Commit History

Autor SHA1 Mensaxe Data
  Glitchfinder fdd6c0a0d8 Fixing an NPE related to Spout players. %!s(int64=12) %!d(string=hai) anos
  GJ c589c5556b MASSIVE config overhaul - most keys are now based on the "proper" name %!s(int64=12) %!d(string=hai) anos
  GJ 17a85c94c6 Override toString() for upcoming config changes. Also, this ability is %!s(int64=12) %!d(string=hai) anos
  NuclearW 4284fe1029 Revert "Add an error message when the config.yml is outdated." %!s(int64=12) %!d(string=hai) anos
  NuclearW dec3c10ec1 As seen on TV: ConfigLoader v2 %!s(int64=12) %!d(string=hai) anos
  NuclearW c805a48a87 Add verbose logging option and a debug method to use it. %!s(int64=12) %!d(string=hai) anos
  GJ 918d81198f Cleaner way to handle per-world teleport permissions. Also provides a %!s(int64=12) %!d(string=hai) anos
  GJ 1d87de0a3e Move update checking to it's own function. %!s(int64=12) %!d(string=hai) anos
  GJ fdeadde7f0 This has to be one block lower or it winds up in the sky. %!s(int64=12) %!d(string=hai) anos
  GJ 760432fb41 Fix admin chat showing up twice in the logs. %!s(int64=12) %!d(string=hai) anos
  GJ 240589e9ea Fix perk messages being displayed even if you have no perks. %!s(int64=12) %!d(string=hai) anos
  GJ 400c93fb7d Clean up our particle effects a bit. %!s(int64=12) %!d(string=hai) anos
  GJ 1bcf43db63 Better way to handle daze effect. %!s(int64=12) %!d(string=hai) anos
  GJ 79bcd76aa0 Change ability particles due to confusion over glass-breaking sound. %!s(int64=12) %!d(string=hai) anos
  GJ 8833ceb3b5 Added particle effect to Critical Hit. %!s(int64=12) %!d(string=hai) anos
  GJ ccc265edf9 Add explosion effect for Greater Impact. %!s(int64=12) %!d(string=hai) anos
  GJ b18a4da0d9 We don't use this anymore. %!s(int64=12) %!d(string=hai) anos
  GJ e956988c60 Add particle effect on Dodge. %!s(int64=12) %!d(string=hai) anos
  Glitchfinder 1b6d66d4b0 Re-adding deprecated permissions and updating to include missing permissions containers. %!s(int64=12) %!d(string=hai) anos
  GJ fd47d77800 Add chat toggles for the events we have particle effects for. %!s(int64=12) %!d(string=hai) anos
  GJ 5c76ef312f Added '/mcnotify' command to toggle ability notifications on/off %!s(int64=12) %!d(string=hai) anos
  GJ f189907ff8 Added visual effects for ability enabling. Also readded chat messages %!s(int64=12) %!d(string=hai) anos
  GJ 6e32843fb4 Add potion effect for Daze. %!s(int64=12) %!d(string=hai) anos
  GJ a99d6eb9f8 We don't use this one either. %!s(int64=12) %!d(string=hai) anos
  GJ bb37a5982e We don't use these strings anymore. %!s(int64=12) %!d(string=hai) anos
  GJ a43a5a0861 Don't need to save the manager anymore. %!s(int64=12) %!d(string=hai) anos
  GJ 4ff1e79cc0 Particle effect means you can now easily see when an enemy is bleeding. %!s(int64=12) %!d(string=hai) anos
  GJ d28794a587 Slightly cleaner way to handle a few of our repair functions. %!s(int64=12) %!d(string=hai) anos
  GJ 19292c8007 That's not my name. That's not my name. %!s(int64=12) %!d(string=hai) anos
  GJ a67dd1d9d7 One of these has to be a double if we want this modifier to work. %!s(int64=12) %!d(string=hai) anos