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- package com.gmail.nossr50.database.flatfile;
- import com.gmail.nossr50.database.FlatFileDataFlag;
- import com.gmail.nossr50.database.FlatFileDatabaseManager;
- import org.jetbrains.annotations.NotNull;
- import org.jetbrains.annotations.Nullable;
- import static com.gmail.nossr50.database.FlatFileDatabaseManager.*;
- public class FlatFileDataUtil {
- public static @Nullable String[] getPreparedSaveDataLine(@NotNull FlatFileDataContainer dataContainer) {
- if(dataContainer.getDataFlags() == null) {
- return dataContainer.getSplitData();
- }
- //Data of this type is not salvageable
- //TODO: Test that we ignore the things we are supposed to ignore
- //TODO: Should we even keep track of the bad data or just not even build data containers for it? Making containers for it is only really useful for debugging.. well I suppose operations are typically async so it shouldn't matter
- if(dataContainer.getDataFlags().contains(FlatFileDataFlag.CORRUPTED_OR_UNRECOGNIZABLE)
- || dataContainer.getDataFlags().contains(FlatFileDataFlag.DUPLICATE_UUID) //For now we will not try to fix any issues with UUIDs
- || dataContainer.getDataFlags().contains(FlatFileDataFlag.BAD_UUID_DATA) //For now we will not try to fix any issues with UUIDs
- || dataContainer.getDataFlags().contains(FlatFileDataFlag.TOO_INCOMPLETE)) {
- return null;
- }
- String[] splitData;
- /*
- * First fix the bad data values if they exist
- */
- if(dataContainer instanceof BadCategorizedFlatFileData badData) {
- splitData = repairBadData(dataContainer.getSplitData(), badData.getBadDataIndexes());
- } else {
- splitData = dataContainer.getSplitData();
- }
- //Make sure we have as many values as we are supposed to
- assert splitData.length == FlatFileDatabaseManager.DATA_ENTRY_COUNT;
- return splitData;
- }
- public static @NotNull String[] repairBadData(@NotNull String[] splitData, boolean[] badDataValues) {
- for(int i = 0; i < FlatFileDatabaseManager.DATA_ENTRY_COUNT; i++) {
- if(badDataValues[i]) {
- //This data value was marked as bad so we zero initialize it
- splitData[i] = getZeroInitialisedData(i, 0);
- }
- }
- return splitData;
- }
- /**
- * @param index "zero" Initialization will depend on what the index is for
- * @return the "zero" initialized data corresponding to the index
- */
- public static @NotNull String getZeroInitialisedData(int index, int startingLevel) throws IndexOutOfBoundsException {
- //TODO: Add UUID recovery? Might not even be worth it.
- return switch (index) {
- case USERNAME_INDEX ->
- LEGACY_INVALID_OLD_USERNAME; //We'll keep using this value for legacy compatibility reasons (not sure if needed but don't care)
- //Assumption: Used to be for something, no longer used
- //Assumption: Used to be for something, no longer used
- //Assumption: Used to be used for something, no longer used
- //Assumption: Used to be used for something, no longer used
- case 2, 3, 23, 33, LEGACY_LAST_LOGIN, HEALTHBAR -> "IGNORED";
- case SKILLS_MINING, SKILLS_REPAIR, SKILLS_UNARMED, SKILLS_HERBALISM, SKILLS_EXCAVATION, SKILLS_ARCHERY,
- SKILLS_SWORDS, SKILLS_AXES, SKILLS_WOODCUTTING, SKILLS_ACROBATICS, SKILLS_TAMING, SKILLS_FISHING,
- SKILLS_ALCHEMY, SKILLS_CROSSBOWS, SKILLS_TRIDENTS, SKILLS_MACES -> String.valueOf(startingLevel);
- case OVERHAUL_LAST_LOGIN -> String.valueOf(-1L);
- case COOLDOWN_BERSERK, COOLDOWN_GIGA_DRILL_BREAKER, COOLDOWN_TREE_FELLER, COOLDOWN_GREEN_TERRA,
- COOLDOWN_SERRATED_STRIKES, COOLDOWN_SKULL_SPLITTER, COOLDOWN_SUPER_BREAKER, COOLDOWN_BLAST_MINING,
- COOLDOWN_SUPER_SHOTGUN, COOLDOWN_TRIDENTS, COOLDOWN_ARCHERY, COOLDOWN_MACES, SCOREBOARD_TIPS, COOLDOWN_CHIMAERA_WING,
- EXP_MINING, EXP_WOODCUTTING, EXP_REPAIR, EXP_UNARMED, EXP_HERBALISM, EXP_EXCAVATION, EXP_ARCHERY,
- EXP_SWORDS, EXP_AXES, EXP_ACROBATICS, EXP_TAMING, EXP_FISHING, EXP_ALCHEMY, EXP_CROSSBOWS,
- EXP_TRIDENTS, EXP_MACES -> "0";
- case UUID_INDEX ->
- throw new IndexOutOfBoundsException(); //TODO: Add UUID recovery? Might not even be worth it.
- default -> throw new IndexOutOfBoundsException();
- };
- }
- }
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