123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354 |
- package com.gmail.nossr50.skills.repair;
- import java.util.Map;
- import java.util.Map.Entry;
- import org.bukkit.Location;
- import org.bukkit.Material;
- import org.bukkit.Sound;
- import org.bukkit.enchantments.Enchantment;
- import org.bukkit.entity.Player;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.inventory.PlayerInventory;
- import org.bukkit.material.MaterialData;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.config.Config;
- import com.gmail.nossr50.config.experience.ExperienceConfig;
- import com.gmail.nossr50.datatypes.player.McMMOPlayer;
- import com.gmail.nossr50.datatypes.skills.SkillType;
- import com.gmail.nossr50.events.skills.repair.McMMOPlayerRepairCheckEvent;
- import com.gmail.nossr50.locale.LocaleLoader;
- import com.gmail.nossr50.skills.SkillManager;
- import com.gmail.nossr50.skills.repair.ArcaneForging.Tier;
- import com.gmail.nossr50.skills.repair.repairables.Repairable;
- import com.gmail.nossr50.util.Misc;
- import com.gmail.nossr50.util.Permissions;
- import com.gmail.nossr50.util.StringUtils;
- import com.gmail.nossr50.util.player.UserManager;
- import com.gmail.nossr50.util.skills.SkillUtils;
- public class RepairManager extends SkillManager {
- public RepairManager(McMMOPlayer mcMMOPlayer) {
- super(mcMMOPlayer, SkillType.REPAIR);
- }
- /**
- * Handles notifications for placing an anvil.
- *
- * @param anvilType The {@link Material} of the anvil block
- */
- public void placedAnvilCheck(Material anvilType) {
- Player player = getPlayer();
- if (mcMMOPlayer.getPlacedAnvil(anvilType)) {
- return;
- }
- player.sendMessage(Repair.getAnvilMessage(anvilType));
- player.playSound(player.getLocation(), Sound.ANVIL_LAND, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
- mcMMOPlayer.togglePlacedAnvil(anvilType);
- }
- public void handleRepair(ItemStack item) {
- Player player = getPlayer();
- Repairable repairable = mcMMO.getRepairableManager().getRepairable(item.getType());
- // Permissions checks on material and item types
- if (!repairable.getRepairItemType().getPermissions(player)) {
- player.sendMessage(LocaleLoader.getString("mcMMO.NoPermission"));
- return;
- }
- if (!repairable.getRepairMaterialType().getPermissions(player)) {
- player.sendMessage(LocaleLoader.getString("mcMMO.NoPermission"));
- return;
- }
- int skillLevel = getSkillLevel();
- int minimumRepairableLevel = repairable.getMinimumLevel();
- // Level check
- if (skillLevel < minimumRepairableLevel) {
- player.sendMessage(LocaleLoader.getString("Repair.Skills.Adept", minimumRepairableLevel, StringUtils.getPrettyItemString(item.getType())));
- return;
- }
- PlayerInventory inventory = player.getInventory();
- Material repairMaterial = repairable.getRepairMaterial();
- byte repairMaterialMetadata = repairable.getRepairMaterialMetadata();
- ItemStack toRemove = new MaterialData(repairMaterial, repairMaterialMetadata).toItemStack(1);
- // Check if they have the proper material to repair with
- if (!inventory.contains(repairMaterial)) {
- String message = LocaleLoader.getString("Skills.NeedMore", StringUtils.getPrettyItemString(repairMaterial));
- if (repairMaterialMetadata != (byte) -1 && !inventory.containsAtLeast(toRemove, 1)) {
- message += ":" + repairMaterialMetadata;
- }
- player.sendMessage(message);
- return;
- }
- short startDurability = item.getDurability();
- // Do not repair if at full durability
- if (startDurability <= 0) {
- player.sendMessage(LocaleLoader.getString("Repair.Skills.FullDurability"));
- return;
- }
- // Do not repair stacked items
- if (item.getAmount() != 1) {
- player.sendMessage(LocaleLoader.getString("Repair.Skills.StackedItems"));
- return;
- }
- // Clear ability buffs before trying to repair.
- SkillUtils.removeAbilityBuff(item);
- // Lets get down to business,
- // To defeat, the huns.
- int baseRepairAmount = repairable.getBaseRepairDurability(); // Did they send me daughters?
- short newDurability = repairCalculate(startDurability, baseRepairAmount); // When I asked for sons?
- // Call event
- McMMOPlayerRepairCheckEvent event = new McMMOPlayerRepairCheckEvent(player, (short) (startDurability - newDurability), toRemove, item);
- mcMMO.p.getServer().getPluginManager().callEvent(event);
- if (event.isCancelled()) {
- return;
- }
- // Handle the enchants
- if (ArcaneForging.arcaneForgingEnchantLoss) {
- addEnchants(item);
- }
- // Remove the item
- if (repairMaterialMetadata == -1) {
- toRemove = inventory.getItem(inventory.first(repairMaterial)).clone();
- toRemove.setAmount(1);
- }
- inventory.removeItem(toRemove);
- // Give out XP like candy
- applyXpGain((float) ((getPercentageRepaired(startDurability, newDurability, repairable.getMaximumDurability()) * repairable.getXpMultiplier()) * ExperienceConfig.getInstance().getRepairXPBase() * ExperienceConfig.getInstance().getRepairXP(repairable.getRepairMaterialType())));
- // BWONG BWONG BWONG
- player.playSound(player.getLocation(), Sound.ANVIL_USE, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
- // Repair the item!
- item.setDurability(newDurability);
- }
- private float getPercentageRepaired(short startDurability, short newDurability, short totalDurability) {
- return ((startDurability - newDurability) / (float) totalDurability);
- }
- public void handleSalvage(Location location, ItemStack item) {
- Player player = getPlayer();
- if (getSkillLevel() < Repair.salvageUnlockLevel) {
- player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptSalvage"));
- return;
- }
- if (item.getDurability() == 0) {
- player.setItemInHand(new ItemStack(Material.AIR));
- location.setY(location.getY() + 1);
- Misc.dropItems(location, new ItemStack(Repair.getSalvagedItem(item)), Repair.getSalvagedAmount(item) * item.getAmount());
- player.playSound(player.getLocation(), Sound.ANVIL_USE, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
- player.sendMessage(LocaleLoader.getString("Repair.Skills.SalvageSuccess"));
- }
- else {
- player.sendMessage(LocaleLoader.getString("Repair.Skills.NotFullDurability"));
- }
- }
- /**
- * Check if the player has tried to use an Anvil before.
- *
- * @return true if the player has confirmed using an Anvil
- */
- public boolean checkConfirmation(Material anvilType, boolean actualize) {
- Player player = getPlayer();
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- long lastUse = mcMMOPlayer.getLastAnvilUse(anvilType);
- if (!SkillUtils.cooldownExpired(lastUse, 3) || !Config.getInstance().getRepairConfirmRequired()) {
- return true;
- }
- if (!actualize) {
- return false;
- }
- mcMMOPlayer.actualizeLastAnvilUse(anvilType);
- if (anvilType == Repair.repairAnvilMaterial) {
- player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name")));
- }
- else if (anvilType == Repair.salvageAnvilMaterial) {
- player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Salvage.Pretty.Name")));
- }
- return false;
- }
- /**
- * Gets the Arcane Forging rank
- *
- * @return the current Arcane Forging rank
- */
- public int getArcaneForgingRank() {
- int skillLevel = getSkillLevel();
- for (Tier tier : Tier.values()) {
- if (skillLevel >= tier.getLevel()) {
- return tier.toNumerical();
- }
- }
- return 0;
- }
- /**
- * Gets chance of keeping enchantment during repair.
- *
- * @return The chance of keeping the enchantment
- */
- public double getKeepEnchantChance() {
- int skillLevel = getSkillLevel();
- for (Tier tier : Tier.values()) {
- if (skillLevel >= tier.getLevel()) {
- return tier.getKeepEnchantChance();
- }
- }
- return 0;
- }
- /**
- * Gets chance of enchantment being downgraded during repair.
- *
- * @return The chance of the enchantment being downgraded
- */
- public double getDowngradeEnchantChance() {
- int skillLevel = getSkillLevel();
- for (Tier tier : Tier.values()) {
- if (skillLevel >= tier.getLevel()) {
- return tier.getDowngradeEnchantChance();
- }
- }
- return 100;
- }
- /**
- * Computes repair bonuses.
- *
- * @param durability The durability of the item being repaired
- * @param repairAmount The base amount of durability repaired to the item
- * @return The final amount of durability repaired to the item
- */
- private short repairCalculate(short durability, int repairAmount) {
- Player player = getPlayer();
- if (Permissions.repairMastery(player)) {
- double bonus = repairAmount * Math.min((((Repair.repairMasteryMaxBonus / Repair.repairMasteryMaxBonusLevel) * getSkillLevel()) / 100.0D), Repair.repairMasteryMaxBonus / 100.0D);
- repairAmount += bonus;
- }
- if (Permissions.superRepair(player) && checkPlayerProcRepair()) {
- repairAmount *= 2.0D;
- }
- if (repairAmount <= 0 || repairAmount > Short.MAX_VALUE) {
- repairAmount = Short.MAX_VALUE;
- }
- return (short) Math.max(durability - repairAmount, 0);
- }
- /**
- * Checks for Super Repair bonus.
- *
- * @return true if bonus granted, false otherwise
- */
- private boolean checkPlayerProcRepair() {
- if (SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Repair.superRepairMaxChance, Repair.superRepairMaxBonusLevel)) {
- getPlayer().sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
- return true;
- }
- return false;
- }
- /**
- * Handles removing & downgrading enchants.
- *
- * @param item Item being repaired
- */
- private void addEnchants(ItemStack item) {
- Player player = getPlayer();
- Map<Enchantment, Integer> enchants = item.getEnchantments();
- if (enchants.isEmpty()) {
- return;
- }
- if (Permissions.arcaneBypass(player)) {
- player.sendMessage(LocaleLoader.getString("Repair.Arcane.Perfect"));
- return;
- }
- if (getArcaneForgingRank() == 0 || !Permissions.arcaneForging(player)) {
- for (Enchantment enchant : enchants.keySet()) {
- item.removeEnchantment(enchant);
- }
- player.sendMessage(LocaleLoader.getString("Repair.Arcane.Lost"));
- return;
- }
- boolean downgraded = false;
- for (Entry<Enchantment, Integer> enchant : enchants.entrySet()) {
- Enchantment enchantment = enchant.getKey();
- if (getKeepEnchantChance() > Misc.getRandom().nextInt(activationChance)) {
- int enchantLevel = enchant.getValue();
- if (ArcaneForging.arcaneForgingDowngrades && enchantLevel > 1 && getDowngradeEnchantChance() > Misc.getRandom().nextInt(activationChance)) {
- item.addEnchantment(enchantment, enchantLevel - 1);
- downgraded = true;
- }
- }
- else {
- item.removeEnchantment(enchantment);
- }
- }
- Map<Enchantment, Integer> newEnchants = item.getEnchantments();
- if (newEnchants.isEmpty()) {
- player.sendMessage(LocaleLoader.getString("Repair.Arcane.Fail"));
- }
- else if (downgraded || newEnchants.size() < enchants.size()) {
- player.sendMessage(LocaleLoader.getString("Repair.Arcane.Downgrade"));
- }
- else {
- player.sendMessage(LocaleLoader.getString("Repair.Arcane.Perfect"));
- }
- }
- }
|