Commit History

Author SHA1 Message Date
  bm01 6b84d39dda Fixed AE abilities not being applied correctly 13 years ago
  bm01 e61342177d Simplified combat ability checks 13 years ago
  bm01 d51fa92b46 Made 'shooterless' arrows dodgeable 13 years ago
  bm01 3e20dc7de6 combatChecks optimization 13 years ago
  GJ dce1d7ba39 Fixed calculations on Reduced Cooldown perk 13 years ago
  GJ adffea1d52 Increased the seconds for activation time perk. 13 years ago
  GJ 20b73dcc84 Fixed not checking if an Entity was a LivingEntity before applying the 13 years ago
  GJ b331fa353b Added increased activate time donor perks 13 years ago
  GJ 9fe14609af Locale update. 13 years ago
  GJ f6973b8907 Changelog update. 13 years ago
  GJ 8738036f6f Added Reduced Cooldown perk for donors. 13 years ago
  GJ fce02dc0e5 Fixed possible NPE with Acrobatics fall checks. 13 years ago
  GJ 2bef0e833f Rework of Swords handling 13 years ago
  GJ 9040a2a2e3 Optimizations to Combat.java 13 years ago
  NuclearW 4407ed0a6f Fixed bug with Chunklets not being reloaded on /reload 13 years ago
  GJ 09721518b0 Fixed Unarmed using Taming levels. 13 years ago
  GJ 8ad6337dde Avoid calling the same thing 3 times. 13 years ago
  bm01 271740d2ac Re-added mcMMO.getPlayerProfile(Player) 13 years ago
  GJ 48dd537257 More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for 13 years ago
  GJ 77b4aaa50d Updating Unarmed (WIP) 13 years ago
  bm01 1014316581 Whoops D: 13 years ago
  bm01 739cd83155 Forgot to cancel the task 13 years ago
  bm01 df08bc4da0 Changelog update 13 years ago
  bm01 55e832d4f6 Do not track arrow if the bow has Infinity 13 years ago
  bm01 032472dcb3 Avoid unnecessary iteration 13 years ago
  bm01 68bf93d1ac Remove inactive entities from the arrow tracker 13 years ago
  bm01 ba133f94fc Extra equals 13 years ago
  bm01 064c16f4d7 Reverted last commit 13 years ago
  bm01 5a394ee744 Fixed killed entities not being removed from arrowTracker 13 years ago
  bm01 3bc2f5dc55 Fixed Archery using Taming skill level 13 years ago