浏览代码

Name 'em all the same.

GJ 12 年之前
父节点
当前提交
f5290c3256

+ 1 - 1
src/main/java/com/gmail/nossr50/listeners/EntityListener.java

@@ -180,7 +180,7 @@ public class EntityListener implements Listener {
             switch (cause) {
             case FALL:
                 if (Acrobatics.canRoll(player)) {
-                    event.setDamage(SkillManagerStore.getInstance().getAcrobaticsManager(player.getName()).processRoll(event.getDamage()));
+                    event.setDamage(SkillManagerStore.getInstance().getAcrobaticsManager(player.getName()).rollCheck(event.getDamage()));
 
                     if (event.getDamage() == 0) {
                         event.setCancelled(true);

+ 3 - 3
src/main/java/com/gmail/nossr50/skills/acrobatics/AcrobaticsManager.java

@@ -53,11 +53,11 @@ public class AcrobaticsManager extends SkillManager {
      * @param damage The amount of damage initially dealt by the event
      * @return the modified event damage if the roll was successful, the original event damage otherwise
      */
-    public int processRoll(int damage) {
+    public int rollCheck(int damage) {
         Player player = getPlayer();
 
         if (player.isSneaking() && Permissions.gracefulRoll(player)) {
-            return processGracefulRoll(player, damage);
+            return gracefulRollCheck(player, damage);
         }
 
         int modifiedDamage = Acrobatics.calculateModifiedRollDamage(damage, Acrobatics.rollThreshold);
@@ -75,7 +75,7 @@ public class AcrobaticsManager extends SkillManager {
         return damage;
     }
 
-    private int processGracefulRoll(Player player, int damage) {
+    private int gracefulRollCheck(Player player, int damage) {
         int modifiedDamage = Acrobatics.calculateModifiedRollDamage(damage, Acrobatics.gracefulRollThreshold);
 
         if (!Acrobatics.isFatal(player, modifiedDamage) && Acrobatics.isSuccessfulRoll(player, Acrobatics.gracefulRollMaxChance, Acrobatics.gracefulRollMaxBonusLevel, Acrobatics.gracefulRollSuccessModifier)) {