Changelog.txt 168 KB

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  1. Version 2.1.85
  2. Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
  3. Fixed a bug that could prevent salvage from working for certain players
  4. Renamed the advanced salvage permission node to 'mcmmo.ability.salvage.scrapcollector'
  5. Fixed a bug that would send players skill unlock notifications if they did not have the permission node for that skill
  6. Dramatically increased the chance of receiving full materials when salvaging
  7. Version 2.1.84
  8. Added some code to make mcMMO more compatible with EpicSpawners
  9. Version 2.1.83
  10. You can no longer set party members on fire with your bow
  11. (FIX) Arrow Retrieval will no longer work with piercing enchant on crossbows
  12. WG Flags should now correctly recognize when a projectile belongs to a player and respect flag settings
  13. Updated hu_HU locale (thanks andris155)
  14. Version 2.1.82
  15. Added new WG flag 'mcmmo-hardcore' if set to negative players will not be penalized by hardcore mode (if hardcore mode is enabled) it defaults to true
  16. Added proper error handling when loading parties file
  17. Fixed an error that could occur when using mcrank on an offline player
  18. You can now use mcrank on offline players by default
  19. You can now use inspect on offline players by default
  20. Removed the offline inspect/mcrank permissions
  21. Updated Chinese locale (thanks to the user named 89009332 from github)
  22. Added some redundancy checks when loading profiles (NPC checks to be specific)
  23. NOTES:
  24. There were reasons to prevent inspecting offline players in the past, I don't see any reason for them anymore so I've removed the restriction.
  25. Version 2.1.81
  26. Fixed a bug where Arrow Deflect would never trigger outside of PVP
  27. Fixed a bug where failing to salvage enchantments incorrectly colored the text
  28. mcMMO no longer allows players to keep enchantments exceeding normal limitations by default when salvaging or repairing (you can turn this off in the config, see below)
  29. Added new setting 'ExploitFix.UnsafeEnchantments' to experience.yml, turn this on to allow players to salvage/repair enchantments higher than normal game restrictions
  30. NOTES:
  31. If a player tries to salvage/repair an item with an illegal enchant (for example Sharpness X) it will downgrade that item to the highest legal version when calculating rewards
  32. If you don't like this change you can turn it off in experience.yml under 'ExploitFix.UnsafeEnchantments'
  33. Version 2.1.80
  34. (Fix) mcMMO now respects the NBT "Unbreakable" tag and does not deal durability damage to items with that tag
  35. Version 2.1.79
  36. Updated Japanese locale (Thanks snake0053)
  37. Fixed a NPE that could happen when using Tree Feller with an unenchanted Axe
  38. Version 2.1.78
  39. Shovels no longer take more than 1 diamond to repair
  40. Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
  41. Version 2.1.77
  42. Added minimum quantity back to Repair config
  43. NOTES: I removed this last patch because I did not consider that server admins might be allowing users to repair items without crafting recipes (as of last patch mcMMO determines minimum quantity via counting ingredients in a recipe)
  44. If you do not define minimum quantity in the repair config, mcMMO will grab the minimum quantity automatically as I programmed it to do as of last patch, otherwise if it is defined, mcMMO will respect that and use that for calculations.
  45. The minimum quanitty should be set to the number of ingredients used to craft the recipe, for example 8 for diamond chestplate etc, you do not need to define this unless you are allowing players to repair custom items.
  46. Version 2.1.76
  47. Advanced Salvage has been renamed to Scrap Collector
  48. Scrap Collector has 8 ranks, the first rank is unlocked at level 2 (Level 20 in RetroMode)
  49. You can not salvage without at least 1 rank in Scrap Collector now (formerly Advanced Salvage)
  50. Fixed a bug where Repair was repairing too much
  51. Fixed a bug where Arcane Salvage was used to determine how many materials a player could salvage from an item instead of Scrap Collector (formerly Advanced Salvage)
  52. Fixed a bug where messages about an item being too damage to salvage were being sent twice
  53. Removed the minimum quantity field from the repair config
  54. Removed the item data (metadata) field from repair config as its not used anymore
  55. Salvage will no longer return the max amount of materials possible, instead you are guaranteed one item and then some luck is involved on how many items are returned.
  56. Updated Chinese locale (thanks to the user named 89009332 from github)
  57. New locale strings
  58. Salvage.Skills.Lottery.Normal
  59. Salvage.Skills.Lottery.Perfect
  60. Salvage.Skills.Lottery.Untrained
  61. Salvage.SubSkill.ScrapCollector.Name
  62. Salvage.SubSkill.ScrapCollector.Description
  63. Salvage.SubSkill.ScrapCollector.Stat
  64. (API) SALVAGE_ARCANE_SALVAGE in SubSkillType has been renamed to SALVAGE_SCRAP_COLLECTOR
  65. NOTES:
  66. You do not need to update your configs for this update.
  67. How Salvage works
  68. As an example, say you had enough skill to gain up to 5 items from salvaging something, and that item has enough durability to yield up to 5 materials, salvage will play out like this...
  69. First off, you will be guaranteed 1 material, after this you have 80% chance to get the next material, if successful, another dice roll is conducted but lowers your odds by 20%, you chance to succeed will never fall below 33%
  70. If you fail a dice roll, it will still conduct dice rolls for the remaining maximum amount of materials returned but your odds of success are only lowered upon a successful dice roll, the sum of the successful dice rolls is used to calculate how many items you are given back, the first item is guaranteed and has no dice rolls, which means for example the Diamond Shovel will always succeed.
  71. Version 2.1.75
  72. Fixed a bug that prevented Fortune from working correctly if a Double Drop was triggered
  73. Version 2.1.74
  74. Fixed a NPE that could occur during certain events if a skill was disabled in coreskills.yml (Sorry!)
  75. Version 2.1.73
  76. Fixed a NPE that could occur if an entire skill was disabled in coreskills.yml
  77. Version 2.1.72
  78. Fixed a NPE if a server shutdown with no player data needing to be saved (the error is harmless but spammy)
  79. Fixed a NPE that could occur if Roll was disabled in coreskills.yml
  80. Version 2.1.71
  81. Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
  82. Repair will now always ask for confirmation before repairing items (instead of only asking for enchanted items)
  83. Gold & Iron Blocks will no longer trigger tool ready messages
  84. Salvage & Repair anvils will no longer work on multi-item stacks
  85. NOTES: You can still turn the confirmation off in config.yml
  86. Version 2.1.70
  87. Added new DatabaseAPI to the API package, has features relating to database operations
  88. Fixed a bug where shulker boxes (without colors) would activate tool ready messages
  89. Version 2.1.69
  90. Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
  91. A big thanks to Sleepyflea for helping test this patch and report this bug.
  92. Version 2.1.68
  93. Updated Japanese locale (thanks Snake)
  94. Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
  95. Version 2.1.67
  96. The XP bar now reflects whether or not the player is receiving the early game boost
  97. Players who are receiving an early game boost will be shown "Learning a skill..." as the title of the XP bar while gaining XP
  98. New locale string 'XPBar.Template.EarlyGameBoost'
  99. NOTES:
  100. You can turn off this system in experience.yml 'EarlyGameBoost.Enabled'
  101. The Early Game Boost is a system in which players receive drastically increased XP gains for the first few levels (until the first set of skills are unlocked)
  102. With default settings, this means players will be receiving boosted XP for the first 5 levels (50 for Retro)
  103. The Early Game Boost ends when players get the first skill in each ability under default settings
  104. The main purpose of this system is to alleviate progression issues with a few skills where the first set of unlocked abilities drastically increase how fun it is to level the skill
  105. The secondary purpose of this system is to alleviate any psychological issues when grinding towards the first set of unlocks by making the first set of unlocks happen quickly
  106. This system has been in place for a few versions now, but without an in game indicator of what was going on.
  107. If you have XP bars off there is still no indicator that this system is in place, I'll address that at some point.
  108. Version 2.1.66
  109. Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
  110. Fixed a minor memory leak for MySQL
  111. Version 2.1.65
  112. Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
  113. Version 2.1.64
  114. Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
  115. Fixed a bug that caused skill messages to spam nearby players
  116. (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
  117. (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
  118. NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
  119. Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
  120. I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
  121. Version 2.1.63
  122. Fixed Armor Impact not scaling by skill rank
  123. Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
  124. Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
  125. Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
  126. Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
  127. Updated hu_HU locale (thanks andris155)
  128. Updated ja_JP locale (thanks snake)
  129. NOTES:
  130. Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
  131. You can change it back to its underwhelming self by setting DamagePerRank to 1.0
  132. Based on feedback I may tweak the number again or other properties of this skill
  133. Version 2.1.62
  134. Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
  135. Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
  136. OPs and players with the admin chat permission will now see details about XP rate event commands regardless of whether or not the XP rate event messages are enabled
  137. Updated hu_HU locale (thanks andris155)
  138. Added XP for mining Magma_Block (default 30 XP - Update your config, see notes)
  139. Diamond tools & armor in the repair config now have a minimum level of 0 (Update your config, temporary hotfix, 2.2 addresses this issue, see notes)
  140. Guardian default combat XP multiplier reduced from 3.0 to 1.0 (update config if you want this change)
  141. New locale string - 'Server.ConsoleName' the name of the server console, this will be used in place of player names when sending admin notifications out if the command was used from console
  142. New locale string - 'Notifications.Admin.Format.Others' style formatting + prefix for admin notifications used in the other new strings below
  143. New locale string - 'Notifications.Admin.Format.Self' style formatting + prefix for admin command confirmations sent to the user who executed the command
  144. New locale string - 'Notifications.Admin.XPRate.Start.Self' sent to the user who modifies the XP rate regardless of whether or not messages for the event are enabled
  145. New locale string - 'Notifications.Admin.XPRate.Start.Others' details of who started an XP rate event are sent to players who have Operator status or admin chat permission when the command to start or modify XP of an event has been issued
  146. New locale string - 'Notifications.Admin.XPRate.End.Self' sent to the user who ended the XP rate event regardless of whether or not messages for the event are enabled
  147. New locale string - 'Notifications.Admin.XPRate.End.Others' details of who ended an XP rate event are sent to players who have Operator status or admin chat permission when the command to end the event has been issued
  148. NOTES:
  149. Admin notifications currently only reports use of the XP rate command, it will be expanded to support other commands in upcoming patches
  150. Add an entry of 'Magma_Block: 30' under Mining in experience.yml section titled "Experience_Values" (or you can delete the file to generate a new one with default values, 2.2 is coming soon which will have brand new configs so you could just wait for that
  151. 2.2 is the config rewrite, in this rewrite Repair and Salvage configs have been partially rewritten, it is not intended for Diamond Repair to take until level 50 in Standard level scaling to be available, since it'd be redundant to fix this in 2.1.X when 2.2 fixes it and its about to come out, the minimum level has temporarily been changed to 0. You can either update your repair.vanilla.yml config manually or delete it to generate a new one.
  152. Admin notifications are a step in the right direction for finding naughty admins in mcMMO, I will be changing which permission node is used for players to be considered an admin in the future as not everyone wants or uses admin chat.
  153. I expect to add logging of admin commands which will be viewable in game via command, so you won't have to have access to the servers log files to view who has been executing what.
  154. Version 2.1.61
  155. Fixed the locale string formatting of 'Mining.SubSkill.DoubleDrops.Stat'
  156. Updated the Japanese locale (thanks snake0053)
  157. Added toggle to turn off event message broadcasts (XP rate) to config.yml - 'General.EventBroadcasts'
  158. Added toggle to not inform players of events when they join (XP rate, etc) to config.yml 'General.EventInfoOnPlayerJoin'
  159. Added anti-exploit protection for cobble/stone farms which can be automated, to turn this off you can toggle the new config options 'ExploitFix.LavaStoneAndCobbleFarming' in experience.yml
  160. NOTE: The toggle for event message broadcasts is separate from the titles being shown, that's another config option (titles are the BIG TEXT in the middle of the screen)
  161. NOTE: The new anti-stone/cobble automation will not prevent XP gains from obsidian, since Obsidian requires some effort to farm
  162. Version 2.1.60
  163. Fixed a NPE error if a LivingEntity's target was set to null
  164. Fixed a bug where tamed mobs could kill themselves if their owner shot them once
  165. Corrected a typo when naming entities summoned by COTW (Locale string - Taming.Summon.Name.Format)
  166. Fixed a bug where tamed mobs could have hearts instead of their name in their own death messages
  167. Fixed a bug where multi-block crops would fail to double/triple drop (Sugar Cane, Cactus, etc)
  168. Optimized the bonus drop code to reduce overhead
  169. Version 2.1.59
  170. Raised the overfishing limit from 3 to 10
  171. Improved the overfishing messages to be more clear about its mechanics
  172. Overfishing locale keys renamed "Fishing.ScarcityTip" and "Fishing.LowResourcesTip"
  173. NOTES: This and other exploit prevention measures are much more customizable in 2.2, which shouldn't be too far off.
  174. Version 2.1.58
  175. Fixed the wrong locale string being used for Mining Double Drops
  176. Version 2.1.57
  177. Fixed an incredibly rare dupe bug that only happened with VERY specific config options that was extremely difficult to pull off
  178. Version 2.1.56
  179. Very large update to the zh_CN Chinese language file (thanks Dream_m)
  180. Version 2.1.55
  181. Fixed a bug that could occur when adding UUIDs to old outdated DBs
  182. Version 2.1.54
  183. Fixed a bug where the Skill 'Understanding the Art' was preventing vanilla experience orbs from furnaces
  184. Fixed 'Understanding the Art' not correctly boosting vanilla XP from furnaces
  185. Version 2.1.53
  186. Fixed a critical bug where players earned too much XP
  187. Version 2.1.52
  188. Updated Japanese locale (thanks snake0053)
  189. Added a toggle for the early game XP boost to experience.yml 'EarlyGameBoost.Enabled'
  190. Added a max level multiplier for determining early game boosts cutoff to experience.yml 'EarlyGameBoost.MaxLevelMultiplier'
  191. Version 2.1.51
  192. You can now customize a locale outside of the JAR! (Thanks mikroskeem)
  193. Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
  194. Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
  195. NOTES
  196. You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties
  197. You do NOT have to replace the whole locale, you can replace only the strings you want to!
  198. Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
  199. The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
  200. Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
  201. If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
  202. The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
  203. Version 2.1.50
  204. Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
  205. Updated German locale (thanks OverCrave)
  206. Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
  207. Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
  208. Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
  209. Notes:
  210. If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
  211. You can either delete experience.yml to generate a new one or edit it manually
  212. This is what the default experience.yml looks like
  213. https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
  214. Version 2.1.49
  215. Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
  216. Fixed a bug where falling blocks were not marked as unnatural in water
  217. Fixed a bug where tool lower notifications were being called async when they are sync only
  218. Fixed NPE when checking inventory location
  219. Improved herbalism compatibility with anti-cheat (thanks LogGits)
  220. NOTE: This is what the default herbalism XP table looks like
  221. https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
  222. Version 2.1.48
  223. 1.14 Support
  224. Added Cats, Foxes, and Pandas to Taming XP rewards
  225. Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  226. "Experience" section of experience.yml has been renamed to "Experience_Values"
  227. Dodge now gives 800 XP
  228. Roll now gives 600 XP
  229. Fall now gives 600 XP
  230. The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  231. Note: First 5 in Standard, first 50 in Retro
  232. Dev Notes:
  233. I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
  234. Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
  235. It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
  236. Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
  237. Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
  238. There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
  239. Version 2.1.47
  240. Fix NPE when party leader is offline and players grab a party list
  241. Version 2.1.46
  242. Party member lists now show the whole party, including offline players again.
  243. Party lists now have special markers for players who are in shared XP range
  244. Party lists now have special markers for players who are offline
  245. Party lists now have special markers for the party leader
  246. Fixed an error where bleed was setting health outside minimum values
  247. [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  248. [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  249. [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  250. [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  251. Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  252. Reduced default XP values for DEAD_* coral plants from 30 -> 10
  253. Updated hu_HU locale (thanks andris155)
  254. NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
  255. This is what the files should look like after being edited.
  256. Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
  257. Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
  258. Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
  259. Version 2.1.45
  260. mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
  261. Version 2.1.44
  262. Fixed a NPE with Alchemy brewing
  263. Version 2.1.43
  264. Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
  265. Version 2.1.42
  266. Fixed McMMOPlayerNotFoundException being thrown instead of null
  267. (API) UserManager.getPlayer() returns null again (oopsie)
  268. Added new perk permission node `mcmmo.perks.bypass.salvageenchant` - guarantees full enchantment return for Salvage
  269. Added alternative permission node `mcmmo.perks.bypass.repairenchant` - guarantees full enchantment return for Repair
  270. Added new wildcard perk `mcmmo.perks.bypass.*` and `mcmmo.perks.bypass.all` (either of these will grant all new mcmmo.perks.bypass perk permissions)
  271. NOTE: Sorry about that, when trying to improve Bungee Cord compatibility I made a big oopsie!
  272. NOTE: Repair's new perk permission works in the exact same way as mcmmo.bypass.arcanebypass, bypass perk permissions will all eventually be moved to `mcmmo.perks.bypass`
  273. NOTE: Expect perk permissions to all be moved to `mcmmo.perks.X` in the near future
  274. Version 2.1.41
  275. Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  276. Added new locale string Profile.PendingLoad
  277. Added new locale string Commands.Database.CooldownMS
  278. Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
  279. Version 2.1.40
  280. (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  281. (API) Roll stores exploit data in AcrobaticsManager now
  282. Added new locale string "Profile.Loading.FailureNotice"
  283. Added new locale string "Profile.Loading.FailurePlayer"
  284. mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  285. mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  286. Fixed an ArrayIndexOutOfBounds error with Party Chat
  287. Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
  288. NOTES: I received reports from some users saying that saving and loading was failing could fail and not recover, I have implemented some fail safes to greatly reduce the the odds of that happening.
  289. Version 2.1.39
  290. Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  291. Fixed bug where Tall_Grass was not giving full XP
  292. Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
  293. NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
  294. Version 2.1.38
  295. Roll XP cooldown down from 60 seconds to 10
  296. Updated pt_BR localization (thanks FabioZumbi12)
  297. NOTE: The XP Cooldown will be configurable in 2.2 which is nearing the finish line
  298. Version 2.1.37
  299. Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
  300. Updated hu_HU locale (thanks andris)
  301. Version 2.1.36
  302. Updated German locale (Thanks OverCrave)
  303. Fixed a bug preventing Villagers from giving combat XP
  304. The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
  305. mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
  306. Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
  307. Version 2.1.35
  308. Readded the detonator config option
  309. NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
  310. NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
  311. Version 2.1.34
  312. Added Llama to taming XP tables
  313. Added Parrot to taming XP tables
  314. Pickaxes are now used to activate Blast Mining instead of Flint
  315. The detonator for Blast Mining is no longer configurable
  316. Fixed a bug where Blast Mining did not show cooldown length correctly
  317. NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
  318. Alternatively you can delete the experience config file to generate a new one
  319. Version 2.1.33
  320. Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
  321. ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
  322. NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
  323. Version 2.1.32
  324. Completely removed Fireworks from mcMMO because they lag
  325. Added 'General.AprilFoolsEvent' setting to config.yml to turn off April Fools
  326. NOTE: April Fools event has been in mcMMO for a long time, I did not write it so I didn't know it spawned fireworks like crazy.
  327. Version 2.1.31
  328. Fixed a bug where certain SubSkills did not properly send unlock or rank up notifications
  329. Fixed a bug where unlock notifications would send simultaneously for a specific skill (still happens if mmoedit changes all skill levels on a player at once)
  330. Fixed a bug where mmoedit triggered notifications for skills already gained
  331. Fixed NPE with grabbing offline player skill ranks through certain API methods (thanks Ineusia)
  332. Updated German language locale (thanks OverCrave)
  333. Version 2.1.30
  334. Fixed double drops behaving oddly
  335. Double_Drop config table has been renamed to Bonus_Drops, this is to jankily auto-update everyones config
  336. DoubleDrop config tables now must contain all things that can possibly be doubled, such as the Ore block, the ore itself, etc.
  337. Added the following items to the Bonus_Drops tables for Mining: Coal, Diamond, Emerald, Glowstone_Dust, Iron_Ingot, Lapis_Lazuli, Nether_Quartz, Redstone, Cobblestone
  338. Added the following items to the Bonus_Drops tables for Herbalism: Beetroot, Carrot, Cocoa_Beans, Melon_Slice, Potatoe
  339. Added the following items to the Bonus_Drops tables for Woodcutting: Birch_Wood, Spruce_Wood, Jungle_Wood, Dark_Oak_Wood, Oak_Wood, Acacia_Wood
  340. NOTE: You don't need to update your configs for this one unless you had custom entries in the Double_Drop tables, the renaming of the key will auto-insert default values and give everyone correct defaults
  341. NOTE: I'm gonna have to blame Bukkit on this one, several API methods I used are actually unfinished and kind of janky. So I hacked something together to make them work.
  342. Version 2.1.29
  343. Fixed a bug where double drops and triple drops were not activating
  344. Version 2.1.28
  345. Fixed a bug where Archery could not gain XP
  346. Version 2.1.27
  347. Fixed an exploit that allowed players to duplicate torches, and rails
  348. Version 2.1.26
  349. Added new scaling damage buffs to all existing Combat Skills
  350. Added a new subskill named Stab to Swords
  351. Fixed a bug where Berserk was not adding 50% damage to attacks
  352. Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
  353. NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
  354. New Permissions
  355. - mcmmo.ability.unarmed.unarmedlimitbreak
  356. - mcmmo.ability.axes.axeslimitbreak
  357. - mcmmo.ability.archery.archerylimitbreak
  358. - mcmmo.ability.swords.swordslimitbreak
  359. - mcmmo.ability.swords.stab
  360. Notes:
  361. The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
  362. Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
  363. With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
  364. I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
  365. I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
  366. Version 2.1.25
  367. Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
  368. Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
  369. NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
  370. Version 2.1.24
  371. Fixed an exploit where you could clone inventories
  372. Version 2.1.23
  373. Fixed a bug with Double Drops for Mining (Update your configs instructions below)
  374. Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
  375. Fixed a bug where killing entities with Rupture would not properly credit you as the killer
  376. Fixed a bug where Serrated Strikes was applying Rupture twice
  377. Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
  378. Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
  379. Rupture's strength is now related to your equipped Sword
  380. Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
  381. Wolf's Rupture has strength equivalent to a Stone Sword
  382. Only Diamond swords will have bonus rupture damage at Rank 4
  383. Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
  384. Swords below Diamond quality will have their tick duration drastically reduced
  385. Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
  386. Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  387. NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
  388. https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
  389. IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
  390. https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
  391. NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
  392. Version 2.1.22
  393. Less aggressive spam click protection on Fishing
  394. Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
  395. Added all missing flowers to Double Drop tables for Herbalism
  396. Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
  397. Fixed Double Drop entries for all farming crops for Herbalism
  398. It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
  399. NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  400. NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
  401. Version 2.1.21
  402. Improved anti-farm/anti-grinding mechanics for Rolling
  403. When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
  404. This XP cooldown period extends if players are taking fall damage within the cooldown period
  405. NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
  406. NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
  407. Version 2.1.20
  408. Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
  409. Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
  410. Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
  411. Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
  412. Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
  413. Version 2.1.19
  414. Greatly Improved Fishing AFK/Exploit Detection
  415. Fixed a bug where Fishing AFK detection did not work on a new exploit
  416. Certain exploits for Fishing now result in players losing small amounts of hunger and durability
  417. Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
  418. **Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
  419. Fishing now drops several hints to players if they are triggering the exploit detection
  420. **Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
  421. Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
  422. Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
  423. Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
  424. Version 2.1.18
  425. You will need to add Kelp to your experience.yml file for this fix to be fully functional
  426. Breaking Kelp will now properly count its XP
  427. Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
  428. It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
  429. mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
  430. Version 2.1.17
  431. Fixed a logic error that resulted in Drowned giving no XP
  432. Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
  433. Version 2.1.16
  434. Breaking Kelp should now count the whole plant for XP
  435. Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
  436. Version 2.1.15
  437. Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
  438. Version 2.1.14
  439. Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
  440. Mycelium removed from Woodcutting XP tables (because its soil!)
  441. Kelp added to Herbalism XP tables
  442. mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
  443. Fixed a bug where Fuel Efficiency was way too good
  444. Fixed a display issue with Fisherman's Diet
  445. Fuel Efficiency now uses the rank system
  446. Removed Fuel Efficiency config options in advanced.yml
  447. Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
  448. Version 2.1.13
  449. Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
  450. Version 2.1.12
  451. Salvage config entries are no longer case sensitive
  452. Fixed a bug where Fishing was not rewarding vanilla XP orbs
  453. Version 2.1.11
  454. Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
  455. Version 2.1.10
  456. Fishing command did an oopsie
  457. Endstone now gives the same XP as Stone (update your experience.yml)
  458. Version 2.1.9
  459. Fixed a bug where grabbing the version of WG would throw classnotdefined errors
  460. Version 2.1.8
  461. mcMMO now checks for WG 7 before attempting to use the WG API
  462. Made some optimizations for our WG integration
  463. Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
  464. Fixed a bug where Abilities didn't check for permission nodes before activating
  465. MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
  466. MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
  467. MaxBonusLevel of Dodge changed from 80/800 to 100/1000
  468. MaxBonusLevel of Rupture changed from 20/200 to 100/1000
  469. MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
  470. Version 2.1.7
  471. Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
  472. Added spam detection for Unarmed's bonus damage and disarm
  473. Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
  474. Fixed a bug where Players could see hidden party members in the party member listings
  475. (API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
  476. (API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
  477. (API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
  478. (API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
  479. Version 2.1.6
  480. Fixed a bug where Arcane Salvage could never fail
  481. Recolored some lines in the locale related to failure from white to red
  482. Fixed a bug where Salvage was giving back too many resources
  483. SubSkillFailure renamed to SubSkillFailed in config.yml
  484. SubSkillFailed now sends copies to chat by default
  485. SubSkillFailed no longer sends messages to the action bar by default
  486. Version 2.1.5
  487. mcMMO no longer ignores cancelled events relating to the player left or right clicking
  488. Version 2.1.4
  489. Fixed a bug where Alchemy didn't gain XP
  490. Fixed a bug where Archery gained XP from mob spawned entities
  491. Fixed a display bug with Roll on /acrobatics command
  492. Fixed a display bug for bite chance on Fishing
  493. Fixed a display bug for treasure drop chances on Fishing
  494. Fixed a display bug for Arcane Forging on Repair
  495. Fixed a display bug for Super Repair on Repair
  496. Fixed a display bug for Repair Mastery on Repair
  497. Fixed a display bug for Second Smelt on Smelting
  498. Repair Mastery now uses a rank system
  499. Super Repair now uses a rank system
  500. Changed the stat for bite chance to be more clear that its additive chance
  501. Fixed Styling for the /salvage command
  502. Temporarily disabled Flux Mining
  503. Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
  504. Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
  505. Advanced Salvage now uses a rank system
  506. Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
  507. Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
  508. (Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
  509. (Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
  510. (Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
  511. (Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
  512. (Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
  513. (Config) Removed Salvage.MaxPercentage
  514. (Config) Removed Salvage.MaxPercentageChance
  515. (Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
  516. (Config) Added Salvage.ArcaneSalvage.MaxChance
  517. Version 2.1.3
  518. Temporarily removed the unarmed no-item pickup feature until its fixed
  519. Version 2.1.2
  520. (Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
  521. (Perks) Fixed a bug where the Lucky perk wasn't adding to success
  522. (Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
  523. (Skills) Fixing a bug where Shake didn't calculate success correctly
  524. (Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
  525. (Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
  526. (Skills) Fixed a bug where Flux Mining didn't calculate success correctly
  527. (Skills) Fixed a bug where Shake didn't calculate correctly
  528. (Skills) Fixed a bug where Pummel didn't calculate correctly
  529. (Skills) Tree Feller now works on Mushroom Stems
  530. (Skills) Fixed a bug where magic chance would show as null
  531. (Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
  532. (Skills) Magic Hunter now uses a rank system
  533. (Skills) Fixed a bug where Magic Hunter would work without treasure hunter
  534. (Skills) As long are you are empty handed mcMMO will no longer put items into your hands
  535. (Skills) Improved the styling on /smelting
  536. (Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
  537. (Skills) Iron Arm Style now uses a rank system
  538. (Skills) Iron Grip now uses a rank system
  539. (Skills) Disarm now uses a rank system
  540. (Skills) Arrow Deflect now uses a rank system
  541. (Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
  542. (Skills) Removed the Flux Mining mcMMO Pickaxe Item
  543. (Style) Locked skills now are styled differently in the skill command display
  544. (Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
  545. (Experience) Default XP value for witch set to 0.1 instead of 0.0
  546. (Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
  547. (Style) Added @ symbol styling for hover tooltips to the locale
  548. (Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
  549. (Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
  550. (Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
  551. (API) Moved XPGainReason from skills to experience package
  552. (API) Added XpGainSource for tracking sources of XP
  553. (API) You can now specify XpGainSource when adding xp to players
  554. (Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
  555. (Config) Added an option for Party XP gains to not update XP bars
  556. (Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
  557. (Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
  558. (Config) Removed config options for Iron Arm
  559. (Config) Removed the options related to the Flux Mining Item
  560. (Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
  561. Version 2.1.1
  562. = Fixed an issue where excavation wasn't using the correct permission node
  563. = Added protection against AFK fishing
  564. = Acrobatics now uses much better anti-exploit detection
  565. Version 2.1.0
  566. + mcMMO now features XP bars! Configurable in experience.yml
  567. + Locale files now support & codes for colors and formatting!
  568. + Prevented exploits involving blocks made from entities (snowmen, etc..)
  569. + Added JSON integration to all Skill Commands
  570. + Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
  571. + You can now disable specific skills in coreskills.yml without the need for permissions
  572. + Added links to mcMMO related websites to various commands
  573. + Certain elements of mcMMO's UI have been restyled
  574. + Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
  575. + You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
  576. + (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
  577. ! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
  578. + (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
  579. + (Sounds) Activating Super abilities plays a sound (other plays can hear this)
  580. + (Sounds) Skill Unlock Notifications have sounds
  581. + (Sounds) Readying a tool for a super ability now plays a sound
  582. + (Sounds) Bleed DOT now plays a sound
  583. + (Experience) mcMMO now notifies you when you progress in a skill!
  584. + (Experience) Coral (blocks) now give Mining XP
  585. + (Experience) Coral (plants) now give Herbalism XP
  586. + (Experience) Blue Ice now gives Mining XP
  587. + (Experience) Dolphins now give combat XP
  588. + (Experience) Drowned mobs now count towards combat XP
  589. + (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
  590. + (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
  591. + (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
  592. + (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
  593. ! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
  594. ! (Skills) Sword's Bleed has been renamed to Rupture
  595. ! (Skills) Sword's Rupture no longer has an internal hard coded limit
  596. ! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
  597. ! (Skills) Sword's Rupture now ticks four times as fast
  598. ! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
  599. ! (Skills) Sword's Rupture will now deal lethal damage
  600. = (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
  601. ! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
  602. ! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
  603. ! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
  604. ! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
  605. = (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
  606. + (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
  607. + (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
  608. + (Skills) Tool alerts now are sent to the Action Bar
  609. + (Skills) Super Ability activation alerts are now sent to the Action Bar
  610. + (Skills) Certain Skill messages are now sent to the Action Bar
  611. + (Skills) Added some missing information to skill stats
  612. + (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
  613. + (Config) Added option to use SSL for MySQL in config.yml
  614. + (Config) Added option to disable the new URL links to config.yml
  615. + (Config) New config file added coreskills.yml
  616. + (Config) Added rank settings for the new Woodcutting skill
  617. + (Config) Added configurable parameters for the new Tree Feller
  618. + (Config) Added retro toggle for Tree Feller
  619. + (Config) Added toggle to disable all scoreboards
  620. + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
  621. + (Commands) Added new info command /mmoinfo or /mcinfo
  622. + (Commands) Added toggle command /mcchatspy
  623. + (API) Added many missing SubSkills to SubSkillType class
  624. + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
  625. + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
  626. + (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
  627. ! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
  628. + (Locale) Added locale strings for new Woodcutting abilities
  629. + (Locale) Added locale strings for mcchatspy command
  630. + (Locale) Added locale strings for JSON integration
  631. + (Locale) Added locale strings for Taming's Pummel SubSkill
  632. + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
  633. - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
  634. - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
  635. - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
  636. = (Events) Fixed bug where XP rate could be a negative number
  637. = (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
  638. = (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
  639. = (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
  640. = (Skills) Added missing mushroom blocks to experience.yml defaults
  641. = (Skills) Tridents will no longer be considered unarmed
  642. = (MySQL) You can now inspect offline players
  643. = (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
  644. = (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
  645. + (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
  646. + (Party) You can now turn on Friendly Fire for parties in config.yml
  647. + (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
  648. ! (Deaths) Fixed the bug where mob names would be replaced by hearts
  649. ! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
  650. ! (Experience) Skills now start at level 1 (configurable in advanced.yml)
  651. ! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
  652. ! (Party) Party member list will only include members of the party that you can see (aren't vanished)
  653. ! (Skills) Excavation Treasure Hunter is renamed to Archaeology
  654. ! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
  655. ! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
  656. ! (Skills) Some skill level rank requirements have changed
  657. ! (Skills) Green Thumb now uses a rank system
  658. ! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
  659. ! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
  660. ! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
  661. ! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
  662. ! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
  663. ! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
  664. ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
  665. ! (Skills) Archery's Skill Shot now uses a rank system
  666. ! (Skills) Swords' Bleed now uses a rank system
  667. ! (Skills) Swords' Counter Attack now uses a rank system
  668. ! (Skills) Axe's Axe Mastery now uses a rank system
  669. ! (Skills) Axe's Impact now uses a rank system
  670. ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  671. ! (Skills) Herbalism's Green Thumb now uses a rank system
  672. ! (Skills) Shake now uses a rank system
  673. ! (Skills) Flux Mining now uses a rank system
  674. ! (Skills) Removed traps from fishing
  675. ! (Skills) Dodge now uses a rank system
  676. ! (Skills) Arrow Retrieval now uses a rank system
  677. ! (Skills) Axes' Critical Strikes now uses a rank system
  678. ! (Skills) Axes' Greater Impact now uses a rank system
  679. ! (Skills) Taming's Beast Lore now uses a rank system
  680. ! (Skills) Taming's Gore now uses a rank system
  681. ! (Skills) Taming's Call of the Wild now uses a rank system
  682. ! (Skills) Taming's Pummel now uses a rank system
  683. ! (Kraken) Removed everything involving the kraken
  684. = (Skills) Shake now sends custom damage types for better nocheat compat
  685. ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  686. ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  687. ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
  688. ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
  689. ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
  690. ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
  691. ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
  692. ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
  693. ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
  694. ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
  695. ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
  696. ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
  697. ! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
  698. ! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
  699. ! (Locale) The descriptions of a few skills have changed
  700. ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
  701. ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
  702. ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
  703. ! (API) mcMMO is now built against Spigot-API instead of Bukkit
  704. ! (API) Moved a lot of methods from SkillCommand to SkillUtils
  705. ! (API) SkillType is now PrimarySkillType
  706. ! (API) SecondarySkill is now SubSkillType
  707. ! (API) AbilityType is now SuperAbilityType
  708. ! (API) SecondaryAbilityEvent is now SubSkillEvent
  709. ! (API) SubSkillType has had many helpful methods added to it
  710. ! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
  711. ! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
  712. Version 2.0.0
  713. = Fixed an interaction between Tree Feller and Stripped Wood
  714. ! Fireworks no longer fire by default for ability activation/deactivation
  715. ! Website has been changed and the MOTD string relating to it reflects this
  716. ! Discord link added to mcMMO command
  717. ! Updated misc strings relating to mcMMO
  718. Version 1.5.05-SNAPSHOT
  719. Version 1.5.04
  720. + Added option to config.yml to control mcMMO generated sound volume
  721. + Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
  722. + Falling blocks persist mcMMO natural data
  723. = Woodcutting double drops correctly identify acacia and dark oak logs
  724. = Skill Reset command now correctly identifies arguments
  725. = Hylian Treasure config options are now actually used
  726. = Child skills now use parent skills configured skill caps properly
  727. = Auto Update config now properly works
  728. ! Item dropped from blocks now drop from the center
  729. ! Potions Config updated for 1.9
  730. ! Flux mining now simulates a block break event for other plugins to act upon
  731. ! Zombie Pigmen spawned from nether portals are now considered spawner mobs
  732. ! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
  733. ! Party chat no longer displays colors when logged in server console
  734. - Treefeller no longer lowers exp for big trees
  735. - No longer supports 1.8 :(
  736. - Removed plugin metrics
  737. Version 1.5.03
  738. = Fixed bug where absorption hearts could be attacked by allied players
  739. = Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
  740. = Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
  741. = Fixed bug where config value for Daze damage was ignored
  742. = Fixed UUID updater to not lose data on errors
  743. = Fixed bug where uuid update could result in large amounts of user data being deleted
  744. = Fixed bug where custom potions were missed in potion stage calculation
  745. = Fixed piston dupe bugs permanently
  746. = Fixed bug involving user name changes
  747. = Fixed old user purge to properly calculate months
  748. = Fixed bug where Repair would incorrectly check items
  749. = Fixed bug where apostrophes in locale files would not read correctly
  750. = Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
  751. ! Moved more user loading calculations to async loading thread to reduce lag on login
  752. Version 1.5.02
  753. + Added option to config.yml for Chimaera Wings to stop using bed spawn points
  754. + Added option to config.yml to let non-tools in hand count as unarmed
  755. + Added option to experience.yml to control XP gained by killing bred animals
  756. + Added support for 1.8 mobs and features
  757. = Fixed bug where no Mining XP was granted when Flux Mining was successful
  758. = Fixed bug with UUID conversions in Flatfile
  759. = Fixed a couple Dupe bugs that were introduced recently
  760. = Fixed bug where MobHealthbarTypes were not saved between server restarts
  761. ! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
  762. ! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
  763. ! Changed Archery distance multiplier to be configurable
  764. ! Archery distance XP bonus cannot exceed indefinitely anymore
  765. Version 1.5.01
  766. + Added new child skill; Salvage
  767. + Added UUID support!
  768. + Added SQL connection pooling and async loading!
  769. + Added the long awaited Diminished Returns feature
  770. + Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
  771. + Added option to config.yml to show the /mcstats scoreboard automatically after logging in
  772. + Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
  773. + Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
  774. + Added options to experience.yml for Dirt and Sand variations
  775. + Added support for `MATERIAL|data` format in treasures.yml
  776. + Added API to experience events to get XP gain reason
  777. + Added API to check if an entity is bleeding
  778. + Added API to ExperienceAPI to get the amount of XP needed for a level
  779. + Added API class SkillAPI used to get a list of valid skill names
  780. + Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
  781. + Added API to ExperienceAPI to specify if XP can be shared
  782. + Added options to tools.yml and armor.yml config files to set a pretty repair material name
  783. + Added full support for repairables in tools.yml and armor.yml config files
  784. + Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
  785. + Added particle effects and sounds to "Call of the Wild" (Taming)
  786. + Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
  787. + Added feature which makes tamed wolves attack a target shot by the owner
  788. = Fixed bug where pistons would mess with the block tracking
  789. = Fixed bug where the Updater was running on the main thread.
  790. = Fixed bug when players would use /ptp without being in a party
  791. = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
  792. = Fixed bug where dodge would check the wrong player skill level
  793. = Fixed bug which causes /party teleport to stop working
  794. = Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
  795. = Fixed bug where Alchemy would not fire BrewEvents
  796. = Fixed bug with setting custom names and lore in treasures config
  797. = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
  798. = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
  799. = Fixed bug where falling blocks were incorrectly tracked
  800. = Fixed bug where items would get deleted when in Berserk with a full inventory
  801. = Fixed bug where the console would not correctly show party chat colors
  802. = Fixed bug where party chat was using non thread safe methods
  803. = Fixed bug where Blast Mining unlock levels could be to high in certain occasions
  804. = Fixed bug where Blast Minings ability "Demolition Expert" would not work
  805. = Fixed bug where Repair_Material_Quantity wasn't read in mod config files
  806. ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
  807. ! Changed the way mcMMO handles bonus damage, updated for the new damage event API
  808. ! Changed player data saving. Save tasks are now asynchronous
  809. ! Vanished players no longer get hit by AoE effects
  810. ! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
  811. ! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
  812. ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
  813. ! Updated for new getOnlinePlayers() behavior
  814. ! Updated for new blocks and entities
  815. ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
  816. ! Moved Refresh_Chunks setting from hidden.yml to config.yml
  817. - Removed salvage ability from Repair, salvage has it's own (child) skill now
  818. Version 1.5.00
  819. + Added Podzol & Red Sand to Excavation
  820. + Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
  821. + Added Acacia and Dark Oak to Woodcutting blocks
  822. + Added Salmon, Clownfish, and Pufferfish to Fishing XP
  823. + Added new flowers and grasses to Herbalism XP
  824. + Added option to config.yml which allows players to always catch fish, even when a treasure is found
  825. + Added option to config.yml to override vanilla Minecraft treasures
  826. ! Fishing XP now depends on the type of fish.
  827. ! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
  828. ! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
  829. - Removed deprecated permission nodes
  830. - Removed "Treasure found!" message
  831. Version 1.4.08
  832. + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
  833. + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
  834. + Added the possibility to gain experience when using Fishing "Shake"
  835. + Added config options to disable various sound effects
  836. + Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
  837. + Added automatic cleanup of backups folder.
  838. + Added bypass permission for finding Fishing traps
  839. + Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
  840. + Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
  841. + Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
  842. + Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
  843. + Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
  844. + Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
  845. + Added config options to configure the items used in "Call of the Wild"
  846. + Added config option to configure the database command cooldown
  847. = Fixed bug where healthbars wouldn't display if skills were disabled
  848. = Fixed bug with "Call of the Wild" entities despawning
  849. = Fixed bug with updating (very) old user data.
  850. = Fixed bug with checking maximum durability of mod items.
  851. = Fixed exploit involving Call of The Wild.
  852. = Fixed bug where LeafBlower permissions were ignored
  853. = Fixed bug with toggle commands not properly displaying the success message.
  854. = Fixed IllegalArgumentException caused by an empty Fishing treasure category
  855. = Fixed bug with Salvage not reading the config value for the anvil material.
  856. = Fixed exploit where you could receive smelting XP for improper items
  857. = Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
  858. = Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
  859. = Fixed bug where cooldown donor perks were reducing more than expected
  860. = Fixed bug where disabling hardcore mode for specific skills didn't work
  861. = Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
  862. = Fixed bug where party chat broke if the display name contained special characters
  863. = Fixed bug where `/addlevels all` and `/skillreset all` didn't work
  864. = Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
  865. = Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
  866. = Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
  867. = Fixed bug where Hylian Luck was broken
  868. = Fixed bug where Snow would never drop treasures
  869. = Fixed issues with commands giving away vanished players.
  870. = Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
  871. ! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
  872. ! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
  873. ! Updated localization files
  874. ! Changed the appearance of /mcmmo commands
  875. ! Changed AxesCritical to CriticalHit in config file
  876. ! Changed several secondary ability permissions(deprecated versions still exist)
  877. ! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
  878. ! Changed config validation for UnlockLevels, they can now also be 0
  879. ! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
  880. ! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
  881. ! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
  882. - Removed /stats alias for /mcstats
  883. Version 1.4.07
  884. + Added XP boost to Acrobatics when wearing Boots of Feather Falling
  885. + Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
  886. + Added more tiers to Fishing, Repair and Smelting!
  887. + Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
  888. + Added horses to the "Shake" ability
  889. + Added ability to summon horses via "Call of the Wild" using apples
  890. + Added XP gain to Taming for horses
  891. + Added new permission nodes to allow more control over Taming and "Call of the Wild"
  892. + Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
  893. + Added support for EXPONENTIAL formula curves to experience.yml
  894. + Added new /mcconvert command to convert players levels and experience from one formula curve to another.
  895. + Added snow to Excavation blocks
  896. + Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
  897. + Added extra settings to config.yml for "Call of the Wild" (Taming)
  898. + Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
  899. + Added new API methods to ExperienceAPI to get a players rank on the leaderboards
  900. + Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
  901. + Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
  902. + Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
  903. + Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
  904. + Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
  905. + Added Quartz and Name Tags to the default Excavation treasures
  906. + Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
  907. + Added cooldown to commands with heavy database access to prevent denial of service
  908. + Added /mcscoreboard keep, to keep the scoreboard up forever
  909. + Added Rainbow Mode to scoreboards
  910. + Added new /mccooldowns command to show all ability cooldowns
  911. + Commands may now both print text and display a scoreboard
  912. + Killing a custom entity will automatically add it to the custom entity config file with default values.
  913. = Fixed bug which allowed players to bypass fishing's exploit prevention
  914. = Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
  915. = Fixed bug with "Skull Splitter" not finding the locale string
  916. = Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
  917. = Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
  918. = Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
  919. = Fixed a bug where LevelUpEvent would be called for an offline player.
  920. = Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
  921. = Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
  922. = Fixed a bug where squid were not awarding XP.
  923. = Fixed a bug where Combat XP was granted within 5 seconds for respawned players
  924. = Fixed a bug where wrong feedback messages were being send when using a command on an offline player
  925. = Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
  926. = Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
  927. ! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
  928. ! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  929. ! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  930. ! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  931. ! Changed default XP multiplier for repairing shears
  932. ! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
  933. ! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
  934. ! Changed Hardcore modes, they will also subtract experience
  935. ! Changed various values to double in advanced.yml for the sake of consistency.
  936. ! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
  937. ! Nerfed Archery damage to eliminate constant one-hit kills.
  938. ! Changed the way Repair hands out XP, also added config options to control Repair XP
  939. ! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
  940. ! Hardcore modes can now be toggled for each skill individually
  941. ! Vampirism can now be enabled without having Skill Death Penalty enabled
  942. ! Admin and Party chat prefixes are now customizable
  943. ! Changed the color of party leader names in Party chat
  944. ! Improved "Tree Feller" algorithm (Thanks Riking!)
  945. ! Improved AFK Acrobatics prevention mechanism
  946. ! Improved profile saving
  947. ! Improved partial name matcher
  948. ! Improved update checker
  949. ! Updated localization files
  950. ! Party item share category states are now saved when the server shuts down.
  951. ! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
  952. ! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
  953. ! Massively improved scoreboard handling
  954. ! Reworked scoreboard configuration (config.yml) - **you will need to update**
  955. - The /mmoupdate command has been removed. It is replaced by /mcconvert database
  956. - Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
  957. - Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
  958. - Removed SpoutPlugin support
  959. Version 1.4.06
  960. + Added "Ice Fishing" ability to Fishing
  961. + Added global scoreboards to track skill rankings (display using /mctop)
  962. + Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
  963. + Added tab-complete support for all commands
  964. + Added ability to configure drops from Shake in treasures.yml
  965. + Added "Master Angler" ability to Fishing.
  966. + Added health display for mobs during combat.
  967. + Added new API method to McMMOPlayerLevelUpEvent to set levels gained
  968. + Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
  969. + Added configurable cooldown and warmup times when using /ptp
  970. + Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
  971. + Added fishing exploit prevention
  972. + Added permission node to bypass the fishing exploit prevention
  973. + Added boosts to Fishing chance depending on conditions
  974. + Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
  975. + Added config option to toggle the size of fireworks
  976. + Added config option to multiply xp gains from mob spawner mobs
  977. + Added multiplier to Archery XP based on bow force
  978. + Added information about /party itemshare and /party expshare to the party help page
  979. + Added option to use scoreboards for power level display instead of Spout.
  980. + Added permission node to prevent inspecting hidden players
  981. + Added SQL to Flatfile database conversion
  982. + Added ability to use custom database managers and convert to/from them
  983. = Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
  984. = Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
  985. = Fixed bug where custom Spout titles were overwritten by mcMMO.
  986. = Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
  987. = Fixed bug where players were able to join the same party multiple times
  988. = Fixed displaying partial names when trying to use /ptp
  989. = Fixed wolves from Call of the Wild only having 8 health
  990. = Fixed bug where /party chat was not working
  991. = Fixed bug where experience commands were adding levels to all skills when they shouldn't
  992. = Fixed mcmmo.commands.ptp.send not being set by default
  993. = Fixed NPE when trying to tab-complete /mctop
  994. = Fixed Fishing treasures always having the same enchants
  995. = Fixed Smelting returning ink sacs instead of Lapis when double-dropping
  996. = Fixed bug where players could remain in party chat after leaving or being kicked from a party.
  997. = Fixed bug where non-player arrows couldn't be deflected.
  998. = Fixed experience being applied even when the permission for a skill was denied
  999. = Fixed possible item duplication bug with infinity bows
  1000. = Fixed bug with removing players from mySQL database
  1001. = Fixed bug with empty metadata lists and Smelting
  1002. = Fixed bug where Blast Mining would drop wrong items
  1003. = Fixed bug with Blast Mining where the Ability refreshed message was being send too early
  1004. = Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
  1005. = Fixed bug where lucky perks where not working
  1006. = Fixed bug with Ice Fishing on a single block of ice
  1007. = Fixed bug with Ice Fishing which allowed players to break ice in protected areas
  1008. = Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
  1009. ! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
  1010. ! Changed Berserk to add items to inventory rather than denying pickup
  1011. ! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
  1012. ! Changed Chimaera Wing's recipe result to use the ingredient Material
  1013. ! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
  1014. ! Players will no longer pickup items to their hotbar while using Unarmed
  1015. ! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
  1016. ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
  1017. ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
  1018. ! Items dropped by players are now being tracked and are not being shared with party members
  1019. ! Optimized tracking of tool & ability cooldowns.
  1020. ! Updated the localization files
  1021. Version 1.4.05
  1022. + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
  1023. + Added fireworks effects when a player levels-up, for every 100 levels (configurable)
  1024. = Fixed bug where /addxp was setting instead of adding experience
  1025. = Fixed bug where /addxp was not processessing level-ups for online players
  1026. = Fixed bug which allowed players to share experience with nearby dead players
  1027. = Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
  1028. = Fixed bug which caused a NPE when trying to use /mctop smelting
  1029. = Fixed Berserk misbehaving when /reload was used
  1030. = Fixed parties misbehaving when /reload was used
  1031. = Fixed Berserk getting "stuck" when /mcrefresh was used
  1032. = Fixed ClassCastException with Taming
  1033. = Fixed huge mushroom blocks not being properly tracked
  1034. = Fixed potion buff option not using the appropriate # of ticks
  1035. = Fixed Chimera Wing spamming console if Metrics was disabled
  1036. = Fixed Chimera Wing displaying warmup message if warmup was set to 0
  1037. = Fixed party & admin chat errors when not aysnc
  1038. ! Updated localization files
  1039. Version 1.4.04
  1040. + Added functions to ExperienceAPI for use with offline players
  1041. + Added Nether Quartz Ore to Mining
  1042. + Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
  1043. + Added partial name matching
  1044. = Fixed bug where trying to activate a Chimaera Wing would require one item too much
  1045. = Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
  1046. = Fixed bug where Mining wasn't awarding double drops
  1047. = Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
  1048. = Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
  1049. = Fixed bug with retrieving a player's party members
  1050. = Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
  1051. = Fixed bug which causes a NPE when trying to use /mcrefresh from the console
  1052. = Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
  1053. = Fixed bug where some herbalism drops weren't properly shared within parties.
  1054. = Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
  1055. ! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
  1056. ! Updated localization files
  1057. ! mcMMO abilities can no longer be activated while in Creative mode
  1058. ! Expanded ChatAPI to allow toggling of chat states for users
  1059. ! Updated to EMetrics 0.0.4-SNAPSHOT
  1060. - Removed deprecated functions from API classes.
  1061. - Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
  1062. - Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
  1063. Version 1.4.03
  1064. + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
  1065. + Improved stats display for child skills
  1066. + Added cooldown between using Chimaera Wings
  1067. = Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
  1068. = Fixed bug with Repair not decreasing enchanting levels properly
  1069. = Fixed bug with Smelting not properly tracking furnaces
  1070. = Fixed bug with Blast Mining not dropping blocks correctly
  1071. = Fixed bug with custom blocks not working
  1072. = Fixed bug with Blast Mining increasing TNT damage.
  1073. = Fixed bug where Blast Mining was awarding too much XP
  1074. = Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
  1075. = Fixed bug where Green Thumb would consume wheat instead of seeds
  1076. = Fixed bug where Green Terra would consume twice the amount of seed when used on crops
  1077. = Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
  1078. = Fixed bug where players were unable to salvage leather armor
  1079. = Fixed bug with repairing using materials with byte metadata
  1080. = Fixed bug where Fishing was becoming less successful at higher levels
  1081. = Fixed bug with using Salvage on stacked items.
  1082. = Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
  1083. = Fixed bug where Beast Lore wouldn't work on friendly pets
  1084. = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
  1085. = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
  1086. ! Moved the Salvage unlock level from config.yml to advanced.yml
  1087. ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
  1088. ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
  1089. - Removed option to disable Salvage via the config file. This should be handled via permissions instead.
  1090. - Removed the option to use Woodcutting without an axe from the config file.
  1091. Version 1.4.02
  1092. + Added API to get the skill and power level caps.
  1093. = Fixed bug where Deflect was calculated based on the attacker, not the defender
  1094. = Fixed bug where some skills weren't registering as unlocked until one level later
  1095. = Fixed bug where the PTP cooldown was being read improperly
  1096. = Fixed bug where /ptp <accept|toggle|acceptall> where broken
  1097. = Fixed ClassCastException relating to counter-attack with Swords
  1098. = Fixed issue with some skill activations not activating enough or activating too much
  1099. Version 1.4.01
  1100. = Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
  1101. = Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
  1102. = Fixed bug where Smelting would throw consistent errors due to offline players
  1103. = Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
  1104. = Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
  1105. = Fixed bug where the wrong flag was being set when taking damage
  1106. = Fixed bug where the PTP cooldown was set improperly
  1107. = Fixed bug where ptp permissions weren't being handled properly
  1108. = Fixed bug where Beast Lore wouldn't work
  1109. = Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
  1110. = Updated locale files
  1111. Version 1.4.00
  1112. + Added new Child Skill - Smelting!
  1113. + Added a version check, admins will get notified when a new version is available!
  1114. + Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
  1115. + Added config options for Hylian Luck skill
  1116. + Added display values to Unarmed command for Iron Grip
  1117. + Added '/party create <name>' command, use this to create a party
  1118. + Added '/party disband' command, kicks out all members and deletes the party
  1119. + Added '/ptp toggle' command, to disable party teleportation.
  1120. + Added '/ptp accept' and '/ptp acceptall' commands
  1121. + Added an automatic party kick when a party member has been offline for 7 days (default)
  1122. + Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
  1123. + Added timeout on party teleport requests
  1124. + Added XP bonus for Archery based on distance from shooter to target
  1125. + Added ability to config Hylian Luck drops through treasures.yml
  1126. + Added party XP sharing, when more party members are near the share bonus increases.
  1127. + Added vanilla XP boost for Fishing - includes permissions, config options, etc
  1128. + Added particle effect for bleeding
  1129. + Added methods to check if a player is in party or admin chat to the ChatAPI
  1130. + Added /mcpurge functionality for Flatfile users
  1131. + Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
  1132. + Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
  1133. + Added the "wait" music disc to the default fishing treasures
  1134. + Added "Chinese (Taiwan)" localization files (zh_TW)
  1135. + Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
  1136. + Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
  1137. + Added config option to disable automatic zip backups.
  1138. + Added particle effects for many abilities.
  1139. + Added '/mcnotify' command to toggle ability notifications on/off
  1140. + Added ability for config files to automatically update with new keys, and prune out old ones
  1141. + Added config option to make .new config files instead over writing over old ones when updating
  1142. + Added "Holy Hound" ability to Taming
  1143. + Added "Shroom Thumb" ability to Herbalism
  1144. + Added child.yml config file to choose parents for child skills
  1145. + Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
  1146. + Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
  1147. + Added itemweights.yml file to determine which items are more valuable for party itemshare
  1148. = Fixed Green Thumb on wheat not working properly at rank 4
  1149. = Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
  1150. = Fixed Green Terra not also checking Green Thumb permissions
  1151. = Fixed bug where splash potions could raise a player's unarmed level
  1152. = Fixed bug where fired arrows could raise skill levels other than Archery
  1153. = Fixed /ptp telporting the target to the player, rather than the other way around.
  1154. = Fixed Impact reducing the durability of non-armor equipped blocks
  1155. = Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
  1156. = Fixed multiple commands not working properly on offline players
  1157. = Fixed /mmoedit not giving feedback when modifying another players stats
  1158. = Fixed the guide usage string showing up every time /skillname was called
  1159. = Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
  1160. = Fixed Spout config files loading / generating when they shouldn't have
  1161. = Fixed mod config files loading / generating when they shouldn't have
  1162. = Fixed bug where Green Terra could activate on crops that weren't fully grown.
  1163. = Fixed several typos relating to locale string display
  1164. = Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
  1165. = Fixed bug where Impact was applied incorrectly due to an inverted method call
  1166. = Fixed bug where Impact improperly determined the defender's armor
  1167. = Fixed a bug which made it impossible to join other players' parties
  1168. = Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
  1169. = Fixed Woodcutting accidentally using Mining double drop values.
  1170. = Fixed Hylian Luck not removing the block-placed flag from flowers.
  1171. = Fixed Hylian Luck not checking the block-placed flag on flowers.
  1172. = Fixed Leaf Blower not respecting the unlock level set in advanced.yml
  1173. = Fixed abilities activating with the wrong tool in hand
  1174. = Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
  1175. = Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
  1176. = Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
  1177. = Fixed /party kick not working on offline players
  1178. = Fixed a bug where party join messages weren't displayed
  1179. = Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
  1180. = Fixed a bug where Disarm and Deflect had wrong values
  1181. = Fixed Magic Hunter (Fishing ability) favoring certain enchants
  1182. ! Changed our custom chat events to be async
  1183. ! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
  1184. ! Changed Green Terra blocks to be determined via permissions instead of the config file
  1185. ! Config files are now backed up even when running in SQL mode
  1186. ! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
  1187. ! We're now using Bukkit sounds instead of Spout sounds.
  1188. ! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
  1189. ! A Fishing catch will now always contains a fish even if a treasure is found
  1190. ! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
  1191. ! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
  1192. ! Changed how Tree Feller is handled, it should now put less stress on the CPU
  1193. ! Changed Tree Feller to work on huge mushrooms
  1194. ! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
  1195. ! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
  1196. ! Changed the way party commands work, use /party ? to check how to use the new commands
  1197. ! Changed McMMOChatEvent to contain the plugin that the event originated from.
  1198. ! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
  1199. ! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
  1200. ! Changed BeastLore: Now also displays offline player names
  1201. ! Changed backup task to include ALL config files
  1202. ! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
  1203. ! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
  1204. ! Changed locales to fall back on English when translated strings cannot be found.
  1205. - Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
  1206. - Removed unused "healthbar" files from the resources
  1207. - Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
  1208. - Removed /mcc command. Replaced with /mcmmo [?|help|commands]
  1209. - Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
  1210. Version 1.3.14
  1211. + Added new Hylian Luck skill to Herbalism.
  1212. = Fixed a memory leak involving mob tracking
  1213. - Removed extra durability loss from Leaf Blower
  1214. Version 1.3.13
  1215. + Added task & command to prune old and powerless users from the SQL database.
  1216. + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  1217. + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  1218. + Added a configurable durability cap for ArmorImpact to advanced.yml
  1219. + Added the version number to /mcmmo
  1220. + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  1221. + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  1222. + Added wooden button to the list of items that shouldn't trigger abilities
  1223. + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  1224. + Added displaying bonus perks on skill commands
  1225. + Added config option to disable gaining Acrobatics XP from dodging lightning
  1226. + Added missing skill guides. They're finally here!
  1227. + Added more localization
  1228. + Added a very secret easter egg
  1229. = Fix issue with Sand/Gravel tracking
  1230. = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  1231. = Fix mcremove command for mySQL
  1232. = Fix a java.io.FileNotFoundException when using SQL
  1233. = Impact now works with mobs wearing armor
  1234. = Fixed issue with Tree Feller dropping player-placed blocks
  1235. = Fixed issue with missing default cases from several switch/case statements
  1236. = Fixed issue with Mining using actual skill level rather than max skill level
  1237. = Fixed some issues with static access
  1238. = Fixed ItemStack deprecation issues
  1239. = Fixed Async deprecation issues
  1240. = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  1241. = Fixed a bug where the /skillreset command was broken
  1242. = Fixed a bug where skill commands displaying .x% instead of 0.x%
  1243. = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  1244. = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  1245. = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  1246. = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  1247. = Fixed a bug which caused advanced.yml not to work for Swords
  1248. = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  1249. = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  1250. = Fixed a bug where Repair would remove enchantments but the glow effect remained
  1251. = Fixed a bug where dropped items did not retain custom NBT data
  1252. = Fixed a bug which caused a potentially infinite recursion in a btree structure
  1253. = Fixed a NPE with custom blocks
  1254. = Fixed a bug with Blast Mining never dropping debris blocks
  1255. = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  1256. = Fixed a bug with conflicting fishing enchantments
  1257. = Fixed a bug where triple drops wouldn't happen
  1258. = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  1259. = Fixed a bug where treefeller affected player-placed blocks
  1260. = Fixed bug where Skull Splitter would be applied twice.
  1261. ! GJ stopped being a lazy slacker and got stuff done
  1262. ! Nossr50 actually committed something
  1263. ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  1264. ! Reimplemented skill level and power level caps.
  1265. ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  1266. ! Overall SQL query improvements
  1267. ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  1268. ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  1269. ! Improved chunk conversion (less errors)
  1270. ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  1271. ! Indexed most used mySQL columns for faster queries
  1272. - Removed dead code relating to null profiles
  1273. - Removed unused imports
  1274. - Removed ChunkletUnloader and dependents, since they are no longer necessary.
  1275. Version 1.3.12
  1276. + Added Craftbukkit 1.4.5 compatibility
  1277. + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  1278. + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  1279. + Added new configuration file for advanced users.
  1280. + Added new permission nodes to greenthumb for the 1.4 items
  1281. + Added new mobs from Minecraft 1.4 checks for every ability
  1282. + Added new active ability for Repair: Salvage
  1283. + Added options to 'config.yml' configure shake chance
  1284. + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  1285. + Added Green thumb now converts cobble walls to mossy cobble walls
  1286. + Added beacons and anvils to list of blocks that don't trigger abilities
  1287. + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  1288. + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  1289. + Added a feature to display all active perks on login
  1290. ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  1291. ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  1292. ! Changed Herbalism double drop rates for melons and netherwart
  1293. ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  1294. ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  1295. ! Changed Cobblestone walls are now mossy-able with Greenthumb
  1296. ! Changed the skull drop rates of the shake ability to 3%
  1297. = Fixed a NPE when Citizens perform certain tasks
  1298. = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  1299. = Fixed a NPE related to skill cooldowns
  1300. = Fixed a NPE when a players profile was null
  1301. = Fixed a NPE involving certain explosions
  1302. = Fixed a dupe bug when for players who were using a 'nuker' client
  1303. = Fixed a dupe bug where pistons were used to dupe ores
  1304. = Fixed a dupe bug with Salvage when players were in Creative mode
  1305. = Fixed a bug where the player was displayed an incorrect cooldown time
  1306. = Fixed a bug where players could earn experience when they were dealing 0 damage
  1307. = Fixed a bug where players could get double drops from mossified Cobblestone
  1308. = Fixed a bug where Herablism magically converted potatoes to carrots
  1309. = Fixed a bug where you couldn't modify the stats of offline players
  1310. = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  1311. = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  1312. = Fixed a bug where Fishing would sometimes give items with empty enchantments
  1313. = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  1314. - Removed nothing
  1315. Version 1.3.11
  1316. ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
  1317. + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
  1318. + Added compatibility for pvp-prevention plugins for Serrated Strikes
  1319. = Fixed bug where mcMMO could throw NPE errors if trees cut down were from a custom mod and had an id of 17
  1320. = Fixed dupe bug where mcMMO would ignore other block-protection plugins for various abilities
  1321. = Fixed NPE with hardcore mode's vampirism
  1322. Version 1.3.10
  1323. + Added 1.3.1 compatibility
  1324. + Added permission node for Iron Grip ability (mcmmo.ability.unarmed.irongrip)
  1325. + Added ability for custom blocks to drop a range of items.
  1326. + Added Ability API functions
  1327. + Added 50% & 150% XP boost perks
  1328. + Added "lucky" perk for donors
  1329. = Fixed /inspect not working on offline players
  1330. = Fixed custom blocks, tools and armors not loading properly
  1331. = Fixed duplication bug with sticky pistons
  1332. = Fixed "GenericLabel belonging to mcMMO..." message
  1333. = Fixed menu exit button not working
  1334. = Fixed Repair enchant downgrade not working
  1335. = Fixed NPE caused by Spout players after a /reload
  1336. = Fixed ConcurrentModificationException on world unload
  1337. = Fixed players never being removed from memory (memory leak)
  1338. = Fixed admin chat being seen by everyone
  1339. = Fixed issue with UTFDataFormatException occurring on occasion when trying to load Chunklets
  1340. = Fixed ArrayIndexOutOfBounds error caused when trying to use /xplock after logging in but before gaining XP
  1341. = Fixed custom tools not properly respecting the Ability_Enabled flag.
  1342. = Fixed "lower tool" messages still being displayed even when ability messages are disabled.
  1343. = Fixed custom blocks not dropping the proper item with Super Breaker when Silk Touch is used
  1344. = Fixed custom woodcutting blocks throwing errors.
  1345. = Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill
  1346. ! Changed the format by which Chunklets are stored to be much smaller, and much faster to load
  1347. ! Optimized how player placed blocks are tracked
  1348. Version 1.3.09
  1349. + Added compatibility with AntiCheat (Which I highly recommend to prevent cheating)
  1350. + Added several permission nodes to give individual users special perks (Double/Triple/Quadruple XP)
  1351. + Added reduced cooldown permission nodes as special perks (1/4, 1/3, 1/2 cooldown)
  1352. + Added increased activation time permissions nodes as special perks (+4, +8, and +12 seconds)
  1353. + Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
  1354. + Added offline party members to the list displayed by /party
  1355. + Added possibility to kick offline members from parties
  1356. = Fixed bug that would cause a NPE for players that had no parties
  1357. = Fixed Vampirism not notifying the correct amount of stolen levels
  1358. = Fixed bug with Acrobatics not saving you from deadly falls
  1359. = Fixed /mcremove being applied only after a reload
  1360. = Fixed Archery PVE disablement not working properly
  1361. = Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
  1362. = Fixed issue with NoCheatPlus and Serrated Strikes / Skull Splitter (fight.noswing)
  1363. = Fixed tiny memory leak concerning Archery
  1364. = Fixed bug where you could receive Archery XP from Potions
  1365. = Fixed bug where Chunklets for the < 64 y coordinates would not be properly loaded
  1366. = Fixed exploit with block duplication via piston pushing
  1367. = Fixed bug with falling sand/gravel not being tracked
  1368. = Fixed bug with Tree Feller not working with custom axes
  1369. = Fixed bug with locale strings when trying to teleport to a non-existent player
  1370. = Fixed bug with Tree Feller changing durability before checking for axe splintering
  1371. = Fixed bug with Repair Mastery permission due to typo
  1372. = Fixed bug with repairing items that use metadata
  1373. = Fixed bug with Chunklets not being reloaded on /reload
  1374. = Fixed possible NPE when falling with no item in hand
  1375. ! API methods can now only be used in a static way
  1376. ! Arrows shot from a bow having the Infinity enchantment can no longer be retrieved
  1377. ! Arrows that aren't shot by an entity are now able to be dodged (currently only from dispensers)
  1378. ! Changed Spout settings to be in their own config file (spout.yml)
  1379. ! Changed file format for parties (parties.yml), previous files are no longer used
  1380. ! Changed mcMMO to inform on corrupt Chunklets and make new ones
  1381. Version 1.3.08
  1382. + Added more notifications about Vampirism and Hardcore mode on player death
  1383. + Added information about Hardcore mode when joining a server running Hardcore mode
  1384. + Added new hidden.yml inside the jar for very sensitive config options for advanced users
  1385. + Added option to disable Chunklets for servers which do not have doubledrops and do not care about xp farming
  1386. + Added new "Max_Seconds" setting in config.yml to limit the max time of abilities
  1387. + Added new repair configs to allow customization of the repair skill
  1388. + Added message to inform users about hardcore mode on login
  1389. = Fixed exploit where you could gain tons of Acrobatics XP from spamming Ender Pearls
  1390. = Fixed normal pistons marking a block as user-placed on retract if it wasn't a sticky piston (thanks turt2live!)
  1391. = Fixed handling of the Unbreaking enchantment so that tools are actually damaged as they should now
  1392. = Fixed hurting pet cats with serrated strikes
  1393. ! Changed Hardcore Vampirism to require the victim to have at least half the skill level of the killer in order for vampirism to proc (this is to avoid exploitation)
  1394. ! Changed Hardcore Vampirism to steal a minimum of 1 skill level from a player no matter the percentage
  1395. ! Changed Hardcore & Vampirism to not be executed if percentages were set to zero or below
  1396. ! Changed Vampirism to actually remove stats from the victim
  1397. ! Changed Vampirism to inform the victim of their stat loss
  1398. ! Changed Mining to allow Silk Touch to work again since the dupe exploit has been fixed.
  1399. ! Changed Metrics to also report if the server uses plugin profiling
  1400. - Removed level and item settings from Repair skill in config.yml
  1401. Version 1.3.07
  1402. + Added ability to gain XP from custom blocks. Enable custom blocks in the config file, then enter the data in the blocks.yml file.
  1403. + Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1404. + Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1405. + Added ability to repair custom armor. Enable custom armor in the config file, then enter the data in the armor.yml file.
  1406. + Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
  1407. + Added new configurable Hardcore mode functionality to mcMMO
  1408. + Added new configurable Vampirism PVP stat leech for Hardcore mode
  1409. + Added new bypass permission node for the negative penalties of Hardcore mode 'mcmmo.bypass.hardcoremode'
  1410. + Added configurable level curve multiplier which allows for tweaking the steepness of the XP needed to level formula
  1411. + Added a permission node for Archery bonus damage
  1412. + Added a permission node for Greater Impact ability
  1413. + Added permission nodes for Treasure & Magic Hunter for Fishing
  1414. + Added a permission node for Farmer's Diet
  1415. + Added config options for enabling/disabling specific double drops
  1416. + Added automatic zip backup of flatfile database & config files
  1417. + Added config options to enable/disable specific skills for PVP & PVE
  1418. = Fixed bug where Tree Feller was looking at the wrong blocks for determining how much to take down.
  1419. = Fixed bug where Green Terra consumed seeds even on Mossy Stone Brick
  1420. = Fixed bug where the client didn't reflect the Stone Brick to Mossy Stone Brick change
  1421. = Fixed bug where an arrow could bounce off entities on daze proc
  1422. = Fixed bug where a player could gain Acrobatics experience while riding a cart
  1423. = Fixed /party not working properly with 2 arguments
  1424. = Fixed /party not showing properly the member list
  1425. = Fixed /ability not checking the right permission
  1426. = Fixed rare NPE on /party command
  1427. = Fixed Arrow Retrieval dropping only one arrow
  1428. = Fixed /p and /a incompatibilities with bChatManager
  1429. = Fixed Iron Grip working reversely
  1430. = Fixed NPE when user clicked the HUD button with Spout
  1431. = Fixed bug where the permission node for Impact didn't work
  1432. = Fixed some bypass nodes defaulting true for Ops
  1433. = Fixed bug with trying to use Chimera Wing while standing on a half-block
  1434. = Fixed duplication bug when a placed block was mined after a server restart
  1435. = Fixed exploit where shooting yourself with an arrow gave Archery XP
  1436. ! Changed the mcMMO motd to link to the new website rather than the wiki
  1437. ! Changed bleeding ticks damage to 1 from 2
  1438. ! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
  1439. ! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
  1440. ! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
  1441. ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
  1442. ! Changed skill commands to only display what you have permissions for
  1443. ! Changed mcMMO to use a new storage system for player placed blocks
  1444. - Removed some unused permission nodes
  1445. - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
  1446. - Removed level requirement for repairing string tools from the config file
  1447. Version 1.3.06
  1448. + Added Iron Golem XP for aggressive golems
  1449. + Added permissions check to skill functions
  1450. + Added API functions for obtaining offline profiles & profiles via player names
  1451. + Added API functions for admin & party chat
  1452. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
  1453. + Added some new languages to the locale files.
  1454. = Fixed Green Thumb consuming 2 seeds instead of 1
  1455. = Fixed exploit where you could teleport to yourself with PTP to prevent things like fall damage
  1456. = Fixed NPE error with Metrics on startup
  1457. = Fixed bug where Herbalism required double drops permission to give XP
  1458. = Fixed bug where {0} would be displayed in front of your power level in mcstats
  1459. = Fixed mmoupdate not being useable from console
  1460. = Fixed bug with repairing wooden tools
  1461. = Fixed bug with Nether Wart not awarding XP
  1462. = Fixed bug with fishing treasures when treasures list is empty
  1463. = Fixed bug with only getting one level when there was enough XP for multiple levels.
  1464. = Fixed bugs with the way /mctop displayed
  1465. = Fixed issues with custom characters & locale files.
  1466. = Fixed double explosion for Blast Mining
  1467. = Fixed Blast Mining not giving triple drops when it should
  1468. ! Changed Bleeding to now stack to a finite number on Monsters and will wear off eventually
  1469. ! Changed how we handled the config file to prevent any bugs when returning values
  1470. ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
  1471. ! Changed /mcremove to check for users in the MySQL DB before sending queries to remove them
  1472. ! Changed how the tree feller threshold worked for the better
  1473. ! Changed /mcremove to no longer kick players when they are removed from database
  1474. ! Changed /mcremove to work on offline users for FlatFile
  1475. ! Changed PlayerProfile constructor to always take a boolean
  1476. ! Changed getPlayerProfile function to work for online & offline users
  1477. ! Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
  1478. ! Changed /addlevel command to work for offline users
  1479. ! Changed party & admin chat handling to be nicer to developers
  1480. ! Changed /mcrefresh to work from console
  1481. ! Changed /mcrefresh to work for offline players
  1482. ! Changed UpdateXPBar function to hopefully avoid errors
  1483. ! Changed /party to show offline party members
  1484. ! Changed Blast Mining requirements, now asks for the player to be crouching
  1485. Version 1.3.05
  1486. + Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
  1487. + Added ExperienceAPI and PartyAPI classes for developer use
  1488. + Added ability to cap overall power level
  1489. + Added showing powerlevel below a persons name if you run Spout (optional)
  1490. = Fixed errors when Spout would disable itself after start-up
  1491. = Fixed XP bar not updating when XP was gained
  1492. = Fixed bug with repairing wooden tools
  1493. = Fixed bug where spawned wolves only had 8 health.
  1494. = Fixed bug where rare Treasures from Excavation were dropping too often
  1495. = Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
  1496. = Fixed bug where API functions were set to static
  1497. = Fixed bug where mmoedit threw errors when modifying an offline user
  1498. = Fixed dupe exploit with Blast Mining
  1499. ! Changed Tree Feller to account for ability durability loss but not leaves.
  1500. ! Changed bypass node for Arcane Forging to not default to true for OPs
  1501. - Removed Ignition from Archery
  1502. - Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
  1503. Version 1.3.04
  1504. + Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
  1505. + Added McMMOPlayerRepairCheckEvent for API usage - fires before repair process begins, can be cancelled.
  1506. + Added ability to get skill level from McMMOPlayerExperience events
  1507. + Added McMMOPartyTeleportEvent for API usage - fires before a successful teleportation would occur.
  1508. + Added McMMOPartyChangeEvent for API usage - fires whenever a player joins or leaves a party
  1509. = Fixed Shake ability dropping bonemeal instead of ink for squids.
  1510. = Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
  1511. = Fixed summoned ocelots never changing skins.
  1512. = Fixed bug with Disarm not working
  1513. = Fixed some API functions not being visible
  1514. = Fixed bug where /ptp worked on dead party members
  1515. ! Changed MySQL to reload all player information on reconnection
  1516. ! Changed event package structure - be sure to update these if you're using the API in your plugin
  1517. Version 1.3.03
  1518. + Added Ocelots to Taming XP tables
  1519. + Added ability to summon Ocelots with Call of the Wild
  1520. + Added offline user functionality to mmoedit
  1521. + Added bookshelves to list of blocks that don't trigger abilities.
  1522. + Added 'mcmmo.repair.arcanebypass' permission node to bypass Arcane Repair and keep your enchantments
  1523. + Added config option to disable Herbalism's instant wheat replanting
  1524. + Added LOTS of new permissions nodes. *CHECK PLUGIN.YML FOR UPDATES*
  1525. + Added Italian locale file - thanks Luxius96!
  1526. + Added ability to inspect Ocelots with Beast Lore
  1527. + Added console functionality to mctop
  1528. = Fixed Green Terra not awarding Triple Drops
  1529. = Fixed ClassCastException from Taming preventDamage checks
  1530. = Fixed issue with Blast Mining not seeing TNT for detonation due to snow
  1531. = Fixed issue with block interaction returning NPEs
  1532. = Fixed issue where every block broken had a mining check applied
  1533. = Fixed issue where every block broken had a herbalism check applied
  1534. = Fixed issue where blocks weren't being removed from the watchlist
  1535. = Fixed exploit where you could use /ptp to teleport to anyone
  1536. = Fixed bug where Green Terra didn't work on Stone Brick
  1537. = Fixed bug where Tree Feller could be used without permissions
  1538. = Fixed exploit where falling sand & gravel weren't tracked
  1539. = Fixed exploit where Acrobatics could be leveled via Dodge on party members.
  1540. = Fixed exploit where you could gain combat XP on animals summoned by Call of the Wild
  1541. ! Changed mcMMO to save profiles only when the profile is about to be discarded rather than on player quit
  1542. ! Changed MySQL to try to reconnect every 60 seconds rather than infinitely which caused server hangs
  1543. ! Changed mcMMO to be better about saving player information on server shutdown
  1544. ! Changed PTP to prevent teleporting if you've been hurt in the last 30 seconds (configurable)
  1545. ! Changed Chimera Wing failure check to use the maxWorldHeight.
  1546. ! Changed inspect failed message to say inspect rather than whois
  1547. ! Changed Call of the Wild to activate on left-click rather than right-click
  1548. ! Changed Blast Mining to track based on Entity ID vs. Location
  1549. ! Changed mmoedit to save a profile when used (this will make mctop update)
  1550. ! Changed a few Runnable tasks to have their own classes
  1551. ! Changed parties so that a player will leave their existing party if they enter a world where they don't have party permissions.
  1552. ! Changed Call of the Wild to summon animals already tamed.
  1553. ! Changed mob spawner tracking to use new Metadata API
  1554. ! Changed block watch list to use new Metadata API
  1555. ! Changed around a few config options, including the ones for mySQL. *YOU NEED TO REDO YOUR CONFIG FILE*
  1556. - Removed 'true/false' debug message from Inspect command
  1557. Version 1.3.02
  1558. + Added in game guides for Mining, Excavation, and Acrobatics. Simply type /skillname ? to access them
  1559. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
  1560. ! Changed Tree Feller to only fell trees if you have enough durability
  1561. ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
  1562. ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
  1563. ! Changed Ignition to add fire ticks rather than replacing them.
  1564. ! Changed Axes critical to have a max critical rate of 37.5% down from 75%
  1565. = Fixed bug where Taming defensive checks got called twice
  1566. = Fixed Shake not working correctly
  1567. = Fixed bug with Axes command displaying wrong Greater Impact bonus damage
  1568. = Fixed bug where Impact didn't apply bonus damage
  1569. = Fixed Impact proccing multiple times in a row
  1570. = Fixed bug where PVE skills didn't level
  1571. Version 1.3.01
  1572. = Fixed bug where Tree Feller had no cooldown
  1573. = Fixed bug with activating Skull Splitter after using Tree Feller
  1574. Version 1.3.00
  1575. + Added ability to customize drops for Excavation skill (treasures.yml)
  1576. + Added ability to customize drops for Fishing skill (treasures.yml)
  1577. + Added messages to nearby players when your abilities wear off
  1578. + Added jungle trees to Woodcutting XP tables
  1579. + Added player notification for when they stop Bleeding
  1580. + Added configuration option to control mcMMO reporting damage events
  1581. + Added hunger regain bonuses to Herbalism skill
  1582. + Added Blast Mining subskills to Mining
  1583. + Added Fast Food Service subskill to Taming
  1584. + Added size limit to Tree Feller in config as Tree Feller Threshold
  1585. + Added /inspect (works on offline players)
  1586. + Added /addlevels commands
  1587. + Added /mcremove command which lets you remove users from MySQL or FlatFile
  1588. + Added config values for XP multipliers for different hostile mobs
  1589. + Added 'mcmmo.commands.inspect' permission node for the new /inspect command
  1590. + Added Impact & Greater Impact subskills to Axes
  1591. + Re-added mcMMO reporting damage events
  1592. = Fixed bug with updating MySQL tables to include fishing on servers using custom table prefixes
  1593. = Fixed bug where Disarm didn't work at all ever
  1594. = Fixed bug where Swords command showed Bleed Length twice instead of Bleed Chance
  1595. = Fixed bug where Tree Feller wasn't checking for Tree Feller permission
  1596. = Fixed bug where Leaf Blower required Tree Feller permissions rather than Woodcutting permissions
  1597. = Fixed Leaf Blower preventing the use of shears to collect leaves
  1598. = Fixed Green Thumb & Green Terra not consuming or requiring seeds to replant Wheat
  1599. = Fixed Super Breaker & Giga Drill Breaker failing to damage tools
  1600. = Fixed Tree Feller not giving proper XP for different kinds of trees
  1601. = Fixed Skill Abilities conflicting with NoCheat
  1602. = Fixed memory leak with mob spawner tracking
  1603. = Fixed /mcability not respecting permissions
  1604. = Prettied up new config files
  1605. = Various skill function optimizations
  1606. ! Changed how mcMMO calculates distance between two points (optimizations)
  1607. ! Changed how mcMMO handles MySQL connections (optimizations)
  1608. ! Changed the description /mcmmo provides to be more up to date and relevant
  1609. ! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
  1610. ! Changed Food+ to be named Farmer's Diet in Herbalism
  1611. ! Changed default values of Woodcutting XP tables
  1612. ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  1613. ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
  1614. ! Changed Axes to gain bonus damage every 50 skill levels
  1615. ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  1616. ! Changed Unarmed to gain bonus damage every 50 skill levels
  1617. ! Changed Unarmed to gain more bonus damage total than before
  1618. ! Changed Unarmed to have a max disarm chance of 33.3% rather than 25%
  1619. ! Changed Tree Feller to take down entire trees
  1620. ! Changed mob spawn tracking to use Unique Entity ID instead of Entity Object
  1621. ! Changed stats command name to mcstats for better plugin compatibility
  1622. ! Changed god mode to turn off if player enters world where he does not have mcgod permission
  1623. ! Changed Taming to also gain XP from animal taming
  1624. ! Changed Swords Bleeding effect to never kill
  1625. ! Changed Bleeding to never go beyond 10 ticks
  1626. ! Changed to use Bukkit's built-in ignoreCancelledEvents system
  1627. ! Changed chat logging for /p & /a
  1628. ! Changed Tree Feller to use per-use ArrayList
  1629. - Removed /mcstats console functionality
  1630. - Removed /whois command (replaced with /inspect which has similar functionality)
  1631. - Removed Master/Apprentice chat notifications to reduce spam
  1632. - Removed MySpawn system (You can still use Chimaera Wings) due to being outdated and unwanted
  1633. - Removed duplicate settings in config.yml
  1634. - Removed unused settings from config.yml (HP Regen)
  1635. - Removed Nether Brick from Mining XP Tables
  1636. - Removed Stone Brick from Mining XP Tables
  1637. Version 1.2.12
  1638. - Fixed issue that caused terrible MySQL performance and negative XP on levelup (Issue #134)
  1639. - Fixed addxp command taking xprate and skill modifiers into account
  1640. - Added anonymous usage statistics (you can opt out in plugins/PluginMetrics/config.yml)
  1641. - Modified onEntityDamage priority to have better compatibility with other plugins (Factions, WorldGuard, etc...)
  1642. - Fixed /mcgod & /mmoedit permissions defaulting to true
  1643. - Fixed Fishing not working or handing out XP
  1644. - Fixed error with Skull Splitter / Serrated Strikes that caused server instability and log spam
  1645. - Fixed config.yml not having values for End Stone & other new mining blocks
  1646. - Fixed Green Thumb/Green Terra not correctly planting wheat (Issue #133)
  1647. Version 1.2.11
  1648. - Removed legacy Permission & PEX dependency. (PEX still works fine with mcMMO)
  1649. - Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
  1650. - Added MagmaCube to XP tables
  1651. - Made optimizations to Skull Splitter/Serrated Strikes
  1652. - Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
  1653. - Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
  1654. - Added a configurable save interval for the new save system
  1655. - Fixed a bug with the odds calculations for Serrated Strikes
  1656. - Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
  1657. - Added a success message when executing xprate from console
  1658. Version 1.2.10
  1659. - Fixed issue with receiving Woodcutting XP for all blocks broken (Issue #103)
  1660. - Fixed issue with Spout images & sounds not working (Issue #93)
  1661. - Fixed typo with repairing Leather Armor & Bows
  1662. - Fixed issue with Silk Touch & Double/Triple drops not working properly
  1663. - Fixed conflict with NoCheat plugin & Super Breaker/Giga Drill Breaker/Berserk/Leaf Blower (Issue #104)
  1664. - Fixed counter-attacking non-LivingEntity (Issue #100 & Issue #107)
  1665. - Fixed various bugs with Leaf Blower
  1666. - Added Monitor & ignoreCancelledEvents to onBlockPlace
  1667. - Made Anvil ID configurable
  1668. Version 1.2.09
  1669. - Fixed issue with Repair Mastery (Issue #47)
  1670. - Made Arcane Forging fully configurable (Pull Request #52)
  1671. - Made Fishing configurable (Pull Request #60)
  1672. - Changed timer to be a bit more efficient (Issue #19)
  1673. - Changed to fire EntityDamageEvents for all damage done by mcMMO
  1674. - New custom event for developers McMMOPlayerLevelUpEvent
  1675. - New custom event for developers McMMOItemSpawnEvent
  1676. - Changed LoadProperties from the old Configuration to FileConfiguration
  1677. - Removed aliasing from config.yml
  1678. - Fixed mining procs from Super Break & Silk Touch
  1679. - Unused smelt property removed
  1680. - Minor optimizations
  1681. - Fix for setting properly block damage values
  1682. - Initial skill level capping added
  1683. - Initial command alias framework added
  1684. - Fixed abilities not handling Unbreaking items
  1685. - Fix for treefeller glitch
  1686. - Super secret anniversary easter egg!
  1687. Version 1.2.08
  1688. - Changed Bukkit events to new event system
  1689. - Changed aliasing to send both the mcmmo command and the command used.
  1690. - Changes in combat exp (Pull Request #49)
  1691. - Repair for bows & leather armor (Pull Request #46)
  1692. - Fixed missing images (Pull Request #45)
  1693. - POM Changes for dependencies (Pull Request #36)
  1694. - Fishing & Repair fixes (Pull Request #31)
  1695. - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
  1696. - Pull in commit from @NuclearW for issue from previous commit
  1697. Version 1.2.07
  1698. Fixed mctop not working at all (whoops!)
  1699. Fixed problem with multithreading in mcMMO causing errors
  1700. Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
  1701. The command mmoupdate now runs in its own thread to ease the burden on the server
  1702. Version 1.2.06
  1703. German translation has been updated
  1704. Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
  1705. Fixed mctop not taking Fishing into account some of the time
  1706. Fixed bug where Taming would try to grab the name of offline players
  1707. Fixed bug where Fishing would try to add an enchantment level not normally possible
  1708. Fixed another bug with mmoedit and Fishing
  1709. Added option to only allow tools to ready when you are sneaking, this is off by default
  1710. Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
  1711. Version 1.2.05
  1712. Fixed my fix of not being able to place blocks near/on Anvils
  1713. Fixed resources in inventory not correctly updating after Repair
  1714. Version 1.2.04
  1715. Fixed bug where you could not place blocks near/on the Anvil
  1716. Version 1.2.03
  1717. skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
  1718. Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
  1719. Fishing will now save properly for MySQL
  1720. Fishing will now work properly with mctop for those using MySQL
  1721. Fixed problems with mmoedit and fishing
  1722. Version 1.2.02
  1723. Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
  1724. Fixed bug where Call Of The Wild used only 1 bone to summon
  1725. Reduced Endermen XP from 3x to 2x
  1726. The number of bonus fish caught from fishing has been reduced
  1727. Fishing XP reduced from 1500 to 800
  1728. Fishing XP is now configurable in the config file
  1729. Version 1.2.01
  1730. Added a setting to turn off abilities completely from config
  1731. Added a setting to just turn off ability messages from config
  1732. Fixed the bug with sword repair
  1733. Fixed mcMMO not working properly with Spout
  1734. Added Fishing XP icon to Normal/Retro HUDs for Spout
  1735. Added icons to Spout notifications for leveling Fishing
  1736. Added Fishing Retro XP bar color customization to config file
  1737. The number of bones required to use Call of The Wild is now configurable
  1738. Reduced the XP animals would give from 1.5x to 1x
  1739. Removed current durability value message from Repairing
  1740. Fixed bug where Arcane Forging failed to display messages
  1741. Fixed bug where Arcane Forging tries to downgrade level 1 enchants
  1742. Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
  1743. Version 1.2.00
  1744. Added Fishing Skill
  1745. Added Call Of The Wild to Taming
  1746. Added Arcane Forging to Repair
  1747. Added new mobs to XP tables
  1748. Added Master/Apprentice system to the Party system
  1749. Animals now give xp to combat skills (those poor sheep ;_;)
  1750. Removed unnecessary sorcery permissions from plugin.yml
  1751. Version 1.1.17
  1752. XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
  1753. Players in Creative mode no longer gain XP
  1754. Compiled against latest Spout & CraftBukkit
  1755. Added World PVP check to Ignition, should no longer ignore PVP settings
  1756. Enemies should no longer grant XP when hit during their death
  1757. Fixed an exploit that led to unlimited ability use
  1758. Possibly fixed a bug where the same player would be listed multiple times in mctop
  1759. Added author and description to plugin.yml
  1760. /mmoedit and /addxp are useable from the console now
  1761. Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
  1762. Version 1.1.16
  1763. Added Melons to Herbalism xp tables
  1764. Endermen added to Combat skill xp tables
  1765. Silverfish added to Combat skill xp tables
  1766. CaveSpider added to Combat skill xp tables
  1767. Version 1.1.15
  1768. Smooth Brick added to Green Terra
  1769. Green thumb can be used to spread moss to Smooth Brick now
  1770. Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
  1771. Added Spain Spanish localization (es_es)
  1772. Version 1.1.14
  1773. [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
  1774. [1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
  1775. [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
  1776. [1.8] Swords no longer parry, no need to compete with in game mechanics
  1777. [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
  1778. [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
  1779. [SPOUT] Temporarily disabled the PartyHUD due to some performance issues
  1780. [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
  1781. [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
  1782. [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
  1783. [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
  1784. [CONFIG] Added an option for Excavation to require use of a shovel, on by default
  1785. [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
  1786. [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
  1787. [API] Added addXpOverride for modders, this will ignore skill modifiers
  1788. [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
  1789. [LOCALE] Portuguese Brazil locale added (Code: pt_br)
  1790. [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
  1791. Version 1.1.13
  1792. Pets are removed from party bars
  1793. Version 1.1.12
  1794. mcMMO now downloads files when you join the server to provide the best experience
  1795. mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
  1796. Fixed the xpbar and xpicon settings in config to work properly
  1797. Fixed infinite HP exploit with Herbalism
  1798. Fixed bug where herbalism would heal out of the players normal health range
  1799. Fixed bug where entering ':' into your party name caused stat loss among other things
  1800. Fixed issue with block break listener priority
  1801. Version 1.1.11
  1802. mcMMO now properly cancels its Async taks when disabled
  1803. Fixed newly generated configs using 2 instead of 1 for skill multipliers
  1804. Version 1.1.10
  1805. Added default hud setting to config
  1806. Fixed bug where newly generated configs used old xp gain numbers
  1807. Version 1.1.09
  1808. Fixed mcMMO to run fine without Spout :)
  1809. Version 1.1.08
  1810. Fixed repair being 10x slower to level than normal
  1811. Version 1.1.07
  1812. Fixed the default HUD being set to RETRO instead of STANDARD
  1813. Version 1.1.06
  1814. mcMMO menu implemented! Default is 'M', change this in config
  1815. Retro HUD implemented!
  1816. Retro XP fill color is completely customizable on a per skill basis
  1817. New levelup sound thanks to @Rustydaggers !
  1818. With the help of Randomage the XP Formulas have been vastly changed for flexibility
  1819. Global modifiers and skill modifiers now support decimals
  1820. Global formula modifier dropped from config
  1821. GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
  1822. Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
  1823. Fixed bug where Wheat did not use the values form the config file
  1824. Fixed bug where Archery gave xp for inflicting self injury
  1825. Watch added to clay loot tables and maps remove from clay loot tables
  1826. Version 1.1.05
  1827. Maps dropped from excavation are created correctly, and represent the area they are found in
  1828. Fixed an exploit with clay and excavation
  1829. Fixed a NPE with locking xp bars
  1830. Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
  1831. Version 1.1.04
  1832. Removed URL settings for XPBAR/XPICON/HPBAR
  1833. Added single URL setting for mcMMO
  1834. Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
  1835. Fixed Repair noise not getting played
  1836. Fixed a small memory leak with party health bars
  1837. Version 1.1.03
  1838. Fixed a few images being hard-coded still rather than configurable
  1839. Version 1.1.02
  1840. Fixed bug where toggle for xpicon didn't work
  1841. Fixed bug where Excavation gave gravel drops to grass
  1842. Excavation now uses more enums
  1843. Version 1.1.01
  1844. Fixed toggles for hpbar/xpbar not working
  1845. Version 1.1.0
  1846. Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
  1847. Added /xplock <skillname> to lock the xp bar to a skill
  1848. Repairing metal now has a sound effect
  1849. Shears added to Repair
  1850. MySpawn now works correctly when you are in the nether
  1851. MySpawn message when you right click a bed is now squelched
  1852. Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
  1853. Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
  1854. Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
  1855. Fixed the party member list of /party
  1856. Fixed bug where Swords would counter-attack Projectiles
  1857. Removed a debug message when repairing diamond armor
  1858. Changed chat to use getDisplayName() instead of getName()
  1859. Changed chat priority from lowest to highest
  1860. Added Clay to excavation
  1861. Added new items to Clay's loot tables
  1862. Archery now works with the latest CB
  1863. Version 1.0.50
  1864. New /xprate command for those with mcmmo.admin permissions!
  1865. mcMMO now uses Spout instead of BukkitContrib
  1866. BukkitContrib support dropped
  1867. XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
  1868. Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
  1869. Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
  1870. Fixed bug where Pumpkins did not give out XP
  1871. Coordinates removed from /whois as they didn't really fit
  1872. /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
  1873. Lapus renamed to Lapis in config
  1874. Version 1.0.49
  1875. Updated German locale
  1876. Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
  1877. Fixed bug where using /accept caused a NPE (hopefully)
  1878. Fixed a few missing descriptions for commands
  1879. Version 1.0.48
  1880. Updated French Translation
  1881. Updated German Translation
  1882. Updated Polish Translation
  1883. Placed Coal Ore and Redstone Ore won't give XP anymore
  1884. Fixed unusually high memory usage at startup
  1885. Added many features to the party system written by NuclearW
  1886. Version 1.0.47
  1887. Fixed another BukkitContrib error for servers not running BukkitContrib
  1888. Version 1.0.46
  1889. Fixed bug preventing Excavation from gaining skill
  1890. Version 1.0.45
  1891. Corrected /stats showing Repair XP as Level for Repair
  1892. Corrected /repair showing Repair XP as Level for Repair
  1893. Corrected /whois showing Repair XP as Level for Repair
  1894. Version 1.0.44
  1895. Fixed my 'fix' of BukkitContrib errors with Tree Feller
  1896. Version 1.0.43
  1897. Stopped things from being auto-smelt'd
  1898. Version 1.0.42
  1899. Corrected 2 more errors involving not running BukkitContrib
  1900. Version 1.0.41
  1901. Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
  1902. Fixed some more leftover stuff involving the new half-finished mining skill
  1903. Fixed excavation's Giga Drill Breaker not working on placed blocks
  1904. Version 1.0.40
  1905. Fixed errors if your server wasn't running BukkitContrib
  1906. Version 1.0.39
  1907. mcMMO won't auto-download and auto-run BukkitContrib anymore
  1908. Version 1.0.38
  1909. Commented code for the half-finished Infernal Pick subskill (Whoops)
  1910. Version 1.0.37
  1911. The donation message in /mcmmo is now toggle-able
  1912. The anvil message now only gets shown the first time you place an anvil (after login)
  1913. Reworked /mcmmo (an improvement I would say)
  1914. Added /mcmmo text to localization file
  1915. Archery fire rate now configurable
  1916. Berserk mode stops items from being collected
  1917. Taming no longer receives xp from wolves being harmed
  1918. Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
  1919. Fixed bug where players with mcgod could be harmed by AoE
  1920. Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
  1921. BukkitContrib Stuff
  1922. Added a pop-up when placing an Anvil
  1923. Added pop-ups on levelup
  1924. Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
  1925. Code Stuff
  1926. Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
  1927. Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
  1928. 100% more enums
  1929. Changed how checking skill xp worked to be more efficient
  1930. Version 1.0.36
  1931. mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
  1932. Config.yml will no longer generate Performance Debugging nodes
  1933. Registered permission nodes to plugin.yml
  1934. Some more changes to Permissions code
  1935. Fixed bug where Super Breaker activated where it shouldn't
  1936. Fixed bug with enabling/disabling mcgod in config.yml
  1937. Fixed bug with Excavation not kicking in until 1 level higher
  1938. Version 1.0.35
  1939. Added a Toggle for Chimaera Wing in config.yml
  1940. Added customization of what item is used for Chimaera Wing in config.yml
  1941. Fixed bug with randomly receiving Taming XP
  1942. mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
  1943. Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
  1944. Locale files now have the prefix locale_ instead of messages_
  1945. Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
  1946. Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
  1947. Some more source code organization
  1948. Fixed warnings for compiler
  1949. Removed dependencies on CraftBukkit
  1950. Registered commands to OnCommand
  1951. Removed performance debugging
  1952. Removed some useless settings from the config file
  1953. Version 1.0.34
  1954. Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
  1955. Added Dutch (nl) language support
  1956. Super Breaker now gives the correct XP as determined by config.yml
  1957. Sand Stone XP is now configurable and no longer shares the 'stone' node
  1958. /mining now shows mining values instead of taming values
  1959. Version 1.0.33
  1960. Fixed the toggle for the Excavation drop 'Cocoa Beans'
  1961. Fixed bug where Unarmed users could disarm without being bare handed
  1962. Cocoa Beans now have an XP modifier in config.yml
  1963. You can now toggle whether or not Mobspawners will give XP (in config.yml)
  1964. MySQL version now makes requests to the MySQL server less frequently (should help performance)
  1965. Fixed bug with Skull Splitter hitting the user
  1966. Version 1.0.32
  1967. Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
  1968. Fixed bug of swords users hurting themselves with serrated strikes
  1969. Version 1.0.31
  1970. Fixed bug of trying to cast Animals to non-animals
  1971. Version 1.0.30
  1972. Mobs that spawn from spawners no longer give XP (for reals this time)
  1973. Version 1.0.29
  1974. Mobs that spawn from spawners no longer give XP (again)
  1975. Fixed bug where Serrated Strikes did not Bleed additional targets
  1976. Identified and solved a potential memory leak in Bleed Simulation
  1977. Renamed the Object Config to Misc and rewrote parts of it
  1978. Rewrote Party/Admin/God toggles
  1979. Added Polish language support (pl)
  1980. Version 1.0.28
  1981. Actually fixed /stats showing excavation values for swords
  1982. Made some improvements to how Bleed Simulation was handled for different entity types
  1983. Obsidian now does normal durability damage during Super Breaker
  1984. Version 1.0.27
  1985. Fixed /stats showing excavation values for swords
  1986. Hopefully fixed a wide range of NPE errors
  1987. Updated German (de) localization
  1988. Version 1.0.26
  1989. Fixed accidentally making power levels go above 9,000
  1990. Version 1.0.25
  1991. Compatible with the latest CB
  1992. Beast Lore now functions correctly
  1993. Wolves are no longer invincible to players
  1994. Changed the look of Beast Lore
  1995. Skill info pages now show your stat in that skill (if you have permission)
  1996. /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
  1997. Abilities will not trigger on Trap Doors
  1998. Version 1.0.24
  1999. Now compatible with latest RB (928)
  2000. Taming now receives XP from your wolves harming foes
  2001. Taming is now easier to level
  2002. Green Thumb now drops seeds when harvesting Wheat
  2003. Version 1.0.23
  2004. Modified Bleed Simulation to fix performance problems
  2005. Rewrote MySpawn to be more efficient when calculating time left
  2006. Rewrote Skills to be more efficient when calculating time left
  2007. Version 1.0.22
  2008. Added 'Name' nodes to commands for renaming them
  2009. Version 1.0.21
  2010. Fixed Skull Splitter length in /axes displaying incorrectly
  2011. Fire rate limiter now correctly uses the value in the config file
  2012. Stone XP now correctly uses the value in the config file
  2013. Cobble -> Mossy now correctly uses the value in the config file
  2014. Removed setmyspawn from config file as it serves no purpose
  2015. All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
  2016. Fixed color scheme inconsistency for Mining in /whois results
  2017. Version 1.0.20
  2018. Fixed Array Index Out of Bounds error
  2019. Version 1.0.19
  2020. Removed a failsafe for the Timer that is no longer necessary (should improve performance)
  2021. Fixed /myspawn not working by rewriting it :3
  2022. Fixed exploit where players could break a freshly placed mushroom for XP
  2023. MySQL User Passwords can now be blank (Although you really should have a password...)
  2024. Fixed a few NPE errors
  2025. Version 1.0.18
  2026. Fixed MySQL default TablePrefix
  2027. Fixed Wheat not being configurable
  2028. Version 1.0.17
  2029. Brand new YAML Configuration file
  2030. Ability to configure XP for all gathering skills in config file
  2031. German Language added to mcMMO
  2032. French Language added to mcMMO
  2033. MySpawn will no longer heal players
  2034. /<skillname> commands now also check for their localized names for displaying help
  2035. Added many more Strings to localization files
  2036. Added more safeguards to MySpawn for NPE
  2037. Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
  2038. Fixed bug where Readying a Hoe returned a missing localization string
  2039. Added some safeguards into Bleed Simulation to prevent possible memory leaks
  2040. Performance improvements to storing/calling Skill/XP Values
  2041. Plugged a potential memory leak with PlayerProfiles not being removed correctly
  2042. Disabled the mob spawner camping anti-exploit in favor of performance
  2043. Version 1.0.16
  2044. Fixed bug where localization file failed to load
  2045. Changed en_US to lowercase
  2046. mcMMO now requires locale files to be in lowercase
  2047. Fixed a few strings missing from the localization file
  2048. Version 1.0.15
  2049. Removed leftover code that spammed SQL errors
  2050. Version 1.0.14
  2051. Added many missed strings into localization
  2052. Finnish Localization updated for the new strings
  2053. Green Thumb should respect Block Protection plugins now
  2054. Fixed Number Format Exception when loading a PlayerProfile
  2055. Version 1.0.13
  2056. Fixed bug/NPE where stats would not load and therefore 'reset' for players
  2057. Fixed NPE involving /ptp
  2058. Added "enableMOTD" setting to properties file
  2059. Version 1.0.12
  2060. Fixed another NPE error
  2061. Non-Gathering skills should correctly gain XP if PVP is set to false now
  2062. Localization will now support language codes that do not have two parts like "fi"
  2063. Fixed bug where Wiki MOTD message would not be loaded from localization file
  2064. Version 1.0.11
  2065. Fixed bug where players could not gain experience in several skills
  2066. Removed PVP flag from mcmmo.properties as its not needed anymore
  2067. Fixed a few NPE errors
  2068. Mushroom XP reduced from 25 to 15
  2069. Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
  2070. Version 1.0.10
  2071. Added Localization/String Customization
  2072. Mushroom XP reduced from 40 to 25
  2073. Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
  2074. Version 1.0.09
  2075. Fixed the NPE that occurs when players gain experience (Sorry!)
  2076. Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
  2077. Changed strings containing "MMO" to read "mcMMO"
  2078. Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
  2079. Added getXpToLevel() for modders
  2080. Version 1.0.08
  2081. Added removeXP() for modders
  2082. Fixed bug where stone swords only repaired by 33% instead of 50%
  2083. Fixed bug where stone/wooden hoes wouldn't repair
  2084. Big overhaul to how skill values and xp values were handled in the code
  2085. Modifying the players skill levels now sets the corresponding skill xp to zero
  2086. Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
  2087. Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
  2088. Slimes/Ghasts now give XP for combat skills
  2089. Added "EnableHpRegeneration" property setting
  2090. Added "EnableMySpawn" property setting
  2091. Version 1.0.07
  2092. Added more repair customization by solarcloud7
  2093. Leaderboards ignore players with the respective stat at 0
  2094. Reconnecting to MySQL will reload player data
  2095. Fixed a NPE with MySQL's Leaderboards
  2096. Removed "Loop iteration" debug message from mcMMO
  2097. Version 1.0.06
  2098. MySQL will attempt to reconnect if the connection is closed
  2099. Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
  2100. Added support for Minecraft Statistics
  2101. Fixed NPE with /myspawn command
  2102. Version 1.0.05
  2103. PVP interactions now check for permissions before handing out any experience
  2104. Many skill abilities now check for permissions correctly
  2105. All interactions with Taming now check for permissions
  2106. mcMMO now checks for its pvp flag being true before handling pvp interactions
  2107. Version 1.0.04
  2108. Fixed bug where players would be informed incorrectly when their cooldowns refreshed
  2109. Fixed exploit where players could reconnect to reset their cooldowns
  2110. Added new "cooldowns" table to MySQL
  2111. Berserk now breaks through snow
  2112. Lightning no longer gives Taming XP
  2113. Shortened /mcc to fit the screen
  2114. Version 1.0.03
  2115. Bleed will no longer trigger on friendly wolves
  2116. Axes criticals will no longer trigger on friendly wolves
  2117. Version 1.0.02
  2118. Fixed bug where the Timer would start before everything else was ready
  2119. Fixed bug where mcrefresh also required mcability permission node
  2120. Fixed bug where Unarmed was not checking for disarm procs
  2121. Green Thumb now checks for herbalism permissions
  2122. Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
  2123. AoE abilities now harm wolves
  2124. Version 1.0.01
  2125. Removed debug message when wolves are struck
  2126. Fixed issue with reloading mcMMO when MySQL was enabled
  2127. Fixed a NPE with MySpawn
  2128. Fixed a NPE with removing users from PlayerProfile
  2129. Unarmed no longer starts with a damage bonus
  2130. Unarmed apprentice DMG bonus changed from 3 to 2
  2131. Version 1.0
  2132. Players can now repair Stone/Wood tools
  2133. Fixed duping bug with WG/Block Protection Plugins
  2134. Added Leaf Blower to WoodCutting
  2135. Different Trees give different WoodCutting XP
  2136. Water changing Gravel to Clay removed
  2137. Code Organized/Optimized further
  2138. MySQL Support
  2139. Taming Skill
  2140. Leaderboards
  2141. Players won't hand out XP if they died within the last 5 seconds
  2142. Version 0.9.29
  2143. Fixes critical bug involving water turning anything into clay
  2144. Version 0.9.28
  2145. Green thumb can now spread grass to dirt using seeds
  2146. Adding XP will check for level ups again
  2147. Acrobatics won't hand out XP on death anymore
  2148. Acrobatics will check plugins for the event being cancelled before handing out XP
  2149. Version 0.9.27
  2150. Fixed Herbalism not properly receiving Triple Drops from Green Terra
  2151. Fixed Herbalism not handing out any XP outside of Green Terra
  2152. Fixed Herbalism asking for seeds on things that did not require it
  2153. Version 0.9.26
  2154. Fixed Green Terra going off without readiness
  2155. Fixed Hoe trying to ready when tilling Grass
  2156. Version 0.9.25
  2157. Fixed issue with anti-exploits and Herbalism
  2158. MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
  2159. Added Green Terra Ability to Herbalism
  2160. Added Green Thumb ability to Herbalism
  2161. Fixed Repair not working for Iron Tools
  2162. Fixed bug where Axes Ability checked for Unarmed Ability Permission
  2163. Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
  2164. Using Super Breaker on Obsidian significantly damages it compared to other materials
  2165. Added Obsidian to Mining XP Table/Super Breaker
  2166. Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
  2167. Corrected "mcMMMO" to "mcMMO" in MOTD
  2168. Version 0.9.24
  2169. PLAYER_BED_ENTER removed due to its unusual issues
  2170. Added info about the Wiki to the motd
  2171. /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
  2172. Fixed Armor Repair not adding XP
  2173. Boosted Repair XP of Armor to match Tools
  2174. Repairing Armor won't trigger Super Repair twice anymore
  2175. Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
  2176. Version 0.9.23
  2177. Players will now announce ability usage within a short distance to nearby players
  2178. Chimaera Wing now takes the world into account
  2179. Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
  2180. Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
  2181. Version 0.9.22
  2182. Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
  2183. Version 0.9.21
  2184. /mcrefresh fixed to work properly with the new ability monitoring system
  2185. Ability lengths are now based on your skill level directly rather than a tiered system
  2186. Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
  2187. Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
  2188. Version 0.9.20
  2189. Fixed Tree Feller not checking if their cooldown was refreshed and always activating
  2190. /stats and /whois will now show the powerlevel based on permissions
  2191. Shovels will no longer say you've lowered your axe
  2192. /myspawn will no longer say your inventory has been cleared if the server settings disable this feature
  2193. Version 0.9.19
  2194. Fixed Anti-Exploit XP stuff not working
  2195. Version 0.9.18
  2196. Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
  2197. Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
  2198. Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
  2199. Fixed bug where Axes ability could be used without permission
  2200. Abilities are monitored with Timestamps rather than a Timer monitored tick rate
  2201. When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
  2202. Made Anti XP-Exploits more Robust
  2203. Repair XP is now based on durability restored
  2204. Acrobatics rolling will now reduce damage if you go over the damage threshold
  2205. Acrobatics rolling damage threshold lowered to 10 from 20
  2206. Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
  2207. mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
  2208. Dodge notification shortened
  2209. Dodge won't negate damage completely anymore
  2210. Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
  2211. Version 0.9.17
  2212. Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
  2213. /setmyspawn has been removed
  2214. Compatible with CB 670
  2215. Fixed errors related to Repair
  2216. Abilities will no longer trigger from Bed interactions
  2217. /unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
  2218. Version 0.9.16
  2219. Logs placed by the player won't grant XP/Double Drops anymore
  2220. Added more functions plugin authors can call
  2221. Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
  2222. Version 0.9.15
  2223. Acrobatics will now behave properly
  2224. AoE Abilities ignore wolves (temp fix)
  2225. Added "all" parameter to /mmoedit & /addxp
  2226. After giving XP to a player it will now check for level ups in skills
  2227. Version 0.9.14
  2228. mcMMO checks for abilities being active before sending the fake block break event
  2229. Version 0.9.13
  2230. Fixed excavation ignoring the xpGainMultiplier
  2231. Now compatible with CB 600+
  2232. Fixed bug where Dodge acted maxed out no matter your skill level
  2233. Version 0.9.12
  2234. mcMMO now fakes a block break event for abilities to maximize plugin compatibility
  2235. /herbalism will return the correct values now
  2236. New /addxp command
  2237. Version 0.9.11
  2238. PVE Combat Skills experience is now based on damage dealt
  2239. The Timer will no longer break from Bleed Simulation
  2240. Tree feller no longer "damages" saplings
  2241. Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
  2242. Bleed/Bleed+ now do 2 damage instead of 1
  2243. Power Level is now based on permissions
  2244. Counter Attack added to swords
  2245. Parry is now based directly on Swords skill level
  2246. Parry maximum proc chance raised to 30% from 20%
  2247. Serrated Strikes now properly applies Bleed+ to targets
  2248. Players who parry can no longer be disarmed
  2249. Acrobatics now has a Dodge passive skill reducing damage
  2250. Repair skill now effects how much durability is restored
  2251. Super repair now doubles the repair amount on proc
  2252. Unarmed now starts with a bonus to damage to encourage use
  2253. Unarmed now has two steps to damage scaling, Appentice, and Mastery
  2254. Unarmed disarm now caps at 25% for 1000 skill
  2255. Fixed problem where Archery skill procs would ignore other plugins
  2256. Ignition changed to 25% chance
  2257. Ignition length will be based on archery skill level
  2258. /myspawn now has a warning about the inventory loss penalty in /mcc
  2259. mcMMO Timer now runs in 1 second intervals rather than 2
  2260. Version 0.9.10
  2261. Party invites now show who they are from
  2262. Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
  2263. mcMMO configuration files property setting names have been changed for readability
  2264. Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
  2265. Added /mcability info to /mcc
  2266. Potentially fixed NPE error when checking players for being in same party for PVP XP
  2267. Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
  2268. Added a global XP gain multiplier, increase it to increase XP gained
  2269. Reduced PVE XP for Unarmed, now identical to Axes/Swords
  2270. Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
  2271. Mushroom XP raised to 40 from 10
  2272. Flower XP raised to 10 from 3
  2273. Version 0.9.9
  2274. Fixed problem where entities never got removed from the arrow retrieval list of entities
  2275. Version 0.9.8
  2276. EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
  2277. Added a null check in the timer for players being null before proceeding
  2278. Version 0.9.7
  2279. Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
  2280. Axes critical damage versus players reduced to 150% damage from 200% damage
  2281. Fixed bug where Daze might not proc
  2282. Changed archery Daze to follow smooth transition
  2283. Added archery Daze chance info to /archery
  2284. Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
  2285. Version 0.9.6
  2286. Timer checks for player being null before adding them to the mcUsers system
  2287. Cooldowns will now show how much time is remaining when trying to use their respective abilities
  2288. SkullSpliiter will now correctly inform the player when they are too tired to use it
  2289. Acrobatics will no longer give XP if the event was cancelled by another plugin
  2290. Version 0.9.5
  2291. Super Breaker now gives a chance for Triple Drops based on mining skill
  2292. Ability durability loss down from 15 to 2
  2293. Ability durability loss is now toggle-able
  2294. Ability durability loss can be adjusted in the configuration file
  2295. Mining Picks are no longer lowered after activating Super Breaker
  2296. Version 0.9.4
  2297. Flowers won't drop wheat anymore
  2298. Signs won't trigger ability readiness anymore
  2299. Version 0.9.3
  2300. Bug stopping abilities from never wearing of may have been fixed
  2301. Changed color of "X Ability has worn off" to RED from GRAY
  2302. Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
  2303. Netherrack and Glowstone now give Mining XP
  2304. Netherrack and Glowstone are now effected by Super Breaker
  2305. Abilities will no longer be readied when you right click signs or beds
  2306. Chimaera Wings won't activate on blocks you can interact with and signs
  2307. Abilities now adjust their effects depending on tool quality
  2308. Superbreaker won't break things that tool couldn't normally break
  2309. Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
  2310. Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
  2311. Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
  2312. Modified /mcmmo description to be a little bit more relevant.
  2313. Version 0.9.2
  2314. Changed priority of some of the mcMMO listeners
  2315. Now when certain abilities are activated it shouldn't say "You lower your x"
  2316. Version 0.9.1
  2317. Fixed "Unknown console command" errors with CB 556
  2318. Added /mcability command to toggle being able to trigger abilities with right click
  2319. Added some more nullchecks for people reporting NPE errors
  2320. Compatibility with NPC mods improved (Mainly for archery!)
  2321. Other plugins can now call inSameParty() from mcMMO to increase compatibility
  2322. Version 0.9
  2323. --NEW CONTENT--
  2324. Woodcutting now has the "Tree Feller" Ability
  2325. Unarmed now has the "Berserk" Ability
  2326. Swords now has the "Serrated Strikes" Ability
  2327. Mining now has the "Super Breaker" Ability
  2328. Axes now has the "Skull Splitter" Ability
  2329. Excavation now has the "Giga Drill Breaker" Ability
  2330. Added /mcrefresh <playername> - tool for refreshing cooldowns
  2331. Unarmed now has the "Deflect Arrows" passive skill
  2332. Chimaera Wing Item Added
  2333. --CHANGES--
  2334. HP Regen & Bleed are back
  2335. Woodcutting will drop the appropriate log on double drop procs
  2336. Herbalism now applies double drops to herbs
  2337. /<skillname> now shows much more information to the player regarding their stats
  2338. Axes skill Critical Strikes are now based directly on your skill level
  2339. Swords skill Bleed chance is now based directly on your skill level
  2340. Unarmed disarm chance is now based directly on your skill level
  2341. Acrobatics now gives XP when you roll
  2342. --BUGFIXES--
  2343. Memory Leak Fixed
  2344. Axes not doing critical strikes
  2345. Gold Armor repair
  2346. Capped skills now have the correct proc chance
  2347. /mmoedit is no longer case sensitive
  2348. More NPE errors fixed
  2349. Many bugs I forgot to write down
  2350. --PLUGIN COMPATABILITY FIXES--
  2351. If combat interactions are cancelled by other plugins mcMMO should ignore the event
  2352. If block damage interactions are cancelled by other plugins mcMMO should ignore the event
  2353. Version 0.8.22
  2354. Fixed bug where Axes did less damage than normal
  2355. Acrobatic rolls now give XP
  2356. Acrobatics XP increased for non-rolls
  2357. Version 0.8.21
  2358. Fixed bug where axe criticals would dupe items
  2359. Version 0.8.20
  2360. 99.99% sure I fixed anvils that suddenly stop working
  2361. Version 0.8.19
  2362. Fixed being able to excavate placed blocks
  2363. Added toggle option to mining requiring a pickaxe
  2364. Added toggle option to woodcutting requiring an axe
  2365. PVP interactions now reward XP based on the damage caused (this is effected by skills)
  2366. PVP XP gain can be disabled in the configuration file
  2367. PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
  2368. Version 0.8.18
  2369. Fixed sandstone not being watched for exploitation
  2370. Version 0.8.17
  2371. mcmmo.users moved to plugins/mcMMO/
  2372. Snowballs and Eggs will no longer trigger Ignition
  2373. Loot tables for excavation adjusted
  2374. Mining benefits now require the player to be holding a mining pick
  2375. Woodcutting benefits now require the player to be holding an axe
  2376. Version 0.8.16
  2377. Moved configuration file to /plugins/mcMMO
  2378. Arrows now have a chance to Ignite enemiesw
  2379. Fixed arrows not being retrievable from corpses
  2380. Added info about ignition to /archery
  2381. Version 0.8.14
  2382. Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
  2383. Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
  2384. Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
  2385. You can now adjust what level is required to repair diamond in the configuration file
  2386. Changed mining XP rates to be a tad higher for some things
  2387. You can now get XP from sandstone
  2388. XP rates increased for gathering glowstone with excavation
  2389. XP rates increased a bit for excavation
  2390. Skill info is now a bit more detailed for certain skills
  2391. Added info about arrow retrieval to /archery
  2392. Version 0.8.13
  2393. Enemies no longer look like they have frozen when they die
  2394. Item duping fix
  2395. Version 0.8.11
  2396. Performance improvements
  2397. Memory leak fixed
  2398. NPE error with MySpawn really fixed
  2399. Version 0.8.9
  2400. Fixed NPE for My Spawn
  2401. Fixed NPE for onBlockDamage
  2402. Bleed proc now correctly checks for Swords permissions
  2403. Version 0.8.8
  2404. Gold can now be repaired
  2405. Tweaked Mining XP gains
  2406. Reorganized code
  2407. Added /mcgod godmode command
  2408. Fixed the pvp toggle in the settings file
  2409. Version 0.8.7
  2410. Removed packet-sending stuff wasn't working anyways
  2411. Fixed another NPE with the TimerTask
  2412. Skills now only show up in /stats if you have permissions for them
  2413. Version 0.8.6
  2414. Added a null check in bleed simulation to prevent a NPE
  2415. Version 0.8.5
  2416. Players are now added to files when they connect (to fix a NPE)
  2417. onPlayerCommand stuff moved into onPlayerCommandPreprocess
  2418. Version 0.8.4
  2419. Fixed another nullpointer error for TimerTask
  2420. Fixed bug making regeneration take twice as long to kick in after combat
  2421. Version 0.8.3
  2422. Modified the timer intervals (from 1 second to 2)
  2423. All skills now have an individual modifier (Set by default to 2)
  2424. There is now a global XP modifier (Set by default to 1)
  2425. Herbalism now correctly follows its skill curve
  2426. Unarmed no longer gives experience for harming other players
  2427. Players can no longer exploit mob spawners for experience
  2428. Version 0.8.2
  2429. Fixed Concurrent Modification Exception
  2430. Fixed some incorrect skill descriptions
  2431. First tier of HP Regeneration is now available from the start
  2432. Fixed bleed proc rate for very high skill levels
  2433. Changed regeneration permissions to 'mcmmo.regeneration'
  2434. Version 0.8
  2435. Archery skill now lets players recover arrows from downed foes
  2436. Health regenerates based on power level
  2437. Added toggle to myspawn clearing player inventory in settings file
  2438. Swords now have a bleed effect
  2439. Rewrote Skill descriptions to be more informative/better
  2440. Version 0.7.9
  2441. XP Curve now follows a new formula
  2442. Acrobatics XP gains changed
  2443. Compiled against permissions 2.1
  2444. Version 0.7.8
  2445. Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
  2446. Version 0.7.7
  2447. Minor tweak to how players are added to the flat file
  2448. Fixed some nullpointer exceptions when players die
  2449. Version 0.7.6
  2450. Fixed being able to repair diamond armor with below 50 skill
  2451. Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
  2452. Version 0.7.5
  2453. Removed random checks for herbalism XP
  2454. Herbalism is now called properly (This should fix gaining no xp or double drops)
  2455. Version 0.7.4
  2456. Work around for a bukkit bug that broke my onBlockDamage event
  2457. Added /clearmyspawn
  2458. Version 0.7.3
  2459. Fixed to work with build 424 of CB
  2460. Lowered the XP of gold due to it not being that rare anymore
  2461. Version 0.7.2
  2462. Fixed security flaw where players could access /mmoedit if the server was not running permissions
  2463. Reduced XP gain of woodcutting a bit
  2464. Version 0.7
  2465. Completely rewrote the XP system
  2466. Added an XP skillrate modifier to the settings file
  2467. Version 0.6.2
  2468. Axes now do critical strikes against farm animals
  2469. Removed the "Stupidly Long Constructor"
  2470. Now compatible with the latest CB builds
  2471. Version 0.6.1
  2472. Customizable command names
  2473. Axes can now be modified with /mmoedit
  2474. Party members are now correctly informed when you leave the party
  2475. Fixed incorrect commands in /mcc
  2476. Version 0.5.17
  2477. Changed namespaces to fit bukkits new standard
  2478. Adjusted excavation proc rates
  2479. Modified excavation loot tables
  2480. Added Party Invite System
  2481. Version 0.5.16
  2482. Fixed unarmed not checking for permissions when hitting players
  2483. Version 0.5.15
  2484. Fixed stone swords not being recognized as swords
  2485. Fixed /a not working if you were an op but did not have permissions
  2486. Version 0.5.14
  2487. Added permissions for skills
  2488. Version 0.5.13
  2489. Removed skillgain from succesful parries
  2490. Repair now refreshed the inventory
  2491. Version 0.5.12
  2492. Fixed being able to hurt party members with the bow and arrow
  2493. Version 0.5.11
  2494. Added /mmoedit command
  2495. Fixed bug preventing player versus player damage
  2496. Fixed bug preventing damage from scaling with unarmed & bows
  2497. Fixed disarm proc making the opponent dupe his/her items
  2498. Added mcmmo.tools.mmoedit permission
  2499. Added mcmmo.commands.setmyspawn permission
  2500. Added totalskill to /stats
  2501. Changed the look of /stats
  2502. Version 0.5.10
  2503. Fixed trying to set health to an invalid value
  2504. Version 0.5.9
  2505. Fixed duping inventories on death
  2506. Version 0.5.8
  2507. Fixed bug where players inventories would dupe during combat
  2508. Version 0.5.7
  2509. Fixed monsters instant killing players
  2510. Misc fixes
  2511. Version 0.5.4
  2512. Changed herbalism skill gain from wheat to be WAAAAY slower
  2513. Version 0.5.3
  2514. Players will now correctly drop their inventories when killed by a monster
  2515. Version 0.5.2
  2516. Fixed MAJOR bug preventing swords skill from gaining through combat
  2517. Version 0.5
  2518. Archery Added
  2519. Swords Added
  2520. Acrobatics Added
  2521. Logging for Party/Admin chat added
  2522. Fixed whois to show correct values for Excavation
  2523. Made death messages much much more specific
  2524. Version 0.4.4
  2525. Fixed being able to repair full durability iron tools
  2526. Fixed herbalism benefits not behaving properly
  2527. Fixed removing 1 diamond from every stack of diamond when repairing diamond
  2528. Version 0.4.2
  2529. Removed myspawn from the motd
  2530. Version 0.4.1
  2531. Fixed /mcc showing incorrect command for herbalism
  2532. Changed unarmed skillrate to be much slower than before
  2533. Modified a few skill descriptions
  2534. Added permission for /whois
  2535. Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
  2536. Version 0.4
  2537. Permissions support
  2538. Removed OPs having different names than normal players
  2539. Removed /setspawn & /spawn
  2540. Slowed down excavation skill rate
  2541. Fixed excavation coal drop being too rare
  2542. Version 0.3.4
  2543. Creepers now give double xp for unarmed
  2544. Iron armor can now be repaired!
  2545. Fixed bug stopping items from being repaired
  2546. Version 0.3.3
  2547. Yet another herbalism skill gain tweak
  2548. Version 0.3.2
  2549. Changed excavation loot tables to be more rewarding
  2550. Changed sand to give normal excavation xp instead of double xp
  2551. Fixed herbalism skill exploit
  2552. Mobs killed with unarmed now drop loot properly
  2553. Unarmed xp rate depends on mob (zombies lowest fyi)
  2554. Huge player crashing bug fix on disarm!
  2555. Version 0.3.1
  2556. Fixed excavation not saving properly
  2557. Fixed repair using excavation values
  2558. Version 0.3
  2559. Unarmed skill
  2560. Herbalism skill
  2561. Excavation skill
  2562. Many bugfixes (thanks for reporting them!)
  2563. /<skillname> - Detailed information about skills in game
  2564. Version 0.2.1
  2565. Misc bugfixes
  2566. Version 0.2
  2567. Repair ability added
  2568. Repair skill added
  2569. Iron Armor repair temporarily disabled
  2570. Anvils (Iron Block) added
  2571. /mcmmo & /mcc added
  2572. Misc changes to existing commands
  2573. Misc bug fixes
  2574. Version 0.1
  2575. Releasing my awesome plugin