CombatUtils.java 21 KB

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  1. package com.gmail.nossr50.util.skills;
  2. import org.bukkit.Material;
  3. import org.bukkit.entity.AnimalTamer;
  4. import org.bukkit.entity.Animals;
  5. import org.bukkit.entity.Arrow;
  6. import org.bukkit.entity.Entity;
  7. import org.bukkit.entity.EntityType;
  8. import org.bukkit.entity.IronGolem;
  9. import org.bukkit.entity.LivingEntity;
  10. import org.bukkit.entity.Player;
  11. import org.bukkit.entity.Skeleton;
  12. import org.bukkit.entity.Tameable;
  13. import org.bukkit.entity.Wolf;
  14. import org.bukkit.event.entity.EntityDamageByEntityEvent;
  15. import org.bukkit.event.entity.EntityDamageEvent;
  16. import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
  17. import org.bukkit.event.player.PlayerAnimationEvent;
  18. import org.bukkit.inventory.ItemStack;
  19. import com.gmail.nossr50.mcMMO;
  20. import com.gmail.nossr50.config.Config;
  21. import com.gmail.nossr50.datatypes.player.McMMOPlayer;
  22. import com.gmail.nossr50.datatypes.skills.SkillType;
  23. import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
  24. import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
  25. import com.gmail.nossr50.locale.LocaleLoader;
  26. import com.gmail.nossr50.party.PartyManager;
  27. import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
  28. import com.gmail.nossr50.runnables.skills.BleedTimerTask;
  29. import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
  30. import com.gmail.nossr50.skills.archery.ArcheryManager;
  31. import com.gmail.nossr50.skills.axes.AxesManager;
  32. import com.gmail.nossr50.skills.swords.Swords;
  33. import com.gmail.nossr50.skills.swords.SwordsManager;
  34. import com.gmail.nossr50.skills.taming.Taming;
  35. import com.gmail.nossr50.skills.taming.TamingManager;
  36. import com.gmail.nossr50.skills.unarmed.UnarmedManager;
  37. import com.gmail.nossr50.util.ItemUtils;
  38. import com.gmail.nossr50.util.Misc;
  39. import com.gmail.nossr50.util.ModUtils;
  40. import com.gmail.nossr50.util.Permissions;
  41. import com.gmail.nossr50.util.player.UserManager;
  42. public final class CombatUtils {
  43. private CombatUtils() {}
  44. /**
  45. * Apply combat modifiers and process and XP gain.
  46. *
  47. * @param event The event to run the combat checks on.
  48. */
  49. public static void combatChecks(EntityDamageByEntityEvent event, Entity attacker, LivingEntity target) {
  50. Entity damager = event.getDamager();
  51. if (attacker instanceof Player && damager.getType() == EntityType.PLAYER) {
  52. Player player = (Player) attacker;
  53. if (Misc.isNPCEntity(player)) {
  54. return;
  55. }
  56. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  57. ItemStack heldItem = player.getItemInHand();
  58. if (target instanceof Tameable) {
  59. if (heldItem.getType() == Material.BONE) {
  60. TamingManager tamingManager = mcMMOPlayer.getTamingManager();
  61. if (tamingManager.canUseBeastLore()) {
  62. tamingManager.beastLore(target);
  63. event.setCancelled(true);
  64. return;
  65. }
  66. }
  67. if (isFriendlyPet(player, (Tameable) target)) {
  68. return;
  69. }
  70. }
  71. if (ItemUtils.isSword(heldItem)) {
  72. if (!shouldProcessSkill(target, SkillType.SWORDS)) {
  73. return;
  74. }
  75. if (Permissions.skillEnabled(player, SkillType.SWORDS)) {
  76. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  77. if (swordsManager.canActivateAbility()) {
  78. SkillUtils.abilityCheck(mcMMOPlayer, SkillType.SWORDS);
  79. }
  80. if (swordsManager.canUseBleed()) {
  81. swordsManager.bleedCheck(target);
  82. }
  83. if (swordsManager.canUseSerratedStrike()) {
  84. swordsManager.serratedStrikes(target, event.getDamage());
  85. }
  86. startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
  87. }
  88. }
  89. else if (ItemUtils.isAxe(heldItem)) {
  90. if (!shouldProcessSkill(target, SkillType.AXES)) {
  91. return;
  92. }
  93. if (Permissions.skillEnabled(player, SkillType.AXES)) {
  94. AxesManager axesManager = mcMMOPlayer.getAxesManager();
  95. if (axesManager.canActivateAbility()) {
  96. SkillUtils.abilityCheck(mcMMOPlayer, SkillType.AXES);
  97. }
  98. if (axesManager.canUseAxeMastery()) {
  99. event.setDamage(axesManager.axeMasteryCheck(event.getDamage()));
  100. }
  101. if (axesManager.canCriticalHit(target)) {
  102. event.setDamage(axesManager.criticalHitCheck(target, event.getDamage()));
  103. }
  104. if (axesManager.canImpact(target)) {
  105. axesManager.impactCheck(target);
  106. }
  107. else if (axesManager.canGreaterImpact(target)) {
  108. event.setDamage(axesManager.greaterImpactCheck(target, event.getDamage()));
  109. }
  110. if (axesManager.canUseSkullSplitter(target)) {
  111. axesManager.skullSplitterCheck(target, event.getDamage());
  112. }
  113. startGainXp(mcMMOPlayer, target, SkillType.AXES);
  114. }
  115. }
  116. else if (heldItem.getType() == Material.AIR) {
  117. if (!shouldProcessSkill(target, SkillType.UNARMED)) {
  118. return;
  119. }
  120. if (Permissions.skillEnabled(player, SkillType.UNARMED)) {
  121. UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
  122. if (unarmedManager.canActivateAbility()) {
  123. SkillUtils.abilityCheck(mcMMOPlayer, SkillType.UNARMED);
  124. }
  125. if (unarmedManager.canUseIronArm()) {
  126. event.setDamage(unarmedManager.ironArmCheck(event.getDamage()));
  127. }
  128. if (unarmedManager.canUseBerserk()) {
  129. event.setDamage(unarmedManager.berserkDamage(event.getDamage()));
  130. }
  131. if (unarmedManager.canDisarm(target)) {
  132. unarmedManager.disarmCheck((Player) target);
  133. }
  134. startGainXp(mcMMOPlayer, target, SkillType.UNARMED);
  135. }
  136. }
  137. }
  138. switch (damager.getType()) {
  139. case WOLF:
  140. Wolf wolf = (Wolf) damager;
  141. if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
  142. Player master = (Player) wolf.getOwner();
  143. if (Misc.isNPCEntity(master)) {
  144. return;
  145. }
  146. if (!shouldProcessSkill(target, SkillType.TAMING)) {
  147. return;
  148. }
  149. if (Permissions.skillEnabled(master, SkillType.TAMING)) {
  150. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
  151. TamingManager tamingManager = mcMMOPlayer.getTamingManager();
  152. if (tamingManager.canUseFastFoodService()) {
  153. tamingManager.fastFoodService(wolf, event.getDamage());
  154. }
  155. if (tamingManager.canUseSharpenedClaws()) {
  156. event.setDamage(Taming.sharpenedClaws(event.getDamage()));
  157. }
  158. if (tamingManager.canUseGore()) {
  159. event.setDamage(tamingManager.gore(target, event.getDamage()));
  160. }
  161. startGainXp(mcMMOPlayer, target, SkillType.TAMING);
  162. }
  163. }
  164. break;
  165. case ARROW:
  166. LivingEntity shooter = ((Arrow) damager).getShooter();
  167. /* Break instead of return due to Dodge/Counter/Deflect abilities */
  168. if (shooter == null || !(shooter instanceof Player)) {
  169. break;
  170. }
  171. if (!shouldProcessSkill(target, SkillType.ARCHERY)) {
  172. break;
  173. }
  174. Player player = (Player) shooter;
  175. if (Misc.isNPCEntity(player)) {
  176. break;
  177. }
  178. if (Permissions.skillEnabled(player, SkillType.ARCHERY)) {
  179. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  180. ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
  181. if (archeryManager.canSkillShot()) {
  182. event.setDamage(archeryManager.skillShotCheck(event.getDamage()));
  183. }
  184. if (target instanceof Player && SkillType.UNARMED.getPVPEnabled()) {
  185. UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
  186. if (unarmedManager.canDeflect()) {
  187. event.setCancelled(unarmedManager.deflectCheck());
  188. if (event.isCancelled()) {
  189. return;
  190. }
  191. }
  192. }
  193. if (archeryManager.canDaze(target)) {
  194. event.setDamage(archeryManager.dazeCheck((Player) target, event.getDamage()));
  195. }
  196. if (archeryManager.canTrackArrows()) {
  197. archeryManager.trackArrows(target);
  198. }
  199. archeryManager.distanceXpBonus(target);
  200. startGainXp(mcMMOPlayer, target, SkillType.ARCHERY);
  201. }
  202. break;
  203. default:
  204. break;
  205. }
  206. if (target instanceof Player) {
  207. Player player = (Player) target;
  208. if (Misc.isNPCEntity(player)) {
  209. return;
  210. }
  211. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  212. AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
  213. if (acrobaticsManager.canDodge(damager)) {
  214. event.setDamage(acrobaticsManager.dodgeCheck(event.getDamage()));
  215. }
  216. if (ItemUtils.isSword(player.getItemInHand())) {
  217. if (!shouldProcessSkill(target, SkillType.SWORDS)) {
  218. return;
  219. }
  220. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  221. if (swordsManager.canUseCounterAttack(damager)) {
  222. swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
  223. }
  224. }
  225. }
  226. }
  227. /**
  228. * Attempt to damage target for value dmg with reason CUSTOM
  229. *
  230. * @param target LivingEntity which to attempt to damage
  231. * @param dmg Amount of damage to attempt to do
  232. */
  233. public static void dealDamage(LivingEntity target, int dmg) {
  234. dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
  235. }
  236. /**
  237. * Attempt to damage target for value dmg with reason cause
  238. *
  239. * @param target LivingEntity which to attempt to damage
  240. * @param dmg Amount of damage to attempt to do
  241. * @param cause DamageCause to pass to damage event
  242. */
  243. private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
  244. if (Config.getInstance().getEventCallbackEnabled()) {
  245. EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg);
  246. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  247. if (ede.isCancelled()) {
  248. return;
  249. }
  250. target.damage(ede.getDamage());
  251. }
  252. else {
  253. target.damage(dmg);
  254. }
  255. }
  256. /**
  257. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  258. *
  259. * @param target LivingEntity which to attempt to damage
  260. * @param dmg Amount of damage to attempt to do
  261. * @param attacker Player to pass to event as damager
  262. */
  263. private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
  264. if (Config.getInstance().getEventCallbackEnabled()) {
  265. EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
  266. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  267. if (ede.isCancelled()) {
  268. return;
  269. }
  270. target.damage(ede.getDamage());
  271. }
  272. else {
  273. target.damage(dmg);
  274. }
  275. }
  276. /**
  277. * Apply Area-of-Effect ability actions.
  278. *
  279. * @param attacker The attacking player
  280. * @param target The defending entity
  281. * @param damage The initial damage amount
  282. * @param type The type of skill being used
  283. */
  284. public static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, SkillType type) {
  285. int numberOfTargets = Misc.getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
  286. int damageAmount = damage;
  287. if (damageAmount < 1) {
  288. damageAmount = 1;
  289. }
  290. for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
  291. if (Misc.isNPCEntity(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
  292. continue;
  293. }
  294. if (numberOfTargets <= 0) {
  295. break;
  296. }
  297. PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker);
  298. mcMMO.p.getServer().getPluginManager().callEvent(armswing);
  299. switch (type) {
  300. case SWORDS:
  301. if (entity instanceof Player) {
  302. ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
  303. }
  304. BleedTimerTask.add((LivingEntity) entity, Swords.serratedStrikesBleedTicks);
  305. break;
  306. case AXES:
  307. if (entity instanceof Player) {
  308. ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
  309. }
  310. break;
  311. default:
  312. break;
  313. }
  314. dealDamage((LivingEntity) entity, damageAmount, attacker);
  315. numberOfTargets--;
  316. }
  317. }
  318. /**
  319. * Start the task that gives combat XP.
  320. *
  321. * @param mcMMOPlayer The attacking player
  322. * @param target The defending entity
  323. * @param skillType The skill being used
  324. */
  325. public static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, SkillType skillType) {
  326. double baseXP = 0;
  327. if (target instanceof Player) {
  328. if (!Config.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
  329. return;
  330. }
  331. Player defender = (Player) target;
  332. if (System.currentTimeMillis() >= UserManager.getPlayer(defender).getRespawnATS() + 5) {
  333. baseXP = 20 * Config.getInstance().getPlayerVersusPlayerXP();
  334. }
  335. }
  336. else if (!target.hasMetadata(mcMMO.entityMetadataKey)) {
  337. if (target instanceof Animals) {
  338. if (ModUtils.isCustomEntity(target)) {
  339. baseXP = ModUtils.getCustomEntity(target).getXpMultiplier();
  340. }
  341. else {
  342. baseXP = Config.getInstance().getAnimalsXP();
  343. }
  344. }
  345. else {
  346. EntityType type = target.getType();
  347. switch (type) {
  348. case BAT:
  349. baseXP = Config.getInstance().getAnimalsXP();
  350. break;
  351. case BLAZE:
  352. case CAVE_SPIDER:
  353. case CREEPER:
  354. case ENDER_DRAGON:
  355. case ENDERMAN:
  356. case GHAST:
  357. case GIANT:
  358. case MAGMA_CUBE:
  359. case PIG_ZOMBIE:
  360. case SILVERFISH:
  361. case SLIME:
  362. case SPIDER:
  363. case WITCH:
  364. case WITHER:
  365. case ZOMBIE:
  366. baseXP = Config.getInstance().getCombatXP(type);
  367. break;
  368. // Temporary workaround for custom entities
  369. case UNKNOWN:
  370. baseXP = 1.0;
  371. break;
  372. case SKELETON:
  373. switch (((Skeleton) target).getSkeletonType()) {
  374. case WITHER:
  375. baseXP = Config.getInstance().getWitherSkeletonXP();
  376. break;
  377. default:
  378. baseXP = Config.getInstance().getCombatXP(type);
  379. break;
  380. }
  381. break;
  382. case IRON_GOLEM:
  383. if (!((IronGolem) target).isPlayerCreated()) {
  384. baseXP = Config.getInstance().getCombatXP(type);
  385. }
  386. break;
  387. default:
  388. if (ModUtils.isCustomEntity(target)) {
  389. baseXP = ModUtils.getCustomEntity(target).getXpMultiplier();
  390. }
  391. break;
  392. }
  393. }
  394. baseXP *= 10;
  395. }
  396. if (baseXP != 0) {
  397. new AwardCombatXpTask(mcMMOPlayer, skillType, baseXP, target).runTaskLater(mcMMO.p, 0);
  398. }
  399. }
  400. /**
  401. * Check to see if the given LivingEntity should be affected by a combat ability.
  402. *
  403. * @param player The attacking Player
  404. * @param entity The defending Entity
  405. * @return true if the Entity should be damaged, false otherwise.
  406. */
  407. public static boolean shouldBeAffected(Player player, Entity entity) {
  408. if (entity instanceof Player) {
  409. Player defender = (Player) entity;
  410. if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) {
  411. return false;
  412. }
  413. if (PartyManager.inSameParty(player, defender) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
  414. return false;
  415. }
  416. // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
  417. EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1);
  418. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  419. if (ede.isCancelled()) {
  420. return false;
  421. }
  422. }
  423. else if (entity instanceof Tameable) {
  424. if (isFriendlyPet(player, (Tameable) entity)) {
  425. // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
  426. // So we can make some assumptions here, about our casting and our check
  427. Player owner = (Player) ((Tameable) entity).getOwner();
  428. if (!(Permissions.friendlyFire(player) && Permissions.friendlyFire(owner))) {
  429. return false;
  430. }
  431. }
  432. }
  433. return true;
  434. }
  435. /**
  436. * Checks to see if an entity is currently invincible.
  437. *
  438. * @param entity The {@link LivingEntity} to check
  439. * @param eventDamage The damage from the event the entity is involved in
  440. * @return true if the entity is invincible, false otherwise
  441. */
  442. public static boolean isInvincible(LivingEntity entity, int eventDamage) {
  443. /*
  444. * So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
  445. * So yeah, this is for that.
  446. */
  447. if ((entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage())) {
  448. return true;
  449. }
  450. return false;
  451. }
  452. /**
  453. * Checks to see if an entity is currently friendly toward a given player.
  454. *
  455. * @param attacker The player to check.
  456. * @param pet The entity to check.
  457. * @return true if the entity is friendly, false otherwise
  458. */
  459. public static boolean isFriendlyPet(Player attacker, Tameable pet) {
  460. if (pet.isTamed()) {
  461. AnimalTamer tamer = pet.getOwner();
  462. if (tamer instanceof Player) {
  463. Player owner = (Player) tamer;
  464. if (owner == attacker || PartyManager.inSameParty(attacker, owner)) {
  465. return true;
  466. }
  467. }
  468. }
  469. return false;
  470. }
  471. public static boolean shouldProcessSkill(Entity target, SkillType skill) {
  472. boolean process;
  473. if (target instanceof Player || (target instanceof Tameable && ((Tameable) target).isTamed())) {
  474. process = skill.getPVPEnabled();
  475. }
  476. else {
  477. process = skill.getPVEEnabled();
  478. }
  479. return process;
  480. }
  481. }