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- package com.gmail.nossr50.skills.acrobatics;
- import org.bukkit.entity.Player;
- import org.bukkit.event.entity.EntityDamageEvent;
- import com.gmail.nossr50.config.Config;
- import com.gmail.nossr50.datatypes.SkillType;
- import com.gmail.nossr50.skills.SkillManager;
- import com.gmail.nossr50.util.Misc;
- import com.gmail.nossr50.util.Permissions;
- public class AcrobaticsManager extends SkillManager {
- private static Config config = Config.getInstance();
- public AcrobaticsManager (Player player) {
- super(player, SkillType.ACROBATICS);
- }
- /**
- * Check for fall damage reduction.
- *
- * @param event The event to check
- */
- public void rollCheck(EntityDamageEvent event) {
- if (Misc.isCitizensNPC(player) || !Permissions.roll(player)) {
- return;
- }
- if (config.getAcrobaticsAFKDisabled() && player.isInsideVehicle()) {
- return;
- }
- RollEventHandler eventHandler = new RollEventHandler(this, event);
- int randomChance = 100;
- if (Permissions.luckyAcrobatics(player)) {
- randomChance = (int) (randomChance * 0.75);
- }
- float chance;
- if (eventHandler.isGraceful) {
- chance = ((float) Acrobatics.GRACEFUL_MAX_CHANCE / Acrobatics.GRACEFUL_MAX_BONUS_LEVEL) * eventHandler.skillModifier;
- }
- else {
- chance = ((float) Acrobatics.ROLL_MAX_CHANCE / Acrobatics.ROLL_MAX_BONUS_LEVEL) * eventHandler.skillModifier;
- }
- if (chance > Misc.getRandom().nextInt(randomChance) && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
- eventHandler.modifyEventDamage();
- eventHandler.sendAbilityMessage();
- eventHandler.processXPGain(eventHandler.damage * Acrobatics.ROLL_XP_MODIFIER);
- }
- else if (!eventHandler.isFatal(event.getDamage())) {
- eventHandler.processXPGain(eventHandler.damage * Acrobatics.FALL_XP_MODIFIER);
- }
- }
- /**
- * Check for dodge damage reduction.
- *
- * @param event The event to check
- */
- public void dodgeCheck(EntityDamageEvent event) {
- if (Misc.isCitizensNPC(player) || !Permissions.dodge(player)) {
- return;
- }
- DodgeEventHandler eventHandler = new DodgeEventHandler(this, event);
- int randomChance = 100;
- if (Permissions.luckyAcrobatics(player)) {
- randomChance = (int) (randomChance * 0.75);
- }
- float chance = ((float) Acrobatics.DODGE_MAX_CHANCE / Acrobatics.DODGE_MAX_BONUS_LEVEL) * eventHandler.skillModifier;
- if (chance > Misc.getRandom().nextInt(randomChance) && !eventHandler.isFatal(eventHandler.modifiedDamage)) {
- eventHandler.modifyEventDamage();
- eventHandler.sendAbilityMessage();
- eventHandler.processXPGain(eventHandler.damage * Acrobatics.DODGE_XP_MODIFIER);
- }
- }
- }
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