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Alchemy progression through ranks improved

nossr50 4 years ago
parent
commit
ee17707c6c
3 changed files with 17 additions and 11 deletions
  1. 6 0
      Changelog.txt
  2. 1 1
      pom.xml
  3. 10 10
      src/main/resources/skillranks.yml

+ 6 - 0
Changelog.txt

@@ -1,3 +1,9 @@
+Version 2.1.148
+    Alchemy progression is now more reasonable (delete skillranks.yml or edit it yourself to receive the change)
+
+    NOTES:
+    Alchemy now progresses much smoother, with rank 2 no longer unlocking right away. Thanks to Momshroom for pointing out this oddity.
+
 Version 2.1.147
     Fixed a bug where players below the level threshold on a hardcore mode enabled server would gain levels on death in certain circumstances
 

+ 1 - 1
pom.xml

@@ -2,7 +2,7 @@
     <modelVersion>4.0.0</modelVersion>
     <groupId>com.gmail.nossr50.mcMMO</groupId>
     <artifactId>mcMMO</artifactId>
-    <version>2.1.147</version>
+    <version>2.1.148-SNAPSHOT</version>
     <name>mcMMO</name>
     <url>https://github.com/mcMMO-Dev/mcMMO</url>
     <scm>

+ 10 - 10
src/main/resources/skillranks.yml

@@ -14,21 +14,21 @@ Alchemy:
     Concoctions:
         Standard:
             Rank_1: 0
-            Rank_2: 1
-            Rank_3: 35
-            Rank_4: 50
-            Rank_5: 65
+            Rank_2: 10
+            Rank_3: 20
+            Rank_4: 35
+            Rank_5: 50
             Rank_6: 75
-            Rank_7: 85
+            Rank_7: 90
             Rank_8: 100
         RetroMode:
             Rank_1: 0
-            Rank_2: 1
-            Rank_3: 350
-            Rank_4: 500
-            Rank_5: 650
+            Rank_2: 100
+            Rank_3: 200
+            Rank_4: 350
+            Rank_5: 500
             Rank_6: 750
-            Rank_7: 850
+            Rank_7: 900
             Rank_8: 1000
 Archery:
     ArcheryLimitBreak: