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- package com.gmail.nossr50.commands.skills;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandExecutor;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- import com.gmail.nossr50.Users;
- import com.gmail.nossr50.mcPermissions;
- import com.gmail.nossr50.datatypes.PlayerProfile;
- import com.gmail.nossr50.datatypes.SkillType;
- import com.gmail.nossr50.locale.mcLocale;
- public class ArcheryCommand implements CommandExecutor {
- @Override
- public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
- if (!(sender instanceof Player)) {
- sender.sendMessage("This command does not support console useage.");
- return true;
- }
- Player player = (Player) sender;
- PlayerProfile PP = Users.getProfile(player);
- float skillvalue = (float) PP.getSkillLevel(SkillType.ARCHERY);
- String percentage = String.valueOf((skillvalue / 1000) * 100);
- int ignition = 20;
- if (PP.getSkillLevel(SkillType.ARCHERY) >= 200)
- ignition += 20;
- if (PP.getSkillLevel(SkillType.ARCHERY) >= 400)
- ignition += 20;
- if (PP.getSkillLevel(SkillType.ARCHERY) >= 600)
- ignition += 20;
- if (PP.getSkillLevel(SkillType.ARCHERY) >= 800)
- ignition += 20;
- if (PP.getSkillLevel(SkillType.ARCHERY) >= 1000)
- ignition += 20;
- String percentagedaze;
- if (PP.getSkillLevel(SkillType.ARCHERY) < 1000)
- percentagedaze = String.valueOf((skillvalue / 2000) * 100);
- else
- percentagedaze = "50";
- player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.SkillArchery") }));
- player.sendMessage(mcLocale.getString("m.XPGain", new Object[] { mcLocale.getString("m.XPGainArchery") }));
- if (mcPermissions.getInstance().archery(player))
- player.sendMessage(mcLocale.getString("m.LVL", new Object[] { PP.getSkillLevel(SkillType.ARCHERY), PP.getSkillXpLevel(SkillType.ARCHERY), PP.getXpToLevel(SkillType.ARCHERY) }));
- player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.Effects") }));
- player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsArchery1_0"), mcLocale.getString("m.EffectsArchery1_1") }));
- player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsArchery2_0"), mcLocale.getString("m.EffectsArchery2_1") }));
- player.sendMessage(mcLocale.getString("m.EffectsTemplate", new Object[] { mcLocale.getString("m.EffectsArchery4_0"), mcLocale.getString("m.EffectsArchery4_1") }));
- player.sendMessage(mcLocale.getString("m.SkillHeader", new Object[] { mcLocale.getString("m.YourStats") }));
- player.sendMessage(mcLocale.getString("m.ArcheryDazeChance", new Object[] { percentagedaze }));
- player.sendMessage(mcLocale.getString("m.ArcheryRetrieveChance", new Object[] { percentage }));
- player.sendMessage(mcLocale.getString("m.ArcheryIgnitionLength", new Object[] { (ignition / 20) }));
- return true;
- }
- }
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