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- package com.gmail.nossr50.runnables;
- import org.bukkit.entity.Player;
- import com.gmail.nossr50.Database;
- import com.gmail.nossr50.Users;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.datatypes.PlayerProfile;
- public class SQLReconnect implements Runnable {
- private final mcMMO plugin;
- public SQLReconnect(mcMMO plugin) {
- this.plugin = plugin;
- }
- @Override
- public void run() {
- if (Database.isConnected()) {
- Database.connect();
- if (Database.isConnected()) {
- for (PlayerProfile x : Users.players.values()) {
- x.save(); //Save all profiles
- }
- Users.players.clear(); //Clear the profiles
- for (Player x : plugin.getServer().getOnlinePlayers()) {
- Users.addUser(x); //Add in new profiles, forcing them to 'load' again from MySQL
- }
- }
- }
- }
- }
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