提交历史

作者 SHA1 备注 提交日期
  GJ 4ff1e79cc0 Particle effect means you can now easily see when an enemy is bleeding. 12 年之前
  GJ d28794a587 Slightly cleaner way to handle a few of our repair functions. 12 年之前
  GJ 19292c8007 That's not my name. That's not my name. 12 年之前
  GJ a67dd1d9d7 One of these has to be a double if we want this modifier to work. 12 年之前
  GJ 9c0f763949 We already check the block data before calling this function. 12 年之前
  GJ 6571864b16 Remove unused imports. 12 年之前
  GJ 701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions, 12 年之前
  bm01 2eab93292e Removed some shouldBeAffected calls 12 年之前
  bm01 29fb8b83c2 Fixed combat exp gain when hitting a friendly wolf 12 年之前
  bm01 ad68f50b14 Removed isNPCPlayer, isNPCEntity is identical 12 年之前
  Glitchfinder 519485f155 Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading. 12 年之前
  nossr50 45fbb47ccf Moving this check up 12 年之前
  TfT_02 cf0f075acb Added an Update Checker, closes #559 12 年之前
  GJ d9aad67ca5 Fix splash potions not properly affecting the player that threw them. 12 年之前
  GJ 083a89c1a3 Handle all our donor perks in one class. 12 年之前
  GJ 671be42472 SkillTools, not Misc 12 年之前
  GJ add4bc24df Actually, we CAN use that check here. 12 年之前
  GJ 1da1bb7218 These fit better in SkillTools. Plus, we had already duplicated one of 12 年之前
  GJ d0d9527d39 These functions fit better in CombatTools. 12 年之前
  GJ c39827ed59 Don't need the same function in two places. 12 年之前
  GJ 5d6a35d4ef Remove unused import. 12 年之前
  GJ 0d62688343 If we cancel, should be on Highest priority. 12 年之前
  GJ 80b7cc717f Move profile creation back to Login event, but only if the login is 12 年之前
  GJ 05a9c8b7e5 Make McMMOPlayerLevelUpEvent fully cancellable. 12 年之前
  nossr50 e78cbcfcc8 Fixing a comment... wish I could tell jenkins not to compile :| 12 年之前
  nossr50 f7b1aea7e0 Fixing mmoupdate to accomodate for party changes 12 年之前
  GJ 2744fb122c isValid already checks isDead 12 年之前
  GJ 77638bf56a Think we may have been adding some entities twice. 12 年之前
  NuclearW 57e6e5400b nope.avi 12 年之前
  GJ f2b03896e2 That wasn't supposed to be committed.... 12 年之前