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- package com.gmail.nossr50.util;
- import java.util.HashSet;
- import org.bukkit.CropState;
- import org.bukkit.Material;
- import org.bukkit.NetherWartsState;
- import org.bukkit.block.BlockState;
- import org.bukkit.material.CocoaPlant;
- import org.bukkit.material.CocoaPlant.CocoaPlantSize;
- import org.bukkit.material.Crops;
- import org.bukkit.material.NetherWarts;
- import org.bukkit.material.SmoothBrick;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.config.experience.ExperienceConfig;
- import com.gmail.nossr50.datatypes.skills.SkillType;
- import com.gmail.nossr50.skills.repair.Repair;
- import com.gmail.nossr50.skills.salvage.Salvage;
- public final class BlockUtils {
- private BlockUtils() {}
- /**
- * Checks to see if a given block awards XP.
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block awards XP, false otherwise
- */
- public static boolean shouldBeWatched(BlockState blockState) {
- return affectedByGigaDrillBreaker(blockState) || affectedByGreenTerra(blockState) || affectedBySuperBreaker(blockState) || isLog(blockState);
- }
- /**
- * Check if a given block should allow for the activation of abilities
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block should allow ability activation, false
- * otherwise
- */
- public static boolean canActivateAbilities(BlockState blockState) {
- switch (blockState.getType()) {
- case BED_BLOCK :
- case BREWING_STAND :
- case BOOKSHELF :
- case BURNING_FURNACE :
- case CAKE_BLOCK :
- case CHEST :
- case DISPENSER :
- case ENCHANTMENT_TABLE :
- case ENDER_CHEST :
- case FENCE_GATE :
- case ACACIA_FENCE_GATE :
- case DARK_OAK_FENCE_GATE :
- case SPRUCE_FENCE_GATE :
- case BIRCH_FENCE_GATE :
- case JUNGLE_FENCE_GATE :
- case FURNACE :
- case IRON_DOOR_BLOCK :
- case JUKEBOX :
- case LEVER :
- case NOTE_BLOCK :
- case STONE_BUTTON :
- case WOOD_BUTTON :
- case TRAP_DOOR :
- case WALL_SIGN :
- case WOODEN_DOOR :
- case WORKBENCH :
- case BEACON :
- case ANVIL :
- case DROPPER :
- case HOPPER :
- case TRAPPED_CHEST :
- case IRON_DOOR :
- case IRON_TRAPDOOR :
- case ACACIA_DOOR :
- case SPRUCE_DOOR :
- case BIRCH_DOOR :
- case JUNGLE_DOOR :
- case DARK_OAK_DOOR :
- case FENCE :
- case ACACIA_FENCE :
- case DARK_OAK_FENCE :
- case BIRCH_FENCE :
- case JUNGLE_FENCE :
- case SPRUCE_FENCE :
- case ARMOR_STAND :
- case BLACK_SHULKER_BOX :
- case BLUE_SHULKER_BOX :
- case BROWN_SHULKER_BOX :
- case CYAN_SHULKER_BOX :
- case GRAY_SHULKER_BOX :
- case GREEN_SHULKER_BOX :
- case LIGHT_BLUE_SHULKER_BOX :
- case LIME_SHULKER_BOX :
- case MAGENTA_SHULKER_BOX :
- case ORANGE_SHULKER_BOX :
- case PINK_SHULKER_BOX :
- case PURPLE_SHULKER_BOX :
- case RED_SHULKER_BOX :
- case SILVER_SHULKER_BOX :
- case WHITE_SHULKER_BOX :
- case YELLOW_SHULKER_BOX :
- return false;
- default :
- return !isMcMMOAnvil(blockState) && !mcMMO.getModManager().isCustomAbilityBlock(blockState);
- }
- }
- /**
- * Check if a given block is an ore
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block is an ore, false otherwise
- */
- public static boolean isOre(BlockState blockState) {
- return MaterialUtils.isOre(blockState.getData());
- }
- /**
- * Determine if a given block can be made mossy
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block can be made mossy, false otherwise
- */
- public static boolean canMakeMossy(BlockState blockState) {
- switch (blockState.getType()) {
- case COBBLESTONE :
- case DIRT :
- case GRASS_PATH :
- return true;
- case SMOOTH_BRICK :
- return ((SmoothBrick) blockState.getData()).getMaterial() == Material.STONE;
- case COBBLE_WALL :
- return blockState.getRawData() == (byte) 0x0;
- default :
- return false;
- }
- }
- /**
- * Determine if a given block should be affected by Green Terra
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block should affected by Green Terra, false otherwise
- */
- public static boolean affectedByGreenTerra(BlockState blockState) {
- if (ExperienceConfig.getInstance().isSkillBlock(SkillType.HERBALISM, blockState.getData()))
- return true;
- return mcMMO.getModManager().isCustomHerbalismBlock(blockState);
- }
- /**
- * Determine if a given block should be affected by Super Breaker
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block should affected by Super Breaker, false
- * otherwise
- */
- public static Boolean affectedBySuperBreaker(BlockState blockState) {
- if (ExperienceConfig.getInstance().isSkillBlock(SkillType.MINING, blockState.getData()))
- return true;
- return isOre(blockState) || mcMMO.getModManager().isCustomMiningBlock(blockState);
- }
- /**
- * Determine if a given block should be affected by Giga Drill Breaker
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block should affected by Giga Drill Breaker, false
- * otherwise
- */
- public static boolean affectedByGigaDrillBreaker(BlockState blockState) {
- if (ExperienceConfig.getInstance().isSkillBlock(SkillType.EXCAVATION, blockState.getData()))
- return true;
- return mcMMO.getModManager().isCustomExcavationBlock(blockState);
- }
- /**
- * Check if a given block is a log
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block is a log, false otherwise
- */
- public static boolean isLog(BlockState blockState) {
- if (ExperienceConfig.getInstance().isSkillBlock(SkillType.WOODCUTTING, blockState.getData()))
- return true;
- return mcMMO.getModManager().isCustomLog(blockState);
- }
- /**
- * Check if a given block is a leaf
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block is a leaf, false otherwise
- */
- public static boolean isLeaves(BlockState blockState) {
- switch (blockState.getType()) {
- case LEAVES :
- case LEAVES_2 :
- return true;
- default :
- return mcMMO.getModManager().isCustomLeaf(blockState);
- }
- }
- /**
- * Determine if a given block should be affected by Flux Mining
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block should affected by Flux Mining, false otherwise
- */
- public static boolean affectedByFluxMining(BlockState blockState) {
- switch (blockState.getType()) {
- case IRON_ORE :
- case GOLD_ORE :
- return true;
- default :
- return false;
- }
- }
- /**
- * Determine if a given block can activate Herbalism abilities
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block can be activate Herbalism abilities, false
- * otherwise
- */
- public static boolean canActivateHerbalism(BlockState blockState) {
- switch (blockState.getType()) {
- case DIRT :
- case GRASS :
- case GRASS_PATH :
- case SOIL :
- return false;
- default :
- return true;
- }
- }
- /**
- * Determine if a given block should be affected by Block Cracker
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block should affected by Block Cracker, false
- * otherwise
- */
- public static boolean affectedByBlockCracker(BlockState blockState) {
- switch (blockState.getType()) {
- case SMOOTH_BRICK :
- return ((SmoothBrick) blockState.getData()).getMaterial() == Material.STONE;
- default :
- return false;
- }
- }
- /**
- * Determine if a given block can be made into Mycelium
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block can be made into Mycelium, false otherwise
- */
- public static boolean canMakeShroomy(BlockState blockState) {
- switch (blockState.getType()) {
- case DIRT :
- case GRASS :
- case GRASS_PATH :
- return true;
- default :
- return false;
- }
- }
- /**
- * Determine if a given block is an mcMMO anvil
- *
- * @param blockState
- * The {@link BlockState} of the block to check
- * @return true if the block is an mcMMO anvil, false otherwise
- */
- public static boolean isMcMMOAnvil(BlockState blockState) {
- Material type = blockState.getType();
- return type == Repair.anvilMaterial || type == Salvage.anvilMaterial;
- }
- public static boolean isPistonPiece(BlockState blockState) {
- Material type = blockState.getType();
- return type == Material.PISTON_MOVING_PIECE || type == Material.AIR;
- }
- /**
- * Get a HashSet containing every transparent block
- *
- * @return HashSet with the IDs of every transparent block
- */
- public static HashSet<Material> getTransparentBlocks() {
- HashSet<Material> transparentBlocks = new HashSet<Material>();
- for (Material material : Material.values()) {
- if (material.isTransparent()) {
- transparentBlocks.add(material);
- }
- }
- return transparentBlocks;
- }
- }
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