locale_en_US.properties 63 KB

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  1. # en_us locale file v2.0
  2. # -----------------
  3. # Setting up a new standard for string names, for easier localization.
  4. # SkillName.SubType.LocalEffect.Increment
  5. # Skill name, such as ACROBATICS, MINING.
  6. # Sub-type, such as EFFECT, ABILITY, COMBAT.
  7. # Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.
  8. # Increment, for multi-line or array-like lists.
  9. # ######
  10. #
  11. # EXAMPLES:
  12. #
  13. # Acrobatics.Ability.Proc
  14. # Axes.Ability.Refresh.1
  15. #
  16. # --Shatteredbeam
  17. #ACROBATICS
  18. Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
  19. Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
  20. Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
  21. Acrobatics.Effect.0=Roll
  22. Acrobatics.Effect.1=Reduces or Negates fall damage
  23. Acrobatics.Effect.2=Graceful Roll
  24. Acrobatics.Effect.3=Twice as effective as a normal Roll
  25. Acrobatics.Effect.4=Dodge
  26. Acrobatics.Effect.5=Reduce attack damage by half
  27. Acrobatics.Listener=Acrobatics:
  28. Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
  29. Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
  30. Acrobatics.Roll.Text=**Rolled**
  31. Acrobatics.SkillName=ACROBATICS
  32. Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
  33. #ARCHERY
  34. Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
  35. Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
  36. Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
  37. Archery.Effect.0=Skill Shot
  38. Archery.Effect.1=Increases damage done with bows
  39. Archery.Effect.2=Daze (Players)
  40. Archery.Effect.3=Disorients foes and deals {0} DMG
  41. Archery.Effect.4=Arrow Retrieval
  42. Archery.Effect.5=Chance to retrieve arrows from corpses
  43. Archery.Listener=Archery:
  44. Archery.SkillName=ARCHERY
  45. Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
  46. #AXES
  47. Axes.Ability.Bonus.0=Axe Mastery
  48. Axes.Ability.Bonus.1=Bonus {0} damage
  49. Axes.Ability.Bonus.2=Armor Impact
  50. Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
  51. Axes.Ability.Bonus.4=Greater Impact
  52. Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
  53. Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
  54. Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
  55. Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
  56. Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}
  57. Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
  58. Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
  59. Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
  60. Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!
  61. Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
  62. Axes.Effect.0=Skull Splitter (Ability)
  63. Axes.Effect.1=Deal AoE Damage
  64. Axes.Effect.2=Critical Strikes
  65. Axes.Effect.3=Double Damage
  66. Axes.Effect.4=Axe Mastery
  67. Axes.Effect.5=Adds bonus DMG
  68. Axes.Effect.6=Armor Impact
  69. Axes.Effect.7=Strike with enough force to shatter armor
  70. Axes.Effect.8=Greater Impact
  71. Axes.Effect.9=Deal bonus damage to unarmored foes
  72. Axes.Listener=Axes:
  73. Axes.SkillName=AXES
  74. Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
  75. Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
  76. Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
  77. Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
  78. Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
  79. Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
  80. #EXCAVATION
  81. Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
  82. Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
  83. Excavation.Effect.0=Giga Drill Breaker (ABILITY)
  84. Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
  85. Excavation.Effect.2=Treasure Hunter
  86. Excavation.Effect.3=Ability to dig for treasure
  87. Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
  88. Excavation.Listener=Excavation:
  89. Excavation.SkillName=EXCAVATION
  90. Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
  91. Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
  92. Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
  93. Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
  94. Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
  95. Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
  96. #FISHING
  97. Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}
  98. Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
  99. Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)
  100. Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)
  101. Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)
  102. Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}
  103. Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}
  104. Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
  105. Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
  106. Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice
  107. Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
  108. Fishing.Effect.0=Treasure Hunter (Passive)
  109. Fishing.Effect.1=Fish up misc. objects
  110. Fishing.Effect.2=Magic Hunter
  111. Fishing.Effect.3=Find Enchanted Items
  112. Fishing.Effect.4=Shake (vs. Entities)
  113. Fishing.Effect.5=Shake items off of mobs w/ fishing pole
  114. Fishing.Effect.6=Fisherman's Diet
  115. Fishing.Effect.7=Improves hunger restored from fished foods
  116. Fishing.Effect.8=Master Angler
  117. Fishing.Effect.9=Improves chance of getting a bite while fishing
  118. Fishing.Effect.10=Ice Fishing
  119. Fishing.Effect.11=Allows you to fish in icy biomes
  120. Fishing.Chance.Raining=[[BLUE]] Rain Bonus
  121. Fishing.Listener=Fishing:
  122. Fishing.Ability.TH.ItemFound=[[GRAY]]Treasure found!
  123. Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
  124. Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!
  125. Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...
  126. Fishing.SkillName=FISHING
  127. Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
  128. #HERBALISM
  129. Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
  130. Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}
  131. Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
  132. Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.
  133. Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
  134. Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
  135. Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}
  136. Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
  137. Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}
  138. Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
  139. Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
  140. Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}
  141. Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**
  142. Herbalism.Effect.0=Green Terra (ABILITY)
  143. Herbalism.Effect.1=Spread the Terra, 3x Drops
  144. Herbalism.Effect.2=Green Thumb (Wheat)
  145. Herbalism.Effect.3=Auto-Plants crops when harvesting
  146. Herbalism.Effect.4=Green Thumb (Blocks)
  147. Herbalism.Effect.5=Make bricks mossy, or make grass grow
  148. Herbalism.Effect.6=Farmer's Diet
  149. Herbalism.Effect.7=Improves hunger restored from farmed foods
  150. Herbalism.Effect.8=Double Drops (All Herbs)
  151. Herbalism.Effect.9=Double the normal loot
  152. Herbalism.Effect.10=Hylian Luck
  153. Herbalism.Effect.11=Gives a small chance of finding rare items
  154. Herbalism.Effect.12=Shroom Thumb
  155. Herbalism.Effect.13=Spread mycelium to dirt & grass
  156. Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!
  157. Herbalism.Listener=Herbalism:
  158. Herbalism.SkillName=HERBALISM
  159. Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
  160. Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
  161. Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
  162. Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
  163. Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
  164. Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
  165. #MINING
  166. Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
  167. Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
  168. Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
  169. Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
  170. Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
  171. Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
  172. Mining.Effect.0=Super Breaker (ABILITY)
  173. Mining.Effect.1=Speed+, Triple Drop Chance
  174. Mining.Effect.2=Double Drops
  175. Mining.Effect.3=Double the normal loot
  176. Mining.Effect.4=Blast Mining
  177. Mining.Effect.5=Bonuses to mining with TNT
  178. Mining.Effect.6=Bigger Bombs
  179. Mining.Effect.7=Increases TNT explosion radius
  180. Mining.Effect.8=Demolitions Expertise
  181. Mining.Effect.9=Decreases damage from TNT explosions
  182. Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
  183. Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
  184. Mining.Listener=Mining:
  185. Mining.SkillName=MINING
  186. Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
  187. Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
  188. Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
  189. Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
  190. Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
  191. Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
  192. #Blast Mining
  193. Mining.Blast.Boom=[[GRAY]]**BOOM**
  194. Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops
  195. Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
  196. Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})
  197. Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
  198. Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
  199. #REPAIR
  200. Repair.Effect.0=Repair
  201. Repair.Effect.1=Repair Tools & Armor
  202. Repair.Effect.10=Gold Repair ({0}+ SKILL)
  203. Repair.Effect.11=Repair Gold Tools & Armor
  204. Repair.Effect.12=Iron Repair ({0}+ SKILL)
  205. Repair.Effect.13=Repair Iron Tools & Armor
  206. Repair.Effect.14=Stone Repair ({0}+ SKILL)
  207. Repair.Effect.15=Repair Stone Tools
  208. Repair.Effect.2=Repair Mastery
  209. Repair.Effect.3=Increased repair amount
  210. Repair.Effect.4=Super Repair
  211. Repair.Effect.5=Double effectiveness
  212. Repair.Effect.6=Diamond Repair ({0}+ SKILL)
  213. Repair.Effect.7=Repair Diamond Tools & Armor
  214. Repair.Effect.8=Arcane Forging
  215. Repair.Effect.9=Repair magic items
  216. Repair.Effect.16=Salvage ({0}+ SKILL)
  217. Repair.Effect.17=Salvage Tools & Armor
  218. Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
  219. Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
  220. Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.
  221. Repair.Listener=Repair:
  222. Repair.SkillName=REPAIR
  223. Repair.Skills.AdeptSalvage=[[DARK_RED]]You're not skilled enough to Salvage items.
  224. Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.
  225. Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
  226. Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
  227. Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
  228. Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}
  229. Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
  230. Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
  231. Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged!
  232. Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items.
  233. Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
  234. Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
  235. Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
  236. Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
  237. Repair.Pretty.Name=Repair
  238. Salvage.Pretty.Name=Salvage
  239. #Arcane Forging
  240. Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
  241. Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
  242. Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
  243. Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
  244. Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
  245. Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
  246. Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}
  247. #SWORDS
  248. Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
  249. Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
  250. Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
  251. Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
  252. Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
  253. Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!
  254. Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
  255. Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
  256. Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
  257. Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
  258. Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
  259. Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
  260. Swords.Effect.0=Counter Attack
  261. Swords.Effect.1=Reflect {0} of damage taken while blocking
  262. Swords.Effect.2=Serrated Strikes (ABILITY)
  263. Swords.Effect.3={0} DMG AoE, Bleed+ AoE
  264. Swords.Effect.4=Serrated Strikes Bleed+
  265. Swords.Effect.5={0} Tick Bleed
  266. Swords.Effect.6=Bleed
  267. Swords.Effect.7=Apply a bleed DoT
  268. Swords.Listener=Swords:
  269. Swords.SkillName=SWORDS
  270. Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
  271. Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
  272. Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
  273. Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
  274. Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
  275. Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1})
  276. Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
  277. #TAMING
  278. Taming.Ability.Bonus.0=Environmentally Aware
  279. Taming.Ability.Bonus.1=Wolves avoid danger
  280. Taming.Ability.Bonus.2=Thick Fur
  281. Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance
  282. Taming.Ability.Bonus.4=Shock Proof
  283. Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage
  284. Taming.Ability.Bonus.6=Sharpened Claws
  285. Taming.Ability.Bonus.7=+{0} Damage
  286. Taming.Ability.Bonus.8=Fast Food Service
  287. Taming.Ability.Bonus.9={0} Chance for heal on attack
  288. Taming.Ability.Bonus.10=Holy Hound
  289. Taming.Ability.Bonus.11=Regain health when damaged by magic or poison
  290. Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
  291. Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
  292. Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
  293. Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
  294. Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
  295. Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)
  296. Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
  297. Taming.Effect.0=Beast Lore
  298. Taming.Effect.1=Bone-whacking inspects wolves & ocelots
  299. Taming.Effect.10=Shock Proof
  300. Taming.Effect.11=Explosive Damage Reduction
  301. Taming.Effect.12=Call of the Wild
  302. Taming.Effect.13=Summon an animal to your side
  303. Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
  304. Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
  305. Taming.Effect.20=[[GRAY]]COTW (Horse): Crouch and left-click with {0} Apples in hand
  306. Taming.Effect.16=Fast Food Service
  307. Taming.Effect.17=Chance for wolves to heal on attack
  308. Taming.Effect.18=Holy Hound
  309. Taming.Effect.19=Healed by Magic & Poison
  310. Taming.Effect.2=Gore
  311. Taming.Effect.3=Critical Strike that applies Bleed
  312. Taming.Effect.4=Sharpened Claws
  313. Taming.Effect.5=Damage Bonus
  314. Taming.Effect.6=Environmentally Aware
  315. Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
  316. Taming.Effect.8=Thick Fur
  317. Taming.Effect.9=DMG Reduction, Fire Resistance
  318. Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
  319. Taming.Listener=Taming:
  320. Taming.SkillName=TAMING
  321. Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
  322. Taming.Summon.Complete=[[GREEN]]Summoning complete
  323. Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
  324. Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
  325. Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.
  326. Taming.Summon.Name.Format={0}''s {1}
  327. #UNARMED
  328. Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
  329. Unarmed.Ability.Bonus.0=Iron Arm Style
  330. Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
  331. Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
  332. Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
  333. Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}
  334. Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
  335. Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
  336. Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
  337. Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
  338. Unarmed.Effect.0=Berserk (ABILITY)
  339. Unarmed.Effect.1=+50% DMG, Breaks weak materials
  340. Unarmed.Effect.2=Disarm (Players)
  341. Unarmed.Effect.3=Drops the foes item held in hand
  342. Unarmed.Effect.4=Iron Arm Style
  343. Unarmed.Effect.5=Hardens your arm over time
  344. Unarmed.Effect.6=Arrow Deflect
  345. Unarmed.Effect.7=Deflect arrows
  346. Unarmed.Effect.8=Iron Grip
  347. Unarmed.Effect.9=Prevents you from being disarmed
  348. Unarmed.Listener=Unarmed:
  349. Unarmed.SkillName=UNARMED
  350. Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
  351. Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
  352. Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
  353. Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
  354. Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
  355. Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
  356. #WOODCUTTING
  357. Woodcutting.Ability.0=Leaf Blower
  358. Woodcutting.Ability.1=Blow away leaves
  359. Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
  360. Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
  361. Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
  362. Woodcutting.Effect.0=Tree Feller (ABILITY)
  363. Woodcutting.Effect.1=Make trees explode
  364. Woodcutting.Effect.2=Leaf Blower
  365. Woodcutting.Effect.3=Blow Away Leaves
  366. Woodcutting.Effect.4=Double Drops
  367. Woodcutting.Effect.5=Double the normal loot
  368. Woodcutting.Listener=Woodcutting:
  369. Woodcutting.SkillName=WOODCUTTING
  370. Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
  371. Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
  372. Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
  373. Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
  374. Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
  375. Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
  376. Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
  377. Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
  378. #ABILITIY
  379. ##generic
  380. Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
  381. Ability.Generic.Template.Lock=[[GRAY]]{0}
  382. Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
  383. #COMBAT
  384. Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
  385. Combat.BeastLore=[[GREEN]]**BEAST LORE**
  386. Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
  387. Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
  388. Combat.Gore=[[GREEN]]**GORED**
  389. Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
  390. Combat.TargetDazed=Target was [[DARK_RED]]Dazed
  391. Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
  392. #COMMANDS
  393. ##generic
  394. mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
  395. Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!
  396. Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.
  397. Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!
  398. Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.
  399. Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!
  400. Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!
  401. Commands.Ability.Off=Ability use toggled [[RED]]off
  402. Commands.Ability.On=Ability use toggled [[GREEN]]on
  403. Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}
  404. Commands.AdminChat.Off=Admin Chat only [[RED]]Off
  405. Commands.AdminChat.On=Admin Chat only [[GREEN]]On
  406. Commands.AdminToggle=[[RED]]- Toggle admin chat
  407. Commands.Chat.Console=*Console*
  408. Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--
  409. Commands.Cooldowns.Row.N=\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left
  410. Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!
  411. Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.
  412. Commands.Disabled=[[RED]]This command is disabled.
  413. Commands.DoesNotExist= [[RED]]Player does not exist in the database!
  414. Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
  415. Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
  416. Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
  417. Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}
  418. Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].
  419. Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].
  420. Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].
  421. Commands.Healthbars.Invalid=Invalid healthbar type!
  422. Commands.Inspect=<player> [[RED]]- View detailed player info
  423. Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
  424. Commands.Invite.Success=[[GREEN]]Invite sent successfully.
  425. Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
  426. Commands.mcc.Header=[[RED]]---[][[YELLOW]]mcMMO Commands[[RED]][]---
  427. Commands.mcgod=[[RED]]- Toggle GodMode
  428. Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.
  429. Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!
  430. Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-
  431. Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}
  432. Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}
  433. Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}
  434. Commands.mcrank.Unranked=[[WHITE]]Unranked
  435. Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.
  436. Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!
  437. Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!
  438. Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
  439. Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!
  440. Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!
  441. Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.
  442. Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!
  443. Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.
  444. Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...
  445. Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.
  446. Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}
  447. Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.
  448. Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}
  449. Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve
  450. Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.
  451. Commands.ModDescription=[[RED]]- Read brief mod description
  452. Commands.NoConsole=This command does not support console usage.
  453. Commands.Notifications.Off=Ability notifications toggled [[RED]]off
  454. Commands.Notifications.On=Ability notifications toggled [[GREEN]]on
  455. Commands.Offline=[[RED]]This command does not work for offline players.
  456. Commands.Other=[[GREEN]]--OTHER COMMANDS--
  457. Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----
  458. Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1}
  459. Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:
  460. Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})
  461. Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})
  462. Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}
  463. Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
  464. Commands.Party.Accept=[[RED]]- Accept party invite
  465. Commands.Party.Chat.Off=Party Chat only [[RED]]Off
  466. Commands.Party.Chat.On=Party Chat only [[GREEN]]On
  467. Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
  468. Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
  469. Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite
  470. Commands.Party.Invite=[[RED]]- Send party invite
  471. Commands.Party.Join=[[GRAY]]Joined Party: {0}
  472. Commands.Party.Create=[[GRAY]]Created Party: {0}
  473. Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}
  474. Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}
  475. Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}
  476. Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!
  477. Commands.Party.Kick=[[RED]]You were kicked from party {0}!
  478. Commands.Party.Leave=[[RED]]You have left that party
  479. Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----
  480. Commands.Party.None=[[RED]]You are not in a party.
  481. Commands.Party.Quit=[[RED]]- Leave your current party
  482. Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
  483. Commands.Party.Toggle=[[RED]]- Toggle Party Chat
  484. Commands.Party1=[[RED]]- Create a new party
  485. Commands.Party2=[[RED]]- Join a players party
  486. Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled
  487. Commands.ptp.Disabled=Party teleporting [[RED]]disabled
  488. Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time
  489. Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.
  490. Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.
  491. Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept. [[GREEN]]Request expires in [[RED]]{0} [[GREEN]]seconds.
  492. Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled
  493. Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled
  494. Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!
  495. Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
  496. Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}
  497. Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
  498. Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.
  499. Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.
  500. Commands.Reset=[[RED]]Reset a skill's level to 0
  501. Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.
  502. Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.
  503. Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
  504. Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.
  505. Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==
  506. Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard
  507. Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up
  508. Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds
  509. Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.
  510. Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.
  511. Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
  512. Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
  513. Commands.SkillInfo=[[RED]]- View detailed information about a skill
  514. Commands.Stats.Self=YOUR STATS
  515. Commands.Stats=[[RED]]- View your mcMMO stats
  516. Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
  517. Commands.Usage.0=[[RED]]Proper usage is /{0}
  518. Commands.Usage.1=[[RED]]Proper usage is /{0} {1}
  519. Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}
  520. Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}
  521. Commands.Usage.FullClassName=classname
  522. Commands.Usage.Level=level
  523. Commands.Usage.Message=message
  524. Commands.Usage.Page=page
  525. Commands.Usage.PartyName=name
  526. Commands.Usage.Password=password
  527. Commands.Usage.Player=player
  528. Commands.Usage.Rate=rate
  529. Commands.Usage.Skill=skill
  530. Commands.Usage.XP=xp
  531. mcMMO.NoInvites=[[RED]]You have no invites at this time
  532. mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
  533. mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.
  534. ##party
  535. Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
  536. Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} <player> [password].
  537. Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} <name> [password].
  538. Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information
  539. Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} <player> [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit
  540. Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}
  541. Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} <password>
  542. Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} <player>
  543. Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} <player>
  544. Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}
  545. Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members
  546. Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members
  547. Party.InformedOnJoin={0} [[GREEN]]has joined your party
  548. Party.InformedOnQuit={0} [[GREEN]]has left your party
  549. Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}
  550. Party.InvalidName=[[DARK_RED]]That is not a valid party name.
  551. Party.Invite.Self=[[RED]]You can't invite yourself!
  552. Party.IsLocked=[[RED]]This party is already locked!
  553. Party.IsntLocked=[[RED]]This party is not locked!
  554. Party.Locked=[[RED]]Party is locked, only party leader may invite.
  555. Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
  556. Party.NotOwner=[[DARK_RED]]You are not the party leader.
  557. Party.Owner.New=[[GREEN]]{0} is the new party leader.
  558. Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.
  559. Party.Owner.Player =[[GREEN]]You are now the party leader.
  560. Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.
  561. Party.Password.Incorrect=[[RED]]Party password is incorrect.
  562. Party.Password.Set=[[GREEN]]Party password set to {0}
  563. Party.Password.Removed=[[GREEN]]Party password has been cleared.
  564. Party.Player.Invalid=[[RED]]That is not a valid player.
  565. Party.NotOnline=[[DARK_RED]]{0} is not online!
  566. Party.Player.InSameParty=[[RED]]{0} already is in your party!
  567. Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party
  568. Party.Specify=[[RED]]You must specify a party.
  569. Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.
  570. Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.
  571. Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
  572. Party.Teleport.Self=[[RED]]You can't teleport to yourself!
  573. Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
  574. Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.
  575. Party.Rename.Same=[[RED]]That is already the name of your party!
  576. Party.Join.Self=[[RED]]You can't join yourself!
  577. Party.Unlocked=[[GRAY]]Party is unlocked
  578. Party.Disband=[[GRAY]]The party has been disbanded
  579. Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)
  580. Party.Status.Unlocked=[[DARK_GREEN]](OPEN)
  581. Party.ShareType.Exp=EXP
  582. Party.ShareType.Item=ITEM
  583. Party.ShareMode.None=NONE
  584. Party.ShareMode.Equal=EQUAL
  585. Party.ShareMode.Random=RANDOM
  586. Party.ExpShare.Disabled=[[RED]]Party experience sharing is disabled.
  587. Party.ItemShare.Disabled=[[RED]]Party item sharing is disabled.
  588. Party.ItemShare.Category.Loot=Loot
  589. Party.ItemShare.Category.Mining=Mining
  590. Party.ItemShare.Category.Herbalism=Herbalism
  591. Party.ItemShare.Category.Woodcutting=Woodcutting
  592. Party.ItemShare.Category.Misc=Misc
  593. ##xp
  594. Commands.XPGain.Acrobatics=Falling
  595. Commands.XPGain.Archery=Attacking Monsters
  596. Commands.XPGain.Axes=Attacking Monsters
  597. Commands.XPGain.Child=Gains levels from Parent Skills
  598. Commands.XPGain.Excavation=Digging and finding treasures
  599. Commands.XPGain.Fishing=Fishing (Go figure!)
  600. Commands.XPGain.Herbalism=Harvesting Herbs
  601. Commands.XPGain.Mining=Mining Stone & Ore
  602. Commands.XPGain.Repair=Repairing
  603. Commands.XPGain.Swords=Attacking Monsters
  604. Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
  605. Commands.XPGain.Unarmed=Attacking Monsters
  606. Commands.XPGain.Woodcutting=Chopping down trees
  607. Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
  608. Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
  609. Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
  610. Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}
  611. Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
  612. Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
  613. Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
  614. Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
  615. Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
  616. Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
  617. XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
  618. #EFFECTS
  619. ##generic
  620. Effects.Effects=EFFECTS
  621. Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}
  622. Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
  623. Effects.Parent = [[GOLD]]{0} -
  624. Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
  625. #GUIDES
  626. Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
  627. Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
  628. Guides.Page.Invalid=Not a valid page number!
  629. Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.
  630. Guides.Usage=[[RED]] Usage is /{0} ? [page]
  631. ##Acrobatics
  632. Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
  633. Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
  634. Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
  635. ##Archery
  636. Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.
  637. Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.
  638. Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).
  639. Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
  640. ##Axes
  641. Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.
  642. Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.
  643. Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.
  644. Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.
  645. Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.
  646. Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
  647. ##Excavation
  648. Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.
  649. Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand
  650. Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.
  651. Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.
  652. Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.
  653. Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
  654. ##Fishing
  655. Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.
  656. Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.
  657. Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.
  658. Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.
  659. Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.
  660. Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.
  661. Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.
  662. ##Herbalism
  663. Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.
  664. Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.
  665. Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.
  666. Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.
  667. Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.
  668. Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.
  669. Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.
  670. Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
  671. ##Mining
  672. Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.
  673. Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.
  674. Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.
  675. Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.
  676. Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
  677. Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
  678. ##Repair
  679. Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.
  680. Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.
  681. Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.
  682. Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.
  683. Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.
  684. Guides.Repair.Section.5=[[DARK_AQUA]]How does Salvage work?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding.\n[[YELLOW]]This will break the item apart en give back the used ingots.\n[[YELLOW]]Note: You can only salvage fully repaired tools or armor.
  685. ##Swords
  686. Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.
  687. Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.
  688. Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.
  689. Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
  690. ##Smelting
  691. Guides.Smelting.Section.0=Coming soon...
  692. ##Taming
  693. Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.
  694. Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.
  695. Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.
  696. Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.
  697. Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.
  698. Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.
  699. Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.
  700. Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.
  701. Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
  702. ##Unarmed
  703. Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.
  704. Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.
  705. Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.
  706. Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.
  707. Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.
  708. Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.
  709. ##Woodcutting
  710. Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.
  711. Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.
  712. Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.
  713. Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
  714. #INSPECT
  715. Inspect.Offline= [[RED]]You do not have permission to inspect offline players!
  716. Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
  717. Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
  718. Inspect.TooFar=[[RED]]You are too far away to inspect that player!
  719. #ITEMS
  720. Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
  721. Item.ChimaeraWing.Pass=**CHIMAERA WING**
  722. Item.ChimaeraWing.Name=Chimaera Wing
  723. Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.
  724. Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)
  725. Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
  726. #TELEPORTATION
  727. Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...
  728. Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!
  729. #SKILLS
  730. Skills.Child=[[GOLD]](CHILD SKILL)
  731. Skills.Disarmed=[[DARK_RED]]You have been disarmed!
  732. Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
  733. Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}
  734. Skills.Parents = PARENTS
  735. Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
  736. Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}
  737. Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)
  738. Skills.Cancelled=[[RED]]{0} cancelled!
  739. Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.
  740. #STATISTICS
  741. Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
  742. Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
  743. Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
  744. Stats.Own.Stats=[[GREEN]][mcMMO] Stats
  745. #PERKS
  746. Perks.XP.Name=Experience
  747. Perks.XP.Desc=Receive boosted XP in certain skills.
  748. Perks.Lucky.Name=Luck
  749. Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.
  750. Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.
  751. Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)
  752. Perks.Cooldowns.Name=Fast Recovery
  753. Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.
  754. Perks.ActivationTime.Name=Endurance
  755. Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.
  756. Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)
  757. #HARDCORE
  758. Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.
  759. Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.
  760. Hardcore.DeathStatLoss.Name=Skill Death Penalty
  761. Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.
  762. Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.
  763. Hardcore.Vampirism.Name=Vampirism
  764. Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.
  765. Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.
  766. Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!
  767. Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!
  768. Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.
  769. #MOTD
  770. MOTD.Donate=[[DARK_AQUA]]Donation Info:
  771. MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}
  772. MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%
  773. MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%
  774. MOTD.PerksPrefix=[[RED]][mcMMO Perks]
  775. MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}
  776. MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website
  777. #SMELTING
  778. Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}
  779. Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x
  780. Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)
  781. Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)
  782. Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}
  783. Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x
  784. Smelting.Effect.0=Fuel Efficiency
  785. Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting
  786. Smelting.Effect.2=Second Smelt
  787. Smelting.Effect.3=Double the resources gained from smelting
  788. Smelting.Effect.4=Vanilla XP Boost
  789. Smelting.Effect.5=Increase vanilla XP gained while smelting
  790. Smelting.Effect.6=Flux Mining
  791. Smelting.Effect.7=Chance for ores to be instantly smelted while mining
  792. Smelting.FluxMining.Success=[[GREEN]]That ore smelted itself!
  793. Smelting.Listener=Smelting:
  794. Smelting.SkillName=SMELTING
  795. #COMMAND DESCRIPTIONS
  796. Commands.Description.addlevels=Add mcMMO levels to a user
  797. Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages
  798. Commands.Description.addxp=Add mcMMO XP to a user
  799. Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off
  800. Commands.Description.inspect=View detailed mcMMO info on another player
  801. Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off
  802. Commands.Description.mccooldown=View all of the mcMMO ability cooldowns
  803. Commands.Description.mcgod=Toggle mcMMO god-mode on/off
  804. Commands.Description.mchud=Change your mcMMO HUD style
  805. Commands.Description.mcmmo=Show a brief description of mcMMO
  806. Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off
  807. Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.
  808. Commands.Description.mcrank=Show mcMMO ranking for a player
  809. Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO
  810. Commands.Description.mcremove=Remove a user from the mcMMO database
  811. Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard
  812. Commands.Description.mcstats=Show your mcMMO levels and XP
  813. Commands.Description.mctop=Show mcMMO leader boards
  814. Commands.Description.mmoedit=Edit mcMMO levels for a user
  815. Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one
  816. Commands.Description.mcconvert=Converts database types or experience formula types
  817. Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)
  818. Commands.Description.party=Control various mcMMO party settings
  819. Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages
  820. Commands.Description.ptp=Teleport to an mcMMO party member
  821. Commands.Description.Skill=Display detailed mcMMO skill info for {0}
  822. Commands.Description.skillreset=Reset mcMMO levels for a user
  823. Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off
  824. Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill
  825. Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event
  826. #UPDATE CHECKER
  827. UpdateChecker.Outdated=You are using an outdated version of mcMMO!
  828. UpdateChecker.NewAvailable=There is a new version available on BukkitDev.
  829. #SCOREBOARD HEADERS
  830. Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO Stats
  831. Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns
  832. Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO Rankings
  833. Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO Stats: {0}
  834. Scoreboard.Header.PowerLevel=[[RED]]Power Level
  835. Scoreboard.Misc.PowerLevel=[[GOLD]]Power Level
  836. Scoreboard.Misc.Level=[[DARK_AQUA]]Level
  837. Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP
  838. Scoreboard.Misc.RemainingXP=[[YELLOW]]Remaining XP
  839. Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown
  840. Scoreboard.Misc.Overall=[[GOLD]]Overall
  841. #DATABASE RECOVERY
  842. Recovery.Notice=[[RED]]Notice: mcMMO was [[DARK_RED]]unable to load your data.[[RED]] Retrying 5 times...
  843. Recovery.Success=[[GREEN]]Success! Your mcMMO data was loaded.
  844. Recovery.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].
  845. Recovery.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.