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- import java.io.IOException;
- import java.lang.reflect.InvocationTargetException;
- import java.lang.reflect.Method;
- import java.util.ArrayList;
- import java.util.logging.Level;
- import java.util.logging.Logger;
- //=====================================================================
- //Class: vMinecraftCommands
- //Use: Encapsulates all commands added by this mod
- //Author: nos, trapalice, cerevisiae
- //=====================================================================
- public class vMinecraftCommands{
- //Log output
- protected static final Logger log = Logger.getLogger("Minecraft");
- static final int EXIT_FAIL = 0,
- EXIT_SUCCESS = 1,
- EXIT_CONTINUE = 2;
-
- //The list of commands for vMinecraft
- public static commandList cl = new commandList();
- //=====================================================================
- //Function: loadCommands
- //Input: None
- //Output: None
- //Use: Imports all the commands into the command list
- //=====================================================================
- public static void loadCommands(){
- //If we had commands we would add them here.
-
- //register
- //String: The command that will be used
- //String: The name of the function that will be called when
- // the command is used
- //String(Optional): The help menu description
- cl.register("/tp", "teleport");
- cl.register("/vminecraft", "vminecrafthelp");
- cl.registerAlias("/vhelp", "/vminecraft");
- cl.register("/colors", "colors");
- cl.register("/masstp", "masstp", "Teleports those with lower permissions to you");
- cl.register("/reload", "reload");
- cl.register("/rules", "rules", "Displays the rules");
- cl.register("/fabulous", "fabulous", "makes text SUUUPER");
- cl.register("/whois", "whois", "/whois [user]");
- cl.register("/who", "who");
- cl.register("/say", "say");
- cl.register("/slay", "slay", "Kill target player");
- cl.register("/ezmodo", "invuln", "Toggle invulnerability");
- cl.register("/ezlist", "ezlist", "List invulnerable players");
- cl.register("/heal", "heal", "heal yourself or other players");
- cl.register("/suicide", "suicide", "Kill yourself... you loser");
- cl.register("/a", "adminChatToggle", "Toggle admin chat for every message");
- cl.register("/modify", "modifySplit");
- cl.register("/me", "me");
- cl.register("/msg", "message", "Send a message to a player /msg [Player] [Message]");
- cl.register("/reply", "reply", "Reply to a player /reply [Message], Alias: /r");
-
- //registerAlias
- //String: The command that this will be called by
- //String: The message that will be called when the first is entered
- // Can be modified with %# to have it insert a player
- // argument into that position.
- // EX: Aliased command is
- // cl.registerAlias("/test", "/i %0 100")
- // Player uses /test wood
- // The %0 will be replaced with wood for this instance
- // and Player will be given 100 wood.
- cl.registerAlias("/playerlist", "/who");
- cl.registerAlias("/r", "/reply");
- cl.registerAlias("/w", "/msg");
- cl.registerAlias("/wrists", "/suicide");
- cl.registerAlias("/ci", "/clearinventory");
-
- //registerMessage
- //String: The command it will run on
- //String: What will be displayed
- // %p is the player calling the command
- // %# is the argument number of the command.
- // %#p is an argument number that will be required to be
- // an online player
- //String: The color the message will be
- //int: The number of arguments required for the message to appear
- //boolean: If the message should only display for admins
- cl.registerMessage("/kick", "%p has kicked %0p", Colors.Blue, 1, false);
- cl.registerMessage("/ban", "%p has banned %0p", Colors.Blue, 1, false);
- cl.registerMessage("/ipban", "%p has IP banned %0p", Colors.Blue, 1, false);
- cl.registerMessage("/time", "Time change thanks to %p", Colors.Blue, 1, true);
- cl.registerMessage("/tp", "%p has teleported to %0p", Colors.Blue, 1, true);
- }
- //=====================================================================
- //Function: vminecrafthelp (/vhelp or /vminecraft)
- //Input: Player player: The player using the command
- //Output: int: Exit Code
- //Use: Displays the current status of most vMinecraft settings
- // and provides some useful tips.
- //=====================================================================
- public static int vminecrafthelp(Player player, String[] args){
- vMinecraftChat.sendMessage(player, player, Colors.Yellow + "Chat Settings");
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Admin Chat: " + vMinecraftSettings.getInstance().adminchat());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "FFF turns red: " + vMinecraftSettings.getInstance().FFF());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Greentext After >: " + vMinecraftSettings.getInstance().greentext());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Quake Color Script: " + vMinecraftSettings.getInstance().quakeColors());
- vMinecraftChat.sendMessage(player, player, Colors.Yellow + "Enabled Commands are TRUE, disabled are FALSE");
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /ezmodo: " + vMinecraftSettings.getInstance().cmdEzModo());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /fabulous: " + vMinecraftSettings.getInstance().cmdFabulous());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /rules: " + vMinecraftSettings.getInstance().cmdRules());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /heal: " + vMinecraftSettings.getInstance().cmdHeal());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /masstp: " + vMinecraftSettings.getInstance().cmdMasstp());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /say: " + vMinecraftSettings.getInstance().cmdSay());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /suicide: " + vMinecraftSettings.getInstance().cmdSuicide());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /whois: " + vMinecraftSettings.getInstance().cmdWhoIs());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /tp won't work on higher ranked players: " + vMinecraftSettings.getInstance().cmdTp());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /tphere won't work on higher ranked players: " + vMinecraftSettings.getInstance().cmdTphere());
- vMinecraftChat.sendMessage(player, player, Colors.Yellow + "Other Settings");
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Command /who: " + vMinecraftSettings.getInstance().cmdWho());
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "COLORED PLAYER LIST IS DEPENDENT ON /who BEING TRUE!");
- vMinecraftChat.sendMessage(player, player, Colors.LightPurple + "Global Messages: " + vMinecraftSettings.getInstance().globalmessages());
- return EXIT_SUCCESS;
- }
-
- //=====================================================================
- //Function: colors (/colors)
- //Input: Player player: The player using the command
- //Output: int: Exit Code
- //Use: Displays a list of all colors and color codes
- //=====================================================================
- public static int colors(Player player, String[] args){
- vMinecraftChat.sendMessage(player, player, Colors.Black + "0" + Colors.Navy + "1" + Colors.Green+ "2" + Colors.Blue + "3" + Colors.Red + "4" + Colors.Purple + "5" + Colors.Gold + "6" + Colors.LightGray + "7" + Colors.Gray + "8" + Colors.DarkPurple + "9" + Colors.LightGreen + "a" + Colors.LightBlue + "b" + Colors.Rose + "c" + Colors.LightPurple + "d" + Colors.White + "f");
- return EXIT_SUCCESS;
- }
-
- //=====================================================================
- //Function: me (/me)
- //Input: Player player: The player using the command
- // String[] args: Will contain the message the player sends
- //Output: int: Exit Code
- //Use: The player uses this to emote, but now its colorful.
- //=====================================================================
- public static int me(Player player, String[] args)
- {
- String str = etc.combineSplit(0, args, " ");
- if (args.length < 1) {return EXIT_FAIL;}
- vMinecraftChat.emote(player, str);
- return EXIT_SUCCESS;
- }
- //=====================================================================
- //Function: message (/msg, /w, /whisper)
- //Input: Player player: The player using the command
- // String[] args: Will contain the target player name and
- // message the player sends
- //Output: int: Exit Code
- //Use: Send a message to a player
- //=====================================================================
- public static int message(Player player, String[] args)
- {
- if (args.length > 1) {
- String msg = etc.combineSplit(1, args, " ");
- Player toPlayer = etc.getServer().matchPlayer(args[0]);
- if (toPlayer != null && args.length > 0) {
- //Send the message to the targeted player and the sender
- vMinecraftChat.sendMessage(player, toPlayer,
- Colors.LightGreen + "[From:" + vMinecraftChat.getName(player)
- + Colors.LightGreen + "] " + msg);
- vMinecraftChat.sendMessage(player, player,
- Colors.LightGreen + "[To:" + vMinecraftChat.getName(toPlayer)
- + Colors.LightGreen + "] " + msg);
- //Set the last massager for each player
- vMinecraftUsers.players.findProfile(player).setMessage(toPlayer);
- vMinecraftUsers.players.findProfile(toPlayer).setMessage(player);
-
- //Display the message to the log
- log.log(Level.INFO, player.getName() + " whispered to " + toPlayer.getName()
- + ": " + msg);
- } else {
- vMinecraftChat.sendMessage(player, player, Colors.Rose
- + "No player by the name of " + args[0] + " could be found.");
- }
- } else {
- vMinecraftChat.sendMessage(player, player, Colors.Rose
- + "Usage is /msg [player] [message]");
- }
- return EXIT_SUCCESS;
- }
- //=====================================================================
- //Function: reply (/r, /reply)
- //Input: Player player: The player using the command
- // String[] args: Will contain the message the player sends
- //Output: int: Exit Code
- //Use: Send a message to a player
- //=====================================================================
- public static int reply(Player player, String[] args)
- {
- //If the profile exists for the player
- if(vMinecraftUsers.players.findProfile(player) != null )
- {
- Player toPlayer = vMinecraftUsers.players.findProfile(player).getMessage();
- if (toPlayer != null && args.length > 0) {
- String msg = etc.combineSplit(0, args, " ");
-
- //Send the message to the targeted player and the sender
- vMinecraftChat.sendMessage(player, toPlayer,
- Colors.LightGreen + "[From:" + vMinecraftChat.getName(player)
- + Colors.LightGreen + "] " + msg);
- vMinecraftChat.sendMessage(player, player,
- Colors.LightGreen + "[To:" + vMinecraftChat.getName(toPlayer)
- + Colors.LightGreen + "] " + msg);
-
- //Set the last messager for each player
- vMinecraftUsers.players.findProfile(player).setMessage(toPlayer);
- vMinecraftUsers.players.findProfile(toPlayer).setMessage(player);
-
- //Display the message to the log
- log.log(Level.INFO, player.getName() + " whispered to " + toPlayer.getName()
- + ": " + msg);
- } else {
- vMinecraftChat.sendMessage(player, player,
- Colors.Rose + "The person you last message has logged off");
- }
- }
- return EXIT_SUCCESS;
- }
-
- public static int addIgnored(Player player, String[] args)
- {
- return EXIT_SUCCESS;
- }
-
- //=====================================================================
- //Function: adminChatToggle (/a)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: Toggles the player into admin chat. Every message they
- // send will be piped to admin chat.
- //=====================================================================
- public static int adminChatToggle(Player player, String[] args)
- {
- if(vMinecraftSettings.getInstance().adminChatToggle())
- {
- //If the player is already toggled for admin chat, remove them
- if (vMinecraftSettings.getInstance().isAdminToggled(player.getName())) {
- player.sendMessage(Colors.Red + "Admin Chat Toggle = off");
- vMinecraftSettings.getInstance().removeAdminToggled(player.getName());
- //Otherwise include them
- } else {
- player.sendMessage(Colors.Blue + "Admin Chat Toggled on");
- vMinecraftSettings.getInstance().addAdminToggled(player.getName());
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: heal (/heal)
- //Input: Player player: The player using the command
- // String[] args: The arguments for the command. Should be a
- // player name or blank
- //Output: int: Exit Code
- //Use: Heals yourself or a specified player.
- //=====================================================================
- public static int heal(Player player, String[] args)
- {
- if(vMinecraftSettings.getInstance().cmdHeal())
- {
- //If a target wasn't specified, heal the user.
- if (args.length < 1){
- player.setHealth(20);
- player.sendMessage("Your health is restored");
- //If a target was specified, try to find them and then heal them
- //Otherwise report the error
- } else if (args.length > 0){
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
-
- if (playerTarget != null){
- playerTarget.setHealth(20);
- player.sendMessage(Colors.Blue + "You have healed " + vMinecraftChat.getName(playerTarget));
- playerTarget.sendMessage(Colors.Blue + "You have been healed by " + vMinecraftChat.getName(player));
- }
- else if (playerTarget == null){
- player.sendMessage(Colors.Rose + "Couldn't find that player");
- }
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: suicide (/suicide, /wrists)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: Kills yourself
- //=====================================================================
- public static int suicide(Player player, String[] args)
- {
- if(vMinecraftSettings.getInstance().cmdSuicide())
- {
- //Set your health to 0. Not much to it.
- player.setHealth(0);
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
-
- //=====================================================================
- //Function: teleport (/tp)
- //Input: Player player: The player using the command
- // String[] args: The arguments for the command. Should be a
- // player name
- //Output: int: Exit Code
- //Use: Teleports the user to another player
- //=====================================================================
- public static int teleport(Player player, String[] args)
- {
- //Get if the command is enabled
- if(vMinecraftSettings.getInstance().cmdTp())
- {
- //Make sure a player has been specified and return an error if not
- if (args.length < 1) {
- player.sendMessage(Colors.Rose + "Correct usage is: /tp [player]");
- } else {
- //Find the player by name
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
-
- //Target player isn't found
- if(playerTarget == null)
- player.sendMessage(Colors.Rose + "Can't find user "
- + args[0] + ".");
- //If it's you, return witty message
- else if (player.getName().equalsIgnoreCase(args[0]))
- player.sendMessage(Colors.Rose + "You're already here!");
-
- //If the player is higher rank than you, inform the user
- else if (!player.hasControlOver(playerTarget))
- player.sendMessage(Colors.Red +
- "That player has higher permissions than you.");
-
- //If the player exists transport the user to the player
- else {
- log.log(Level.INFO, player.getName() + " teleported to " +
- playerTarget.getName());
- player.teleportTo(playerTarget);
-
- //Otherwise inform the user that the player doesn't exist
- }
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
-
- //=====================================================================
- //Function: masstp (/masstp)
- //Input: Player player: The player using the command
- // String[] args: Should be empty or is ignored
- //Output: int: Exit Code
- //Use: Teleports all players to the user
- //=====================================================================
- public static int masstp(Player player, String[] args)
- {
- //If the command is enabled
- if(vMinecraftSettings.getInstance().cmdMasstp()) {
- //Go through all players and move them to the user
- for (Player p : etc.getServer().getPlayerList()) {
- if (!p.hasControlOver(player)) {
- p.teleportTo(player);
- }
- }
- //Inform the user that the command has executed successfully
- player.sendMessage(Colors.Blue+"Summoning successful.");
-
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
-
- //=====================================================================
- //Function: tphere (/tphere)
- //Input: Player player: The player using the command
- // String[] args: The arguments for the command. Should be a
- // player name
- //Output: int: Exit Code
- //Use: Teleports the user to another player
- //=====================================================================
- public static int tphere(Player player, String[] args)
- {
- //Check if the command is enabled.
- if (vMinecraftSettings.getInstance().cmdTphere()) {
- //Make sure a player is specified
- if (args.length < 1) {
- player.sendMessage(Colors.Rose + "Correct usage is: /tphere [player]");
- } else {
- //Get the player by name
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
-
- //If the target doesn't exist
- if(playerTarget == null)
- player.sendMessage(Colors.Rose + "Can't find user " + args[0] + ".");
- //If the player has a higher rank than the user, return error
- else if (!player.hasControlOver(playerTarget))
- player.sendMessage(Colors.Red + "That player has higher permissions than you.");
- //If the user teleports themselves, mock them
- else if (player.getName().equalsIgnoreCase(args[0]))
- player.sendMessage(Colors.Rose + "Wow look at that! You teleported yourself to yourself!");
- //If the target exists, teleport them to the user
- else {
- log.log(Level.INFO, player.getName() + " teleported " + player.getName() + " to their self.");
- playerTarget.teleportTo(player);
- }
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
-
- //=====================================================================
- //Function: reload (/reload)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: Reloads the settings for vMinecraft
- //=====================================================================
- public static int reload(Player player, String[] args)
- {
- vMinecraftSettings.getInstance().loadSettings();
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: rules (/rules)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: Lists the rules
- //=====================================================================
- public static int rules(Player player, String[] args)
- {
- //If the rules exist
- if(vMinecraftSettings.getInstance().cmdRules()
- && vMinecraftSettings.getInstance().getRules().length > 0) {
-
- //Apply QuakeCode Colors to the rules
- String[] rules = vMinecraftChat.applyColors(
- vMinecraftSettings.getInstance().getRules());
- //Display them
- for (String str : rules ) {
- if(!str.isEmpty())
- player.sendMessage(Colors.Blue + str);
- else
- player.sendMessage(Colors.Blue + "!!!The Rules Have Not Been Set!!!");
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: fabulous (/fabulous)
- //Input: Player player: The player using the command
- // String[] args: The message to apply the effect to
- //Output: int: Exit Code
- //Use: Makes the text rainbow colored
- //=====================================================================
- public static int fabulous(Player player, String[] args)
- {
- //If the command is enabled
- if(vMinecraftSettings.getInstance().cmdFabulous()) {
-
- //Format the name
- String playerName = Colors.White + "<"
- + vMinecraftChat.getName(player) + Colors.White +"> ";
- //Make sure a message has been specified
- if (args.length < 1) {return EXIT_FAIL;}
- String str = " ";
-
- //Merge the message again
- str = etc.combineSplit(0, args, " ");
-
- //Output for server
- log.log(Level.INFO, player.getName()+" fabulously said \""+ str+"\"");
-
- //Prepend the player name and cut into lines.
- vMinecraftChat.gmsg(player, playerName + vMinecraftChat.rainbow(str));
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: whois (/whois)
- //Input: Player player: The player using the command
- // String[] args: The player to find info on
- //Output: int: Exit Code
- //Use: Displays information about the player specified
- //=====================================================================
- public static int whois(Player player, String[] args)
- {
- //If the command is enabled
- if (vMinecraftSettings.getInstance().cmdWhoIs()) {
- //If a player is specified
- if (args.length < 1)
- player.sendMessage(Colors.Rose + "Usage is /whois [player]");
- else {
- //Get the player by name
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
-
- //If the player exists
- if (playerTarget != null){
- //Displaying the information
- player.sendMessage(Colors.Blue + "Whois results for " +
- vMinecraftChat.getName(playerTarget));
- //Group
- for(String group: playerTarget.getGroups())
- player.sendMessage(Colors.Blue + "Groups: " + group);
- //Admin
- player.sendMessage(Colors.Blue+"Admin: " +
- String.valueOf(playerTarget.isAdmin()));
- //IP
- player.sendMessage(Colors.Blue+"IP: " + playerTarget.getIP());
- //Restrictions
- player.sendMessage(Colors.Blue+"Can ignore restrictions: " +
- String.valueOf(playerTarget.canIgnoreRestrictions()));
- //Give the user an error if the player doesn't exist
- } else {
- player.sendMessage(Colors.Rose+"Player not found.");
- }
- }
- return EXIT_SUCCESS;
- }
- return EXIT_SUCCESS;
- }
- //=====================================================================
- //Function: who (/who)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: Displays the connected players
- //=====================================================================
- public static int who(Player player, String[] args)
- {
- //If the command is enabled
- if (vMinecraftSettings.getInstance().cmdWho()) {
- //Loop through all players counting them and adding to the list
- int count=0;
- String tempList = "";
- for( Player p : etc.getServer().getPlayerList())
- {
- if(p != null){
- if(count == 0)
- tempList += vMinecraftChat.getName(p);
- else
- tempList += Colors.White + ", " + vMinecraftChat.getName(p);
- count++;
- }
- }
- //Get the max players from the config
- PropertiesFile server = new PropertiesFile("server.properties");
- try {
- server.load();
- } catch (IOException e) {
- e.printStackTrace();
- }
- int maxPlayers = server.getInt("max-players");
-
- //Output the player list
- vMinecraftChat.sendMessage(player, player, Colors.Rose + "Player List ("
- + count + "/" + maxPlayers +"): " + tempList);
-
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: say (/say)
- //Input: Player player: The player using the command
- // String[] args: The message to apply the effect to
- //Output: int: Exit Code
- //Use: Announces the message to all players
- //=====================================================================
- public static int say(Player player, String[] args)
- {
- //If the command is enabled
- if (vMinecraftSettings.getInstance().cmdSay()) {
- //Make sure a message is supplied or output an error
- if (args.length < 1) {
- player.sendMessage(Colors.Rose + "Usage is /say [message]");
- }
- //Display the message globally
- vMinecraftChat.gmsg(player, Colors.Yellow + etc.combineSplit(0, args, " "));
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: slay (/slay)
- //Input: Player player: The player using the command
- // String[] args: The target for the command
- //Output: int: Exit Code
- //Use: Kill the target player
- //=====================================================================
- public static int slay(Player player, String[] args)
- {
- //Check if the command is enabled
- if(vMinecraftSettings.getInstance().cmdEzModo()) {
- //Get the player by name
- Player playerTarget = etc.getServer().matchPlayer(args[0]);
- //If the player doesn't exist don't run
- if(playerTarget == null)
- return EXIT_FAIL;
- //If the player isn't invulnerable kill them
- if (!vMinecraftSettings.getInstance().isEzModo(playerTarget.getName())) {
- playerTarget.setHealth(0);
- vMinecraftChat.gmsg(player, vMinecraftChat.getName(player)
- + Colors.LightBlue + " has slain "
- + vMinecraftChat.getName(playerTarget));
- //Otherwise output error to the user
- } else {
- player.sendMessage(Colors.Rose + "That player is currently in ezmodo! Hahahaha");
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: invuln (/ezmodo)
- //Input: Player player: The player using the command
- // String[] args: The target for the command
- //Output: int: Exit Code
- //Use: Kill the target player
- //=====================================================================
- public static int invuln(Player player, String[] args)
- {
- //If the command is enabled
- if (vMinecraftSettings.getInstance().cmdEzModo()) {
- //If the player is already invulnerable, turn ezmodo off.
- if (vMinecraftSettings.getInstance().isEzModo(player.getName())) {
- player.sendMessage(Colors.Red + "ezmodo = off");
- vMinecraftSettings.getInstance().removeEzModo(player.getName());
- //Otherwise make them invulnerable
- } else {
- player.sendMessage(Colors.LightBlue + "eh- maji? ezmodo!?");
- player.sendMessage(Colors.Rose + "kimo-i");
- player.sendMessage(Colors.LightBlue + "Easy Mode ga yurusareru no wa shougakusei made dayo ne");
- player.sendMessage(Colors.Red + "**Laughter**");
- vMinecraftSettings.getInstance().addEzModo(player.getName());
- }
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: ezlist (/ezlist)
- //Input: Player player: The player using the command
- // String[] args: Ignored
- //Output: int: Exit Code
- //Use: List all invulnerable players
- //=====================================================================
- public static int ezlist(Player player, String[] args)
- {
- //If the feature is enabled list the players
- if(vMinecraftSettings.getInstance().cmdEzModo()) {
- player.sendMessage("Ezmodo: " + vMinecraftSettings.getInstance().ezModoList());
- return EXIT_SUCCESS;
- }
- return EXIT_FAIL;
- }
- //=====================================================================
- //Function: modifySplit (/modify)
- //Input: Player player: The player using the command
- // String[] args: Player, Command, Arguments
- //Output: int: Exit Code
- //Use: List all invulnerable players
- //=====================================================================
- public static int modifySplit(Player player, String[] args)
- {
- //Exploit fix for people giving themselves commands
- if(args[2].equals("commands")){
- return EXIT_FAIL;
- }
- return EXIT_CONTINUE;
- }
- //=====================================================================
- //Function: Time Reverse
- //Input: long time: The time to reverse to.
- //Output: int: Exit Code
- //Use: List all invulnerable players
- //=====================================================================
- public static int timeReverse(long tarTime)
- {
- long curTime = etc.getServer().getRelativeTime();
- //if(cur)
- return EXIT_SUCCESS;
- }
- }
- //=====================================================================
- //Class: commandList
- //Use: The list of commands that will be checked for
- //Author: cerevisiae
- //=====================================================================
- class commandList {
- ArrayList<command> commands;
- protected static final Logger log = Logger.getLogger("Minecraft");
- static final int EXIT_FAIL = 0,
- EXIT_SUCCESS = 1,
- EXIT_CONTINUE = 2;
-
- //=====================================================================
- //Function: commandList
- //Input: None
- //Output: None
- //Use: Initialize the array of commands
- //=====================================================================
- public commandList(){
- commands = new ArrayList<command>();
- }
- //=====================================================================
- //Function: register
- //Input: String name: The name of the command
- // String func: The function to be called
- //Output: boolean: Whether the command was input successfully or not
- //Use: Registers a command to the command list for checking later
- //=====================================================================
- public boolean register(String name, String func)
- {
- //Check to make sure the command doesn't already exist
- for(command temp : commands)
- if(temp.getName().equalsIgnoreCase(name))
- return false;
- //Add the new function to the list
- commands.add(new command(name, func));
-
- //exit successfully
- return true;
- }
- //=====================================================================
- //Function: register
- //Input: String name: The name of the command
- // String func: The function to be called
- // String info: The information for the command to put in help
- //Output: boolean: Whether the command was input successfully or not
- //Use: Registers a command to the command list for checking later
- //=====================================================================
- public boolean register(String name, String func, String info){
- //Add to the /help list
- etc.getInstance().addCommand(name, info);
-
- //Finish registering
- return register(name, func);
- }
-
- //=====================================================================
- //Function: register
- //Input: String name: The name of the command
- // String func: The function to be called
- //Output: boolean: Whether the command was input successfully or not
- //Use: Registers a command to the command list for checking later
- //=====================================================================
- public boolean registerAlias(String name, String com)
- {
- //Check to make sure the command doesn't already exist
- for(command temp : commands)
- if(temp.getName().equalsIgnoreCase(name))
- return false;
- //Add the new function to the list
- commands.add(new commandRef(name, com));
-
- //exit successfully
- return true;
- }
-
- //=====================================================================
- //Function: registerMessage
- //Input: String name: The name of the command
- // String msg: The message to be displayed
- // boolean admin: If the message is displayed to admins only
- //Output: boolean: Whether the command was input successfully or not
- //Use: Registers a command to the command list for checking later
- //=====================================================================
- public boolean registerMessage(String name, String msg, String clr, int args, boolean admin)
- {
- //Check to make sure the command doesn't already exist
- for(command temp : commands)
- if(temp.getName().equalsIgnoreCase(name))
- return false;
- //Add the new function to the list
- commands.add(new commandAnnounce(name, msg, clr, args, admin));
-
- //exit successfully
- return true;
- }
- //=====================================================================
- //Function: call
- //Input: String name: The name of the command to be run
- //Output: boolean: If the command was called successfully
- //Use: Attempts to call a command
- //=====================================================================
- public int call(String name, Player player, String[] arg){
- //Make sure the user has access to the command
- if(!player.canUseCommand(name)) {
- return EXIT_FAIL;
- }
- //Search for the command
- for(command cmd : commands)
- {
- //When found
- if(cmd.getName().equalsIgnoreCase(name))
- {
- try {
- //Call the command and return results
- return cmd.call(player, arg);
- } catch (SecurityException e) {
- log.log(Level.SEVERE, "Exception while running command", e);
- } catch (IllegalArgumentException e) {
- log.log(Level.SEVERE, "The Command Entered Doesn't Exist", e);
- return EXIT_FAIL;
- }
- }
- }
-
- //Something went wrong
- return EXIT_FAIL;
- }
-
-
-
- //=====================================================================
- //Class: command
- //Use: The specific command
- //Author: cerevisiae
- //=====================================================================
- private class command
- {
- private String commandName;
- private String function;
- //=====================================================================
- //Function: command
- //Input: None
- //Output: None
- //Use: Initialize the command
- //=====================================================================
- public command(String name, String func){
- commandName = name;
- function = func;
- }
- //=====================================================================
- //Function: getName
- //Input: None
- //Output: String: The command name
- //Use: Returns the command name
- //=====================================================================
- public String getName(){return commandName;}
- //=====================================================================
- //Function: call
- //Input: String[] arg: The arguments for the command
- //Output: boolean: If the command was called successfully
- //Use: Attempts to call the command
- //=====================================================================
- int call(Player player, String[] arg)
- {
-
- Method m;
- try {
- m = vMinecraftCommands.class.getMethod(function, Player.class, String[].class);
- m.setAccessible(true);
- return (Integer) m.invoke(null, player, arg);
- } catch (SecurityException e) {
- e.printStackTrace();
- } catch (NoSuchMethodException e) {
- e.printStackTrace();
- } catch (IllegalArgumentException e) {
- e.printStackTrace();
- } catch (IllegalAccessException e) {
- e.printStackTrace();
- } catch (InvocationTargetException e) {
- e.printStackTrace();
- }
- return 1;
- }
- }
-
- //=====================================================================
- //Class: commandRef
- //Use: A command referencing another command
- //Author: cerevisiae
- //=====================================================================
- private class commandRef extends command
- {
- private String reference;
- private String[] args;
- //=====================================================================
- //Function: command
- //Input: String name: The command name
- // String com: The command to run
- //Output: None
- //Use: Initialize the command
- //=====================================================================
- public commandRef(String name, String com){
- super(name, "");
-
- //Get the reference name
- String[]temp = com.split(" ");
- reference = temp[0];
-
- //Get the arguments
- args = new String[temp.length - 1];
- System.arraycopy(temp, 1, args, 0, temp.length - 1);
- }
- //=====================================================================
- //Function: call
- //Input: String[] arg: The arguments for the command
- //Output: boolean: If the command was called successfully
- //Use: Attempts to call the command
- //=====================================================================
- int call(Player player, String[] arg)
- {
- String[] temp = new String[0];
- int lastSet = 0,
- argCount = 0;
-
- //If there are args set with the function
- if(args != null && args.length > 0) {
- temp = new String[args.length];
- System.arraycopy(args, 0, temp, 0, args.length);
- //Insert the arguments into the pre-set arguments
- for(String argument : temp)
- {
- if(argument.startsWith("%") && argument.length() > 1)
- {
- int argNum = Integer.parseInt(argument.substring(1));
- if( argNum < arg.length )
- {
- temp[lastSet] = arg[argNum];
- argCount++;
- }
- }
- lastSet++;
- }
- }
-
- //If there are args being input
- if(arg.length > 0) {
- //Append the rest of the arguments to the argument array
- if(lastSet < temp.length + arg.length - argCount)
- {
- String[] temp2 = new String[temp.length + arg.length - argCount];
- System.arraycopy(temp, 0, temp2, 0, temp.length);
- System.arraycopy(arg, argCount, temp2,
- temp.length, arg.length - argCount);
- temp = temp2;
- }
-
- log.log(Level.INFO, reference + " " + etc.combineSplit(0, temp, " "));
- //Call the referenced command
- player.command(reference + " " + etc.combineSplit(0, temp, " "));
- } else
- player.command(reference);
- return EXIT_SUCCESS;
- }
- }
-
- //=====================================================================
- //Class: commandAnnounce
- //Use: Announces when a command is used
- //Author: cerevisiae
- //=====================================================================
- private class commandAnnounce extends command
- {
- private String message;
- private boolean admin;
- private int minArgs;
- private String color;
- //=====================================================================
- //Function: commandAnnounce
- //Input: String name: The command name
- // String msg: The message to announce
- //Output: None
- //Use: Initialize the command
- //=====================================================================
- public commandAnnounce(String name, String msg, String clr, int args, boolean admn){
- super(name, "");
- message = msg;
- admin = admn;
- minArgs = args;
- color = clr;
- }
- //=====================================================================
- //Function: call
- //Input: String[] arg: The arguments for the command
- //Output: boolean: If the command was called successfully
- //Use: Attempts to call the command
- //=====================================================================
- int call(Player player, String[] arg)
- {
- //Make sure the player can use the command first
- if(!player.canUseCommand(super.commandName))
- return EXIT_FAIL;
-
- //Make sure the command is long enough to fire
- if(minArgs < arg.length)
- return EXIT_FAIL;
-
- if(vMinecraftSettings.getInstance().globalmessages())
- {
- //Split up the message
- String[] temp = message.split(" ");
-
- //Insert the arguments into the message
- int i = 0;
- for(String argument : temp)
- {
- if(argument.startsWith("%") && argument.length() > 1)
- {
- char position = argument.charAt(1);
- //Replace %p with the player name
- if(position == 'p')
- temp[i] = vMinecraftChat.getName(player) + color;
- else if( Character.isDigit(position) && Character.getNumericValue(position) < arg.length )
- {
- //If the argument is specified to be a player insert it if the
- //player is found or exit if they aren't
- if(argument.length() > 2 && argument.charAt(2) == 'p')
- {
- Player targetName = etc.getServer().matchPlayer(arg[Character.getNumericValue(position)]);
- if(targetName != null)
- temp[i] = vMinecraftChat.getName(targetName) + color;
- else
- return EXIT_FAIL;
- }
- //Replace %# with the argument at position #
- else
- temp[i] = arg[Character.getNumericValue(position)];
- }
- }
- i++;
- }
- message = etc.combineSplit(0, temp, " ");
-
- //If it's an admin message only
- if(admin)
- {
- for (Player p: etc.getServer().getPlayerList()) {
- //If p is not null
- if (p != null) {
- //And if p is an admin or has access to adminchat send message
- if (p.isAdmin()) {
- vMinecraftChat.sendMessage(player, p, color + message);
- }
- }
- }
- } else
- vMinecraftChat.gmsg(player, message);
- }
- return EXIT_FAIL;
- }
- }
- }
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