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@@ -32,48 +32,48 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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/* GENERAL */
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if (getAbilityLength() < 1) {
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- reason.add("Skills.General.Ability_IncreaseLevel should be at least 1!");
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+ reason.add("Skills.General.Ability.IncreaseLevel should be at least 1!");
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}
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if (getEnchantBuff() < 1) {
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- reason.add("Skills.General.Ability_EnchantBuff should be at least 1!");
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+ reason.add("Skills.General.Ability.EnchantBuff should be at least 1!");
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}
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/* ACROBATICS */
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if (getDodgeChanceMax() < 1) {
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- reason.add("Skills.Acrobatics.Dodge_ChanceMax should be at least 1!");
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+ reason.add("Skills.Acrobatics.Dodge.ChanceMax should be at least 1!");
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}
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if (getDodgeMaxBonusLevel() < 1) {
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- reason.add("Skills.Acrobatics.Dodge_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Acrobatics.Dodge.MaxBonusLevel should be at least 1!");
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}
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if (getDodgeDamageModifier() <= 1) {
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- reason.add("Skills.Acrobatics.Dodge_DamageModifier should be greater than 1!");
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+ reason.add("Skills.Acrobatics.Dodge.DamageModifier should be greater than 1!");
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}
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if (getRollChanceMax() < 1) {
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- reason.add("Skills.Acrobatics.Roll_ChanceMax should be at least 1!");
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+ reason.add("Skills.Acrobatics.Roll.ChanceMax should be at least 1!");
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}
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if (getRollMaxBonusLevel() < 1) {
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- reason.add("Skills.Acrobatics.Roll_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Acrobatics.Roll.MaxBonusLevel should be at least 1!");
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}
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if (getRollDamageThreshold() < 0) {
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- reason.add("Skills.Acrobatics.Roll_DamageThreshold should be at least 0!");
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+ reason.add("Skills.Acrobatics.Roll.DamageThreshold should be at least 0!");
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}
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if (getGracefulRollChanceMax() < 1) {
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- reason.add("Skills.Acrobatics.GracefulRoll_ChanceMax should be at least 1!");
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+ reason.add("Skills.Acrobatics.GracefulRoll.ChanceMax should be at least 1!");
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}
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if (getGracefulRollMaxBonusLevel() < 1) {
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- reason.add("Skills.Acrobatics.GracefulRoll_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Acrobatics.GracefulRoll.MaxBonusLevel should be at least 1!");
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}
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if (getGracefulRollDamageThreshold() < 0) {
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- reason.add("Skills.Acrobatics.GracefulRoll_DamageThreshold should be at least 0!");
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+ reason.add("Skills.Acrobatics.GracefulRoll.DamageThreshold should be at least 0!");
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}
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if (getDodgeXPModifier() < 0) {
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@@ -90,92 +90,92 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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/* ARCHERY */
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if (getSkillShotIncreaseLevel() < 1) {
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- reason.add("Skills.Archery.SkillShot_IncreaseLevel should be at least 1!");
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+ reason.add("Skills.Archery.SkillShot.IncreaseLevel should be at least 1!");
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}
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if (getSkillShotIncreasePercentage() <= 0) {
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- reason.add("Skills.Archery.SkillShot_IncreasePercentage should be greater than 0!");
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+ reason.add("Skills.Archery.SkillShot.IncreasePercentage should be greater than 0!");
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}
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if (getSkillShotBonusMax() < 0) {
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- reason.add("Skills.Archery.SkillShot_MaxBonus should be at least 0!");
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+ reason.add("Skills.Archery.SkillShot.MaxBonus should be at least 0!");
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}
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if (getDazeBonusMax() < 1) {
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- reason.add("Skills.Acrobatics.Daze_MaxChance should be at least 1!");
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+ reason.add("Skills.Acrobatics.Daze.MaxChance should be at least 1!");
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}
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if (getDazeMaxBonusLevel() < 1) {
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- reason.add("Skills.Acrobatics.Daze_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Acrobatics.Daze.MaxBonusLevel should be at least 1!");
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}
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if (getDazeModifier() < 0) {
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- reason.add("Skills.Acrobatics.Daze_BonusDamage should be at least 0!");
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+ reason.add("Skills.Acrobatics.Daze.BonusDamage should be at least 0!");
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}
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if (getRetrieveChanceMax() < 1) {
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- reason.add("Skills.Acrobatics.Retrieve_MaxBonus should be at least 1!");
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+ reason.add("Skills.Acrobatics.Retrieve.MaxBonus should be at least 1!");
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}
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if (getRetrieveMaxBonusLevel() < 1) {
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- reason.add("Skills.Acrobatics.Retrieve_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Acrobatics.Retrieve.MaxBonusLevel should be at least 1!");
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}
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if (getForceMultiplier() < 0) {
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- reason.add("Skills.Acrobatics.Force_Multiplier should be at least 0!");
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+ reason.add("Skills.Acrobatics.ForceMultiplier should be at least 0!");
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}
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/* AXES */
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if (getBonusDamageAxesBonusMax() < 1) {
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- reason.add("Skills.Axes.DamageIncrease_MaxBonus should be at least 1!");
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+ reason.add("Skills.Axes.DamageIncrease.MaxBonus should be at least 1!");
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}
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if (getBonusDamageAxesMaxBonusLevel() < 1) {
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- reason.add("Skills.Axes.DamageIncrease_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Axes.DamageIncrease.MaxBonusLevel should be at least 1!");
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}
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if (getAxesCriticalChance() < 1) {
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- reason.add("Skills.Axes.AxesCritical_MaxChance should be at least 1!");
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+ reason.add("Skills.Axes.AxesCritical.MaxChance should be at least 1!");
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}
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if (getAxesCriticalMaxBonusLevel() < 1) {
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- reason.add("Skills.Axes.AxesCritical_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Axes.AxesCritical.MaxBonusLevel should be at least 1!");
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}
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if (getAxesCriticalPVPModifier() < 1) {
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- reason.add("Skills.Axes.AxesCritical_PVP_Modifier should be at least 1!");
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+ reason.add("Skills.Axes.AxesCritical.PVP_Modifier should be at least 1!");
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}
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if (getAxesCriticalPVEModifier() < 1) {
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- reason.add("Skills.Axes.AxesCritical_PVE_Modifier should be at least 1!");
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+ reason.add("Skills.Axes.AxesCritical.PVE_Modifier should be at least 1!");
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}
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if (getGreaterImpactChance() < 1) {
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- reason.add("Skills.Axes.GreaterImpact_Chance should be at least 1!");
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+ reason.add("Skills.Axes.GreaterImpact.Chance should be at least 1!");
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}
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if (getGreaterImpactModifier() < 1) {
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- reason.add("Skills.Axes.GreaterImpact_KnockbackModifier should be at least 1!");
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+ reason.add("Skills.Axes.GreaterImpact.KnockbackModifier should be at least 1!");
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}
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if (getGreaterImpactBonusDamage() < 1) {
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- reason.add("Skills.Axes.GreaterImpact_BonusDamage should be at least 1!");
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+ reason.add("Skills.Axes.GreaterImpact.BonusDamage should be at least 1!");
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}
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if (getArmorImpactIncreaseLevel() < 1) {
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- reason.add("Skills.Axes.ArmorImpact_IncreaseLevel should be at least 1!");
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+ reason.add("Skills.Axes.ArmorImpact.IncreaseLevel should be at least 1!");
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}
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if (getImpactChance() < 1) {
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- reason.add("Skills.Axes.ArmorImpact_Chance should be at least 1!");
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+ reason.add("Skills.Axes.ArmorImpact.Chance should be at least 1!");
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}
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if (getArmorImpactMaxDurabilityDamage() < 1) {
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- reason.add("Skills.Axes.ArmorImpact_MaxPercentageDurabilityDamage should be at least 1!");
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+ reason.add("Skills.Axes.ArmorImpact.MaxPercentageDurabilityDamage should be at least 1!");
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}
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if (getSkullSplitterModifier() < 1) {
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- reason.add("Skills.Axes.SkullSplitter_DamagerModifier should be at least 1!");
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+ reason.add("Skills.Axes.SkullSplitter.DamagerModifier should be at least 1!");
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}
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/* FISHING */
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@@ -183,7 +183,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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for (Fishing.Tier tier : fishingTierList) {
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if (getFishingTierLevel(tier) < 0) {
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- reason.add("Skills.Fishing.Tier_Levels.Tier" + tier.toNumerical() + " should be at least 0!");
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+ reason.add("Skills.Fishing.Rank_Levels.Rank_" + tier.toNumerical() + " should be at least 0!");
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}
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if (getShakeChance(tier) < 0) {
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@@ -191,14 +191,14 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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}
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if (getFishingVanillaXPModifier(tier) < 0) {
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- reason.add("Skills.Fishing.VanillaXPBoost.Rank_" + tier.toNumerical() + " should be at least 0!");
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+ reason.add("Skills.Fishing.VanillaXPMultiplier.Rank_" + tier.toNumerical() + " should be at least 0!");
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}
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if (tier != Fishing.Tier.EIGHT) {
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Fishing.Tier nextTier = fishingTierList.get(fishingTierList.indexOf(tier) - 1);
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if (getFishingTierLevel(tier) >= getFishingTierLevel(nextTier)) {
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- reason.add("Skills.Fishing.Tier_Levels.Tier" + tier.toNumerical() + " should be less than Skills.Fishing.Tier_Levels.Tier" + nextTier.toNumerical() + "!");
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+ reason.add("Skills.Fishing.Rank_Levels.Rank_" + tier.toNumerical() + " should be less than Skills.Fishing.Rank_Levels.Rank_" + nextTier.toNumerical() + "!");
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}
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if (getShakeChance(tier) > getShakeChance(nextTier)) {
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@@ -206,170 +206,170 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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}
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if (getFishingVanillaXPModifier(tier) > getFishingVanillaXPModifier(nextTier)) {
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- reason.add("Skills.Fishing.VanillaXPBoost.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Fishing.VanillaXPBoost.Rank_" + nextTier.toNumerical() + "!");
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+ reason.add("Skills.Fishing.VanillaXPMultiplier.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Fishing.VanillaXPMultiplier.Rank_" + nextTier.toNumerical() + "!");
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}
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}
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}
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if (getFishingMagicMultiplier() <= 0) {
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- reason.add("Skills.Fishing.MagicHunter_Multiplier should be greater than 0!");
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+ reason.add("Skills.Fishing.MagicHunter.Multiplier should be greater than 0!");
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}
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if (getFishermanDietRankChange() < 1) {
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- reason.add("Skills.Fishing.Fisherman_Diet_RankChange should be at least 1!");
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+ reason.add("Skills.Fishing.FishermansDiet.RankChange should be at least 1!");
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}
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if (getIceFishingUnlockLevel() < 1) {
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- reason.add("Skills.Fishing.Ice_Fishing_UnlockLevel should be at least 1!");
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+ reason.add("Skills.Fishing.IceFishing.UnlockLevel should be at least 1!");
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}
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/* HERBALISM */
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if (getFarmerDietRankChange() < 1) {
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- reason.add("Skills.Herbalism.Farmer_Diet_RankChange should be at least 1!");
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+ reason.add("Skills.Herbalism.FarmersDiet.RankChange should be at least 1!");
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}
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if (getGreenThumbStageChange() < 1) {
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- reason.add("Skills.Herbalism.GreenThumb_StageChange should be at least 1!");
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+ reason.add("Skills.Herbalism.GreenThumb.StageChange should be at least 1!");
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}
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if (getGreenThumbChanceMax() < 1) {
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- reason.add("Skills.Herbalism.GreenThumb_ChanceMax should be at least 1!");
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+ reason.add("Skills.Herbalism.GreenThumb.ChanceMax should be at least 1!");
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}
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if (getGreenThumbMaxLevel() < 1) {
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- reason.add("Skills.Herbalism.GreenThumb_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Herbalism.GreenThumb.MaxBonusLevel should be at least 1!");
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}
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if (getHerbalismDoubleDropsChanceMax() < 1) {
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- reason.add("Skills.Herbalism.DoubleDrops_ChanceMax should be at least 1!");
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+ reason.add("Skills.Herbalism.DoubleDrops.ChanceMax should be at least 1!");
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}
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if (getHerbalismDoubleDropsMaxLevel() < 1) {
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- reason.add("Skills.Herbalism.DoubleDrops_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Herbalism.DoubleDrops.MaxBonusLevel should be at least 1!");
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}
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if (getHylianLuckChanceMax() < 1) {
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- reason.add("Skills.Herbalism.HylianLuck_ChanceMax should be at least 1!");
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+ reason.add("Skills.Herbalism.HylianLuck.ChanceMax should be at least 1!");
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}
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if (getHylianLuckMaxLevel() < 1) {
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- reason.add("Skills.Herbalism.HylianLuck_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Herbalism.HylianLuck.MaxBonusLevel should be at least 1!");
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}
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if (getShroomThumbChanceMax() < 1) {
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- reason.add("Skills.Herbalism.ShroomThumb_ChanceMax should be at least 1!");
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+ reason.add("Skills.Herbalism.ShroomThumb.ChanceMax should be at least 1!");
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}
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if (getShroomThumbMaxLevel() < 1) {
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- reason.add("Skills.Herbalism.ShroomThumb_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Herbalism.ShroomThumb.MaxBonusLevel should be at least 1!");
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}
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/* MINING */
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if (getMiningDoubleDropChance() < 1) {
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- reason.add("Skills.Mining.DoubleDrops_ChanceMax should be at least 1!");
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+ reason.add("Skills.Mining.DoubleDrops.ChanceMax should be at least 1!");
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}
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if (getMiningDoubleDropMaxLevel() < 1) {
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- reason.add("Skills.Mining.DoubleDrops_MaxBonusLevel should be at least 1!");
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+ reason.add("Skills.Mining.DoubleDrops.MaxBonusLevel should be at least 1!");
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}
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List<BlastMining.Tier> blastMiningTierList = Arrays.asList(BlastMining.Tier.values());
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for (BlastMining.Tier tier : blastMiningTierList) {
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if (getBlastMiningRankLevel(tier) < 0) {
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- reason.add("Skills.Mining.BlastMining_Rank" + tier.toNumerical() + " should be at least 0!");
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+ reason.add("Skills.Mining.BlastMining.Rank_Levels.Rank_" + tier.toNumerical() + " should be at least 0!");
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}
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if (getBlastDamageDecrease(tier) < 0) {
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- reason.add("Skills.Mining.BlastDamageDecrease_Rank" + tier.toNumerical() + " should be at least 0!");
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+ reason.add("Skills.Mining.BlastMining.BlastDamageDecrease.Rank_" + tier.toNumerical() + " should be at least 0!");
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}
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if (getOreBonus(tier) < 0) {
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- reason.add("Skills.Mining.OreBonus_Rank" + tier.toNumerical() + " should be at least 0!");
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+ reason.add("Skills.Mining.BlastMining.OreBonus.Rank_" + tier.toNumerical() + " should be at least 0!");
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}
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if (getDebrisReduction(tier) < 0) {
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- reason.add("Skills.Mining.DebrisReduction_Rank" + tier.toNumerical() + " should be at least 0!");
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+ reason.add("Skills.Mining.BlastMining.DebrisReduction.Rank_" + tier.toNumerical() + " should be at least 0!");
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}
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if (getDropMultiplier(tier) < 0) {
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- reason.add("Skills.Mining.DropMultiplier_Rank" + tier.toNumerical() + " should be at least 0!");
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+ reason.add("Skills.Mining.BlastMining.DropMultiplier.Rank_" + tier.toNumerical() + " should be at least 0!");
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}
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if (getBlastRadiusModifier(tier) < 0) {
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- reason.add("Skills.Mining.BlastRadiusModifier_Rank" + tier.toNumerical() + " should be at least 0!");
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+ reason.add("Skills.Mining.BlastMining.BlastRadiusModifier.Rank_" + tier.toNumerical() + " should be at least 0!");
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}
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if (tier != BlastMining.Tier.EIGHT) {
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BlastMining.Tier nextTier = blastMiningTierList.get(blastMiningTierList.indexOf(tier) - 1);
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if (getBlastMiningRankLevel(tier) >= getBlastMiningRankLevel(nextTier)) {
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- reason.add("Skills.Mining.BlastMining_Rank" + tier.toNumerical() + " should be less than Skills.Mining.BlastMining_Rank" + nextTier.toNumerical() + "!");
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+ reason.add("Skills.Mining.BlastMining.Rank_Levels.Rank_" + tier.toNumerical() + " should be less than Skills.Mining.BlastMining.Rank_Levels.Rank_" + nextTier.toNumerical() + "!");
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}
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if (getBlastDamageDecrease(tier) > getBlastDamageDecrease(nextTier)) {
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- reason.add("Skills.Mining.BlastDamageDecrease_Rank" + tier.toNumerical() + " should be less than or equal to Skills.Mining.BlastDamageDecrease_Rank" + nextTier.toNumerical() + "!");
|
|
|
+ reason.add("Skills.Mining.BlastMining.BlastDamageDecrease.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Mining.BlastMining.BlastDamageDecrease.Rank_" + nextTier.toNumerical() + "!");
|
|
|
}
|
|
|
|
|
|
if (getOreBonus(tier) > getOreBonus(nextTier)) {
|
|
|
- reason.add("Skills.Mining.OreBonus_Rank" + tier.toNumerical() + " should be less than or equal to Skills.Mining.OreBonus_Rank" + nextTier.toNumerical() + "!");
|
|
|
+ reason.add("Skills.Mining.BlastMining.OreBonus.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Mining.BlastMining.OreBonus.Rank_" + nextTier.toNumerical() + "!");
|
|
|
}
|
|
|
|
|
|
if (getDebrisReduction(tier) > getDebrisReduction(nextTier)) {
|
|
|
- reason.add("Skills.Mining.DebrisReduction_Rank" + tier.toNumerical() + " should be less than or equal to Skills.Mining.DebrisReduction_Rank" + nextTier.toNumerical() + "!");
|
|
|
+ reason.add("Skills.Mining.BlastMining.DebrisReduction.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Mining.BlastMining.DebrisReduction.Rank_" + nextTier.toNumerical() + "!");
|
|
|
}
|
|
|
|
|
|
if (getDropMultiplier(tier) > getDropMultiplier(nextTier)) {
|
|
|
- reason.add("Skills.Mining.DropMultiplier_Rank" + tier.toNumerical() + " should be less than or equal to Skills.Mining.DropMultiplier_Rank" + nextTier.toNumerical() + "!");
|
|
|
+ reason.add("Skills.Mining.BlastMining.DropMultiplier.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Mining.BlastMining.DropMultiplier.Rank_" + nextTier.toNumerical() + "!");
|
|
|
}
|
|
|
|
|
|
if (getBlastRadiusModifier(tier) > getBlastRadiusModifier(nextTier)) {
|
|
|
- reason.add("Skills.Mining.BlastRadiusModifier_Rank" + tier.toNumerical() + " should be less than or equal to Skills.Mining.BlastRadiusModifier_Rank" + nextTier.toNumerical() + "!");
|
|
|
+ reason.add("Skills.Mining.BlastMining.BlastRadiusModifier.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Mining.BlastMining.BlastRadiusModifier.Rank_" + nextTier.toNumerical() + "!");
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/* REPAIR */
|
|
|
if (getRepairMasteryMaxBonus() < 1) {
|
|
|
- reason.add("Skills.Repair.RepairMastery_MaxBonusPercentage should be at least 1!");
|
|
|
+ reason.add("Skills.Repair.RepairMastery.MaxBonusPercentage should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getRepairMasteryMaxLevel() < 1) {
|
|
|
- reason.add("Skills.Repair.RepairMastery_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Repair.RepairMastery.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getSuperRepairChanceMax() < 1) {
|
|
|
- reason.add("Skills.Repair.SuperRepair_ChanceMax should be at least 1!");
|
|
|
+ reason.add("Skills.Repair.SuperRepair.ChanceMax should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getSuperRepairMaxLevel() < 1) {
|
|
|
- reason.add("Skills.Repair.SuperRepair_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Repair.SuperRepair.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getSalvageUnlockLevel() < 1) {
|
|
|
- reason.add("Skills.Repair.Salvage_UnlockLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Repair.Salvage.UnlockLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
List<ArcaneForging.Tier> arcaneForgingTierList = Arrays.asList(ArcaneForging.Tier.values());
|
|
|
|
|
|
for (ArcaneForging.Tier tier : arcaneForgingTierList) {
|
|
|
if (getArcaneForgingRankLevel(tier) < 0) {
|
|
|
- reason.add("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_" + tier.toNumerical() + " should be at least 0!");
|
|
|
+ reason.add("Skills.Repair.ArcaneForging.Rank_Levels.Rank_" + tier.toNumerical() + " should be at least 0!");
|
|
|
}
|
|
|
|
|
|
if (getArcaneForgingDowngradeChance(tier) < 0 || getArcaneForgingDowngradeChance(tier) > 100) {
|
|
|
- reason.add("Skills.Repair.Arcane_Forging.Downgrades.Chance.Rank_" + tier.toNumerical() + " only accepts values from 0 to 100!");
|
|
|
+ reason.add("Skills.Repair.ArcaneForging.Downgrades.Chance.Rank_" + tier.toNumerical() + " only accepts values from 0 to 100!");
|
|
|
}
|
|
|
|
|
|
if (getArcaneForgingKeepEnchantsChance(tier) < 0 || getArcaneForgingKeepEnchantsChance(tier) > 100) {
|
|
|
- reason.add("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_" + tier.toNumerical() + " only accepts values from 0 to 100!");
|
|
|
+ reason.add("Skills.Repair.ArcaneForging.Keep_Enchants.Chance.Rank_" + tier.toNumerical() + " only accepts values from 0 to 100!");
|
|
|
}
|
|
|
|
|
|
if (tier != ArcaneForging.Tier.EIGHT) {
|
|
|
ArcaneForging.Tier nextTier = arcaneForgingTierList.get(arcaneForgingTierList.indexOf(tier) - 1);
|
|
|
|
|
|
if (getArcaneForgingRankLevel(tier) >= getArcaneForgingRankLevel(nextTier)) {
|
|
|
- reason.add("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_" + tier.toNumerical() + " should be less than Skills.Repair.Arcane_Forging.Rank_Levels.Rank_" + nextTier.toNumerical() + "!");
|
|
|
+ reason.add("Skills.Repair.ArcaneForging.Rank_Levels.Rank_" + tier.toNumerical() + " should be less than Skills.Repair.ArcaneForging.Rank_Levels.Rank_" + nextTier.toNumerical() + "!");
|
|
|
}
|
|
|
|
|
|
if (getArcaneForgingDowngradeChance(nextTier) > getArcaneForgingDowngradeChance(tier)) {
|
|
@@ -377,212 +377,212 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|
|
}
|
|
|
|
|
|
if (getArcaneForgingKeepEnchantsChance(tier) > getArcaneForgingKeepEnchantsChance(nextTier)) {
|
|
|
- reason.add("Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Repair.Arcane_Forging.Keep_Enchants.Chance.Rank_" + nextTier.toNumerical() + "!");
|
|
|
+ reason.add("Skills.Repair.ArcaneForging.Keep_Enchants.Chance.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Repair.ArcaneForging.Keep_Enchants.Chance.Rank_" + nextTier.toNumerical() + "!");
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/* SMELTING */
|
|
|
if (getBurnModifierMaxLevel() < 1) {
|
|
|
- reason.add("Skills.Smelting.FuelEfficiency_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Smelting.FuelEfficiency.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getBurnTimeMultiplier() < 1) {
|
|
|
- reason.add("Skills.Smelting.FuelEfficiency_Multiplier should be at least 1!");
|
|
|
+ reason.add("Skills.Smelting.FuelEfficiency.Multiplier should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getSecondSmeltMaxLevel() < 1) {
|
|
|
- reason.add("Skills.Smelting.SecondSmelt_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Smelting.SecondSmelt.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getSecondSmeltMaxChance() < 1) {
|
|
|
- reason.add("Skills.Smelting.SecondSmelt_MaxBonusChance should be at least 1!");
|
|
|
+ reason.add("Skills.Smelting.SecondSmelt.MaxBonusChance should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getFluxMiningUnlockLevel() < 1) {
|
|
|
- reason.add("Skills.Smelting.FluxMining_UnlockLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Smelting.FluxMining.UnlockLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getFluxMiningChance() < 1) {
|
|
|
- reason.add("Skills.Smelting.FluxMining_Chance should be at least 1!");
|
|
|
+ reason.add("Skills.Smelting.FluxMining.Chance should be at least 1!");
|
|
|
}
|
|
|
|
|
|
List<Smelting.Tier> smeltingTierList = Arrays.asList(Smelting.Tier.values());
|
|
|
|
|
|
for (Smelting.Tier tier : smeltingTierList) {
|
|
|
- if (getSmeltingVanillaXPBoostRankLevel(tier) < 0) {
|
|
|
- reason.add("Skills.Smelting.VanillaXPBoost.Rank_Levels.Rank_" + tier.toNumerical() + " should be at least 0!");
|
|
|
+ if (getSmeltingRankLevel(tier) < 0) {
|
|
|
+ reason.add("Skills.Smelting.Rank_Levels.Rank_" + tier.toNumerical() + " should be at least 0!");
|
|
|
}
|
|
|
|
|
|
if (getSmeltingVanillaXPBoostMultiplier(tier) < 1) {
|
|
|
- reason.add("Skills.Smelting.VanillaXPBoost.XP_Multiplier.Rank_" + tier.toNumerical() + " should be at least 1!");
|
|
|
+ reason.add("Skills.Smelting.VanillaXPMultiplier.Rank_" + tier.toNumerical() + " should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (tier != Smelting.Tier.EIGHT) {
|
|
|
Smelting.Tier nextTier = smeltingTierList.get(smeltingTierList.indexOf(tier) - 1);
|
|
|
|
|
|
- if (getSmeltingVanillaXPBoostRankLevel(tier) >= getSmeltingVanillaXPBoostRankLevel(nextTier)) {
|
|
|
- reason.add("Skills.Smelting.VanillaXPBoost.Rank_Levels.Rank_" + tier.toNumerical() + " should be less than Skills.Smelting.VanillaXPBoost.Rank_Levels.Rank_" + nextTier.toNumerical() + "!");
|
|
|
+ if (getSmeltingRankLevel(tier) >= getSmeltingRankLevel(nextTier)) {
|
|
|
+ reason.add("Skills.Smelting.Rank_Levels.Rank_" + tier.toNumerical() + " should be less than Skills.Smelting.Rank_Levels.Rank_" + nextTier.toNumerical() + "!");
|
|
|
}
|
|
|
|
|
|
- if (getSmeltingVanillaXPBoostMultiplier(tier) > getSmeltingVanillaXPBoostRankLevel(nextTier)) {
|
|
|
- reason.add("Skills.Smelting.VanillaXPBoost.XP_Multiplier.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Smelting.VanillaXPBoost.XP_Multiplier.Rank_" + nextTier.toNumerical() + "!");
|
|
|
+ if (getSmeltingVanillaXPBoostMultiplier(tier) > getSmeltingRankLevel(nextTier)) {
|
|
|
+ reason.add("Skills.Smelting.VanillaXPMultiplier.Rank_" + tier.toNumerical() + " should be less than or equal to Skills.Smelting.VanillaXPMultiplier.Rank_" + nextTier.toNumerical() + "!");
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/* SWORDS */
|
|
|
if (getBleedChanceMax() < 1) {
|
|
|
- reason.add("Skills.Swords.Bleed_ChanceMax should be at least 1!");
|
|
|
+ reason.add("Skills.Swords.Bleed.ChanceMax should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getBleedMaxBonusLevel() < 1) {
|
|
|
- reason.add("Skills.Swords.Bleed_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Swords.Bleed.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getBleedMaxTicks() < 1) {
|
|
|
- reason.add("Skills.Swords.Bleed_MaxTicks should be at least 1!");
|
|
|
+ reason.add("Skills.Swords.Bleed.MaxTicks should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getBleedMaxTicks() < getBleedBaseTicks()) {
|
|
|
- reason.add("Skills.Swords.Bleed_MaxTicks should be at least Skills.Swords.Bleed_BaseTicks!");
|
|
|
+ reason.add("Skills.Swords.Bleed.MaxTicks should be at least Skills.Swords.Bleed.BaseTicks!");
|
|
|
}
|
|
|
|
|
|
if (getBleedBaseTicks() < 1) {
|
|
|
- reason.add("Skills.Swords.Bleed_BaseTicks should be at least 1!");
|
|
|
+ reason.add("Skills.Swords.Bleed.BaseTicks should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getCounterChanceMax() < 1) {
|
|
|
- reason.add("Skills.Swords.Counter_ChanceMax should be at least 1!");
|
|
|
+ reason.add("Skills.Swords.Counter.ChanceMax should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getCounterMaxBonusLevel() < 1) {
|
|
|
- reason.add("Skills.Swords.Counter_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Swords.Counter.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getCounterModifier() < 1) {
|
|
|
- reason.add("Skills.Swords.Counter_DamageModifier should be at least 1!");
|
|
|
+ reason.add("Skills.Swords.Counter.DamageModifier should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getSerratedStrikesModifier() < 1) {
|
|
|
- reason.add("Skills.Swords.SerratedStrikes_DamageModifier should be at least 1!");
|
|
|
+ reason.add("Skills.Swords.SerratedStrikes.DamageModifier should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getSerratedStrikesTicks() < 1) {
|
|
|
- reason.add("Skills.Swords.SerratedStrikes_BleedTicks should be at least 1!");
|
|
|
+ reason.add("Skills.Swords.SerratedStrikes.BleedTicks should be at least 1!");
|
|
|
}
|
|
|
|
|
|
/* TAMING */
|
|
|
|
|
|
if (getGoreChanceMax() < 1) {
|
|
|
- reason.add("Skills.Taming.Gore_ChanceMax should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.Gore.ChanceMax should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getGoreMaxBonusLevel() < 1) {
|
|
|
- reason.add("Skills.Taming.Gore_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.Gore.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getGoreBleedTicks() < 1) {
|
|
|
- reason.add("Skills.Taming.Gore_BleedTicks should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.Gore.BleedTicks should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getGoreModifier() < 1) {
|
|
|
- reason.add("Skills.Taming.Gore_Modifier should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.Gore.Modifier should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getFastFoodUnlock() < 1) {
|
|
|
- reason.add("Skills.Taming.FastFood_UnlockLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.FastFood.UnlockLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getFastFoodChance() < 1) {
|
|
|
- reason.add("Skills.Taming.FastFood_Chance should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.FastFood.Chance should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getEnviromentallyAwareUnlock() < 1) {
|
|
|
- reason.add("Skills.Taming.EnvironmentallyAware_UnlockLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.EnvironmentallyAware.UnlockLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getThickFurUnlock() < 1) {
|
|
|
- reason.add("Skills.Taming.ThickFur_UnlockLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.ThickFur.UnlockLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getThickFurModifier() < 1) {
|
|
|
- reason.add("Skills.Taming.ThickFur_Modifier should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.ThickFur.Modifier should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getHolyHoundUnlock() < 1) {
|
|
|
- reason.add("Skills.Taming.HolyHound_UnlockLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.HolyHound.UnlockLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getShockProofUnlock() < 1) {
|
|
|
- reason.add("Skills.Taming.ShockProof_UnlockLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.ShockProof.UnlockLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getShockProofModifier() < 1) {
|
|
|
- reason.add("Skills.Taming.ShockProof_Modifier should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.ShockProof.Modifier should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getSharpenedClawsUnlock() < 1) {
|
|
|
- reason.add("Skills.Taming.SharpenedClaws_UnlockLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.SharpenedClaws.UnlockLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getSharpenedClawsBonus() < 1) {
|
|
|
- reason.add("Skills.Taming.SharpenedClaws_Bonus should be at least 1!");
|
|
|
+ reason.add("Skills.Taming.SharpenedClaws.Bonus should be at least 1!");
|
|
|
}
|
|
|
|
|
|
|
|
|
/* UNARMED */
|
|
|
if (getDisarmChanceMax() < 1) {
|
|
|
- reason.add("Skills.Unarmed.Disarm_ChanceMax should be at least 1!");
|
|
|
+ reason.add("Skills.Unarmed.Disarm.ChanceMax should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getDisarmMaxBonusLevel() < 1) {
|
|
|
- reason.add("Skills.Unarmed.Disarm_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Unarmed.Disarm.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getDeflectChanceMax() < 1) {
|
|
|
- reason.add("Skills.Unarmed.Deflect_ChanceMax should be at least 1!");
|
|
|
+ reason.add("Skills.Unarmed.Deflect.ChanceMax should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getDeflectMaxBonusLevel() < 1) {
|
|
|
- reason.add("Skills.Unarmed.Deflect_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Unarmed.Deflect.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getIronGripChanceMax() < 1) {
|
|
|
- reason.add("Skills.Unarmed.IronGrip_ChanceMax should be at least 1!");
|
|
|
+ reason.add("Skills.Unarmed.IronGrip.ChanceMax should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getIronGripMaxBonusLevel() < 1) {
|
|
|
- reason.add("Skills.Unarmed.IronGrip_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Unarmed.IronGrip.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getIronArmMinBonus() < 0) {
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|
|
- reason.add("Skills.Unarmed.IronArm_BonusMin should be at least 0!");
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|
|
+ reason.add("Skills.Unarmed.IronArm.BonusMin should be at least 0!");
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|
}
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|
|
|
|
|
if (getIronArmMaxBonus() < 0) {
|
|
|
- reason.add("Skills.Unarmed.IronArm_BonusMax should be at least 0!");
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|
|
+ reason.add("Skills.Unarmed.IronArm.BonusMax should be at least 0!");
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|
|
}
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|
|
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|
|
if (getIronArmMaxBonus() < getIronArmMinBonus()) {
|
|
|
- reason.add("Skills.Unarmed.IronArm_BonusMax should be greater than or equal to Skills.Unarmed.IronArm_BonusMin!");
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|
|
+ reason.add("Skills.Unarmed.IronArm.BonusMax should be greater than or equal to Skills.Unarmed.IronArm.BonusMin!");
|
|
|
}
|
|
|
|
|
|
if (getIronArmIncreaseLevel() < 1) {
|
|
|
- reason.add("Skills.Unarmed.IronArm_IncreaseLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Unarmed.IronArm.IncreaseLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
/* WOODCUTTING */
|
|
|
if (getLeafBlowUnlockLevel() < 1) {
|
|
|
- reason.add("Skills.Woodcutting.LeafBlower_UnlockLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Woodcutting.LeafBlower.UnlockLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getWoodcuttingDoubleDropChance() < 1) {
|
|
|
- reason.add("Skills.Woodcutting.DoubleDrops_ChanceMax should be at least 1!");
|
|
|
+ reason.add("Skills.Woodcutting.DoubleDrops.ChanceMax should be at least 1!");
|
|
|
}
|
|
|
|
|
|
if (getWoodcuttingDoubleDropMaxLevel() < 1) {
|
|
|
- reason.add("Skills.Woodcutting.DoubleDrops_MaxBonusLevel should be at least 1!");
|
|
|
+ reason.add("Skills.Woodcutting.DoubleDrops.MaxBonusLevel should be at least 1!");
|
|
|
}
|
|
|
|
|
|
/* KRAKEN */
|
|
@@ -609,21 +609,21 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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|
|
protected void loadKeys() {}
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|
|
|
|
/* GENERAL */
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|
|
- public int getAbilityLength() { return config.getInt("Skills.General.Ability_IncreaseLevel", 50); }
|
|
|
- public int getEnchantBuff() { return config.getInt("Skills.General.Ability_EnchantBuff", 5); }
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|
|
+ public int getAbilityLength() { return config.getInt("Skills.General.Ability.IncreaseLevel", 50); }
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|
|
+ public int getEnchantBuff() { return config.getInt("Skills.General.Ability.EnchantBuff", 5); }
|
|
|
|
|
|
/* ACROBATICS */
|
|
|
- public double getDodgeChanceMax() { return config.getDouble("Skills.Acrobatics.Dodge_ChanceMax", 20.0D); }
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|
|
- public int getDodgeMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Dodge_MaxBonusLevel", 800); }
|
|
|
- public double getDodgeDamageModifier() { return config.getDouble("Skills.Acrobatics.Dodge_DamageModifier", 2.0D); }
|
|
|
+ public double getDodgeChanceMax() { return config.getDouble("Skills.Acrobatics.Dodge.ChanceMax", 20.0D); }
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|
|
+ public int getDodgeMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Dodge.MaxBonusLevel", 800); }
|
|
|
+ public double getDodgeDamageModifier() { return config.getDouble("Skills.Acrobatics.Dodge.DamageModifier", 2.0D); }
|
|
|
|
|
|
- public double getRollChanceMax() { return config.getDouble("Skills.Acrobatics.Roll_ChanceMax", 100.0D); }
|
|
|
- public int getRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Roll_MaxBonusLevel", 1000); }
|
|
|
- public double getRollDamageThreshold() { return config.getDouble("Skills.Acrobatics.Roll_DamageThreshold", 7.0D); }
|
|
|
+ public double getRollChanceMax() { return config.getDouble("Skills.Acrobatics.Roll.ChanceMax", 100.0D); }
|
|
|
+ public int getRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Roll.MaxBonusLevel", 1000); }
|
|
|
+ public double getRollDamageThreshold() { return config.getDouble("Skills.Acrobatics.Roll.DamageThreshold", 7.0D); }
|
|
|
|
|
|
- public double getGracefulRollChanceMax() { return config.getDouble("Skills.Acrobatics.GracefulRoll_ChanceMax", 100.0D); }
|
|
|
- public int getGracefulRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.GracefulRoll_MaxBonusLevel", 500); }
|
|
|
- public double getGracefulRollDamageThreshold() { return config.getDouble("Skills.Acrobatics.GracefulRoll_DamageThreshold", 14.0D); }
|
|
|
+ public double getGracefulRollChanceMax() { return config.getDouble("Skills.Acrobatics.GracefulRoll.ChanceMax", 100.0D); }
|
|
|
+ public int getGracefulRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.GracefulRoll.MaxBonusLevel", 500); }
|
|
|
+ public double getGracefulRollDamageThreshold() { return config.getDouble("Skills.Acrobatics.GracefulRoll.DamageThreshold", 14.0D); }
|
|
|
|
|
|
public int getDodgeXPModifier() { return config.getInt("Skills.Acrobatics.Dodge_XP_Modifier", 120); }
|
|
|
public int getRollXPModifier() { return config.getInt("Skills.Acrobatics.Roll_XP_Modifier", 80); }
|
|
@@ -632,38 +632,38 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|
|
public double getFeatherFallXPModifier() { return config.getDouble("Skills.Acrobatics.FeatherFall_Multiplier", 2.0); }
|
|
|
|
|
|
/* ARCHERY */
|
|
|
- public int getSkillShotIncreaseLevel() { return config.getInt("Skills.Archery.SkillShot_IncreaseLevel", 50); }
|
|
|
- public double getSkillShotIncreasePercentage() { return config.getDouble("Skills.Archery.SkillShot_IncreasePercentage", 0.1D); }
|
|
|
- public double getSkillShotBonusMax() { return config.getDouble("Skills.Archery.SkillShot_MaxBonus", 2.0D); }
|
|
|
- public double getSkillShotDamageMax() { return config.getDouble("Skills.Archery.SkillShot_MaxDamage", 9.0D); }
|
|
|
+ public int getSkillShotIncreaseLevel() { return config.getInt("Skills.Archery.SkillShot.IncreaseLevel", 50); }
|
|
|
+ public double getSkillShotIncreasePercentage() { return config.getDouble("Skills.Archery.SkillShot.IncreasePercentage", 0.1D); }
|
|
|
+ public double getSkillShotBonusMax() { return config.getDouble("Skills.Archery.SkillShot.MaxBonus", 2.0D); }
|
|
|
+ public double getSkillShotDamageMax() { return config.getDouble("Skills.Archery.SkillShot.MaxDamage", 9.0D); }
|
|
|
|
|
|
- public double getDazeBonusMax() { return config.getDouble("Skills.Archery.Daze_MaxChance", 50.0D); }
|
|
|
- public int getDazeMaxBonusLevel() { return config.getInt("Skills.Archery.Daze_MaxBonusLevel", 1000); }
|
|
|
- public double getDazeModifier() { return config.getDouble("Skills.Archery.Daze_BonusDamage", 4.0D); }
|
|
|
+ public double getDazeBonusMax() { return config.getDouble("Skills.Archery.Daze.MaxChance", 50.0D); }
|
|
|
+ public int getDazeMaxBonusLevel() { return config.getInt("Skills.Archery.Daze.MaxBonusLevel", 1000); }
|
|
|
+ public double getDazeModifier() { return config.getDouble("Skills.Archery.Daze.BonusDamage", 4.0D); }
|
|
|
|
|
|
- public double getRetrieveChanceMax() { return config.getDouble("Skills.Archery.Retrieve_MaxBonus", 100.0D); }
|
|
|
- public int getRetrieveMaxBonusLevel() { return config.getInt("Skills.Archery.Retrieve_MaxBonusLevel", 1000); }
|
|
|
+ public double getRetrieveChanceMax() { return config.getDouble("Skills.Archery.Retrieve.MaxBonus", 100.0D); }
|
|
|
+ public int getRetrieveMaxBonusLevel() { return config.getInt("Skills.Archery.Retrieve.MaxBonusLevel", 1000); }
|
|
|
|
|
|
- public double getForceMultiplier() { return config.getDouble("Skills.Archery.Force_Multiplier", 2.0D); }
|
|
|
+ public double getForceMultiplier() { return config.getDouble("Skills.Archery.ForceMultiplier", 2.0D); }
|
|
|
|
|
|
/* AXES */
|
|
|
- public double getBonusDamageAxesBonusMax() { return config.getDouble("Skills.Axes.DamageIncrease_MaxBonus", 4.0D); }
|
|
|
- public int getBonusDamageAxesMaxBonusLevel() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonusLevel", 200); }
|
|
|
+ public double getBonusDamageAxesBonusMax() { return config.getDouble("Skills.Axes.DamageIncrease.MaxBonus", 4.0D); }
|
|
|
+ public int getBonusDamageAxesMaxBonusLevel() { return config.getInt("Skills.Axes.DamageIncrease.MaxBonusLevel", 200); }
|
|
|
|
|
|
- public double getAxesCriticalChance() { return config.getDouble("Skills.Axes.AxesCritical_MaxChance", 37.50D); }
|
|
|
- public int getAxesCriticalMaxBonusLevel() { return config.getInt("Skills.Axes.AxesCritical_MaxBonusLevel", 750); }
|
|
|
- public double getAxesCriticalPVPModifier() { return config.getDouble("Skills.Axes.AxesCritical_PVP_Modifier", 1.5D); }
|
|
|
- public double getAxesCriticalPVEModifier() { return config.getDouble("Skills.Axes.AxesCritical_PVE_Modifier", 2.0D); }
|
|
|
+ public double getAxesCriticalChance() { return config.getDouble("Skills.Axes.AxesCritical.MaxChance", 37.50D); }
|
|
|
+ public int getAxesCriticalMaxBonusLevel() { return config.getInt("Skills.Axes.AxesCritical.MaxBonusLevel", 750); }
|
|
|
+ public double getAxesCriticalPVPModifier() { return config.getDouble("Skills.Axes.AxesCritical.PVP_Modifier", 1.5D); }
|
|
|
+ public double getAxesCriticalPVEModifier() { return config.getDouble("Skills.Axes.AxesCritical.PVE_Modifier", 2.0D); }
|
|
|
|
|
|
- public double getGreaterImpactChance() { return config.getDouble("Skills.Axes.GreaterImpact_Chance", 25.0D); }
|
|
|
- public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact_KnockbackModifier", 1.5D); }
|
|
|
- public double getGreaterImpactBonusDamage() { return config.getDouble("Skills.Axes.GreaterImpact_BonusDamage", 2.0D); }
|
|
|
+ public double getGreaterImpactChance() { return config.getDouble("Skills.Axes.GreaterImpact.Chance", 25.0D); }
|
|
|
+ public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact.KnockbackModifier", 1.5D); }
|
|
|
+ public double getGreaterImpactBonusDamage() { return config.getDouble("Skills.Axes.GreaterImpact.BonusDamage", 2.0D); }
|
|
|
|
|
|
- public int getArmorImpactIncreaseLevel() { return config.getInt("Skills.Axes.ArmorImpact_IncreaseLevel", 50); }
|
|
|
- public double getImpactChance() { return config.getDouble("Skills.Axes.ArmorImpact_Chance", 25.0D); }
|
|
|
- public double getArmorImpactMaxDurabilityDamage() { return config.getDouble("Skills.Axes.ArmorImpact_MaxPercentageDurabilityDamage", 20.0D); }
|
|
|
+ public int getArmorImpactIncreaseLevel() { return config.getInt("Skills.Axes.ArmorImpact.IncreaseLevel", 50); }
|
|
|
+ public double getImpactChance() { return config.getDouble("Skills.Axes.ArmorImpact.Chance", 25.0D); }
|
|
|
+ public double getArmorImpactMaxDurabilityDamage() { return config.getDouble("Skills.Axes.ArmorImpact.MaxPercentageDurabilityDamage", 20.0D); }
|
|
|
|
|
|
- public double getSkullSplitterModifier() { return config.getDouble("Skills.Axes.SkullSplitter_DamagerModifier", 2.0D); }
|
|
|
+ public double getSkullSplitterModifier() { return config.getDouble("Skills.Axes.SkullSplitter.DamagerModifier", 2.0D); }
|
|
|
|
|
|
/* EXCAVATION */
|
|
|
//Nothing to configure, everything is already configurable in config.yml
|
|
@@ -671,125 +671,126 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
|
|
|
/* FISHING */
|
|
|
public int getFishingTierLevel(Fishing.Tier tier) { return config.getInt("Skills.Fishing.Rank_Levels.Rank_" + tier.toNumerical()); }
|
|
|
public double getShakeChance(Fishing.Tier tier) { return config.getDouble("Skills.Fishing.Shake_Chance.Rank_" + tier.toNumerical()); }
|
|
|
- public int getFishingVanillaXPModifier(Fishing.Tier tier) { return config.getInt("Skills.Fishing.VanillaXPBoost.Rank_" + tier.toNumerical()); }
|
|
|
+ public int getFishingVanillaXPModifier(Fishing.Tier tier) { return config.getInt("Skills.Fishing.VanillaXPMultiplier.Rank_" + tier.toNumerical()); }
|
|
|
|
|
|
- public double getFishingMagicMultiplier() { return config.getDouble("Skills.Fishing.MagicHunter_Multiplier", 5.0D); }
|
|
|
+ public double getFishingMagicMultiplier() { return config.getDouble("Skills.Fishing.MagicHunter.Multiplier", 2.5D); }
|
|
|
|
|
|
- public int getFishermanDietRankChange() { return config.getInt("Skills.Fishing.Fisherman_Diet_RankChange", 200); }
|
|
|
+ public int getFishermanDietRankChange() { return config.getInt("Skills.Fishing.FishermansDiet.RankChange", 200); }
|
|
|
|
|
|
- public int getIceFishingUnlockLevel() { return config.getInt("Skills.Fishing.Ice_Fishing_UnlockLevel", 50); }
|
|
|
+ public int getIceFishingUnlockLevel() { return config.getInt("Skills.Fishing.IceFishing.UnlockLevel", 50); }
|
|
|
|
|
|
/* HERBALISM */
|
|
|
- public int getFarmerDietRankChange() { return config.getInt("Skills.Herbalism.Farmer_Diet_RankChange", 200); }
|
|
|
+ public int getFarmerDietRankChange() { return config.getInt("Skills.Herbalism.FarmersDiet.RankChange", 200); }
|
|
|
|
|
|
- public int getGreenThumbStageChange() { return config.getInt("Skills.Herbalism.GreenThumb_StageChange", 200); }
|
|
|
- public double getGreenThumbChanceMax() { return config.getDouble("Skills.Herbalism.GreenThumb_ChanceMax", 100.0D); }
|
|
|
- public int getGreenThumbMaxLevel() { return config.getInt("Skills.Herbalism.GreenThumb_MaxBonusLevel", 1500); }
|
|
|
+ public int getGreenThumbStageChange() { return config.getInt("Skills.Herbalism.GreenThumb.StageChange", 200); }
|
|
|
+ public double getGreenThumbChanceMax() { return config.getDouble("Skills.Herbalism.GreenThumb.ChanceMax", 100.0D); }
|
|
|
+ public int getGreenThumbMaxLevel() { return config.getInt("Skills.Herbalism.GreenThumb.MaxBonusLevel", 1500); }
|
|
|
|
|
|
- public double getHerbalismDoubleDropsChanceMax() { return config.getDouble("Skills.Herbalism.DoubleDrops_ChanceMax", 100.0D); }
|
|
|
- public int getHerbalismDoubleDropsMaxLevel() { return config.getInt("Skills.Herbalism.DoubleDrops_MaxBonusLevel", 1000); }
|
|
|
+ public double getHerbalismDoubleDropsChanceMax() { return config.getDouble("Skills.Herbalism.DoubleDrops.ChanceMax", 100.0D); }
|
|
|
+ public int getHerbalismDoubleDropsMaxLevel() { return config.getInt("Skills.Herbalism.DoubleDrops.MaxBonusLevel", 1000); }
|
|
|
|
|
|
- public double getHylianLuckChanceMax() { return config.getDouble("Skills.Herbalism.HylianLuck_ChanceMax", 10.0D); }
|
|
|
- public int getHylianLuckMaxLevel() { return config.getInt("Skills.Herbalism.HylianLuck_MaxBonusLevel", 1000); }
|
|
|
+ public double getHylianLuckChanceMax() { return config.getDouble("Skills.Herbalism.HylianLuck.ChanceMax", 10.0D); }
|
|
|
+ public int getHylianLuckMaxLevel() { return config.getInt("Skills.Herbalism.HylianLuck.MaxBonusLevel", 1000); }
|
|
|
|
|
|
- public double getShroomThumbChanceMax() { return config.getDouble("Skills.Herbalism.ShroomThumb_ChanceMax", 50.0D); }
|
|
|
- public int getShroomThumbMaxLevel() { return config.getInt("Skills.Herbalism.ShroomThumb_MaxBonusLevel", 1500); }
|
|
|
+ public double getShroomThumbChanceMax() { return config.getDouble("Skills.Herbalism.ShroomThumb.ChanceMax", 50.0D); }
|
|
|
+ public int getShroomThumbMaxLevel() { return config.getInt("Skills.Herbalism.ShroomThumb.MaxBonusLevel", 1500); }
|
|
|
|
|
|
/* MINING */
|
|
|
- public double getMiningDoubleDropChance() { return config.getDouble("Skills.Mining.DoubleDrops_ChanceMax", 100.0D); }
|
|
|
- public int getMiningDoubleDropMaxLevel() { return config.getInt("Skills.Mining.DoubleDrops_MaxBonusLevel", 1000); }
|
|
|
+ public double getMiningDoubleDropChance() { return config.getDouble("Skills.Mining.DoubleDrops.ChanceMax", 100.0D); }
|
|
|
+ public int getMiningDoubleDropMaxLevel() { return config.getInt("Skills.Mining.DoubleDrops.MaxBonusLevel", 1000); }
|
|
|
|
|
|
- public int getBlastMiningRankLevel(BlastMining.Tier tier) { return config.getInt("Skills.Mining.BlastMining_Rank" + tier.toNumerical()); }
|
|
|
- public double getBlastDamageDecrease(BlastMining.Tier tier) { return config.getDouble("Skills.Mining.BlastDamageDecrease_Rank" + tier.toNumerical()); }
|
|
|
- public double getOreBonus(BlastMining.Tier tier) { return config.getDouble("Skills.Mining.OreBonus_Rank" + tier.toNumerical()); }
|
|
|
- public double getDebrisReduction(BlastMining.Tier tier) { return config.getDouble("Skills.Mining.DebrisReduction_Rank" + tier.toNumerical()); }
|
|
|
- public int getDropMultiplier(BlastMining.Tier tier) { return config.getInt("Skills.Mining.DropMultiplier_Rank" + tier.toNumerical()); }
|
|
|
- public double getBlastRadiusModifier(BlastMining.Tier tier) { return config.getDouble("Skills.Mining.BlastRadiusModifier_Rank" + tier.toNumerical()); }
|
|
|
+ public int getBlastMiningRankLevel(BlastMining.Tier tier) { return config.getInt("Skills.Mining.BlastMining.Rank_Levels.Rank_" + tier.toNumerical()); }
|
|
|
+ public double getBlastDamageDecrease(BlastMining.Tier tier) { return config.getDouble("Skills.Mining.BlastMining.BlastDamageDecrease.Rank_" + tier.toNumerical()); }
|
|
|
+ public double getOreBonus(BlastMining.Tier tier) { return config.getDouble("Skills.Mining.BlastMining.OreBonus.Rank_" + tier.toNumerical()); }
|
|
|
+ public double getDebrisReduction(BlastMining.Tier tier) { return config.getDouble("Skills.Mining.BlastMining.DebrisReduction.Rank_" + tier.toNumerical()); }
|
|
|
+ public int getDropMultiplier(BlastMining.Tier tier) { return config.getInt("Skills.Mining.BlastMining.DropMultiplier.Rank_" + tier.toNumerical()); }
|
|
|
+ public double getBlastRadiusModifier(BlastMining.Tier tier) { return config.getDouble("Skills.Mining.BlastMining.BlastRadiusModifier.Rank_" + tier.toNumerical()); }
|
|
|
|
|
|
/* REPAIR */
|
|
|
- public double getRepairMasteryMaxBonus() { return config.getDouble("Skills.Repair.RepairMastery_MaxBonusPercentage", 200.0D); }
|
|
|
- public int getRepairMasteryMaxLevel() { return config.getInt("Skills.Repair.RepairMastery_MaxBonusLevel", 1000); }
|
|
|
- public double getSuperRepairChanceMax() { return config.getDouble("Skills.Repair.SuperRepair_ChanceMax", 100.0D); }
|
|
|
- public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
|
|
|
- public int getSalvageUnlockLevel() { return config.getInt("Skills.Repair.Salvage_UnlockLevel", 600); }
|
|
|
+ public double getRepairMasteryMaxBonus() { return config.getDouble("Skills.Repair.RepairMastery.MaxBonusPercentage", 200.0D); }
|
|
|
+ public int getRepairMasteryMaxLevel() { return config.getInt("Skills.Repair.RepairMastery.MaxBonusLevel", 1000); }
|
|
|
+ public double getSuperRepairChanceMax() { return config.getDouble("Skills.Repair.SuperRepair.ChanceMax", 100.0D); }
|
|
|
+ public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair.MaxBonusLevel", 1000); }
|
|
|
+ public int getSalvageUnlockLevel() { return config.getInt("Skills.Repair.Salvage.UnlockLevel", 600); }
|
|
|
|
|
|
/* Arcane Forging */
|
|
|
- public int getArcaneForgingRankLevel(ArcaneForging.Tier tier) { return config.getInt("Skills.Repair.Arcane_Forging.Rank_Levels.Rank_" + tier.toNumerical()); }
|
|
|
+ public int getArcaneForgingRankLevel(ArcaneForging.Tier tier) { return config.getInt("Skills.Repair.ArcaneForging.Rank_Levels.Rank_" + tier.toNumerical()); }
|
|
|
|
|
|
- public boolean getArcaneForgingEnchantLossEnabled() { return config.getBoolean("Skills.Repair.Arcane_Forging.May_Lose_Enchants", true); }
|
|
|
- public double getArcaneForgingKeepEnchantsChance(ArcaneForging.Tier tier) { return config.getDouble("Skills.Repair.Arcane_Forging.Keep_Enchants_Chance.Rank_" + tier.toNumerical()); }
|
|
|
+ public boolean getArcaneForgingEnchantLossEnabled() { return config.getBoolean("Skills.Repair.ArcaneForging.May_Lose_Enchants", true); }
|
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+ public double getArcaneForgingKeepEnchantsChance(ArcaneForging.Tier tier) { return config.getDouble("Skills.Repair.ArcaneForging.Keep_Enchants_Chance.Rank_" + tier.toNumerical()); }
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- public boolean getArcaneForgingDowngradeEnabled() { return config.getBoolean("Skills.Repair.Arcane_Forging.Downgrades_Enabled", true); }
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- public double getArcaneForgingDowngradeChance(ArcaneForging.Tier tier) { return config.getDouble("Skills.Repair.Arcane_Forging.Downgrades_Chance.Rank_" + tier.toNumerical()); }
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+ public boolean getArcaneForgingDowngradeEnabled() { return config.getBoolean("Skills.Repair.ArcaneForging.Downgrades_Enabled", true); }
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+ public double getArcaneForgingDowngradeChance(ArcaneForging.Tier tier) { return config.getDouble("Skills.Repair.ArcaneForging.Downgrades_Chance.Rank_" + tier.toNumerical()); }
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/* SMELTING */
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- public int getBurnModifierMaxLevel() { return config.getInt("Skills.Smelting.FuelEfficiency_MaxBonusLevel", 1000); }
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- public double getBurnTimeMultiplier() { return config.getDouble("Skills.Smelting.FuelEfficiency_Multiplier", 3.0D); }
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+ public int getBurnModifierMaxLevel() { return config.getInt("Skills.Smelting.FuelEfficiency.MaxBonusLevel", 1000); }
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+ public double getBurnTimeMultiplier() { return config.getDouble("Skills.Smelting.FuelEfficiency.Multiplier", 3.0D); }
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- public int getSecondSmeltMaxLevel() { return config.getInt("Skills.Smelting.SecondSmelt_MaxBonusLevel", 1000); }
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- public double getSecondSmeltMaxChance() { return config.getDouble("Skills.Smelting.SecondSmelt_MaxBonusChance", 100.0D); }
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+ public int getSecondSmeltMaxLevel() { return config.getInt("Skills.Smelting.SecondSmelt.MaxBonusLevel", 1000); }
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+ public double getSecondSmeltMaxChance() { return config.getDouble("Skills.Smelting.SecondSmelt.MaxBonusChance", 100.0D); }
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- public int getFluxMiningUnlockLevel() { return config.getInt("Skills.Smelting.FluxMining_UnlockLevel", 250); }
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- public double getFluxMiningChance() { return config.getDouble("Skills.Smelting.FluxMining_Chance", 33.0D); }
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+ public int getFluxMiningUnlockLevel() { return config.getInt("Skills.Smelting.FluxMining.UnlockLevel", 250); }
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+ public double getFluxMiningChance() { return config.getDouble("Skills.Smelting.FluxMining.Chance", 33.0D); }
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- public int getSmeltingVanillaXPBoostRankLevel(Smelting.Tier tier) { return config.getInt("Skills.Smelting.VanillaXPBoost.Rank_Levels.Rank_" + tier.toNumerical()); }
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- public int getSmeltingVanillaXPBoostMultiplier(Smelting.Tier tier) { return config.getInt("Skills.Smelting.VanillaXPBoost.XP_Multiplier.Rank_" + tier.toNumerical()); }
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+ public int getSmeltingRankLevel(Smelting.Tier tier) { return config.getInt("Skills.Smelting.Rank_Levels.Rank_" + tier.toNumerical()); }
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+
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+ public int getSmeltingVanillaXPBoostMultiplier(Smelting.Tier tier) { return config.getInt("Skills.Smelting.VanillaXPMultiplier.Rank_" + tier.toNumerical()); }
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/* SWORDS */
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- public double getBleedChanceMax() { return config.getDouble("Skills.Swords.Bleed_ChanceMax", 75.0D); }
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- public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
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- public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed_MaxTicks", 3); }
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- public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed_BaseTicks", 2); }
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+ public double getBleedChanceMax() { return config.getDouble("Skills.Swords.Bleed.ChanceMax", 75.0D); }
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+ public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed.MaxBonusLevel", 750); }
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+ public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed.MaxTicks", 3); }
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+ public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed.BaseTicks", 2); }
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- public boolean getCounterRequiresBlock() { return config.getBoolean("Skills.Swords.Counter_RequiresBlock"); }
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- public double getCounterChanceMax() { return config.getDouble("Skills.Swords.Counter_ChanceMax", 30.0D); }
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- public int getCounterMaxBonusLevel() { return config.getInt("Skills.Swords.Counter_MaxBonusLevel", 600); }
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- public double getCounterModifier() { return config.getDouble("Skills.Swords.Counter_DamageModifier", 2.0D); }
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+ public boolean getCounterRequiresBlock() { return config.getBoolean("Skills.Swords.Counter.RequiresBlock"); }
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+ public double getCounterChanceMax() { return config.getDouble("Skills.Swords.Counter.ChanceMax", 30.0D); }
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+ public int getCounterMaxBonusLevel() { return config.getInt("Skills.Swords.Counter.MaxBonusLevel", 600); }
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+ public double getCounterModifier() { return config.getDouble("Skills.Swords.Counter.DamageModifier", 2.0D); }
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- public double getSerratedStrikesModifier() { return config.getDouble("Skills.Swords.SerratedStrikes_DamageModifier", 4.0D); }
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- public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes_BleedTicks", 5); }
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+ public double getSerratedStrikesModifier() { return config.getDouble("Skills.Swords.SerratedStrikes.DamageModifier", 4.0D); }
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+ public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes.BleedTicks", 5); }
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/* TAMING */
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- public double getGoreChanceMax() { return config.getDouble("Skills.Taming.Gore_ChanceMax", 100.0D); }
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- public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }
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- public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore_BleedTicks", 2); }
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- public double getGoreModifier() { return config.getDouble("Skills.Taming.Gore_Modifier", 2.0D); }
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+ public double getGoreChanceMax() { return config.getDouble("Skills.Taming.Gore.ChanceMax", 100.0D); }
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+ public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore.MaxBonusLevel", 1000); }
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+ public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore.BleedTicks", 2); }
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+ public double getGoreModifier() { return config.getDouble("Skills.Taming.Gore.Modifier", 2.0D); }
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- public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
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- public double getFastFoodChance() { return config.getDouble("Skills.Taming.FastFood_Chance", 50.0D); }
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+ public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood.UnlockLevel", 50); }
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+ public double getFastFoodChance() { return config.getDouble("Skills.Taming.FastFood.Chance", 50.0D); }
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- public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
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+ public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware.UnlockLevel", 100); }
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- public int getThickFurUnlock() { return config.getInt("Skills.Taming.ThickFur_UnlockLevel", 250); }
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- public double getThickFurModifier() { return config.getDouble("Skills.Taming.ThickFur_Modifier", 2.0D); }
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+ public int getThickFurUnlock() { return config.getInt("Skills.Taming.ThickFur.UnlockLevel", 250); }
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+ public double getThickFurModifier() { return config.getDouble("Skills.Taming.ThickFur.Modifier", 2.0D); }
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- public int getHolyHoundUnlock() {return config.getInt("Skills.Taming.HolyHound_UnlockLevel", 375); }
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+ public int getHolyHoundUnlock() {return config.getInt("Skills.Taming.HolyHound.UnlockLevel", 375); }
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- public int getShockProofUnlock() { return config.getInt("Skills.Taming.ShockProof_UnlockLevel", 500); }
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- public double getShockProofModifier() { return config.getDouble("Skills.Taming.ShockProof_Modifier", 6.0D); }
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+ public int getShockProofUnlock() { return config.getInt("Skills.Taming.ShockProof.UnlockLevel", 500); }
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+ public double getShockProofModifier() { return config.getDouble("Skills.Taming.ShockProof.Modifier", 6.0D); }
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- public int getSharpenedClawsUnlock() { return config.getInt("Skills.Taming.SharpenedClaws_UnlockLevel", 750); }
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- public double getSharpenedClawsBonus() { return config.getDouble("Skills.Taming.SharpenedClaws_Bonus", 2.0D); }
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+ public int getSharpenedClawsUnlock() { return config.getInt("Skills.Taming.SharpenedClaws.UnlockLevel", 750); }
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+ public double getSharpenedClawsBonus() { return config.getDouble("Skills.Taming.SharpenedClaws.Bonus", 2.0D); }
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/* UNARMED */
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- public double getDisarmChanceMax() { return config.getDouble("Skills.Unarmed.Disarm_ChanceMax", 33.0D); }
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- public int getDisarmMaxBonusLevel() { return config.getInt("Skills.Unarmed.Disarm_MaxBonusLevel", 1000); }
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+ public double getDisarmChanceMax() { return config.getDouble("Skills.Unarmed.Disarm.ChanceMax", 33.0D); }
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+ public int getDisarmMaxBonusLevel() { return config.getInt("Skills.Unarmed.Disarm.MaxBonusLevel", 1000); }
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- public double getDeflectChanceMax() { return config.getDouble("Skills.Unarmed.Deflect_ChanceMax", 50.0D); }
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- public int getDeflectMaxBonusLevel() { return config.getInt("Skills.Unarmed.Deflect_MaxBonusLevel", 1000); }
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+ public double getDeflectChanceMax() { return config.getDouble("Skills.Unarmed.Deflect.ChanceMax", 50.0D); }
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+ public int getDeflectMaxBonusLevel() { return config.getInt("Skills.Unarmed.Deflect.MaxBonusLevel", 1000); }
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- public double getIronGripChanceMax() { return config.getDouble("Skills.Unarmed.IronGrip_ChanceMax", 100.0D); }
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- public int getIronGripMaxBonusLevel() { return config.getInt("Skills.Unarmed.IronGrip_MaxBonusLevel", 1000); }
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+ public double getIronGripChanceMax() { return config.getDouble("Skills.Unarmed.IronGrip.ChanceMax", 100.0D); }
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+ public int getIronGripMaxBonusLevel() { return config.getInt("Skills.Unarmed.IronGrip.MaxBonusLevel", 1000); }
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- public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArm_BonusMin", 3.0D); }
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- public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArm_BonusMax", 8.0D); }
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- public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm_IncreaseLevel", 50); }
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+ public double getIronArmMinBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMin", 3.0D); }
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+ public double getIronArmMaxBonus() { return config.getDouble("Skills.Unarmed.IronArm.BonusMax", 8.0D); }
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+ public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm.IncreaseLevel", 50); }
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/* WOODCUTTING */
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- public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower_UnlockLevel", 100); }
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+ public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower.UnlockLevel", 100); }
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- public double getWoodcuttingDoubleDropChance() { return config.getDouble("Skills.Woodcutting.DoubleDrops_ChanceMax", 100.0D); }
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- public int getWoodcuttingDoubleDropMaxLevel() { return config.getInt("Skills.Woodcutting.DoubleDrops_MaxBonusLevel", 1000); }
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+ public double getWoodcuttingDoubleDropChance() { return config.getDouble("Skills.Woodcutting.DoubleDrops.ChanceMax", 100.0D); }
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+ public int getWoodcuttingDoubleDropMaxLevel() { return config.getInt("Skills.Woodcutting.DoubleDrops.MaxBonusLevel", 1000); }
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/* KRAKEN STUFF */
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public boolean getKrakenEnabled() { return config.getBoolean("Kraken.Enabled", true); }
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