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- package com.gmail.nossr50.skills.taming;
- import java.util.Random;
- import org.bukkit.ChatColor;
- import org.bukkit.Material;
- import org.bukkit.entity.AnimalTamer;
- import org.bukkit.entity.Entity;
- import org.bukkit.entity.EntityType;
- import org.bukkit.entity.LivingEntity;
- import org.bukkit.entity.Ocelot;
- import org.bukkit.entity.Player;
- import org.bukkit.entity.Tameable;
- import org.bukkit.entity.Wolf;
- import org.bukkit.event.entity.EntityDamageByEntityEvent;
- import org.bukkit.event.entity.EntityDamageEvent;
- import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.metadata.FixedMetadataValue;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.config.Config;
- import com.gmail.nossr50.datatypes.SkillType;
- import com.gmail.nossr50.locale.LocaleLoader;
- import com.gmail.nossr50.util.Misc;
- import com.gmail.nossr50.util.Permissions;
- import com.gmail.nossr50.util.Users;
- public class Taming {
- public static final int FAST_FOOD_SERVICE_ACTIVATION_CHANCE = 50;
- public static final int FAST_FOOD_SERVICE_ACTIVATION_LEVEL = 50;
- public static final int GORE_BLEED_TICKS = 2;
- public static final int GORE_MAX_BONUS_LEVEL = 1000;
- public static final int GORE_MULTIPLIER = 2;
- public static final int SHARPENED_CLAWS_ACTIVATION_LEVEL = 750;
- public static final int SHARPENED_CLAWS_BONUS = 2;
- private static Random random = new Random();
- /**
- * Get the name of a tameable animal's owner.
- *
- * @param beast The animal whose owner's name to get
- * @return the name of the animal's owner, or "Offline Master" if the owner is offline
- */
- private static String getOwnerName(Tameable beast) {
- AnimalTamer tamer = beast.getOwner();
- if (tamer instanceof Player) {
- return ((Player) tamer).getName();
- }
- else {
- return "Offline Master";
- }
- }
- /**
- * Prevent damage to wolves based on various skills.
- *
- * @param event The event to modify
- */
- public static void preventDamage(EntityDamageEvent event) {
- final int ENVIRONMENTALLY_AWARE_LEVEL = 100;
- final int THICK_FUR_LEVEL = 250;
- final int SHOCK_PROOF_LEVEL = 500;
- final int THICK_FUR_MODIFIER = 2;
- final int SHOCK_PROOF_MODIFIER = 6;
- if (!(event.getEntity() instanceof Wolf)) {
- return;
- }
- DamageCause cause = event.getCause();
- Wolf wolf = (Wolf) event.getEntity();
- Player master = (Player) wolf.getOwner();
- int skillLevel = Users.getProfile(master).getSkillLevel(SkillType.TAMING);
- switch (cause) {
- /* Environmentally Aware */
- case CONTACT:
- case LAVA:
- case FIRE:
- if (Permissions.getInstance().environmentallyAware(master)) {
- if (skillLevel >= ENVIRONMENTALLY_AWARE_LEVEL) {
- if (event.getDamage() >= wolf.getHealth()) {
- return;
- }
- wolf.teleport(master.getLocation());
- master.sendMessage(LocaleLoader.getString("Taming.Listener.Wolf"));
- }
- }
- break;
- case FALL:
- if (Permissions.getInstance().environmentallyAware(master)) {
- if (skillLevel >= ENVIRONMENTALLY_AWARE_LEVEL) {
- event.setCancelled(true);
- }
- }
- break;
- /* Thick Fur */
- case FIRE_TICK:
- if (Permissions.getInstance().thickFur(master)) {
- if(skillLevel >= THICK_FUR_LEVEL) {
- wolf.setFireTicks(0);
- }
- }
- break;
- case ENTITY_ATTACK:
- case PROJECTILE:
- if (Permissions.getInstance().thickFur(master)) {
- if (skillLevel >= THICK_FUR_LEVEL) {
- event.setDamage(event.getDamage() / THICK_FUR_MODIFIER);
- }
- }
- break;
- /* Shock Proof */
- case ENTITY_EXPLOSION:
- case BLOCK_EXPLOSION:
- if (Permissions.getInstance().shockProof(master)) {
- if (skillLevel >= SHOCK_PROOF_LEVEL) {
- event.setDamage(event.getDamage() / SHOCK_PROOF_MODIFIER);
- }
- }
- break;
- default:
- break;
- }
- }
- /**
- * Summon an animal.
- *
- * @param type Type of animal to summon
- * @param player Player summoning the animal
- */
- public static void animalSummon(EntityType type, Player player, mcMMO plugin) {
- ItemStack item = player.getItemInHand();
- Material summonItem = null;
- int summonAmount = 0;
- switch (type) {
- case WOLF:
- summonItem = Material.BONE;
- summonAmount = Config.getInstance().getTamingCOTWWolfCost();
- break;
- case OCELOT:
- summonItem = Material.RAW_FISH;
- summonAmount = Config.getInstance().getTamingCOTWOcelotCost();
- break;
- default:
- break;
- }
- if (item.getType().equals(summonItem)) {
- if (item.getAmount() >= summonAmount) {
- for (Entity x : player.getNearbyEntities(40, 40, 40)) {
- if (x.getType().equals(type)) {
- switch (type) {
- case WOLF:
- player.sendMessage(LocaleLoader.getString("Taming.Summon.Fail.Wolf"));
- return;
- case OCELOT:
- player.sendMessage(LocaleLoader.getString("Taming.Summon.Fail.Ocelot"));
- return;
- default:
- return;
- }
- }
- }
- LivingEntity entity = player.getWorld().spawnCreature(player.getLocation(), type);
- entity.setMetadata("mcmmoSummoned", new FixedMetadataValue(plugin, true));
- ((Tameable) entity).setOwner(player);
- if (entity.getType().equals(EntityType.OCELOT)) {
- ((Ocelot) entity).setCatType(Ocelot.Type.getType(1 + random.nextInt(3)));
- }
- if (entity.getType().equals(EntityType.WOLF)) {
- entity.setHealth(entity.getMaxHealth());
- }
- player.setItemInHand(new ItemStack(summonItem, item.getAmount() - summonAmount));
- player.sendMessage(LocaleLoader.getString("Taming.Summon.Complete"));
- }
- else {
- player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GRAY + Misc.prettyItemString(summonItem.getId()));
- }
- }
- }
- /**
- * Inspect a tameable animal for details.
- *
- * @param event Event to modify
- * @param target Animal to inspect
- * @param inspector Player inspecting the animal
- */
- public static void beastLore(EntityDamageByEntityEvent event, LivingEntity target, Player inspector) {
- if (target instanceof Tameable) {
- Tameable beast = (Tameable) target;
- String message = LocaleLoader.getString("Combat.BeastLore") + " ";
- int health = target.getHealth();
- event.setCancelled(true);
- if (beast.isTamed()) {
- message = message.concat(LocaleLoader.getString("Combat.BeastLoreOwner", new Object[] {getOwnerName(beast)}) + " ");
- }
- message = message.concat(LocaleLoader.getString("Combat.BeastLoreHealth", new Object[] {health, target.getMaxHealth()}));
- inspector.sendMessage(message);
- }
- }
- public static Random getRandom() {
- return random;
- }
- }
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