Browse Source

RandomChanceUtil Refactor part 2

nossr50 4 years ago
parent
commit
fe889cf1c5
23 changed files with 48 additions and 46 deletions
  1. 2 2
      src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java
  2. 2 2
      src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java
  3. 1 1
      src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java
  4. 4 4
      src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java
  5. 2 2
      src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java
  6. 1 1
      src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java
  7. 2 2
      src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java
  8. 2 2
      src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java
  9. 1 1
      src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java
  10. 3 3
      src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java
  11. 2 2
      src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java
  12. 3 3
      src/main/java/com/gmail/nossr50/datatypes/skills/subskills/acrobatics/Roll.java
  13. 1 1
      src/main/java/com/gmail/nossr50/listeners/EntityListener.java
  14. 2 1
      src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java
  15. 1 1
      src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java
  16. 3 3
      src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java
  17. 3 3
      src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java
  18. 1 1
      src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java
  19. 1 1
      src/main/java/com/gmail/nossr50/skills/smelting/SmeltingManager.java
  20. 2 2
      src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java
  21. 2 2
      src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java
  22. 3 3
      src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java
  23. 4 3
      src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java

+ 2 - 2
src/main/java/com/gmail/nossr50/commands/skills/AcrobaticsCommand.java

@@ -29,7 +29,7 @@ public class AcrobaticsCommand extends SkillCommand {
     protected void dataCalculations(Player player, float skillValue) {
     protected void dataCalculations(Player player, float skillValue) {
         // ACROBATICS_DODGE
         // ACROBATICS_DODGE
         if (canDodge) {
         if (canDodge) {
-            String[] dodgeStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.ACROBATICS_DODGE);
+            String[] dodgeStrings = getAbilityDisplayValues(player, SubSkillType.ACROBATICS_DODGE);
             dodgeChance = dodgeStrings[0];
             dodgeChance = dodgeStrings[0];
             dodgeChanceLucky = dodgeStrings[1];
             dodgeChanceLucky = dodgeStrings[1];
         }
         }
@@ -70,7 +70,7 @@ public class AcrobaticsCommand extends SkillCommand {
                 graceChance      = RandomChanceUtil.getRandomChanceExecutionChance(grace_rcs);
                 graceChance      = RandomChanceUtil.getRandomChanceExecutionChance(grace_rcs);
                 //damageThreshold  = AdvancedConfig.getInstance().getRollDamageThreshold();
                 //damageThreshold  = AdvancedConfig.getInstance().getRollDamageThreshold();
 
 
-                String[] rollStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.ACROBATICS_ROLL);
+                String[] rollStrings = getAbilityDisplayValues(player, SubSkillType.ACROBATICS_ROLL);
 
 
                 //Format
                 //Format
                 double rollChanceLucky  = rollChance * 1.333D;
                 double rollChanceLucky  = rollChance * 1.333D;

+ 2 - 2
src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java

@@ -32,14 +32,14 @@ public class ArcheryCommand extends SkillCommand {
     protected void dataCalculations(Player player, float skillValue) {
     protected void dataCalculations(Player player, float skillValue) {
         // ARCHERY_ARROW_RETRIEVAL
         // ARCHERY_ARROW_RETRIEVAL
         if (canRetrieve) {
         if (canRetrieve) {
-            String[] retrieveStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.ARCHERY_ARROW_RETRIEVAL);
+            String[] retrieveStrings = getAbilityDisplayValues(player, SubSkillType.ARCHERY_ARROW_RETRIEVAL);
             retrieveChance = retrieveStrings[0];
             retrieveChance = retrieveStrings[0];
             retrieveChanceLucky = retrieveStrings[1];
             retrieveChanceLucky = retrieveStrings[1];
         }
         }
         
         
         // ARCHERY_DAZE
         // ARCHERY_DAZE
         if (canDaze) {
         if (canDaze) {
-            String[] dazeStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.ARCHERY_DAZE);
+            String[] dazeStrings = getAbilityDisplayValues(player, SubSkillType.ARCHERY_DAZE);
             dazeChance = dazeStrings[0];
             dazeChance = dazeStrings[0];
             dazeChanceLucky = dazeStrings[1];
             dazeChanceLucky = dazeStrings[1];
         }
         }

+ 1 - 1
src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java

@@ -47,7 +47,7 @@ public class AxesCommand extends SkillCommand {
         
         
         // CRITICAL HIT
         // CRITICAL HIT
         if (canCritical) {
         if (canCritical) {
-            String[] criticalHitStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.AXES_CRITICAL_STRIKES);
+            String[] criticalHitStrings = getAbilityDisplayValues(player, SubSkillType.AXES_CRITICAL_STRIKES);
             critChance = criticalHitStrings[0];
             critChance = criticalHitStrings[0];
             critChanceLucky = criticalHitStrings[1];
             critChanceLucky = criticalHitStrings[1];
         }
         }

+ 4 - 4
src/main/java/com/gmail/nossr50/commands/skills/HerbalismCommand.java

@@ -44,7 +44,7 @@ public class HerbalismCommand extends SkillCommand {
         
         
         // DOUBLE DROPS
         // DOUBLE DROPS
         if (canDoubleDrop) {
         if (canDoubleDrop) {
-            String[] doubleDropStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.HERBALISM_DOUBLE_DROPS);
+            String[] doubleDropStrings = getAbilityDisplayValues(player, SubSkillType.HERBALISM_DOUBLE_DROPS);
             doubleDropChance = doubleDropStrings[0];
             doubleDropChance = doubleDropStrings[0];
             doubleDropChanceLucky = doubleDropStrings[1];
             doubleDropChanceLucky = doubleDropStrings[1];
         }
         }
@@ -65,21 +65,21 @@ public class HerbalismCommand extends SkillCommand {
         if (canGreenThumbBlocks || canGreenThumbPlants) {
         if (canGreenThumbBlocks || canGreenThumbPlants) {
             greenThumbStage = RankUtils.getRank(player, SubSkillType.HERBALISM_GREEN_THUMB);
             greenThumbStage = RankUtils.getRank(player, SubSkillType.HERBALISM_GREEN_THUMB);
 
 
-            String[] greenThumbStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.HERBALISM_GREEN_THUMB);
+            String[] greenThumbStrings = getAbilityDisplayValues(player, SubSkillType.HERBALISM_GREEN_THUMB);
             greenThumbChance = greenThumbStrings[0];
             greenThumbChance = greenThumbStrings[0];
             greenThumbChanceLucky = greenThumbStrings[1];
             greenThumbChanceLucky = greenThumbStrings[1];
         }
         }
 
 
         // HYLIAN LUCK
         // HYLIAN LUCK
         if (hasHylianLuck) {
         if (hasHylianLuck) {
-            String[] hylianLuckStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.HERBALISM_HYLIAN_LUCK);
+            String[] hylianLuckStrings = getAbilityDisplayValues(player, SubSkillType.HERBALISM_HYLIAN_LUCK);
             hylianLuckChance = hylianLuckStrings[0];
             hylianLuckChance = hylianLuckStrings[0];
             hylianLuckChanceLucky = hylianLuckStrings[1];
             hylianLuckChanceLucky = hylianLuckStrings[1];
         }
         }
 
 
         // SHROOM THUMB
         // SHROOM THUMB
         if (canShroomThumb) {
         if (canShroomThumb) {
-            String[] shroomThumbStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.HERBALISM_SHROOM_THUMB);
+            String[] shroomThumbStrings = getAbilityDisplayValues(player, SubSkillType.HERBALISM_SHROOM_THUMB);
             shroomThumbChance = shroomThumbStrings[0];
             shroomThumbChance = shroomThumbStrings[0];
             shroomThumbChanceLucky = shroomThumbStrings[1];
             shroomThumbChanceLucky = shroomThumbStrings[1];
         }
         }

+ 2 - 2
src/main/java/com/gmail/nossr50/commands/skills/MiningCommand.java

@@ -56,14 +56,14 @@ public class MiningCommand extends SkillCommand {
 
 
         // Mastery TRIPLE DROPS
         // Mastery TRIPLE DROPS
         if (canMotherLode) {
         if (canMotherLode) {
-            String[] masteryTripleDropStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.MINING_MOTHER_LODE);
+            String[] masteryTripleDropStrings = getAbilityDisplayValues(player, SubSkillType.MINING_MOTHER_LODE);
             tripleDropChance = masteryTripleDropStrings[0];
             tripleDropChance = masteryTripleDropStrings[0];
             tripleDropChanceLucky = masteryTripleDropStrings[1];
             tripleDropChanceLucky = masteryTripleDropStrings[1];
         }
         }
         
         
         // DOUBLE DROPS
         // DOUBLE DROPS
         if (canDoubleDrop) {
         if (canDoubleDrop) {
-            String[] doubleDropStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.MINING_DOUBLE_DROPS);
+            String[] doubleDropStrings = getAbilityDisplayValues(player, SubSkillType.MINING_DOUBLE_DROPS);
             doubleDropChance = doubleDropStrings[0];
             doubleDropChance = doubleDropStrings[0];
             doubleDropChanceLucky = doubleDropStrings[1];
             doubleDropChanceLucky = doubleDropStrings[1];
         }
         }

+ 1 - 1
src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java

@@ -67,7 +67,7 @@ public class RepairCommand extends SkillCommand {
 
 
         // SUPER REPAIR
         // SUPER REPAIR
         if (canSuperRepair) {
         if (canSuperRepair) {
-            String[] superRepairStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.REPAIR_SUPER_REPAIR);
+            String[] superRepairStrings = getAbilityDisplayValues(player, SubSkillType.REPAIR_SUPER_REPAIR);
             superRepairChance = superRepairStrings[0];
             superRepairChance = superRepairStrings[0];
             superRepairChanceLucky = superRepairStrings[1];
             superRepairChanceLucky = superRepairStrings[1];
         }
         }

+ 2 - 2
src/main/java/com/gmail/nossr50/commands/skills/SmeltingCommand.java

@@ -38,14 +38,14 @@ public class SmeltingCommand extends SkillCommand {
 
 
         // FLUX MINING
         // FLUX MINING
         /*if (canFluxMine) {
         /*if (canFluxMine) {
-            String[] fluxMiningStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.SMELTING_FLUX_MINING);
+            String[] fluxMiningStrings = getAbilityDisplayValues(player, SubSkillType.SMELTING_FLUX_MINING);
             str_fluxMiningChance = fluxMiningStrings[0];
             str_fluxMiningChance = fluxMiningStrings[0];
             str_fluxMiningChanceLucky = fluxMiningStrings[1];
             str_fluxMiningChanceLucky = fluxMiningStrings[1];
         }*/
         }*/
         
         
         // SECOND SMELT
         // SECOND SMELT
         if (canSecondSmelt) {
         if (canSecondSmelt) {
-            String[] secondSmeltStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.SMELTING_SECOND_SMELT);
+            String[] secondSmeltStrings = getAbilityDisplayValues(player, SubSkillType.SMELTING_SECOND_SMELT);
             str_secondSmeltChance = secondSmeltStrings[0];
             str_secondSmeltChance = secondSmeltStrings[0];
             str_secondSmeltChanceLucky = secondSmeltStrings[1];
             str_secondSmeltChanceLucky = secondSmeltStrings[1];
         }
         }

+ 2 - 2
src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java

@@ -36,7 +36,7 @@ public class SwordsCommand extends SkillCommand {
     protected void dataCalculations(Player player, float skillValue) {
     protected void dataCalculations(Player player, float skillValue) {
         // SWORDS_COUNTER_ATTACK
         // SWORDS_COUNTER_ATTACK
         if (canCounter) {
         if (canCounter) {
-            String[] counterStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.SWORDS_COUNTER_ATTACK);
+            String[] counterStrings = getAbilityDisplayValues(player, SubSkillType.SWORDS_COUNTER_ATTACK);
             counterChance = counterStrings[0];
             counterChance = counterStrings[0];
             counterChanceLucky = counterStrings[1];
             counterChanceLucky = counterStrings[1];
         }
         }
@@ -45,7 +45,7 @@ public class SwordsCommand extends SkillCommand {
         if (canBleed) {
         if (canBleed) {
             bleedLength = UserManager.getPlayer(player).getSwordsManager().getRuptureBleedTicks();
             bleedLength = UserManager.getPlayer(player).getSwordsManager().getRuptureBleedTicks();
 
 
-            String[] bleedStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.SWORDS_RUPTURE);
+            String[] bleedStrings = getAbilityDisplayValues(player, SubSkillType.SWORDS_RUPTURE);
             bleedChance = bleedStrings[0];
             bleedChance = bleedStrings[0];
             bleedChanceLucky = bleedStrings[1];
             bleedChanceLucky = bleedStrings[1];
         }
         }

+ 1 - 1
src/main/java/com/gmail/nossr50/commands/skills/TamingCommand.java

@@ -34,7 +34,7 @@ public class TamingCommand extends SkillCommand {
     @Override
     @Override
     protected void dataCalculations(Player player, float skillValue) {
     protected void dataCalculations(Player player, float skillValue) {
         if (canGore) {
         if (canGore) {
-            String[] goreStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.TAMING_GORE);
+            String[] goreStrings = getAbilityDisplayValues(player, SubSkillType.TAMING_GORE);
             goreChance = goreStrings[0];
             goreChance = goreStrings[0];
             goreChanceLucky = goreStrings[1];
             goreChanceLucky = goreStrings[1];
         }
         }

+ 3 - 3
src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java

@@ -39,7 +39,7 @@ public class UnarmedCommand extends SkillCommand {
     protected void dataCalculations(Player player, float skillValue) {
     protected void dataCalculations(Player player, float skillValue) {
         // UNARMED_ARROW_DEFLECT
         // UNARMED_ARROW_DEFLECT
         if (canDeflect) {
         if (canDeflect) {
-            String[] deflectStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.UNARMED_ARROW_DEFLECT);
+            String[] deflectStrings = getAbilityDisplayValues(player, SubSkillType.UNARMED_ARROW_DEFLECT);
             deflectChance = deflectStrings[0];
             deflectChance = deflectStrings[0];
             deflectChanceLucky = deflectStrings[1];
             deflectChanceLucky = deflectStrings[1];
         }
         }
@@ -53,7 +53,7 @@ public class UnarmedCommand extends SkillCommand {
 
 
         // UNARMED_DISARM
         // UNARMED_DISARM
         if (canDisarm) {
         if (canDisarm) {
-            String[] disarmStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.UNARMED_DISARM);
+            String[] disarmStrings = getAbilityDisplayValues(player, SubSkillType.UNARMED_DISARM);
             disarmChance = disarmStrings[0];
             disarmChance = disarmStrings[0];
             disarmChanceLucky = disarmStrings[1];
             disarmChanceLucky = disarmStrings[1];
         }
         }
@@ -65,7 +65,7 @@ public class UnarmedCommand extends SkillCommand {
 
 
         // IRON GRIP
         // IRON GRIP
         if (canIronGrip) {
         if (canIronGrip) {
-            String[] ironGripStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.UNARMED_IRON_GRIP);
+            String[] ironGripStrings = getAbilityDisplayValues(player, SubSkillType.UNARMED_IRON_GRIP);
             ironGripChance = ironGripStrings[0];
             ironGripChance = ironGripStrings[0];
             ironGripChanceLucky = ironGripStrings[1];
             ironGripChanceLucky = ironGripStrings[1];
         }
         }

+ 2 - 2
src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java

@@ -42,7 +42,7 @@ public class WoodcuttingCommand extends SkillCommand {
 
 
         //Clean Cuts
         //Clean Cuts
         if(canTripleDrop) {
         if(canTripleDrop) {
-            String[] tripleDropStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.WOODCUTTING_CLEAN_CUTS);
+            String[] tripleDropStrings = getAbilityDisplayValues(player, SubSkillType.WOODCUTTING_CLEAN_CUTS);
             tripleDropChance = tripleDropStrings[0];
             tripleDropChance = tripleDropStrings[0];
             tripleDropChanceLucky = tripleDropStrings[1];
             tripleDropChanceLucky = tripleDropStrings[1];
         }
         }
@@ -56,7 +56,7 @@ public class WoodcuttingCommand extends SkillCommand {
     }
     }
 
 
     private void setDoubleDropClassicChanceStrings(Player player) {
     private void setDoubleDropClassicChanceStrings(Player player) {
-        String[] doubleDropStrings = getAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.WOODCUTTING_HARVEST_LUMBER);
+        String[] doubleDropStrings = getAbilityDisplayValues(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER);
         doubleDropChance = doubleDropStrings[0];
         doubleDropChance = doubleDropStrings[0];
         doubleDropChanceLucky = doubleDropStrings[1];
         doubleDropChanceLucky = doubleDropStrings[1];
     }
     }

+ 3 - 3
src/main/java/com/gmail/nossr50/datatypes/skills/subskills/acrobatics/Roll.java

@@ -124,14 +124,14 @@ public class Roll extends AcrobaticsSubSkill {
         float skillValue = playerProfile.getSkillLevel(getPrimarySkill());
         float skillValue = playerProfile.getSkillLevel(getPrimarySkill());
         boolean isLucky = Permissions.lucky(player, getPrimarySkill());
         boolean isLucky = Permissions.lucky(player, getPrimarySkill());
 
 
-        String[] rollStrings = RandomChanceUtil.calculateAbilityDisplayValues(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.ACROBATICS_ROLL);
+        String[] rollStrings = RandomChanceUtil.calculateAbilityDisplayValues(player, SubSkillType.ACROBATICS_ROLL);
         rollChance = rollStrings[0];
         rollChance = rollStrings[0];
         rollChanceLucky = rollStrings[1];
         rollChanceLucky = rollStrings[1];
 
 
         /*
         /*
          * Graceful is double the odds of a normal roll
          * Graceful is double the odds of a normal roll
          */
          */
-        String[] gracefulRollStrings = RandomChanceUtil.calculateAbilityDisplayValuesCustom(SkillProbabilityType.DYNAMIC_CONFIGURABLE, player, SubSkillType.ACROBATICS_ROLL, 2.0D);
+        String[] gracefulRollStrings = RandomChanceUtil.calculateAbilityDisplayValuesCustom(player, SubSkillType.ACROBATICS_ROLL, 2.0D);
         gracefulRollChance = gracefulRollStrings[0];
         gracefulRollChance = gracefulRollStrings[0];
         gracefulRollChanceLucky = gracefulRollStrings[1];
         gracefulRollChanceLucky = gracefulRollStrings[1];
 
 
@@ -198,7 +198,7 @@ public class Roll extends AcrobaticsSubSkill {
         double modifiedDamage = calculateModifiedRollDamage(damage, AdvancedConfig.getInstance().getRollDamageThreshold());
         double modifiedDamage = calculateModifiedRollDamage(damage, AdvancedConfig.getInstance().getRollDamageThreshold());
 
 
         if (!isFatal(player, modifiedDamage)
         if (!isFatal(player, modifiedDamage)
-                && SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.ACROBATICS_ROLL, player)) {
+                && SkillUtils.isSkillRNGSuccessful(SubSkillType.ACROBATICS_ROLL, player)) {
             NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Acrobatics.Roll.Text");
             NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Acrobatics.Roll.Text");
             SoundManager.sendCategorizedSound(player, player.getLocation(), SoundType.ROLL_ACTIVATED, SoundCategory.PLAYERS);
             SoundManager.sendCategorizedSound(player, player.getLocation(), SoundType.ROLL_ACTIVATED, SoundCategory.PLAYERS);
             //player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text"));
             //player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text"));

+ 1 - 1
src/main/java/com/gmail/nossr50/listeners/EntityListener.java

@@ -179,7 +179,7 @@ public class EntityListener implements Listener {
                     }
                     }
                 }
                 }
 
 
-                if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.ARCHERY_ARROW_RETRIEVAL, player)) {
+                if (SkillUtils.isSkillRNGSuccessful(SubSkillType.ARCHERY_ARROW_RETRIEVAL, player)) {
                     projectile.setMetadata(mcMMO.trackedArrow, mcMMO.metadataValue);
                     projectile.setMetadata(mcMMO.trackedArrow, mcMMO.metadataValue);
                 }
                 }
             }
             }

+ 2 - 1
src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java

@@ -86,7 +86,8 @@ public class AcrobaticsManager extends SkillManager {
         double modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier);
         double modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier);
         Player player = getPlayer();
         Player player = getPlayer();
 
 
-        if (!isFatal(modifiedDamage) && SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.ACROBATICS_DODGE, player)) {
+        if (!isFatal(modifiedDamage)
+                && SkillUtils.isSkillRNGSuccessful(SubSkillType.ACROBATICS_DODGE, player)) {
             ParticleEffectUtils.playDodgeEffect(player);
             ParticleEffectUtils.playDodgeEffect(player);
 
 
             if (mmoPlayer.useChatNotifications()) {
             if (mmoPlayer.useChatNotifications()) {

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java

@@ -88,7 +88,7 @@ public class ArcheryManager extends SkillManager {
      * @param defender The {@link Player} being affected by the ability
      * @param defender The {@link Player} being affected by the ability
      */
      */
     public double daze(Player defender) {
     public double daze(Player defender) {
-        if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.ARCHERY_DAZE, getPlayer())) {
+        if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.ARCHERY_DAZE, getPlayer())) {
             return 0;
             return 0;
         }
         }
 
 

+ 3 - 3
src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java

@@ -83,7 +83,7 @@ public class AxesManager extends SkillManager {
      * @param damage The amount of damage initially dealt by the event
      * @param damage The amount of damage initially dealt by the event
      */
      */
     public double criticalHit(LivingEntity target, double damage) {
     public double criticalHit(LivingEntity target, double damage) {
-        if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.AXES_CRITICAL_STRIKES, getPlayer())) {
+        if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.AXES_CRITICAL_STRIKES, getPlayer())) {
             return 0;
             return 0;
         }
         }
 
 
@@ -119,7 +119,7 @@ public class AxesManager extends SkillManager {
 
 
         for (ItemStack armor : target.getEquipment().getArmorContents()) {
         for (ItemStack armor : target.getEquipment().getArmorContents()) {
             if (armor != null && ItemUtils.isArmor(armor)) {
             if (armor != null && ItemUtils.isArmor(armor)) {
-                if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
+                if (SkillUtils.isSkillRNGSuccessful(SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
                     SkillUtils.handleDurabilityChange(armor, durabilityDamage, 1);
                     SkillUtils.handleDurabilityChange(armor, durabilityDamage, 1);
                 }
                 }
             }
             }
@@ -137,7 +137,7 @@ public class AxesManager extends SkillManager {
      */
      */
     public double greaterImpact(@NotNull LivingEntity target) {
     public double greaterImpact(@NotNull LivingEntity target) {
         //static chance (3rd param)
         //static chance (3rd param)
-        if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.AXES_GREATER_IMPACT, getPlayer())) {
+        if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.AXES_GREATER_IMPACT, getPlayer())) {
             return 0;
             return 0;
         }
         }
 
 

+ 3 - 3
src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java

@@ -587,7 +587,7 @@ public class HerbalismManager extends SkillManager {
      * @return true if the ability was successful, false otherwise
      * @return true if the ability was successful, false otherwise
      */
      */
     public boolean processGreenThumbBlocks(BlockState blockState) {
     public boolean processGreenThumbBlocks(BlockState blockState) {
-        if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.HERBALISM_GREEN_THUMB, getPlayer())) {
+        if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_GREEN_THUMB, getPlayer())) {
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.GTh.Fail");
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.GTh.Fail");
             return false;
             return false;
         }
         }
@@ -602,7 +602,7 @@ public class HerbalismManager extends SkillManager {
      * @return true if the ability was successful, false otherwise
      * @return true if the ability was successful, false otherwise
      */
      */
     public boolean processHylianLuck(BlockState blockState) {
     public boolean processHylianLuck(BlockState blockState) {
-        if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer())) {
+        if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer())) {
             return false;
             return false;
         }
         }
 
 
@@ -658,7 +658,7 @@ public class HerbalismManager extends SkillManager {
         playerInventory.removeItem(new ItemStack(Material.RED_MUSHROOM));
         playerInventory.removeItem(new ItemStack(Material.RED_MUSHROOM));
         player.updateInventory();
         player.updateInventory();
 
 
-        if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.HERBALISM_SHROOM_THUMB, player)) {
+        if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_SHROOM_THUMB, player)) {
             NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.ShroomThumb.Fail");
             NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.ShroomThumb.Fail");
             return false;
             return false;
         }
         }

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java

@@ -289,7 +289,7 @@ public class RepairManager extends SkillManager {
         if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.REPAIR_SUPER_REPAIR))
         if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.REPAIR_SUPER_REPAIR))
             return false;
             return false;
 
 
-        if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.REPAIR_SUPER_REPAIR, getPlayer())) {
+        if (SkillUtils.isSkillRNGSuccessful(SubSkillType.REPAIR_SUPER_REPAIR, getPlayer())) {
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Repair.Skills.FeltEasy");
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Repair.Skills.FeltEasy");
             return true;
             return true;
         }
         }

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/smelting/SmeltingManager.java

@@ -27,7 +27,7 @@ public class SmeltingManager extends SkillManager {
 
 
     public boolean isSecondSmeltSuccessful() {
     public boolean isSecondSmeltSuccessful() {
         return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_SECOND_SMELT)
         return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_SECOND_SMELT)
-                && SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.SMELTING_SECOND_SMELT, getPlayer());
+                && SkillUtils.isSkillRNGSuccessful(SubSkillType.SMELTING_SECOND_SMELT, getPlayer());
     }
     }
 
 
     /*
     /*

+ 2 - 2
src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java

@@ -61,7 +61,7 @@ public class SwordsManager extends SkillManager {
      */
      */
     public void ruptureCheck(@NotNull LivingEntity target) throws IllegalStateException {
     public void ruptureCheck(@NotNull LivingEntity target) throws IllegalStateException {
         if(BleedTimerTask.isBleedOperationAllowed()) {
         if(BleedTimerTask.isBleedOperationAllowed()) {
-            if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.SWORDS_RUPTURE, getPlayer())) {
+            if (SkillUtils.isSkillRNGSuccessful(SubSkillType.SWORDS_RUPTURE, getPlayer())) {
 
 
                 if (target instanceof Player) {
                 if (target instanceof Player) {
                     Player defender = (Player) target;
                     Player defender = (Player) target;
@@ -128,7 +128,7 @@ public class SwordsManager extends SkillManager {
      * @param damage The amount of damage initially dealt by the event
      * @param damage The amount of damage initially dealt by the event
      */
      */
     public void counterAttackChecks(@NotNull LivingEntity attacker, double damage) {
     public void counterAttackChecks(@NotNull LivingEntity attacker, double damage) {
-        if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
+        if (SkillUtils.isSkillRNGSuccessful(SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
             CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
             CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
 
 
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered");
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered");

+ 2 - 2
src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java

@@ -146,7 +146,7 @@ public class TamingManager extends SkillManager {
      * @param damage The damage being absorbed by the wolf
      * @param damage The damage being absorbed by the wolf
      */
      */
     public void fastFoodService(@NotNull Wolf wolf, double damage) {
     public void fastFoodService(@NotNull Wolf wolf, double damage) {
-        if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.TAMING_FAST_FOOD_SERVICE, getPlayer())) {
+        if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.TAMING_FAST_FOOD_SERVICE, getPlayer())) {
             return;
             return;
         }
         }
 
 
@@ -167,7 +167,7 @@ public class TamingManager extends SkillManager {
      */
      */
     public double gore(@NotNull LivingEntity target, double damage) {
     public double gore(@NotNull LivingEntity target, double damage) {
         if(BleedTimerTask.isBleedOperationAllowed()) {
         if(BleedTimerTask.isBleedOperationAllowed()) {
-            if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.TAMING_GORE, getPlayer())) {
+            if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.TAMING_GORE, getPlayer())) {
                 return 0;
                 return 0;
             }
             }
 
 

+ 3 - 3
src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java

@@ -103,7 +103,7 @@ public class UnarmedManager extends SkillManager {
      * @param defender The defending player
      * @param defender The defending player
      */
      */
     public void disarmCheck(@NotNull Player defender) {
     public void disarmCheck(@NotNull Player defender) {
-        if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.UNARMED_DISARM, getPlayer()) && !hasIronGrip(defender)) {
+        if (SkillUtils.isSkillRNGSuccessful(SubSkillType.UNARMED_DISARM, getPlayer()) && !hasIronGrip(defender)) {
             if (EventUtils.callDisarmEvent(defender).isCancelled()) {
             if (EventUtils.callDisarmEvent(defender).isCancelled()) {
                 return;
                 return;
             }
             }
@@ -126,7 +126,7 @@ public class UnarmedManager extends SkillManager {
      * Check for arrow deflection.
      * Check for arrow deflection.
      */
      */
     public boolean deflectCheck() {
     public boolean deflectCheck() {
-        if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer())) {
+        if (SkillUtils.isSkillRNGSuccessful(SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer())) {
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.ArrowDeflect");
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.ArrowDeflect");
             return true;
             return true;
         }
         }
@@ -183,7 +183,7 @@ public class UnarmedManager extends SkillManager {
     private boolean hasIronGrip(@NotNull Player defender) {
     private boolean hasIronGrip(@NotNull Player defender) {
         if (!Misc.isNPCEntityExcludingVillagers(defender)
         if (!Misc.isNPCEntityExcludingVillagers(defender)
                 && Permissions.isSubSkillEnabled(defender, SubSkillType.UNARMED_IRON_GRIP)
                 && Permissions.isSubSkillEnabled(defender, SubSkillType.UNARMED_IRON_GRIP)
-                && SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.UNARMED_IRON_GRIP, defender)) {
+                && SkillUtils.isSkillRNGSuccessful(SubSkillType.UNARMED_IRON_GRIP, defender)) {
             NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Defender");
             NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Defender");
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Attacker");
             NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Attacker");
 
 

+ 4 - 3
src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java

@@ -69,11 +69,11 @@ public class WoodcuttingManager extends SkillManager {
     }
     }
 
 
     private boolean checkHarvestLumberActivation() {
     private boolean checkHarvestLumberActivation() {
-        return SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer());
+        return SkillUtils.isSkillRNGSuccessful(SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer());
     }
     }
 
 
     private boolean checkCleanCutsActivation() {
     private boolean checkCleanCutsActivation() {
-        return SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.WOODCUTTING_CLEAN_CUTS, getPlayer());
+        return SkillUtils.isSkillRNGSuccessful(SubSkillType.WOODCUTTING_CLEAN_CUTS, getPlayer());
     }
     }
 
 
     /**
     /**
@@ -327,7 +327,8 @@ public class WoodcuttingManager extends SkillManager {
 
 
                     if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
                     if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
                         if(AdvancedConfig.getInstance().isKnockOnWoodXPOrbEnabled()) {
                         if(AdvancedConfig.getInstance().isKnockOnWoodXPOrbEnabled()) {
-                            if(RandomChanceUtil.rollDiceSimple(10, 100)) {
+                            //TODO: Test the results of this RNG, should be 10%
+                            if(SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.WOODCUTTING, player, 10)) {
                                 int randOrbCount = Math.max(1, Misc.getRandom().nextInt(100));
                                 int randOrbCount = Math.max(1, Misc.getRandom().nextInt(100));
                                 Misc.spawnExperienceOrb(blockState.getLocation(), randOrbCount);
                                 Misc.spawnExperienceOrb(blockState.getLocation(), randOrbCount);
                             }
                             }