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- package com.gmail.nossr50.util.skills;
- import com.gmail.nossr50.config.AdvancedConfig;
- import com.gmail.nossr50.config.experience.ExperienceConfig;
- import com.gmail.nossr50.datatypes.experience.XPGainReason;
- import com.gmail.nossr50.datatypes.interactions.NotificationType;
- import com.gmail.nossr50.datatypes.meta.OldName;
- import com.gmail.nossr50.datatypes.player.McMMOPlayer;
- import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
- import com.gmail.nossr50.datatypes.skills.SubSkillType;
- import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
- import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.party.PartyManager;
- import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
- import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
- import com.gmail.nossr50.skills.archery.ArcheryManager;
- import com.gmail.nossr50.skills.axes.AxesManager;
- import com.gmail.nossr50.skills.swords.SwordsManager;
- import com.gmail.nossr50.skills.taming.TamingManager;
- import com.gmail.nossr50.skills.unarmed.UnarmedManager;
- import com.gmail.nossr50.util.*;
- import com.gmail.nossr50.util.player.NotificationManager;
- import com.gmail.nossr50.util.player.UserManager;
- import com.google.common.collect.ImmutableMap;
- import org.bukkit.GameMode;
- import org.bukkit.Material;
- import org.bukkit.entity.*;
- import org.bukkit.event.entity.EntityDamageByEntityEvent;
- import org.bukkit.event.entity.EntityDamageEvent;
- import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
- import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.metadata.MetadataValue;
- import org.bukkit.projectiles.ProjectileSource;
- import java.util.EnumMap;
- import java.util.HashMap;
- import java.util.List;
- import java.util.Map;
- public final class CombatUtils {
- private CombatUtils() {}
- private static void processSwordCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
- if (event.getCause() == DamageCause.THORNS) {
- return;
- }
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- //Make sure the profiles been loaded
- if(mcMMOPlayer == null) {
- return;
- }
- SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
- double initialDamage = event.getDamage();
- double finalDamage = initialDamage;
- Map<DamageModifier, Double> modifiers = getModifiers(event);
- if (swordsManager.canActivateAbility()) {
- mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS);
- }
- if(target.getHealth() - event.getFinalDamage() >= 1)
- {
- if (swordsManager.canUseRupture()) {
- swordsManager.ruptureCheck(target);
- }
- }
- //Add Stab Damage
- if(swordsManager.canUseStab())
- {
- finalDamage+=(swordsManager.getStabDamage() * mcMMOPlayer.getAttackStrength());
- }
- if (swordsManager.canUseSerratedStrike()) {
- swordsManager.serratedStrikes(target, initialDamage, modifiers);
- }
- if(canUseLimitBreak(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK))
- {
- finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
- }
- applyScaledModifiers(initialDamage, finalDamage, event);
- startGainXp(mcMMOPlayer, target, PrimarySkillType.SWORDS);
- }
- // public static void strengthDebug(Player player) {
- // BukkitPlatform bukkitPlatform = (BukkitPlatform) mcMMO.getPlatformManager().getPlatform();
- // Bukkit.broadcastMessage("Strength: "+bukkitPlatform.getPlayerAttackStrength(player));
- //
- // Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, () -> {
- // Bukkit.broadcastMessage("1 Tick Delay: " + bukkitPlatform.getPlayerAttackStrength(player));
- // }, 1);
- //
- // Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, () -> {
- // Bukkit.broadcastMessage("5 Tick Delay: " + bukkitPlatform.getPlayerAttackStrength(player));
- // }, 5);
- //
- // Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, () -> {
- // Bukkit.broadcastMessage("80 Tick Delay: " + bukkitPlatform.getPlayerAttackStrength(player));
- // }, 20 * 4);
- //
- // Bukkit.broadcastMessage("");
- //
- //// if(isPlayerFullStrength(player)) {
- //// Bukkit.broadcastMessage("Full Strength!");
- //// } else {
- //// Bukkit.broadcastMessage("Not full strength!");
- //// }
- // }
- private static void processAxeCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
- if (event.getCause() == DamageCause.THORNS) {
- return;
- }
-
- double initialDamage = event.getDamage();
- double finalDamage = initialDamage;
- Map<DamageModifier, Double> modifiers = getModifiers(event);
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- //Make sure the profiles been loaded
- if(mcMMOPlayer == null) {
- return;
- }
- AxesManager axesManager = mcMMOPlayer.getAxesManager();
- if (axesManager.canActivateAbility()) {
- mcMMOPlayer.checkAbilityActivation(PrimarySkillType.AXES);
- }
- if (axesManager.canUseAxeMastery()) {
- finalDamage+=axesManager.axeMastery();
- }
- if (axesManager.canImpact(target)) {
- axesManager.impactCheck(target);
- }
- else if (axesManager.canGreaterImpact(target)) {
- finalDamage+=axesManager.greaterImpact(target);
- }
- if (axesManager.canUseSkullSplitter(target)) {
- axesManager.skullSplitterCheck(target, initialDamage, modifiers);
- }
- if (axesManager.canCriticalHit(target)) {
- finalDamage+=(axesManager.criticalHit(target, finalDamage) * mcMMOPlayer.getAttackStrength());
- }
- if(canUseLimitBreak(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK))
- {
- finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
- }
- applyScaledModifiers(initialDamage, finalDamage, event);
- startGainXp(mcMMOPlayer, target, PrimarySkillType.AXES);
- }
- private static void processUnarmedCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
- if (event.getCause() == DamageCause.THORNS) {
- return;
- }
- double initialDamage = event.getDamage();
- double finalDamage = initialDamage;
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- //Make sure the profiles been loaded
- if(mcMMOPlayer == null) {
- return;
- }
- UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
- if (unarmedManager.canActivateAbility()) {
- mcMMOPlayer.checkAbilityActivation(PrimarySkillType.UNARMED);
- }
- //Only execute bonuses if the player is not spamming
- if (unarmedManager.canUseIronArm()) {
- finalDamage+=(unarmedManager.calculateIronArmDamage() * mcMMOPlayer.getAttackStrength());
- }
- if (unarmedManager.canUseBerserk()) {
- finalDamage+=(unarmedManager.berserkDamage(finalDamage) * mcMMOPlayer.getAttackStrength());
- }
- if (unarmedManager.canDisarm(target)) {
- unarmedManager.disarmCheck((Player) target);
- }
- if(canUseLimitBreak(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))
- {
- finalDamage+=(getLimitBreakDamage(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
- }
- applyScaledModifiers(initialDamage, finalDamage, event);
- startGainXp(mcMMOPlayer, target, PrimarySkillType.UNARMED);
- }
- private static void processTamingCombat(LivingEntity target, Player master, Wolf wolf, EntityDamageByEntityEvent event) {
- double initialDamage = event.getDamage();
- double finalDamage = initialDamage;
- if(master != null && master.isOnline() && master.isValid()) {
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
- //Make sure the profiles been loaded
- if(mcMMOPlayer == null) {
- return;
- }
- TamingManager tamingManager = mcMMOPlayer.getTamingManager();
- if (tamingManager.canUseFastFoodService()) {
- tamingManager.fastFoodService(wolf, event.getDamage());
- }
- tamingManager.pummel(target, wolf);
- if (tamingManager.canUseSharpenedClaws()) {
- finalDamage+=tamingManager.sharpenedClaws();
- }
- if (tamingManager.canUseGore()) {
- finalDamage+=tamingManager.gore(target, initialDamage);
- }
- applyScaledModifiers(initialDamage, finalDamage, event);
- startGainXp(mcMMOPlayer, target, PrimarySkillType.TAMING);
- }
- }
- private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Projectile arrow) {
- double initialDamage = event.getDamage();
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- //Make sure the profiles been loaded
- if(mcMMOPlayer == null) {
- return;
- }
- ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
-
- double finalDamage = event.getDamage();
- if (target instanceof Player && PrimarySkillType.UNARMED.getPVPEnabled()) {
- UnarmedManager unarmedManager = UserManager.getPlayer((Player) target).getUnarmedManager();
- if (unarmedManager.canDeflect()) {
- event.setCancelled(unarmedManager.deflectCheck());
- if (event.isCancelled()) {
- return;
- }
- }
- }
- if (archeryManager.canSkillShot()) {
- //Not Additive
- finalDamage = archeryManager.skillShot(initialDamage);
- }
- if (archeryManager.canDaze(target)) {
- finalDamage+=archeryManager.daze((Player) target); //the cast is checked by the if condition
- }
- if (!arrow.hasMetadata(mcMMO.infiniteArrowKey) && archeryManager.canRetrieveArrows()) {
- archeryManager.retrieveArrows(target, arrow);
- }
- if(canUseLimitBreak(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK))
- {
- finalDamage+=getLimitBreakDamage(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
- }
- double distanceMultiplier = archeryManager.distanceXpBonusMultiplier(target, arrow);
- double forceMultiplier = 1.0; //Hacky Fix - some plugins spawn arrows and assign them to players after the ProjectileLaunchEvent fires
- if(arrow.hasMetadata(mcMMO.bowForceKey))
- forceMultiplier = arrow.getMetadata(mcMMO.bowForceKey).get(0).asDouble();
- applyScaledModifiers(initialDamage, finalDamage, event);
- startGainXp(mcMMOPlayer, target, PrimarySkillType.ARCHERY, forceMultiplier * distanceMultiplier);
- }
- /**
- * Apply combat modifiers and process and XP gain.
- *
- * @param event The event to run the combat checks on.
- */
- public static void processCombatAttack(EntityDamageByEntityEvent event, Entity painSourceRoot, LivingEntity target) {
- Entity painSource = event.getDamager();
- EntityType entityType = painSource.getType();
- if (target instanceof Player) {
- if (Misc.isNPCEntityExcludingVillagers(target)) {
- return;
- }
- Player player = (Player) target;
- if (!UserManager.hasPlayerDataKey(player)) {
- return;
- }
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
- if (acrobaticsManager.canDodge(target)) {
- event.setDamage(acrobaticsManager.dodgeCheck(painSourceRoot, event.getDamage()));
- }
- if (ItemUtils.isSword(player.getInventory().getItemInMainHand())) {
- if (!PrimarySkillType.SWORDS.shouldProcess(target)) {
- return;
- }
- SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
- if (swordsManager.canUseCounterAttack(painSource)) {
- swordsManager.counterAttackChecks((LivingEntity) painSource, event.getDamage());
- }
- }
- }
- if (painSourceRoot instanceof Player && entityType == EntityType.PLAYER) {
- Player player = (Player) painSourceRoot;
- if (!UserManager.hasPlayerDataKey(player)) {
- return;
- }
- ItemStack heldItem = player.getInventory().getItemInMainHand();
- if (target instanceof Tameable) {
- if (heldItem.getType() == Material.BONE) {
- TamingManager tamingManager = UserManager.getPlayer(player).getTamingManager();
- if (tamingManager.canUseBeastLore()) {
- tamingManager.beastLore(target);
- event.setCancelled(true);
- return;
- }
- }
- if (isFriendlyPet(player, (Tameable) target)) {
- return;
- }
- }
- if (ItemUtils.isSword(heldItem)) {
- if (!PrimarySkillType.SWORDS.shouldProcess(target)) {
- return;
- }
- if (PrimarySkillType.SWORDS.getPermissions(player)) {
- processSwordCombat(target, player, event);
- }
- }
- else if (ItemUtils.isAxe(heldItem)) {
- if (!PrimarySkillType.AXES.shouldProcess(target)) {
- return;
- }
- if (PrimarySkillType.AXES.getPermissions(player)) {
- processAxeCombat(target, player, event);
- }
- }
- else if (ItemUtils.isUnarmed(heldItem)) {
- if (!PrimarySkillType.UNARMED.shouldProcess(target)) {
- return;
- }
- if (PrimarySkillType.UNARMED.getPermissions(player)) {
- processUnarmedCombat(target, player, event);
- }
- }
- }
- else if (entityType == EntityType.WOLF) {
- Wolf wolf = (Wolf) painSource;
- AnimalTamer tamer = wolf.getOwner();
- if (tamer instanceof Player && PrimarySkillType.TAMING.shouldProcess(target)) {
- Player master = (Player) tamer;
- if (!Misc.isNPCEntityExcludingVillagers(master) && PrimarySkillType.TAMING.getPermissions(master)) {
- processTamingCombat(target, master, wolf, event);
- }
- }
- }
- else if (entityType == EntityType.ARROW || entityType == EntityType.SPECTRAL_ARROW) {
- Projectile arrow = (Projectile) painSource;
- ProjectileSource projectileSource = arrow.getShooter();
- if (projectileSource instanceof Player && PrimarySkillType.ARCHERY.shouldProcess(target)) {
- Player player = (Player) projectileSource;
- if (!Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.ARCHERY.getPermissions(player)) {
- processArcheryCombat(target, player, event, arrow);
- }
- if (target.getType() != EntityType.CREEPER && !Misc.isNPCEntityExcludingVillagers(player) && PrimarySkillType.TAMING.getPermissions(player)) {
- McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
- TamingManager tamingManager = mcMMOPlayer.getTamingManager();
- tamingManager.attackTarget(target);
- }
- }
- }
- }
- /**
- * This cleans up names from displaying in chat as hearts
- * @param entity target entity
- */
- public static void fixNames(LivingEntity entity)
- {
- List<MetadataValue> metadataValue = entity.getMetadata("mcMMO_oldName");
- if(metadataValue.size() <= 0)
- return;
- OldName oldName = (OldName) metadataValue.get(0);
- entity.setCustomName(oldName.asString());
- entity.setCustomNameVisible(false);
- }
- /**
- * Calculate and return the RAW damage bonus from Limit Break before reductions
- * @param attacker attacking player
- * @param defender defending living entity
- * @param subSkillType the specific limit break skill for calculations
- * @return the RAW damage bonus from Limit Break which is applied before reductions
- */
- public static int getLimitBreakDamage(Player attacker, LivingEntity defender, SubSkillType subSkillType) {
- if(defender instanceof Player) {
- Player playerDefender = (Player) defender;
- return getLimitBreakDamageAgainstQuality(attacker, subSkillType, getArmorQualityLevel(playerDefender));
- } else {
- return getLimitBreakDamageAgainstQuality(attacker, subSkillType, 1000);
- }
- }
- /**
- * Calculate the RAW daamge value of limit break based on the armor quality of the target
- * PVE mobs are passed in with a value of 1000 for armor quality, hacky... I'll change it later
- * @param attacker Living entity attacker
- * @param subSkillType Target limit break
- * @param armorQualityLevel Armor quality level
- * @return the RAW damage boost after its been mutated by armor quality
- */
- public static int getLimitBreakDamageAgainstQuality(Player attacker, SubSkillType subSkillType, int armorQualityLevel) {
- int rawDamageBoost = RankUtils.getRank(attacker, subSkillType);
- if(armorQualityLevel <= 4) {
- rawDamageBoost *= .25; //75% Nerf
- } else if(armorQualityLevel <= 8) {
- rawDamageBoost *= .50; //50% Nerf
- } else if(armorQualityLevel <= 12) {
- rawDamageBoost *= .75; //25% Nerf
- }
- return rawDamageBoost;
- }
- /**
- * Get the quality level of the armor of a player used for Limit Break calculations
- * @param defender target defending player
- * @return the armor quality of the defending player
- */
- public static int getArmorQualityLevel(Player defender) {
- int armorQualityLevel = 0;
- for(ItemStack itemStack : defender.getInventory().getArmorContents()) {
- if(itemStack != null) {
- armorQualityLevel += getArmorQuality(itemStack);
- }
- }
- return armorQualityLevel;
- }
- /**
- * Get the armor quality for a specific item used for Limit Break calculations
- * @param itemStack target item stack
- * @return the armor quality of a specific Item Stack
- */
- private static int getArmorQuality(ItemStack itemStack) {
- return mcMMO.getMaterialMapStore().getTier(itemStack.getType().getKey().getKey());
- }
- /**
- * Checks if player has access to their weapons limit break
- * @param player target entity
- * @return true if the player has access to the limit break
- */
- public static boolean canUseLimitBreak(Player player, LivingEntity target, SubSkillType subSkillType) {
- if(target instanceof Player || AdvancedConfig.getInstance().canApplyLimitBreakPVE()) {
- return RankUtils.hasUnlockedSubskill(player, subSkillType)
- && Permissions.isSubSkillEnabled(player, subSkillType);
- } else {
- return false;
- }
- }
- /**
- * Attempt to damage target for value dmg with reason CUSTOM
- *
- * @param target LivingEntity which to attempt to damage
- * @param damage Amount of damage to attempt to do
- */
- @Deprecated
- public static void dealDamage(LivingEntity target, double damage) {
- dealDamage(target, damage, DamageCause.CUSTOM, null);
- }
- /**
- * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
- *
- * @param target LivingEntity which to attempt to damage
- * @param damage Amount of damage to attempt to do
- * @param attacker Player to pass to event as damager
- */
- @Deprecated
- public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
- dealDamage(target, damage, DamageCause.CUSTOM, attacker);
- }
- /**
- * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
- *
- * @param target LivingEntity which to attempt to damage
- * @param damage Amount of damage to attempt to do
- * @param attacker Player to pass to event as damager
- */
- public static void dealDamage(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, LivingEntity attacker) {
- if (target.isDead()) {
- return;
- }
- // Aren't we applying the damage twice????
- target.damage(getFakeDamageFinalResult(attacker, target, damage, modifiers));
- }
- /**
- * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
- *
- * @param target LivingEntity which to attempt to damage
- * @param damage Amount of damage to attempt to do
- * @param attacker Player to pass to event as damager
- */
- @Deprecated
- public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
- if (target.isDead()) {
- return;
- }
- if(canDamage(attacker, target, cause, damage))
- target.damage(damage);
- }
- private static boolean processingNoInvulnDamage;
- public static boolean isProcessingNoInvulnDamage() {
- return processingNoInvulnDamage;
- }
- public static void dealNoInvulnerabilityTickDamage(LivingEntity target, double damage, Entity attacker) {
- if (target.isDead()) {
- return;
- }
- // TODO: This is horrible, but there is no cleaner way to do this without potentially breaking existing code right now
- // calling damage here is a double edged sword: On one hand, without a call, plugins won't see this properly when the entity dies,
- // potentially mis-attributing the death cause; calling a fake event would partially fix this, but this and setting the last damage
- // cause do have issues around plugin observability. This is not a perfect solution, but it appears to be the best one here
- // We also set no damage ticks to 0, to ensure that damage is applied for this case, and reset it back to the original value
- // Snapshot current state so we can pop up properly
- boolean wasMetaSet = target.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() != 0;
- boolean wasProcessing = processingNoInvulnDamage;
- // set markers
- processingNoInvulnDamage = true;
- target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
- int noDamageTicks = target.getNoDamageTicks();
- target.setNoDamageTicks(0);
- target.damage(damage, attacker);
- target.setNoDamageTicks(noDamageTicks);
- if (!wasMetaSet)
- target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p);
- if (!wasProcessing)
- processingNoInvulnDamage = false;
- }
- public static void dealNoInvulnerabilityTickDamageRupture(LivingEntity target, double damage, Entity attacker, int toolTier) {
- if (target.isDead()) {
- return;
- }
- dealNoInvulnerabilityTickDamage(target, damage, attacker);
- // //IFrame storage
- //// int noDamageTicks = target.getNoDamageTicks();
- //
- //// String debug = "BLEED DMG RESULT: INC DMG:"+damage+", HP-Before:"+target.getHealth()+", HP-After:";
- //
- //// double incDmg = getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, damage);
- //
- //// double newHealth = Math.max(0, target.getHealth() - incDmg);
- //
- // //Don't kill things with a stone or wooden weapon
- //// if(toolTier < 3 && newHealth == 0)
- //// return;
- //
- // target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
- //
- // if(newHealth == 0 && !(target instanceof Player))
- // {
- // target.damage(99999, attacker);
- // }
- // else
- // {
- //// Vector beforeRuptureVec = new Vector(target.getVelocity().getX(), target.getVelocity().getY(), target.getVelocity().getZ()); ;
- // target.damage(damage, attacker);
- //// debug+=target.getHealth();
- // Bukkit.broadcastMessage(debug);
- //// target.setNoDamageTicks(noDamageTicks); //Do not add additional IFrames
- //// target.setVelocity(beforeRuptureVec);
- // }
- }
- /**
- * Apply Area-of-Effect ability actions.
- *
- * @param attacker The attacking player
- * @param target The defending entity
- * @param damage The initial damage amount
- * @param type The type of skill being used
- */
- public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, PrimarySkillType type) {
- int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit
- double damageAmount = Math.max(damage, 1);
- for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
- if (numberOfTargets <= 0) {
- break;
- }
- if (Misc.isNPCEntityExcludingVillagers(entity) || !(entity instanceof LivingEntity) || !shouldBeAffected(attacker, entity)) {
- continue;
- }
- LivingEntity livingEntity = (LivingEntity) entity;
- EventUtils.callFakeArmSwingEvent(attacker);
- switch (type) {
- case SWORDS:
- if (entity instanceof Player) {
- NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.SS.Struck");
- }
- UserManager.getPlayer(attacker).getSwordsManager().ruptureCheck(target);
- break;
- case AXES:
- if (entity instanceof Player) {
- NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE, "Axes.Combat.SS.Struck");
- }
- break;
- default:
- break;
- }
- dealDamage(livingEntity, damageAmount, attacker);
- numberOfTargets--;
- }
- }
- public static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType) {
- startGainXp(mcMMOPlayer, target, primarySkillType, 1.0);
- }
- /**
- * Start the task that gives combat XP.
- *
- * @param mcMMOPlayer The attacking player
- * @param target The defending entity
- * @param primarySkillType The skill being used
- */
- private static void startGainXp(McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType, double multiplier) {
- double baseXP = 0;
- XPGainReason xpGainReason;
- if (target instanceof Player) {
- if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled() || PartyManager.inSameParty(mcMMOPlayer.getPlayer(), (Player) target)) {
- return;
- }
- xpGainReason = XPGainReason.PVP;
- Player defender = (Player) target;
- if (defender.isOnline() && SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
- baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP();
- }
- }
- else {
- if (mcMMO.getModManager().isCustomEntity(target)) {
- baseXP = mcMMO.getModManager().getEntity(target).getXpMultiplier();
- }
- else if (target instanceof Animals) {
- EntityType type = target.getType();
- baseXP = ExperienceConfig.getInstance().getAnimalsXP(type);
- }
- else if (target instanceof Monster)
- {
- EntityType type = target.getType();
- baseXP = ExperienceConfig.getInstance().getCombatXP(type);
- }
- else {
- EntityType type = target.getType();
- if (ExperienceConfig.getInstance().hasCombatXP(type)) {
- if (type == EntityType.IRON_GOLEM)
- {
- if (!((IronGolem) target).isPlayerCreated()) {
- baseXP = ExperienceConfig.getInstance().getCombatXP(type);
- }
- }
- else
- {
- baseXP = ExperienceConfig.getInstance().getCombatXP(type);
- }
- }
- else
- {
- baseXP = 1.0;
- mcMMO.getModManager().addCustomEntity(target);
- }
- }
- if (target.hasMetadata(mcMMO.entityMetadataKey)
- //Epic Spawners compatibility
- || target.hasMetadata("ES")) {
- baseXP *= ExperienceConfig.getInstance().getSpawnedMobXpMultiplier();
- }
- if (target.hasMetadata(mcMMO.bredMetadataKey)) {
- baseXP *= ExperienceConfig.getInstance().getBredMobXpMultiplier();
- }
- xpGainReason = XPGainReason.PVE;
- baseXP *= 10;
- }
- baseXP *= multiplier;
- if (baseXP != 0) {
- new AwardCombatXpTask(mcMMOPlayer, primarySkillType, baseXP, target, xpGainReason).runTaskLater(mcMMO.p, 0);
- }
- }
- /**
- * Check to see if the given LivingEntity should be affected by a combat ability.
- *
- * @param player The attacking Player
- * @param entity The defending Entity
- * @return true if the Entity should be damaged, false otherwise.
- */
- private static boolean shouldBeAffected(Player player, Entity entity) {
- if (entity instanceof Player) {
- Player defender = (Player) entity;
- //TODO: NPC Interaction?
- if(UserManager.getPlayer(defender) == null)
- return true;
- if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) {
- return false;
- }
- if ((PartyManager.inSameParty(player, defender) || PartyManager.areAllies(player, defender)) && !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
- return false;
- }
- // Vanished players should not be able to get hit by AoE effects
- if (!player.canSee(defender)) {
- return false;
- }
-
- // Spectators should not be affected
- if (defender.getGameMode() == GameMode.SPECTATOR) {
- return false;
- }
- // It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
- return getFakeDamageFinalResult(player, entity, 1.0) != 0;
- }
- else if (entity instanceof Tameable) {
- if (isFriendlyPet(player, (Tameable) entity)) {
- // isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
- // So we can make some assumptions here, about our casting and our check
- Player owner = (Player) ((Tameable) entity).getOwner();
- return Permissions.friendlyFire(player) && Permissions.friendlyFire(owner);
- }
- }
- return true;
- }
- /**
- * Checks to see if an entity is currently invincible.
- *
- * @param entity The {@link LivingEntity} to check
- * @param eventDamage The damage from the event the entity is involved in
- * @return true if the entity is invincible, false otherwise
- */
- public static boolean isInvincible(LivingEntity entity, double eventDamage) {
- /*
- * So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
- * So yeah, this is for that.
- */
- return (entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage());
- }
- /**
- * Checks to see if an entity is currently friendly toward a given player.
- *
- * @param attacker The player to check.
- * @param pet The entity to check.
- * @return true if the entity is friendly, false otherwise
- */
- public static boolean isFriendlyPet(Player attacker, Tameable pet) {
- if (pet.isTamed()) {
- AnimalTamer tamer = pet.getOwner();
- if (tamer instanceof Player) {
- Player owner = (Player) tamer;
- return (owner == attacker || PartyManager.inSameParty(attacker, owner) || PartyManager.areAllies(attacker, owner));
- }
- }
- return false;
- }
- @Deprecated
- public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage) {
- return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)));
- }
- @Deprecated
- public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause damageCause, double damage) {
- EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
- if (damageEvent.isCancelled()) {
- return 0;
- }
- return damageEvent.getFinalDamage();
- }
- public static boolean canDamage(Entity attacker, Entity target, DamageCause damageCause, double damage) {
- EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
- return !damageEvent.isCancelled();
- }
- public static EntityDamageEvent sendEntityDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) {
- EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
- mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
- return damageEvent;
- }
- public static double getFakeDamageFinalResult(Entity attacker, Entity target, Map<DamageModifier, Double> modifiers) {
- return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
- }
- public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage, Map<DamageModifier, Double> modifiers) {
- return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
- }
- public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause cause, Map<DamageModifier, Double> modifiers) {
- EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, modifiers) : new FakeEntityDamageByEntityEvent(attacker, target, cause, modifiers);
- mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
- if (damageEvent.isCancelled()) {
- return 0;
- }
- return damageEvent.getFinalDamage();
- }
- private static Map<DamageModifier, Double> getModifiers(EntityDamageEvent event) {
- Map<DamageModifier, Double> modifiers = new HashMap<DamageModifier, Double>();
- for (DamageModifier modifier : DamageModifier.values()) {
- modifiers.put(modifier, event.getDamage(modifier));
- }
- return modifiers;
- }
- private static Map<DamageModifier, Double> getScaledModifiers(double damage, Map<DamageModifier, Double> modifiers) {
- Map<DamageModifier, Double> scaledModifiers = new HashMap<DamageModifier, Double>();
- for (DamageModifier modifier : modifiers.keySet()) {
- if (modifier == DamageModifier.BASE) {
- scaledModifiers.put(modifier, damage);
- continue;
- }
- scaledModifiers.put(modifier, damage * modifiers.get(modifier));
- }
- return scaledModifiers;
- }
- public static EntityDamageByEntityEvent applyScaledModifiers(double initialDamage, double finalDamage, EntityDamageByEntityEvent event) {
- // No additional damage
- if (initialDamage == finalDamage) {
- return event;
- }
- for (DamageModifier modifier : DamageModifier.values()) {
- if (!event.isApplicable(modifier)) {
- continue;
- }
- if (modifier == DamageModifier.BASE) {
- event.setDamage(modifier, finalDamage);
- continue;
- }
- event.setDamage(modifier, finalDamage / initialDamage * event.getDamage(modifier));
- }
- return event;
- }
- /**
- * Get the upgrade tier of the item in hand.
- *
- * @param inHand The item to check the tier of
- * @return the tier of the item
- */
- private static int getTier(ItemStack inHand) {
- int tier = 0;
- if (ItemUtils.isWoodTool(inHand)) {
- tier = 1;
- }
- else if (ItemUtils.isStoneTool(inHand)) {
- tier = 2;
- }
- else if (ItemUtils.isIronTool(inHand)) {
- tier = 3;
- }
- else if (ItemUtils.isGoldTool(inHand)) {
- tier = 1;
- }
- else if (ItemUtils.isDiamondTool(inHand)) {
- tier = 4;
- }
- else if (mcMMO.getModManager().isCustomTool(inHand)) {
- tier = mcMMO.getModManager().getTool(inHand).getTier();
- }
- return tier;
- }
- public static void handleHealthbars(Entity attacker, LivingEntity target, double damage, mcMMO plugin) {
- if (!(attacker instanceof Player)) {
- return;
- }
- Player player = (Player) attacker;
- if (Misc.isNPCEntityExcludingVillagers(player) || Misc.isNPCEntityExcludingVillagers(target)) {
- return;
- }
- if (!player.hasMetadata(mcMMO.playerDataKey)) {
- return;
- }
- MobHealthbarUtils.handleMobHealthbars(target, damage, plugin);
- }
- }
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