Commit History

Author SHA1 Message Date
  gmcferrin ce42da5806 Added task to prune old and powerless users from the SQL database. 12 years ago
  TfT_02 5b5413c1a2 Merge pull request #475 from TfT-02/master 12 years ago
  TfT_02 6cdb27aef0 Moving Fishing and Arcance Forging settings to advanced.yml 12 years ago
  Glitchfinder 2205ad0772 Merge pull request #474 from Glitchfinder/master 12 years ago
  Glitchfinder 637e826c1b Adding a cleanup task to remove invalid entities from the spawned mob storage. 12 years ago
  TfT_02 b19395b40d Also display possible lucky perk for MagicHunter 12 years ago
  TfT_02 085a25306c Make the MagicHunter Chance configurable 12 years ago
  TfT_02 88c39dbb72 Now displays the new magic find chance 12 years ago
  Glitchfinder 91670d3945 Merge pull request #473 from Glitchfinder/master 12 years ago
  TfT_02 bdfd7d9839 Display Endurance Perk stats in skill commands 12 years ago
  TfT_02 e01b6f175c Use lucky variable; Don't use the actual permission node when not needed. 12 years ago
  TfT_02 3f899380d9 Fixing two typos @Jobsti 12 years ago
  Glitchfinder 2513b4ca23 Alleviating hangtime on world save. 12 years ago
  gmcferrin 93180ccd06 Because 50% was too high. 12 years ago
  gmcferrin f43b4ebdc5 Clarify the way fishing enchantments work - need to fix command display 12 years ago
  Glitchfinder ff4832a6a2 Merge pull request #472 from Glitchfinder/master 12 years ago
  Glitchfinder 8267a10f41 Adding an explanation in the comments. 12 years ago
  Glitchfinder 771ef6e16e Disabling the place store saveWorld call for when a world is saved due to excessive lag. 12 years ago
  gmcferrin f7ef2b768f Added permission nodes for using Green Thumb with cocoa. 12 years ago
  gmcferrin 74c3ce0552 Support for auto-replanting cocoa. 12 years ago
  Glitchfinder 67b63f84f1 Merge pull request #471 from Glitchfinder/master 12 years ago
  Glitchfinder f8c5c380b1 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 12 years ago
  Glitchfinder 2708449089 Making errors during the chunk conversion process silent. 12 years ago
  gmcferrin bcfec56300 Because it's not just Citizens that uses NPCs. 12 years ago
  gmcferrin ec6b9d4387 Attempted fix for CombatTag dupe glitch - don't apply AoE damage to 12 years ago
  gmcferrin 621f739831 Axes restructuring, part 1 12 years ago
  gmcferrin 607d2b8bd7 Abstraction is good. 12 years ago
  gmcferrin c1463c3257 Because we don't need that many Random objects. 12 years ago
  gmcferrin e036b7ac70 We don't need that param. 12 years ago
  gmcferrin 4a4db675f1 More OCD. 12 years ago