Jelajahi Sumber

Fixed some locale stuff

bm01 13 tahun lalu
induk
melakukan
ed171e5761

+ 11 - 8
src/main/java/com/gmail/nossr50/locale/mcLocale.java

@@ -4,6 +4,7 @@ import java.text.MessageFormat;
 import java.util.Locale;
 import java.util.MissingResourceException;
 import java.util.ResourceBundle;
+import java.util.logging.Logger;
 
 import org.bukkit.ChatColor;
 
@@ -27,14 +28,16 @@ public class mcLocale {
     public static String getString(String key, Object[] messageArguments) {
         try {
             if (RESOURCE_BUNDLE == null) {
-                String myLocale = LoadProperties.locale.toLowerCase();
-                try {
-                    //attempt to get the locale denoted
-                    RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale));
-                }
-                catch (MissingResourceException e) {
-                    RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en-US"));
-                }
+                Locale.setDefault(new Locale("en", "US"));
+                String[] myLocale = LoadProperties.locale.split("[-_ ]");
+                
+                Locale locale = null;
+                if (myLocale.length == 1)
+                	locale = new Locale(myLocale[0]);
+                else if (myLocale.length >= 2)
+                	locale = new Locale(myLocale[0], myLocale[1]);
+                
+                RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, locale);
             }
 
             String output = RESOURCE_BUNDLE.getString(key);

+ 2 - 2
src/main/java/com/gmail/nossr50/skills/Skills.java

@@ -225,11 +225,11 @@ public class Skills {
                     }
                 }
                 else {
-                    player.sendMessage(mcLocale.getString(capitalized + "Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
+                    player.sendMessage(mcLocale.getString(capitalized + ".Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
                 }
             }
             else {
-                player.sendMessage(mcLocale.getString(capitalized + "Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
+                player.sendMessage(mcLocale.getString(capitalized + ".Skillup", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
             }
         }
 

+ 1 - 1
src/main/resources/config.yml

@@ -8,7 +8,7 @@
 #  Settings for mcMMO in general
 ###
 General:
-    Locale: en-US
+    Locale: en_US
     MOTD_Enabled: true
     #Amount of time (in minutes) to wait between saves of player information
     Save_Interval: 10

+ 10 - 10
src/main/resources/locale/locale_da.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Eksplosions Radius For\u00f8gelse: [[YELLOW]
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-Repair.Effects.0=Reparer
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Reparering
-Repair.Effects.5=Dobble effektivitet
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr
-Repair.Effects.8=Mystisk Smedning
-Repair.Effects.9=Reparer magiske genstande
+Repair.Effect.0=Reparer
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Reparering
+Repair.Effect.5=Dobble effektivitet
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Reparer Diamant V\u00e6rkt\u00f8jer & udstyr
+Repair.Effect.8=Mystisk Smedning
+Repair.Effect.9=Reparer magiske genstande
 Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning.
 Repair.Listener=Reparer:
 Repair.SkillName=REPARER

+ 10 - 10
src/main/resources/locale/locale_de.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Deine [[YELLOW]]explosiv Bergbau [[GREEN]]F\u00e4higkeit ist erneuert!
-Repair.Effects.0=Reparieren
-Repair.Effects.1=Repariere Eisen Werkzeug & R\u00fcstungen
-Repair.Effects.2=Reparatur Beherrschung
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Reparatur
-Repair.Effects.5=Doppelte Effektivit\u00e4t
-Repair.Effects.6=Diamant Reparatur ({0}+ SKILL)
-Repair.Effects.7=Repariere Diamant Werkzeug & R\u00fcstungen
-Repair.Effects.8=Arkane Schmiedekunst
-Repair.Effects.9=Repariere magische Gegenst\u00e4nde
+Repair.Effect.0=Reparieren
+Repair.Effect.1=Repariere Eisen Werkzeug & R\u00fcstungen
+Repair.Effect.2=Reparatur Beherrschung
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Reparatur
+Repair.Effect.5=Doppelte Effektivit\u00e4t
+Repair.Effect.6=Diamant Reparatur ({0}+ SKILL)
+Repair.Effect.7=Repariere Diamant Werkzeug & R\u00fcstungen
+Repair.Effect.8=Arkane Schmiedekunst
+Repair.Effect.9=Repariere magische Gegenst\u00e4nde
 Repair.Listener.Anvil=[[DARK_RED]]Du hast einen Amboss plaziert, Ambosse k\u00f6nnen Waffen und R\u00fcstung reparieren.
 Repair.Listener=Reparieren:
 Repair.SkillName=Reparatur

+ 508 - 508
src/main/resources/locale/locale_en-US.properties → src/main/resources/locale/locale_en_US.properties

@@ -1,509 +1,509 @@
-# en_us locale file v2.0
-# -----------------
-# Setting up a new standard for string names, for easier localization.
-# SkillName.SubType.LocalEffect.Increment
-# Skill name, such as ACROBATICS, MINING.
-# Sub-type, such as EFFECT, ABILITY, COMBAT.
-# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.
-# Increment, for multi-line or array-like lists.
-# ######
-#
-# EXAMPLES:
-#
-# Acrobatics.Ability.Proc
-# Axes.Ability.Refresh.1
-#
-#                                 --Shatteredbeam
-
-# ACROBATICS
-Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
-Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
-Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
-Acrobatics.Effect.0=Roll
-Acrobatics.Effect.1=Reduces or Negates fall damage
-Acrobatics.Effect.2=Graceful Roll
-Acrobatics.Effect.3=Twice as effective as a normal Roll
-Acrobatics.Effect.4=Dodge
-Acrobatics.Effect.5=Reduce attack damage by half
-Acrobatics.Listener=Acrobatics: 
-Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
-Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
-Acrobatics.Roll.Text=**Rolled**
-Acrobatics.SkillName=ACROBATICS
-Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
-
-#ARCHERY
-Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
-Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
-Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
-Archery.Effect.0=Skill Shot
-Archery.Effect.1=Increases damage done with bows
-Archery.Effect.2=Daze (Players)
-Archery.Effect.3=Disorients foes and deals 4 DMG
-Archery.Effect.4=Arrow Retrieval
-Archery.Effect.5=Chance to retrieve arrows from corpses
-Archery.Listener=Archery: 
-Archery.SkillName=ARCHERY
-Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
-
-# AXES
-Axes.Ability.Bonus.0=Axe Mastery
-Axes.Ability.Bonus.1=Bonus {0} damage
-Axes.Ability.Bonus.2=Impact
-Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
-Axes.Ability.Bonus.4=Greater Impact
-Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
-Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
-Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
-Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
-Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
-Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
-Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
-Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
-Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
-Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
-Axes.Effect.0=Skull Splitter (Ability)
-Axes.Effect.1=Deal AoE Damage
-Axes.Effect.2=Critical Strikes
-Axes.Effect.3=Double Damage
-Axes.Effect.4=Axe Mastery
-Axes.Effect.5=Adds bonus DMG
-Axes.Effect.6=Impact
-Axes.Effect.7=Strike with enough force to shatter armor
-Axes.Effect.8=Greater Impact
-Axes.Effect.9=Deal bonus damage to unarmored foes
-Axes.Listener=Axes: 
-Axes.SkillName=AXES
-Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
-Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
-Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
-Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
-Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
-Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
-
-#EXCAVATION
-Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
-Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
-Excavation.Effect.0=Giga Drill Breaker (ABILITY)
-Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
-Excavation.Effect.2=Treasure Hunter
-Excavation.Effect.3=Ability to dig for treasure
-Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
-Excavation.Listener=Excavation: 
-Excavation.SkillName=EXCAVATION
-Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
-Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
-Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
-Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
-Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
-Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
-
-#FISHING
-Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
-Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
-Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
-Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
-Fishing.Effect.0=Treasure Hunter (Passive)
-Fishing.Effect.1=Fish up misc. objects
-Fishing.Effect.2=Magic Hunter
-Fishing.Effect.3=Find Enchanted Items
-Fishing.Effect.4=Shake (vs. Entities)
-Fishing.Effect.5=Shake items off of mobs w/ fishing pole
-Fishing.ItemFound=[[GRAY]]Treasure found!
-Fishing.Listener=Fishing: 
-Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
-Fishing.SkillName=FISHING
-Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-
-#HERBALISM
-Herbalism.Ability.0=Green Terra (ABILITY)
-Herbalism.Ability.1=Spread the Terra, 3x Drops
-Herbalism.Ability.2=Green Thumb (Wheat)
-Herbalism.Ability.3=Auto-Plants wheat when harvesting
-Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
-Herbalism.Ability.6=Farmer's Diet
-Herbalism.Ability.7=Improves hunger restored from farmed foods
-Herbalism.Ability.8=Double Drops (All Herbs)
-Herbalism.Ability.9=Double the normal loot
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
-Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
-Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
-Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
-Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
-Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
-Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
-Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
-Herbalism.Listener=Herbalism: 
-Herbalism.SkillName=HERBALISM
-Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
-Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
-Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
-Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
-Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
-Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
-
-#MINING
-Mining.Ability.0=Super Breaker (ABILITY)
-Mining.Ability.1=Speed+, Triple Drop Chance
-Mining.Ability.2=Double Drops
-Mining.Ability.3=Double the normal loot
-Mining.Ability.4=Blast Mining
-Mining.Ability.5=Bonuses to mining with TNT
-Mining.Ability.6=Bigger Bombs
-Mining.Ability.7=Increases TNT explosion radius
-Mining.Ability.8=Demolitions Expertise
-Mining.Ability.9=Decreases damage from TNT explosions
-Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
-Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
-Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
-Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
-Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
-Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
-Mining.Listener=Mining: 
-Mining.SkillName=MINING
-Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
-Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
-Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
-Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
-Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
-Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
-
-#Blast Mining
-Mining.Blast.Boom=[[GRAY]]**BOOM**
-Mining.Blast.Effect.0=+35% ore yield
-Mining.Blast.Effect.1=+40% ore yield
-Mining.Blast.Effect.2=+45% ore yield, no debris
-Mining.Blast.Effect.3=+50% ore yield, no debris
-Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
-Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
-Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
-Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
-Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
-Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
-Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
-Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-
-#REPAIR
-Repair.Effects.0=Repair
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Repair magic items
-Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
-Repair.Listener=Repair: 
-Repair.SkillName=REPAIR
-Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.
-Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
-Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
-Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
-Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
-Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
-Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
-Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-
-##Arcane Forging
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
-Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
-Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
-Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
-Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
-Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
-
-#SWORDS
-Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
-Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
-Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
-Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
-Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
-Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
-Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
-Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
-Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
-Swords.Effect.0=Counter Attack
-Swords.Effect.1=Reflect 50% of damage taken
-Swords.Effect.2=Serrated Strikes (ABILITY)
-Swords.Effect.3=25% DMG AoE, Bleed+ AoE
-Swords.Effect.4=Serrated Strikes Bleed+
-Swords.Effect.5=5 Tick Bleed
-Swords.Effect.6=Bleed
-Swords.Effect.7=Apply a bleed DoT
-Swords.Listener=Swords: 
-Swords.SkillName=SWORDS
-Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
-Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
-Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
-Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
-Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
-Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
-Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
-
-#TAMING
-Taming.Ability.Bonus.0=Environmentally Aware
-Taming.Ability.Bonus.1=Wolves avoid danger
-Taming.Ability.Bonus.2=Thick Fur
-Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
-Taming.Ability.Bonus.4=Shock Proof
-Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
-Taming.Ability.Bonus.6=Sharpened Claws
-Taming.Ability.Bonus.7=+2 Damage
-Taming.Ability.Bonus.8=Fast Food Service
-Taming.Ability.Bonus.9=50% Chance for heal on attack
-Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
-Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
-Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
-Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
-Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
-Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
-Taming.Effect.10=Shock Proof
-Taming.Effect.11=Explosive Damage Reduction
-Taming.Effect.12=Call of the Wild
-Taming.Effect.13=Summon an animal to your side
-Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
-Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
-Taming.Effect.16=Fast Food Service
-Taming.Effect.17=Chance for wolves to heal on attack
-Taming.Effect.2=Gore
-Taming.Effect.3=Critical Strike that applies Bleed
-Taming.Effect.4=Sharpened Claws
-Taming.Effect.5=Damage Bonus
-Taming.Effect.6=Environmentally Aware
-Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
-Taming.Effect.8=Thick Fur
-Taming.Effect.9=DMG Reduction, Fire Resistance
-Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
-Taming.Listener=Taming: 
-Taming.SkillName=TAMING
-Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
-Taming.Summon.Complete=[[GREEN]]Summoning complete
-Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
-Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
-
-#UNARMED
-Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
-Unarmed.Ability.Bonus.0=Iron Arm Style
-Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
-Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
-Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
-Unarmed.Effect.0=Berserk (ABILITY)
-Unarmed.Effect.1=+50% DMG, Breaks weak materials
-Unarmed.Effect.2=Disarm (Players)
-Unarmed.Effect.3=Drops the foes item held in hand
-Unarmed.Effect.4=Iron Arm Style
-Unarmed.Effect.5=Hardens your arm over time
-Unarmed.Effect.6=Arrow Deflect
-Unarmed.Effect.7=Deflect arrows
-Unarmed.Listener=Unarmed: 
-Unarmed.SkillName=UNARMED
-Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
-Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
-Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
-Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
-Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
-Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
-
-#WOODCUTTING
-Woodcutting.Ability.0=Leaf Blower
-Woodcutting.Ability.1=Blow away leaves
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
-Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
-Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
-Woodcutting.Effect.0=Tree Feller (ABILITY)
-Woodcutting.Effect.1=Make trees explode
-Woodcutting.Effect.2=Leaf Blower
-Woodcutting.Effect.3=Blow Away Leaves
-Woodcutting.Effect.4=Double Drops
-Woodcutting.Effect.5=Double the normal loot
-Woodcutting.Listener=Woodcutting: 
-Woodcutting.SkillName=WOODCUTTING
-Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
-Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
-Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
-Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
-Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
-Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
-Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
-Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
-
-#ABILITIY
-##generic
-Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
-Ability.Generic.Template.Lock=[[GRAY]]{0}
-Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
-
-#COMBAT
-Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
-Combat.BeastLore=[[GREEN]]**BEAST LORE**
-Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
-Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
-Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
-Combat.Gore=[[GREEN]]**GORED**
-Combat.Ignition=[[RED]]**IGNITION**
-Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
-Combat.TargetDazed=Target was [[DARK_RED]]Dazed
-Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
-
-#COMMANDS
-##generic
-mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
-Commands.Ability.Off=Ability use toggled [[RED]]off
-Commands.Ability.On=Ability use toggled [[GREEN]]on
-Commands.AdminChat.Off=Admin Chat only [[RED]]Off
-Commands.AdminChat.On=Admin Chat only [[GREEN]]On
-Commands.AdminToggle=[[RED]]- Toggle admin chat
-Commands.Disabled=[[RED]]This command is disabled.
-Commands.DoesNotExist= [[RED]]Player does not exist in the database!
-Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
-Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
-Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
-Commands.Inspect=<player> [[RED]]- View detailed player info
-Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
-Commands.Invite.Success=[[GREEN]]Invite sent successfully.
-Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
-Commands.mcgod=[[RED]]- Toggle GodMode
-Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
-Commands.ModDescription=[[RED]]- Read brief mod description
-Commands.NoConsole=This command does not support console usage.
-Commands.Other=[[GREEN]]--OTHER COMMANDS--
-Commands.Party.Accept=[[RED]]- Accept party invite
-Commands.Party.Chat.Off=Party Chat only [[RED]]Off
-Commands.Party.Chat.On=Party Chat only [[GREEN]]On
-Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
-Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
-Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite 
-Commands.Party.Invite=<player> [[RED]]- Send party invite
-Commands.Party.Join=Joined Party: {0}
-Commands.Party.Kick=[[RED]]You were kicked from party {0}!
-Commands.Party.Leave=[[RED]]You have left that party
-Commands.Party.Members=[[GREEN]]Party Members: {0}
-Commands.Party.None=[[RED]]You are not in a party.
-Commands.Party.Quit=[[RED]]- Leave your current party
-Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
-Commands.Party.Toggle=[[RED]]- Toggle Party Chat
-Commands.Party=<party-name> [[RED]]- Create/Join designated party
-Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
-Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
-Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
-Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
-Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
-Commands.Stats.Self=YOUR STATS
-Commands.Stats=[[RED]]- View your mcMMO stats
-Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
-mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
-mcMMO.NoInvites=[[RED]]You have no invites at this time
-mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
-mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.
-mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
-
-##party
-Commands.Party.InParty=[[GREEN]]Party: {0}
-Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
-Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
-Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
-Party.Help.2=[[RED]]Consult /party ? for more information
-Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
-Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
-Party.Help.5=[[RED]]To password protect your party, use /party password <password>
-Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
-Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
-Party.InformedOnJoin={0} [[GREEN]] has joined your party
-Party.InformedOnQuit={0} [[GREEN]] has left your party
-Party.InvalidName=[[DARK_RED]]That is not a valid party name.
-Party.IsLocked=[[RED]]This party is already locked!
-Party.IsntLocked=[[RED]]This party is not locked!
-Party.Locked=[[RED]]Party is locked, only party leader may invite.
-Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
-Party.NotOwner=[[DARK_RED]]You are not the party owner
-Party.PasswordSet=[[GREEN]]Party password set to {0}
-Party.Player.Invalid=[[RED]]That is not a valid player.
-Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.
-Party.Teleport.Hurt=[[RED]]You've been hurt in the last {0} seconds and cannnot teleport.
-Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
-Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
-Party.Unlocked=[[GRAY]]Party is unlocked
-
-##xp
-Commands.XPGain.Acrobatics=Falling
-Commands.XPGain.Archery=Attacking Monsters
-Commands.XPGain.Axes=Attacking Monsters
-Commands.XPGain.Excavation=Digging and finding treasures
-Commands.XPGain.Fishing=Fishing (Go figure!)
-Commands.XPGain.Herbalism=Harvesting Herbs
-Commands.XPGain.Mining=Mining Stone & Ore
-Commands.XPGain.Repair=Repairing
-Commands.XPGain.Swords=Attacking Monsters
-Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
-Commands.XPGain.Unarmed=Attacking Monsters
-Commands.XPGain.WoodCutting=Chopping down trees
-Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
-Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
-Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
-Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
-Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
-Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
-Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
-Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
-Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
-XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
-
-#EFFECTS
-##generic
-Effects.Effects=EFFECTS
-Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
-Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-
-#GUIDES
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
-Guides.Archery=Guide coming soon...
-Guides.Axes=Guide coming soon...
-Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
-Guides.Fishing=Guide coming soon...
-Guides.Herbalism=Guide coming soon...
-Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
-Guides.Repair=Guide coming soon...
-Guides.Swords=Guide coming soon...
-Guides.Taming=Guide coming soon...
-Guides.Unarmed=Guide coming soon...
-Guides.Woodcutting=Guide coming soon...
-
-#INSPECT
-Inspect.Offline= [[RED]]That player is offline, inspecting offline players is limited to Ops!
-Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
-Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
-Inspect.TooFar=[[RED]]You are too far away to inspect that player!
-
-#ITEMS
-Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
-Item.ChimaeraWing.Pass=**CHIMAERA WING**
-Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
-
-#SKILLS
-Skills.Disarmed=[[DARK_RED]]You have been disarmed!
-Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
-Skills.NeedMore=[[DARK_RED]]You need more
-Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
-Skills.TooTired=[[RED]]You are too tired to use that ability again.
-
-#STATISTICS
-Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
-Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
-Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
+# en_us locale file v2.0
+# -----------------
+# Setting up a new standard for string names, for easier localization.
+# SkillName.SubType.LocalEffect.Increment
+# Skill name, such as ACROBATICS, MINING.
+# Sub-type, such as EFFECT, ABILITY, COMBAT.
+# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.
+# Increment, for multi-line or array-like lists.
+# ######
+#
+# EXAMPLES:
+#
+# Acrobatics.Ability.Proc
+# Axes.Ability.Refresh.1
+#
+#                                 --Shatteredbeam
+
+# ACROBATICS
+Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
+Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
+Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
+Acrobatics.Effect.0=Roll
+Acrobatics.Effect.1=Reduces or Negates fall damage
+Acrobatics.Effect.2=Graceful Roll
+Acrobatics.Effect.3=Twice as effective as a normal Roll
+Acrobatics.Effect.4=Dodge
+Acrobatics.Effect.5=Reduce attack damage by half
+Acrobatics.Listener=Acrobatics: 
+Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
+Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
+Acrobatics.Roll.Text=**Rolled**
+Acrobatics.SkillName=ACROBATICS
+Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
+
+#ARCHERY
+Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
+Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
+Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}%
+Archery.Effect.0=Skill Shot
+Archery.Effect.1=Increases damage done with bows
+Archery.Effect.2=Daze (Players)
+Archery.Effect.3=Disorients foes and deals 4 DMG
+Archery.Effect.4=Arrow Retrieval
+Archery.Effect.5=Chance to retrieve arrows from corpses
+Archery.Listener=Archery: 
+Archery.SkillName=ARCHERY
+Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})
+
+# AXES
+Axes.Ability.Bonus.0=Axe Mastery
+Axes.Ability.Bonus.1=Bonus {0} damage
+Axes.Ability.Bonus.2=Impact
+Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
+Axes.Ability.Bonus.4=Greater Impact
+Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
+Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
+Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
+Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
+Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
+Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
+Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
+Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
+Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**
+Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
+Axes.Effect.0=Skull Splitter (Ability)
+Axes.Effect.1=Deal AoE Damage
+Axes.Effect.2=Critical Strikes
+Axes.Effect.3=Double Damage
+Axes.Effect.4=Axe Mastery
+Axes.Effect.5=Adds bonus DMG
+Axes.Effect.6=Impact
+Axes.Effect.7=Strike with enough force to shatter armor
+Axes.Effect.8=Greater Impact
+Axes.Effect.9=Deal bonus damage to unarmored foes
+Axes.Listener=Axes: 
+Axes.SkillName=AXES
+Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
+Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**
+Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
+Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
+Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
+Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})
+
+#EXCAVATION
+Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
+Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
+Excavation.Effect.0=Giga Drill Breaker (ABILITY)
+Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
+Excavation.Effect.2=Treasure Hunter
+Excavation.Effect.3=Ability to dig for treasure
+Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
+Excavation.Listener=Excavation: 
+Excavation.SkillName=EXCAVATION
+Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
+Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
+Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
+Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
+Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
+Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
+
+#FISHING
+Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
+Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+Fishing.Effect.0=Treasure Hunter (Passive)
+Fishing.Effect.1=Fish up misc. objects
+Fishing.Effect.2=Magic Hunter
+Fishing.Effect.3=Find Enchanted Items
+Fishing.Effect.4=Shake (vs. Entities)
+Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.ItemFound=[[GRAY]]Treasure found!
+Fishing.Listener=Fishing: 
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.SkillName=FISHING
+Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+
+#HERBALISM
+Herbalism.Ability.0=Green Terra (ABILITY)
+Herbalism.Ability.1=Spread the Terra, 3x Drops
+Herbalism.Ability.2=Green Thumb (Wheat)
+Herbalism.Ability.3=Auto-Plants wheat when harvesting
+Herbalism.Ability.4=Green Thumb (Cobble/Stone Brick)
+Herbalism.Ability.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Ability.6=Farmer's Diet
+Herbalism.Ability.7=Improves hunger restored from farmed foods
+Herbalism.Ability.8=Double Drops (All Herbs)
+Herbalism.Ability.9=Double the normal loot
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
+Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
+Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
+Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
+Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
+Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
+Herbalism.Listener=Herbalism: 
+Herbalism.SkillName=HERBALISM
+Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
+Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
+Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
+Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
+Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
+Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
+
+#MINING
+Mining.Ability.0=Super Breaker (ABILITY)
+Mining.Ability.1=Speed+, Triple Drop Chance
+Mining.Ability.2=Double Drops
+Mining.Ability.3=Double the normal loot
+Mining.Ability.4=Blast Mining
+Mining.Ability.5=Bonuses to mining with TNT
+Mining.Ability.6=Bigger Bombs
+Mining.Ability.7=Increases TNT explosion radius
+Mining.Ability.8=Demolitions Expertise
+Mining.Ability.9=Decreases damage from TNT explosions
+Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
+Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
+Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
+Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
+Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
+Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Listener=Mining: 
+Mining.SkillName=MINING
+Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
+Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
+Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
+Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
+Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
+Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})
+
+#Blast Mining
+Mining.Blast.Boom=[[GRAY]]**BOOM**
+Mining.Blast.Effect.0=+35% ore yield
+Mining.Blast.Effect.1=+40% ore yield
+Mining.Blast.Effect.2=+45% ore yield, no debris
+Mining.Blast.Effect.3=+50% ore yield, no debris
+Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
+Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
+Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
+Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
+Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
+Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
+Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
+Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
+
+#REPAIR
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Repair magic items
+Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
+Repair.Listener=Repair: 
+Repair.SkillName=REPAIR
+Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.
+Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.
+Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.
+Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.
+Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
+Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
+
+##Arcane Forging
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
+Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
+Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+
+#SWORDS
+Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
+Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
+Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
+Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
+Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
+Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
+Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
+Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
+Swords.Effect.0=Counter Attack
+Swords.Effect.1=Reflect 50% of damage taken
+Swords.Effect.2=Serrated Strikes (ABILITY)
+Swords.Effect.3=25% DMG AoE, Bleed+ AoE
+Swords.Effect.4=Serrated Strikes Bleed+
+Swords.Effect.5=5 Tick Bleed
+Swords.Effect.6=Bleed
+Swords.Effect.7=Apply a bleed DoT
+Swords.Listener=Swords: 
+Swords.SkillName=SWORDS
+Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
+Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**
+Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
+Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
+Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
+Swords.SkillUp=[[YELLOW]]Swords skill increased by {0}. Total ({1})
+Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
+
+#TAMING
+Taming.Ability.Bonus.0=Environmentally Aware
+Taming.Ability.Bonus.1=Wolves avoid danger
+Taming.Ability.Bonus.2=Thick Fur
+Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
+Taming.Ability.Bonus.4=Shock Proof
+Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
+Taming.Ability.Bonus.6=Sharpened Claws
+Taming.Ability.Bonus.7=+2 Damage
+Taming.Ability.Bonus.8=Fast Food Service
+Taming.Ability.Bonus.9=50% Chance for heal on attack
+Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
+Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
+Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
+Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
+Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Effect.0=Beast Lore
+Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.10=Shock Proof
+Taming.Effect.11=Explosive Damage Reduction
+Taming.Effect.12=Call of the Wild
+Taming.Effect.13=Summon an animal to your side
+Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
+Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
+Taming.Effect.16=Fast Food Service
+Taming.Effect.17=Chance for wolves to heal on attack
+Taming.Effect.2=Gore
+Taming.Effect.3=Critical Strike that applies Bleed
+Taming.Effect.4=Sharpened Claws
+Taming.Effect.5=Damage Bonus
+Taming.Effect.6=Environmentally Aware
+Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
+Taming.Effect.8=Thick Fur
+Taming.Effect.9=DMG Reduction, Fire Resistance
+Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
+Taming.Listener=Taming: 
+Taming.SkillName=TAMING
+Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
+Taming.Summon.Complete=[[GREEN]]Summoning complete
+Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
+Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
+
+#UNARMED
+Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
+Unarmed.Ability.Bonus.0=Iron Arm Style
+Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
+Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
+Unarmed.Effect.0=Berserk (ABILITY)
+Unarmed.Effect.1=+50% DMG, Breaks weak materials
+Unarmed.Effect.2=Disarm (Players)
+Unarmed.Effect.3=Drops the foes item held in hand
+Unarmed.Effect.4=Iron Arm Style
+Unarmed.Effect.5=Hardens your arm over time
+Unarmed.Effect.6=Arrow Deflect
+Unarmed.Effect.7=Deflect arrows
+Unarmed.Listener=Unarmed: 
+Unarmed.SkillName=UNARMED
+Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**
+Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
+Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
+Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
+Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
+Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
+
+#WOODCUTTING
+Woodcutting.Ability.0=Leaf Blower
+Woodcutting.Ability.1=Blow away leaves
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
+Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
+Woodcutting.Effect.0=Tree Feller (ABILITY)
+Woodcutting.Effect.1=Make trees explode
+Woodcutting.Effect.2=Leaf Blower
+Woodcutting.Effect.3=Blow Away Leaves
+Woodcutting.Effect.4=Double Drops
+Woodcutting.Effect.5=Double the normal loot
+Woodcutting.Listener=Woodcutting: 
+Woodcutting.SkillName=WOODCUTTING
+Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
+Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
+Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
+Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
+Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
+Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!
+Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
+Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
+
+#ABILITIY
+##generic
+Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
+Ability.Generic.Template.Lock=[[GRAY]]{0}
+Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
+
+#COMBAT
+Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
+Combat.BeastLore=[[GREEN]]**BEAST LORE**
+Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
+Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
+Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
+Combat.Gore=[[GREEN]]**GORED**
+Combat.Ignition=[[RED]]**IGNITION**
+Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
+Combat.TargetDazed=Target was [[DARK_RED]]Dazed
+Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
+
+#COMMANDS
+##generic
+mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),,[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
+Commands.Ability.Off=Ability use toggled [[RED]]off
+Commands.Ability.On=Ability use toggled [[GREEN]]on
+Commands.AdminChat.Off=Admin Chat only [[RED]]Off
+Commands.AdminChat.On=Admin Chat only [[GREEN]]On
+Commands.AdminToggle=[[RED]]- Toggle admin chat
+Commands.Disabled=[[RED]]This command is disabled.
+Commands.DoesNotExist= [[RED]]Player does not exist in the database!
+Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
+Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
+Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
+Commands.Inspect=<player> [[RED]]- View detailed player info
+Commands.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
+Commands.Invite.Success=[[GREEN]]Invite sent successfully.
+Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
+Commands.mcgod=[[RED]]- Toggle GodMode
+Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
+Commands.ModDescription=[[RED]]- Read brief mod description
+Commands.NoConsole=This command does not support console usage.
+Commands.Other=[[GREEN]]--OTHER COMMANDS--
+Commands.Party.Accept=[[RED]]- Accept party invite
+Commands.Party.Chat.Off=Party Chat only [[RED]]Off
+Commands.Party.Chat.On=Party Chat only [[GREEN]]On
+Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
+Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
+Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite 
+Commands.Party.Invite=<player> [[RED]]- Send party invite
+Commands.Party.Join=Joined Party: {0}
+Commands.Party.Kick=[[RED]]You were kicked from party {0}!
+Commands.Party.Leave=[[RED]]You have left that party
+Commands.Party.Members=[[GREEN]]Party Members: {0}
+Commands.Party.None=[[RED]]You are not in a party.
+Commands.Party.Quit=[[RED]]- Leave your current party
+Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
+Commands.Party.Toggle=[[RED]]- Toggle Party Chat
+Commands.Party=<party-name> [[RED]]- Create/Join designated party
+Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--
+Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}
+Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
+Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
+Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
+Commands.Stats.Self=YOUR STATS
+Commands.Stats=[[RED]]- View your mcMMO stats
+Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
+mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
+mcMMO.NoInvites=[[RED]]You have no invites at this time
+mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
+mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.
+mcMMO.Wiki=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
+
+##party
+Commands.Party.InParty=[[GREEN]]Party: {0}
+Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
+Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
+Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
+Party.Help.2=[[RED]]Consult /party ? for more information
+Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
+Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
+Party.Help.5=[[RED]]To password protect your party, use /party password <password>
+Party.Help.6=[[RED]]To kick a player from your party, use /party kick <player>
+Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
+Party.InformedOnJoin={0} [[GREEN]] has joined your party
+Party.InformedOnQuit={0} [[GREEN]] has left your party
+Party.InvalidName=[[DARK_RED]]That is not a valid party name.
+Party.IsLocked=[[RED]]This party is already locked!
+Party.IsntLocked=[[RED]]This party is not locked!
+Party.Locked=[[RED]]Party is locked, only party leader may invite.
+Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
+Party.NotOwner=[[DARK_RED]]You are not the party owner
+Party.PasswordSet=[[GREEN]]Party password set to {0}
+Party.Player.Invalid=[[RED]]That is not a valid player.
+Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.
+Party.Teleport.Hurt=[[RED]]You've been hurt in the last {0} seconds and cannnot teleport.
+Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
+Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
+Party.Unlocked=[[GRAY]]Party is unlocked
+
+##xp
+Commands.XPGain.Acrobatics=Falling
+Commands.XPGain.Archery=Attacking Monsters
+Commands.XPGain.Axes=Attacking Monsters
+Commands.XPGain.Excavation=Digging and finding treasures
+Commands.XPGain.Fishing=Fishing (Go figure!)
+Commands.XPGain.Herbalism=Harvesting Herbs
+Commands.XPGain.Mining=Mining Stone & Ore
+Commands.XPGain.Repair=Repairing
+Commands.XPGain.Swords=Attacking Monsters
+Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves
+Commands.XPGain.Unarmed=Attacking Monsters
+Commands.XPGain.WoodCutting=Chopping down trees
+Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
+Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
+Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
+Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
+Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
+Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
+Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
+Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
+Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
+XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
+
+#EFFECTS
+##generic
+Effects.Effects=EFFECTS
+Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
+Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+
+#GUIDES
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Archery=Guide coming soon...
+Guides.Axes=Guide coming soon...
+Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
+Guides.Fishing=Guide coming soon...
+Guides.Herbalism=Guide coming soon...
+Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
+Guides.Repair=Guide coming soon...
+Guides.Swords=Guide coming soon...
+Guides.Taming=Guide coming soon...
+Guides.Unarmed=Guide coming soon...
+Guides.Woodcutting=Guide coming soon...
+
+#INSPECT
+Inspect.Offline= [[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
+Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
+Inspect.TooFar=[[RED]]You are too far away to inspect that player!
+
+#ITEMS
+Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
+Item.ChimaeraWing.Pass=**CHIMAERA WING**
+Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
+
+#SKILLS
+Skills.Disarmed=[[DARK_RED]]You have been disarmed!
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.NeedMore=[[DARK_RED]]You need more
+Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
+Skills.TooTired=[[RED]]You are too tired to use that ability again.
+
+#STATISTICS
+Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-
+Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-
+Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
 Stats.Own.Stats=[[GREEN]][mcMMO] Stats

+ 10 - 10
src/main/resources/locale/locale_es.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELL
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
 Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
-Repair.Effects.0=Reparaci\u00f3n
-Repair.Effects.1=Reparar Herramientas y Armaduras de Hierro
-Repair.Effects.2=Maestr\u00eda de la Reparaci\u00f3n
-Repair.Effects.3=Cantidad de reparaci\u00f3n Incrementada
-Repair.Effects.4=S\u00faper Reparaci\u00f3n
-Repair.Effects.5=Doble Efectividad
-Repair.Effects.6=Reparaci\u00f3n de Diamante ({0}+ SKILL)
-Repair.Effects.7=Reparar Herramientas y Armaduras de Diamante
-Repair.Effects.8=Forjado Arcano
-Repair.Effects.9=Reparar objetos m\u00e1gicos
+Repair.Effect.0=Reparaci\u00f3n
+Repair.Effect.1=Reparar Herramientas y Armaduras de Hierro
+Repair.Effect.2=Maestr\u00eda de la Reparaci\u00f3n
+Repair.Effect.3=Cantidad de reparaci\u00f3n Incrementada
+Repair.Effect.4=S\u00faper Reparaci\u00f3n
+Repair.Effect.5=Doble Efectividad
+Repair.Effect.6=Reparaci\u00f3n de Diamante ({0}+ SKILL)
+Repair.Effect.7=Reparar Herramientas y Armaduras de Diamante
+Repair.Effect.8=Forjado Arcano
+Repair.Effect.9=Reparar objetos m\u00e1gicos
 Repair.Listener.Anvil=[[DARK_RED]]Has colocado un yunque y estos pueden usarse para reparar herramientas y armaduras.
 Repair.Listener=Reparaci\u00f3n:
 Repair.SkillName=REPARACI\u00d3N

+ 10 - 10
src/main/resources/locale/locale_fi.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-Repair.Effects.0=Repair
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Repair magic items
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Repair magic items
 Repair.Listener.Anvil=[[DARK_RED]]Olet asettanut alasimen paikalleen, voit korjata ty\u00f6kalusi ja haarniskasi sill\u00e4.
 Repair.Listener=Repair:
 Repair.SkillName=REPAIR

+ 10 - 10
src/main/resources/locale/locale_fr.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
 Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
-Repair.Effects.0=R\u00e9paration
-Repair.Effects.1=R\u00e9pare les outils et armures en fer
-Repair.Effects.2=Ma\u00eetrise du forgeage
-Repair.Effects.3=Am\u00e9liore la r\u00e9paration
-Repair.Effects.4=Superbe r\u00e9paration
-Repair.Effects.5=Double l\'efficacit\u00e9
-Repair.Effects.6=R\u00e9paration du diamant (talent {0}+)
-Repair.Effects.7=R\u00e9pare les outils et armures en diamant
-Repair.Effects.8=Forge arcanique
-Repair.Effects.9=R\u00e9pare les objets magiques
+Repair.Effect.0=R\u00e9paration
+Repair.Effect.1=R\u00e9pare les outils et armures en fer
+Repair.Effect.2=Ma\u00eetrise du forgeage
+Repair.Effect.3=Am\u00e9liore la r\u00e9paration
+Repair.Effect.4=Superbe r\u00e9paration
+Repair.Effect.5=Double l\'efficacit\u00e9
+Repair.Effect.6=R\u00e9paration du diamant (talent {0}+)
+Repair.Effect.7=R\u00e9pare les outils et armures en diamant
+Repair.Effect.8=Forge arcanique
+Repair.Effect.9=R\u00e9pare les objets magiques
 Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
 Repair.Listener=R\u00e9paration :
 Repair.SkillName=R\u00c9PARATION

+ 10 - 10
src/main/resources/locale/locale_it.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-Repair.Effects.0=Repair
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Repair magic items
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Repair magic items
 Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
 Repair.Listener=Repair:
 Repair.SkillName=REPAIR

+ 10 - 10
src/main/resources/locale/locale_ko.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-Repair.Effects.0=Repair
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Repair magic items
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Repair magic items
 Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
 Repair.Listener=Repair:
 Repair.SkillName=REPAIR

+ 10 - 10
src/main/resources/locale/locale_lv.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-Repair.Effects.0=Salabot
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Repair magic items
+Repair.Effect.0=Salabot
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Repair magic items
 Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
 Repair.Listener=Repair:
 Repair.SkillName=REPAIR

+ 10 - 10
src/main/resources/locale/locale_nl.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-Repair.Effects.0=Repair
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Magische voorwerpen repareren
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Magische voorwerpen repareren
 Repair.Listener.Anvil=[[DARK.RED]]Je hebt een aambeeld geplaatst, met een aambeeld kun je je gereedschappen en pantser mee repareren
 Repair.Listener=Repair:
 Repair.SkillName=REPAIR

+ 10 - 10
src/main/resources/locale/locale_no.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-Repair.Effects.0=Repair
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Repair magic items
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Repair magic items
 Repair.Listener.Anvil=[[DARK_RED]]Du har plassert en ambolt, ambolt kan reparere verkt\u00f8y og rustning.
 Repair.Listener=Repair:
 Repair.SkillName=REPAIR

+ 10 - 10
src/main/resources/locale/locale_pl.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-Repair.Effects.0=Repair
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Repair magic items
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Repair magic items
 Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
 Repair.Listener=Repair:
 Repair.SkillName=REPAIR

+ 10 - 10
src/main/resources/locale/locale_pt-BR.properties → src/main/resources/locale/locale_pt_BR.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
-Repair.Effects.0=Repair
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Repair magic items
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Repair magic items
 Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
 Repair.Listener=Repair:
 Repair.SkillName=REPAIR

+ 10 - 10
src/main/resources/locale/locale_ru.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]\u0420\u0430\u0434\u0438\u0443\u0441 \u0412\
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]\u0412\u0430\u0448\u0430 \u0441\u043f\u043e\u0441\u043e\u0431\u043d\u043e\u0441\u0442\u044c [[YELLOW]]\u0428\u0430\u0445\u0442\u0435\u0440\u0441\u043a\u0438\u0439 \u0412\u0437\u0440\u044b\u0432 [[GREEN]]\u0432\u043e\u0441\u0442\u0430\u043d\u043e\u0432\u043b\u0435\u043d\u0430!
-Repair.Effects.0=\u0420\u0435\u043c\u043e\u043d\u0442
-Repair.Effects.1=\u0427\u0438\u043d\u0438\u0442\u044c \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e
-Repair.Effects.2=\u041c\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0420\u0435\u043c\u043e\u043d\u0442\u0430
-Repair.Effects.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430
-Repair.Effects.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442
-Repair.Effects.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c
-Repair.Effects.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
-Repair.Effects.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
-Repair.Effects.8=\u041c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0430\u044f \u041a\u043e\u0432\u043a\u0430
-Repair.Effects.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u043c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u0432\u0435\u0449\u0435\u0439
+Repair.Effect.0=\u0420\u0435\u043c\u043e\u043d\u0442
+Repair.Effect.1=\u0427\u0438\u043d\u0438\u0442\u044c \u0416\u0435\u043b\u0435\u0437\u043d\u044b\u0435 \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e
+Repair.Effect.2=\u041c\u0430\u0441\u0442\u0435\u0440\u0441\u0442\u0432\u043e \u0420\u0435\u043c\u043e\u043d\u0442\u0430
+Repair.Effect.3=\u0423\u0432\u0435\u043b\u0438\u0447\u0438\u0432\u0430\u0435\u0442 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u043e \u0440\u0435\u043c\u043e\u043d\u0442\u0430
+Repair.Effect.4=\u0421\u0443\u043f\u0435\u0440 \u0420\u0435\u043c\u043e\u043d\u0442
+Repair.Effect.5=\u0414\u0432\u043e\u0439\u043d\u0430\u044f \u044d\u0444\u0444\u0435\u043a\u0442\u0438\u0432\u043d\u043e\u0441\u0442\u044c
+Repair.Effect.6=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0432\u0435\u0449\u0435\u0439 ({0}+ \u0443\u0440\u043e\u0432\u0435\u043d\u044c)
+Repair.Effect.7=\u0420\u0435\u043c\u043e\u043d\u0442 \u0410\u043b\u043c\u0430\u0437\u043d\u044b\u0445 \u0418\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u043e\u0432 \u0438 \u0411\u0440\u043e\u043d\u0438
+Repair.Effect.8=\u041c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0430\u044f \u041a\u043e\u0432\u043a\u0430
+Repair.Effect.9=\u0420\u0435\u043c\u043e\u043d\u0442 \u043c\u0430\u0433\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u0432\u0435\u0449\u0435\u0439
 Repair.Listener.Anvil=[[DARK_RED]]\u0412\u044b \u0440\u0430\u0437\u043c\u0435\u0441\u0442\u0438\u043b\u0438 \u043d\u0430\u043a\u043e\u0432\u0430\u043b\u044c\u043d\u044e \u043d\u0430 \u043a\u043e\u0442\u043e\u0440\u043e\u0439 \u043c\u043e\u0436\u0435\u0442\u0435 \u0447\u0438\u043d\u0438\u0442\u044c \u0438\u043d\u0441\u0442\u0440\u0443\u043c\u0435\u043d\u0442\u044b \u0438 \u0431\u0440\u043e\u043d\u044e.
 Repair.Listener=\u0420\u0435\u043c\u043e\u043d\u0442:
 Repair.SkillName=\u0420\u0415\u041c\u041e\u041d\u0422

+ 10 - 10
src/main/resources/locale/locale_sv.properties

@@ -154,16 +154,16 @@ Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}
 Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga \u00e4r fulladdad!
-Repair.Effects.0=Repair
-Repair.Effects.1=Repair Iron Tools & Armor
-Repair.Effects.2=Repair Mastery
-Repair.Effects.3=Increased repair amount
-Repair.Effects.4=Super Repair
-Repair.Effects.5=Double effectiveness
-Repair.Effects.6=Diamond Repair ({0}+ SKILL)
-Repair.Effects.7=Repair Diamond Tools & Armor
-Repair.Effects.8=Arcane Forging
-Repair.Effects.9=Repair magic items
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Repair magic items
 Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
 Repair.Listener=Repair:
 Repair.SkillName=REPAIR