@@ -335,6 +335,12 @@ public class Combat {
}
for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
+ if (entity instanceof Player) {
+ if (Misc.isCitizensNPC((Player) entity)) {
+ continue;
+ }
+
if (!(entity instanceof LivingEntity)) {
continue;