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- package com.gmail.nossr50.util.player;
- import com.gmail.nossr50.config.AdvancedConfig;
- import com.gmail.nossr50.config.Config;
- import com.gmail.nossr50.datatypes.interactions.NotificationType;
- import com.gmail.nossr50.datatypes.notifications.SensitiveCommandType;
- import com.gmail.nossr50.datatypes.player.McMMOPlayer;
- import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
- import com.gmail.nossr50.datatypes.skills.SubSkillType;
- import com.gmail.nossr50.events.skills.McMMOPlayerNotificationEvent;
- import com.gmail.nossr50.locale.LocaleLoader;
- import com.gmail.nossr50.mcMMO;
- import com.gmail.nossr50.util.McMMOMessageType;
- import com.gmail.nossr50.util.Permissions;
- import com.gmail.nossr50.util.TextComponentFactory;
- import com.gmail.nossr50.util.sounds.SoundManager;
- import com.gmail.nossr50.util.sounds.SoundType;
- import net.kyori.adventure.audience.Audience;
- import net.kyori.adventure.audience.MessageType;
- import net.kyori.adventure.text.Component;
- import org.bukkit.Bukkit;
- import org.bukkit.ChatColor;
- import org.bukkit.Server;
- import org.bukkit.SoundCategory;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- public class NotificationManager {
- /**
- * Sends players notifications from mcMMO
- * Does so by sending out an event so other plugins can cancel it
- * @param player target player
- * @param notificationType notifications defined type
- * @param key the locale key for the notifications defined message
- */
- public static void sendPlayerInformation(Player player, NotificationType notificationType, String key)
- {
- if(UserManager.getPlayer(player) == null || !UserManager.getPlayer(player).useChatNotifications())
- return;
- McMMOMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(notificationType) ? McMMOMessageType.ACTION_BAR : McMMOMessageType.SYSTEM;
- Component message = TextComponentFactory.getNotificationTextComponentFromLocale(key);
- McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(player, notificationType, destination, message);
- sendNotification(player, customEvent);
- }
- public static boolean doesPlayerUseNotifications(Player player)
- {
- if(UserManager.getPlayer(player) == null)
- return false;
- else
- return UserManager.getPlayer(player).useChatNotifications();
- }
- /**
- * Sends players notifications from mcMMO
- * This does this by sending out an event so other plugins can cancel it
- * This event in particular is provided with a source player, and players near the source player are sent the information
- * @param targetPlayer the recipient player for this message
- * @param notificationType type of notification
- * @param key Locale Key for the string to use with this event
- * @param values values to be injected into the locale string
- */
- public static void sendNearbyPlayersInformation(Player targetPlayer, NotificationType notificationType, String key, String... values)
- {
- sendPlayerInformation(targetPlayer, notificationType, key, values);
- }
- public static void sendPlayerInformationChatOnly(Player player, String key, String... values)
- {
- if(UserManager.getPlayer(player) == null || !UserManager.getPlayer(player).useChatNotifications())
- return;
- String preColoredString = LocaleLoader.getString(key, (Object[]) values);
- player.sendMessage(preColoredString);
- }
- public static void sendPlayerInformationChatOnlyPrefixed(Player player, String key, String... values)
- {
- if(UserManager.getPlayer(player) == null || !UserManager.getPlayer(player).useChatNotifications())
- return;
- String preColoredString = LocaleLoader.getString(key, (Object[]) values);
- String prefixFormattedMessage = LocaleLoader.getString("mcMMO.Template.Prefix", preColoredString);
- player.sendMessage(prefixFormattedMessage);
- }
- public static void sendPlayerInformation(Player player, NotificationType notificationType, String key, String... values)
- {
- if(UserManager.getPlayer(player) == null || !UserManager.getPlayer(player).useChatNotifications())
- return;
- McMMOMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(notificationType) ? McMMOMessageType.ACTION_BAR : McMMOMessageType.SYSTEM;
- Component message = TextComponentFactory.getNotificationMultipleValues(key, values);
- McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(player, notificationType, destination, message);
- sendNotification(player, customEvent);
- }
- private static void sendNotification(Player player, McMMOPlayerNotificationEvent customEvent) {
- if (customEvent.isCancelled())
- return;
- final Audience audience = mcMMO.getAudiences().audience(player);
- //If the message is being sent to the action bar we need to check if the copy if a copy is sent to the chat system
- if(customEvent.getChatMessageType() == McMMOMessageType.ACTION_BAR)
- {
- audience.sendActionBar(customEvent.getNotificationTextComponent());
- if(customEvent.isMessageAlsoBeingSentToChat())
- {
- //Send copy to chat system
- audience.sendMessage(customEvent.getNotificationTextComponent(), MessageType.SYSTEM);
- }
- } else {
- audience.sendMessage(customEvent.getNotificationTextComponent(), MessageType.SYSTEM);
- }
- }
- private static McMMOPlayerNotificationEvent checkNotificationEvent(Player player, NotificationType notificationType, McMMOMessageType destination, Component message) {
- //Init event
- McMMOPlayerNotificationEvent customEvent = new McMMOPlayerNotificationEvent(player,
- notificationType, message, destination, AdvancedConfig.getInstance().doesNotificationSendCopyToChat(notificationType));
- //Call event
- Bukkit.getServer().getPluginManager().callEvent(customEvent);
- return customEvent;
- }
- /**
- * Handles sending level up notifications to a mcMMOPlayer
- * @param mcMMOPlayer target mcMMOPlayer
- * @param skillName skill that leveled up
- * @param newLevel new level of that skill
- */
- public static void sendPlayerLevelUpNotification(McMMOPlayer mcMMOPlayer, PrimarySkillType skillName, int levelsGained, int newLevel)
- {
- if(!mcMMOPlayer.useChatNotifications())
- return;
- McMMOMessageType destination = AdvancedConfig.getInstance().doesNotificationUseActionBar(NotificationType.LEVEL_UP_MESSAGE) ? McMMOMessageType.ACTION_BAR : McMMOMessageType.SYSTEM;
- Component levelUpTextComponent = TextComponentFactory.getNotificationLevelUpTextComponent(skillName, levelsGained, newLevel);
- McMMOPlayerNotificationEvent customEvent = checkNotificationEvent(mcMMOPlayer.getPlayer(), NotificationType.LEVEL_UP_MESSAGE, destination, levelUpTextComponent);
- sendNotification(mcMMOPlayer.getPlayer(), customEvent);
- }
- public static void broadcastTitle(Server server, String title, String subtitle, int i1, int i2, int i3)
- {
- for(Player player : server.getOnlinePlayers())
- {
- player.sendTitle(title, subtitle, i1, i2, i3);
- }
- }
- public static void sendPlayerUnlockNotification(McMMOPlayer mcMMOPlayer, SubSkillType subSkillType)
- {
- if(!mcMMOPlayer.useChatNotifications())
- return;
- //CHAT MESSAGE
- mcMMO.getAudiences().audience(mcMMOPlayer.getPlayer()).sendMessage(TextComponentFactory.getSubSkillUnlockedNotificationComponents(mcMMOPlayer.getPlayer(), subSkillType));
- //Unlock Sound Effect
- SoundManager.sendCategorizedSound(mcMMOPlayer.getPlayer(), mcMMOPlayer.getPlayer().getLocation(), SoundType.SKILL_UNLOCKED, SoundCategory.MASTER);
- //ACTION BAR MESSAGE
- /*if(AdvancedConfig.getInstance().doesNotificationUseActionBar(NotificationType.SUBSKILL_UNLOCKED))
- mcMMOPlayer.getPlayer().spigot().sendMessage(ChatMessageType.ACTION_BAR, new TextComponent(LocaleLoader.getString("JSON.SkillUnlockMessage",
- subSkillType.getLocaleName(),
- String.valueOf(RankUtils.getRank(mcMMOPlayer.getPlayer(),
- subSkillType)))));*/
- }
- /**
- * Sends a message to all admins with the admin notification formatting from the locale
- * Admins are currently players with either Operator status or Admin Chat permission
- * @param msg message fetched from locale
- */
- private static void sendAdminNotification(String msg) {
- //If its not enabled exit
- if(!Config.getInstance().adminNotifications())
- return;
- for(Player player : Bukkit.getServer().getOnlinePlayers())
- {
- if(player.isOp() || Permissions.adminChat(player))
- {
- player.sendMessage(LocaleLoader.getString("Notifications.Admin.Format.Others", msg));
- }
- }
- //Copy it out to Console too
- mcMMO.p.getLogger().info(LocaleLoader.getString("Notifications.Admin.Format.Others", msg));
- }
- /**
- * Sends a confirmation message to the CommandSender who just executed an admin command
- * @param commandSender target command sender
- * @param msg message fetched from locale
- */
- private static void sendAdminCommandConfirmation(CommandSender commandSender, String msg) {
- commandSender.sendMessage(LocaleLoader.getString("Notifications.Admin.Format.Self", msg));
- }
- /**
- * Convenience method to report info about a command sender using a sensitive command
- * @param commandSender the command user
- * @param sensitiveCommandType type of command issued
- */
- public static void processSensitiveCommandNotification(CommandSender commandSender, SensitiveCommandType sensitiveCommandType, String... args) {
- /*
- * Determine the 'identity' of the one who executed the command to pass as a parameters
- */
- String senderName = LocaleLoader.getString("Server.ConsoleName");
- if(commandSender instanceof Player)
- {
- senderName = ((Player) commandSender).getDisplayName() + ChatColor.RESET + "-" + ((Player) commandSender).getUniqueId();
- }
- //Send the notification
- switch(sensitiveCommandType)
- {
- case XPRATE_MODIFY:
- sendAdminNotification(LocaleLoader.getString("Notifications.Admin.XPRate.Start.Others", addItemToFirstPositionOfArray(senderName, args)));
- sendAdminCommandConfirmation(commandSender, LocaleLoader.getString("Notifications.Admin.XPRate.Start.Self", args));
- break;
- case XPRATE_END:
- sendAdminNotification(LocaleLoader.getString("Notifications.Admin.XPRate.End.Others", addItemToFirstPositionOfArray(senderName, args)));
- sendAdminCommandConfirmation(commandSender, LocaleLoader.getString("Notifications.Admin.XPRate.End.Self", args));
- break;
- }
- }
- /**
- * Takes an array and an object, makes a new array with object in the first position of the new array,
- * and the following elements in this new array being a copy of the existing array retaining their order
- * @param itemToAdd the string to put at the beginning of the new array
- * @param existingArray the existing array to be copied to the new array at position [0]+1 relative to their original index
- * @return the new array combining itemToAdd at the start and existing array elements following while retaining their order
- */
- public static String[] addItemToFirstPositionOfArray(String itemToAdd, String... existingArray) {
- String[] newArray = new String[existingArray.length + 1];
- newArray[0] = itemToAdd;
- System.arraycopy(existingArray, 0, newArray, 1, existingArray.length);
- return newArray;
- }
- }
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