Changelog.txt 170 KB

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  1. Version 2.1.89
  2. Fixed a bug that could result in Tree Feller failing to remove parts of a tree
  3. Version 2.1.88
  4. mcMMO is now more compatible with a plugin named Project Korra
  5. mcMMO will no longer process combat triggers for damage at or below 0
  6. Version 2.1.87
  7. (Level caps are not on by default in mcMMO, this is something you can turn on)
  8. Players who reach either the power level cap or skill level cap will now be informed that they have done so
  9. XP Bars will no longer be sent to players who have reached the power level or skill level cap respectively
  10. Level up messages will no longer be sent to players who have reached the power level or skill level cap respectively
  11. Fixed a bug where mcMMO would send level up notifications to a player if the custom level up event from mcMMO was cancelled
  12. New locale strings 'LevelCap.PowerLevel' & 'LevelCap.Skill'
  13. Version 2.1.86
  14. Players will no longer be told they got a perfect result when salvaging if they are below max skill level
  15. Salvage results will now travel towards the player instead of moving in a random direction
  16. (FIX) You cannot view stats of players who are offline if your server limits the range on inspect for you via permissions or settings
  17. (FIX) Players will no longer be told they lack skill in salvage if they already qualify for the best possible result for the item
  18. (FIX) Fixed a bug where arcane salvage was being used to calculate salvage results instead of scrap collector
  19. (FIX) Added the missing locale color for 'Commands.Party.Commands'
  20. Modified colors used in locale strings 'Salvage.Skills.Lottery.Normal', 'Salvage.Skills.Lottery.Perfect', and 'Profile.Loading.FailurePlayer'
  21. When failing to load a profile mcMMO will increase the amount of time it waits before reattempting to load the profile for each failure
  22. NOTES:
  23. You can (and always have been able) to turn off the inspect range check by setting it to 0 in the config
  24. 2.2 is around the corner, most things are functional, still a lot of work left to do.
  25. Version 2.1.85
  26. Fixed a nearly 6 year old bug where Super Repair was not included as a child permission under Repair ability permission nodes (which meant some players would not have access to this skill)
  27. Fixed a bug that could prevent salvage from working for certain players
  28. Renamed the advanced salvage permission node to 'mcmmo.ability.salvage.scrapcollector'
  29. Fixed a bug that would send players skill unlock notifications if they did not have the permission node for that skill
  30. Dramatically increased the chance of receiving full materials when salvaging
  31. Version 2.1.84
  32. Added some code to make mcMMO more compatible with EpicSpawners
  33. Version 2.1.83
  34. You can no longer set party members on fire with your bow
  35. (FIX) Arrow Retrieval will no longer work with piercing enchant on crossbows
  36. WG Flags should now correctly recognize when a projectile belongs to a player and respect flag settings
  37. Updated hu_HU locale (thanks andris155)
  38. Version 2.1.82
  39. Added new WG flag 'mcmmo-hardcore' if set to negative players will not be penalized by hardcore mode (if hardcore mode is enabled) it defaults to true
  40. Added proper error handling when loading parties file
  41. Fixed an error that could occur when using mcrank on an offline player
  42. You can now use mcrank on offline players by default
  43. You can now use inspect on offline players by default
  44. Removed the offline inspect/mcrank permissions
  45. Updated Chinese locale (thanks to the user named 89009332 from github)
  46. Added some redundancy checks when loading profiles (NPC checks to be specific)
  47. NOTES:
  48. There were reasons to prevent inspecting offline players in the past, I don't see any reason for them anymore so I've removed the restriction.
  49. Version 2.1.81
  50. Fixed a bug where Arrow Deflect would never trigger outside of PVP
  51. Fixed a bug where failing to salvage enchantments incorrectly colored the text
  52. mcMMO no longer allows players to keep enchantments exceeding normal limitations by default when salvaging or repairing (you can turn this off in the config, see below)
  53. Added new setting 'ExploitFix.UnsafeEnchantments' to experience.yml, turn this on to allow players to salvage/repair enchantments higher than normal game restrictions
  54. NOTES:
  55. If a player tries to salvage/repair an item with an illegal enchant (for example Sharpness X) it will downgrade that item to the highest legal version when calculating rewards
  56. If you don't like this change you can turn it off in experience.yml under 'ExploitFix.UnsafeEnchantments'
  57. Version 2.1.80
  58. (Fix) mcMMO now respects the NBT "Unbreakable" tag and does not deal durability damage to items with that tag
  59. Version 2.1.79
  60. Updated Japanese locale (Thanks snake0053)
  61. Fixed a NPE that could happen when using Tree Feller with an unenchanted Axe
  62. Version 2.1.78
  63. Shovels no longer take more than 1 diamond to repair
  64. Tools with the unbreaking enchantment no longer take extra damage from ability usage, they are still subject to the normal durability damage from breaking blocks though.
  65. Version 2.1.77
  66. Added minimum quantity back to Repair config
  67. NOTES: I removed this last patch because I did not consider that server admins might be allowing users to repair items without crafting recipes (as of last patch mcMMO determines minimum quantity via counting ingredients in a recipe)
  68. If you do not define minimum quantity in the repair config, mcMMO will grab the minimum quantity automatically as I programmed it to do as of last patch, otherwise if it is defined, mcMMO will respect that and use that for calculations.
  69. The minimum quanitty should be set to the number of ingredients used to craft the recipe, for example 8 for diamond chestplate etc, you do not need to define this unless you are allowing players to repair custom items.
  70. Version 2.1.76
  71. Advanced Salvage has been renamed to Scrap Collector
  72. Scrap Collector has 8 ranks, the first rank is unlocked at level 2 (Level 20 in RetroMode)
  73. You can not salvage without at least 1 rank in Scrap Collector now (formerly Advanced Salvage)
  74. Fixed a bug where Repair was repairing too much
  75. Fixed a bug where Arcane Salvage was used to determine how many materials a player could salvage from an item instead of Scrap Collector (formerly Advanced Salvage)
  76. Fixed a bug where messages about an item being too damage to salvage were being sent twice
  77. Removed the minimum quantity field from the repair config
  78. Removed the item data (metadata) field from repair config as its not used anymore
  79. Salvage will no longer return the max amount of materials possible, instead you are guaranteed one item and then some luck is involved on how many items are returned.
  80. Updated Chinese locale (thanks to the user named 89009332 from github)
  81. New locale strings
  82. Salvage.Skills.Lottery.Normal
  83. Salvage.Skills.Lottery.Perfect
  84. Salvage.Skills.Lottery.Untrained
  85. Salvage.SubSkill.ScrapCollector.Name
  86. Salvage.SubSkill.ScrapCollector.Description
  87. Salvage.SubSkill.ScrapCollector.Stat
  88. (API) SALVAGE_ARCANE_SALVAGE in SubSkillType has been renamed to SALVAGE_SCRAP_COLLECTOR
  89. NOTES:
  90. You do not need to update your configs for this update.
  91. How Salvage works
  92. As an example, say you had enough skill to gain up to 5 items from salvaging something, and that item has enough durability to yield up to 5 materials, salvage will play out like this...
  93. First off, you will be guaranteed 1 material, after this you have 80% chance to get the next material, if successful, another dice roll is conducted but lowers your odds by 20%, you chance to succeed will never fall below 33%
  94. If you fail a dice roll, it will still conduct dice rolls for the remaining maximum amount of materials returned but your odds of success are only lowered upon a successful dice roll, the sum of the successful dice rolls is used to calculate how many items you are given back, the first item is guaranteed and has no dice rolls, which means for example the Diamond Shovel will always succeed.
  95. Version 2.1.75
  96. Fixed a bug that prevented Fortune from working correctly if a Double Drop was triggered
  97. Version 2.1.74
  98. Fixed a NPE that could occur during certain events if a skill was disabled in coreskills.yml (Sorry!)
  99. Version 2.1.73
  100. Fixed a NPE that could occur if an entire skill was disabled in coreskills.yml
  101. Version 2.1.72
  102. Fixed a NPE if a server shutdown with no player data needing to be saved (the error is harmless but spammy)
  103. Fixed a NPE that could occur if Roll was disabled in coreskills.yml
  104. Version 2.1.71
  105. Salvage will now always ask for confirmation before breaking your items (instead of only asking for enchanted items)
  106. Repair will now always ask for confirmation before repairing items (instead of only asking for enchanted items)
  107. Gold & Iron Blocks will no longer trigger tool ready messages
  108. Salvage & Repair anvils will no longer work on multi-item stacks
  109. NOTES: You can still turn the confirmation off in config.yml
  110. Version 2.1.70
  111. Added new DatabaseAPI to the API package, has features relating to database operations
  112. Fixed a bug where shulker boxes (without colors) would activate tool ready messages
  113. Version 2.1.69
  114. Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
  115. A big thanks to Sleepyflea for helping test this patch and report this bug.
  116. Version 2.1.68
  117. Updated Japanese locale (thanks Snake)
  118. Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
  119. Version 2.1.67
  120. The XP bar now reflects whether or not the player is receiving the early game boost
  121. Players who are receiving an early game boost will be shown "Learning a skill..." as the title of the XP bar while gaining XP
  122. New locale string 'XPBar.Template.EarlyGameBoost'
  123. NOTES:
  124. You can turn off this system in experience.yml 'EarlyGameBoost.Enabled'
  125. The Early Game Boost is a system in which players receive drastically increased XP gains for the first few levels (until the first set of skills are unlocked)
  126. With default settings, this means players will be receiving boosted XP for the first 5 levels (50 for Retro)
  127. The Early Game Boost ends when players get the first skill in each ability under default settings
  128. The main purpose of this system is to alleviate progression issues with a few skills where the first set of unlocked abilities drastically increase how fun it is to level the skill
  129. The secondary purpose of this system is to alleviate any psychological issues when grinding towards the first set of unlocks by making the first set of unlocks happen quickly
  130. This system has been in place for a few versions now, but without an in game indicator of what was going on.
  131. If you have XP bars off there is still no indicator that this system is in place, I'll address that at some point.
  132. Version 2.1.66
  133. Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
  134. Fixed a minor memory leak for MySQL
  135. Version 2.1.65
  136. Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
  137. Version 2.1.64
  138. Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
  139. Fixed a bug that caused skill messages to spam nearby players
  140. (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
  141. (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
  142. NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
  143. Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
  144. I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
  145. Version 2.1.63
  146. Fixed Armor Impact not scaling by skill rank
  147. Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
  148. Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
  149. Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
  150. Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
  151. Updated hu_HU locale (thanks andris155)
  152. Updated ja_JP locale (thanks snake)
  153. NOTES:
  154. Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
  155. You can change it back to its underwhelming self by setting DamagePerRank to 1.0
  156. Based on feedback I may tweak the number again or other properties of this skill
  157. Version 2.1.62
  158. Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
  159. Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
  160. OPs and players with the admin chat permission will now see details about XP rate event commands regardless of whether or not the XP rate event messages are enabled
  161. Updated hu_HU locale (thanks andris155)
  162. Added XP for mining Magma_Block (default 30 XP - Update your config, see notes)
  163. Diamond tools & armor in the repair config now have a minimum level of 0 (Update your config, temporary hotfix, 2.2 addresses this issue, see notes)
  164. Guardian default combat XP multiplier reduced from 3.0 to 1.0 (update config if you want this change)
  165. New locale string - 'Server.ConsoleName' the name of the server console, this will be used in place of player names when sending admin notifications out if the command was used from console
  166. New locale string - 'Notifications.Admin.Format.Others' style formatting + prefix for admin notifications used in the other new strings below
  167. New locale string - 'Notifications.Admin.Format.Self' style formatting + prefix for admin command confirmations sent to the user who executed the command
  168. New locale string - 'Notifications.Admin.XPRate.Start.Self' sent to the user who modifies the XP rate regardless of whether or not messages for the event are enabled
  169. New locale string - 'Notifications.Admin.XPRate.Start.Others' details of who started an XP rate event are sent to players who have Operator status or admin chat permission when the command to start or modify XP of an event has been issued
  170. New locale string - 'Notifications.Admin.XPRate.End.Self' sent to the user who ended the XP rate event regardless of whether or not messages for the event are enabled
  171. New locale string - 'Notifications.Admin.XPRate.End.Others' details of who ended an XP rate event are sent to players who have Operator status or admin chat permission when the command to end the event has been issued
  172. NOTES:
  173. Admin notifications currently only reports use of the XP rate command, it will be expanded to support other commands in upcoming patches
  174. Add an entry of 'Magma_Block: 30' under Mining in experience.yml section titled "Experience_Values" (or you can delete the file to generate a new one with default values, 2.2 is coming soon which will have brand new configs so you could just wait for that
  175. 2.2 is the config rewrite, in this rewrite Repair and Salvage configs have been partially rewritten, it is not intended for Diamond Repair to take until level 50 in Standard level scaling to be available, since it'd be redundant to fix this in 2.1.X when 2.2 fixes it and its about to come out, the minimum level has temporarily been changed to 0. You can either update your repair.vanilla.yml config manually or delete it to generate a new one.
  176. Admin notifications are a step in the right direction for finding naughty admins in mcMMO, I will be changing which permission node is used for players to be considered an admin in the future as not everyone wants or uses admin chat.
  177. I expect to add logging of admin commands which will be viewable in game via command, so you won't have to have access to the servers log files to view who has been executing what.
  178. Version 2.1.61
  179. Fixed the locale string formatting of 'Mining.SubSkill.DoubleDrops.Stat'
  180. Updated the Japanese locale (thanks snake0053)
  181. Added toggle to turn off event message broadcasts (XP rate) to config.yml - 'General.EventBroadcasts'
  182. Added toggle to not inform players of events when they join (XP rate, etc) to config.yml 'General.EventInfoOnPlayerJoin'
  183. Added anti-exploit protection for cobble/stone farms which can be automated, to turn this off you can toggle the new config options 'ExploitFix.LavaStoneAndCobbleFarming' in experience.yml
  184. NOTE: The toggle for event message broadcasts is separate from the titles being shown, that's another config option (titles are the BIG TEXT in the middle of the screen)
  185. NOTE: The new anti-stone/cobble automation will not prevent XP gains from obsidian, since Obsidian requires some effort to farm
  186. Version 2.1.60
  187. Fixed a NPE error if a LivingEntity's target was set to null
  188. Fixed a bug where tamed mobs could kill themselves if their owner shot them once
  189. Corrected a typo when naming entities summoned by COTW (Locale string - Taming.Summon.Name.Format)
  190. Fixed a bug where tamed mobs could have hearts instead of their name in their own death messages
  191. Fixed a bug where multi-block crops would fail to double/triple drop (Sugar Cane, Cactus, etc)
  192. Optimized the bonus drop code to reduce overhead
  193. Version 2.1.59
  194. Raised the overfishing limit from 3 to 10
  195. Improved the overfishing messages to be more clear about its mechanics
  196. Overfishing locale keys renamed "Fishing.ScarcityTip" and "Fishing.LowResourcesTip"
  197. NOTES: This and other exploit prevention measures are much more customizable in 2.2, which shouldn't be too far off.
  198. Version 2.1.58
  199. Fixed the wrong locale string being used for Mining Double Drops
  200. Version 2.1.57
  201. Fixed an incredibly rare dupe bug that only happened with VERY specific config options that was extremely difficult to pull off
  202. Version 2.1.56
  203. Very large update to the zh_CN Chinese language file (thanks Dream_m)
  204. Version 2.1.55
  205. Fixed a bug that could occur when adding UUIDs to old outdated DBs
  206. Version 2.1.54
  207. Fixed a bug where the Skill 'Understanding the Art' was preventing vanilla experience orbs from furnaces
  208. Fixed 'Understanding the Art' not correctly boosting vanilla XP from furnaces
  209. Version 2.1.53
  210. Fixed a critical bug where players earned too much XP
  211. Version 2.1.52
  212. Updated Japanese locale (thanks snake0053)
  213. Added a toggle for the early game XP boost to experience.yml 'EarlyGameBoost.Enabled'
  214. Added a max level multiplier for determining early game boosts cutoff to experience.yml 'EarlyGameBoost.MaxLevelMultiplier'
  215. Version 2.1.51
  216. You can now customize a locale outside of the JAR! (Thanks mikroskeem)
  217. Added a new locale reload command 'mmolocalereload' (Thanks mikroskeem)
  218. Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem)
  219. NOTES
  220. You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties
  221. You do NOT have to replace the whole locale, you can replace only the strings you want to!
  222. Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future!
  223. The locale name must match the internal file you are overriding (ie: locale_en_US.properties)
  224. Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR)
  225. If a locale is found, it will use locale entries from that file, if any entries are missing, it will use entries from en_US inside the JAR
  226. The locale file names are structured like this 'locale_XX_XX.properties', replace XX with your country codes, if you are not overriding en_US you will have to change the targetted locale inside config.yml
  227. Version 2.1.50
  228. Fixed a bug where early game XP boost (level 1-5) didn't function in certain circumstances
  229. Updated German locale (thanks OverCrave)
  230. Added missing Herbalism XP values for: Bamboo, Cornflower, Lily of the valley, Wither rose (thanks Zed-I)
  231. Added missing Mining XP values for: Stone Bricks, Cracked Stone Bricks, Mossy Stone Bricks, Chiseled Stone Bricks, Prismarine Bricks, Dark Prismarine, Sea Lantern (thanks Zed-I)
  232. Added missing Combat XP multiplier for: Wandering Trader (thanks Zed-I)
  233. Notes:
  234. If you haven't upgraded mcMMO since version 2.1.47 or before you will not need to do these steps as the experience file will update once automatically.
  235. You can either delete experience.yml to generate a new one or edit it manually
  236. This is what the default experience.yml looks like
  237. https://paste.gg/p/anonymous/946f62ce7dff4ab7a87cae70c0266313
  238. Version 2.1.49
  239. Added sweet berry bush to Herbalism XP (Update your experience.yml config or delete it to gen a new one)
  240. Fixed a bug where falling blocks were not marked as unnatural in water
  241. Fixed a bug where tool lower notifications were being called async when they are sync only
  242. Fixed NPE when checking inventory location
  243. Improved herbalism compatibility with anti-cheat (thanks LogGits)
  244. NOTE: This is what the default herbalism XP table looks like
  245. https://paste.gg/p/anonymous/1022088f20cf44298870930e9bc58e8a
  246. Version 2.1.48
  247. 1.14 Support
  248. Added Cats, Foxes, and Pandas to Taming XP rewards
  249. Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  250. "Experience" section of experience.yml has been renamed to "Experience_Values"
  251. Dodge now gives 800 XP
  252. Roll now gives 600 XP
  253. Fall now gives 600 XP
  254. The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  255. Note: First 5 in Standard, first 50 in Retro
  256. Dev Notes:
  257. I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...
  258. Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14
  259. It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.
  260. Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.
  261. Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14
  262. There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
  263. Version 2.1.47
  264. Fix NPE when party leader is offline and players grab a party list
  265. Version 2.1.46
  266. Party member lists now show the whole party, including offline players again.
  267. Party lists now have special markers for players who are in shared XP range
  268. Party lists now have special markers for players who are offline
  269. Party lists now have special markers for the party leader
  270. Fixed an error where bleed was setting health outside minimum values
  271. [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  272. [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  273. [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  274. [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  275. Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  276. Reduced default XP values for DEAD_* coral plants from 30 -> 10
  277. Updated hu_HU locale (thanks andris155)
  278. NOTE: These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.
  279. This is what the files should look like after being edited.
  280. Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
  281. Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
  282. Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
  283. Version 2.1.45
  284. mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.
  285. Version 2.1.44
  286. Fixed a NPE with Alchemy brewing
  287. Version 2.1.43
  288. Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
  289. Version 2.1.42
  290. Fixed McMMOPlayerNotFoundException being thrown instead of null
  291. (API) UserManager.getPlayer() returns null again (oopsie)
  292. Added new perk permission node `mcmmo.perks.bypass.salvageenchant` - guarantees full enchantment return for Salvage
  293. Added alternative permission node `mcmmo.perks.bypass.repairenchant` - guarantees full enchantment return for Repair
  294. Added new wildcard perk `mcmmo.perks.bypass.*` and `mcmmo.perks.bypass.all` (either of these will grant all new mcmmo.perks.bypass perk permissions)
  295. NOTE: Sorry about that, when trying to improve Bungee Cord compatibility I made a big oopsie!
  296. NOTE: Repair's new perk permission works in the exact same way as mcmmo.bypass.arcanebypass, bypass perk permissions will all eventually be moved to `mcmmo.perks.bypass`
  297. NOTE: Expect perk permissions to all be moved to `mcmmo.perks.X` in the near future
  298. Version 2.1.41
  299. Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  300. Added new locale string Profile.PendingLoad
  301. Added new locale string Commands.Database.CooldownMS
  302. Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
  303. Version 2.1.40
  304. (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  305. (API) Roll stores exploit data in AcrobaticsManager now
  306. Added new locale string "Profile.Loading.FailureNotice"
  307. Added new locale string "Profile.Loading.FailurePlayer"
  308. mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  309. mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  310. Fixed an ArrayIndexOutOfBounds error with Party Chat
  311. Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
  312. NOTES: I received reports from some users saying that saving and loading was failing could fail and not recover, I have implemented some fail safes to greatly reduce the the odds of that happening.
  313. Version 2.1.39
  314. Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  315. Fixed bug where Tall_Grass was not giving full XP
  316. Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
  317. NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
  318. Version 2.1.38
  319. Roll XP cooldown down from 60 seconds to 10
  320. Updated pt_BR localization (thanks FabioZumbi12)
  321. NOTE: The XP Cooldown will be configurable in 2.2 which is nearing the finish line
  322. Version 2.1.37
  323. Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
  324. Updated hu_HU locale (thanks andris)
  325. Version 2.1.36
  326. Updated German locale (Thanks OverCrave)
  327. Fixed a bug preventing Villagers from giving combat XP
  328. The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
  329. mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
  330. Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
  331. Version 2.1.35
  332. Readded the detonator config option
  333. NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
  334. NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
  335. Version 2.1.34
  336. Added Llama to taming XP tables
  337. Added Parrot to taming XP tables
  338. Pickaxes are now used to activate Blast Mining instead of Flint
  339. The detonator for Blast Mining is no longer configurable
  340. Fixed a bug where Blast Mining did not show cooldown length correctly
  341. NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
  342. Alternatively you can delete the experience config file to generate a new one
  343. Version 2.1.33
  344. Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
  345. ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
  346. NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
  347. Version 2.1.32
  348. Completely removed Fireworks from mcMMO because they lag
  349. Added 'General.AprilFoolsEvent' setting to config.yml to turn off April Fools
  350. NOTE: April Fools event has been in mcMMO for a long time, I did not write it so I didn't know it spawned fireworks like crazy.
  351. Version 2.1.31
  352. Fixed a bug where certain SubSkills did not properly send unlock or rank up notifications
  353. Fixed a bug where unlock notifications would send simultaneously for a specific skill (still happens if mmoedit changes all skill levels on a player at once)
  354. Fixed a bug where mmoedit triggered notifications for skills already gained
  355. Fixed NPE with grabbing offline player skill ranks through certain API methods (thanks Ineusia)
  356. Updated German language locale (thanks OverCrave)
  357. Version 2.1.30
  358. Fixed double drops behaving oddly
  359. Double_Drop config table has been renamed to Bonus_Drops, this is to jankily auto-update everyones config
  360. DoubleDrop config tables now must contain all things that can possibly be doubled, such as the Ore block, the ore itself, etc.
  361. Added the following items to the Bonus_Drops tables for Mining: Coal, Diamond, Emerald, Glowstone_Dust, Iron_Ingot, Lapis_Lazuli, Nether_Quartz, Redstone, Cobblestone
  362. Added the following items to the Bonus_Drops tables for Herbalism: Beetroot, Carrot, Cocoa_Beans, Melon_Slice, Potatoe
  363. Added the following items to the Bonus_Drops tables for Woodcutting: Birch_Wood, Spruce_Wood, Jungle_Wood, Dark_Oak_Wood, Oak_Wood, Acacia_Wood
  364. NOTE: You don't need to update your configs for this one unless you had custom entries in the Double_Drop tables, the renaming of the key will auto-insert default values and give everyone correct defaults
  365. NOTE: I'm gonna have to blame Bukkit on this one, several API methods I used are actually unfinished and kind of janky. So I hacked something together to make them work.
  366. Version 2.1.29
  367. Fixed a bug where double drops and triple drops were not activating
  368. Version 2.1.28
  369. Fixed a bug where Archery could not gain XP
  370. Version 2.1.27
  371. Fixed an exploit that allowed players to duplicate torches, and rails
  372. Version 2.1.26
  373. Added new scaling damage buffs to all existing Combat Skills
  374. Added a new subskill named Stab to Swords
  375. Fixed a bug where Berserk was not adding 50% damage to attacks
  376. Changed how Iron Arm damage is calculated (Rank 1 now effectively gives twice the damage bonus it used to, higher ranks have more damage)
  377. NOTE: Combat skills will be completely configurable in the upcoming 2.2 update, be patient <3
  378. New Permissions
  379. - mcmmo.ability.unarmed.unarmedlimitbreak
  380. - mcmmo.ability.axes.axeslimitbreak
  381. - mcmmo.ability.archery.archerylimitbreak
  382. - mcmmo.ability.swords.swordslimitbreak
  383. - mcmmo.ability.swords.stab
  384. Notes:
  385. The new Limit Break subskills are intended to make Prot IV players less tanky and for you to feel more powerful for having high skill level.
  386. Limit Break has 10 ranks, each rank gives 1 extra RAW damage, this is damage before reductions from armor and enchantments. The net result is you deal about 50% more damage with an end game skill compared to before.
  387. With these new changes, most skills can 2 shot normal diamond armor, and it takes about 5 hits to kill someone in Prot IV Diamond Armor.
  388. I'm not sure everyone will like these changes, the net result is players are a lot easier to kill now, whereas before you could take quite a beating before getting killed.
  389. I collected several sets of data before making these changes, including damage to player with and without prot 4 diamond armor, damage to those players with and without enchanted weapons, damage with and without leveling your skills, and combinations of the previously mentioned things.
  390. Version 2.1.25
  391. Shake now has an upper limit of damage (10) - Will be configurable in 2.2 which is coming in the near future
  392. Rank 1 of Catalysis & Concoctions are now available at level 0 by default (update skillranks.yml or delete it to regen a new one)
  393. NOTE: The change to shake was to make mcMMO more compatible with plugins that spawn entities with large amounts of HP
  394. Version 2.1.24
  395. Fixed an exploit where you could clone inventories
  396. Version 2.1.23
  397. Fixed a bug with Double Drops for Mining (Update your configs instructions below)
  398. Fixed a 7 year old bug where damage in mcMMO from SkillBs was potentially getting reduced by damage reduction TWICE
  399. Fixed a bug where killing entities with Rupture would not properly credit you as the killer
  400. Fixed a bug where Serrated Strikes was applying Rupture twice
  401. Players will now be ejected from Minecarts if they cast their fishing rod (anti-afk)
  402. Many nerfs to Rupture, its now much more reasonable and not very useful against Protection IV opponents
  403. Rupture's strength is now related to your equipped Sword
  404. Rupture will no longer be applied if the target is blocking, this doesn't prevent existing bleed damage from occurring though.
  405. Wolf's Rupture has strength equivalent to a Stone Sword
  406. Only Diamond swords will have bonus rupture damage at Rank 4
  407. Rupture damage is cut in half for weapons below Diamond in quality, if the weapon is wooden, the damage is cut in half again.
  408. Swords below Diamond quality will have their tick duration drastically reduced
  409. Rupture damage is reduced by 25% on players if they are wearing Full Armor (can be any type)
  410. Note: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  411. NOTE: Here's what your Double_Drop entries in Config.yml for Mining should look like
  412. https://paste.gg/p/anonymous/dcd06f1215844311b4f2225f200090d1
  413. IMPORTANT: Version 2.1.22 which came before this had a similar fix for Herbalism, instructions on how to fix your Herbalism Double Drops can be found here
  414. https://www.spigotmc.org/resources/official-mcmmo.64348/update?update=269868
  415. NOTE: Due to the nature of these fixes, Fortune enchants now work with Double/Triple drops
  416. Version 2.1.22
  417. Less aggressive spam click protection on Fishing
  418. Updated Hungarian file for missing entries related to Fishing messages (credit: andris155)
  419. Added all missing flowers to Double Drop tables for Herbalism
  420. Fixed bug where Repair Mastery was calculating player skill level incorrectly when determining bonuses
  421. Fixed Double Drop entries for all farming crops for Herbalism
  422. It no longer requires seeds to replant crops if you are harvesting crops with a hoe (will still consume seeds if you aren't)
  423. NOTE: You'll need to add these entries to your config.yml manually, or wait for the upcoming config update where this will be fixed for you automatically.
  424. NOTE: Here's what your Double_Drop entries in Config.yml for Herbalism should look like: https://paste.gg/p/anonymous/8d8db4ac69bd495fa48a7f5190484c5e
  425. Version 2.1.21
  426. Improved anti-farm/anti-grinding mechanics for Rolling
  427. When you gain XP from Rolling there is a cooldown period (60~ seconds) for gaining XP again
  428. This XP cooldown period extends if players are taking fall damage within the cooldown period
  429. NOTE: Roll already has a few built in measures to prevent XP grinding / abuse, those are still the same.
  430. NOTE: Rolls still happen in the cooldown period, you just won't gain XP.
  431. Version 2.1.20
  432. Added Hungarian localization (Locale code: hu_HU) (thanks andris155)
  433. Players can now fish in the same spot about 3 times before mcMMO will mark the area as being over-fished (over-fishing is to prevent abuse)
  434. Added a toggle to turn off the fishing exploit detection to experience.yml "ExploitFix.Fishing"
  435. Note: The new config update is coming soon and will use a different setting, putting this out as a band-aid fix for people that don't like the new fishing exploit prevention stuff
  436. Added a message to warn players that their next fishing attempt will result in over-fishing (Locale: Fishing.LowResources)
  437. Version 2.1.19
  438. Greatly Improved Fishing AFK/Exploit Detection
  439. Fixed a bug where Fishing AFK detection did not work on a new exploit
  440. Certain exploits for Fishing now result in players losing small amounts of hunger and durability
  441. Players who get detected by Fishing's anti-exploit measures will no longer get vanilla rewards from Minecraft
  442. **Note: Previously if mcMMO detected you abusing Fishing it just switched you over to vanilla Minecraft fishing rewards, this change is to help server admins who don't want players to get any kind of reward from AFK fishing
  443. Fishing now drops several hints to players if they are triggering the exploit detection
  444. **Note: Not all types of exploit detection will warn players, this is just to prevent legitimate fishers from being confused by the aggressive exploit detection.
  445. Added messages to warn players about fishing in the same spot (Locale: Fishing.Scarcity)
  446. Added messages to warn players who exploit in order to catch fish unusually fast (Locale: Fishing.Scared)
  447. Added messages to warn players about casting the fishing rod too often (Locale: Fishing.Exhausting)
  448. Version 2.1.18
  449. You will need to add Kelp to your experience.yml file for this fix to be fully functional
  450. Breaking Kelp will now properly count its XP
  451. Added "Kelp" to experience.yml (Kelp is actually made up of two blocks mixed together)
  452. It is recommended that Kelp and Kelp_Plant have the same XP value in experience.yml
  453. mcMMO will now calculate XP for plants that are taller than naturally allowed (Cactus above 3 block height, etc)
  454. Version 2.1.17
  455. Fixed a logic error that resulted in Drowned giving no XP
  456. Fixed a bug that resulted in mob spawner entities to not be marked for no xp after being transforming into Drowned
  457. Version 2.1.16
  458. Breaking Kelp should now count the whole plant for XP
  459. Spawned Mobs that are not supposed to award XP will no longer reward XP once transformed (ie: drowned)
  460. Version 2.1.15
  461. Fixed a bug where a max rank of Fuel Efficiency would cause its benefits to be lost
  462. Version 2.1.14
  463. Added a config option to toggle double drops for Silk Touch pickaxes (advanced.yml "Skills.Mining.DoubleDrops.SilkTouch"
  464. Mycelium removed from Woodcutting XP tables (because its soil!)
  465. Kelp added to Herbalism XP tables
  466. mcMMO now flags blocks moved by piston as not natural to prevent automated XP farms
  467. Fixed a bug where Fuel Efficiency was way too good
  468. Fixed a display issue with Fisherman's Diet
  469. Fuel Efficiency now uses the rank system
  470. Removed Fuel Efficiency config options in advanced.yml
  471. Added Tropical Fish, Raw Cod, Raw Salmon to the list of foods that benefit from Fisherman's Diet
  472. Version 2.1.13
  473. Fixed a bug where Archery's Arrow Retrieval was using the wrong permission node
  474. Version 2.1.12
  475. Salvage config entries are no longer case sensitive
  476. Fixed a bug where Fishing was not rewarding vanilla XP orbs
  477. Version 2.1.11
  478. Fixed a bug where Rupture was using the wrong permission node (new permission node: mcmmo.ability.swords.rupture)
  479. Version 2.1.10
  480. Fishing command did an oopsie
  481. Endstone now gives the same XP as Stone (update your experience.yml)
  482. Version 2.1.9
  483. Fixed a bug where grabbing the version of WG would throw classnotdefined errors
  484. Version 2.1.8
  485. mcMMO now checks for WG 7 before attempting to use the WG API
  486. Made some optimizations for our WG integration
  487. Fixed a bug where Bite chance for Master Angler was displaying too many decimal places
  488. Fixed a bug where Abilities didn't check for permission nodes before activating
  489. MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
  490. MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
  491. MaxBonusLevel of Dodge changed from 80/800 to 100/1000
  492. MaxBonusLevel of Rupture changed from 20/200 to 100/1000
  493. MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
  494. Version 2.1.7
  495. Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)
  496. Added spam detection for Unarmed's bonus damage and disarm
  497. Corrected an error where master angler for retro only required level 150 instead of 500 (update your skillranks.yml)
  498. Fixed a bug where Players could see hidden party members in the party member listings
  499. (API) Added addXpFromBlocks to ExperienceAPI to help make adding XP for a player easier
  500. (API) Added addXpFromBlocksBySkill to ExperienceAPI to help make adding XP for a player easier
  501. (API) Added addXpFromBlock to ExperienceAPI to help make adding XP for a player easier
  502. (API) Added addXpFromBlockBySkill to ExperienceAPI to help make adding XP for a player easier
  503. Version 2.1.6
  504. Fixed a bug where Arcane Salvage could never fail
  505. Recolored some lines in the locale related to failure from white to red
  506. Fixed a bug where Salvage was giving back too many resources
  507. SubSkillFailure renamed to SubSkillFailed in config.yml
  508. SubSkillFailed now sends copies to chat by default
  509. SubSkillFailed no longer sends messages to the action bar by default
  510. Version 2.1.5
  511. mcMMO no longer ignores cancelled events relating to the player left or right clicking
  512. Version 2.1.4
  513. Fixed a bug where Alchemy didn't gain XP
  514. Fixed a bug where Archery gained XP from mob spawned entities
  515. Fixed a display bug with Roll on /acrobatics command
  516. Fixed a display bug for bite chance on Fishing
  517. Fixed a display bug for treasure drop chances on Fishing
  518. Fixed a display bug for Arcane Forging on Repair
  519. Fixed a display bug for Super Repair on Repair
  520. Fixed a display bug for Repair Mastery on Repair
  521. Fixed a display bug for Second Smelt on Smelting
  522. Repair Mastery now uses a rank system
  523. Super Repair now uses a rank system
  524. Changed the stat for bite chance to be more clear that its additive chance
  525. Fixed Styling for the /salvage command
  526. Temporarily disabled Flux Mining
  527. Removed XP from entities that target endermite to prevent easy exploitation (Credits to TheBentoBox for the tip!) [Can be turned off in experience.yml]
  528. Fixed a bug where static chance skills like Arcane Salvage were using incorrect calculations for success
  529. Advanced Salvage now uses a rank system
  530. Arcane Salvage now goes by your rank to determine the maximum amount of materials salvaged and is no longer percentage based
  531. Fixed a bug where Iron Arm was checking for Iron Grip to be unlocked instead of itself
  532. (Plugin Compatibility) mcMMO no longer ignores cancelled block place events (this is to prevent XP gains from placed blocks)
  533. (Plugin Compatibility) mcMMO now ignores cancelled events relating to the player left or right clicking
  534. (Locale) Changed the string for "Salvage.Ability.Bonus.1" to fit the new material recovery mechanics of Salvage
  535. (Config) Added a toggle for the new endermite enderman xp farm fix in experience.yml "ExploitFix.EndermanEndermiteFarms"
  536. (Config) Cleaned up some leftover 'unlocklevel' settings, this stuff is now handled in skillranks.yml
  537. (Config) Removed Salvage.MaxPercentage
  538. (Config) Removed Salvage.MaxPercentageChance
  539. (Config) Added Salvage.ArcaneSalvage.MaxBonusLevel
  540. (Config) Added Salvage.ArcaneSalvage.MaxChance
  541. Version 2.1.3
  542. Temporarily removed the unarmed no-item pickup feature until its fixed
  543. Version 2.1.2
  544. (Compatibility) mcMMO now deals custom damage type for all damage sources to be more compatible with other plugins (such as anti-cheat)
  545. (Perks) Fixed a bug where the Lucky perk wasn't adding to success
  546. (Skills) mcMMO will now listen to cancelled events to remove our temporary enchantments from tools
  547. (Skills) Fixing a bug where Shake didn't calculate success correctly
  548. (Skills) Fixed a bug where Arcane Forging didn't calculate success and failure correctly
  549. (Skills) Fixed a bug where Salvage didn't calculate success and failure correctly
  550. (Skills) Fixed a bug where Flux Mining didn't calculate success correctly
  551. (Skills) Fixed a bug where Shake didn't calculate correctly
  552. (Skills) Fixed a bug where Pummel didn't calculate correctly
  553. (Skills) Tree Feller now works on Mushroom Stems
  554. (Skills) Fixed a bug where magic chance would show as null
  555. (Skills) Fixed a bug where Trap percentages were added to Fishing even though they no longer exist
  556. (Skills) Magic Hunter now uses a rank system
  557. (Skills) Fixed a bug where Magic Hunter would work without treasure hunter
  558. (Skills) As long are you are empty handed mcMMO will no longer put items into your hands
  559. (Skills) Improved the styling on /smelting
  560. (Skills) Iron Arm Style can now reach a bonus damage of 10 (up from 8)
  561. (Skills) Iron Arm Style now uses a rank system
  562. (Skills) Iron Grip now uses a rank system
  563. (Skills) Disarm now uses a rank system
  564. (Skills) Arrow Deflect now uses a rank system
  565. (Skills) Flux Mining is now a passive effect when you mine ore instead of requiring a special pickaxe
  566. (Skills) Removed the Flux Mining mcMMO Pickaxe Item
  567. (Style) Locked skills now are styled differently in the skill command display
  568. (Experience) Phantoms have been added to the default experience.yml with a value of 4.0 (update your config!)
  569. (Experience) Default XP value for witch set to 0.1 instead of 0.0
  570. (Experience) Default XP value for ender dragon set to 1.0 instead of 0.0
  571. (Style) Added @ symbol styling for hover tooltips to the locale
  572. (Style) Added the skill names in the skill commands display to the locale so it can now be edited and styled
  573. (Experience) Renamed Grass to Grass_Block in treasures.yml to allow grass to give items again (update your configs manually or delete to regen)
  574. (Experience) Wood blocks now give XP and are affected by Tree Feller (6 sided bark blocks)
  575. (API) Moved XPGainReason from skills to experience package
  576. (API) Added XpGainSource for tracking sources of XP
  577. (API) You can now specify XpGainSource when adding xp to players
  578. (Config) The Extra Stats option for XP bars now overrides the setting for updating XP bars every time XP is gained
  579. (Config) Added an option for Party XP gains to not update XP bars
  580. (Config) Added an option for Passive XP gains to not update XP bars (smelting/brewing)
  581. (Config) Added warnings if mcMMO finds a MaxBonusLevel of 0 for any skill that incorporates RNG
  582. (Config) Removed config options for Iron Arm
  583. (Config) Removed the options related to the Flux Mining Item
  584. (Config) Second Smelt has a max activation chance of 50% instead of 100% (you can update your configs or gen new ones to get this change)
  585. Version 2.1.1
  586. = Fixed an issue where excavation wasn't using the correct permission node
  587. = Added protection against AFK fishing
  588. = Acrobatics now uses much better anti-exploit detection
  589. Version 2.1.0
  590. + mcMMO now features XP bars! Configurable in experience.yml
  591. + Locale files now support & codes for colors and formatting!
  592. + Prevented exploits involving blocks made from entities (snowmen, etc..)
  593. + Added JSON integration to all Skill Commands
  594. + Added config setting to enable or disable old mcMMO skill scaling (General.RetroMode) this is on by default for existing installs
  595. + You can now disable specific skills in coreskills.yml without the need for permissions
  596. + Added links to mcMMO related websites to various commands
  597. + Certain elements of mcMMO's UI have been restyled
  598. + Added the tagline "Overhaul Era" to various locations until 3.0.0 comes out
  599. + You can now disable mcMMO completely for specific worlds via world_blacklist.txt in /plugins/mcMMO/
  600. + (WorldGuard) mcMMO now supports worldguard, you can use the flags "mcmmo" and "mcmmo-xp" on regions (they default to on unless otherwise specified)
  601. ! (Scoreboards) Scoreboards are now disabled by default, I don't like them. You can turn them back on in config.yml
  602. + (Sounds) Rolling now plays a sound (Graceful Roll has a different sound :) )
  603. + (Sounds) Activating Super abilities plays a sound (other plays can hear this)
  604. + (Sounds) Skill Unlock Notifications have sounds
  605. + (Sounds) Readying a tool for a super ability now plays a sound
  606. + (Sounds) Bleed DOT now plays a sound
  607. + (Experience) mcMMO now notifies you when you progress in a skill!
  608. + (Experience) Coral (blocks) now give Mining XP
  609. + (Experience) Coral (plants) now give Herbalism XP
  610. + (Experience) Blue Ice now gives Mining XP
  611. + (Experience) Dolphins now give combat XP
  612. + (Experience) Drowned mobs now count towards combat XP
  613. + (Experience) You can now set guaranteed minimum values for XP gained if diminishing returns are enabled, this value defaults to 5% (experience.yml)
  614. + (Events) Starting an XP event will now use the title API (toggle this in advanced.yml)
  615. + (Sound) Volume and Pitch of sounds can now be configured in the new sounds.yml file
  616. + (MySQL) Added support for SSL for MySQL/MariaDB (On by default)
  617. ! (Skills) Taming's Gore now uses Rupture Rank 1 for its DoT calculations
  618. ! (Skills) Sword's Bleed has been renamed to Rupture
  619. ! (Skills) Sword's Rupture no longer has an internal hard coded limit
  620. ! (Skills) Sword's Serrated Strikes now uses your Rupture rank to determine the damage/ticks for its bleed effect.
  621. ! (Skills) Sword's Rupture now ticks four times as fast
  622. ! (Skills) Sword's Rupture now refreshes bleed duration instead of adding duration when applying bleed to the same target
  623. ! (Skills) Sword's Rupture will now deal lethal damage
  624. = (Skills) Fixed a bug where Rupture would apply an incorrect amount of bleed ticks
  625. ! (Skills) Sword's Rupture now reaches its max proc chance at level 20 (200 in Retro)
  626. ! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
  627. ! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
  628. ! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
  629. = (Skills) Furnaces now give XP to the last person to modify their inventory instead of the first person to open them
  630. + (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
  631. + (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
  632. + (Skills) Tool alerts now are sent to the Action Bar
  633. + (Skills) Super Ability activation alerts are now sent to the Action Bar
  634. + (Skills) Certain Skill messages are now sent to the Action Bar
  635. + (Skills) Added some missing information to skill stats
  636. + (Config) Skill Rank requirements are now defined in skillranks.yml you cannot add or remove ranks from this file
  637. + (Config) Added option to use SSL for MySQL in config.yml
  638. + (Config) Added option to disable the new URL links to config.yml
  639. + (Config) New config file added coreskills.yml
  640. + (Config) Added rank settings for the new Woodcutting skill
  641. + (Config) Added configurable parameters for the new Tree Feller
  642. + (Config) Added retro toggle for Tree Feller
  643. + (Config) Added toggle to disable all scoreboards
  644. + (Chat) Added ability for admins to spy on party chat (off unless toggled on)
  645. + (Commands) Added new info command /mmoinfo or /mcinfo
  646. + (Commands) Added toggle command /mcchatspy
  647. + (API) Added many missing SubSkills to SubSkillType class
  648. + (Permissions) Added permission node mcmmo.commands.mcchatspy & mcmmo.commands.mcchatspy.others
  649. + (Permissions) Added permission nodes for Harvest Lumber, Splinter, Nature's Bounty, and Bark Surgeon
  650. + (Permissions) Added mcmmo.commands.mmoinfo for the new mmoinfo/mcinfo command
  651. ! (Permissions) Call of the wild now uses mcmmo.ability.taming.callofthewild instead of mcmmo.ability.taming.callofthewild.all
  652. + (Locale) Added locale strings for new Woodcutting abilities
  653. + (Locale) Added locale strings for mcchatspy command
  654. + (Locale) Added locale strings for JSON integration
  655. + (Locale) Added locale strings for Taming's Pummel SubSkill
  656. + (Locale) Added locale strings for Unarmed's Block Cracker SubSkill
  657. - (Locale) Removed localizations with the following codes for being almost empty: id, HR_hr, et_EE, lv, lt, no, pl_PL, pt_PT, tr_TR
  658. - (Config) Removed SkillShot's IncreaseLevel & IncreasePercentage (replaced by RankDamageMultiplier)
  659. - (Config) Removed AxeMastery's MaxBonus & MaxBonusLevel (replaced by RankDamageMultiplier)
  660. = (Events) Fixed bug where XP rate could be a negative number
  661. = (Experience) Fixed a bug where you could set a players levels into the negative and bad things would happen
  662. = (Plugin Compatibility) mcMMO now fires new custom events relating to changes it makes to player scoreboards, plugin authors can listen to these events to improve compatibility
  663. = (Items) Chimaera Wing now tracks cooldowns between sessions for players (no more disconnect abuse)
  664. = (Skills) Added missing mushroom blocks to experience.yml defaults
  665. = (Skills) Tridents will no longer be considered unarmed
  666. = (MySQL) You can now inspect offline players
  667. = (MySQL) When converting from MySQL to flatfile mcMMO will now properly include all users in the conversion process
  668. = (Commands) '/mcMMO help' no longer displays the other/special commands category to players lacking permissions
  669. + (Party) Parties can now have size limits (configurable in config.yml), party size is unlimited by default
  670. + (Party) You can now turn on Friendly Fire for parties in config.yml
  671. + (Debug Stick) The Debug stick can now tell you about properties of a block related to Excavation
  672. ! (Deaths) Fixed the bug where mob names would be replaced by hearts
  673. ! (Experience) The XP values of fish are now based on their rarity and have been drastically changed
  674. ! (Experience) Skills now start at level 1 (configurable in advanced.yml)
  675. ! (Item) Improved some of the messages sent to the player regarding the Chimaera Wing
  676. ! (Party) Party member list will only include members of the party that you can see (aren't vanished)
  677. ! (Skills) Excavation Treasure Hunter is renamed to Archaeology
  678. ! (Skills) Swords no longer require blocking with a shield to trigger counter attacks
  679. ! (Skills) Stripping wood and right clicking on stripped wood will no longer ready your Axe
  680. ! (Skills) Some skill level rank requirements have changed
  681. ! (Skills) Green Thumb now uses a rank system
  682. ! (Skills) Farmer's Diet & Fisherman's Diet now use a rank system
  683. ! (Skills) Fixed an edge case bug where Blast Mining wouldn't inform the player that it was on cooldown
  684. ! (Skills) mcMMO skills will now be on a scale from 1-100 instead of 0-1000 (for existing mcMMO installs this is opt-in and off by default)
  685. ! (Skills) Skill Super Powers now use a rank system, almost all of them unlocking first at level 10
  686. ! (Skills) Acrobatics' Roll exploit detection was tweaked to still allow for Roll to trigger even if it rewards no XP
  687. ! (Skills) Acrobatics' Roll & Gracefull Roll are now considered the same skill (both mechanics are still there)
  688. ! (Skills) Woodcutting's Double Drop subskill is now named Harvest Lumber
  689. ! (Skills) Archery's Skill Shot now uses a rank system
  690. ! (Skills) Swords' Bleed now uses a rank system
  691. ! (Skills) Swords' Counter Attack now uses a rank system
  692. ! (Skills) Axe's Axe Mastery now uses a rank system
  693. ! (Skills) Axe's Impact now uses a rank system
  694. ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  695. ! (Skills) Herbalism's Green Thumb now uses a rank system
  696. ! (Skills) Shake now uses a rank system
  697. ! (Skills) Flux Mining now uses a rank system
  698. ! (Skills) Removed traps from fishing
  699. ! (Skills) Dodge now uses a rank system
  700. ! (Skills) Arrow Retrieval now uses a rank system
  701. ! (Skills) Axes' Critical Strikes now uses a rank system
  702. ! (Skills) Axes' Greater Impact now uses a rank system
  703. ! (Skills) Taming's Beast Lore now uses a rank system
  704. ! (Skills) Taming's Gore now uses a rank system
  705. ! (Skills) Taming's Call of the Wild now uses a rank system
  706. ! (Skills) Taming's Pummel now uses a rank system
  707. ! (Kraken) Removed everything involving the kraken
  708. = (Skills) Shake now sends custom damage types for better nocheat compat
  709. ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  710. ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  711. ! (Config) Swords.Counter in advanced.yml is now Swords.CounterAttack
  712. ! (Config) Archery.Retrieve in advanced.yml is now Archery.ArrowRetrieval
  713. ! (Config) Axes.CriticalHit in advanced.yml is now Axes.CriticalStrikes
  714. ! (Config) Archery's Skill Shot now uses RankDamageMultiplier for its damage bonus calculations
  715. ! (Config) Axe's Axe mastery now uses RankDamageMultiplier for its damage bonus calculations
  716. ! (Permissions) Replaced the old Double Drop permission node for woodcutting with a new Harvest Lumber permission node
  717. ! (Permissions) Fast Food Service permission node renamed to mcmmo.ability.taming.fastfoodservice
  718. ! (Permissions) Counter Attack permission node renamed to mcmmo.ability.swords.counterattack
  719. ! (Permissions) Arrow Deflect permission node renamed to mcmmo.ability.unarmed.arrowdeflect
  720. ! (Permissions) Iron Arm Style permission node renamed to mcmmo.ability.unarmed.ironarmstyle
  721. ! (Permissions) Remove all mob health bar permissions, this is no longer a per-player setting.
  722. ! (Commands) Removed the mobhealthbar command, this is no longer a per-player setting.
  723. ! (Locale) The descriptions of a few skills have changed
  724. ! (Locale) Removed redundant information from some skill names and descriptions en_US (other locales will need to be updated)
  725. ! (Locale) SubSkill locale keys are now located at {ParentSkill}.SubSkill.SubSkillName
  726. ! (Locale) Super Abilities no longer have (ABILITY) in their Skill.Effect strings
  727. ! (API) mcMMO is now built against Spigot-API instead of Bukkit
  728. ! (API) Moved a lot of methods from SkillCommand to SkillUtils
  729. ! (API) SkillType is now PrimarySkillType
  730. ! (API) SecondarySkill is now SubSkillType
  731. ! (API) AbilityType is now SuperAbilityType
  732. ! (API) SecondaryAbilityEvent is now SubSkillEvent
  733. ! (API) SubSkillType has had many helpful methods added to it
  734. ! (API) GREEN_THUMB_PLANT & GREEN_THUMB_BLOCK are replaced by GREEN_THUMB
  735. ! (Code) Refactored some unreadable code relating to SecondaryAbilityType activation in SkillUtils
  736. Version 2.0.0
  737. = Fixed an interaction between Tree Feller and Stripped Wood
  738. ! Fireworks no longer fire by default for ability activation/deactivation
  739. ! Website has been changed and the MOTD string relating to it reflects this
  740. ! Discord link added to mcMMO command
  741. ! Updated misc strings relating to mcMMO
  742. Version 1.5.05-SNAPSHOT
  743. Version 1.5.04
  744. + Added option to config.yml to control mcMMO generated sound volume
  745. + Added option to config.yml to truncate existing player skill levels that exceed the skill level cap
  746. + Falling blocks persist mcMMO natural data
  747. = Woodcutting double drops correctly identify acacia and dark oak logs
  748. = Skill Reset command now correctly identifies arguments
  749. = Hylian Treasure config options are now actually used
  750. = Child skills now use parent skills configured skill caps properly
  751. = Auto Update config now properly works
  752. ! Item dropped from blocks now drop from the center
  753. ! Potions Config updated for 1.9
  754. ! Flux mining now simulates a block break event for other plugins to act upon
  755. ! Zombie Pigmen spawned from nether portals are now considered spawner mobs
  756. ! Flux Pickaxe lore now appends to existing lore as opposed to replacing it
  757. ! Party chat no longer displays colors when logged in server console
  758. - Treefeller no longer lowers exp for big trees
  759. - No longer supports 1.8 :(
  760. - Removed plugin metrics
  761. Version 1.5.03
  762. = Fixed bug where absorption hearts could be attacked by allied players
  763. = Fixed bug where new forms of stone would drop the wrong type when mined with Silk Touch
  764. = Fixed bug where blocks would not get tracked correctly when using sticky pistons and slime blocks in certain situations
  765. = Fixed bug where config value for Daze damage was ignored
  766. = Fixed UUID updater to not lose data on errors
  767. = Fixed bug where uuid update could result in large amounts of user data being deleted
  768. = Fixed bug where custom potions were missed in potion stage calculation
  769. = Fixed piston dupe bugs permanently
  770. = Fixed bug involving user name changes
  771. = Fixed old user purge to properly calculate months
  772. = Fixed bug where Repair would incorrectly check items
  773. = Fixed bug where apostrophes in locale files would not read correctly
  774. = Fixed bug where treasure data was limited to 255 instead of Short.MAX_VALUE
  775. ! Moved more user loading calculations to async loading thread to reduce lag on login
  776. Version 1.5.02
  777. + Added option to config.yml for Chimaera Wings to stop using bed spawn points
  778. + Added option to config.yml to let non-tools in hand count as unarmed
  779. + Added option to experience.yml to control XP gained by killing bred animals
  780. + Added support for 1.8 mobs and features
  781. = Fixed bug where no Mining XP was granted when Flux Mining was successful
  782. = Fixed bug with UUID conversions in Flatfile
  783. = Fixed a couple Dupe bugs that were introduced recently
  784. = Fixed bug where MobHealthbarTypes were not saved between server restarts
  785. ! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
  786. ! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
  787. ! Changed Archery distance multiplier to be configurable
  788. ! Archery distance XP bonus cannot exceed indefinitely anymore
  789. Version 1.5.01
  790. + Added new child skill; Salvage
  791. + Added UUID support!
  792. + Added SQL connection pooling and async loading!
  793. + Added the long awaited Diminished Returns feature
  794. + Added new feature to Herbalism. Instantly-regrown crops are protected from being broken for 1 second
  795. + Added option to config.yml to show the /mcstats scoreboard automatically after logging in
  796. + Added option to config.yml for Alchemy. Skills.Alchemy.Prevent_Hopper_Transfer_Bottles
  797. + Added option to config.yml for Scoreboards, display "Ability" instead of ability names on the scoreboards
  798. + Added options to experience.yml for Dirt and Sand variations
  799. + Added support for `MATERIAL|data` format in treasures.yml
  800. + Added API to experience events to get XP gain reason
  801. + Added API to check if an entity is bleeding
  802. + Added API to ExperienceAPI to get the amount of XP needed for a level
  803. + Added API class SkillAPI used to get a list of valid skill names
  804. + Added API events for hardcore features, McMMOPlayerPreDeathPenaltyEvent, McMMOPlayerStatLossEvent and McMMOPlayerVampirismEvent
  805. + Added API to ExperienceAPI to specify if XP can be shared
  806. + Added options to tools.yml and armor.yml config files to set a pretty repair material name
  807. + Added full support for repairables in tools.yml and armor.yml config files
  808. + Added magical mod config file import command, for Cauldron 1.7+. Check wiki for usage
  809. + Added particle effects and sounds to "Call of the Wild" (Taming)
  810. + Added summon length to "Call of the Wild". Summons will now commit suicide after their lifespan expires
  811. + Added feature which makes tamed wolves attack a target shot by the owner
  812. = Fixed bug where pistons would mess with the block tracking
  813. = Fixed bug where the Updater was running on the main thread.
  814. = Fixed bug when players would use /ptp without being in a party
  815. = Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
  816. = Fixed bug where dodge would check the wrong player skill level
  817. = Fixed bug which causes /party teleport to stop working
  818. = Fixed bug where SaveTimerTask would produce an IndexOutOfBoundsException
  819. = Fixed bug where Alchemy would not fire BrewEvents
  820. = Fixed bug with setting custom names and lore in treasures config
  821. = Fixed bug which would cause a NullPointerException with getFlowerAndGrassXp()
  822. = Fixed bug which could cause and SQLException regarding the connection property 'maxReconnects'.
  823. = Fixed bug where falling blocks were incorrectly tracked
  824. = Fixed bug where items would get deleted when in Berserk with a full inventory
  825. = Fixed bug where the console would not correctly show party chat colors
  826. = Fixed bug where party chat was using non thread safe methods
  827. = Fixed bug where Blast Mining unlock levels could be to high in certain occasions
  828. = Fixed bug where Blast Minings ability "Demolition Expert" would not work
  829. = Fixed bug where Repair_Material_Quantity wasn't read in mod config files
  830. ! Changed SecondaryAbilityEvent to implement Cancellable and it now gets fired for damage related secondary abilities
  831. ! Changed the way mcMMO handles bonus damage, updated for the new damage event API
  832. ! Changed player data saving. Save tasks are now asynchronous
  833. ! Vanished players no longer get hit by AoE effects
  834. ! Changed Alchemy config option 'Prevent_Hopper_Transfer' renamed to 'Prevent_Hopper_Transfer_Ingredients'
  835. ! Changed Alchemy XP distribution. XP is granted based on the stage of the potion.
  836. ! Changed behavior of the Blast Mining ability "Demolition Expert"; now only decreases damage for the ability user
  837. ! Updated for new getOnlinePlayers() behavior
  838. ! Updated for new blocks and entities
  839. ! Changed McMMOPlayerDeathPenaltyEvent to get fired after hardcore penalty calculations, use McMMOPlayerPreDeathPenaltyEvent for old behavior
  840. ! Moved Refresh_Chunks setting from hidden.yml to config.yml
  841. - Removed salvage ability from Repair, salvage has it's own (child) skill now
  842. Version 1.5.00
  843. + Added Podzol & Red Sand to Excavation
  844. + Added Hardened Clay, Stained Clay, and Packed Ice to Mining blocks
  845. + Added Acacia and Dark Oak to Woodcutting blocks
  846. + Added Salmon, Clownfish, and Pufferfish to Fishing XP
  847. + Added new flowers and grasses to Herbalism XP
  848. + Added option to config.yml which allows players to always catch fish, even when a treasure is found
  849. + Added option to config.yml to override vanilla Minecraft treasures
  850. ! Fishing XP now depends on the type of fish.
  851. ! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
  852. ! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
  853. - Removed deprecated permission nodes
  854. - Removed "Treasure found!" message
  855. Version 1.4.08
  856. + Added a new skill; Alchemy. Special thanks to EasyMFnE for creating this!
  857. + Added SecondaryAbilityType enum, and new SecondaryAbilityWeightedActivationCheckEvent, fired when a secondary ability checkes its activation chances
  858. + Added the possibility to gain experience when using Fishing "Shake"
  859. + Added config options to disable various sound effects
  860. + Smelting now works with custom ores - add smelting XP value to blocks.yml, or it will default to 1/10th of normal XP.
  861. + Added automatic cleanup of backups folder.
  862. + Added bypass permission for finding Fishing traps
  863. + Added level threshold settings to hardcore modes. When a players skill level is below this threshold, they will not lose any stats
  864. + Added party alliances, two parties can now team up. Allies share party chat and cannot harm each other.
  865. + Added new experience bonus perk 'mcmmo.perks.xp.10percentboost.<skillname>' multiplies incoming XP by 1.1
  866. + Added new experience bonus perk 'mcmmo.perks.xp.customboost.<skillname>' multiplies incoming XP by the boost amount defined in the experience config
  867. + Added Ender Dragon, Wither, and Witch to combat experience multipliers - they do not give XP by default
  868. + Added support for multiple mod config files, naming can be done as either armor.<modname>.yml or <modname>.armor.yml
  869. + Added config options to configure the items used in "Call of the Wild"
  870. + Added config option to configure the database command cooldown
  871. = Fixed bug where healthbars wouldn't display if skills were disabled
  872. = Fixed bug with "Call of the Wild" entities despawning
  873. = Fixed bug with updating (very) old user data.
  874. = Fixed bug with checking maximum durability of mod items.
  875. = Fixed exploit involving Call of The Wild.
  876. = Fixed bug where LeafBlower permissions were ignored
  877. = Fixed bug with toggle commands not properly displaying the success message.
  878. = Fixed IllegalArgumentException caused by an empty Fishing treasure category
  879. = Fixed bug with Salvage not reading the config value for the anvil material.
  880. = Fixed exploit where you could receive smelting XP for improper items
  881. = Fixed bug where the Unbreaking enchantment was ignored when using "Super Breaker" or "Giga Drill Breaker"
  882. = Fixed bug which prevented players from gaining Acrobatics XP when the setting 'Prevent_XP_After_Teleport' was set to false
  883. = Fixed bug where cooldown donor perks were reducing more than expected
  884. = Fixed bug where disabling hardcore mode for specific skills didn't work
  885. = Fixed bug which caused the backup cleanup to delete old backups while it should have kept those
  886. = Fixed bug where party chat broke if the display name contained special characters
  887. = Fixed bug where `/addlevels all` and `/skillreset all` didn't work
  888. = Fixed bug which made it possible to gain XP by taming the same horse multiple times, if a player "untamed" that horse
  889. = Fixed bug where some horses summoned with "Call of the Wild" were unable to jump
  890. = Fixed bug where the /ptp request expiration time was checked wrongly - preventing players from using the command
  891. = Fixed bug where Hylian Luck was broken
  892. = Fixed bug where Snow would never drop treasures
  893. = Fixed issues with commands giving away vanished players.
  894. = Fixed bug where the Repair lucky perk would increase the Arcane Forging downgrade chance, instead of decreasing it
  895. ! Changed party system. Parties now have XP and Levels. Party features such as party teleport and party chat have to be unlocked before they can be used by the party members
  896. ! Changed appearance of party member list. Gold = party leader, White = online, Gray = offline, Italic = not nearby
  897. ! Updated localization files
  898. ! Changed the appearance of /mcmmo commands
  899. ! Changed AxesCritical to CriticalHit in config file
  900. ! Changed several secondary ability permissions(deprecated versions still exist)
  901. ! Changed /ptp config setting, Commands.ptp.Confirm_Required is now Commands.ptp.Accept.Required
  902. ! Changed config validation for UnlockLevels, they can now also be 0
  903. ! Changed config validation for Rank_Levels, successive Ranks can now be less than or equal to each other
  904. ! Changed default amount of XP gained from mining Quartz Ore. From 250 to 100 XP.
  905. ! Changed Acrobatics config setting, Skills.Acrobatics.Prevent_XP_After_Teleport is now Skills.Acrobatics.XP_After_Teleport_Cooldown
  906. - Removed /stats alias for /mcstats
  907. Version 1.4.07
  908. + Added XP boost to Acrobatics when wearing Boots of Feather Falling
  909. + Added SQL Database can now recover from a dropped connection without losing data. (Thanks Riking!)
  910. + Added more tiers to Fishing, Repair and Smelting!
  911. + Added Carrot on a Stick and Flint & Steel to repair.vanilla.yml
  912. + Added horses to the "Shake" ability
  913. + Added ability to summon horses via "Call of the Wild" using apples
  914. + Added XP gain to Taming for horses
  915. + Added new permission nodes to allow more control over Taming and "Call of the Wild"
  916. + Added new experience.yml config file! Moved all experience related settings from config.yml to experience.yml
  917. + Added support for EXPONENTIAL formula curves to experience.yml
  918. + Added new /mcconvert command to convert players levels and experience from one formula curve to another.
  919. + Added snow to Excavation blocks
  920. + Added new experience curve option. Cumulative curve, calculates experience needed for next level using power level.
  921. + Added extra settings to config.yml for "Call of the Wild" (Taming)
  922. + Added a 5 second cooldown after teleporting before Acrobatics XP can be earned. Plus a config option to disable
  923. + Added new API methods to ExperienceAPI to get a players rank on the leaderboards
  924. + Added new McMMOPlayerDeathPenaltyEvent, fired when a player dies and would lose levels
  925. + Added new McMMOPlayerLevelChangeEvent, fired when a players level changes
  926. + Added new McMMOPlayerLevelDownEvent, fired when a player loses levels
  927. + Added ability to give custom names to items in treasures.yml - use the key "Custom_Name" to set, expects a string.
  928. + Added ability to give lore to items in treasures.yml - use the key "Lore" to set, expects a list of strings.
  929. + Added Quartz and Name Tags to the default Excavation treasures
  930. + Added a warning message if the server is running NoCheatPlus without CompatNoCheatPlus
  931. + Added cooldown to commands with heavy database access to prevent denial of service
  932. + Added /mcscoreboard keep, to keep the scoreboard up forever
  933. + Added Rainbow Mode to scoreboards
  934. + Added new /mccooldowns command to show all ability cooldowns
  935. + Commands may now both print text and display a scoreboard
  936. + Killing a custom entity will automatically add it to the custom entity config file with default values.
  937. = Fixed bug which allowed players to bypass fishing's exploit prevention
  938. = Fixed bug where FakeEntityDamageByEntityEvent wasn't being fired
  939. = Fixed bug with "Skull Splitter" not finding the locale string
  940. = Fixed issue where locale strings could cause the scoreboard header to be longer than 16 characters.
  941. = Fixed a bug with "Beast Lore" when the entity had no owner but was tamed.
  942. = Fixed a bug where AbilityDeactivateEvent would throw an error if the player logged out before his ability ran out.
  943. = Fixed a bug where LevelUpEvent would be called for an offline player.
  944. = Fixed a bug where teleport location was never reset if warmup was set to 0 for "Chimaera Wing".
  945. = Fixed a bug where the "Dodge" DamageModifier wasn't being read from advanced.yml
  946. = Fixed a bug where squid were not awarding XP.
  947. = Fixed a bug where Combat XP was granted within 5 seconds for respawned players
  948. = Fixed a bug where wrong feedback messages were being send when using a command on an offline player
  949. = Fixed a bug where players were able to gain Herbalism XP in mine carts, even though Prevent_AFK_Leveling was enabled
  950. = Fixed a bug where players would get hit by fireworks if they leveled up while in a boat
  951. ! Changed Fishing "Treasure Hunter" and "Magic Hunter" drop percentages
  952. ! Changed format of mod config files. (blocks.yml, tools.yml, armor.yml and entities.yml) **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  953. ! Changed format of treasures.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  954. ! Changed format of repair.vanilla.yml. **YOU WILL NEED TO UPDATE YOUR FILE TO THE NEW FORMAT**
  955. ! Changed default XP multiplier for repairing shears
  956. ! Changed "Shake" drops for Witches. They no longer drop water bottles, since they no longer drop them in Vanilla.
  957. ! Changed fishing exploit prevention, by default it will no longer send global sounds, effects and messages.
  958. ! Changed Hardcore modes, they will also subtract experience
  959. ! Changed various values to double in advanced.yml for the sake of consistency.
  960. ! Nerfed Fishing "Master Angler" (removed skill level based bonus) and also made the modifiers configurable
  961. ! Nerfed Archery damage to eliminate constant one-hit kills.
  962. ! Changed the way Repair hands out XP, also added config options to control Repair XP
  963. ! Changed Swords "Counter Attack" ability from passive to active. Blocking is required to activate.
  964. ! Hardcore modes can now be toggled for each skill individually
  965. ! Vampirism can now be enabled without having Skill Death Penalty enabled
  966. ! Admin and Party chat prefixes are now customizable
  967. ! Changed the color of party leader names in Party chat
  968. ! Improved "Tree Feller" algorithm (Thanks Riking!)
  969. ! Improved AFK Acrobatics prevention mechanism
  970. ! Improved profile saving
  971. ! Improved partial name matcher
  972. ! Improved update checker
  973. ! Updated localization files
  974. ! Party item share category states are now saved when the server shuts down.
  975. ! When using "Super Breaker" or "Giga Driller" abilities extra tool durability is used (again)
  976. ! Mob healthbars are automatically disabled when the plugin "HealthBar" is found
  977. ! Massively improved scoreboard handling
  978. ! Reworked scoreboard configuration (config.yml) - **you will need to update**
  979. - The /mmoupdate command has been removed. It is replaced by /mcconvert database
  980. - Removed Abilities.Tools.Durability_Loss_Enabled, set Abilities.Tools.Durability_Loss to 0 to disable instead.
  981. - Removed Skills.Fishing.Shake_UnlockLevel from advanced.yml, now using Skills.Fishing.Rank_Levels.Rank_1 instead.
  982. - Removed SpoutPlugin support
  983. Version 1.4.06
  984. + Added "Ice Fishing" ability to Fishing
  985. + Added global scoreboards to track skill rankings (display using /mctop)
  986. + Added per-player scoreboard displays for the /inspect, /mcrank, /mcstats, and /<skillname> commands
  987. + Added tab-complete support for all commands
  988. + Added ability to configure drops from Shake in treasures.yml
  989. + Added "Master Angler" ability to Fishing.
  990. + Added health display for mobs during combat.
  991. + Added new API method to McMMOPlayerLevelUpEvent to set levels gained
  992. + Added new permission node for /ptp; mcmmo.commands.ptp.send (enabled by default)
  993. + Added configurable cooldown and warmup times when using /ptp
  994. + Added a new Party item share category "Misc" which contains a list of configurable items. (By default all tools and armor)
  995. + Added fishing exploit prevention
  996. + Added permission node to bypass the fishing exploit prevention
  997. + Added boosts to Fishing chance depending on conditions
  998. + Added McMMOAbilityActivateEvent and McMMOAbilityDeactivateEvent
  999. + Added config option to toggle the size of fireworks
  1000. + Added config option to multiply xp gains from mob spawner mobs
  1001. + Added multiplier to Archery XP based on bow force
  1002. + Added information about /party itemshare and /party expshare to the party help page
  1003. + Added option to use scoreboards for power level display instead of Spout.
  1004. + Added permission node to prevent inspecting hidden players
  1005. + Added SQL to Flatfile database conversion
  1006. + Added ability to use custom database managers and convert to/from them
  1007. = Fixed bug which could cause the server to hang for a minute when checking for updates. (Thanks to Riking)
  1008. = Fixed bug where spawned arrows could throw ArrayIndexOutOfBoundsException
  1009. = Fixed bug where custom Spout titles were overwritten by mcMMO.
  1010. = Fixed bug where Nether Quartz wasn't included in Smelting or item sharing
  1011. = Fixed bug where players were able to join the same party multiple times
  1012. = Fixed displaying partial names when trying to use /ptp
  1013. = Fixed wolves from Call of the Wild only having 8 health
  1014. = Fixed bug where /party chat was not working
  1015. = Fixed bug where experience commands were adding levels to all skills when they shouldn't
  1016. = Fixed mcmmo.commands.ptp.send not being set by default
  1017. = Fixed NPE when trying to tab-complete /mctop
  1018. = Fixed Fishing treasures always having the same enchants
  1019. = Fixed Smelting returning ink sacs instead of Lapis when double-dropping
  1020. = Fixed bug where players could remain in party chat after leaving or being kicked from a party.
  1021. = Fixed bug where non-player arrows couldn't be deflected.
  1022. = Fixed experience being applied even when the permission for a skill was denied
  1023. = Fixed possible item duplication bug with infinity bows
  1024. = Fixed bug with removing players from mySQL database
  1025. = Fixed bug with empty metadata lists and Smelting
  1026. = Fixed bug where Blast Mining would drop wrong items
  1027. = Fixed bug with Blast Mining where the Ability refreshed message was being send too early
  1028. = Fixed bug where the chance of a successful Gracefull Roll was twice as high as displayed
  1029. = Fixed bug where lucky perks where not working
  1030. = Fixed bug with Ice Fishing on a single block of ice
  1031. = Fixed bug with Ice Fishing which allowed players to break ice in protected areas
  1032. = Fixed a small bug with mob healthbars and bosses, such as EnderDragons and Withers
  1033. ! Changed Spout notification tiers to be stored in SpoutConfig instead of AdvancedConfig
  1034. ! Changed Berserk to add items to inventory rather than denying pickup
  1035. ! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
  1036. ! Changed Chimaera Wing's recipe result to use the ingredient Material
  1037. ! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
  1038. ! Players will no longer pickup items to their hotbar while using Unarmed
  1039. ! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
  1040. ! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
  1041. ! Changed the amount of info messages in the console when enabling/disabling, enable Verbose_Logging to enable them again
  1042. ! Items dropped by players are now being tracked and are not being shared with party members
  1043. ! Optimized tracking of tool & ability cooldowns.
  1044. ! Updated the localization files
  1045. Version 1.4.05
  1046. + Added option to allow refreshing of chunks after block-breaking abilities. (Disabled by default)
  1047. + Added fireworks effects when a player levels-up, for every 100 levels (configurable)
  1048. = Fixed bug where /addxp was setting instead of adding experience
  1049. = Fixed bug where /addxp was not processessing level-ups for online players
  1050. = Fixed bug which allowed players to share experience with nearby dead players
  1051. = Fixed bug with ChimaeraWings not taking Wings from a players inventory properly
  1052. = Fixed bug which caused a NPE when trying to use /mctop smelting
  1053. = Fixed Berserk misbehaving when /reload was used
  1054. = Fixed parties misbehaving when /reload was used
  1055. = Fixed Berserk getting "stuck" when /mcrefresh was used
  1056. = Fixed ClassCastException with Taming
  1057. = Fixed huge mushroom blocks not being properly tracked
  1058. = Fixed potion buff option not using the appropriate # of ticks
  1059. = Fixed Chimera Wing spamming console if Metrics was disabled
  1060. = Fixed Chimera Wing displaying warmup message if warmup was set to 0
  1061. = Fixed party & admin chat errors when not aysnc
  1062. ! Updated localization files
  1063. Version 1.4.04
  1064. + Added functions to ExperienceAPI for use with offline players
  1065. + Added Nether Quartz Ore to Mining
  1066. + Added Dropper, Hopper, and Trapped Chest to blocks that shouldn't activate abilities
  1067. + Added partial name matching
  1068. = Fixed bug where trying to activate a Chimaera Wing would require one item too much
  1069. = Fixed bug where Treefeller would try to cut too many leaves and reach the threshold when it shouldn't
  1070. = Fixed bug where Mining wasn't awarding double drops
  1071. = Fixed bug where Shake wouldn't damage mobs whose max health was less than 4
  1072. = Fixed bug where the API would fail if the name of a player's current party is requested when the player isn't in one (Thanks @dualspiral!)
  1073. = Fixed bug with retrieving a player's party members
  1074. = Fixed bug which caused a NPE when trying to join the party of a non-existing player or when ptp to a non-existing player
  1075. = Fixed bug which causes a NPE when trying to use /mcrefresh from the console
  1076. = Fixed bug where Carrots and Potatoes weren't awarding Herbalism XP.
  1077. = Fixed bug where some herbalism drops weren't properly shared within parties.
  1078. = Fixed bug where players wouldn't be able to pick up items if they logged our while Berserk was still active.
  1079. ! Changed config node name for the skill experience modifiers from "Experience.Formula.Multiplier.[Skill]" to "Experience.Formula.Modifier.[Skill]"
  1080. ! Updated localization files
  1081. ! mcMMO abilities can no longer be activated while in Creative mode
  1082. ! Expanded ChatAPI to allow toggling of chat states for users
  1083. ! Updated to EMetrics 0.0.4-SNAPSHOT
  1084. - Removed deprecated functions from API classes.
  1085. - Removed functions for getting the PlayerProfile - using API classes is preferred, but if not the McMMOPlayer should be used instead
  1086. - Removed Ender Dragon, Wither, and Witch from granting combat experience and related configuration options
  1087. Version 1.4.03
  1088. + Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker
  1089. + Improved stats display for child skills
  1090. + Added cooldown between using Chimaera Wings
  1091. = Fixed bug with '/party chat (on|off)' and '/partychat (on|off)' not working
  1092. = Fixed bug with Repair not decreasing enchanting levels properly
  1093. = Fixed bug with Smelting not properly tracking furnaces
  1094. = Fixed bug with Blast Mining not dropping blocks correctly
  1095. = Fixed bug with custom blocks not working
  1096. = Fixed bug with Blast Mining increasing TNT damage.
  1097. = Fixed bug where Blast Mining was awarding too much XP
  1098. = Fixed bug where triple drops would award twice the amount of experience in Herbalism and Mining
  1099. = Fixed bug where Green Thumb would consume wheat instead of seeds
  1100. = Fixed bug where Green Terra would consume twice the amount of seed when used on crops
  1101. = Fixed bug where experience would be awarded in Herbalism for some player-placed blocks
  1102. = Fixed bug where players were unable to salvage leather armor
  1103. = Fixed bug with repairing using materials with byte metadata
  1104. = Fixed bug where Fishing was becoming less successful at higher levels
  1105. = Fixed bug with using Salvage on stacked items.
  1106. = Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice
  1107. = Fixed bug where Beast Lore wouldn't work on friendly pets
  1108. = Fixed bug where Deflect was calculated based on the attacker, not the defender. (We really did this time!)
  1109. = Fixed bug where Treefeller would not deal durability damage when the axe "splinters into dozens of pieces"
  1110. ! Moved the Salvage unlock level from config.yml to advanced.yml
  1111. ! Changed how Chimaera Wings are acquired, you need to craft them now. (By default, use 5 feathers in a shapeless recipe)
  1112. ! Changed how Chimaera Wings teleport players to the spawnpoint, will now check if the location is safe
  1113. - Removed option to disable Salvage via the config file. This should be handled via permissions instead.
  1114. - Removed the option to use Woodcutting without an axe from the config file.
  1115. Version 1.4.02
  1116. + Added API to get the skill and power level caps.
  1117. = Fixed bug where Deflect was calculated based on the attacker, not the defender
  1118. = Fixed bug where some skills weren't registering as unlocked until one level later
  1119. = Fixed bug where the PTP cooldown was being read improperly
  1120. = Fixed bug where /ptp <accept|toggle|acceptall> where broken
  1121. = Fixed ClassCastException relating to counter-attack with Swords
  1122. = Fixed issue with some skill activations not activating enough or activating too much
  1123. Version 1.4.01
  1124. = Fixed bug where trying to use /mctop or /xplock with the Smelting child skill caused NPEs
  1125. = Fixed bug where /mctop and /mcrank wouldn't show overall power levels for servers using Flatfile
  1126. = Fixed bug where Smelting would throw consistent errors due to offline players
  1127. = Fixed bug where repairing an mcMMO ability-buffed item with mcMMO repair could take the enchant but leave the lore tag
  1128. = Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly
  1129. = Fixed bug where the wrong flag was being set when taking damage
  1130. = Fixed bug where the PTP cooldown was set improperly
  1131. = Fixed bug where ptp permissions weren't being handled properly
  1132. = Fixed bug where Beast Lore wouldn't work
  1133. = Fixed bug where Chimaera Wing would always teleport to spawn, even when the player had a valid bed spawn location
  1134. = Updated locale files
  1135. Version 1.4.00
  1136. + Added new Child Skill - Smelting!
  1137. + Added a version check, admins will get notified when a new version is available!
  1138. + Added new cancellable McMMOPlayerDisarmEvent for Citizens compatibility - fires whenever a player is disarmed.
  1139. + Added config options for Hylian Luck skill
  1140. + Added display values to Unarmed command for Iron Grip
  1141. + Added '/party create <name>' command, use this to create a party
  1142. + Added '/party disband' command, kicks out all members and deletes the party
  1143. + Added '/ptp toggle' command, to disable party teleportation.
  1144. + Added '/ptp accept' and '/ptp acceptall' commands
  1145. + Added an automatic party kick when a party member has been offline for 7 days (default)
  1146. + Added a permission to allow friendly fire in parties, both attacker and defender must have it for friendly fire to occur
  1147. + Added timeout on party teleport requests
  1148. + Added XP bonus for Archery based on distance from shooter to target
  1149. + Added ability to config Hylian Luck drops through treasures.yml
  1150. + Added party XP sharing, when more party members are near the share bonus increases.
  1151. + Added vanilla XP boost for Fishing - includes permissions, config options, etc
  1152. + Added particle effect for bleeding
  1153. + Added methods to check if a player is in party or admin chat to the ChatAPI
  1154. + Added /mcpurge functionality for Flatfile users
  1155. + Added basic support for Mo' Creatures (and other entity mods) - specify mob info in entities.yml
  1156. + Added Shears, Buckets, Fishing Rods, Flint & Steel, Carrot Sticks, and Bows to the list of items that can be Salvaged
  1157. + Added the "wait" music disc to the default fishing treasures
  1158. + Added "Chinese (Taiwan)" localization files (zh_TW)
  1159. + Added '/hardcore' and '/vampirism' commands for toggling these modes on or off.
  1160. + Added Block Cracker to Unarmed's Berserk, turn smooth brick into cracked smooth brick
  1161. + Added config option to disable automatic zip backups.
  1162. + Added particle effects for many abilities.
  1163. + Added '/mcnotify' command to toggle ability notifications on/off
  1164. + Added ability for config files to automatically update with new keys, and prune out old ones
  1165. + Added config option to make .new config files instead over writing over old ones when updating
  1166. + Added "Holy Hound" ability to Taming
  1167. + Added "Shroom Thumb" ability to Herbalism
  1168. + Added child.yml config file to choose parents for child skills
  1169. + Added '/party itemshare <NONE | EQUAL | RANDOM>' command to choose party item share mode
  1170. + Added '/party itemshare <loot | mining | herbalism | woodcutting> <true | false>' command to control items that are shared
  1171. + Added itemweights.yml file to determine which items are more valuable for party itemshare
  1172. = Fixed Green Thumb on wheat not working properly at rank 4
  1173. = Fixed Green Thumb and Green Terra consuming twice the amount of seed needed
  1174. = Fixed Green Terra not also checking Green Thumb permissions
  1175. = Fixed bug where splash potions could raise a player's unarmed level
  1176. = Fixed bug where fired arrows could raise skill levels other than Archery
  1177. = Fixed /ptp telporting the target to the player, rather than the other way around.
  1178. = Fixed Impact reducing the durability of non-armor equipped blocks
  1179. = Fixed Impact reducing improperly the durability of armors (as a consequence it is now more effective)
  1180. = Fixed multiple commands not working properly on offline players
  1181. = Fixed /mmoedit not giving feedback when modifying another players stats
  1182. = Fixed the guide usage string showing up every time /skillname was called
  1183. = Fixed Spout not being able to precache our resources properly, and therefore making our XP bars fail
  1184. = Fixed Spout config files loading / generating when they shouldn't have
  1185. = Fixed mod config files loading / generating when they shouldn't have
  1186. = Fixed bug where Green Terra could activate on crops that weren't fully grown.
  1187. = Fixed several typos relating to locale string display
  1188. = Fixed bug where all skill guide headers appeared as "Skillname Guide Guide"
  1189. = Fixed bug where Impact was applied incorrectly due to an inverted method call
  1190. = Fixed bug where Impact improperly determined the defender's armor
  1191. = Fixed a bug which made it impossible to join other players' parties
  1192. = Fixed ArrayIndexOutOfBoundsException resulting from being unranked in a skill when using FlatFile
  1193. = Fixed Woodcutting accidentally using Mining double drop values.
  1194. = Fixed Hylian Luck not removing the block-placed flag from flowers.
  1195. = Fixed Hylian Luck not checking the block-placed flag on flowers.
  1196. = Fixed Leaf Blower not respecting the unlock level set in advanced.yml
  1197. = Fixed abilities activating with the wrong tool in hand
  1198. = Fixed Experience.Gains.Mobspawners.Enabled not being used correctly (the check was inverted)
  1199. = Fixed bug where Iron Grip was using the attacker's skill values rather than the defender's.
  1200. = Fixed a bug where /party kick would trigger the PartyChangeEvent for the wrong player
  1201. = Fixed /party kick not working on offline players
  1202. = Fixed a bug where party join messages weren't displayed
  1203. = Fixed a bug where a new party leader wasn't appointed, after the previous party leader left
  1204. = Fixed a bug where Disarm and Deflect had wrong values
  1205. = Fixed Magic Hunter (Fishing ability) favoring certain enchants
  1206. ! Changed our custom chat events to be async
  1207. ! Changed some config value key names regarding double drops and XP - make sure you copy any custom values to your new config after updating.
  1208. ! Changed Green Terra blocks to be determined via permissions instead of the config file
  1209. ! Config files are now backed up even when running in SQL mode
  1210. ! Changed /p and /a to use /partychat and /adminchat as the default command name. The use of /p, /pc, /a, and /ac is still supported.
  1211. ! We're now using Bukkit sounds instead of Spout sounds.
  1212. ! It is now possible to use a negative number for Max_Level in treasures.yml to not use a maximum level, changed default file accordingly
  1213. ! A Fishing catch will now always contains a fish even if a treasure is found
  1214. ! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
  1215. ! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
  1216. ! Changed how Tree Feller is handled, it should now put less stress on the CPU
  1217. ! Changed Tree Feller to work on huge mushrooms
  1218. ! Changed Fisherman's Diet and Farmer's Diet to use two seperate config values
  1219. ! Major refactoring - please take note, this WILL break any mcMMO-related plugin not properly hooking into the API.
  1220. ! Changed the way party commands work, use /party ? to check how to use the new commands
  1221. ! Changed McMMOChatEvent to contain the plugin that the event originated from.
  1222. ! Changed Excavation to have individual XP values for each block type, rather than a base XP value.
  1223. ! Changed the way party teleportation works. When using /ptp, the target player needs to confirm the teleport before it takes place. (Configurable)
  1224. ! Changed BeastLore: Now also displays offline player names
  1225. ! Changed backup task to include ALL config files
  1226. ! Deprecated most functions in ExperienceAPI, replaced them with identical versions that use a String for the SkillName rather than the SkillType enum values
  1227. ! Changed Super Breaker & Giga Drill Breaker to be an enchantment-based boost, rather than an instabreak. Option exists in hidden.yml to change this to an potion-based buff.
  1228. ! Changed locales to fall back on English when translated strings cannot be found.
  1229. - Removed Party "master/apprentice" system. Replaced with the new party XP share feature.
  1230. - Removed unused "healthbar" files from the resources
  1231. - Removed config options for disabling commands from the config.yml. This should instead be done through permissions.
  1232. - Removed /mcc command. Replaced with /mcmmo [?|help|commands]
  1233. - Removed options to allow Mining & Excavation without a tool due to the changes to their abilities
  1234. Version 1.3.14
  1235. + Added new Hylian Luck skill to Herbalism.
  1236. = Fixed a memory leak involving mob tracking
  1237. - Removed extra durability loss from Leaf Blower
  1238. Version 1.3.13
  1239. + Added task & command to prune old and powerless users from the SQL database.
  1240. + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  1241. + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  1242. + Added a configurable durability cap for ArmorImpact to advanced.yml
  1243. + Added the version number to /mcmmo
  1244. + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  1245. + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  1246. + Added wooden button to the list of items that shouldn't trigger abilities
  1247. + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  1248. + Added displaying bonus perks on skill commands
  1249. + Added config option to disable gaining Acrobatics XP from dodging lightning
  1250. + Added missing skill guides. They're finally here!
  1251. + Added more localization
  1252. + Added a very secret easter egg
  1253. = Fix issue with Sand/Gravel tracking
  1254. = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  1255. = Fix mcremove command for mySQL
  1256. = Fix a java.io.FileNotFoundException when using SQL
  1257. = Impact now works with mobs wearing armor
  1258. = Fixed issue with Tree Feller dropping player-placed blocks
  1259. = Fixed issue with missing default cases from several switch/case statements
  1260. = Fixed issue with Mining using actual skill level rather than max skill level
  1261. = Fixed some issues with static access
  1262. = Fixed ItemStack deprecation issues
  1263. = Fixed Async deprecation issues
  1264. = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  1265. = Fixed a bug where the /skillreset command was broken
  1266. = Fixed a bug where skill commands displaying .x% instead of 0.x%
  1267. = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  1268. = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  1269. = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  1270. = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  1271. = Fixed a bug which caused advanced.yml not to work for Swords
  1272. = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  1273. = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  1274. = Fixed a bug where Repair would remove enchantments but the glow effect remained
  1275. = Fixed a bug where dropped items did not retain custom NBT data
  1276. = Fixed a bug which caused a potentially infinite recursion in a btree structure
  1277. = Fixed a NPE with custom blocks
  1278. = Fixed a bug with Blast Mining never dropping debris blocks
  1279. = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  1280. = Fixed a bug with conflicting fishing enchantments
  1281. = Fixed a bug where triple drops wouldn't happen
  1282. = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  1283. = Fixed a bug where treefeller affected player-placed blocks
  1284. = Fixed bug where Skull Splitter would be applied twice.
  1285. ! GJ stopped being a lazy slacker and got stuff done
  1286. ! Nossr50 actually committed something
  1287. ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  1288. ! Reimplemented skill level and power level caps.
  1289. ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  1290. ! Overall SQL query improvements
  1291. ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  1292. ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  1293. ! Improved chunk conversion (less errors)
  1294. ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  1295. ! Indexed most used mySQL columns for faster queries
  1296. - Removed dead code relating to null profiles
  1297. - Removed unused imports
  1298. - Removed ChunkletUnloader and dependents, since they are no longer necessary.
  1299. Version 1.3.12
  1300. + Added Craftbukkit 1.4.5 compatibility
  1301. + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  1302. + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  1303. + Added new configuration file for advanced users.
  1304. + Added new permission nodes to greenthumb for the 1.4 items
  1305. + Added new mobs from Minecraft 1.4 checks for every ability
  1306. + Added new active ability for Repair: Salvage
  1307. + Added options to 'config.yml' configure shake chance
  1308. + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  1309. + Added Green thumb now converts cobble walls to mossy cobble walls
  1310. + Added beacons and anvils to list of blocks that don't trigger abilities
  1311. + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  1312. + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  1313. + Added a feature to display all active perks on login
  1314. ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  1315. ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  1316. ! Changed Herbalism double drop rates for melons and netherwart
  1317. ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  1318. ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  1319. ! Changed Cobblestone walls are now mossy-able with Greenthumb
  1320. ! Changed the skull drop rates of the shake ability to 3%
  1321. = Fixed a NPE when Citizens perform certain tasks
  1322. = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  1323. = Fixed a NPE related to skill cooldowns
  1324. = Fixed a NPE when a players profile was null
  1325. = Fixed a NPE involving certain explosions
  1326. = Fixed a dupe bug when for players who were using a 'nuker' client
  1327. = Fixed a dupe bug where pistons were used to dupe ores
  1328. = Fixed a dupe bug with Salvage when players were in Creative mode
  1329. = Fixed a bug where the player was displayed an incorrect cooldown time
  1330. = Fixed a bug where players could earn experience when they were dealing 0 damage
  1331. = Fixed a bug where players could get double drops from mossified Cobblestone
  1332. = Fixed a bug where Herablism magically converted potatoes to carrots
  1333. = Fixed a bug where you couldn't modify the stats of offline players
  1334. = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  1335. = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  1336. = Fixed a bug where Fishing would sometimes give items with empty enchantments
  1337. = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  1338. - Removed nothing
  1339. Version 1.3.11
  1340. ! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
  1341. + Added compatibility with bow-wielding NPCs from Citizens/NPC mods
  1342. + Added compatibility for pvp-prevention plugins for Serrated Strikes
  1343. = Fixed bug where mcMMO could throw NPE errors if trees cut down were from a custom mod and had an id of 17
  1344. = Fixed dupe bug where mcMMO would ignore other block-protection plugins for various abilities
  1345. = Fixed NPE with hardcore mode's vampirism
  1346. Version 1.3.10
  1347. + Added 1.3.1 compatibility
  1348. + Added permission node for Iron Grip ability (mcmmo.ability.unarmed.irongrip)
  1349. + Added ability for custom blocks to drop a range of items.
  1350. + Added Ability API functions
  1351. + Added 50% & 150% XP boost perks
  1352. + Added "lucky" perk for donors
  1353. = Fixed /inspect not working on offline players
  1354. = Fixed custom blocks, tools and armors not loading properly
  1355. = Fixed duplication bug with sticky pistons
  1356. = Fixed "GenericLabel belonging to mcMMO..." message
  1357. = Fixed menu exit button not working
  1358. = Fixed Repair enchant downgrade not working
  1359. = Fixed NPE caused by Spout players after a /reload
  1360. = Fixed ConcurrentModificationException on world unload
  1361. = Fixed players never being removed from memory (memory leak)
  1362. = Fixed admin chat being seen by everyone
  1363. = Fixed issue with UTFDataFormatException occurring on occasion when trying to load Chunklets
  1364. = Fixed ArrayIndexOutOfBounds error caused when trying to use /xplock after logging in but before gaining XP
  1365. = Fixed custom tools not properly respecting the Ability_Enabled flag.
  1366. = Fixed "lower tool" messages still being displayed even when ability messages are disabled.
  1367. = Fixed custom blocks not dropping the proper item with Super Breaker when Silk Touch is used
  1368. = Fixed custom woodcutting blocks throwing errors.
  1369. = Fixed possible ClassCastException from catching something other than a mob when using the Shake Mob skill
  1370. ! Changed the format by which Chunklets are stored to be much smaller, and much faster to load
  1371. ! Optimized how player placed blocks are tracked
  1372. Version 1.3.09
  1373. + Added compatibility with AntiCheat (Which I highly recommend to prevent cheating)
  1374. + Added several permission nodes to give individual users special perks (Double/Triple/Quadruple XP)
  1375. + Added reduced cooldown permission nodes as special perks (1/4, 1/3, 1/2 cooldown)
  1376. + Added increased activation time permissions nodes as special perks (+4, +8, and +12 seconds)
  1377. + Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
  1378. + Added offline party members to the list displayed by /party
  1379. + Added possibility to kick offline members from parties
  1380. = Fixed bug that would cause a NPE for players that had no parties
  1381. = Fixed Vampirism not notifying the correct amount of stolen levels
  1382. = Fixed bug with Acrobatics not saving you from deadly falls
  1383. = Fixed /mcremove being applied only after a reload
  1384. = Fixed Archery PVE disablement not working properly
  1385. = Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
  1386. = Fixed issue with NoCheatPlus and Serrated Strikes / Skull Splitter (fight.noswing)
  1387. = Fixed tiny memory leak concerning Archery
  1388. = Fixed bug where you could receive Archery XP from Potions
  1389. = Fixed bug where Chunklets for the < 64 y coordinates would not be properly loaded
  1390. = Fixed exploit with block duplication via piston pushing
  1391. = Fixed bug with falling sand/gravel not being tracked
  1392. = Fixed bug with Tree Feller not working with custom axes
  1393. = Fixed bug with locale strings when trying to teleport to a non-existent player
  1394. = Fixed bug with Tree Feller changing durability before checking for axe splintering
  1395. = Fixed bug with Repair Mastery permission due to typo
  1396. = Fixed bug with repairing items that use metadata
  1397. = Fixed bug with Chunklets not being reloaded on /reload
  1398. = Fixed possible NPE when falling with no item in hand
  1399. ! API methods can now only be used in a static way
  1400. ! Arrows shot from a bow having the Infinity enchantment can no longer be retrieved
  1401. ! Arrows that aren't shot by an entity are now able to be dodged (currently only from dispensers)
  1402. ! Changed Spout settings to be in their own config file (spout.yml)
  1403. ! Changed file format for parties (parties.yml), previous files are no longer used
  1404. ! Changed mcMMO to inform on corrupt Chunklets and make new ones
  1405. Version 1.3.08
  1406. + Added more notifications about Vampirism and Hardcore mode on player death
  1407. + Added information about Hardcore mode when joining a server running Hardcore mode
  1408. + Added new hidden.yml inside the jar for very sensitive config options for advanced users
  1409. + Added option to disable Chunklets for servers which do not have doubledrops and do not care about xp farming
  1410. + Added new "Max_Seconds" setting in config.yml to limit the max time of abilities
  1411. + Added new repair configs to allow customization of the repair skill
  1412. + Added message to inform users about hardcore mode on login
  1413. = Fixed exploit where you could gain tons of Acrobatics XP from spamming Ender Pearls
  1414. = Fixed normal pistons marking a block as user-placed on retract if it wasn't a sticky piston (thanks turt2live!)
  1415. = Fixed handling of the Unbreaking enchantment so that tools are actually damaged as they should now
  1416. = Fixed hurting pet cats with serrated strikes
  1417. ! Changed Hardcore Vampirism to require the victim to have at least half the skill level of the killer in order for vampirism to proc (this is to avoid exploitation)
  1418. ! Changed Hardcore Vampirism to steal a minimum of 1 skill level from a player no matter the percentage
  1419. ! Changed Hardcore & Vampirism to not be executed if percentages were set to zero or below
  1420. ! Changed Vampirism to actually remove stats from the victim
  1421. ! Changed Vampirism to inform the victim of their stat loss
  1422. ! Changed Mining to allow Silk Touch to work again since the dupe exploit has been fixed.
  1423. ! Changed Metrics to also report if the server uses plugin profiling
  1424. - Removed level and item settings from Repair skill in config.yml
  1425. Version 1.3.07
  1426. + Added ability to gain XP from custom blocks. Enable custom blocks in the config file, then enter the data in the blocks.yml file.
  1427. + Added ability to gain XP with custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1428. + Added ability to repair custom tools. Enable custom tools in the config file, then enter the data in the tools.yml file.
  1429. + Added ability to repair custom armor. Enable custom armor in the config file, then enter the data in the armor.yml file.
  1430. + Added functionality which makes a new folder in all world files "mcmmo_data" to store player placed block information in
  1431. + Added new configurable Hardcore mode functionality to mcMMO
  1432. + Added new configurable Vampirism PVP stat leech for Hardcore mode
  1433. + Added new bypass permission node for the negative penalties of Hardcore mode 'mcmmo.bypass.hardcoremode'
  1434. + Added configurable level curve multiplier which allows for tweaking the steepness of the XP needed to level formula
  1435. + Added a permission node for Archery bonus damage
  1436. + Added a permission node for Greater Impact ability
  1437. + Added permission nodes for Treasure & Magic Hunter for Fishing
  1438. + Added a permission node for Farmer's Diet
  1439. + Added config options for enabling/disabling specific double drops
  1440. + Added automatic zip backup of flatfile database & config files
  1441. + Added config options to enable/disable specific skills for PVP & PVE
  1442. = Fixed bug where Tree Feller was looking at the wrong blocks for determining how much to take down.
  1443. = Fixed bug where Green Terra consumed seeds even on Mossy Stone Brick
  1444. = Fixed bug where the client didn't reflect the Stone Brick to Mossy Stone Brick change
  1445. = Fixed bug where an arrow could bounce off entities on daze proc
  1446. = Fixed bug where a player could gain Acrobatics experience while riding a cart
  1447. = Fixed /party not working properly with 2 arguments
  1448. = Fixed /party not showing properly the member list
  1449. = Fixed /ability not checking the right permission
  1450. = Fixed rare NPE on /party command
  1451. = Fixed Arrow Retrieval dropping only one arrow
  1452. = Fixed /p and /a incompatibilities with bChatManager
  1453. = Fixed Iron Grip working reversely
  1454. = Fixed NPE when user clicked the HUD button with Spout
  1455. = Fixed bug where the permission node for Impact didn't work
  1456. = Fixed some bypass nodes defaulting true for Ops
  1457. = Fixed bug with trying to use Chimera Wing while standing on a half-block
  1458. = Fixed duplication bug when a placed block was mined after a server restart
  1459. = Fixed exploit where shooting yourself with an arrow gave Archery XP
  1460. ! Changed the mcMMO motd to link to the new website rather than the wiki
  1461. ! Changed bleeding ticks damage to 1 from 2
  1462. ! Changed Mining to ignore blocks when the pick is enchanted with Silk Touch
  1463. ! Changed Super Breaker to be non-functional when used with a Silk Touch enchanted pick
  1464. ! Changed MySQL to save player information 50ms apart from each other to reduce the load on the MySQL server
  1465. ! Changed the permission node for Blast Mining detonation to mcmmo.ability.blastmining.detonate (was mcmmo.skills.blastmining) for the sake of consistency
  1466. ! Changed skill commands to only display what you have permissions for
  1467. ! Changed mcMMO to use a new storage system for player placed blocks
  1468. - Removed some unused permission nodes
  1469. - Removed a few config options in favor of permissions nodes (Hunger Bonus, Armor/Tool Repair, Instant Wheat Regrowth)
  1470. - Removed level requirement for repairing string tools from the config file
  1471. Version 1.3.06
  1472. + Added Iron Golem XP for aggressive golems
  1473. + Added permissions check to skill functions
  1474. + Added API functions for obtaining offline profiles & profiles via player names
  1475. + Added API functions for admin & party chat
  1476. + Added Iron Grip skill to Unarmed which gives players an chance to keep from being disarmed.
  1477. + Added some new languages to the locale files.
  1478. = Fixed Green Thumb consuming 2 seeds instead of 1
  1479. = Fixed exploit where you could teleport to yourself with PTP to prevent things like fall damage
  1480. = Fixed NPE error with Metrics on startup
  1481. = Fixed bug where Herbalism required double drops permission to give XP
  1482. = Fixed bug where {0} would be displayed in front of your power level in mcstats
  1483. = Fixed mmoupdate not being useable from console
  1484. = Fixed bug with repairing wooden tools
  1485. = Fixed bug with Nether Wart not awarding XP
  1486. = Fixed bug with fishing treasures when treasures list is empty
  1487. = Fixed bug with only getting one level when there was enough XP for multiple levels.
  1488. = Fixed bugs with the way /mctop displayed
  1489. = Fixed issues with custom characters & locale files.
  1490. = Fixed double explosion for Blast Mining
  1491. = Fixed Blast Mining not giving triple drops when it should
  1492. ! Changed Bleeding to now stack to a finite number on Monsters and will wear off eventually
  1493. ! Changed how we handled the config file to prevent any bugs when returning values
  1494. ! Changed locale files to use a new naming scheme. This breaks ALL old locale files. If you want to assist with re-translating anything, go to getlocalization.com/mcMMO
  1495. ! Changed /mcremove to check for users in the MySQL DB before sending queries to remove them
  1496. ! Changed how the tree feller threshold worked for the better
  1497. ! Changed /mcremove to no longer kick players when they are removed from database
  1498. ! Changed /mcremove to work on offline users for FlatFile
  1499. ! Changed PlayerProfile constructor to always take a boolean
  1500. ! Changed getPlayerProfile function to work for online & offline users
  1501. ! Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
  1502. ! Changed /addlevel command to work for offline users
  1503. ! Changed party & admin chat handling to be nicer to developers
  1504. ! Changed /mcrefresh to work from console
  1505. ! Changed /mcrefresh to work for offline players
  1506. ! Changed UpdateXPBar function to hopefully avoid errors
  1507. ! Changed /party to show offline party members
  1508. ! Changed Blast Mining requirements, now asks for the player to be crouching
  1509. Version 1.3.05
  1510. + Added Skill Shot to Archery which increases damage dealt by 10% every 50 skill levels (caps at 200%)
  1511. + Added ExperienceAPI and PartyAPI classes for developer use
  1512. + Added ability to cap overall power level
  1513. + Added showing powerlevel below a persons name if you run Spout (optional)
  1514. = Fixed errors when Spout would disable itself after start-up
  1515. = Fixed XP bar not updating when XP was gained
  1516. = Fixed bug with repairing wooden tools
  1517. = Fixed bug where spawned wolves only had 8 health.
  1518. = Fixed bug where rare Treasures from Excavation were dropping too often
  1519. = Fixed bug where Skull Splitter & Serrated Strikes could be used without permissions.
  1520. = Fixed bug where API functions were set to static
  1521. = Fixed bug where mmoedit threw errors when modifying an offline user
  1522. = Fixed dupe exploit with Blast Mining
  1523. ! Changed Tree Feller to account for ability durability loss but not leaves.
  1524. ! Changed bypass node for Arcane Forging to not default to true for OPs
  1525. - Removed Ignition from Archery
  1526. - Removed McMMOPlayerRepairEvent - was basically a duplicate of McMMOPlayerRepairCheck but couldn't be cancelled.
  1527. Version 1.3.04
  1528. + Added McMMOPlayerRepairEvent for API usage - fires after completion of a repair.
  1529. + Added McMMOPlayerRepairCheckEvent for API usage - fires before repair process begins, can be cancelled.
  1530. + Added ability to get skill level from McMMOPlayerExperience events
  1531. + Added McMMOPartyTeleportEvent for API usage - fires before a successful teleportation would occur.
  1532. + Added McMMOPartyChangeEvent for API usage - fires whenever a player joins or leaves a party
  1533. = Fixed Shake ability dropping bonemeal instead of ink for squids.
  1534. = Fixed Green Terra & Super Breaker awarding 4x drops at high levels.
  1535. = Fixed summoned ocelots never changing skins.
  1536. = Fixed bug with Disarm not working
  1537. = Fixed some API functions not being visible
  1538. = Fixed bug where /ptp worked on dead party members
  1539. ! Changed MySQL to reload all player information on reconnection
  1540. ! Changed event package structure - be sure to update these if you're using the API in your plugin
  1541. Version 1.3.03
  1542. + Added Ocelots to Taming XP tables
  1543. + Added ability to summon Ocelots with Call of the Wild
  1544. + Added offline user functionality to mmoedit
  1545. + Added bookshelves to list of blocks that don't trigger abilities.
  1546. + Added 'mcmmo.repair.arcanebypass' permission node to bypass Arcane Repair and keep your enchantments
  1547. + Added config option to disable Herbalism's instant wheat replanting
  1548. + Added LOTS of new permissions nodes. *CHECK PLUGIN.YML FOR UPDATES*
  1549. + Added Italian locale file - thanks Luxius96!
  1550. + Added ability to inspect Ocelots with Beast Lore
  1551. + Added console functionality to mctop
  1552. = Fixed Green Terra not awarding Triple Drops
  1553. = Fixed ClassCastException from Taming preventDamage checks
  1554. = Fixed issue with Blast Mining not seeing TNT for detonation due to snow
  1555. = Fixed issue with block interaction returning NPEs
  1556. = Fixed issue where every block broken had a mining check applied
  1557. = Fixed issue where every block broken had a herbalism check applied
  1558. = Fixed issue where blocks weren't being removed from the watchlist
  1559. = Fixed exploit where you could use /ptp to teleport to anyone
  1560. = Fixed bug where Green Terra didn't work on Stone Brick
  1561. = Fixed bug where Tree Feller could be used without permissions
  1562. = Fixed exploit where falling sand & gravel weren't tracked
  1563. = Fixed exploit where Acrobatics could be leveled via Dodge on party members.
  1564. = Fixed exploit where you could gain combat XP on animals summoned by Call of the Wild
  1565. ! Changed mcMMO to save profiles only when the profile is about to be discarded rather than on player quit
  1566. ! Changed MySQL to try to reconnect every 60 seconds rather than infinitely which caused server hangs
  1567. ! Changed mcMMO to be better about saving player information on server shutdown
  1568. ! Changed PTP to prevent teleporting if you've been hurt in the last 30 seconds (configurable)
  1569. ! Changed Chimera Wing failure check to use the maxWorldHeight.
  1570. ! Changed inspect failed message to say inspect rather than whois
  1571. ! Changed Call of the Wild to activate on left-click rather than right-click
  1572. ! Changed Blast Mining to track based on Entity ID vs. Location
  1573. ! Changed mmoedit to save a profile when used (this will make mctop update)
  1574. ! Changed a few Runnable tasks to have their own classes
  1575. ! Changed parties so that a player will leave their existing party if they enter a world where they don't have party permissions.
  1576. ! Changed Call of the Wild to summon animals already tamed.
  1577. ! Changed mob spawner tracking to use new Metadata API
  1578. ! Changed block watch list to use new Metadata API
  1579. ! Changed around a few config options, including the ones for mySQL. *YOU NEED TO REDO YOUR CONFIG FILE*
  1580. - Removed 'true/false' debug message from Inspect command
  1581. Version 1.3.02
  1582. + Added in game guides for Mining, Excavation, and Acrobatics. Simply type /skillname ? to access them
  1583. ! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
  1584. ! Changed Tree Feller to only fell trees if you have enough durability
  1585. ! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
  1586. ! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
  1587. ! Changed Ignition to add fire ticks rather than replacing them.
  1588. ! Changed Axes critical to have a max critical rate of 37.5% down from 75%
  1589. = Fixed bug where Taming defensive checks got called twice
  1590. = Fixed Shake not working correctly
  1591. = Fixed bug with Axes command displaying wrong Greater Impact bonus damage
  1592. = Fixed bug where Impact didn't apply bonus damage
  1593. = Fixed Impact proccing multiple times in a row
  1594. = Fixed bug where PVE skills didn't level
  1595. Version 1.3.01
  1596. = Fixed bug where Tree Feller had no cooldown
  1597. = Fixed bug with activating Skull Splitter after using Tree Feller
  1598. Version 1.3.00
  1599. + Added ability to customize drops for Excavation skill (treasures.yml)
  1600. + Added ability to customize drops for Fishing skill (treasures.yml)
  1601. + Added messages to nearby players when your abilities wear off
  1602. + Added jungle trees to Woodcutting XP tables
  1603. + Added player notification for when they stop Bleeding
  1604. + Added configuration option to control mcMMO reporting damage events
  1605. + Added hunger regain bonuses to Herbalism skill
  1606. + Added Blast Mining subskills to Mining
  1607. + Added Fast Food Service subskill to Taming
  1608. + Added size limit to Tree Feller in config as Tree Feller Threshold
  1609. + Added /inspect (works on offline players)
  1610. + Added /addlevels commands
  1611. + Added /mcremove command which lets you remove users from MySQL or FlatFile
  1612. + Added config values for XP multipliers for different hostile mobs
  1613. + Added 'mcmmo.commands.inspect' permission node for the new /inspect command
  1614. + Added Impact & Greater Impact subskills to Axes
  1615. + Re-added mcMMO reporting damage events
  1616. = Fixed bug with updating MySQL tables to include fishing on servers using custom table prefixes
  1617. = Fixed bug where Disarm didn't work at all ever
  1618. = Fixed bug where Swords command showed Bleed Length twice instead of Bleed Chance
  1619. = Fixed bug where Tree Feller wasn't checking for Tree Feller permission
  1620. = Fixed bug where Leaf Blower required Tree Feller permissions rather than Woodcutting permissions
  1621. = Fixed Leaf Blower preventing the use of shears to collect leaves
  1622. = Fixed Green Thumb & Green Terra not consuming or requiring seeds to replant Wheat
  1623. = Fixed Super Breaker & Giga Drill Breaker failing to damage tools
  1624. = Fixed Tree Feller not giving proper XP for different kinds of trees
  1625. = Fixed Skill Abilities conflicting with NoCheat
  1626. = Fixed memory leak with mob spawner tracking
  1627. = Fixed /mcability not respecting permissions
  1628. = Prettied up new config files
  1629. = Various skill function optimizations
  1630. ! Changed how mcMMO calculates distance between two points (optimizations)
  1631. ! Changed how mcMMO handles MySQL connections (optimizations)
  1632. ! Changed the description /mcmmo provides to be more up to date and relevant
  1633. ! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
  1634. ! Changed Food+ to be named Farmer's Diet in Herbalism
  1635. ! Changed default values of Woodcutting XP tables
  1636. ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  1637. ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
  1638. ! Changed Axes to gain bonus damage every 50 skill levels
  1639. ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  1640. ! Changed Unarmed to gain bonus damage every 50 skill levels
  1641. ! Changed Unarmed to gain more bonus damage total than before
  1642. ! Changed Unarmed to have a max disarm chance of 33.3% rather than 25%
  1643. ! Changed Tree Feller to take down entire trees
  1644. ! Changed mob spawn tracking to use Unique Entity ID instead of Entity Object
  1645. ! Changed stats command name to mcstats for better plugin compatibility
  1646. ! Changed god mode to turn off if player enters world where he does not have mcgod permission
  1647. ! Changed Taming to also gain XP from animal taming
  1648. ! Changed Swords Bleeding effect to never kill
  1649. ! Changed Bleeding to never go beyond 10 ticks
  1650. ! Changed to use Bukkit's built-in ignoreCancelledEvents system
  1651. ! Changed chat logging for /p & /a
  1652. ! Changed Tree Feller to use per-use ArrayList
  1653. - Removed /mcstats console functionality
  1654. - Removed /whois command (replaced with /inspect which has similar functionality)
  1655. - Removed Master/Apprentice chat notifications to reduce spam
  1656. - Removed MySpawn system (You can still use Chimaera Wings) due to being outdated and unwanted
  1657. - Removed duplicate settings in config.yml
  1658. - Removed unused settings from config.yml (HP Regen)
  1659. - Removed Nether Brick from Mining XP Tables
  1660. - Removed Stone Brick from Mining XP Tables
  1661. Version 1.2.12
  1662. - Fixed issue that caused terrible MySQL performance and negative XP on levelup (Issue #134)
  1663. - Fixed addxp command taking xprate and skill modifiers into account
  1664. - Added anonymous usage statistics (you can opt out in plugins/PluginMetrics/config.yml)
  1665. - Modified onEntityDamage priority to have better compatibility with other plugins (Factions, WorldGuard, etc...)
  1666. - Fixed /mcgod & /mmoedit permissions defaulting to true
  1667. - Fixed Fishing not working or handing out XP
  1668. - Fixed error with Skull Splitter / Serrated Strikes that caused server instability and log spam
  1669. - Fixed config.yml not having values for End Stone & other new mining blocks
  1670. - Fixed Green Thumb/Green Terra not correctly planting wheat (Issue #133)
  1671. Version 1.2.11
  1672. - Removed legacy Permission & PEX dependency. (PEX still works fine with mcMMO)
  1673. - Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
  1674. - Added MagmaCube to XP tables
  1675. - Made optimizations to Skull Splitter/Serrated Strikes
  1676. - Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
  1677. - Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
  1678. - Added a configurable save interval for the new save system
  1679. - Fixed a bug with the odds calculations for Serrated Strikes
  1680. - Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
  1681. - Added a success message when executing xprate from console
  1682. Version 1.2.10
  1683. - Fixed issue with receiving Woodcutting XP for all blocks broken (Issue #103)
  1684. - Fixed issue with Spout images & sounds not working (Issue #93)
  1685. - Fixed typo with repairing Leather Armor & Bows
  1686. - Fixed issue with Silk Touch & Double/Triple drops not working properly
  1687. - Fixed conflict with NoCheat plugin & Super Breaker/Giga Drill Breaker/Berserk/Leaf Blower (Issue #104)
  1688. - Fixed counter-attacking non-LivingEntity (Issue #100 & Issue #107)
  1689. - Fixed various bugs with Leaf Blower
  1690. - Added Monitor & ignoreCancelledEvents to onBlockPlace
  1691. - Made Anvil ID configurable
  1692. Version 1.2.09
  1693. - Fixed issue with Repair Mastery (Issue #47)
  1694. - Made Arcane Forging fully configurable (Pull Request #52)
  1695. - Made Fishing configurable (Pull Request #60)
  1696. - Changed timer to be a bit more efficient (Issue #19)
  1697. - Changed to fire EntityDamageEvents for all damage done by mcMMO
  1698. - New custom event for developers McMMOPlayerLevelUpEvent
  1699. - New custom event for developers McMMOItemSpawnEvent
  1700. - Changed LoadProperties from the old Configuration to FileConfiguration
  1701. - Removed aliasing from config.yml
  1702. - Fixed mining procs from Super Break & Silk Touch
  1703. - Unused smelt property removed
  1704. - Minor optimizations
  1705. - Fix for setting properly block damage values
  1706. - Initial skill level capping added
  1707. - Initial command alias framework added
  1708. - Fixed abilities not handling Unbreaking items
  1709. - Fix for treefeller glitch
  1710. - Super secret anniversary easter egg!
  1711. Version 1.2.08
  1712. - Changed Bukkit events to new event system
  1713. - Changed aliasing to send both the mcmmo command and the command used.
  1714. - Changes in combat exp (Pull Request #49)
  1715. - Repair for bows & leather armor (Pull Request #46)
  1716. - Fixed missing images (Pull Request #45)
  1717. - POM Changes for dependencies (Pull Request #36)
  1718. - Fishing & Repair fixes (Pull Request #31)
  1719. - Fixed CraftOfflinePlayer issue (Issue #212) errors for offline wolf owners
  1720. - Pull in commit from @NuclearW for issue from previous commit
  1721. Version 1.2.07
  1722. Fixed mctop not working at all (whoops!)
  1723. Fixed problem with multithreading in mcMMO causing errors
  1724. Fixed bug with Repair where it would remove the enchantments if you could not even repair the item
  1725. The command mmoupdate now runs in its own thread to ease the burden on the server
  1726. Version 1.2.06
  1727. German translation has been updated
  1728. Fixed fishing not being applied to MySQL DB when converting from Flat File -> MySQL
  1729. Fixed mctop not taking Fishing into account some of the time
  1730. Fixed bug where Taming would try to grab the name of offline players
  1731. Fixed bug where Fishing would try to add an enchantment level not normally possible
  1732. Fixed another bug with mmoedit and Fishing
  1733. Added option to only allow tools to ready when you are sneaking, this is off by default
  1734. Added Brewing Stand & Enchanters table to the list of blocks that won't cause you to ready your tool on right click
  1735. Version 1.2.05
  1736. Fixed my fix of not being able to place blocks near/on Anvils
  1737. Fixed resources in inventory not correctly updating after Repair
  1738. Version 1.2.04
  1739. Fixed bug where you could not place blocks near/on the Anvil
  1740. Version 1.2.03
  1741. skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
  1742. Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
  1743. Fishing will now save properly for MySQL
  1744. Fishing will now work properly with mctop for those using MySQL
  1745. Fixed problems with mmoedit and fishing
  1746. Version 1.2.02
  1747. Added measures to prevent easy xp from hacks that cause a ridiculous amount of clicks per second
  1748. Fixed bug where Call Of The Wild used only 1 bone to summon
  1749. Reduced Endermen XP from 3x to 2x
  1750. The number of bonus fish caught from fishing has been reduced
  1751. Fishing XP reduced from 1500 to 800
  1752. Fishing XP is now configurable in the config file
  1753. Version 1.2.01
  1754. Added a setting to turn off abilities completely from config
  1755. Added a setting to just turn off ability messages from config
  1756. Fixed the bug with sword repair
  1757. Fixed mcMMO not working properly with Spout
  1758. Added Fishing XP icon to Normal/Retro HUDs for Spout
  1759. Added icons to Spout notifications for leveling Fishing
  1760. Added Fishing Retro XP bar color customization to config file
  1761. The number of bones required to use Call of The Wild is now configurable
  1762. Reduced the XP animals would give from 1.5x to 1x
  1763. Removed current durability value message from Repairing
  1764. Fixed bug where Arcane Forging failed to display messages
  1765. Fixed bug where Arcane Forging tries to downgrade level 1 enchants
  1766. Fixed bug where Arcane Forging always kept enchantments if you had under 100 Repair skill
  1767. Version 1.2.00
  1768. Added Fishing Skill
  1769. Added Call Of The Wild to Taming
  1770. Added Arcane Forging to Repair
  1771. Added new mobs to XP tables
  1772. Added Master/Apprentice system to the Party system
  1773. Animals now give xp to combat skills (those poor sheep ;_;)
  1774. Removed unnecessary sorcery permissions from plugin.yml
  1775. Version 1.1.17
  1776. XP gained in combat is now softcapped by the remaining health of the entity you are damaging, preventing many exploits.
  1777. Players in Creative mode no longer gain XP
  1778. Compiled against latest Spout & CraftBukkit
  1779. Added World PVP check to Ignition, should no longer ignore PVP settings
  1780. Enemies should no longer grant XP when hit during their death
  1781. Fixed an exploit that led to unlimited ability use
  1782. Possibly fixed a bug where the same player would be listed multiple times in mctop
  1783. Added author and description to plugin.yml
  1784. /mmoedit and /addxp are useable from the console now
  1785. Swearword's statistics tracking removed (He stopped the service, so its gone now.. On a positive note, I did find out 1000-1500 servers installed mcMMO a day)
  1786. Version 1.1.16
  1787. Added Melons to Herbalism xp tables
  1788. Endermen added to Combat skill xp tables
  1789. Silverfish added to Combat skill xp tables
  1790. CaveSpider added to Combat skill xp tables
  1791. Version 1.1.15
  1792. Smooth Brick added to Green Terra
  1793. Green thumb can be used to spread moss to Smooth Brick now
  1794. Implemented a ghetto fix for the sword durability bug (real fix sometime soon)
  1795. Added Spain Spanish localization (es_es)
  1796. Version 1.1.14
  1797. [1.8] Removed the Archery fire rate limiter as its no longer necesarry due to changes in game mechanics
  1798. [1.8] Removed the bonus damage from Archery (I'll rework this skill soon)
  1799. [1.8] Removed the food bonuses to healing Herbalism provided due to the change of eating in game mechanics
  1800. [1.8] Swords no longer parry, no need to compete with in game mechanics
  1801. [1.8] mcMMO no longer has an HP Regen system, no need to compete with in game mechanics
  1802. [SPOUT] mcMMO now transfers files between [MC Server] -> [Client] rather than [Webserver] -> [Client]
  1803. [SPOUT] Temporarily disabled the PartyHUD due to some performance issues
  1804. [SPOUT/CONFIG] mcMMO now allows for disabling of the party HUD with the node Spout.Party.HUD.Enabled
  1805. [BUG] Fixed a few problems with readying abilities for Woodcutting/Axes
  1806. [MYSQL] Improvements have been made to the performance of MySQL thanks to krinsdeath
  1807. [CONFIG] Spout.Party.HP tree removed, replaced with Spout.Party.HUD
  1808. [CONFIG] Added an option for Excavation to require use of a shovel, on by default
  1809. [COMPATIBILITY] Changed the listener priority for OnEntityDamage from High to Monitor (Should make mcMMO compatible with Worldguards pvp regions among other things)
  1810. [COMPATIBILITY] Made party/admin chat modes more compatible with chat plugins (vChat)
  1811. [API] Added addXpOverride for modders, this will ignore skill modifiers
  1812. [SPOUT] The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
  1813. [LOCALE] Portuguese Brazil locale added (Code: pt_br)
  1814. [MISC] Added some experimental usage tracking, you can opt out of this in /plugins/stats/config.yml (Once its generated, may require 2 restarts)
  1815. Version 1.1.13
  1816. Pets are removed from party bars
  1817. Version 1.1.12
  1818. mcMMO now downloads files when you join the server to provide the best experience
  1819. mcMMO now uses a brand new Party HUD by Rycochet (from his mmoParty plugin)
  1820. Fixed the xpbar and xpicon settings in config to work properly
  1821. Fixed infinite HP exploit with Herbalism
  1822. Fixed bug where herbalism would heal out of the players normal health range
  1823. Fixed bug where entering ':' into your party name caused stat loss among other things
  1824. Fixed issue with block break listener priority
  1825. Version 1.1.11
  1826. mcMMO now properly cancels its Async taks when disabled
  1827. Fixed newly generated configs using 2 instead of 1 for skill multipliers
  1828. Version 1.1.10
  1829. Added default hud setting to config
  1830. Fixed bug where newly generated configs used old xp gain numbers
  1831. Version 1.1.09
  1832. Fixed mcMMO to run fine without Spout :)
  1833. Version 1.1.08
  1834. Fixed repair being 10x slower to level than normal
  1835. Version 1.1.07
  1836. Fixed the default HUD being set to RETRO instead of STANDARD
  1837. Version 1.1.06
  1838. mcMMO menu implemented! Default is 'M', change this in config
  1839. Retro HUD implemented!
  1840. Retro XP fill color is completely customizable on a per skill basis
  1841. New levelup sound thanks to @Rustydaggers !
  1842. With the help of Randomage the XP Formulas have been vastly changed for flexibility
  1843. Global modifiers and skill modifiers now support decimals
  1844. Global formula modifier dropped from config
  1845. GigaDrillBreaker/Berserk doesn't drop clay blocks anymore
  1846. Fixed bug where Herbalism didn't heal more for bread/stew when right clicking a block
  1847. Fixed bug where Wheat did not use the values form the config file
  1848. Fixed bug where Archery gave xp for inflicting self injury
  1849. Watch added to clay loot tables and maps remove from clay loot tables
  1850. Version 1.1.05
  1851. Maps dropped from excavation are created correctly, and represent the area they are found in
  1852. Fixed an exploit with clay and excavation
  1853. Fixed a NPE with locking xp bars
  1854. Fixed the !AdeptDiamond! localization error when repairing diamond with a skill below 50
  1855. Version 1.1.04
  1856. Removed URL settings for XPBAR/XPICON/HPBAR
  1857. Added single URL setting for mcMMO
  1858. Changed default host from Dropbox to Rycochet's webserver (with apparently unlimited bandwidth!, thanks Rycochet)
  1859. Fixed Repair noise not getting played
  1860. Fixed a small memory leak with party health bars
  1861. Version 1.1.03
  1862. Fixed a few images being hard-coded still rather than configurable
  1863. Version 1.1.02
  1864. Fixed bug where toggle for xpicon didn't work
  1865. Fixed bug where Excavation gave gravel drops to grass
  1866. Excavation now uses more enums
  1867. Version 1.1.01
  1868. Fixed toggles for hpbar/xpbar not working
  1869. Version 1.1.0
  1870. Brand new XP Bars, Health bars, and Skill Icons designed by BrandonXP
  1871. Added /xplock <skillname> to lock the xp bar to a skill
  1872. Repairing metal now has a sound effect
  1873. Shears added to Repair
  1874. MySpawn now works correctly when you are in the nether
  1875. MySpawn message when you right click a bed is now squelched
  1876. Intervals at which players renegerate hp have doubled in length (making it take 100% longer to regenerate than before)
  1877. Rewrote many variables stored per player to be integer instead of long, reducing overall memory usage of mcMMO
  1878. Rewrote the Timer mcMMO relies on to instead use the BukkitScheduler for performance
  1879. Fixed the party member list of /party
  1880. Fixed bug where Swords would counter-attack Projectiles
  1881. Removed a debug message when repairing diamond armor
  1882. Changed chat to use getDisplayName() instead of getName()
  1883. Changed chat priority from lowest to highest
  1884. Added Clay to excavation
  1885. Added new items to Clay's loot tables
  1886. Archery now works with the latest CB
  1887. Version 1.0.50
  1888. New /xprate command for those with mcmmo.admin permissions!
  1889. mcMMO now uses Spout instead of BukkitContrib
  1890. BukkitContrib support dropped
  1891. XP Formula is now 100+(skill level value * skill modifier * global modifier) thanks to suggestion
  1892. Fixed bug where /mmoupdate used the old directory instead of the new one to find the flat file
  1893. Fixed bug where Unarmed Mastery damage bonus only did as much as Unarmed Apprentice
  1894. Fixed bug where Pumpkins did not give out XP
  1895. Coordinates removed from /whois as they didn't really fit
  1896. /mcgod and /mmoedit now require permissions to be setup in some shape or form to be used
  1897. Lapus renamed to Lapis in config
  1898. Version 1.0.49
  1899. Updated German locale
  1900. Fixed bug where using the party system on a MySQL setup caused errors when writing to non-existent files
  1901. Fixed bug where using /accept caused a NPE (hopefully)
  1902. Fixed a few missing descriptions for commands
  1903. Version 1.0.48
  1904. Updated French Translation
  1905. Updated German Translation
  1906. Updated Polish Translation
  1907. Placed Coal Ore and Redstone Ore won't give XP anymore
  1908. Fixed unusually high memory usage at startup
  1909. Added many features to the party system written by NuclearW
  1910. Version 1.0.47
  1911. Fixed another BukkitContrib error for servers not running BukkitContrib
  1912. Version 1.0.46
  1913. Fixed bug preventing Excavation from gaining skill
  1914. Version 1.0.45
  1915. Corrected /stats showing Repair XP as Level for Repair
  1916. Corrected /repair showing Repair XP as Level for Repair
  1917. Corrected /whois showing Repair XP as Level for Repair
  1918. Version 1.0.44
  1919. Fixed my 'fix' of BukkitContrib errors with Tree Feller
  1920. Version 1.0.43
  1921. Stopped things from being auto-smelt'd
  1922. Version 1.0.42
  1923. Corrected 2 more errors involving not running BukkitContrib
  1924. Version 1.0.41
  1925. Fixed errors using Tree Feller if your server wasn't running BukkitContrib (sorry!)
  1926. Fixed some more leftover stuff involving the new half-finished mining skill
  1927. Fixed excavation's Giga Drill Breaker not working on placed blocks
  1928. Version 1.0.40
  1929. Fixed errors if your server wasn't running BukkitContrib
  1930. Version 1.0.39
  1931. mcMMO won't auto-download and auto-run BukkitContrib anymore
  1932. Version 1.0.38
  1933. Commented code for the half-finished Infernal Pick subskill (Whoops)
  1934. Version 1.0.37
  1935. The donation message in /mcmmo is now toggle-able
  1936. The anvil message now only gets shown the first time you place an anvil (after login)
  1937. Reworked /mcmmo (an improvement I would say)
  1938. Added /mcmmo text to localization file
  1939. Archery fire rate now configurable
  1940. Berserk mode stops items from being collected
  1941. Taming no longer receives xp from wolves being harmed
  1942. Fixed bug where /stats required Tree Feller permission to show Woodcutting skill
  1943. Fixed bug where players with mcgod could be harmed by AoE
  1944. Fixed bug where modifying a skill also modified the xp to the same amount (when it should be zero)
  1945. BukkitContrib Stuff
  1946. Added a pop-up when placing an Anvil
  1947. Added pop-ups on levelup
  1948. Added basic sound effects to various abilities (Berserk, Tree Feller, Super Breaker, Leaf Blower, etc...)
  1949. Code Stuff
  1950. Added checkXp(SkillType, Player) for plugin devs (use this after modifying XP to check for levels)
  1951. Added getPlayerProfile() which returns a PlayerProfile object for plugin devs (You can do almost everything with this object)
  1952. 100% more enums
  1953. Changed how checking skill xp worked to be more efficient
  1954. Version 1.0.36
  1955. mcMMO now properly supports Bukkit/PEX/Permissions for Permissions
  1956. Config.yml will no longer generate Performance Debugging nodes
  1957. Registered permission nodes to plugin.yml
  1958. Some more changes to Permissions code
  1959. Fixed bug where Super Breaker activated where it shouldn't
  1960. Fixed bug with enabling/disabling mcgod in config.yml
  1961. Fixed bug with Excavation not kicking in until 1 level higher
  1962. Version 1.0.35
  1963. Added a Toggle for Chimaera Wing in config.yml
  1964. Added customization of what item is used for Chimaera Wing in config.yml
  1965. Fixed bug with randomly receiving Taming XP
  1966. mcmmo.users file moved into /plugins/mcMMO/FlatFileStuff/
  1967. Leaderboard files now moved into /plugins/mcMMO/FlatFileStuff/Leaderboards
  1968. Locale files now have the prefix locale_ instead of messages_
  1969. Locale files are now located inside com/gmail/nossr50/locale/ instead of com/gmail/nossr50/
  1970. Updated the code that handles permissions (this may mean 3.1.6 will finally play well!)
  1971. Some more source code organization
  1972. Fixed warnings for compiler
  1973. Removed dependencies on CraftBukkit
  1974. Registered commands to OnCommand
  1975. Removed performance debugging
  1976. Removed some useless settings from the config file
  1977. Version 1.0.34
  1978. Fixed the PVP setting determining whether or not you would hurt yourself from AoE Abilities
  1979. Added Dutch (nl) language support
  1980. Super Breaker now gives the correct XP as determined by config.yml
  1981. Sand Stone XP is now configurable and no longer shares the 'stone' node
  1982. /mining now shows mining values instead of taming values
  1983. Version 1.0.33
  1984. Fixed the toggle for the Excavation drop 'Cocoa Beans'
  1985. Fixed bug where Unarmed users could disarm without being bare handed
  1986. Cocoa Beans now have an XP modifier in config.yml
  1987. You can now toggle whether or not Mobspawners will give XP (in config.yml)
  1988. MySQL version now makes requests to the MySQL server less frequently (should help performance)
  1989. Fixed bug with Skull Splitter hitting the user
  1990. Version 1.0.32
  1991. Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
  1992. Fixed bug of swords users hurting themselves with serrated strikes
  1993. Version 1.0.31
  1994. Fixed bug of trying to cast Animals to non-animals
  1995. Version 1.0.30
  1996. Mobs that spawn from spawners no longer give XP (for reals this time)
  1997. Version 1.0.29
  1998. Mobs that spawn from spawners no longer give XP (again)
  1999. Fixed bug where Serrated Strikes did not Bleed additional targets
  2000. Identified and solved a potential memory leak in Bleed Simulation
  2001. Renamed the Object Config to Misc and rewrote parts of it
  2002. Rewrote Party/Admin/God toggles
  2003. Added Polish language support (pl)
  2004. Version 1.0.28
  2005. Actually fixed /stats showing excavation values for swords
  2006. Made some improvements to how Bleed Simulation was handled for different entity types
  2007. Obsidian now does normal durability damage during Super Breaker
  2008. Version 1.0.27
  2009. Fixed /stats showing excavation values for swords
  2010. Hopefully fixed a wide range of NPE errors
  2011. Updated German (de) localization
  2012. Version 1.0.26
  2013. Fixed accidentally making power levels go above 9,000
  2014. Version 1.0.25
  2015. Compatible with the latest CB
  2016. Beast Lore now functions correctly
  2017. Wolves are no longer invincible to players
  2018. Changed the look of Beast Lore
  2019. Skill info pages now show your stat in that skill (if you have permission)
  2020. /stats and /whois has been alphabetized and divided into three categories (Gathering/Combat/Misc)
  2021. Abilities will not trigger on Trap Doors
  2022. Version 1.0.24
  2023. Now compatible with latest RB (928)
  2024. Taming now receives XP from your wolves harming foes
  2025. Taming is now easier to level
  2026. Green Thumb now drops seeds when harvesting Wheat
  2027. Version 1.0.23
  2028. Modified Bleed Simulation to fix performance problems
  2029. Rewrote MySpawn to be more efficient when calculating time left
  2030. Rewrote Skills to be more efficient when calculating time left
  2031. Version 1.0.22
  2032. Added 'Name' nodes to commands for renaming them
  2033. Version 1.0.21
  2034. Fixed Skull Splitter length in /axes displaying incorrectly
  2035. Fire rate limiter now correctly uses the value in the config file
  2036. Stone XP now correctly uses the value in the config file
  2037. Cobble -> Mossy now correctly uses the value in the config file
  2038. Removed setmyspawn from config file as it serves no purpose
  2039. All commands now have an 'Enabled' node in the config file that when set to false disables the command completely
  2040. Fixed color scheme inconsistency for Mining in /whois results
  2041. Version 1.0.20
  2042. Fixed Array Index Out of Bounds error
  2043. Version 1.0.19
  2044. Removed a failsafe for the Timer that is no longer necessary (should improve performance)
  2045. Fixed /myspawn not working by rewriting it :3
  2046. Fixed exploit where players could break a freshly placed mushroom for XP
  2047. MySQL User Passwords can now be blank (Although you really should have a password...)
  2048. Fixed a few NPE errors
  2049. Version 1.0.18
  2050. Fixed MySQL default TablePrefix
  2051. Fixed Wheat not being configurable
  2052. Version 1.0.17
  2053. Brand new YAML Configuration file
  2054. Ability to configure XP for all gathering skills in config file
  2055. German Language added to mcMMO
  2056. French Language added to mcMMO
  2057. MySpawn will no longer heal players
  2058. /<skillname> commands now also check for their localized names for displaying help
  2059. Added many more Strings to localization files
  2060. Added more safeguards to MySpawn for NPE
  2061. Fixed bug where Tree Feller Radius depended on WoodCutting XP rather than Skill Level
  2062. Fixed bug where Readying a Hoe returned a missing localization string
  2063. Added some safeguards into Bleed Simulation to prevent possible memory leaks
  2064. Performance improvements to storing/calling Skill/XP Values
  2065. Plugged a potential memory leak with PlayerProfiles not being removed correctly
  2066. Disabled the mob spawner camping anti-exploit in favor of performance
  2067. Version 1.0.16
  2068. Fixed bug where localization file failed to load
  2069. Changed en_US to lowercase
  2070. mcMMO now requires locale files to be in lowercase
  2071. Fixed a few strings missing from the localization file
  2072. Version 1.0.15
  2073. Removed leftover code that spammed SQL errors
  2074. Version 1.0.14
  2075. Added many missed strings into localization
  2076. Finnish Localization updated for the new strings
  2077. Green Thumb should respect Block Protection plugins now
  2078. Fixed Number Format Exception when loading a PlayerProfile
  2079. Version 1.0.13
  2080. Fixed bug/NPE where stats would not load and therefore 'reset' for players
  2081. Fixed NPE involving /ptp
  2082. Added "enableMOTD" setting to properties file
  2083. Version 1.0.12
  2084. Fixed another NPE error
  2085. Non-Gathering skills should correctly gain XP if PVP is set to false now
  2086. Localization will now support language codes that do not have two parts like "fi"
  2087. Fixed bug where Wiki MOTD message would not be loaded from localization file
  2088. Version 1.0.11
  2089. Fixed bug where players could not gain experience in several skills
  2090. Removed PVP flag from mcmmo.properties as its not needed anymore
  2091. Fixed a few NPE errors
  2092. Mushroom XP reduced from 25 to 15
  2093. Fixed an exploit where players who just logged in could be farmed for experience because they were invulnerable
  2094. Version 1.0.10
  2095. Added Localization/String Customization
  2096. Mushroom XP reduced from 40 to 25
  2097. Removed "clears inventory" warning in /mcc for /myspawn since this no longer happens
  2098. Version 1.0.09
  2099. Fixed the NPE that occurs when players gain experience (Sorry!)
  2100. Fixed bug where /myspawn & /clearmyspawn would work if MySpawn was disabled in the properties file
  2101. Changed strings containing "MMO" to read "mcMMO"
  2102. Removed a lot of unused or unnecessary variables from the PlayerProfiles in mcMMO, this should lower the memory footprint
  2103. Added getXpToLevel() for modders
  2104. Version 1.0.08
  2105. Added removeXP() for modders
  2106. Fixed bug where stone swords only repaired by 33% instead of 50%
  2107. Fixed bug where stone/wooden hoes wouldn't repair
  2108. Big overhaul to how skill values and xp values were handled in the code
  2109. Modifying the players skill levels now sets the corresponding skill xp to zero
  2110. Using Serrated Strikes/Skull Splitter on mobs should no longer harm nearby players when PVP is disabled
  2111. Switching to another weapon after firing your bow should no longer trigger procs for that weapon when the arrow hits
  2112. Slimes/Ghasts now give XP for combat skills
  2113. Added "EnableHpRegeneration" property setting
  2114. Added "EnableMySpawn" property setting
  2115. Version 1.0.07
  2116. Added more repair customization by solarcloud7
  2117. Leaderboards ignore players with the respective stat at 0
  2118. Reconnecting to MySQL will reload player data
  2119. Fixed a NPE with MySQL's Leaderboards
  2120. Removed "Loop iteration" debug message from mcMMO
  2121. Version 1.0.06
  2122. MySQL will attempt to reconnect if the connection is closed
  2123. Breaking the bottom block of Cactus/Reeds will award the correct experience and double drops
  2124. Added support for Minecraft Statistics
  2125. Fixed NPE with /myspawn command
  2126. Version 1.0.05
  2127. PVP interactions now check for permissions before handing out any experience
  2128. Many skill abilities now check for permissions correctly
  2129. All interactions with Taming now check for permissions
  2130. mcMMO now checks for its pvp flag being true before handling pvp interactions
  2131. Version 1.0.04
  2132. Fixed bug where players would be informed incorrectly when their cooldowns refreshed
  2133. Fixed exploit where players could reconnect to reset their cooldowns
  2134. Added new "cooldowns" table to MySQL
  2135. Berserk now breaks through snow
  2136. Lightning no longer gives Taming XP
  2137. Shortened /mcc to fit the screen
  2138. Version 1.0.03
  2139. Bleed will no longer trigger on friendly wolves
  2140. Axes criticals will no longer trigger on friendly wolves
  2141. Version 1.0.02
  2142. Fixed bug where the Timer would start before everything else was ready
  2143. Fixed bug where mcrefresh also required mcability permission node
  2144. Fixed bug where Unarmed was not checking for disarm procs
  2145. Green Thumb now checks for herbalism permissions
  2146. Added "enableGreenThumbCobbleToMossy" to config file, this also changes Green Terra
  2147. AoE abilities now harm wolves
  2148. Version 1.0.01
  2149. Removed debug message when wolves are struck
  2150. Fixed issue with reloading mcMMO when MySQL was enabled
  2151. Fixed a NPE with MySpawn
  2152. Fixed a NPE with removing users from PlayerProfile
  2153. Unarmed no longer starts with a damage bonus
  2154. Unarmed apprentice DMG bonus changed from 3 to 2
  2155. Version 1.0
  2156. Players can now repair Stone/Wood tools
  2157. Fixed duping bug with WG/Block Protection Plugins
  2158. Added Leaf Blower to WoodCutting
  2159. Different Trees give different WoodCutting XP
  2160. Water changing Gravel to Clay removed
  2161. Code Organized/Optimized further
  2162. MySQL Support
  2163. Taming Skill
  2164. Leaderboards
  2165. Players won't hand out XP if they died within the last 5 seconds
  2166. Version 0.9.29
  2167. Fixes critical bug involving water turning anything into clay
  2168. Version 0.9.28
  2169. Green thumb can now spread grass to dirt using seeds
  2170. Adding XP will check for level ups again
  2171. Acrobatics won't hand out XP on death anymore
  2172. Acrobatics will check plugins for the event being cancelled before handing out XP
  2173. Version 0.9.27
  2174. Fixed Herbalism not properly receiving Triple Drops from Green Terra
  2175. Fixed Herbalism not handing out any XP outside of Green Terra
  2176. Fixed Herbalism asking for seeds on things that did not require it
  2177. Version 0.9.26
  2178. Fixed Green Terra going off without readiness
  2179. Fixed Hoe trying to ready when tilling Grass
  2180. Version 0.9.25
  2181. Fixed issue with anti-exploits and Herbalism
  2182. MySpawn works like a hearthstone now, no inv pentality, 1hr cooldown
  2183. Added Green Terra Ability to Herbalism
  2184. Added Green Thumb ability to Herbalism
  2185. Fixed Repair not working for Iron Tools
  2186. Fixed bug where Axes Ability checked for Unarmed Ability Permission
  2187. Added Cocoa Beans to Excavation XP/Loot Tables, Found in Grass/Dirt
  2188. Using Super Breaker on Obsidian significantly damages it compared to other materials
  2189. Added Obsidian to Mining XP Table/Super Breaker
  2190. Added Pumpkins/Reeds/Cactus to Herbalism XP Tables/Double Drops
  2191. Corrected "mcMMMO" to "mcMMO" in MOTD
  2192. Version 0.9.24
  2193. PLAYER_BED_ENTER removed due to its unusual issues
  2194. Added info about the Wiki to the motd
  2195. /mcrefresh will reset if you were recently hurt (Chimaera Wing/HP Regen)
  2196. Fixed Armor Repair not adding XP
  2197. Boosted Repair XP of Armor to match Tools
  2198. Repairing Armor won't trigger Super Repair twice anymore
  2199. Setting your MySpawn now just requires right clicking a bed (still requires the setmyspawn permission node)
  2200. Version 0.9.23
  2201. Players will now announce ability usage within a short distance to nearby players
  2202. Chimaera Wing now takes the world into account
  2203. Acrobatics won't give XP on death, and will fail if you would've died after the damage reduction
  2204. Added yet another check to see if a Player is not in the Users system for NPC mod compatibility
  2205. Version 0.9.22
  2206. Fixed bug where chimaera wing was unusable after being hurt even after the cooldown
  2207. Version 0.9.21
  2208. /mcrefresh fixed to work properly with the new ability monitoring system
  2209. Ability lengths are now based on your skill level directly rather than a tiered system
  2210. Chimaera Wings won't trigger on things they shouldn't (Doors, Chests, ETC)
  2211. Chimaera Wings will properly tell you how long you have to wait to use it if you've been recently hurt
  2212. Version 0.9.20
  2213. Fixed Tree Feller not checking if their cooldown was refreshed and always activating
  2214. /stats and /whois will now show the powerlevel based on permissions
  2215. Shovels will no longer say you've lowered your axe
  2216. /myspawn will no longer say your inventory has been cleared if the server settings disable this feature
  2217. Version 0.9.19
  2218. Fixed Anti-Exploit XP stuff not working
  2219. Version 0.9.18
  2220. Added failsafe to prevent abilities from going on forever, abilities will check if they should've expired when being used in case the Timer fails
  2221. Archery Spam has been nerf'd, you can only fire once per second now (Toggle-able in config file)
  2222. Fixed bug when just having the Admin Chat permission wouldn't allow you to see Admin Chat
  2223. Fixed bug where Axes ability could be used without permission
  2224. Abilities are monitored with Timestamps rather than a Timer monitored tick rate
  2225. When players were last hurt is now monitored with Timestamps rather than a Timer monitored tick rate
  2226. Made Anti XP-Exploits more Robust
  2227. Repair XP is now based on durability restored
  2228. Acrobatics rolling will now reduce damage if you go over the damage threshold
  2229. Acrobatics rolling damage threshold lowered to 10 from 20
  2230. Added Graceful Roll to Acrobatics, hold Shift when falling to do a Graceful Roll
  2231. mcMMO now checks for the blockBreak and EntityDamage events being canceled before proceeding
  2232. Dodge notification shortened
  2233. Dodge won't negate damage completely anymore
  2234. Added 3 more functions for plugin authors to call, getPartyName(Player player), inParty(Player player), and getParties()
  2235. Version 0.9.17
  2236. Players now set their MySpawn by entering a bed, it requires the setmyspawn permission node
  2237. /setmyspawn has been removed
  2238. Compatible with CB 670
  2239. Fixed errors related to Repair
  2240. Abilities will no longer trigger from Bed interactions
  2241. /unarmed will now tell the player when they will receive unarmed master (if they have apprentice)
  2242. Version 0.9.16
  2243. Logs placed by the player won't grant XP/Double Drops anymore
  2244. Added more functions plugin authors can call
  2245. Acrobatics roll has a damage threshold of 20, going above this means a failed Roll
  2246. Version 0.9.15
  2247. Acrobatics will now behave properly
  2248. AoE Abilities ignore wolves (temp fix)
  2249. Added "all" parameter to /mmoedit & /addxp
  2250. After giving XP to a player it will now check for level ups in skills
  2251. Version 0.9.14
  2252. mcMMO checks for abilities being active before sending the fake block break event
  2253. Version 0.9.13
  2254. Fixed excavation ignoring the xpGainMultiplier
  2255. Now compatible with CB 600+
  2256. Fixed bug where Dodge acted maxed out no matter your skill level
  2257. Version 0.9.12
  2258. mcMMO now fakes a block break event for abilities to maximize plugin compatibility
  2259. /herbalism will return the correct values now
  2260. New /addxp command
  2261. Version 0.9.11
  2262. PVE Combat Skills experience is now based on damage dealt
  2263. The Timer will no longer break from Bleed Simulation
  2264. Tree feller no longer "damages" saplings
  2265. Bleed+ (Serrated Strikes) lasts 5 ticks down from 12
  2266. Bleed/Bleed+ now do 2 damage instead of 1
  2267. Power Level is now based on permissions
  2268. Counter Attack added to swords
  2269. Parry is now based directly on Swords skill level
  2270. Parry maximum proc chance raised to 30% from 20%
  2271. Serrated Strikes now properly applies Bleed+ to targets
  2272. Players who parry can no longer be disarmed
  2273. Acrobatics now has a Dodge passive skill reducing damage
  2274. Repair skill now effects how much durability is restored
  2275. Super repair now doubles the repair amount on proc
  2276. Unarmed now starts with a bonus to damage to encourage use
  2277. Unarmed now has two steps to damage scaling, Appentice, and Mastery
  2278. Unarmed disarm now caps at 25% for 1000 skill
  2279. Fixed problem where Archery skill procs would ignore other plugins
  2280. Ignition changed to 25% chance
  2281. Ignition length will be based on archery skill level
  2282. /myspawn now has a warning about the inventory loss penalty in /mcc
  2283. mcMMO Timer now runs in 1 second intervals rather than 2
  2284. Version 0.9.10
  2285. Party invites now show who they are from
  2286. Mushrooms added to Dirt/Grass excavation loot tables, drops with 500+ skill
  2287. mcMMO configuration files property setting names have been changed for readability
  2288. Fixed bug where Gold and Iron wouldn't drop anything during Super Breaker
  2289. Added /mcability info to /mcc
  2290. Potentially fixed NPE error when checking players for being in same party for PVP XP
  2291. Removed sand specific diamond drop from sand excavation loot table, Diamonds can still drop globally for sand
  2292. Added a global XP gain multiplier, increase it to increase XP gained
  2293. Reduced PVE XP for Unarmed, now identical to Axes/Swords
  2294. Changed Chat priority in mcMMO to be higher, this should help plugin conflicts
  2295. Mushroom XP raised to 40 from 10
  2296. Flower XP raised to 10 from 3
  2297. Version 0.9.9
  2298. Fixed problem where entities never got removed from the arrow retrieval list of entities
  2299. Version 0.9.8
  2300. EntityLiving shouldn't be cast to entities that are not an instance of EntityLiving
  2301. Added a null check in the timer for players being null before proceeding
  2302. Version 0.9.7
  2303. Procs/XP Gain will no longer happen when the Entity is immune to damage (Thanks EdwardHand!)
  2304. Axes critical damage versus players reduced to 150% damage from 200% damage
  2305. Fixed bug where Daze might not proc
  2306. Changed archery Daze to follow smooth transition
  2307. Added archery Daze chance info to /archery
  2308. Cooldown lengths are now customizable, they are in seconds and multiplied by 2 by mcMMO
  2309. Version 0.9.6
  2310. Timer checks for player being null before adding them to the mcUsers system
  2311. Cooldowns will now show how much time is remaining when trying to use their respective abilities
  2312. SkullSpliiter will now correctly inform the player when they are too tired to use it
  2313. Acrobatics will no longer give XP if the event was cancelled by another plugin
  2314. Version 0.9.5
  2315. Super Breaker now gives a chance for Triple Drops based on mining skill
  2316. Ability durability loss down from 15 to 2
  2317. Ability durability loss is now toggle-able
  2318. Ability durability loss can be adjusted in the configuration file
  2319. Mining Picks are no longer lowered after activating Super Breaker
  2320. Version 0.9.4
  2321. Flowers won't drop wheat anymore
  2322. Signs won't trigger ability readiness anymore
  2323. Version 0.9.3
  2324. Bug stopping abilities from never wearing of may have been fixed
  2325. Changed color of "X Ability has worn off" to RED from GRAY
  2326. Super Breaker, Giga Drill Breaker, and Tree Feller now damage the tool significantly during use
  2327. Netherrack and Glowstone now give Mining XP
  2328. Netherrack and Glowstone are now effected by Super Breaker
  2329. Abilities will no longer be readied when you right click signs or beds
  2330. Chimaera Wings won't activate on blocks you can interact with and signs
  2331. Abilities now adjust their effects depending on tool quality
  2332. Superbreaker won't break things that tool couldn't normally break
  2333. Giga Drill Breaker will only give triple xp and triple drops for diamond tools, with a reduced effect for lesser tools
  2334. Skull Splitter now has a limit of opponents nearby it will strike based on your tool quality
  2335. Serrated Strikes now has a limit of opponents nearby it will strike based on your tool quality
  2336. Modified /mcmmo description to be a little bit more relevant.
  2337. Version 0.9.2
  2338. Changed priority of some of the mcMMO listeners
  2339. Now when certain abilities are activated it shouldn't say "You lower your x"
  2340. Version 0.9.1
  2341. Fixed "Unknown console command" errors with CB 556
  2342. Added /mcability command to toggle being able to trigger abilities with right click
  2343. Added some more nullchecks for people reporting NPE errors
  2344. Compatibility with NPC mods improved (Mainly for archery!)
  2345. Other plugins can now call inSameParty() from mcMMO to increase compatibility
  2346. Version 0.9
  2347. --NEW CONTENT--
  2348. Woodcutting now has the "Tree Feller" Ability
  2349. Unarmed now has the "Berserk" Ability
  2350. Swords now has the "Serrated Strikes" Ability
  2351. Mining now has the "Super Breaker" Ability
  2352. Axes now has the "Skull Splitter" Ability
  2353. Excavation now has the "Giga Drill Breaker" Ability
  2354. Added /mcrefresh <playername> - tool for refreshing cooldowns
  2355. Unarmed now has the "Deflect Arrows" passive skill
  2356. Chimaera Wing Item Added
  2357. --CHANGES--
  2358. HP Regen & Bleed are back
  2359. Woodcutting will drop the appropriate log on double drop procs
  2360. Herbalism now applies double drops to herbs
  2361. /<skillname> now shows much more information to the player regarding their stats
  2362. Axes skill Critical Strikes are now based directly on your skill level
  2363. Swords skill Bleed chance is now based directly on your skill level
  2364. Unarmed disarm chance is now based directly on your skill level
  2365. Acrobatics now gives XP when you roll
  2366. --BUGFIXES--
  2367. Memory Leak Fixed
  2368. Axes not doing critical strikes
  2369. Gold Armor repair
  2370. Capped skills now have the correct proc chance
  2371. /mmoedit is no longer case sensitive
  2372. More NPE errors fixed
  2373. Many bugs I forgot to write down
  2374. --PLUGIN COMPATABILITY FIXES--
  2375. If combat interactions are cancelled by other plugins mcMMO should ignore the event
  2376. If block damage interactions are cancelled by other plugins mcMMO should ignore the event
  2377. Version 0.8.22
  2378. Fixed bug where Axes did less damage than normal
  2379. Acrobatic rolls now give XP
  2380. Acrobatics XP increased for non-rolls
  2381. Version 0.8.21
  2382. Fixed bug where axe criticals would dupe items
  2383. Version 0.8.20
  2384. 99.99% sure I fixed anvils that suddenly stop working
  2385. Version 0.8.19
  2386. Fixed being able to excavate placed blocks
  2387. Added toggle option to mining requiring a pickaxe
  2388. Added toggle option to woodcutting requiring an axe
  2389. PVP interactions now reward XP based on the damage caused (this is effected by skills)
  2390. PVP XP gain can be disabled in the configuration file
  2391. PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat
  2392. Version 0.8.18
  2393. Fixed sandstone not being watched for exploitation
  2394. Version 0.8.17
  2395. mcmmo.users moved to plugins/mcMMO/
  2396. Snowballs and Eggs will no longer trigger Ignition
  2397. Loot tables for excavation adjusted
  2398. Mining benefits now require the player to be holding a mining pick
  2399. Woodcutting benefits now require the player to be holding an axe
  2400. Version 0.8.16
  2401. Moved configuration file to /plugins/mcMMO
  2402. Arrows now have a chance to Ignite enemiesw
  2403. Fixed arrows not being retrievable from corpses
  2404. Added info about ignition to /archery
  2405. Version 0.8.14
  2406. Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
  2407. Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
  2408. Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /<skillname>
  2409. You can now adjust what level is required to repair diamond in the configuration file
  2410. Changed mining XP rates to be a tad higher for some things
  2411. You can now get XP from sandstone
  2412. XP rates increased for gathering glowstone with excavation
  2413. XP rates increased a bit for excavation
  2414. Skill info is now a bit more detailed for certain skills
  2415. Added info about arrow retrieval to /archery
  2416. Version 0.8.13
  2417. Enemies no longer look like they have frozen when they die
  2418. Item duping fix
  2419. Version 0.8.11
  2420. Performance improvements
  2421. Memory leak fixed
  2422. NPE error with MySpawn really fixed
  2423. Version 0.8.9
  2424. Fixed NPE for My Spawn
  2425. Fixed NPE for onBlockDamage
  2426. Bleed proc now correctly checks for Swords permissions
  2427. Version 0.8.8
  2428. Gold can now be repaired
  2429. Tweaked Mining XP gains
  2430. Reorganized code
  2431. Added /mcgod godmode command
  2432. Fixed the pvp toggle in the settings file
  2433. Version 0.8.7
  2434. Removed packet-sending stuff wasn't working anyways
  2435. Fixed another NPE with the TimerTask
  2436. Skills now only show up in /stats if you have permissions for them
  2437. Version 0.8.6
  2438. Added a null check in bleed simulation to prevent a NPE
  2439. Version 0.8.5
  2440. Players are now added to files when they connect (to fix a NPE)
  2441. onPlayerCommand stuff moved into onPlayerCommandPreprocess
  2442. Version 0.8.4
  2443. Fixed another nullpointer error for TimerTask
  2444. Fixed bug making regeneration take twice as long to kick in after combat
  2445. Version 0.8.3
  2446. Modified the timer intervals (from 1 second to 2)
  2447. All skills now have an individual modifier (Set by default to 2)
  2448. There is now a global XP modifier (Set by default to 1)
  2449. Herbalism now correctly follows its skill curve
  2450. Unarmed no longer gives experience for harming other players
  2451. Players can no longer exploit mob spawners for experience
  2452. Version 0.8.2
  2453. Fixed Concurrent Modification Exception
  2454. Fixed some incorrect skill descriptions
  2455. First tier of HP Regeneration is now available from the start
  2456. Fixed bleed proc rate for very high skill levels
  2457. Changed regeneration permissions to 'mcmmo.regeneration'
  2458. Version 0.8
  2459. Archery skill now lets players recover arrows from downed foes
  2460. Health regenerates based on power level
  2461. Added toggle to myspawn clearing player inventory in settings file
  2462. Swords now have a bleed effect
  2463. Rewrote Skill descriptions to be more informative/better
  2464. Version 0.7.9
  2465. XP Curve now follows a new formula
  2466. Acrobatics XP gains changed
  2467. Compiled against permissions 2.1
  2468. Version 0.7.8
  2469. Massive tweaks to XP gain for Archery, Swords, Axes, Unarmed
  2470. Version 0.7.7
  2471. Minor tweak to how players are added to the flat file
  2472. Fixed some nullpointer exceptions when players die
  2473. Version 0.7.6
  2474. Fixed being able to repair diamond armor with below 50 skill
  2475. Myspawn now supports multiple worlds, clearing myspawn will set it to the first world created by the server
  2476. Version 0.7.5
  2477. Removed random checks for herbalism XP
  2478. Herbalism is now called properly (This should fix gaining no xp or double drops)
  2479. Version 0.7.4
  2480. Work around for a bukkit bug that broke my onBlockDamage event
  2481. Added /clearmyspawn
  2482. Version 0.7.3
  2483. Fixed to work with build 424 of CB
  2484. Lowered the XP of gold due to it not being that rare anymore
  2485. Version 0.7.2
  2486. Fixed security flaw where players could access /mmoedit if the server was not running permissions
  2487. Reduced XP gain of woodcutting a bit
  2488. Version 0.7
  2489. Completely rewrote the XP system
  2490. Added an XP skillrate modifier to the settings file
  2491. Version 0.6.2
  2492. Axes now do critical strikes against farm animals
  2493. Removed the "Stupidly Long Constructor"
  2494. Now compatible with the latest CB builds
  2495. Version 0.6.1
  2496. Customizable command names
  2497. Axes can now be modified with /mmoedit
  2498. Party members are now correctly informed when you leave the party
  2499. Fixed incorrect commands in /mcc
  2500. Version 0.5.17
  2501. Changed namespaces to fit bukkits new standard
  2502. Adjusted excavation proc rates
  2503. Modified excavation loot tables
  2504. Added Party Invite System
  2505. Version 0.5.16
  2506. Fixed unarmed not checking for permissions when hitting players
  2507. Version 0.5.15
  2508. Fixed stone swords not being recognized as swords
  2509. Fixed /a not working if you were an op but did not have permissions
  2510. Version 0.5.14
  2511. Added permissions for skills
  2512. Version 0.5.13
  2513. Removed skillgain from succesful parries
  2514. Repair now refreshed the inventory
  2515. Version 0.5.12
  2516. Fixed being able to hurt party members with the bow and arrow
  2517. Version 0.5.11
  2518. Added /mmoedit command
  2519. Fixed bug preventing player versus player damage
  2520. Fixed bug preventing damage from scaling with unarmed & bows
  2521. Fixed disarm proc making the opponent dupe his/her items
  2522. Added mcmmo.tools.mmoedit permission
  2523. Added mcmmo.commands.setmyspawn permission
  2524. Added totalskill to /stats
  2525. Changed the look of /stats
  2526. Version 0.5.10
  2527. Fixed trying to set health to an invalid value
  2528. Version 0.5.9
  2529. Fixed duping inventories on death
  2530. Version 0.5.8
  2531. Fixed bug where players inventories would dupe during combat
  2532. Version 0.5.7
  2533. Fixed monsters instant killing players
  2534. Misc fixes
  2535. Version 0.5.4
  2536. Changed herbalism skill gain from wheat to be WAAAAY slower
  2537. Version 0.5.3
  2538. Players will now correctly drop their inventories when killed by a monster
  2539. Version 0.5.2
  2540. Fixed MAJOR bug preventing swords skill from gaining through combat
  2541. Version 0.5
  2542. Archery Added
  2543. Swords Added
  2544. Acrobatics Added
  2545. Logging for Party/Admin chat added
  2546. Fixed whois to show correct values for Excavation
  2547. Made death messages much much more specific
  2548. Version 0.4.4
  2549. Fixed being able to repair full durability iron tools
  2550. Fixed herbalism benefits not behaving properly
  2551. Fixed removing 1 diamond from every stack of diamond when repairing diamond
  2552. Version 0.4.2
  2553. Removed myspawn from the motd
  2554. Version 0.4.1
  2555. Fixed /mcc showing incorrect command for herbalism
  2556. Changed unarmed skillrate to be much slower than before
  2557. Modified a few skill descriptions
  2558. Added permission for /whois
  2559. Players can now use admin chat without being op as long as they have the correct permission (requires Permissions)
  2560. Version 0.4
  2561. Permissions support
  2562. Removed OPs having different names than normal players
  2563. Removed /setspawn & /spawn
  2564. Slowed down excavation skill rate
  2565. Fixed excavation coal drop being too rare
  2566. Version 0.3.4
  2567. Creepers now give double xp for unarmed
  2568. Iron armor can now be repaired!
  2569. Fixed bug stopping items from being repaired
  2570. Version 0.3.3
  2571. Yet another herbalism skill gain tweak
  2572. Version 0.3.2
  2573. Changed excavation loot tables to be more rewarding
  2574. Changed sand to give normal excavation xp instead of double xp
  2575. Fixed herbalism skill exploit
  2576. Mobs killed with unarmed now drop loot properly
  2577. Unarmed xp rate depends on mob (zombies lowest fyi)
  2578. Huge player crashing bug fix on disarm!
  2579. Version 0.3.1
  2580. Fixed excavation not saving properly
  2581. Fixed repair using excavation values
  2582. Version 0.3
  2583. Unarmed skill
  2584. Herbalism skill
  2585. Excavation skill
  2586. Many bugfixes (thanks for reporting them!)
  2587. /<skillname> - Detailed information about skills in game
  2588. Version 0.2.1
  2589. Misc bugfixes
  2590. Version 0.2
  2591. Repair ability added
  2592. Repair skill added
  2593. Iron Armor repair temporarily disabled
  2594. Anvils (Iron Block) added
  2595. /mcmmo & /mcc added
  2596. Misc changes to existing commands
  2597. Misc bug fixes
  2598. Version 0.1
  2599. Releasing my awesome plugin