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@@ -1,12 +1,15 @@
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package com.gmail.nossr50.skills.unarmed;
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-import org.bukkit.entity.LivingEntity;
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+import org.bukkit.Material;
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import org.bukkit.entity.Player;
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-import org.bukkit.event.entity.EntityDamageEvent;
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+import org.bukkit.inventory.ItemStack;
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+import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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+import com.gmail.nossr50.events.skills.McMMOPlayerDisarmEvent;
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+import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.SkillManager;
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-import com.gmail.nossr50.skills.utilities.PerksUtils;
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+import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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@@ -21,55 +24,48 @@ public class UnarmedManager extends SkillManager {
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*
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* @param defender The defending player
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*/
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- public void disarmCheck(LivingEntity defender) {
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- Player defendingPlayer = (Player) defender;
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- DisarmEventHandler eventHandler = new DisarmEventHandler(this, defendingPlayer);
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+ public void disarmCheck(Player defender) {
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+ if (SkillTools.activationSuccessful(getPlayer(), skill, Unarmed.disarmMaxChance, Unarmed.disarmMaxBonusLevel) && !hasIronGrip(defender)) {
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+ McMMOPlayerDisarmEvent disarmEvent = new McMMOPlayerDisarmEvent(defender);
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+ mcMMO.p.getServer().getPluginManager().callEvent(disarmEvent);
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- if (eventHandler.isHoldingItem()) {
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- eventHandler.calculateSkillModifier();
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+ if (!disarmEvent.isCancelled()) {
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+ Misc.dropItem(defender.getLocation(), defender.getItemInHand());
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- float chance = (float) ((Unarmed.disarmMaxChance / Unarmed.disarmMaxBonusLevel) * getSkillLevel());
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- if (chance > Unarmed.disarmMaxChance) chance = (float) Unarmed.disarmMaxChance;
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-
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- if (chance > Misc.getRandom().nextInt(activationChance)) {
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- if (!hasIronGrip(defendingPlayer)) {
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- eventHandler.handleDisarm();
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- }
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+ defender.setItemInHand(new ItemStack(Material.AIR));
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+ defender.sendMessage(LocaleLoader.getString("Skills.Disarmed"));
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}
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}
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}
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/**
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* Check for arrow deflection.
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- *
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- * @param event The event to modify
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*/
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- public void deflectCheck(EntityDamageEvent event) {
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- DeflectEventHandler eventHandler = new DeflectEventHandler(this, event);
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-
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- float chance = (float) ((Unarmed.deflectMaxChance / Unarmed.deflectMaxBonusLevel) * getSkillLevel());
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- if (chance > Unarmed.deflectMaxChance) chance = (float) Unarmed.deflectMaxChance;
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+ public boolean deflectCheck() {
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+ Player player = getPlayer();
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- if (chance > Misc.getRandom().nextInt(activationChance)) {
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- eventHandler.cancelEvent();
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- eventHandler.sendAbilityMessage();
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+ if (SkillTools.activationSuccessful(player, skill, Unarmed.deflectMaxChance, Unarmed.deflectMaxBonusLevel)) {
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+ player.sendMessage(LocaleLoader.getString("Combat.ArrowDeflect"));
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+ return true;
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}
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+
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+ return false;
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}
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- public void berserkDamage(EntityDamageEvent event) {
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- event.setDamage((int) (event.getDamage() * Unarmed.berserkDamageModifier));
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+ public int berserkDamage(int damage) {
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+ return (int) (damage * Unarmed.berserkDamageModifier);
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}
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/**
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- * Handle Unarmed bonus damage.
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+ * Handle the effects of the Iron Arm ability
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*
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- * @param event The event to modify.
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+ * @param damage The amount of damage initially dealt by the event
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+ * @return the modified event damage
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*/
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- public void bonusDamage(EntityDamageEvent event) {
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- UnarmedBonusDamageEventHandler eventHandler = new UnarmedBonusDamageEventHandler(this, event);
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+ public int ironArmCheck(int damage) {
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+ int unarmedBonus = Math.min(3 + (getSkillLevel() / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
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- eventHandler.calculateDamageBonus();
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- eventHandler.modifyEventDamage();
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+ return damage + unarmedBonus;
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}
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/**
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@@ -79,16 +75,10 @@ public class UnarmedManager extends SkillManager {
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* @return true if the defender was not disarmed, false otherwise
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*/
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private boolean hasIronGrip(Player defender) {
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- if (Misc.isNPCEntity(defender) || !Permissions.ironGrip(defender)) {
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- return false;
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- }
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-
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- IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
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-
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- double chance = (Unarmed.ironGripMaxChance / Unarmed.ironGripMaxBonusLevel) * eventHandler.skillModifier;
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+ if (!Misc.isNPCEntity(defender) && Permissions.ironGrip(defender) && SkillTools.activationSuccessful(defender, skill, Unarmed.ironGripMaxChance, Unarmed.ironGripMaxBonusLevel)) {
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+ defender.sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Defender"));
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+ getPlayer().sendMessage(LocaleLoader.getString("Unarmed.Ability.IronGrip.Attacker"));
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- if (chance > Misc.getRandom().nextInt(PerksUtils.handleLuckyPerks(defender, skill))) {
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- eventHandler.sendAbilityMessages();
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return true;
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}
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