CombatUtils.java 38 KB

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  1. package com.gmail.nossr50.util.skills;
  2. import com.gmail.nossr50.config.AdvancedConfig;
  3. import com.gmail.nossr50.config.experience.ExperienceConfig;
  4. import com.gmail.nossr50.datatypes.experience.XPGainReason;
  5. import com.gmail.nossr50.datatypes.interactions.NotificationType;
  6. import com.gmail.nossr50.datatypes.meta.OldName;
  7. import com.gmail.nossr50.datatypes.player.McMMOPlayer;
  8. import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
  9. import com.gmail.nossr50.datatypes.skills.SubSkillType;
  10. import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
  11. import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
  12. import com.gmail.nossr50.mcMMO;
  13. import com.gmail.nossr50.party.PartyManager;
  14. import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
  15. import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
  16. import com.gmail.nossr50.skills.archery.ArcheryManager;
  17. import com.gmail.nossr50.skills.axes.AxesManager;
  18. import com.gmail.nossr50.skills.swords.SwordsManager;
  19. import com.gmail.nossr50.skills.taming.TamingManager;
  20. import com.gmail.nossr50.skills.unarmed.UnarmedManager;
  21. import com.gmail.nossr50.util.*;
  22. import com.gmail.nossr50.util.player.NotificationManager;
  23. import com.gmail.nossr50.util.player.UserManager;
  24. import com.google.common.collect.ImmutableMap;
  25. import org.bukkit.GameMode;
  26. import org.bukkit.Material;
  27. import org.bukkit.entity.*;
  28. import org.bukkit.event.entity.EntityDamageByEntityEvent;
  29. import org.bukkit.event.entity.EntityDamageEvent;
  30. import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
  31. import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
  32. import org.bukkit.inventory.ItemStack;
  33. import org.bukkit.metadata.MetadataValue;
  34. import org.bukkit.projectiles.ProjectileSource;
  35. import java.util.EnumMap;
  36. import java.util.HashMap;
  37. import java.util.List;
  38. import java.util.Map;
  39. public final class CombatUtils {
  40. private CombatUtils() {}
  41. private static void processSwordCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
  42. if (event.getCause() == DamageCause.THORNS) {
  43. return;
  44. }
  45. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  46. //Make sure the profiles been loaded
  47. if(mcMMOPlayer == null) {
  48. return;
  49. }
  50. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  51. double initialDamage = event.getDamage();
  52. double finalDamage = initialDamage;
  53. Map<DamageModifier, Double> modifiers = getModifiers(event);
  54. if (swordsManager.canActivateAbility()) {
  55. mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS);
  56. }
  57. if(target.getHealth() - event.getFinalDamage() >= 1)
  58. {
  59. if (swordsManager.canUseRupture()) {
  60. swordsManager.ruptureCheck(target);
  61. }
  62. }
  63. //Add Stab Damage
  64. if(swordsManager.canUseStab())
  65. {
  66. finalDamage+=(swordsManager.getStabDamage() * mcMMOPlayer.getAttackStrength());
  67. }
  68. if (swordsManager.canUseSerratedStrike()) {
  69. swordsManager.serratedStrikes(target, initialDamage, modifiers);
  70. }
  71. if(canUseLimitBreak(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK))
  72. {
  73. finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
  74. }
  75. applyScaledModifiers(initialDamage, finalDamage, event);
  76. startGainXp(mcMMOPlayer, target, PrimarySkillType.SWORDS);
  77. }
  78. // public static void strengthDebug(Player player) {
  79. // BukkitPlatform bukkitPlatform = (BukkitPlatform) mcMMO.getPlatformManager().getPlatform();
  80. // Bukkit.broadcastMessage("Strength: "+bukkitPlatform.getPlayerAttackStrength(player));
  81. //
  82. // Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, () -> {
  83. // Bukkit.broadcastMessage("1 Tick Delay: " + bukkitPlatform.getPlayerAttackStrength(player));
  84. // }, 1);
  85. //
  86. // Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, () -> {
  87. // Bukkit.broadcastMessage("5 Tick Delay: " + bukkitPlatform.getPlayerAttackStrength(player));
  88. // }, 5);
  89. //
  90. // Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, () -> {
  91. // Bukkit.broadcastMessage("80 Tick Delay: " + bukkitPlatform.getPlayerAttackStrength(player));
  92. // }, 20 * 4);
  93. //
  94. // Bukkit.broadcastMessage("");
  95. //
  96. //// if(isPlayerFullStrength(player)) {
  97. //// Bukkit.broadcastMessage("Full Strength!");
  98. //// } else {
  99. //// Bukkit.broadcastMessage("Not full strength!");
  100. //// }
  101. // }
  102. private static void processAxeCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
  103. if (event.getCause() == DamageCause.THORNS) {
  104. return;
  105. }
  106. double initialDamage = event.getDamage();
  107. double finalDamage = initialDamage;
  108. Map<DamageModifier, Double> modifiers = getModifiers(event);
  109. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  110. //Make sure the profiles been loaded
  111. if(mcMMOPlayer == null) {
  112. return;
  113. }
  114. AxesManager axesManager = mcMMOPlayer.getAxesManager();
  115. if (axesManager.canActivateAbility()) {
  116. mcMMOPlayer.checkAbilityActivation(PrimarySkillType.AXES);
  117. }
  118. if (axesManager.canUseAxeMastery()) {
  119. finalDamage+=axesManager.axeMastery();
  120. }
  121. if (axesManager.canImpact(target)) {
  122. axesManager.impactCheck(target);
  123. }
  124. else if (axesManager.canGreaterImpact(target)) {
  125. finalDamage+=axesManager.greaterImpact(target);
  126. }
  127. if (axesManager.canUseSkullSplitter(target)) {
  128. axesManager.skullSplitterCheck(target, initialDamage, modifiers);
  129. }
  130. if (axesManager.canCriticalHit(target)) {
  131. finalDamage+=(axesManager.criticalHit(target, finalDamage) * mcMMOPlayer.getAttackStrength());
  132. }
  133. if(canUseLimitBreak(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK))
  134. {
  135. finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
  136. }
  137. applyScaledModifiers(initialDamage, finalDamage, event);
  138. startGainXp(mcMMOPlayer, target, PrimarySkillType.AXES);
  139. }
  140. private static void processUnarmedCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
  141. if (event.getCause() == DamageCause.THORNS) {
  142. return;
  143. }
  144. double initialDamage = event.getDamage();
  145. double finalDamage = initialDamage;
  146. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  147. //Make sure the profiles been loaded
  148. if(mcMMOPlayer == null) {
  149. return;
  150. }
  151. UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
  152. if (unarmedManager.canActivateAbility()) {
  153. mcMMOPlayer.checkAbilityActivation(PrimarySkillType.UNARMED);
  154. }
  155. //Only execute bonuses if the player is not spamming
  156. if (unarmedManager.canUseIronArm()) {
  157. finalDamage+=(unarmedManager.calculateIronArmDamage() * mcMMOPlayer.getAttackStrength());
  158. }
  159. if (unarmedManager.canUseBerserk()) {
  160. finalDamage+=(unarmedManager.berserkDamage(finalDamage) * mcMMOPlayer.getAttackStrength());
  161. }
  162. if (unarmedManager.canDisarm(target)) {
  163. unarmedManager.disarmCheck((Player) target);
  164. }
  165. if(canUseLimitBreak(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))
  166. {
  167. finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
  168. }
  169. applyScaledModifiers(initialDamage, finalDamage, event);
  170. startGainXp(mcMMOPlayer, target, PrimarySkillType.UNARMED);
  171. }
  172. private static void processTamingCombat(LivingEntity target, Player master, Wolf wolf, EntityDamageByEntityEvent event) {
  173. double initialDamage = event.getDamage();
  174. double finalDamage = initialDamage;
  175. if(master != null && master.isOnline() && master.isValid()) {
  176. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
  177. //Make sure the profiles been loaded
  178. if(mcMMOPlayer == null) {
  179. return;
  180. }
  181. TamingManager tamingManager = mcMMOPlayer.getTamingManager();
  182. if (tamingManager.canUseFastFoodService()) {
  183. tamingManager.fastFoodService(wolf, event.getDamage());
  184. }
  185. tamingManager.pummel(target, wolf);
  186. if (tamingManager.canUseSharpenedClaws()) {
  187. finalDamage+=tamingManager.sharpenedClaws();
  188. }
  189. if (tamingManager.canUseGore()) {
  190. finalDamage+=tamingManager.gore(target, initialDamage);
  191. }
  192. applyScaledModifiers(initialDamage, finalDamage, event);
  193. startGainXp(mcMMOPlayer, target, PrimarySkillType.TAMING);
  194. }
  195. }
  196. private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Projectile arrow) {
  197. double initialDamage = event.getDamage();
  198. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  199. //Make sure the profiles been loaded
  200. if(mcMMOPlayer == null) {
  201. return;
  202. }
  203. ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
  204. double finalDamage = event.getDamage();
  205. if (target instanceof Player && PrimarySkillType.UNARMED.getPVPEnabled()) {
  206. UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
  207. if (unarmedManager.canDeflect()) {
  208. event.setCancelled(unarmedManager.deflectCheck());
  209. if (event.isCancelled()) {
  210. return;
  211. }
  212. }
  213. }
  214. if (archeryManager.canSkillShot()) {
  215. //Not Additive
  216. finalDamage = archeryManager.skillShot(initialDamage);
  217. }
  218. if (archeryManager.canDaze(target)) {
  219. finalDamage+=archeryManager.daze((Player) target); //the cast is checked by the if condition
  220. }
  221. if (!arrow.hasMetadata(mcMMO.infiniteArrowKey) && archeryManager.canRetrieveArrows()) {
  222. archeryManager.retrieveArrows(target, arrow);
  223. }
  224. if(canUseLimitBreak(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK))
  225. {
  226. finalDamage+=getLimitBreakDamage(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
  227. }
  228. double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow);
  229. double forceMultiplier = 1.0; //Hacky Fix - some plugins spawn arrows and assign them to players after the ProjectileLaunchEvent fires
  230. if(arrow.hasMetadata(mcMMO.bowForceKey))
  231. forceMultiplier = arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble();
  232. applyScaledModifiers(initialDamage, finalDamage, event);
  233. startGainXp(mcMMOPlayer, target, PrimarySkillType.ARCHERY, forceMultiplier * distanceMultiplier);
  234. }
  235. /**
  236. * Apply combat modifiers and process and XP gain.
  237. *
  238. * @param event The event to run the combat checks on.
  239. */
  240. public static void processCombatAttack(EntityDamageByEntityEvent event, Entity painSourceRoot, LivingEntity target) {
  241. Entity painSource = event.getDamager();
  242. EntityType entityType = painSource.getType();
  243. if (target instanceof Player) {
  244. if (Misc.isNPCEntityExcludingVillagers(target)) {
  245. return;
  246. }
  247. Player player = (Player) target;
  248. if (!UserManager.hasPlayerDataKey(player)) {
  249. return;
  250. }
  251. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  252. AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
  253. if (acrobaticsManager.canDodge(target)) {
  254. event.setDamage(acrobaticsManager.dodgeCheck(painSourceRoot, event.getDamage()));
  255. }
  256. if (ItemUtils.isSword(player.getInventory().getItemInMainHand())) {
  257. if (!PrimarySkillType.SWORDS.shouldProcess(target)) {
  258. return;
  259. }
  260. SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
  261. if (swordsManager.canUseCounterAttack(painSource)) {
  262. swordsManager.counterAttackChecks((LivingEntity) painSource, event.getDamage());
  263. }
  264. }
  265. }
  266. if (painSourceRoot instanceof Player && entityType == EntityType.PLAYER) {
  267. Player player = (Player) painSourceRoot;
  268. if (!UserManager.hasPlayerDataKey(player)) {
  269. return;
  270. }
  271. ItemStack heldItem = player.getInventory().getItemInMainHand();
  272. if (target instanceof Tameable) {
  273. if (heldItem.getType() == Material.BONE) {
  274. TamingManager tamingManager = UserManager.getPlayer(player).getTamingManager();
  275. if (tamingManager.canUseBeastLore()) {
  276. tamingManager.beastLore(target);
  277. event.setCancelled(true);
  278. return;
  279. }
  280. }
  281. if (isFriendlyPet(player, (Tameable) target)) {
  282. return;
  283. }
  284. }
  285. if (ItemUtils.isSword(heldItem)) {
  286. if (!PrimarySkillType.SWORDS.shouldProcess(target)) {
  287. return;
  288. }
  289. if (PrimarySkillType.SWORDS.getPermissions(player)) {
  290. processSwordCombat(target, player, event);
  291. }
  292. }
  293. else if (ItemUtils.isAxe(heldItem)) {
  294. if (!PrimarySkillType.AXES.shouldProcess(target)) {
  295. return;
  296. }
  297. if (PrimarySkillType.AXES.getPermissions(player)) {
  298. processAxeCombat(target, player, event);
  299. }
  300. }
  301. else if (ItemUtils.isUnarmed(heldItem)) {
  302. if (!PrimarySkillType.UNARMED.shouldProcess(target)) {
  303. return;
  304. }
  305. if (PrimarySkillType.UNARMED.getPermissions(player)) {
  306. processUnarmedCombat(target, player, event);
  307. }
  308. }
  309. }
  310. else if (entityType == EntityType.WOLF) {
  311. Wolf wolf = (Wolf) painSource;
  312. AnimalTamer tamer = wolf.getOwner();
  313. if (tamer instanceof Player && PrimarySkillType.TAMING.shouldProcess(target)) {
  314. Player master = (Player) tamer;
  315. if (!Misc.isNPCEntityExcludingVillagers(master) && PrimarySkillType.TAMING.getPermissions(master)) {
  316. processTamingCombat(target, master, wolf, event);
  317. }
  318. }
  319. }
  320. else if (entityType == EntityType.ARROW || entityType == EntityType.SPECTRAL_ARROW) {
  321. Projectile arrow = (Projectile) painSource;
  322. ProjectileSource projectileSource = arrow.getShooter();
  323. if (projectileSource instanceof Player && PrimarySkillType.ARCHERY.shouldProcess(target)) {
  324. Player player = (Player) projectileSource;
  325. if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
  326. processArcheryCombat(target, player, event, arrow);
  327. }
  328. if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.TAMING.getPermissions(player)) {
  329. McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
  330. TamingManager tamingManager = mcMMOPlayer.getTamingManager();
  331. tamingManager.attackTarget(target);
  332. }
  333. }
  334. }
  335. }
  336. /**
  337. * This cleans up names from displaying in chat as hearts
  338. * @param entity target entity
  339. */
  340. public static void fixNames(LivingEntity entity)
  341. {
  342. List<MetadataValue> metadataValue = entity.getMetadata("mcMMO_oldName");
  343. if(metadataValue.size() <= 0)
  344. return;
  345. OldName oldName = (OldName) metadataValue.get(0);
  346. entity.setCustomName(oldName.asString());
  347. entity.setCustomNameVisible(false);
  348. }
  349. /**
  350. * Calculate and return the RAW damage bonus from Limit Break before reductions
  351. * @param attacker attacking player
  352. * @param defender defending living entity
  353. * @param subSkillType the specific limit break skill for calculations
  354. * @return the RAW damage bonus from Limit Break which is applied before reductions
  355. */
  356. public static int getLimitBreakDamage(Player attacker, LivingEntity defender, SubSkillType subSkillType) {
  357. if(defender instanceof Player) {
  358. Player playerDefender = (Player) defender;
  359. return getLimitBreakDamageAgainstQuality(attacker, subSkillType, getArmorQualityLevel(playerDefender));
  360. } else {
  361. return getLimitBreakDamageAgainstQuality(attacker, subSkillType, 1000);
  362. }
  363. }
  364. /**
  365. * Calculate the RAW daamge value of limit break based on the armor quality of the target
  366. * PVE mobs are passed in with a value of 1000 for armor quality, hacky... I'll change it later
  367. * @param attacker Living entity attacker
  368. * @param subSkillType Target limit break
  369. * @param armorQualityLevel Armor quality level
  370. * @return the RAW damage boost after its been mutated by armor quality
  371. */
  372. public static int getLimitBreakDamageAgainstQuality(Player attacker, SubSkillType subSkillType, int armorQualityLevel) {
  373. int rawDamageBoost = RankUtils.getRank(attacker, subSkillType);
  374. if(armorQualityLevel <= 4) {
  375. rawDamageBoost *= .25; //75% Nerf
  376. } else if(armorQualityLevel <= 8) {
  377. rawDamageBoost *= .50; //50% Nerf
  378. } else if(armorQualityLevel <= 12) {
  379. rawDamageBoost *= .75; //25% Nerf
  380. }
  381. return rawDamageBoost;
  382. }
  383. /**
  384. * Get the quality level of the armor of a player used for Limit Break calculations
  385. * @param defender target defending player
  386. * @return the armor quality of the defending player
  387. */
  388. public static int getArmorQualityLevel(Player defender) {
  389. int armorQualityLevel = 0;
  390. for(ItemStack itemStack : defender.getInventory().getArmorContents()) {
  391. if(itemStack != null) {
  392. armorQualityLevel += getArmorQuality(itemStack);
  393. }
  394. }
  395. return armorQualityLevel;
  396. }
  397. /**
  398. * Get the armor quality for a specific item used for Limit Break calculations
  399. * @param itemStack target item stack
  400. * @return the armor quality of a specific Item Stack
  401. */
  402. private static int getArmorQuality(ItemStack itemStack) {
  403. return mcMMO.getMaterialMapStore().getTier(itemStack.getType().getKey().getKey());
  404. }
  405. /**
  406. * Checks if player has access to their weapons limit break
  407. * @param player target entity
  408. * @return true if the player has access to the limit break
  409. */
  410. public static boolean canUseLimitBreak(Player player, LivingEntity target, SubSkillType subSkillType) {
  411. if(target instanceof Player || AdvancedConfig.getInstance().canApplyLimitBreakPVE()) {
  412. return RankUtils.hasUnlockedSubskill(player, subSkillType)
  413. && Permissions.isSubSkillEnabled(player, subSkillType);
  414. } else {
  415. return false;
  416. }
  417. }
  418. /**
  419. * Attempt to damage target for value dmg with reason CUSTOM
  420. *
  421. * @param target LivingEntity which to attempt to damage
  422. * @param damage Amount of damage to attempt to do
  423. */
  424. @Deprecated
  425. public static void dealDamage(LivingEntity target, double damage) {
  426. dealDamage(target, damage, DamageCause.CUSTOM, null);
  427. }
  428. /**
  429. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  430. *
  431. * @param target LivingEntity which to attempt to damage
  432. * @param damage Amount of damage to attempt to do
  433. * @param attacker Player to pass to event as damager
  434. */
  435. @Deprecated
  436. public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
  437. dealDamage(target, damage, DamageCause.CUSTOM, attacker);
  438. }
  439. /**
  440. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  441. *
  442. * @param target LivingEntity which to attempt to damage
  443. * @param damage Amount of damage to attempt to do
  444. * @param attacker Player to pass to event as damager
  445. */
  446. public static void dealDamage(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, LivingEntity attacker) {
  447. if (target.isDead()) {
  448. return;
  449. }
  450. // Aren't we applying the damage twice????
  451. target.damage(getFakeDamageFinalResult(attacker, target, damage, modifiers));
  452. }
  453. /**
  454. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  455. *
  456. * @param target LivingEntity which to attempt to damage
  457. * @param damage Amount of damage to attempt to do
  458. * @param attacker Player to pass to event as damager
  459. */
  460. @Deprecated
  461. public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
  462. if (target.isDead()) {
  463. return;
  464. }
  465. if(canDamage(attacker, target, cause, damage))
  466. target.damage(damage);
  467. }
  468. private static boolean processingNoInvulnDamage;
  469. public static boolean isProcessingNoInvulnDamage() {
  470. return processingNoInvulnDamage;
  471. }
  472. public static void dealNoInvulnerabilityTickDamage(LivingEntity target, double damage, Entity attacker) {
  473. if (target.isDead()) {
  474. return;
  475. }
  476. // TODO: This is horrible, but there is no cleaner way to do this without potentially breaking existing code right now
  477. // calling damage here is a double edged sword: On one hand, without a call, plugins won't see this properly when the entity dies,
  478. // potentially mis-attributing the death cause; calling a fake event would partially fix this, but this and setting the last damage
  479. // cause do have issues around plugin observability. This is not a perfect solution, but it appears to be the best one here
  480. // We also set no damage ticks to 0, to ensure that damage is applied for this case, and reset it back to the original value
  481. // Snapshot current state so we can pop up properly
  482. boolean wasMetaSet = target.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() != 0;
  483. boolean wasProcessing = processingNoInvulnDamage;
  484. // set markers
  485. processingNoInvulnDamage = true;
  486. target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
  487. int noDamageTicks = target.getNoDamageTicks();
  488. target.setNoDamageTicks(0);
  489. target.damage(damage, attacker);
  490. target.setNoDamageTicks(noDamageTicks);
  491. if (!wasMetaSet)
  492. target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p);
  493. if (!wasProcessing)
  494. processingNoInvulnDamage = false;
  495. }
  496. public static void dealNoInvulnerabilityTickDamageRupture(LivingEntity target, double damage, Entity attacker, int toolTier) {
  497. if (target.isDead()) {
  498. return;
  499. }
  500. dealNoInvulnerabilityTickDamage(target, damage, attacker);
  501. // //IFrame storage
  502. //// int noDamageTicks = target.getNoDamageTicks();
  503. //
  504. //// String debug = "BLEED DMG RESULT: INC DMG:"+damage+", HP-Before:"+target.getHealth()+", HP-After:";
  505. //
  506. //// double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, damage);
  507. //
  508. //// double newHealth = Math.max(0, target.getHealth() - incDmg);
  509. //
  510. // //Don't kill things with a stone or wooden weapon
  511. //// if(toolTier < 3 && newHealth == 0)
  512. //// return;
  513. //
  514. // target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
  515. //
  516. // if(newHealth == 0 && !(target instanceof Player))
  517. // {
  518. // target.damage(99999, attacker);
  519. // }
  520. // else
  521. // {
  522. //// Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ;
  523. // target.damage(damage, attacker);
  524. //// debug+=target.getHealth();
  525. // Bukkit.broadcastMessage(debug);
  526. //// target.setNoDamageTicks(noDamageTicks); //Do not add additional IFrames
  527. //// target.setVelocity(beforeRuptureVec);
  528. // }
  529. }
  530. /**
  531. * Apply Area-of-Effect ability actions.
  532. *
  533. * @param attacker The attacking player
  534. * @param target The defending entity
  535. * @param damage The initial damage amount
  536. * @param type The type of skill being used
  537. */
  538. public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, PrimarySkillType type) {
  539. int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit
  540. double damageAmount = Math.max(damage, 1);
  541. for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
  542. if (numberOfTargets <= 0) {
  543. break;
  544. }
  545. if (Misc.isNPCEntityExcludingVillagers(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
  546. continue;
  547. }
  548. LivingEntity livingEntity = (LivingEntity) entity;
  549. EventUtils.callFakeArmSwingEvent(attacker);
  550. switch (type) {
  551. case SWORDS:
  552. if (entity instanceof Player) {
  553. NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
  554. }
  555. UserManager.getPlayer(attacker).getSwordsManager().ruptureCheck(target);
  556. break;
  557. case AXES:
  558. if (entity instanceof Player) {
  559. NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Axes.Combat.SS.Struck");
  560. }
  561. break;
  562. default:
  563. break;
  564. }
  565. dealDamage(livingEntity, damageAmount, attacker);
  566. numberOfTargets--;
  567. }
  568. }
  569. public static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType) {
  570. startGainXp(mcMMOPlayer, target, primarySkillType, 1.0);
  571. }
  572. /**
  573. * Start the task that gives combat XP.
  574. *
  575. * @param mcMMOPlayer The attacking player
  576. * @param target The defending entity
  577. * @param primarySkillType The skill being used
  578. */
  579. private static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType, double multiplier) {
  580. double baseXP = 0;
  581. XPGainReason xpGainReason;
  582. if (target instanceof Player) {
  583. if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled() || PartyManager.inSameParty(mcMMOPlayer.getPlayer(), (Player) target)) {
  584. return;
  585. }
  586. xpGainReason = XPGainReason.PVP;
  587. Player defender = (Player) target;
  588. if (defender.isOnline() && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
  589. baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP();
  590. }
  591. }
  592. else {
  593. if (mcMMO.getModManager().isCustomEntity(target)) {
  594. baseXP = mcMMO.getModManager().getEntity(target).getXpMultiplier();
  595. }
  596. else if (target instanceof Animals) {
  597. EntityType type = target.getType();
  598. baseXP = ExperienceConfig.getInstance().getAnimalsXP(type);
  599. }
  600. else if (target instanceof Monster)
  601. {
  602. EntityType type = target.getType();
  603. baseXP = ExperienceConfig.getInstance().getCombatXP(type);
  604. }
  605. else {
  606. EntityType type = target.getType();
  607. if (ExperienceConfig.getInstance().hasCombatXP(type)) {
  608. if (type == EntityType.IRON_GOLEM)
  609. {
  610. if (!((IronGolem) target).isPlayerCreated()) {
  611. baseXP = ExperienceConfig.getInstance().getCombatXP(type);
  612. }
  613. }
  614. else
  615. {
  616. baseXP = ExperienceConfig.getInstance().getCombatXP(type);
  617. }
  618. }
  619. else
  620. {
  621. baseXP = 1.0;
  622. mcMMO.getModManager().addCustomEntity(target);
  623. }
  624. }
  625. if (target.hasMetadata(mcMMO.entityMetadataKey)
  626. //Epic Spawners compatibility
  627. || target.hasMetadata("ES")) {
  628. baseXP *= ExperienceConfig.getInstance().getSpawnedMobXpMultiplier();
  629. }
  630. if (target.hasMetadata(mcMMO.bredMetadataKey)) {
  631. baseXP *= ExperienceConfig.getInstance().getBredMobXpMultiplier();
  632. }
  633. xpGainReason = XPGainReason.PVE;
  634. baseXP *= 10;
  635. }
  636. baseXP *= multiplier;
  637. if (baseXP != 0) {
  638. new AwardCombatXpTask(mcMMOPlayer, primarySkillType, baseXP, target, xpGainReason).runTaskLater(mcMMO.p, 0);
  639. }
  640. }
  641. /**
  642. * Check to see if the given LivingEntity should be affected by a combat ability.
  643. *
  644. * @param player The attacking Player
  645. * @param entity The defending Entity
  646. * @return true if the Entity should be damaged, false otherwise.
  647. */
  648. private static boolean shouldBeAffected(Player player, Entity entity) {
  649. if (entity instanceof Player) {
  650. Player defender = (Player) entity;
  651. //TODO: NPC Interaction?
  652. if(UserManager.getPlayer(defender) == null)
  653. return true;
  654. if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) {
  655. return false;
  656. }
  657. if ((PartyManager.inSameParty(player, defender) || PartyManager.areAllies(player, defender)) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
  658. return false;
  659. }
  660. // Vanished players should not be able to get hit by AoE effects
  661. if (!player.canSee(defender)) {
  662. return false;
  663. }
  664. // Spectators should not be affected
  665. if (defender.getGameMode() == GameMode.SPECTATOR) {
  666. return false;
  667. }
  668. // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
  669. return getFakeDamageFinalResult(player, entity, 1.0) != 0;
  670. }
  671. else if (entity instanceof Tameable) {
  672. if (isFriendlyPet(player, (Tameable) entity)) {
  673. // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
  674. // So we can make some assumptions here, about our casting and our check
  675. Player owner = (Player) ((Tameable) entity).getOwner();
  676. return Permissions.friendlyFire(player) && Permissions.friendlyFire(owner);
  677. }
  678. }
  679. return true;
  680. }
  681. /**
  682. * Checks to see if an entity is currently invincible.
  683. *
  684. * @param entity The {@link LivingEntity} to check
  685. * @param eventDamage The damage from the event the entity is involved in
  686. * @return true if the entity is invincible, false otherwise
  687. */
  688. public static boolean isInvincible(LivingEntity entity, double eventDamage) {
  689. /*
  690. * So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
  691. * So yeah, this is for that.
  692. */
  693. return (entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage());
  694. }
  695. /**
  696. * Checks to see if an entity is currently friendly toward a given player.
  697. *
  698. * @param attacker The player to check.
  699. * @param pet The entity to check.
  700. * @return true if the entity is friendly, false otherwise
  701. */
  702. public static boolean isFriendlyPet(Player attacker, Tameable pet) {
  703. if (pet.isTamed()) {
  704. AnimalTamer tamer = pet.getOwner();
  705. if (tamer instanceof Player) {
  706. Player owner = (Player) tamer;
  707. return (owner == attacker || PartyManager.inSameParty(attacker, owner) || PartyManager.areAllies(attacker, owner));
  708. }
  709. }
  710. return false;
  711. }
  712. @Deprecated
  713. public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage) {
  714. return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)));
  715. }
  716. @Deprecated
  717. public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause damageCause, double damage) {
  718. EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
  719. if (damageEvent.isCancelled()) {
  720. return 0;
  721. }
  722. return damageEvent.getFinalDamage();
  723. }
  724. public static boolean canDamage(Entity attacker, Entity target, DamageCause damageCause, double damage) {
  725. EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
  726. return !damageEvent.isCancelled();
  727. }
  728. public static EntityDamageEvent sendEntityDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) {
  729. EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
  730. mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
  731. return damageEvent;
  732. }
  733. public static double getFakeDamageFinalResult(Entity attacker, Entity target, Map<DamageModifier, Double> modifiers) {
  734. return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
  735. }
  736. public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage, Map<DamageModifier, Double> modifiers) {
  737. return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
  738. }
  739. public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause cause, Map<DamageModifier, Double> modifiers) {
  740. EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, modifiers) : new FakeEntityDamageByEntityEvent(attacker, target, cause, modifiers);
  741. mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
  742. if (damageEvent.isCancelled()) {
  743. return 0;
  744. }
  745. return damageEvent.getFinalDamage();
  746. }
  747. private static Map<DamageModifier, Double> getModifiers(EntityDamageEvent event) {
  748. Map<DamageModifier, Double> modifiers = new HashMap<DamageModifier, Double>();
  749. for (DamageModifier modifier : DamageModifier.values()) {
  750. modifiers.put(modifier, event.getDamage(modifier));
  751. }
  752. return modifiers;
  753. }
  754. private static Map<DamageModifier, Double> getScaledModifiers(double damage, Map<DamageModifier, Double> modifiers) {
  755. Map<DamageModifier, Double> scaledModifiers = new HashMap<DamageModifier, Double>();
  756. for (DamageModifier modifier : modifiers.keySet()) {
  757. if (modifier == DamageModifier.BASE) {
  758. scaledModifiers.put(modifier, damage);
  759. continue;
  760. }
  761. scaledModifiers.put(modifier, damage * modifiers.get(modifier));
  762. }
  763. return scaledModifiers;
  764. }
  765. public static EntityDamageByEntityEvent applyScaledModifiers(double initialDamage, double finalDamage, EntityDamageByEntityEvent event) {
  766. // No additional damage
  767. if (initialDamage == finalDamage) {
  768. return event;
  769. }
  770. for (DamageModifier modifier : DamageModifier.values()) {
  771. if (!event.isApplicable(modifier)) {
  772. continue;
  773. }
  774. if (modifier == DamageModifier.BASE) {
  775. event.setDamage(modifier, finalDamage);
  776. continue;
  777. }
  778. event.setDamage(modifier, finalDamage / initialDamage * event.getDamage(modifier));
  779. }
  780. return event;
  781. }
  782. /**
  783. * Get the upgrade tier of the item in hand.
  784. *
  785. * @param inHand The item to check the tier of
  786. * @return the tier of the item
  787. */
  788. private static int getTier(ItemStack inHand) {
  789. int tier = 0;
  790. if (ItemUtils.isWoodTool(inHand)) {
  791. tier = 1;
  792. }
  793. else if (ItemUtils.isStoneTool(inHand)) {
  794. tier = 2;
  795. }
  796. else if (ItemUtils.isIronTool(inHand)) {
  797. tier = 3;
  798. }
  799. else if (ItemUtils.isGoldTool(inHand)) {
  800. tier = 1;
  801. }
  802. else if (ItemUtils.isDiamondTool(inHand)) {
  803. tier = 4;
  804. }
  805. else if (mcMMO.getModManager().isCustomTool(inHand)) {
  806. tier = mcMMO.getModManager().getTool(inHand).getTier();
  807. }
  808. return tier;
  809. }
  810. public static void handleHealthbars(Entity attacker, LivingEntity target, double damage, mcMMO plugin) {
  811. if (!(attacker instanceof Player)) {
  812. return;
  813. }
  814. Player player = (Player) attacker;
  815. if (Misc.isNPCEntityExcludingVillagers(player) || Misc.isNPCEntityExcludingVillagers(target)) {
  816. return;
  817. }
  818. if (!player.hasMetadata(mcMMO.playerDataKey)) {
  819. return;
  820. }
  821. MobHealthbarUtils.handleMobHealthbars(target, damage, plugin);
  822. }
  823. }