Combat.java 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554
  1. package com.gmail.nossr50.util;
  2. import org.bukkit.Material;
  3. import org.bukkit.enchantments.Enchantment;
  4. import org.bukkit.entity.Animals;
  5. import org.bukkit.entity.Arrow;
  6. import org.bukkit.entity.Entity;
  7. import org.bukkit.entity.EntityType;
  8. import org.bukkit.entity.IronGolem;
  9. import org.bukkit.entity.LightningStrike;
  10. import org.bukkit.entity.LivingEntity;
  11. import org.bukkit.entity.Player;
  12. import org.bukkit.entity.Skeleton;
  13. import org.bukkit.entity.Tameable;
  14. import org.bukkit.entity.Wolf;
  15. import org.bukkit.event.entity.EntityDamageByEntityEvent;
  16. import org.bukkit.event.entity.EntityDamageEvent;
  17. import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
  18. import org.bukkit.event.player.PlayerAnimationEvent;
  19. import org.bukkit.inventory.ItemStack;
  20. import com.gmail.nossr50.mcMMO;
  21. import com.gmail.nossr50.config.Config;
  22. import com.gmail.nossr50.datatypes.AbilityType;
  23. import com.gmail.nossr50.datatypes.PlayerProfile;
  24. import com.gmail.nossr50.datatypes.SkillType;
  25. import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
  26. import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
  27. import com.gmail.nossr50.locale.LocaleLoader;
  28. import com.gmail.nossr50.party.PartyManager;
  29. import com.gmail.nossr50.runnables.BleedTimer;
  30. import com.gmail.nossr50.runnables.GainXp;
  31. import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
  32. import com.gmail.nossr50.skills.archery.ArcheryManager;
  33. import com.gmail.nossr50.skills.axes.AxeManager;
  34. import com.gmail.nossr50.skills.axes.Axes;
  35. import com.gmail.nossr50.skills.swords.Swords;
  36. import com.gmail.nossr50.skills.swords.SwordsManager;
  37. import com.gmail.nossr50.skills.taming.TamingManager;
  38. import com.gmail.nossr50.skills.unarmed.UnarmedManager;
  39. public class Combat {
  40. private static Config configInstance = Config.getInstance();
  41. /**
  42. * Apply combat modifiers and process and XP gain.
  43. *
  44. * @param event The event to run the combat checks on.
  45. */
  46. public static void combatChecks(EntityDamageByEntityEvent event) {
  47. if (event.getDamage() == 0 || event.getEntity().isDead()) {
  48. return;
  49. }
  50. Entity damager = event.getDamager();
  51. LivingEntity target = (LivingEntity) event.getEntity();
  52. boolean targetIsPlayer = (target.getType() == EntityType.PLAYER);
  53. boolean targetIsTamedPet = (target instanceof Tameable) ? ((Tameable) target).isTamed() : false;
  54. switch (damager.getType()) {
  55. case PLAYER:
  56. Player attacker = (Player) event.getDamager();
  57. ItemStack itemInHand = attacker.getItemInHand();
  58. PlayerProfile attackerProfile = Users.getProfile(attacker);
  59. if (ItemChecks.isSword(itemInHand)) {
  60. if (targetIsPlayer || targetIsTamedPet) {
  61. if (!configInstance.getSwordsPVP()) {
  62. return;
  63. }
  64. }
  65. else if (!configInstance.getSwordsPVE()) {
  66. return;
  67. }
  68. Skills.abilityCheck(attacker, SkillType.SWORDS);
  69. SwordsManager swordsManager = new SwordsManager(attacker);
  70. swordsManager.bleedCheck(target);
  71. if (attackerProfile.getAbilityMode(AbilityType.SERRATED_STRIKES)) {
  72. swordsManager.serratedStrikes(target, event.getDamage());
  73. }
  74. startGainXp(attacker, attackerProfile, target, SkillType.SWORDS);
  75. }
  76. else if (ItemChecks.isAxe(itemInHand) && Permissions.axes(attacker)) {
  77. if (targetIsPlayer || targetIsTamedPet) {
  78. if (!configInstance.getAxesPVP()) {
  79. return;
  80. }
  81. }
  82. else if (!configInstance.getAxesPVE()) {
  83. return;
  84. }
  85. Skills.abilityCheck(attacker, SkillType.AXES);
  86. AxeManager axeManager = new AxeManager(attacker);
  87. axeManager.bonusDamage(event);
  88. axeManager.criticalHitCheck(event);
  89. if (Permissions.impact(attacker)) {
  90. Axes.impact(attacker, target, event);
  91. }
  92. if (attackerProfile.getAbilityMode(AbilityType.SKULL_SPLIITER) && Permissions.skullSplitter(attacker)) {
  93. applyAbilityAoE(attacker, target, event.getDamage() / 2, SkillType.AXES);
  94. }
  95. startGainXp(attacker, attackerProfile, target, SkillType.AXES);
  96. }
  97. else if (itemInHand.getType() == Material.AIR && Permissions.unarmed(attacker)) {
  98. if (targetIsPlayer || targetIsTamedPet) {
  99. if (!configInstance.getUnarmedPVP()) {
  100. return;
  101. }
  102. }
  103. else if (!configInstance.getUnarmedPVE()) {
  104. return;
  105. }
  106. Skills.abilityCheck(attacker, SkillType.UNARMED);
  107. UnarmedManager unarmedManager = new UnarmedManager(attacker);
  108. unarmedManager.bonusDamage(event);
  109. if (attackerProfile.getAbilityMode(AbilityType.BERSERK) && Permissions.berserk(attacker)) {
  110. event.setDamage((int) (event.getDamage() * 1.5));
  111. }
  112. if (targetIsPlayer) {
  113. unarmedManager.disarmCheck((Player) target);
  114. }
  115. startGainXp(attacker, attackerProfile, target, SkillType.UNARMED);
  116. }
  117. else if (itemInHand.getType() == Material.BONE && target instanceof Tameable) {
  118. TamingManager tamingManager = new TamingManager(attacker);
  119. tamingManager.beastLore(target);
  120. event.setCancelled(true);
  121. }
  122. break;
  123. case WOLF:
  124. Wolf wolf = (Wolf) damager;
  125. if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
  126. Player master = (Player) wolf.getOwner();
  127. if (targetIsPlayer || targetIsTamedPet) {
  128. if (!configInstance.getTamingPVP()) {
  129. return;
  130. }
  131. }
  132. else if (!configInstance.getTamingPVE()) {
  133. return;
  134. }
  135. TamingManager tamingManager = new TamingManager(master);
  136. tamingManager.fastFoodService(wolf, event.getDamage());
  137. tamingManager.sharpenedClaws(event);
  138. tamingManager.gore(event);
  139. startGainXp(master, Users.getProfile(master), target, SkillType.TAMING);
  140. }
  141. break;
  142. case ARROW:
  143. LivingEntity shooter = ((Arrow) damager).getShooter();
  144. if (shooter == null || shooter.getType() != EntityType.PLAYER) {
  145. break;
  146. }
  147. if (targetIsPlayer || targetIsTamedPet) {
  148. if (!configInstance.getArcheryPVP()) {
  149. return;
  150. }
  151. }
  152. else if (!configInstance.getArcheryPVE()) {
  153. return;
  154. }
  155. archeryCheck((Player) shooter, target, event);
  156. break;
  157. default:
  158. break;
  159. }
  160. if (targetIsPlayer) {
  161. Player player = (Player) target;
  162. AcrobaticsManager acroManager = new AcrobaticsManager(player);
  163. SwordsManager swordsManager = new SwordsManager(player);
  164. if (damager.getType() == EntityType.PLAYER) {
  165. if (configInstance.getSwordsPVP()) {
  166. swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
  167. }
  168. if (configInstance.getAcrobaticsPVP()) {
  169. acroManager.dodgeCheck(event);
  170. }
  171. }
  172. else {
  173. if (configInstance.getSwordsPVE() && damager instanceof LivingEntity) {
  174. swordsManager.counterAttackChecks((LivingEntity) damager, event.getDamage());
  175. }
  176. if (configInstance.getAcrobaticsPVE()) {
  177. if (damager instanceof LightningStrike && configInstance.getDodgeLightningDisabled()) {
  178. return;
  179. }
  180. acroManager.dodgeCheck(event);
  181. }
  182. }
  183. }
  184. }
  185. /**
  186. * Process archery abilities.
  187. *
  188. * @param shooter The player shooting
  189. * @param target The defending entity
  190. * @param event The event to run the archery checks on.
  191. */
  192. public static void archeryCheck(Player shooter, LivingEntity target, EntityDamageByEntityEvent event) {
  193. if (target instanceof Player) {
  194. Player defender = (Player) target;
  195. if (defender.getItemInHand().getType().equals(Material.AIR)) {
  196. if (configInstance.getUnarmedPVP()) {
  197. UnarmedManager unarmedManager = new UnarmedManager(defender);
  198. unarmedManager.deflectCheck(event);
  199. }
  200. }
  201. }
  202. ArcheryManager archeryManager = new ArcheryManager(shooter);
  203. archeryManager.bonusDamage(event);
  204. if (target instanceof Player) {
  205. archeryManager.dazeCheck((Player) target, event);
  206. }
  207. if (!(shooter.getItemInHand().containsEnchantment(Enchantment.ARROW_INFINITE))) {
  208. archeryManager.trackArrows(target);
  209. }
  210. if (target != shooter) {
  211. PlayerProfile profile = Users.getProfile(shooter);
  212. startGainXp(shooter, profile, target, SkillType.ARCHERY);
  213. }
  214. }
  215. /**
  216. * Attempt to damage target for value dmg with reason CUSTOM
  217. *
  218. * @param target LivingEntity which to attempt to damage
  219. * @param dmg Amount of damage to attempt to do
  220. */
  221. public static void dealDamage(LivingEntity target, int dmg) {
  222. dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
  223. }
  224. /**
  225. * Attempt to damage target for value dmg with reason cause
  226. *
  227. * @param target LivingEntity which to attempt to damage
  228. * @param dmg Amount of damage to attempt to do
  229. * @param cause DamageCause to pass to damage event
  230. */
  231. private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
  232. if (configInstance.getEventCallbackEnabled()) {
  233. EntityDamageEvent ede = new FakeEntityDamageEvent(target, cause, dmg);
  234. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  235. if (ede.isCancelled()) {
  236. return;
  237. }
  238. target.damage(ede.getDamage());
  239. }
  240. else {
  241. target.damage(dmg);
  242. }
  243. }
  244. /**
  245. * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
  246. *
  247. * @param target LivingEntity which to attempt to damage
  248. * @param dmg Amount of damage to attempt to do
  249. * @param attacker Player to pass to event as damager
  250. */
  251. private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
  252. if (configInstance.getEventCallbackEnabled()) {
  253. EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
  254. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  255. if (ede.isCancelled()) {
  256. return;
  257. }
  258. target.damage(ede.getDamage());
  259. }
  260. else {
  261. target.damage(dmg);
  262. }
  263. }
  264. /**
  265. * Apply Area-of-Effect ability actions.
  266. *
  267. * @param attacker The attacking player
  268. * @param target The defending entity
  269. * @param damage The initial damage amount
  270. * @param type The type of skill being used
  271. */
  272. public static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, SkillType type) {
  273. int numberOfTargets = Misc.getTier(attacker.getItemInHand()); //The higher the weapon tier, the more targets you hit
  274. int damageAmount = damage;
  275. if (damageAmount < 1) {
  276. damageAmount = 1;
  277. }
  278. for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
  279. if (entity instanceof Player) {
  280. if (Misc.isNPC((Player) entity)) {
  281. continue;
  282. }
  283. }
  284. if (!(entity instanceof LivingEntity)) {
  285. continue;
  286. }
  287. if (numberOfTargets <= 0) {
  288. break;
  289. }
  290. if (!shouldBeAffected(attacker, entity)) {
  291. continue;
  292. }
  293. PlayerAnimationEvent armswing = new PlayerAnimationEvent(attacker);
  294. mcMMO.p.getServer().getPluginManager().callEvent(armswing);
  295. switch (type) {
  296. case SWORDS:
  297. if (entity instanceof Player) {
  298. ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));
  299. }
  300. BleedTimer.add((LivingEntity) entity, Swords.SERRATED_STRIKES_BLEED_TICKS);
  301. break;
  302. case AXES:
  303. if (entity instanceof Player) {
  304. ((Player) entity).sendMessage(LocaleLoader.getString("Axes.Combat.Cleave.Struck"));
  305. }
  306. break;
  307. default:
  308. break;
  309. }
  310. dealDamage((LivingEntity) entity, damageAmount, attacker);
  311. numberOfTargets--;
  312. }
  313. }
  314. /**
  315. * Start the task that gives combat XP.
  316. *
  317. * @param attacker The attacking player
  318. * @param profile The player's PlayerProfile
  319. * @param target The defending entity
  320. * @param skillType The skill being used
  321. */
  322. public static void startGainXp(Player attacker, PlayerProfile profile, LivingEntity target, SkillType skillType) {
  323. double baseXP = 0;
  324. if (target instanceof Player) {
  325. if (!configInstance.getExperienceGainsPlayerVersusPlayerEnabled()) {
  326. return;
  327. }
  328. Player defender = (Player) target;
  329. if (System.currentTimeMillis() >= Users.getProfile(defender).getRespawnATS() + 5) {
  330. baseXP = 20 * configInstance.getPlayerVersusPlayerXP();
  331. }
  332. }
  333. else if (!mcMMO.placeStore.isSpawnedMob(target)) {
  334. if (target instanceof Animals && !mcMMO.placeStore.isSpawnedPet(target)) {
  335. baseXP = configInstance.getAnimalsXP();
  336. }
  337. else {
  338. EntityType type = target.getType();
  339. switch (type) {
  340. case BAT:
  341. baseXP = configInstance.getAnimalsXP();
  342. break;
  343. case BLAZE:
  344. baseXP = configInstance.getBlazeXP();
  345. break;
  346. case CAVE_SPIDER:
  347. baseXP = configInstance.getCaveSpiderXP();
  348. break;
  349. case CREEPER:
  350. baseXP = configInstance.getCreeperXP();
  351. break;
  352. case ENDER_DRAGON:
  353. baseXP = configInstance.getEnderDragonXP();
  354. break;
  355. case ENDERMAN:
  356. baseXP = configInstance.getEndermanXP();
  357. break;
  358. case GHAST:
  359. baseXP = configInstance.getGhastXP();
  360. break;
  361. case GIANT:
  362. baseXP = configInstance.getGiantXP();
  363. break;
  364. case MAGMA_CUBE:
  365. baseXP = configInstance.getMagmaCubeXP();
  366. break;
  367. case IRON_GOLEM:
  368. if (!((IronGolem) target).isPlayerCreated()) {
  369. baseXP = configInstance.getIronGolemXP();
  370. }
  371. break;
  372. case PIG_ZOMBIE:
  373. baseXP = configInstance.getPigZombieXP();
  374. break;
  375. case SILVERFISH:
  376. baseXP = configInstance.getSilverfishXP();
  377. break;
  378. case SKELETON:
  379. switch(((Skeleton) target).getSkeletonType()) {
  380. case WITHER:
  381. baseXP = configInstance.getWitherSkeletonXP();
  382. break;
  383. default:
  384. baseXP = configInstance.getSkeletonXP();
  385. break;
  386. }
  387. case SLIME:
  388. baseXP = configInstance.getSlimeXP();
  389. break;
  390. case SPIDER:
  391. baseXP = configInstance.getSpiderXP();
  392. break;
  393. case WITCH:
  394. baseXP = configInstance.getWitchXP();
  395. break;
  396. case WITHER:
  397. baseXP = configInstance.getWitherXP();
  398. break;
  399. case ZOMBIE:
  400. baseXP = configInstance.getZombieXP();
  401. break;
  402. default:
  403. break;
  404. }
  405. }
  406. baseXP *= 10;
  407. }
  408. if (baseXP != 0) {
  409. mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(mcMMO.p, new GainXp(attacker, profile, skillType, baseXP, target), 0);
  410. }
  411. }
  412. /**
  413. * Check to see if the given LivingEntity should be affected by a combat ability.
  414. *
  415. * @param player The attacking Player
  416. * @param livingEntity The defending LivingEntity
  417. * @return true if the Entity should be damaged, false otherwise.
  418. */
  419. public static boolean shouldBeAffected(Player player, Entity entity) {
  420. if (entity instanceof Player) {
  421. Player defender = (Player) entity;
  422. if (!defender.getWorld().getPVP()) {
  423. return false;
  424. }
  425. if (defender == player) {
  426. return false;
  427. }
  428. if (PartyManager.getInstance().inSameParty(player, defender)) {
  429. return false;
  430. }
  431. if (Users.getProfile(defender).getGodMode()) {
  432. return false;
  433. }
  434. //It may seem a bit redundant but we need a check here to prevent bleed from being applied in applyAbilityAoE()
  435. EntityDamageEvent ede = new FakeEntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 1);
  436. mcMMO.p.getServer().getPluginManager().callEvent(ede);
  437. if (ede.isCancelled()) {
  438. return false;
  439. }
  440. }
  441. else if (entity instanceof Tameable) {
  442. Tameable pet = (Tameable) entity;
  443. if (Misc.isFriendlyPet(player, pet)) {
  444. return false;
  445. }
  446. }
  447. return true;
  448. }
  449. }