where Abilities didn't check for permission nodes before activating
  694. MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
  695. MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
  696. MaxBonusLevel of Dodge changed from 80/800 to 100/1000
  697. MaxBonusLevel of Rupture changed from 20/200 to 100/1000
  698. MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
  699. Version 2.1.7
  700. Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
  701. Added spam detection for Unarmed's bonus damage and disarm
  702. Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
  703. Fixed a bug where Players could see hidden party members in the party member listings
  704. (API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
  705. (API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
  706. (API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
  707. (API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
  708. Version 2.1.6
  709. Fixed a bug where Arcane Salvage could never fail
  710. Recolored some lines in the locale related to failure from white to red
  711. Fixed a bug where Salvage was giving back too many resources
  712. SubSkillFailure renamed to SubSkillFailed in config.yml
  713. SubSkillFailed now sends copies to chat by default
  714. SubSkillFailed no longer sends messages to the action bar by default
  715. Version 2.1.5
  716. mcMMO no longer ignores cancelled events relating to the player left or right clicking
  717. Version 2.1.4
  718. Fixed a bug where Alchemy didn't gain XP
  719. Fixed a bug where Archery gained XP from mob spawned entities
  720. Fixed a display bug with Roll on /acrobatics command
  721. Fixed a display bug for bite chance on Fishing
  722. Fixed a display bug for treasure drop chances on Fishing
  723. Fixed a display bug for Arcane Forging on Repair
  724. Fixed a display bug for Super Repair on Repair
  725. Fixed a display bug for Repair Mastery on Repair
  726. Fixed a display bug for Second Smelt on Smelting
  727. Repair Mastery now uses a rank system
  728. Super Repair now uses a rank system
  729. Changed the stat for bite chance to be more clear that its additive chance
  730. Fixed Styling for the /salvage command
  731. Temporarily disabled Flux Mining
  732. Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
  733. Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
  734. Advanced Salvage now uses a rank system
  735. Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
  736. Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
  737. (Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
  738. (Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
  739. (Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
  740. (Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
  741. (Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
  742. (Config) Removed Salvage.MaxPercentage
  743. (Config) Removed Salvage.MaxPercentageChance
  744. (Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
  745. (Config) Added Salvage.ArcaneSalvage.MaxChance
  746. Version 2.1.3
  747. Temporarily removed the unarmed no-item pickup feature until its fixed
  748. Version 2.1.2
  749. (Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
  750. (Perks) Fixed a bug where the Lucky perk wasn't adding to success
  751. (Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
  752. (Skills) Fixing a bug where Shake didn't calculate success correctly
  753. (Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
  754. (Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
  755. (Skills) Fixed a bug where Flux Mining didn't calculate success correctly
  756. (Skills) Fixed a bug where Shake didn't calculate correctly
  757. (Skills) Fixed a bug where Pummel didn't calculate correctly
  758. (Skills) Tree Feller now works on Mushroom Stems
  759. (Skills) Fixed a bug where magic chance would show as null
  760. (Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
  761. (Skills) Magic Hunter now uses a rank system
  762. (Skills) Fixed a bug where Magic Hunter would work without treasure hunter
  763. (Skills) As long are you are empty handed mcMMO will no longer put items into your hands
  764. (Skills) Improved the styling on /smelting
  765. (Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
  766. (Skills) Iron Arm Style now uses a rank system
  767. (Skills) Iron Grip now uses a rank system
  768. (Skills) Disarm now uses a rank system
  769. (Skills) Arrow Deflect now uses a rank system
  770. (Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
  771. (Skills) Removed the Flux Mining mcMMO Pickaxe Item
  772. (Style) Locked skills now are styled differently in the skill command display
  773. (Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
  774. (Experience) Default XP value for witch set to 0.1 instead of 0.0
  775. (Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
  776. (Style) Added @ symbol styling for hover tooltips to the locale
  777. (Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
  778. (Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
  779. (Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
  780. (API) Moved XPGainReason from skills to experience package
  781. (API) Added XpGainSource for tracking sources of XP
  782. (API) You can now specify XpGainSource when adding xp to players
  783. (Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
  784. (Config) Added an option for Party XP gains to not update XP bars
  785. (Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
  786. (Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
  787. (Config) Removed config options for Iron Arm
  788. (Config) Removed the options related to the Flux Mining Item
  789. (Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
  790. Version 2.1.1
  791. = Fixed an issue where excavation wasn't using the correct permission node
  792. = Added protection against AFK fishing
  793. = Acrobatics now uses much better anti-exploit detection
  794. Version 2.1.0
  795. + mcMMO now features XP bars! Configurable in experience.yml
  796. + Locale files now support & codes for colors and formatting!
  797. + Prevented exploits involving blocks made from entities (snowmen, etc..)
  798. + Added JSON integration to all Skill Commands
  799. + Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
  800. + You can now disable specific skills in coreskills.yml without the need for permissions
  801. + Added links to mcMMO related websites to various commands
  802. + Certain elements of mcMMO's UI have been restyled
  803. + Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
  804. + You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
  805. + (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
  806. ! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
  807. + (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
  808. + (Sounds) Activating Super abilities plays a sound (other plays can hear this)
  809. + (Sounds) Skill Unlock Notifications have sounds
  810. + (Sounds) Readying a tool for a super ability now plays a sound
  811. + (Sounds) Bleed DOT now plays a sound
  812. + (Experience) mcMMO now notifies you when you progress in a skill!
  813. + (Experience) Coral (blocks) now give Mining XP
  814. + (Experience) Coral (plants) now give Herbalism XP
  815. + (Experience) Blue Ice now gives Mining XP
  816. + (Experience) Dolphins now give combat XP
  817. + (Experience) Drowned mobs now count towards combat XP
  818. + (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
  819. + (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
  820. + (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
  821. + (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
  822. ! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
  823. ! (Skills) Sword's Bleed has been renamed to Rupture
  824. ! (Skills) Sword's Rupture no longer has an internal hard coded limit
  825. ! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
  826. ! (Skills) Sword's Rupture now ticks four times as fast
  827. ! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
  828. ! (Skills) Sword's Rupture will now deal lethal damage
  829. = (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
  830. ! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
  831. ! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
  832. ! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
  833. ! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
  834. = (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
  835. + (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
  836. + (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
  837. + (Skills) Tool alerts now are sent to the Action Bar
  838. + (Skills) Super Ability activation alerts are now sent to the Action Bar
  839. + (Skills) Certain Skill messages are now sent to the Action Bar
  840. + (Skills) Added some missing information to skill stats
  841. + (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
  842. + (Config) Added option to use SSL for MySQL in config.yml
  843. + (Config) Added option to disable the new URL links to config.yml
  844. + (Config) New config file added coreskills.yml
  845. + (Config) Added rank settings for the new Woodcutting skill
  846. + (Config) Added configurable parameters for the new Tree Feller
  847. + (Config) Added retro toggle for Tree Feller
  848. + (Config) Added toggle to disable all scoreboards
  849. + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
  850. + (Commands) Added new info command /mmoinfo or /mcinfo
  851. + (Commands) Added toggle command /mcchatspy
  852. + (API) Added many missing SubSkills to SubSkillType class
  853. + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
  854. + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
  855. + (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
  856. ! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
  857. + (Locale) Added locale strings for new Woodcutting abilities
  858. + (Locale) Added locale strings for mcchatspy command
  859. + (Locale) Added locale strings for JSON integration
  860. + (Locale) Added locale strings for Taming's Pummel SubSkill
  861. + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
  862. - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
  863. - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
  864. - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
  865. = (Events) Fixed bug where XP rate could be a negative number
  866. = (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
  867. = (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
  868. = (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
  869. = (Skills) Added missing mushroom blocks to experience.yml defaults
  870. = (Skills) Tridents will no longer be considered unarmed
  871. = (MySQL) You can now inspect offline players
  872. = (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
  873. = (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
  874. + (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
  875. + (Party) You can now turn on Friendly Fire for parties in config.yml
  876. + (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
  877. ! (Deaths) Fixed the bug where mob names would be replaced by hearts
  878. ! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
  879. ! (Experience) Skills now start at level 1 (configurable in advanced.yml)
  880. ! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
  881. ! (Party) Party member list will only include members of the party that you can see (aren't vanished)
  882. ! (Skills) Excavation Treasure Hunter is renamed to Archaeology
  883. ! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
  884. ! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
  885. ! (Skills) Some skill level rank requirements have changed
  886. ! (Skills) Green Thumb now uses a rank system
  887. ! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
  888. ! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
  889. ! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
  890. ! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
  891. ! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
  892. ! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
  893. ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
  894. ! (Skills) Archery's Skill Shot now uses a rank system
  895. ! (Skills) Swords' Bleed now uses a rank system
  896. ! (Skills) Swords' Counter Attack now uses a rank system
  897. ! (Skills) Axe's Axe Mastery now uses a rank system
  898. ! (Skills) Axe's Impact now uses a rank system
  899. ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  900. ! (Skills) Herbalism's Green Thumb now uses a rank system
  901. ! (Skills) Shake now uses a rank system
  902. ! (Skills) Flux Mining now uses a rank system
  903. ! (Skills) Removed traps from fishing
  904. ! (Skills) Dodge now uses a rank system
  905. ! (Skills) Arrow Retrieval now uses a rank system
  906. ! (Skills) Axes' Critical Strikes now uses a rank system
  907. ! (Skills) Axes' Greater Impact now uses a rank system
  908. ! (Skills) Taming's Beast Lore now uses a rank system
  909. ! (Skills) Taming's Gore now uses a rank system
  910. ! (Skills) Taming's Call of the Wild now uses a rank system
  911. ! (Skills) Taming's Pummel now uses a rank system
  912. ! (Kraken) Removed everything involving the kraken
  913. = (Skills) Shake now sends custom damage types for better nocheat compat
  914. ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  915. ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  916. ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
  917. ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
  918. ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
  919. ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
  920. ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
  921. ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
  922. ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
  923. ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
  924. ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
  925. ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
  926. ! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
  927. ! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
  928. ! (Locale) The descriptions of a few skills have changed
  929. ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
  930. ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
  931. ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
  932. ! (API) mcMMO is now built against Spigot-API instead of Bukkit
  933. ! (API) Moved a lot of methods from SkillCommand to SkillUtils
  934. ! (API) SkillType is now PrimarySkillType
  935. ! (API) SecondarySkill is now SubSkillType
  936. ! (API) AbilityType is now SuperAbilityType
  937. ! (API) SecondaryAbilityEvent is now SubSkillEvent
  938. ! (API) SubSkillType has had many helpful methods added to it
  939. ! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
  940. ! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
  941. Version 2.0.0
  942. = Fixed an interaction between Tree Feller and Stripped Wood
  943. ! Fireworks no longer fire by default for ability activation/deactivation
  944. ! Website has been changed and the MOTD string relating to it reflects this
  945. ! Discord link added to mcMMO command
  946. ! Updated misc strings relating to mcMMO
  947. Version 1.5.05-SNAPSHOT
  948. Version 1.5.04
  949. + Added option to config.yml to control mcMMO generated sound volume
  950. + Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
  951. + Falling blocks persist mcMMO natural data
  952. = Woodcutting double drops correctly identify acacia and dark oak logs
  953. = Skill Reset command now correctly identifies arguments
  954. = Hylian Treasure config options are now actually used
  955. = Child skills now use parent skills configured skill caps properly
  956. = Auto Update config now properly works
  957. ! Item dropped from blocks now drop from the center
  958. ! Potions Config updated for 1.9
  959. ! Flux mining now simulates a block break event for other plugins to act upon
  960. ! Zombie Pigmen spawned from nether portals are now considered spawner mobs
  961. ! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
  962. ! Party chat no longer displays colors when logged in server console
  963. - Treefeller no longer lowers exp for big trees
  964. - No longer supports 1.8 :(
  965. - Removed plugin metrics
  966. Version 1.5.03
  967. = Fixed bug where absorption hearts could be attacked by allied players
  968. = Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
  969. = Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
  970. = Fixed bug where config value for Daze damage was ignored
  971. = Fixed UUID updater to not lose data on errors
  972. = Fixed bug where uuid update could result in large amounts of user data being deleted
  973. = Fixed bug where custom potions were missed in potion stage calculation
  974. = Fixed piston dupe bugs permanently
  975. = Fixed bug involving user name changes
  976. = Fixed old user purge to properly calculate months
  977. = Fixed bug where Repair would incorrectly check items
  978. = Fixed bug where apostrophes in locale files would not read correctly
  979. = Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
  980. ! Moved more user loading calculations to async loading thread to reduce lag on login
  981. Version 1.5.02
  982. + Added option to config.yml for Chimaera Wings to stop using bed spawn points
  983. + Added option to config.yml to let non-tools in hand count as unarmed
  984. + Added option to experience.yml to control XP gained by killing bred animals
  985. + Added support for 1.8 mobs and features
  986. = Fixed bug where no Mining XP was granted when Flux Mining was successful
  987. = Fixed bug with UUID conversions in Flatfile
  988. = Fixed a couple Dupe bugs that were introduced recently
  989. = Fixed bug where MobHealthbarTypes were not saved between server restarts
  990. ! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
  991. ! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
  992. ! Changed Archery distance multiplier to be configurable
  993. ! Archery distance XP bonus cannot exceed indefinitely anymore
  994. Version 1.5.01
  995. + Added new child skill; Salvage
  996. + Added UUID support!
  997. + Added SQL connection pooling and async loading!
  998. + Added the long awaited Diminished Returns feature
  999. + Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
  1000. + Added option to config.yml to show the /mcstats scoreboard automatically after logging in
  1001. + Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
  1002. + Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
  1003. + Added options to experience.yml for Dirt and Sand variations
  1004. + Added support for `MATERIAL|data` format in treasures.yml
  1005. + Added API to experience events to get XP gain reason
  1006. + Added API to check if an entity is bleeding
  1007. + Added API to ExperienceAPI to get the amount of XP needed for a level
  1008. + Added API class SkillAPI used to get a list of valid skill names
  1009. + Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
  1010. + Added API to ExperienceAPI to specify if XP can be shared
  1011. + Added options to tools.yml and armor.yml config files to set a pretty repair material name
  1012. + Added full support for repairables in tools.yml and armor.yml config files
  1013. + Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
  1014. + Added particle effects and sounds to "Call of the Wild" (Taming)
  1015. + Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
  1016. + Added feature which makes tamed wolves attack a target shot by the owner
  1017. = Fixed bug where pistons would mess with the block tracking
  1018. = Fixed bug where the Updater was running on the main thread.
  1019. = Fixed bug when players would use /ptp without being in a party
  1020. = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
  1021. = Fixed bug where dodge would check the wrong player skill level
  1022. = Fixed bug which causes /party teleport to stop working
  1023. = Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
  1024. = Fixed bug where Alchemy would not fire BrewEvents
  1025. = Fixed bug with setting custom names and lore in treasures config
  1026. = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
  1027. = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
  1028. = Fixed bug where falling blocks were incorrectly tracked
  1029. = Fixed bug where items would get deleted when in Berserk with a full inventory
  1030. = Fixed bug where the console would not correctly show party chat colors
  1031. = Fixed bug where party chat was using non thread safe methods
  1032. = Fixed bug where Blast Mining unlock levels could be to high in certain occasions
  1033. = Fixed bug where Blast Minings ability "Demolition Expert" would not work
  1034. = Fixed bug where Repair_Material_Quantity wasn't read in mod config files
  1035. ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
  1036. ! Changed the way mcMMO handles bonus damage, updated for the new damage event API
  1037. ! Changed player data saving. Save tasks are now asynchronous
  1038. ! Vanished players no longer get hit by AoE effects
  1039. ! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
  1040. ! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
  1041. ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
  1042. ! Updated for new getOnlinePlayers() behavior
  1043. ! Updated for new blocks and entities
  1044. ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
  1045. ! Moved Refresh_Chunks setting from hidden.yml to config.yml
  1046. - Removed salvage ability from Repair, salvage has it's own (child) skill now
  1047. Version 1.5.00
  1048. + Added Podzol & Red Sand to Excavation
  1049. + Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
  1050. + Added Acacia and Dark Oak to Woodcutting blocks
  1051. + Added Salmon, Clownfish, and Pufferfish to Fishing XP
  1052. + Added new flowers and grasses to Herbalism XP
  1053. + Added option to config.yml which allows players to always catch fish, even when a treasure is found
  1054. + Added option to config.yml to override vanilla Minecraft treasures
  1055. ! Fishing XP now depends on the type of fish.
  1056. ! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
  1057. ! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
  1058. - Removed deprecated permission nodes
  1059. - Removed "Treasure found!" message
  1060. Version 1.4.08
  1061. + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
  1062. + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
  1063. + Added the possibility to gain experience when using Fishing "Shake"
  1064. + Added config options to disable various sound effects
  1065. + Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
  1066. + Added automatic cleanup of backups folder.
  1067. + Added bypass permission for finding Fishing traps
  1068. + Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
  1069. + Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
  1070. + Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
  1071. + Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
  1072. + Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
  1073. + Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
  1074. + Added config options to configure the items used in "Call of the Wild"
  1075. + Added config option to configure the database command cooldown
  1076. = Fixed bug where healthbars wouldn't display if skills were disabled
  1077. = Fixed bug with "Call of the Wild" entities despawning
  1078. = Fixed bug with updating (very) old user data.
  1079. = Fixed bug with checking maximum durability of mod items.
  1080. = Fixed exploit involving Call of The Wild.
  1081. = Fixed bug where LeafBlower permissions were ignored
  1082. = Fixed bug with toggle commands not properly displaying the success message.
  1083. = Fixed IllegalArgumentException caused by an empty Fishing treasure category
  1084. = Fixed bug with Salvage not reading the config value for the anvil material.
  1085. = Fixed exploit where you could receive smelting XP for improper items
  1086. = Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
  1087. = Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
  1088. = Fixed bug where cooldown donor perks were reducing more than expected
  1089. = Fixed bug where disabling hardcore mode for specific skills didn't work
  1090. = Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
  1091. = Fixed bug where party chat broke if the display name contained special characters
  1092. = Fixed bug where `/addlevels all` and `/skillreset all` didn't work
  1093. = Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
  1094. = Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
  1095. = Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
  1096. = Fixed bug where Hylian Luck was broken
  1097. = Fixed bug where Snow would never drop treasures
  1098. = Fixed issues with commands giving away vanished players.
  1099. = Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
  1100. ! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
  1101. ! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
  1102. ! Updated localization files
  1103. ! Changed the appearance of /mcmmo commands
  1104. ! Changed AxesCritical to CriticalHit in config file
  1105. ! Changed several secondary ability permissions(deprecated versions still exist)
  1106. ! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
  1107. ! Changed config validation for UnlockLevels, they can now also be 0
  1108. ! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
  1109. ! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
  1110. ! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
  1111. - Removed /stats alias for /mcstats
  1112. Version 1.4.07
  1113. + Added XP boost to Acrobatics when wearing Boots of Feather Falling
  1114. + Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
  1115. + Added more tiers to Fishing, Repair and Smelting!
  1116. + Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
  1117. + Added horses to the "Shake" ability
  1118. + Added ability to summon horses via "Call of the Wild" using apples
  1119. + Added XP gain to Taming for horses
  1120. + Added new permission nodes to allow more control over Taming and "Call of the Wild"
  1121. + Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
  1122. + Added support for EXPONENTIAL formula curves to experience.yml
  1123. + Added new /mcconvert command to convert players levels and experience from one formula curve to another.
  1124. + Added snow to Excavation blocks
  1125. + Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
  1126. + Added extra settings to config.yml for "Call of the Wild" (Taming)
  1127. + Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
  1128. + Added new API methods to ExperienceAPI to get a players rank on the leaderboards
  1129. + Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
  1130. + Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
  1131. + Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
  1132. + Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
  1133. + Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
  1134. + Added Quartz and Name Tags to the default Excavation treasures
  1135. + Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
  1136. + Added cooldown to commands with heavy database access to prevent denial of service
  1137. + Added /mcscoreboard keep, to keep the scoreboard up forever
  1138. + Added Rainbow Mode to scoreboards
  1139. + Added new /mccooldowns command to show all ability cooldowns
  1140. + Commands may now both print text and display a scoreboard
  1141. + Killing a custom entity will automatically add it to the custom entity config file with default values.
  1142. = Fixed bug which allowed players to bypass fishing's exploit prevention
  1143. = Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
  1144. = Fixed bug with "Skull Splitter" not finding the locale string
  1145. = Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
  1146. = Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
  1147. = Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
  1148. = Fixed a bug where LevelUpEvent would be called for an offline player.
  1149. = Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
  1150. = Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
  1151. = Fixed a bug where squid were not awarding XP.
  1152. = Fixed a bug where Combat XP was granted within 5 seconds for respawned players
  1153. = Fixed a bug where wrong feedback messages were being send when using a command on an offline player
  1154. = Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
  1155. = Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
  1156. ! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
  1157. ! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1158. ! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1159. ! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  1160. ! Changed default XP multiplier for repairing shears
  1161. ! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
  1162. ! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
  1163. ! Changed Hardcore modes, they will also subtract experience
  1164. ! Changed various values to double in advanced.yml for the sake of consistency.
  1165. ! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
  1166. ! Nerfed Archery damage to eliminate constant one-hit kills.
  1167. ! Changed the way Repair hands out XP, also added config options to control Repair XP
  1168. ! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
  1169. ! Hardcore modes can now be toggled for each skill individually
  1170. ! Vampirism can now be enabled without having Skill Death Penalty enabled
  1171. ! Admin and Party chat prefixes are now customizable
  1172. ! Changed the color of party leader names in Party chat
  1173. ! Improved "Tree Feller" algorithm (Thanks Riking!)
  1174. ! Improved AFK Acrobatics prevention mechanism
  1175. ! Improved profile saving
  1176. ! Improved partial name matcher
  1177. ! Improved update checker
  1178. ! Updated localization files
  1179. ! Party item share category states are now saved when the server shuts down.
  1180. ! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
  1181. ! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
  1182. ! Massively improved scoreboard handling
  1183. ! Reworked scoreboard configuration (config.yml) - **you will need to update**
  1184. - The /mmoupdate command has been removed. It is replaced by /mcconvert database
  1185. - Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
  1186. - Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
  1187. - Removed SpoutPlugin support
  1188. Version 1.4.06
  1189. + Added "Ice Fishing" ability to Fishing
  1190. + Added global scoreboards to track skill rankings (display using /mctop)
  1191. + Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
  1192. + Added tab-complete support for all commands
  1193. + Added ability to configure drops from Shake in treasures.yml
  1194. + Added "Master Angler" ability to Fishing.
  1195. + Added health display for mobs during combat.
  1196. + Added new API method to McMMOPlayerLevelUpEvent to set levels gained
  1197. + Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
  1198. + Added configurable cooldown and warmup times when using /ptp
  1199. + Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
  1200. + Added fishing exploit prevention
  1201. + Added permission node to bypass the fishing exploit prevention
  1202. + Added boosts to Fishing chance depending on conditions
  1203. + Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
  1204. + Added config option to toggle the size of fireworks
  1205. + Added config option to multiply xp gains from mob spawner mobs
  1206. + Added multiplier to Archery XP based on bow force
  1207. + Added information about /party itemshare and /party expshare to the party help page
  1208. + Added option to use scoreboards for power level display instead of Spout.
  1209. + Added permission node to prevent inspecting hidden players
  1210. + Added SQL to Flatfile database conversion
  1211. + Added ability to use custom database managers and convert to/from them
  1212. = Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
  1213. = Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
  1214. = Fixed bug where custom Spout titles were overwritten by mcMMO.
  1215. = Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
  1216. = Fixed bug where players were able to join the same party multiple times
  1217. = Fixed displaying partial names when trying to use /ptp
  1218. = Fixed wolves from Call of the Wild only having 8 health
  1219. = Fixed bug where /party chat was not working
  1220. = Fixed bug where experience commands were adding levels to all skills when they shouldn't
  1221. = Fixed mcmmo.commands.ptp.send not being set by default
  1222. = Fixed NPE when trying to tab-complete /mctop
  1223. = Fixed Fishing treasures always having the same enchants
  1224. = Fixed Smelting returning ink sacs instead of Lapis when double-dropping
  1225. = Fixed bug where players could remain in party chat after leaving or being kicked from a party.
  1226. = Fixed bug where non-player arrows couldn't be deflected.
  1227. = Fixed experience being applied even when the permission for a skill was denied
  1228. = Fixed possible item duplication bug with infinity bows
  1229. = Fixed bug with removing players from mySQL database
  1230. = Fixed bug with empty metadata lists and Smelting
  1231. = Fixed bug where Blast Mining would drop wrong items
  1232. = Fixed bug with Blast Mining where the Ability refreshed message was being send too early
  1233. = Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
  1234. = Fixed bug where lucky perks where not working
  1235. = Fixed bug with Ice Fishing on a single block of ice
  1236. = Fixed bug with Ice Fishing which allowed players to break ice in protected areas
  1237. = Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
  1238. ! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
  1239. ! Changed Berserk to add items to inventory rather than denying pickup
  1240. ! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
  1241. ! Changed Chimaera Wing's recipe result to use the ingredient Material
  1242. ! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
  1243. ! Players will no longer pickup items to their hotbar while using Unarmed
  1244. ! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
  1245. ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
  1246. ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
  1247. ! Items dropped by players are now being tracked and are not being shared with party members
  1248. ! Optimized tracking of tool & ability cooldowns.
  1249. ! Updated the localization files
  1250. Version 1.4.05
  1251. + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
  1252. + Added fireworks effects when a player levels-up, for every 100 levels (configurable)
  1253. = Fixed bug where /addxp was setting instead of adding experience
  1254. = Fixed bug where /addxp was not processessing level-ups for online players
  1255. = Fixed bug which allowed players to share experience with nearby dead players
  1256. = Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
  1257. = Fixed bug which caused a NPE when trying to use /mctop smelting
  1258. = Fixed Berserk misbehaving when /reload was used
  1259. = Fixed parties misbehaving when /reload was used
  1260. = Fixed Berserk getting "stuck" when /mcrefresh was used
  1261. = Fixed ClassCastException with Taming
  1262. = Fixed huge mushroom blocks not being properly tracked
  1263. = Fixed potion buff option not using the appropriate # of ticks
  1264. = Fixed Chimera Wing spamming console if Metrics was disabled
  1265. = Fixed Chimera Wing displaying warmup message if warmup was set to 0
  1266. = Fixed party & admin chat errors when not aysnc
  1267. ! Updated localization files
  1268. Version 1.4.04
  1269. + Added functions to ExperienceAPI for use with offline players
  1270. + Added Nether Quartz Ore to Mining
  1271. + Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
  1272. + Added partial name matching
  1273. = Fixed bug where trying to activate a Chimaera Wing would require one item too much
  1274. = Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
  1275. = Fixed bug where Mining wasn't awarding double drops
  1276. = Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
  1277. = Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
  1278. = Fixed bug with retrieving a player's party members
  1279. = Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
  1280. = Fixed bug which causes a NPE when trying to use /mcrefresh from the console
  1281. = Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
  1282. = Fixed bug where some herbalism drops weren't properly shared within parties.
  1283. = Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
  1284. ! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
  1285. ! Updated localization files
  1286. ! mcMMO abilities can no longer be activated while in Creative mode
  1287. ! Expanded ChatAPI to allow toggling of chat states for users
  1288. ! Updated to EMetrics 0.0.4-SNAPSHOT
  1289. - Removed deprecated functions from API classes.
  1290. - Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
  1291. - Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
  1292. Version 1.4.03
  1293. + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
  1294. + Improved stats display for child skills
  1295. + Added cooldown between using Chimaera Wings
  1296. = Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
  1297. = Fixed bug with Repair not decreasing enchanting levels properly
  1298. = Fixed bug with Smelting not properly tracking furnaces
  1299. = Fixed bug with Blast Mining not dropping blocks correctly
  1300. = Fixed bug with custom blocks not working
  1301. = Fixed bug with Blast Mining increasing TNT damage.
  1302. = Fixed bug where Blast Mining was awarding too much XP
  1303. = Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
  1304. = Fixed bug where Green Thumb would consume wheat instead of seeds
  1305. = Fixed bug where Green Terra would consume twice the amount of seed when used on crops
  1306. = Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
  1307. = Fixed bug where players were unable to salvage leather armor
  1308. = Fixed bug with repairing using materials with byte metadata
  1309. = Fixed bug where Fishing was becoming less successful at higher levels
  1310. = Fixed bug with using Salvage on stacked items.
  1311. = Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
  1312. = Fixed bug where Beast Lore wouldn't work on friendly pets
  1313. = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
  1314. = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
  1315. ! Moved the Salvage unlock level from config.yml to advanced.yml
  1316. ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
  1317. ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
  1318. - Removed option to disable Salvage via the config file. This should be handled via permissions instead.
  1319. - Removed the option to use Woodcutting without an axe from the config file.
  1320. Version 1.4.02
  1321. + Added API to get the skill and power level caps.
  1322. = Fixed bug where Deflect was calculated based on the attacker, not the defender
  1323. = Fixed bug where some skills weren't registering as unlocked until one level later
  1324. = Fixed bug where the PTP cooldown was being read improperly
  1325. = Fixed bug where /ptp <accept|toggle|acceptall> where broken
  1326. = Fixed ClassCastException relating to counter-attack with Swords
  1327. = Fixed issue with some skill activations not activating enough or activating too much
  1328. Version 1.4.01
  1329. = Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
  1330. = Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
  1331. = Fixed bug where Smelting would throw consistent errors due to offline players
  1332. = Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
  1333. = Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
  1334. = Fixed bug where the wrong flag was being set when taking damage
  1335. = Fixed bug where the PTP cooldown was set improperly
  1336. = Fixed bug where ptp permissions weren't being handled properly
  1337. = Fixed bug where Beast Lore wouldn't work
  1338. = Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
  1339. = Updated locale files
  1340. Version 1.4.00
  1341. + Added new Child Skill - Smelting!
  1342. + Added a version check, admins will get notified when a new version is available!
  1343. + Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
  1344. + Added config options for Hylian Luck skill
  1345. + Added display values to Unarmed command for Iron Grip
  1346. + Added '/party create <name>' command, use this to create a party
  1347. + Added '/party disband' command, kicks out all members and deletes the party
  1348. + Added '/ptp toggle' command, to disable party teleportation.
  1349. + Added '/ptp accept' and '/ptp acceptall' commands
  1350. + Added an automatic party kick when a party member has been offline for 7 days (default)
  1351. + Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
  1352. + Added timeout on party teleport requests
  1353. + Added XP bonus for Archery based on distance from shooter to target
  1354. + Added ability to config Hylian Luck drops through treasures.yml
  1355. + Added party XP sharing, when more party members are near the share bonus increases.
  1356. + Added vanilla XP boost for Fishing - includes permissions, config options, etc
  1357. + Added particle effect for bleeding
  1358. + Added methods to check if a player is in party or admin chat to the ChatAPI
  1359. + Added /mcpurge functionality for Flatfile users
  1360. + Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
  1361. + Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
  1362. + Added the "wait" music disc to the default fishing treasures
  1363. + Added "Chinese (Taiwan)" localization files (zh_TW)
  1364. + Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
  1365. + Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
  1366. + Added config option to disable automatic zip backups.
  1367. + Added particle effects for many abilities.
  1368. + Added '/mcnotify' command to toggle ability notifications on/off
  1369. + Added ability for config files to automatically update with new keys, and prune out old ones
  1370. + Added config option to make .new config files instead over writing over old ones when updating
  1371. + Added "Holy Hound" ability to Taming
  1372. + Added "Shroom Thumb" ability to Herbalism
  1373. + Added child.yml config file to choose parents for child skills
  1374. + Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
  1375. + Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
  1376. + Added itemweights.yml file to determine which items are more valuable for party itemshare
  1377. = Fixed Green Thumb on wheat not working properly at rank 4
  1378. = Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
  1379. = Fixed Green Terra not also checking Green Thumb permissions
  1380. = Fixed bug where splash potions could raise a player's unarmed level
  1381. = Fixed bug where fired arrows could raise skill levels other than Archery
  1382. = Fixed /ptp telporting the target to the player, rather than the other way around.
  1383. = Fixed Impact reducing the durability of non-armor equipped blocks
  1384. = Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
  1385. = Fixed multiple commands not working properly on offline players
  1386. = Fixed /mmoedit not giving feedback when modifying another players stats
  1387. = Fixed the guide usage string showing up every time /skillname was called
  1388. = Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
  1389. = Fixed Spout config files loading / generating when they shouldn't have
  1390. = Fixed mod config files loading / generating when they shouldn't have
  1391. = Fixed bug where Green Terra could activate on crops that weren't fully grown.
  1392. = Fixed several typos relating to locale string display
  1393. = Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
  1394. = Fixed bug where Impact was applied incorrectly due to an inverted method call
  1395. = Fixed bug where Impact improperly determined the defender's armor
  1396. = Fixed a bug which made it impossible to join other players' parties
  1397. = Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
  1398. = Fixed Woodcutting accidentally using Mining double drop values.
  1399. = Fixed Hylian Luck not removing the block-placed flag from flowers.
  1400. = Fixed Hylian Luck not checking the block-placed flag on flowers.
  1401. = Fixed Leaf Blower not respecting the unlock level set in advanced.yml
  1402. = Fixed abilities activating with the wrong tool in hand
  1403. = Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
  1404. = Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
  1405. = Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
  1406. = Fixed /party kick not working on offline players
  1407. = Fixed a bug where party join messages weren't displayed
  1408. = Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
  1409. = Fixed a bug where Disarm and Deflect had wrong values
  1410. = Fixed Magic Hunter (Fishing ability) favoring certain enchants
  1411. ! Changed our custom chat events to be async
  1412. ! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
  1413. ! Changed Green Terra blocks to be determined via permissions instead of the config file
  1414. ! Config files are now backed up even when running in SQL mode
  1415. ! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
  1416. ! We're now using Bukkit sounds instead of Spout sounds.
  1417. ! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
  1418. ! A Fishing catch will now always contains a fish even if a treasure is found
  1419. ! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
  1420. ! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
  1421. ! Changed how Tree Feller is handled, it should now put less stress on the CPU
  1422. ! Changed Tree Feller to work on huge mushrooms
  1423. ! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
  1424. ! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
  1425. ! Changed the way party commands work, use /party ? to check how to use the new commands
  1426. ! Changed McMMOChatEvent to contain the plugin that the event originated from.
  1427. ! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
  1428. ! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
  1429. ! Changed BeastLore: Now also displays offline player names
  1430. ! Changed backup task to include ALL config files
  1431. ! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
  1432. ! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
  1433. ! Changed locales to fall back on English when translated strings cannot be found.
  1434. - Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
  1435. - Removed unused "healthbar" files from the resources
  1436. - Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
  1437. - Removed /mcc command. Replaced with /mcmmo [?|help|commands]
  1438. - Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
  1439. Version 1.3.14
  1440. + Added new Hylian Luck skill to Herbalism.
  1441. = Fixed a memory leak involving mob tracking
  1442. - Removed extra durability loss from Leaf Blower
  1443. Version 1.3.13
  1444. + Added task & command to prune old and powerless users from the SQL database.
  1445. + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  1446. + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  1447. + Added a configurable durability cap for ArmorImpact to advanced.yml
  1448. + Added the version number to /mcmmo
  1449. + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  1450. + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  1451. + Added wooden button to the list of items that shouldn't trigger abilities
  1452. + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  1453. + Added displaying bonus perks on skill commands
  1454. + Added config option to disable gaining Acrobatics XP from dodging lightning
  1455. + Added missing skill guides. They're finally here!
  1456. + Added more localization
  1457. + Added a very secret easter egg
  1458. = Fix issue with Sand/Gravel tracking
  1459. = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  1460. = Fix mcremove command for mySQL
  1461. = Fix a java.io.FileNotFoundException when using SQL
  1462. = Impact now works with mobs wearing armor
  1463. = Fixed issue with Tree Feller dropping player-placed blocks
  1464. = Fixed issue with missing default cases from several switch/case statements
  1465. = Fixed issue with Mining using actual skill level rather than max skill level
  1466. = Fixed some issues with static access
  1467. = Fixed ItemStack deprecation issues
  1468. = Fixed Async deprecation issues
  1469. = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  1470. = Fixed a bug where the /skillreset command was broken
  1471. = Fixed a bug where skill commands displaying .x% instead of 0.x%
  1472. = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  1473. = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  1474. = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  1475. = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  1476. = Fixed a bug which caused advanced.yml not to work for Swords
  1477. = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  1478. = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  1479. = Fixed a bug where Repair would remove enchantments but the glow effect remained
  1480. = Fixed a bug where dropped items did not retain custom NBT data
  1481. = Fixed a bug which caused a potentially infinite recursion in a btree structure
  1482. = Fixed a NPE with custom blocks
  1483. = Fixed a bug with Blast Mining never dropping debris blocks
  1484. = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  1485. = Fixed a bug with conflicting fishing enchantments
  1486. = Fixed a bug where triple drops wouldn't happen
  1487. = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  1488. = Fixed a bug where treefeller affected player-placed blocks
  1489. = Fixed bug where Skull Splitter would be applied twice.
  1490. ! GJ stopped being a lazy slacker and got stuff done
  1491. ! Nossr50 actually committed something
  1492. ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  1493. ! Reimplemented skill level and power level caps.
  1494. ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  1495. ! Overall SQL query improvements
  1496. ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  1497. ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  1498. ! Improved chunk conversion (less errors)
  1499. ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  1500. ! Indexed most used mySQL columns for faster queries
  1501. - Removed dead code relating to null profiles
  1502. - Removed unused imports
  1503. - Removed ChunkletUnloader and dependents, since they are no longer necessary.
  1504. Version 1.3.12
  1505. + Added Craftbukkit 1.4.5 compatibility
  1506. + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  1507. + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  1508. + Added new configuration file for advanced users.
  1509. + Added new permission nodes to greenthumb for the 1.4 items
  1510. + Added new mobs from Minecraft 1.4 checks for every ability
  1511. + Added new active ability for Repair: Salvage
  1512. + Added options to 'config.yml' configure shake chance
  1513. + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  1514. + Added Green thumb now converts cobble walls to mossy cobble walls
  1515. + Added beacons and anvils to list of blocks that don't trigger abilities
  1516. + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  1517. + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  1518. + Added a feature to display all active perks on login
  1519. ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  1520. ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  1521. ! Changed Herbalism double drop rates for melons and netherwart
  1522. ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  1523. ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  1524. ! Changed Cobblestone walls are now mossy-able with Greenthumb
  1525. ! Changed the skull drop rates of the shake ability to 3%
  1526. = Fixed a NPE when Citizens perform certain tasks
  1527. = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  1528. = Fixed a NPE related to skill cooldowns
  1529. = Fixed a NPE when a players profile was null
  1530. = Fixed a NPE involving certain explosions
  1531. = Fixed a dupe bug when for players who were using a 'nuker' client
  1532. = Fixed a dupe bug where pistons were used to dupe ores
  1533. = Fixed a dupe bug with Salvage when players were in Creative mode
  1534. = Fixed a bug where the player was displayed an incorrect cooldown time
  1535. = Fixed a bug where players could earn experience when they were dealing 0 damage
  1536. = Fixed a bug where players could get double drops from mossified Cobblestone
  1537. = Fixed a bug where Herablism magically converted potatoes to carrots
  1538. = Fixed a bug where you couldn't modify the stats of offline players
  1539. = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  1540. = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  1541. = Fixed a bug where Fishing would sometimes give items with empty enchantments
  1542. = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  1543. - Removed nothing
  1544. Version 1.3.11
  1545. ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
  1546. + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
  1547. + Added compatibility for pvp-prevention plugins for Serrated Strikes
  1548. = Fixed bug where mcMMO could throw NPE errors if trees cut down were from a custom mod and had an id of 17
  1549. = Fixed dupe bug where mcMMO would ignore other block-protection plugins for various abilities
  1550. = Fixed NPE with hardcore mode's vampirism
  1551. Version 1.3.10
  1552. + Added 1.3.1 compatibility
  1553. + Added permission node for Iron Grip ability (mcmmo.ability.unarmed.irongrip)
  1554. + Added ability for custom blocks to drop a range of items.
  1555. + Added Ability API functions
  1556. + Added 50% & 150% XP boost perks
  1557. + Added "lucky" perk for donors
  1558. = Fixed /inspect not working on offline players
  1559. = Fixed custom blocks, tools and armors not loading properly
  1560. = Fixed duplication bug with sticky pistons
  1561. = Fixed "GenericLabel belonging to mcMMO..." message
  1562. = Fixed menu exit button not working
  1563. = Fixed Repair enchant downgrade not working
  1564. = Fixed NPE caused by Spout players after a /reload
  1565. = Fixed ConcurrentModificationException on world unload
  1566. = Fixed players never being removed from memory (memory leak)
  1567. = Fixed admin chat being seen by everyone
  1568. = Fixed issue with UTFDataFormatException occurring on occasion when trying to load Chunklets
  1569. = Fixed ArrayIndexOutOfBounds error caused when trying to use /xplock after logging in but before gaining XP
  1570. = Fixed custom tools not properly respecting the Ability_Enabled flag.
  1571. = Fixed "lower tool" messages still being displayed even when ability messages are disabled.
  1572. = Fixed custom blocks not dropping the proper item with Super Breaker when Silk Touch is used
  1573. = Fixed custom woodcutting blocks throwing errors.
  1574. = Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill
  1575. ! Changed the format by which Chunklets are stored to be much smaller, and much faster to load
  1576. ! Optimized how player placed blocks are tracked
  1577. Version 1.3.09
  1578. + Added compatibility with AntiCheat (Which I highly recommend to prevent cheating)
  1579. + Added several permission nodes to give individual users special perks (Double/Triple/Quadruple XP)
  1580. + Added reduced cooldown permission nodes as special perks (1/4, 1/3, 1/2 cooldown)
  1581. + Added increased activation time permissions nodes as special perks (+4, +8, and +12 seconds)
  1582. + Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
  1583. + Added offline party members to the list displayed by /party
  1584. + Added possibility to kick offline members from parties
  1585. = Fixed bug that would cause a NPE for players that had no parties
  1586. = Fixed Vampirism not notifying the correct amount of stolen levels
  1587. = Fixed bug with Acrobatics not saving you from deadly falls
  1588. = Fixed /mcremove being applied only after a reload
  1589. = Fixed Archery PVE disablement not working properly
  1590. = Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
  1591. = Fixed issue with NoCheatPlus and Serrated Strikes / Skull Splitter (fight.noswing)
  1592. = Fixed tiny memory leak concerning Archery
  1593. = Fixed bug where you could receive Archery XP from Potions
  1594. = Fixed bug where Chunklets for the < 64 y coordinates would not be properly loaded
  1595. = Fixed exploit with block duplication via piston pushing
  1596. = Fixed bug with falling sand/gravel not being tracked
  1597. = Fixed bug with Tree Feller not working with custom axes
  1598. = Fixed bug with locale strings when trying to teleport to a non-existent player
  1599. = Fixed bug with Tree Feller changing durability before checking for axe splintering
  1600. = Fixed bug with Repair Mastery permission due to typo
  1601. = Fixed bug with repairing items that use metadata
  1602. = Fixed bug with Chunklets not being reloaded on /reload
  1603. = Fixed possible NPE when falling with no item in hand
  1604. ! API methods can now only be used in a static way
  1605. ! Arrows shot from a bow having the Infinity enchantment can no longer be retrieved
  1606. ! Arrows that aren't shot by an entity are now able to be dodged (currently only from dispensers)
  1607. ! Changed Spout settings to be in their own config file (spout.yml)
  1608. ! Changed file format for parties (parties.yml), previous files are no longer used
  1609. ! Changed mcMMO to inform on corrupt Chunklets and make new ones
  1610. Version 1.3.08
  1611. + Added more notifications about Vampirism and Hardcore mode on player death
  1612. + Added information about Hardcore mode when joining a server running Hardcore mode
  1613. + Added new hidden.yml inside the jar for very sensitive config options for advanced users
  1614. + Added option to disable Chunklets for servers which do not have doubledrops and do not care about xp farming
  1615. + Added new "Max_Seconds" setting in config.yml to limit the max time of abilities
  1616. + Added new repair configs to allow customization of the repair skill
  1617. + Added message to inform users about hardcore mode on login
  1618. = Fixed exploit where you could gain tons of Acrobatics XP from spamming Ender Pearls
  1619. = Fixed normal pistons marking a block as user-placed on retract if it wasn't a sticky piston (thanks turt2live!)
  1620. = Fixed handling of the Unbreaking enchantment so that tools are actually damaged as they should now
  1621. = Fixed hurting pet cats with serrated strikes
  1622. ! Changed Hardcore Vampirism to require the victim to have at least half the skill level of the killer in order for vampirism to proc (this is to avoid exploitation)
  1623. ! Changed Hardcore Vampirism to steal a minimum of 1 skill level from a player no matter the percentage
  1624. ! Changed Hardcore & Vampirism to not be executed if percentages were set to zero or below
  1625. ! Changed Vampirism to actually remove stats from the victim
  1626. ! Changed Vampirism to inform the victim of their stat loss
  1627. ! Changed Mining to allow Silk Touch to work again since the dupe exploit has been fixed.
  1628. ! Changed Metrics to also report if the server uses plugin profiling
  1629. - Removed level and item settings from Repair skill in config.yml
  1630. Version 1.3.07
  1631. + Added ability to gain XP from custom blocks. Enable custom blocks in the config file, then enter the data in the blocks.yml file.
  1632. + Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1633. + Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1634. + Added ability to repair custom armor. Enable custom armor in the config file, then enter the data in the armor.yml file.
  1635. + Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
  1636. + Added new configurable Hardcore mode functionality to mcMMO
  1637. + Added new configurable Vampirism PVP stat leech for Hardcore mode
  1638. + Added new bypass permission node for the negative penalties of Hardcore mode 'mcmmo.bypass.hardcoremode'
  1639. + Added configurable level curve multiplier which allows for tweaking the steepness of the XP needed to level formula
  1640. + Added a permission node for Archery bonus damage
  1641. + Added a permission node for Greater Impact ability
  1642. + Added permission nodes for Treasure & Magic Hunter for Fishing
  1643. + Added a permission node for Farmer's Diet
  1644. + Added config options for enabling/disabling specific double drops
  1645. + Added automatic zip backup of flatfile database & config files
  1646. + Added config options to enable/disable specific skills for PVP & PVE
  1647. = Fixed bug where Tree Feller was looking at the wrong blocks for determining how much to take down.
  1648. = Fixed bug where Green Terra consumed seeds even on Mossy Stone Brick
  1649. = Fixed bug where the client didn't reflect the Stone Brick to Mossy Stone Brick change
  1650. = Fixed bug where an arrow could bounce off entities on daze proc
  1651. = Fixed bug where a player could gain Acrobatics experience while riding a cart
  1652. = Fixed /party not working properly with 2 arguments
  1653. = Fixed /party not showing properly the member list
  1654. = Fixed /ability not checking the right permission
  1655. = Fixed rare NPE on /party command
  1656. = Fixed Arrow Retrieval dropping only one arrow
  1657. = Fixed /p and /a incompatibilities with bChatManager
  1658. = Fixed Iron Grip working reversely
  1659. = Fixed NPE when user clicked the HUD button with Spout
  1660. = Fixed bug where the permission node for Impact didn't work
  1661. = Fixed some bypass nodes defaulting true for Ops
  1662. = Fixed bug with trying to use Chimera Wing while standing on a half-block
  1663. = Fixed duplication bug when a placed block was mined after a server restart
  1664. = Fixed exploit where shooting yourself with an arrow gave Archery XP
  1665. ! Changed the mcMMO motd to link to the new website rather than the wiki
  1666. ! Changed bleeding ticks damage to 1 from 2
  1667. ! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
  1668. ! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
  1669. ! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
  1670. ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
  1671. ! Changed skill commands to only display what you have permissions for
  1672. ! Changed mcMMO to use a new storage system for player placed blocks
  1673. - Removed some unused permission nodes
  1674. - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
  1675. - Removed level requirement for repairing string tools from the config file
  1676. Version 1.3.06
  1677. + Added Iron Golem XP for aggressive golems
  1678. + Added permissions check to skill functions
  1679. + Added API functions for obtaining offline profiles & profiles via player names
  1680. + Added API functions for admin & party chat
  1681. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
  1682. + Added some new languages to the locale files.
  1683. = Fixed Green Thumb consuming 2 seeds instead of 1
  1684. = Fixed exploit where you could teleport to yourself with PTP to prevent things like fall damage
  1685. = Fixed NPE error with Metrics on startup
  1686. = Fixed bug where Herbalism required double drops permission to give XP
  1687. = Fixed bug where {0} would be displayed in front of your power level in mcstats
  1688. = Fixed mmoupdate not being useable from console
  1689. = Fixed bug with repairing wooden tools
  1690. = Fixed bug with Nether Wart not awarding XP
  1691. = Fixed bug with fishing treasures when treasures list is empty
  1692. = Fixed bug with only getting one level when there was enough XP for multiple levels.
  1693. = Fixed bugs with the way /mctop displayed
  1694. = Fixed issues with custom characters & locale files.
  1695. = Fixed double explosion for Blast Mining
  1696. = Fixed Blast Mining not giving triple drops when it should
  1697. ! Changed Bleeding to now stack to a finite number on Monsters and will wear off eventually
  1698. ! Changed how we handled the config file to prevent any bugs when returning values
  1699. ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
  1700. ! Changed /mcremove to check for users in the MySQL DB before sending queries to remove them
  1701. ! Changed how the tree feller threshold worked for the better
  1702. ! Changed /mcremove to no longer kick players when they are removed from database
  1703. ! Changed /mcremove to work on offline users for FlatFile
  1704. ! Changed PlayerProfile constructor to always take a boolean
  1705. ! Changed getPlayerProfile function to work for online & offline users
  1706. ! Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
  1707. ! Changed /addlevel command to work for offline users
  1708. ! Changed party & admin chat handling to be nicer to developers
  1709. ! Changed /mcrefresh to work from console
  1710. ! Changed /mcrefresh to work for offline players
  1711. ! Changed UpdateXPBar function to hopefully avoid errors
  1712. ! Changed /party to show offline party members
  1713. ! Changed Blast Mining requirements, now asks for the player to be crouching
  1714. Version 1.3.05
  1715. + Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
  1716. + Added ExperienceAPI and PartyAPI classes for developer use
  1717. + Added ability to cap overall power level
  1718. + Added showing powerlevel below a persons name if you run Spout (optional)
  1719. = Fixed errors when Spout would disable itself after start-up
  1720. = Fixed XP bar not updating when XP was gained
  1721. = Fixed bug with repairing wooden tools
  1722. = Fixed bug where spawned wolves only had 8 health.
  1723. = Fixed bug where rare Treasures from Excavation were dropping too often
  1724. = Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
  1725. = Fixed bug where API functions were set to static
  1726. = Fixed bug where mmoedit threw errors when modifying an offline user
  1727. = Fixed dupe exploit with Blast Mining
  1728. ! Changed Tree Feller to account for ability durability loss but not leaves.
  1729. ! Changed bypass node for Arcane Forging to not default to true for OPs
  1730. - Removed Ignition from Archery
  1731. - Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
  1732. Version 1.3.04
  1733. + Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
  1734. + Added McMMOPlayerRepairCheckEvent for API usage - fires before repair process begins, can be cancelled.
  1735. + Added ability to get skill level from McMMOPlayerExperience events
  1736. + Added McMMOPartyTeleportEvent for API usage - fires before a successful teleportation would occur.
  1737. + Added McMMOPartyChangeEvent for API usage - fires whenever a player joins or leaves a party
  1738. = Fixed Shake ability dropping bonemeal instead of ink for squids.
  1739. = Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
  1740. = Fixed summoned ocelots never changing skins.
  1741. = Fixed bug with Disarm not working
  1742. = Fixed some API functions not being visible
  1743. = Fixed bug where /ptp worked on dead party members
  1744. ! Changed MySQL to reload all player information on reconnection
  1745. ! Changed event package structure - be sure to update these if you're using the API in your plugin
  1746. Version 1.3.03
  1747. + Added Ocelots to Taming XP tables
  1748. + Added ability to summon Ocelots with Call of the Wild
  1749. + Added offline user functionality to mmoedit
  1750. + Added bookshelves to list of blocks that don't trigger abilities.
  1751. + Added 'mcmmo.repair.arcanebypass' permission node to bypass Arcane Repair and keep your enchantments
  1752. + Added config option to disable Herbalism's instant wheat replanting
  1753. + Added LOTS of new permissions nodes. *CHECK PLUGIN.YML FOR UPDATES*
  1754. + Added Italian locale file - thanks Luxius96!
  1755. + Added ability to inspect Ocelots with Beast Lore
  1756. + Added console functionality to mctop
  1757. = Fixed Green Terra not awarding Triple Drops
  1758. = Fixed ClassCastException from Taming preventDamage checks
  1759. = Fixed issue with Blast Mining not seeing TNT for detonation due to snow
  1760. = Fixed issue with block interaction returning NPEs
  1761. = Fixed issue where every block broken had a mining check applied
  1762. = Fixed issue where every block broken had a herbalism check applied
  1763. = Fixed issue where blocks weren't being removed from the watchlist
  1764. = Fixed exploit where you could use /ptp to teleport to anyone
  1765. = Fixed bug where Green Terra didn't work on Stone Brick
  1766. = Fixed bug where Tree Feller could be used without permissions
  1767. = Fixed exploit where falling sand & gravel weren't tracked
  1768. = Fixed exploit where Acrobatics could be leveled via Dodge on party members.
  1769. = Fixed exploit where you could gain combat XP on animals summoned by Call of the Wild
  1770. ! Changed mcMMO to save profiles only when the profile is about to be discarded rather than on player quit
  1771. ! Changed MySQL to try to reconnect every 60 seconds rather than infinitely which caused server hangs
  1772. ! Changed mcMMO to be better about saving player information on server shutdown
  1773. ! Changed PTP to prevent teleporting if you've been hurt in the last 30 seconds (configurable)
  1774. ! Changed Chimera Wing failure check to use the maxWorldHeight.
  1775. ! Changed inspect failed message to say inspect rather than whois
  1776. ! Changed Call of the Wild to activate on left-click rather than right-click
  1777. ! Changed Blast Mining to track based on Entity ID vs. Location
  1778. ! Changed mmoedit to save a profile when used (this will make mctop update)
  1779. ! Changed a few Runnable tasks to have their own classes
  1780. ! Changed parties so that a player will leave their existing party if they enter a world where they don't have party permissions.
  1781. ! Changed Call of the Wild to summon animals already tamed.
  1782. ! Changed mob spawner tracking to use new Metadata API
  1783. ! Changed block watch list to use new Metadata API
  1784. ! Changed around a few config options, including the ones for mySQL. *YOU NEED TO REDO YOUR CONFIG FILE*
  1785. - Removed 'true/false' debug message from Inspect command
  1786. Version 1.3.02
  1787. + Added in game guides for Mining, Excavation, and Acrobatics. Simply type /skillname ? to access them
  1788. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
  1789. ! Changed Tree Feller to only fell trees if you have enough durability
  1790. ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
  1791. ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
  1792. ! Changed Ignition to add fire ticks rather than replacing them.
  1793. ! Changed Axes critical to have a max critical rate of 37.5% down from 75%
  1794. = Fixed bug where Taming defensive checks got called twice
  1795. = Fixed Shake not working correctly
  1796. = Fixed bug with Axes command displaying wrong Greater Impact bonus damage
  1797. = Fixed bug where Impact didn't apply bonus damage
  1798. = Fixed Impact proccing multiple times in a row
  1799. = Fixed bug where PVE skills didn't level
  1800. Version 1.3.01
  1801. = Fixed bug where Tree Feller had no cooldown
  1802. = Fixed bug with activating Skull Splitter after using Tree Feller
  1803. Version 1.3.00
  1804. + Added ability to customize drops for Excavation skill (treasures.yml)
  1805. + Added ability to customize drops for Fishing skill (treasures.yml)
  1806. + Added messages to nearby players when your abilities wear off
  1807. + Added jungle trees to Woodcutting XP tables
  1808. + Added player notification for when they stop Bleeding
  1809. + Added configuration option to control mcMMO reporting damage events
  1810. + Added hunger regain bonuses to Herbalism skill
  1811. + Added Blast Mining subskills to Mining
  1812. + Added Fast Food Service subskill to Taming
  1813. + Added size limit to Tree Feller in config as Tree Feller Threshold
  1814. + Added /inspect (works on offline players)
  1815. + Added /addlevels commands
  1816. + Added /mcremove command which lets you remove users from MySQL or FlatFile
  1817. + Added config values for XP multipliers for different hostile mobs
  1818. + Added 'mcmmo.commands.inspect' permission node for the new /inspect command
  1819. + Added Impact & Greater Impact subskills to Axes
  1820. + Re-added mcMMO reporting damage events
  1821. = Fixed bug with updating MySQL tables to include fishing on servers using custom table prefixes
  1822. = Fixed bug where Disarm didn't work at all ever
  1823. = Fixed bug where Swords command showed Bleed Length twice instead of Bleed Chance
  1824. = Fixed bug where Tree Feller wasn't checking for Tree Feller permission
  1825. = Fixed bug where Leaf Blower required Tree Feller permissions rather than Woodcutting permissions
  1826. = Fixed Leaf Blower preventing the use of shears to collect leaves
  1827. = Fixed Green Thumb & Green Terra not consuming or requiring seeds to replant Wheat
  1828. = Fixed Super Breaker & Giga Drill Breaker failing to damage tools
  1829. = Fixed Tree Feller not giving proper XP for different kinds of trees
  1830. = Fixed Skill Abilities conflicting with NoCheat
  1831. = Fixed memory leak with mob spawner tracking
  1832. = Fixed /mcability not respecting permissions
  1833. = Prettied up new config files
  1834. = Various skill function optimizations
  1835. ! Changed how mcMMO calculates distance between two points (optimizations)
  1836. ! Changed how mcMMO handles MySQL connections (optimizations)
  1837. ! Changed the description /mcmmo provides to be more up to date and relevant
  1838. ! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
  1839. ! Changed Food+ to be named Farmer's Diet in Herbalism
  1840. ! Changed default values of Woodcutting XP tables
  1841. ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  1842. ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
  1843. ! Changed Axes to gain bonus damage every 50 skill levels
  1844. ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  1845. ! Changed Unarmed to gain bonus damage every 50 skill levels
  1846. ! Changed Unarmed to gain more bonus damage total than before
  1847. ! Changed Unarmed to have a max disarm chance of 33.3% rather than 25%
  1848. ! Changed Tree Feller to take down entire trees
  1849. ! Changed mob spawn tracking to use Unique Entity ID instead of Entity Object
  1850. ! Changed stats command name to mcstats for better plugin compatibility
  1851. ! Changed god mode to turn off if player enters world where he does not have mcgod permission
  1852. ! Changed Taming to also gain XP from animal taming
  1853. ! Changed Swords Bleeding effect to never kill
  1854. ! Changed Bleeding to never go beyond 10 ticks
  1855. ! Changed to use Bukkit's built-in ignoreCancelledEvents system
  1856. ! Changed chat logging for /p & /a
  1857. ! Changed Tree Feller to use per-use ArrayList
  1858. - Removed /mcstats console functionality
  1859. - Removed /whois command (replaced with /inspect which has similar functionality)
  1860. - Removed Master/Apprentice chat notifications to reduce spam
  1861. - Removed MySpawn system (You can still use Chimaera Wings) due to being outdated and unwanted
  1862. - Removed duplicate settings in config.yml
  1863. - Removed unused settings from config.yml (HP Regen)
  1864. - Removed Nether Brick from Mining XP Tables
  1865. - Removed Stone Brick from Mining XP Tables
  1866. Version 1.2.12
  1867. - Fixed issue that caused terrible MySQL performance and negative XP on levelup (Issue #134)
  1868. - Fixed addxp command taking xprate and skill modifiers into account
  1869. - Added anonymous usage statistics (you can opt out in plugins/PluginMetrics/config.yml)
  1870. - Modified onEntityDamage priority to have better compatibility with other plugins (Factions, WorldGuard, etc...)
  1871. - Fixed /mcgod & /mmoedit permissions defaulting to true
  1872. - Fixed Fishing not working or handing out XP
  1873. - Fixed error with Skull Splitter / Serrated Strikes that caused server instability and log spam
  1874. - Fixed config.yml not having values for End Stone & other new mining blocks
  1875. - Fixed Green Thumb/Green Terra not correctly planting wheat (Issue #133)
  1876. Version 1.2.11
  1877. - Removed legacy Permission & PEX dependency. (PEX still works fine with mcMMO)
  1878. - Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
  1879. - Added MagmaCube to XP tables
  1880. - Made optimizations to Skull Splitter/Serrated Strikes
  1881. - Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
  1882. - Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
  1883. - Added a configurable save interval for the new save system
  1884. - Fixed a bug with the odds calculations for Serrated Strikes
  1885. - Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
  1886. - Added a success message when executing xprate from console
  1887. Version 1.2.10
  1888. - Fixed issue with receiving Woodcutting XP for all blocks broken (Issue #103)
  1889. - Fixed issue with Spout images & sounds not working (Issue #93)
  1890. - Fixed typo with repairing Leather Armor & Bows
  1891. - Fixed issue with Silk Touch & Double/Triple drops not working properly
  1892. - Fixed conflict with NoCheat plugin & Super Breaker/Giga Drill Breaker/Berserk/Leaf Blower (Issue #104)
  1893. - Fixed counter-attacking non-LivingEntity (Issue #100 & Issue #107)
  1894. - Fixed various bugs with Leaf Blower
  1895. - Added Monitor & ignoreCancelledEvents to onBlockPlace
  1896. - Made Anvil ID configurable
  1897. Version 1.2.09
  1898. - Fixed issue with Repair Mastery (Issue #47)
  1899. - Made Arcane Forging fully configurable (Pull Request #52)
  1900. - Made Fishing configurable (Pull Request #60)
  1901. - Changed timer to be a bit more efficient (Issue #19)
  1902. - Changed to fire EntityDamageEvents for all damage done by mcMMO
  1903. - New custom event for developers McMMOPlayerLevelUpEvent
  1904. - New custom event for developers McMMOItemSpawnEvent
  1905. - Changed LoadProperties from the old Configuration to FileConfiguration
  1906. - Removed aliasing from config.yml
  1907. - Fixed mining procs from Super Break & Silk Touch
  1908. - Unused smelt property removed
  1909. - Minor optimizations
  1910. - Fix for setting properly block damage values
  1911. - Initial skill level capping added
  1912. - Initial command alias framework added
  1913. - Fixed abilities not handling Unbreaking items
  1914. - Fix for treefeller glitch
  1915. - Super secret anniversary easter egg!
  1916. Version 1.2.08
  1917. - Changed Bukkit events to new event system
  1918. - Changed aliasing to send both the mcmmo command and the command used.
  1919. - Changes in combat exp (Pull Request #49)
  1920. - Repair for bows & leather armor (Pull Request #46)
  1921. - Fixed missing images (Pull Request #45)
  1922. - POM Changes for dependencies (Pull Request #36)
  1923. - Fishing & Repair fixes (Pull Request #31)
  1924. - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
  1925. - Pull in commit from @NuclearW for issue from previous commit
  1926. Version 1.2.07
  1927. Fixed mctop not working at all (whoops!)
  1928. Fixed problem with multithreading in mcMMO causing errors
  1929. Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
  1930. The command mmoupdate now runs in its own thread to ease the burden on the server
  1931. Version 1.2.06
  1932. German translation has been updated
  1933. Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
  1934. Fixed mctop not taking Fishing into account some of the time
  1935. Fixed bug where Taming would try to grab the name of offline players
  1936. Fixed bug where Fishing would try to add an enchantment level not normally possible
  1937. Fixed another bug with mmoedit and Fishing
  1938. Added option to only allow tools to ready when you are sneaking, this is off by default
  1939. Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
  1940. Version 1.2.05
  1941. Fixed my fix of not being able to place blocks near/on Anvils
  1942. Fixed resources in inventory not correctly updating after Repair
  1943. Version 1.2.04
  1944. Fixed bug where you could not place blocks near/on the Anvil
  1945. Version 1.2.03
  1946. skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
  1947. Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
  1948. Fishing will now save properly for MySQL
  1949. Fishing will now work properly with mctop for those using MySQL
  1950. Fixed problems with mmoedit and fishing
  1951. Version 1.2.02
  1952. Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
  1953. Fixed bug where Call Of The Wild used only 1 bone to summon
  1954. Reduced Endermen XP from 3x to 2x
  1955. The number of bonus fish caught from fishing has been reduced
  1956. Fishing XP reduced from 1500 to 800
  1957. Fishing XP is now configurable in the config file
  1958. Version 1.2.01
  1959. Added a setting to turn off abilities completely from config
  1960. Added a setting to just turn off ability messages from config
  1961. Fixed the bug with sword repair
  1962. Fixed mcMMO not working properly with Spout
  1963. Added Fishing XP icon to Normal/Retro HUDs for Spout
  1964. Added icons to Spout notifications for leveling Fishing
  1965. Added Fishing Retro XP bar color customization to config file
  1966. The number of bones required to use Call of The Wild is now configurable
  1967. Reduced the XP animals would give from 1.5x to 1x
  1968. Removed current durability value message from Repairing
  1969. Fixed bug where Arcane Forging failed to display messages
  1970. Fixed bug where Arcane Forging tries to downgrade level 1 enchants
  1971. Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
  1972. Version 1.2.00
  1973. Added Fishing Skill
  1974. Added Call Of The Wild to Taming
  1975. Added Arcane Forging to Repair
  1976. Added new mobs to XP tables
  1977. Added Master/Apprentice system to the Party system
  1978. Animals now give xp to combat skills (those poor sheep ;_;)
  1979. Removed unnecessary sorcery permissions from plugin.yml
  1980. Version 1.1.17
  1981. XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
  1982. Players in Creative mode no longer gain XP
  1983. Compiled against latest Spout & CraftBukkit
  1984. Added World PVP check to Ignition, should no longer ignore PVP settings
  1985. Enemies should no longer grant XP when hit during their death
  1986. Fixed an exploit that led to unlimited ability use
  1987. Possibly fixed a bug where the same player would be listed multiple times in mctop
  1988. Added author and description to plugin.yml
  1989. /mmoedit and /addxp are useable from the console now
  1990. Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
  1991. Version 1.1.16
  1992. Added Melons to Herbalism xp tables
  1993. Endermen added to Combat skill xp tables
  1994. Silverfish added to Combat skill xp tables
  1995. CaveSpider added to Combat skill xp tables
  1996. Version 1.1.15
  1997. Smooth Brick added to Green Terra
  1998. Green thumb can be used to spread moss to Smooth Brick now
  1999. Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
  2000. Added Spain Spanish localization (es_es)
  2001. Version 1.1.14
  2002. [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
  2003. [1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
  2004. [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
  2005. [1.8] Swords no longer parry, no need to compete with in game mechanics
  2006. [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
  2007. [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
  2008. [SPOUT] Temporarily disabled the PartyHUD due to some performance issues
  2009. [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
  2010. [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
  2011. [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
  2012. [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
  2013. [CONFIG] Added an option for Excavation to require use of a shovel, on by default
  2014. [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
  2015. [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
  2016. [API] Added addXpOverride for modders, this will ignore skill modifiers
  2017. [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
  2018. [LOCALE] Portuguese Brazil locale added (Code: pt_br)
  2019. [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
  2020. Version 1.1.13
  2021. Pets are removed from party bars
  2022. Version 1.1.12
  2023. mcMMO now downloads files when you join the server to provide the best experience
  2024. mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
  2025. Fixed the xpbar and xpicon settings in config to work properly
  2026. Fixed infinite HP exploit with Herbalism
  2027. Fixed bug where herbalism would heal out of the players normal health range
  2028. Fixed bug where entering ':' into your party name caused stat loss among other things
  2029. Fixed issue with block break listener priority
  2030. Version 1.1.11
  2031. mcMMO now properly cancels its Async taks when disabled
  2032. Fixed newly generated configs using 2 instead of 1 for skill multipliers
  2033. Version 1.1.10
  2034. Added default hud setting to config
  2035. Fixed bug where newly generated configs used old xp gain numbers
  2036. Version 1.1.09
  2037. Fixed mcMMO to run fine without Spout :)
  2038. Version 1.1.08
  2039. Fixed repair being 10x slower to level than normal
  2040. Version 1.1.07
  2041. Fixed the default HUD being set to RETRO instead of STANDARD
  2042. Version 1.1.06
  2043. mcMMO menu implemented! Default is 'M', change this in config
  2044. Retro HUD implemented!
  2045. Retro XP fill color is completely customizable on a per skill basis
  2046. New levelup sound thanks to @Rustydaggers !
  2047. With the help of Randomage the XP Formulas have been vastly changed for flexibility
  2048. Global modifiers and skill modifiers now support decimals
  2049. Global formula modifier dropped from config
  2050. GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
  2051. Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
  2052. Fixed bug where Wheat did not use the values form the config file
  2053. Fixed bug where Archery gave xp for inflicting self injury
  2054. Watch added to clay loot tables and maps remove from clay loot tables
  2055. Version 1.1.05
  2056. Maps dropped from excavation are created correctly, and represent the area they are found in
  2057. Fixed an exploit with clay and excavation
  2058. Fixed a NPE with locking xp bars
  2059. Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
  2060. Version 1.1.04
  2061. Removed URL settings for XPBAR/XPICON/HPBAR
  2062. Added single URL setting for mcMMO
  2063. Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
  2064. Fixed Repair noise not getting played
  2065. Fixed a small memory leak with party health bars
  2066. Version 1.1.03
  2067. Fixed a few images being hard-coded still rather than configurable
  2068. Version 1.1.02
  2069. Fixed bug where toggle for xpicon didn't work
  2070. Fixed bug where Excavation gave gravel drops to grass
  2071. Excavation now uses more enums
  2072. Version 1.1.01
  2073. Fixed toggles for hpbar/xpbar not working
  2074. Version 1.1.0
  2075. Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
  2076. Added /xplock <skillname> to lock the xp bar to a skill
  2077. Repairing metal now has a sound effect
  2078. Shears added to Repair
  2079. MySpawn now works correctly when you are in the nether
  2080. MySpawn message when you right click a bed is now squelched
  2081. Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
  2082. Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
  2083. Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
  2084. Fixed the party member list of /party
  2085. Fixed bug where Swords would counter-attack Projectiles
  2086. Removed a debug message when repairing diamond armor
  2087. Changed chat to use getDisplayName() instead of getName()
  2088. Changed chat priority from lowest to highest
  2089. Added Clay to excavation
  2090. Added new items to Clay's loot tables
  2091. Archery now works with the latest CB
  2092. Version 1.0.50
  2093. New /xprate command for those with mcmmo.admin permissions!
  2094. mcMMO now uses Spout instead of BukkitContrib
  2095. BukkitContrib support dropped
  2096. XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
  2097. Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
  2098. Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
  2099. Fixed bug where Pumpkins did not give out XP
  2100. Coordinates removed from /whois as they didn't really fit
  2101. /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
  2102. Lapus renamed to Lapis in config
  2103. Version 1.0.49
  2104. Updated German locale
  2105. Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
  2106. Fixed bug where using /accept caused a NPE (hopefully)
  2107. Fixed a few missing descriptions for commands
  2108. Version 1.0.48
  2109. Updated French Translation
  2110. Updated German Translation
  2111. Updated Polish Translation
  2112. Placed Coal Ore and Redstone Ore won't give XP anymore
  2113. Fixed unusually high memory usage at startup
  2114. Added many features to the party system written by NuclearW
  2115. Version 1.0.47
  2116. Fixed another BukkitContrib error for servers not running BukkitContrib
  2117. Version 1.0.46
  2118. Fixed bug preventing Excavation from gaining skill
  2119. Version 1.0.45
  2120. Corrected /stats showing Repair XP as Level for Repair
  2121. Corrected /repair showing Repair XP as Level for Repair
  2122. Corrected /whois showing Repair XP as Level for Repair
  2123. Version 1.0.44
  2124. Fixed my 'fix' of BukkitContrib errors with Tree Feller
  2125. Version 1.0.43
  2126. Stopped things from being auto-smelt'd
  2127. Version 1.0.42
  2128. Corrected 2 more errors involving not running BukkitContrib
  2129. Version 1.0.41
  2130. Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
  2131. Fixed some more leftover stuff involving the new half-finished mining skill
  2132. Fixed excavation's Giga Drill Breaker not working on placed blocks
  2133. Version 1.0.40
  2134. Fixed errors if your server wasn't running BukkitContrib
  2135. Version 1.0.39
  2136. mcMMO won't auto-download and auto-run BukkitContrib anymore
  2137. Version 1.0.38
  2138. Commented code for the half-finished Infernal Pick subskill (Whoops)
  2139. Version 1.0.37
  2140. The donation message in /mcmmo is now toggle-able
  2141. The anvil message now only gets shown the first time you place an anvil (after login)
  2142. Reworked /mcmmo (an improvement I would say)
  2143. Added /mcmmo text to localization file
  2144. Archery fire rate now configurable
  2145. Berserk mode stops items from being collected
  2146. Taming no longer receives xp from wolves being harmed
  2147. Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
  2148. Fixed bug where players with mcgod could be harmed by AoE
  2149. Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
  2150. BukkitContrib Stuff
  2151. Added a pop-up when placing an Anvil
  2152. Added pop-ups on levelup
  2153. Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
  2154. Code Stuff
  2155. Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
  2156. Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
  2157. 100% more enums
  2158. Changed how checking skill xp worked to be more efficient
  2159. Version 1.0.36
  2160. mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
  2161. Config.yml will no longer generate Performance Debugging nodes
  2162. Registered permission nodes to plugin.yml
  2163. Some more changes to Permissions code
  2164. Fixed bug where Super Breaker activated where it shouldn't
  2165. Fixed bug with enabling/disabling mcgod in config.yml
  2166. Fixed bug with Excavation not kicking in until 1 level higher
  2167. Version 1.0.35
  2168. Added a Toggle for Chimaera Wing in config.yml
  2169. Added customization of what item is used for Chimaera Wing in config.yml
  2170. Fixed bug with randomly receiving Taming XP
  2171. mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
  2172. Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
  2173. Locale files now have the prefix locale_ instead of messages_
  2174. Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
  2175. Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
  2176. Some more source code organization
  2177. Fixed warnings for compiler
  2178. Removed dependencies on CraftBukkit
  2179. Registered commands to OnCommand
  2180. Removed performance debugging
  2181. Removed some useless settings from the config file
  2182. Version 1.0.34
  2183. Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
  2184. Added Dutch (nl) language support
  2185. Super Breaker now gives the correct XP as determined by config.yml
  2186. Sand Stone XP is now configurable and no longer shares the 'stone' node
  2187. /mining now shows mining values instead of taming values
  2188. Version 1.0.33
  2189. Fixed the toggle for the Excavation drop 'Cocoa Beans'
  2190. Fixed bug where Unarmed users could disarm without being bare handed
  2191. Cocoa Beans now have an XP modifier in config.yml
  2192. You can now toggle whether or not Mobspawners will give XP (in config.yml)
  2193. MySQL version now makes requests to the MySQL server less frequently (should help performance)
  2194. Fixed bug with Skull Splitter hitting the user
  2195. Version 1.0.32
  2196. Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
  2197. Fixed bug of swords users hurting themselves with serrated strikes
  2198. Version 1.0.31
  2199. Fixed bug of trying to cast Animals to non-animals
  2200. Version 1.0.30
  2201. Mobs that spawn from spawners no longer give XP (for reals this time)
  2202. Version 1.0.29
  2203. Mobs that spawn from spawners no longer give XP (again)
  2204. Fixed bug where Serrated Strikes did not Bleed additional targets
  2205. Identified and solved a potential memory leak in Bleed Simulation
  2206. Renamed the Object Config to Misc and rewrote parts of it
  2207. Rewrote Party/Admin/God toggles
  2208. Added Polish language support (pl)
  2209. Version 1.0.28
  2210. Actually fixed /stats showing excavation values for swords
  2211. Made some improvements to how Bleed Simulation was handled for different entity types
  2212. Obsidian now does normal durability damage during Super Breaker
  2213. Version 1.0.27
  2214. Fixed /stats showing excavation values for swords
  2215. Hopefully fixed a wide range of NPE errors
  2216. Updated German (de) localization
  2217. Version 1.0.26
  2218. Fixed accidentally making power levels go above 9,000
  2219. Version 1.0.25
  2220. Compatible with the latest CB
  2221. Beast Lore now functions correctly
  2222. Wolves are no longer invincible to players
  2223. Changed the look of Beast Lore
  2224. Skill info pages now show your stat in that skill (if you have permission)
  2225. /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
  2226. Abilities will not trigger on Trap Doors
  2227. Version 1.0.24
  2228. Now compatible with latest RB (928)
  2229. Taming now receives XP from your wolves harming foes
  2230. Taming is now easier to level
  2231. Green Thumb now drops seeds when harvesting Wheat
  2232. Version 1.0.23
  2233. Modified Bleed Simulation to fix performance problems
  2234. Rewrote MySpawn to be more efficient when calculating time left
  2235. Rewrote Skills to be more efficient when calculating time left
  2236. Version 1.0.22
  2237. Added 'Name' nodes to commands for renaming them
  2238. Version 1.0.21
  2239. Fixed Skull Splitter length in /axes displaying incorrectly
  2240. Fire rate limiter now correctly uses the value in the config file
  2241. Stone XP now correctly uses the value in the config file
  2242. Cobble -> Mossy now correctly uses the value in the config file
  2243. Removed setmyspawn from config file as it serves no purpose
  2244. All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
  2245. Fixed color scheme inconsistency for Mining in /whois results
  2246. Version 1.0.20
  2247. Fixed Array Index Out of Bounds error
  2248. Version 1.0.19
  2249. Removed a failsafe for the Timer that is no longer necessary (should improve performance)
  2250. Fixed /myspawn not working by rewriting it :3
  2251. Fixed exploit where players could break a freshly placed mushroom for XP
  2252. MySQL User Passwords can now be blank (Although you really should have a password...)
  2253. Fixed a few NPE errors
  2254. Version 1.0.18
  2255. Fixed MySQL default TablePrefix
  2256. Fixed Wheat not being configurable
  2257. Version 1.0.17
  2258. Brand new YAML Configuration file
  2259. Ability to configure XP for all gathering skills in config file
  2260. German Language added to mcMMO
  2261. French Language added to mcMMO
  2262. MySpawn will no longer heal players
  2263. /<skillname> commands now also check for their localized names for displaying help
  2264. Added many more Strings to localization files
  2265. Added more safeguards to MySpawn for NPE
  2266. Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
  2267. Fixed bug where Readying a Hoe returned a missing localization string
  2268. Added some safeguards into Bleed Simulation to prevent possible memory leaks
  2269. Performance improvements to storing/calling Skill/XP Values
  2270. Plugged a potential memory leak with PlayerProfiles not being removed correctly
  2271. Disabled the mob spawner camping anti-exploit in favor of performance
  2272. Version 1.0.16
  2273. Fixed bug where localization file failed to load
  2274. Changed en_US to lowercase
  2275. mcMMO now requires locale files to be in lowercase
  2276. Fixed a few strings missing from the localization file
  2277. Version 1.0.15
  2278. Removed leftover code that spammed SQL errors
  2279. Version 1.0.14
  2280. Added many missed strings into localization
  2281. Finnish Localization updated for the new strings
  2282. Green Thumb should respect Block Protection plugins now
  2283. Fixed Number Format Exception when loading a PlayerProfile
  2284. Version 1.0.13
  2285. Fixed bug/NPE where stats would not load and therefore 'reset' for players
  2286. Fixed NPE involving /ptp
  2287. Added "enableMOTD" setting to properties file
  2288. Version 1.0.12
  2289. Fixed another NPE error
  2290. Non-Gathering skills should correctly gain XP if PVP is set to false now
  2291. Localization will now support language codes that do not have two parts like "fi"
  2292. Fixed bug where Wiki MOTD message would not be loaded from localization file
  2293. Version 1.0.11
  2294. Fixed bug where players could not gain experience in several skills
  2295. Removed PVP flag from mcmmo.properties as its not needed anymore
  2296. Fixed a few NPE errors
  2297. Mushroom XP reduced from 25 to 15
  2298. Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
  2299. Version 1.0.10
  2300. Added Localization/String Customization
  2301. Mushroom XP reduced from 40 to 25
  2302. Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
  2303. Version 1.0.09
  2304. Fixed the NPE that occurs when players gain experience (Sorry!)
  2305. Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
  2306. Changed strings containing "MMO" to read "mcMMO"
  2307. Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
  2308. Added getXpToLevel() for modders
  2309. Version 1.0.08
  2310. Added removeXP() for modders
  2311. Fixed bug where stone swords only repaired by 33% instead of 50%
  2312. Fixed bug where stone/wooden hoes wouldn't repair
  2313. Big overhaul to how skill values and xp values were handled in the code
  2314. Modifying the players skill levels now sets the corresponding skill xp to zero
  2315. Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
  2316. Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
  2317. Slimes/Ghasts now give XP for combat skills
  2318. Added "EnableHpRegeneration" property setting
  2319. Added "EnableMySpawn" property setting
  2320. Version 1.0.07
  2321. Added more repair customization by solarcloud7
  2322. Leaderboards ignore players with the respective stat at 0
  2323. Reconnecting to MySQL will reload player data
  2324. Fixed a NPE with MySQL's Leaderboards
  2325. Removed "Loop iteration" debug message from mcMMO
  2326. Version 1.0.06
  2327. MySQL will attempt to reconnect if the connection is closed
  2328. Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
  2329. Added support for Minecraft Statistics
  2330. Fixed NPE with /myspawn command
  2331. Version 1.0.05
  2332. PVP interactions now check for permissions before handing out any experience
  2333. Many skill abilities now check for permissions correctly
  2334. All interactions with Taming now check for permissions
  2335. mcMMO now checks for its pvp flag being true before handling pvp interactions
  2336. Version 1.0.04
  2337. Fixed bug where players would be informed incorrectly when their cooldowns refreshed
  2338. Fixed exploit where players could reconnect to reset their cooldowns
  2339. Added new "cooldowns" table to MySQL
  2340. Berserk now breaks through snow
  2341. Lightning no longer gives Taming XP
  2342. Shortened /mcc to fit the screen
  2343. Version 1.0.03
  2344. Bleed will no longer trigger on friendly wolves
  2345. Axes criticals will no longer trigger on friendly wolves
  2346. Version 1.0.02
  2347. Fixed bug where the Timer would start before everything else was ready
  2348. Fixed bug where mcrefresh also required mcability permission node
  2349. Fixed bug where Unarmed was not checking for disarm procs
  2350. Green Thumb now checks for herbalism permissions
  2351. Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
  2352. AoE abilities now harm wolves
  2353. Version 1.0.01
  2354. Removed debug message when wolves are struck
  2355. Fixed issue with reloading mcMMO when MySQL was enabled
  2356. Fixed a NPE with MySpawn
  2357. Fixed a NPE with removing users from PlayerProfile
  2358. Unarmed no longer starts with a damage bonus
  2359. Unarmed apprentice DMG bonus changed from 3 to 2
  2360. Version 1.0
  2361. Players can now repair Stone/Wood tools
  2362. Fixed duping bug with WG/Block Protection Plugins
  2363. Added Leaf Blower to WoodCutting
  2364. Different Trees give different WoodCutting XP
  2365. Water changing Gravel to Clay removed
  2366. Code Organized/Optimized further
  2367. MySQL Support
  2368. Taming Skill
  2369. Leaderboards
  2370. Players won't hand out XP if they died within the last 5 seconds
  2371. Version 0.9.29
  2372. Fixes critical bug involving water turning anything into clay
  2373. Version 0.9.28
  2374. Green thumb can now spread grass to dirt using seeds
  2375. Adding XP will check for level ups again
  2376. Acrobatics won't hand out XP on death anymore
  2377. Acrobatics will check plugins for the event being cancelled before handing out XP
  2378. Version 0.9.27
  2379. Fixed Herbalism not properly receiving Triple Drops from Green Terra
  2380. Fixed Herbalism not handing out any XP outside of Green Terra
  2381. Fixed Herbalism asking for seeds on things that did not require it
  2382. Version 0.9.26
  2383. Fixed Green Terra going off without readiness
  2384. Fixed Hoe trying to ready when tilling Grass
  2385. Version 0.9.25
  2386. Fixed issue with anti-exploits and Herbalism
  2387. MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
  2388. Added Green Terra Ability to Herbalism
  2389. Added Green Thumb ability to Herbalism
  2390. Fixed Repair not working for Iron Tools
  2391. Fixed bug where Axes Ability checked for Unarmed Ability Permission
  2392. Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
  2393. Using Super Breaker on Obsidian significantly damages it compared to other materials
  2394. Added Obsidian to Mining XP Table/Super Breaker
  2395. Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
  2396. Corrected "mcMMMO" to "mcMMO" in MOTD
  2397. Version 0.9.24
  2398. PLAYER_BED_ENTER removed due to its unusual issues
  2399. Added info about the Wiki to the motd
  2400. /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
  2401. Fixed Armor Repair not adding XP
  2402. Boosted Repair XP of Armor to match Tools
  2403. Repairing Armor won't trigger Super Repair twice anymore
  2404. Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
  2405. Version 0.9.23
  2406. Players will now announce ability usage within a short distance to nearby players
  2407. Chimaera Wing now takes the world into account
  2408. Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
  2409. Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
  2410. Version 0.9.22
  2411. Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
  2412. Version 0.9.21
  2413. /mcrefresh fixed to work properly with the new ability monitoring system
  2414. Ability lengths are now based on your skill level directly rather than a tiered system
  2415. Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
  2416. Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
  2417. Version 0.9.20
  2418. Fixed Tree Feller not checking if their cooldown was refreshed and always activating
  2419. /stats and /whois will now show the powerlevel based on permissions
  2420. Shovels will no longer say you've lowered your axe
  2421. /myspawn will no longer say your inventory has been cleared if the server settings disable this feature
  2422. Version 0.9.19
  2423. Fixed Anti-Exploit XP stuff not working
  2424. Version 0.9.18
  2425. Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
  2426. Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
  2427. Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
  2428. Fixed bug where Axes ability could be used without permission
  2429. Abilities are monitored with Timestamps rather than a Timer monitored tick rate
  2430. When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
  2431. Made Anti XP-Exploits more Robust
  2432. Repair XP is now based on durability restored
  2433. Acrobatics rolling will now reduce damage if you go over the damage threshold
  2434. Acrobatics rolling damage threshold lowered to 10 from 20
  2435. Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
  2436. mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
  2437. Dodge notification shortened
  2438. Dodge won't negate damage completely anymore
  2439. Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
  2440. Version 0.9.17
  2441. Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
  2442. /setmyspawn has been removed
  2443. Compatible with CB 670
  2444. Fixed errors related to Repair
  2445. Abilities will no longer trigger from Bed interactions
  2446. /unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
  2447. Version 0.9.16
  2448. Logs placed by the player won't grant XP/Double Drops anymore
  2449. Added more functions plugin authors can call
  2450. Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
  2451. Version 0.9.15
  2452. Acrobatics will now behave properly
  2453. AoE Abilities ignore wolves (temp fix)
  2454. Added "all" parameter to /mmoedit & /addxp
  2455. After giving XP to a player it will now check for level ups in skills
  2456. Version 0.9.14
  2457. mcMMO checks for abilities being active before sending the fake block break event
  2458. Version 0.9.13
  2459. Fixed excavation ignoring the xpGainMultiplier
  2460. Now compatible with CB 600+
  2461. Fixed bug where Dodge acted maxed out no matter your skill level
  2462. Version 0.9.12
  2463. mcMMO now fakes a block break event for abilities to maximize plugin compatibility
  2464. /herbalism will return the correct values now
  2465. New /addxp command
  2466. Version 0.9.11
  2467. PVE Combat Skills experience is now based on damage dealt
  2468. The Timer will no longer break from Bleed Simulation
  2469. Tree feller no longer "damages" saplings
  2470. Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
  2471. Bleed/Bleed+ now do 2 damage instead of 1
  2472. Power Level is now based on permissions
  2473. Counter Attack added to swords
  2474. Parry is now based directly on Swords skill level
  2475. Parry maximum proc chance raised to 30% from 20%
  2476. Serrated Strikes now properly applies Bleed+ to targets
  2477. Players who parry can no longer be disarmed
  2478. Acrobatics now has a Dodge passive skill reducing damage
  2479. Repair skill now effects how much durability is restored
  2480. Super repair now doubles the repair amount on proc
  2481. Unarmed now starts with a bonus to damage to encourage use
  2482. Unarmed now has two steps to damage scaling, Appentice, and Mastery
  2483. Unarmed disarm now caps at 25% for 1000 skill
  2484. Fixed problem where Archery skill procs would ignore other plugins
  2485. Ignition changed to 25% chance
  2486. Ignition length will be based on archery skill level
  2487. /myspawn now has a warning about the inventory loss penalty in /mcc
  2488. mcMMO Timer now runs in 1 second intervals rather than 2
  2489. Version 0.9.10
  2490. Party invites now show who they are from
  2491. Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
  2492. mcMMO configuration files property setting names have been changed for readability
  2493. Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
  2494. Added /mcability info to /mcc
  2495. Potentially fixed NPE error when checking players for being in same party for PVP XP
  2496. Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
  2497. Added a global XP gain multiplier, increase it to increase XP gained
  2498. Reduced PVE XP for Unarmed, now identical to Axes/Swords
  2499. Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
  2500. Mushroom XP raised to 40 from 10
  2501. Flower XP raised to 10 from 3
  2502. Version 0.9.9
  2503. Fixed problem where entities never got removed from the arrow retrieval list of entities
  2504. Version 0.9.8
  2505. EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
  2506. Added a null check in the timer for players being null before proceeding
  2507. Version 0.9.7
  2508. Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
  2509. Axes critical damage versus players reduced to 150% damage from 200% damage
  2510. Fixed bug where Daze might not proc
  2511. Changed archery Daze to follow smooth transition
  2512. Added archery Daze chance info to /archery
  2513. Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
  2514. Version 0.9.6
  2515. Timer checks for player being null before adding them to the mcUsers system
  2516. Cooldowns will now show how much time is remaining when trying to use their respective abilities
  2517. SkullSpliiter will now correctly inform the player when they are too tired to use it
  2518. Acrobatics will no longer give XP if the event was cancelled by another plugin
  2519. Version 0.9.5
  2520. Super Breaker now gives a chance for Triple Drops based on mining skill
  2521. Ability durability loss down from 15 to 2
  2522. Ability durability loss is now toggle-able
  2523. Ability durability loss can be adjusted in the configuration file
  2524. Mining Picks are no longer lowered after activating Super Breaker
  2525. Version 0.9.4
  2526. Flowers won't drop wheat anymore
  2527. Signs won't trigger ability readiness anymore
  2528. Version 0.9.3
  2529. Bug stopping abilities from never wearing of may have been fixed
  2530. Changed color of "X Ability has worn off" to RED from GRAY
  2531. Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
  2532. Netherrack and Glowstone now give Mining XP
  2533. Netherrack and Glowstone are now effected by Super Breaker
  2534. Abilities will no longer be readied when you right click signs or beds
  2535. Chimaera Wings won't activate on blocks you can interact with and signs
  2536. Abilities now adjust their effects depending on tool quality
  2537. Superbreaker won't break things that tool couldn't normally break
  2538. Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
  2539. Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
  2540. Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
  2541. Modified /mcmmo description to be a little bit more relevant.
  2542. Version 0.9.2
  2543. Changed priority of some of the mcMMO listeners
  2544. Now when certain abilities are activated it shouldn't say "You lower your x"
  2545. Version 0.9.1
  2546. Fixed "Unknown console command" errors with CB 556
  2547. Added /mcability command to toggle being able to trigger abilities with right click
  2548. Added some more nullchecks for people reporting NPE errors
  2549. Compatibility with NPC mods improved (Mainly for archery!)
  2550. Other plugins can now call inSameParty() from mcMMO to increase compatibility
  2551. Version 0.9
  2552. --NEW CONTENT--
  2553. Woodcutting now has the "Tree Feller" Ability
  2554. Unarmed now has the "Berserk" Ability
  2555. Swords now has the "Serrated Strikes" Ability
  2556. Mining now has the "Super Breaker" Ability
  2557. Axes now has the "Skull Splitter" Ability
  2558. Excavation now has the "Giga Drill Breaker" Ability
  2559. Added /mcrefresh <playername> - tool for refreshing cooldowns
  2560. Unarmed now has the "Deflect Arrows" passive skill
  2561. Chimaera Wing Item Added
  2562. --CHANGES--
  2563. HP Regen & Bleed are back
  2564. Woodcutting will drop the appropriate log on double drop procs
  2565. Herbalism now applies double drops to herbs
  2566. /<skillname> now shows much more information to the player regarding their stats
  2567. Axes skill Critical Strikes are now based directly on your skill level
  2568. Swords skill Bleed chance is now based directly on your skill level
  2569. Unarmed disarm chance is now based directly on your skill level
  2570. Acrobatics now gives XP when you roll
  2571. --BUGFIXES--
  2572. Memory Leak Fixed
  2573. Axes not doing critical strikes
  2574. Gold Armor repair
  2575. Capped skills now have the correct proc chance
  2576. /mmoedit is no longer case sensitive
  2577. More NPE errors fixed
  2578. Many bugs I forgot to write down
  2579. --PLUGIN COMPATABILITY FIXES--
  2580. If combat interactions are cancelled by other plugins mcMMO should ignore the event
  2581. If block damage interactions are cancelled by other plugins mcMMO should ignore the event
  2582. Version 0.8.22
  2583. Fixed bug where Axes did less damage than normal
  2584. Acrobatic rolls now give XP
  2585. Acrobatics XP increased for non-rolls
  2586. Version 0.8.21
  2587. Fixed bug where axe criticals would dupe items
  2588. Version 0.8.20
  2589. 99.99% sure I fixed anvils that suddenly stop working
  2590. Version 0.8.19
  2591. Fixed being able to excavate placed blocks
  2592. Added toggle option to mining requiring a pickaxe
  2593. Added toggle option to woodcutting requiring an axe
  2594. PVP interactions now reward XP based on the damage caused (this is effected by skills)
  2595. PVP XP gain can be disabled in the configuration file
  2596. PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
  2597. Version 0.8.18
  2598. Fixed sandstone not being watched for exploitation
  2599. Version 0.8.17
  2600. mcmmo.users moved to plugins/mcMMO/
  2601. Snowballs and Eggs will no longer trigger Ignition
  2602. Loot tables for excavation adjusted
  2603. Mining benefits now require the player to be holding a mining pick
  2604. Woodcutting benefits now require the player to be holding an axe
  2605. Version 0.8.16
  2606. Moved configuration file to /plugins/mcMMO
  2607. Arrows now have a chance to Ignite enemiesw
  2608. Fixed arrows not being retrievable from corpses
  2609. Added info about ignition to /archery
  2610. Version 0.8.14
  2611. Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
  2612. Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
  2613. Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
  2614. You can now adjust what level is required to repair diamond in the configuration file
  2615. Changed mining XP rates to be a tad higher for some things
  2616. You can now get XP from sandstone
  2617. XP rates increased for gathering glowstone with excavation
  2618. XP rates increased a bit for excavation
  2619. Skill info is now a bit more detailed for certain skills
  2620. Added info about arrow retrieval to /archery
  2621. Version 0.8.13
  2622. Enemies no longer look like they have frozen when they die
  2623. Item duping fix
  2624. Version 0.8.11
  2625. Performance improvements
  2626. Memory leak fixed
  2627. NPE error with MySpawn really fixed
  2628. Version 0.8.9
  2629. Fixed NPE for My Spawn
  2630. Fixed NPE for onBlockDamage
  2631. Bleed proc now correctly checks for Swords permissions
  2632. Version 0.8.8
  2633. Gold can now be repaired
  2634. Tweaked Mining XP gains
  2635. Reorganized code
  2636. Added /mcgod godmode command
  2637. Fixed the pvp toggle in the settings file
  2638. Version 0.8.7
  2639. Removed packet-sending stuff wasn't working anyways
  2640. Fixed another NPE with the TimerTask
  2641. Skills now only show up in /stats if you have permissions for them
  2642. Version 0.8.6
  2643. Added a null check in bleed simulation to prevent a NPE
  2644. Version 0.8.5
  2645. Players are now added to files when they connect (to fix a NPE)
  2646. onPlayerCommand stuff moved into onPlayerCommandPreprocess
  2647. Version 0.8.4
  2648. Fixed another nullpointer error for TimerTask
  2649. Fixed bug making regeneration take twice as long to kick in after combat
  2650. Version 0.8.3
  2651. Modified the timer intervals (from 1 second to 2)
  2652. All skills now have an individual modifier (Set by default to 2)
  2653. There is now a global XP modifier (Set by default to 1)
  2654. Herbalism now correctly follows its skill curve
  2655. Unarmed no longer gives experience for harming other players
  2656. Players can no longer exploit mob spawners for experience
  2657. Version 0.8.2
  2658. Fixed Concurrent Modification Exception
  2659. Fixed some incorrect skill descriptions
  2660. First tier of HP Regeneration is now available from the start
  2661. Fixed bleed proc rate for very high skill levels
  2662. Changed regeneration permissions to 'mcmmo.regeneration'
  2663. Version 0.8
  2664. Archery skill now lets players recover arrows from downed foes
  2665. Health regenerates based on power level
  2666. Added toggle to myspawn clearing player inventory in settings file
  2667. Swords now have a bleed effect
  2668. Rewrote Skill descriptions to be more informative/better
  2669. Version 0.7.9
  2670. XP Curve now follows a new formula
  2671. Acrobatics XP gains changed
  2672. Compiled against permissions 2.1
  2673. Version 0.7.8
  2674. Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
  2675. Version 0.7.7
  2676. Minor tweak to how players are added to the flat file
  2677. Fixed some nullpointer exceptions when players die
  2678. Version 0.7.6
  2679. Fixed being able to repair diamond armor with below 50 skill
  2680. Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
  2681. Version 0.7.5
  2682. Removed random checks for herbalism XP
  2683. Herbalism is now called properly (This should fix gaining no xp or double drops)
  2684. Version 0.7.4
  2685. Work around for a bukkit bug that broke my onBlockDamage event
  2686. Added /clearmyspawn
  2687. Version 0.7.3
  2688. Fixed to work with build 424 of CB
  2689. Lowered the XP of gold due to it not being that rare anymore
  2690. Version 0.7.2
  2691. Fixed security flaw where players could access /mmoedit if the server was not running permissions
  2692. Reduced XP gain of woodcutting a bit
  2693. Version 0.7
  2694. Completely rewrote the XP system
  2695. Added an XP skillrate modifier to the settings file
  2696. Version 0.6.2
  2697. Axes now do critical strikes against farm animals
  2698. Removed the "Stupidly Long Constructor"
  2699. Now compatible with the latest CB builds
  2700. Version 0.6.1
  2701. Customizable command names
  2702. Axes can now be modified with /mmoedit
  2703. Party members are now correctly informed when you leave the party
  2704. Fixed incorrect commands in /mcc
  2705. Version 0.5.17
  2706. Changed namespaces to fit bukkits new standard
  2707. Adjusted excavation proc rates
  2708. Modified excavation loot tables
  2709. Added Party Invite System
  2710. Version 0.5.16
  2711. Fixed unarmed not checking for permissions when hitting players
  2712. Version 0.5.15
  2713. Fixed stone swords not being recognized as swords
  2714. Fixed /a not working if you were an op but did not have permissions
  2715. Version 0.5.14
  2716. Added permissions for skills
  2717. Version 0.5.13
  2718. Removed skillgain from succesful parries
  2719. Repair now refreshed the inventory
  2720. Version 0.5.12
  2721. Fixed being able to hurt party members with the bow and arrow
  2722. Version 0.5.11
  2723. Added /mmoedit command
  2724. Fixed bug preventing player versus player damage
  2725. Fixed bug preventing damage from scaling with unarmed & bows
  2726. Fixed disarm proc making the opponent dupe his/her items
  2727. Added mcmmo.tools.mmoedit permission
  2728. Added mcmmo.commands.setmyspawn permission
  2729. Added totalskill to /stats
  2730. Changed the look of /stats
  2731. Version 0.5.10
  2732. Fixed trying to set health to an invalid value
  2733. Version 0.5.9
  2734. Fixed duping inventories on death
  2735. Version 0.5.8
  2736. Fixed bug where players inventories would dupe during combat
  2737. Version 0.5.7
  2738. Fixed monsters instant killing players
  2739. Misc fixes
  2740. Version 0.5.4
  2741. Changed herbalism skill gain from wheat to be WAAAAY slower
  2742. Version 0.5.3
  2743. Players will now correctly drop their inventories when killed by a monster
  2744. Version 0.5.2
  2745. Fixed MAJOR bug preventing swords skill from gaining through combat
  2746. Version 0.5
  2747. Archery Added
  2748. Swords Added
  2749. Acrobatics Added
  2750. Logging for Party/Admin chat added
  2751. Fixed whois to show correct values for Excavation
  2752. Made death messages much much more specific
  2753. Version 0.4.4
  2754. Fixed being able to repair full durability iron tools
  2755. Fixed herbalism benefits not behaving properly
  2756. Fixed removing 1 diamond from every stack of diamond when repairing diamond
  2757. Version 0.4.2
  2758. Removed myspawn from the motd
  2759. Version 0.4.1
  2760. Fixed /mcc showing incorrect command for herbalism
  2761. Changed unarmed skillrate to be much slower than before
  2762. Modified a few skill descriptions
  2763. Added permission for /whois
  2764. Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
  2765. Version 0.4
  2766. Permissions support
  2767. Removed OPs having different names than normal players
  2768. Removed /setspawn & /spawn
  2769. Slowed down excavation skill rate
  2770. Fixed excavation coal drop being too rare
  2771. Version 0.3.4
  2772. Creepers now give double xp for unarmed
  2773. Iron armor can now be repaired!
  2774. Fixed bug stopping items from being repaired
  2775. Version 0.3.3
  2776. Yet another herbalism skill gain tweak
  2777. Version 0.3.2
  2778. Changed excavation loot tables to be more rewarding
  2779. Changed sand to give normal excavation xp instead of double xp
  2780. Fixed herbalism skill exploit
  2781. Mobs killed with unarmed now drop loot properly
  2782. Unarmed xp rate depends on mob (zombies lowest fyi)
  2783. Huge player crashing bug fix on disarm!
  2784. Version 0.3.1
  2785. Fixed excavation not saving properly
  2786. Fixed repair using excavation values
  2787. Version 0.3
  2788. Unarmed skill
  2789. Herbalism skill
  2790. Excavation skill
  2791. Many bugfixes (thanks for reporting them!)
  2792. /<skillname> - Detailed information about skills in game
  2793. Version 0.2.1
  2794. Misc bugfixes
  2795. Version 0.2
  2796. Repair ability added
  2797. Repair skill added
  2798. Iron Armor repair temporarily disabled
  2799. Anvils (Iron Block) added
  2800. /mcmmo & /mcc added
  2801. Misc changes to existing commands
  2802. Misc bug fixes
  2803. Version 0.1
  2804. Releasing my awesome plugin