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- package com.gmail.nossr50.util;
- import com.gmail.nossr50.api.ItemSpawnReason;
- import com.neetgames.mcmmo.player.OnlineMMOPlayer;
- import com.gmail.nossr50.events.items.McMMOItemSpawnEvent;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.runnables.player.PlayerProfileLoadingTask;
- import com.google.common.collect.ImmutableSet;
- import org.bukkit.Location;
- import org.bukkit.Material;
- import org.bukkit.World;
- import org.bukkit.block.BlockState;
- import org.bukkit.entity.*;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.scheduler.BukkitRunnable;
- import org.bukkit.util.Vector;
- import org.jetbrains.annotations.NotNull;
- import org.jetbrains.annotations.Nullable;
- import java.util.Collection;
- import java.util.Locale;
- import java.util.Random;
- import java.util.Set;
- public final class Misc {
- private static final @NotNull Random random = new Random();
- public static final int TIME_CONVERSION_FACTOR = 1000;
- public static final int TICK_CONVERSION_FACTOR = 20;
- public static final int PLAYER_RESPAWN_COOLDOWN_SECONDS = 5;
- public static final double SKILL_MESSAGE_MAX_SENDING_DISTANCE = 10.0;
- // Sound Pitches & Volumes from CB
- /* public static final float ANVIL_USE_PITCH = 0.3F; // Not in CB directly, I went off the place sound values
- public static final float ANVIL_USE_VOLUME = 1.0F * Config.getInstance().getMasterVolume(); // Not in CB directly, I went off the place sound values
- public static final float FIZZ_VOLUME = 0.5F * Config.getInstance().getMasterVolume();
- public static final float POP_VOLUME = 0.2F * Config.getInstance().getMasterVolume();
- public static final float BAT_VOLUME = 1.0F * Config.getInstance().getMasterVolume();
- public static final float BAT_PITCH = 0.6F;
- public static final float GHAST_VOLUME = 1.0F * Config.getInstance().getMasterVolume();
- public static final float LEVELUP_PITCH = 0.5F; // Reduced to differentiate between vanilla level-up
- public static final float LEVELUP_VOLUME = 0.75F * Config.getInstance().getMasterVolume(); // Use max volume always*/
- public static final @NotNull Set<String> modNames = ImmutableSet.of("LOTR", "BUILDCRAFT", "ENDERIO", "ENHANCEDBIOMES", "IC2", "METALLURGY", "FORESTRY", "GALACTICRAFT", "RAILCRAFT", "TWILIGHTFOREST", "THAUMCRAFT", "GRAVESTONEMOD", "GROWTHCRAFT", "ARCTICMOBS", "DEMONMOBS", "INFERNOMOBS", "SWAMPMOBS", "MARICULTURE", "MINESTRAPPOLATION");
- private Misc() {}
- /**
- * Determines if an entity is an NPC but not a villager
- * This method aims to establish compatibility between mcMMO and other plugins which create "NPCs"
- *
- * It does this by checking the following
- * 1) The entity is not a Villager
- * 2) The entity can be considered an NPC
- *
- * In this context, an NPC is a bit hard to define. Various plugins determine what an NPC is in different ways.
- * @see Misc::isNPCIncludingVillagers
- * @param entity target entity
- * @return true if the entity is not a Villager and is not a "NPC"
- */
- public static boolean isNPCEntityExcludingVillagers(@NotNull Entity entity) {
- return (!isVillager(entity)
- && isNPCIncludingVillagers(entity)); //Compatibility with some mod..
- }
- public static boolean isNPCClassType(Entity entity) {
- return entity instanceof NPC;
- }
- public static boolean hasNPCMetadataTag(Entity entity) {
- return entity.hasMetadata("NPC");
- }
- public static boolean isVillager(Entity entity) {
- String entityType = entity.getType().toString();
- //This weird code is for 1.13 & 1.14 compatibility
- return entityType.equalsIgnoreCase("wandering_trader") || entity instanceof Villager;
- }
- public static boolean isNPCIncludingVillagers(@Nullable Entity entity) {
- return (entity == null
- || (hasNPCMetadataTag(entity))
- || (isNPCClassType(entity))
- || entity.getClass().getName().equalsIgnoreCase("cofh.entity.PlayerFake"));
- }
- /**
- * Determine if two locations are near each other.
- *
- * @param first The first location
- * @param second The second location
- * @param maxDistance The max distance apart
- * @return true if the distance between {@code first} and {@code second} is less than {@code maxDistance}, false otherwise
- */
- public static boolean isNear(@NotNull Location first, @NotNull Location second, double maxDistance) {
- return (first.getWorld() == second.getWorld()) && (first.distanceSquared(second) < (maxDistance * maxDistance) || maxDistance == 0);
- }
- /**
- * Get the center of the given block.
- *
- * @param blockState The {@link BlockState} of the block
- * @return A {@link Location} lying at the center of the block
- */
- public static Location getBlockCenter(BlockState blockState) {
- return blockState.getLocation().add(0.5, 0.5, 0.5);
- }
- public static void spawnItemsFromCollection(@NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason) {
- for (ItemStack drop : drops) {
- spawnItem(location, drop, itemSpawnReason);
- }
- }
- /**
- * Drops only the first n items in a collection
- * Size should always be a positive integer above 0
- *
- * @param location target drop location
- * @param drops collection to iterate over
- * @param sizeLimit the number of drops to process
- */
- public static void spawnItemsFromCollection(@NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason, int sizeLimit) {
- ItemStack[] arrayDrops = drops.toArray(new ItemStack[0]);
- for(int i = 0; i < sizeLimit-1; i++) {
- spawnItem(location, arrayDrops[i], itemSpawnReason);
- }
- }
- /**
- * Drop items at a given location.
- *
- * @param location The location to drop the items at
- * @param is The items to drop
- * @param quantity The amount of items to drop
- */
- public static void spawnItems(@NotNull Location location, @NotNull ItemStack is, int quantity, @NotNull ItemSpawnReason itemSpawnReason) {
- for (int i = 0; i < quantity; i++) {
- spawnItem(location, is, itemSpawnReason);
- }
- }
- /**
- * Drop an item at a given location.
- *
- * @param location The location to drop the item at
- * @param itemStack The item to drop
- * @param itemSpawnReason the reason for the item drop
- * @return Dropped Item entity or null if invalid or cancelled
- */
- public static @Nullable Item spawnItem(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
- if (itemStack.getType() == Material.AIR || location.getWorld() == null) {
- return null;
- }
- // We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
- McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason);
- mcMMO.p.getServer().getPluginManager().callEvent(event);
- if (event.isCancelled()) {
- return null;
- }
- return location.getWorld().dropItem(location, itemStack);
- }
- /**
- * Drop an item at a given location.
- *
- * @param location The location to drop the item at
- * @param itemStack The item to drop
- * @param itemSpawnReason the reason for the item drop
- * @return Dropped Item entity or null if invalid or cancelled
- */
- public static @Nullable Item spawnItemNaturally(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
- if (itemStack.getType() == Material.AIR || location.getWorld() == null) {
- return null;
- }
- // We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
- McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason);
- mcMMO.p.getServer().getPluginManager().callEvent(event);
- if (event.isCancelled()) {
- return null;
- }
- return location.getWorld().dropItemNaturally(location, itemStack);
- }
- /**
- * Drop items at a given location.
- *
- * @param fromLocation The location to drop the items at
- * @param is The items to drop
- * @param speed the speed that the item should travel
- * @param quantity The amount of items to drop
- */
- public static void spawnItemsTowardsLocation(@NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack is, int quantity, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
- for (int i = 0; i < quantity; i++) {
- spawnItemTowardsLocation(fromLocation, toLocation, is, speed, itemSpawnReason);
- }
- }
- /**
- * Drop an item at a given location.
- * This method is fairly expensive as it creates clones of everything passed to itself since they are mutable objects
- *
- * @param fromLocation The location to drop the item at
- * @param toLocation The location the item will travel towards
- * @param itemToSpawn The item to spawn
- * @param speed the speed that the item should travel
- * @return Dropped Item entity or null if invalid or cancelled
- */
- public static @Nullable Item spawnItemTowardsLocation(@NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack itemToSpawn, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
- if (itemToSpawn.getType() == Material.AIR) {
- return null;
- }
- //Work with fresh copies of everything
- ItemStack clonedItem = itemToSpawn.clone();
- Location spawnLocation = fromLocation.clone();
- Location targetLocation = toLocation.clone();
- if(spawnLocation.getWorld() == null)
- return null;
- // We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
- McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(spawnLocation, clonedItem, itemSpawnReason);
- mcMMO.p.getServer().getPluginManager().callEvent(event);
- //Something cancelled the event so back out
- if (event.isCancelled()) {
- return null;
- }
- //Use the item from the event
- Item spawnedItem = spawnLocation.getWorld().dropItem(spawnLocation, clonedItem);
- Vector vecFrom = spawnLocation.clone().toVector().clone();
- Vector vecTo = targetLocation.clone().toVector().clone();
- //Vector which is pointing towards out target location
- Vector direction = vecTo.subtract(vecFrom).normalize();
- //Modify the speed of the vector
- direction = direction.multiply(speed);
- spawnedItem.setVelocity(direction);
- return spawnedItem;
- }
- public static void profileCleanup(@NotNull String playerName) {
- Player player = mcMMO.p.getServer().getPlayerExact(playerName);
- if (player != null) {
- mcMMO.getUserManager().remove(player);
- new PlayerProfileLoadingTask(player).runTaskLaterAsynchronously(mcMMO.p, 1); // 1 Tick delay to ensure the player is marked as online before we begin loading
- }
- }
- public static int getWorldMinCompat(World world)
- {
- // TODO this method should access the world min variable in a version safe manner so that we don't restrict usage to new versions of spigot only
- return 0;
- }
- public static void printProgress(int convertedUsers, int progressInterval, long startMillis) {
- if ((convertedUsers % progressInterval) == 0) {
- mcMMO.p.getLogger().info(String.format("Conversion progress: %d users at %.2f users/second", convertedUsers, convertedUsers / (double) ((System.currentTimeMillis() - startMillis) / TIME_CONVERSION_FACTOR)));
- }
- }
- public static String getModName(@NotNull String materialName) {
- for (String mod : modNames) {
- if (materialName.contains(mod)) {
- return mod;
- }
- }
- String[] materialSplit = materialName.split("_");
- if (materialSplit.length > 1) {
- return materialSplit[0].toLowerCase(Locale.ENGLISH);
- }
- return "UnknownMods";
- }
- /**
- * Gets a random location near the specified location
- */
- public static Location getLocationOffset(@NotNull Location location, double strength) {
- double blockX = location.getBlockX();
- double blockZ = location.getBlockZ();
- double distance;
- distance = strength * random.nextDouble();
- blockX = (random.nextBoolean()) ? blockX + (distance) : blockX - (distance);
- distance = strength * random.nextDouble();
- blockZ = (random.nextBoolean()) ? blockZ + (distance) : blockZ - (distance);
- return new Location(location.getWorld(), blockX, location.getY(), blockZ);
- }
- public static @NotNull Random getRandom() {
- return random;
- }
- /**
- * Whether or not a player is the party leader of a party
- *
- * @param mmoPlayer target player
- * @return true if the player is the party leader
- */
- public static boolean isPartyLeader(@NotNull OnlineMMOPlayer mmoPlayer) {
- return mcMMO.getPartyManager().queryParty(mmoPlayer.getUUID()).getPartyMemberManager().getPartyLeader().getUniqueId().equals(mmoPlayer.getUUID());
- }
- // public static void spawnExperienceOrb(@NotNull Location location, int orbAmount, int experienceValue) {
- // for (int i = 0; i < orbAmount; i++) {
- // new SpawnOrbTask(location, experienceValue).runTaskLater(mcMMO.p, 20);
- // }
- // }
- public static void spawnExperienceOrb(@NotNull Location location, int experienceValue) {
- if(location.getWorld() == null)
- return;
- ExperienceOrb experienceOrb = (ExperienceOrb) location.getWorld().spawnEntity(location, EntityType.EXPERIENCE_ORB);
- experienceOrb.setExperience(experienceValue);
- }
- public static @NotNull Player adaptPlayer(@NotNull OnlineMMOPlayer onlineMMOPlayer) {
- return (Player) onlineMMOPlayer.getServerAPIPlayerImpl();
- }
- private static class SpawnOrbTask extends BukkitRunnable {
- private final Location location;
- private int orbExpValue;
- private SpawnOrbTask(Location location, int orbExpValue) {
- this.location = location;
- this.orbExpValue = orbExpValue;
- }
- @Override
- public void run() {
- if(location == null || location.getWorld() == null)
- return;
- ExperienceOrb experienceOrb = (ExperienceOrb) location.getWorld().spawnEntity(location, EntityType.EXPERIENCE_ORB);
- experienceOrb.setExperience(orbExpValue);
- }
- }
- }
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