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Refactoring Salvageables/Repairables, removing Simple from the naming schemes

nossr50 6 lat temu
rodzic
commit
eb43dc4460
19 zmienionych plików z 579 dodań i 603 usunięć
  1. 1 0
      Changelog.txt
  2. 5 5
      src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java
  3. 0 2
      src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java
  4. 0 3
      src/main/java/com/gmail/nossr50/config/Config.java
  5. 18 18
      src/main/java/com/gmail/nossr50/config/ConfigManager.java
  6. 7 7
      src/main/java/com/gmail/nossr50/config/hocon/RepairableSerializer.java
  7. 51 51
      src/main/java/com/gmail/nossr50/config/hocon/skills/repair/ConfigRepair.java
  8. 234 0
      src/main/java/com/gmail/nossr50/config/hocon/skills/salvage/ConfigSalvage.java
  9. 0 1
      src/main/java/com/gmail/nossr50/listeners/SelfListener.java
  10. 4 4
      src/main/java/com/gmail/nossr50/mcMMO.java
  11. 2 2
      src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java
  12. 124 90
      src/main/java/com/gmail/nossr50/skills/repair/repairables/Repairable.java
  13. 9 8
      src/main/java/com/gmail/nossr50/skills/repair/repairables/RepairableManager.java
  14. 0 129
      src/main/java/com/gmail/nossr50/skills/repair/repairables/SimpleRepairable.java
  15. 82 96
      src/main/java/com/gmail/nossr50/skills/salvage/salvageables/Salvageable.java
  16. 1 1
      src/main/java/com/gmail/nossr50/skills/salvage/salvageables/SalvageableFactory.java
  17. 41 53
      src/main/java/com/gmail/nossr50/skills/salvage/salvageables/SalvageableManager.java
  18. 0 79
      src/main/java/com/gmail/nossr50/skills/salvage/salvageables/SimpleSalvageable.java
  19. 0 54
      src/main/java/com/gmail/nossr50/skills/salvage/salvageables/SimpleSalvageableManager.java

+ 1 - 0
Changelog.txt

@@ -147,6 +147,7 @@ Version 2.2.0
     Config_Update_Overwrite, Tool_Mods_Enabled, Armor_Mods_Enabled, Block_Mods_Enabled, Entity_Mods_Enabled
 
     API Changes
+    SimpleRepairable/SimpleSalvageable renamed to just Repairable/Salvageable, and their unnecessary interface classes were removed
     Added API method to check if player parties are size capped
     Added API method to grab the level cap of a skill by its PrimarySkillType ENUM definition
     Added API method to check if a skill was being level capped

+ 5 - 5
src/main/java/com/gmail/nossr50/commands/skills/RepairCommand.java

@@ -8,7 +8,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
 import com.gmail.nossr50.mcMMO;
 import com.gmail.nossr50.skills.repair.ArcaneForging;
 import com.gmail.nossr50.skills.repair.RepairManager;
-import com.gmail.nossr50.skills.repair.repairables.SimpleRepairable;
+import com.gmail.nossr50.skills.repair.repairables.Repairable;
 import com.gmail.nossr50.util.Permissions;
 import com.gmail.nossr50.util.TextComponentFactory;
 import com.gmail.nossr50.util.player.UserManager;
@@ -50,10 +50,10 @@ public class RepairCommand extends SkillCommand {
     @Override
     protected void dataCalculations(Player player, float skillValue) {
         // We're using pickaxes here, not the best but it works
-        SimpleRepairable diamondRepairable = mcMMO.getRepairableManager().getRepairable(Material.DIAMOND_PICKAXE);
-        SimpleRepairable goldRepairable = mcMMO.getRepairableManager().getRepairable(Material.GOLDEN_PICKAXE);
-        SimpleRepairable ironRepairable = mcMMO.getRepairableManager().getRepairable(Material.IRON_PICKAXE);
-        SimpleRepairable stoneRepairable = mcMMO.getRepairableManager().getRepairable(Material.STONE_PICKAXE);
+        Repairable diamondRepairable = mcMMO.getRepairableManager().getRepairable(Material.DIAMOND_PICKAXE);
+        Repairable goldRepairable = mcMMO.getRepairableManager().getRepairable(Material.GOLDEN_PICKAXE);
+        Repairable ironRepairable = mcMMO.getRepairableManager().getRepairable(Material.IRON_PICKAXE);
+        Repairable stoneRepairable = mcMMO.getRepairableManager().getRepairable(Material.STONE_PICKAXE);
 
         // TODO: This isn't really accurate - if they don't have pickaxes loaded it doesn't always mean the repair level is 0
         diamondLevel = (diamondRepairable == null) ? 0 : diamondRepairable.getMinimumLevel();

+ 0 - 2
src/main/java/com/gmail/nossr50/commands/skills/SkillCommand.java

@@ -1,7 +1,6 @@
 package com.gmail.nossr50.commands.skills;
 
 import com.gmail.nossr50.config.AdvancedConfig;
-import com.gmail.nossr50.config.MainConfig;
 import com.gmail.nossr50.datatypes.player.McMMOPlayer;
 import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
 import com.gmail.nossr50.datatypes.skills.SubSkillType;
@@ -26,7 +25,6 @@ import org.bukkit.command.CommandExecutor;
 import org.bukkit.command.CommandSender;
 import org.bukkit.command.TabExecutor;
 import org.bukkit.entity.Player;
-import org.bukkit.scoreboard.Scoreboard;
 
 import java.text.DecimalFormat;
 import java.util.ArrayList;

+ 0 - 3
src/main/java/com/gmail/nossr50/config/Config.java

@@ -1,15 +1,12 @@
 package com.gmail.nossr50.config;
 
 import com.gmail.nossr50.mcMMO;
-import com.gmail.nossr50.skills.woodcutting.Woodcutting;
-import com.gmail.nossr50.util.StringUtils;
 import com.google.common.io.Files;
 import com.google.common.reflect.TypeToken;
 import ninja.leaping.configurate.commented.CommentedConfigurationNode;
 import ninja.leaping.configurate.hocon.HoconConfigurationLoader;
 import ninja.leaping.configurate.loader.ConfigurationLoader;
 import ninja.leaping.configurate.objectmapping.ObjectMappingException;
-import org.bukkit.Material;
 
 import java.io.File;
 import java.io.IOException;

+ 18 - 18
src/main/java/com/gmail/nossr50/config/ConfigManager.java

@@ -46,10 +46,10 @@ import com.gmail.nossr50.config.treasure.HerbalismTreasureConfig;
 import com.gmail.nossr50.datatypes.party.PartyFeature;
 import com.gmail.nossr50.datatypes.skills.SubSkillType;
 import com.gmail.nossr50.mcMMO;
-import com.gmail.nossr50.skills.repair.repairables.SimpleRepairable;
-import com.gmail.nossr50.skills.repair.repairables.SimpleRepairableManager;
+import com.gmail.nossr50.skills.repair.repairables.Repairable;
+import com.gmail.nossr50.skills.repair.repairables.RepairableManager;
 import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
-import com.gmail.nossr50.skills.salvage.salvageables.SimpleSalvageableManager;
+import com.gmail.nossr50.skills.salvage.salvageables.SalvageableManager;
 import com.gmail.nossr50.util.experience.ExperienceMapManager;
 import com.google.common.collect.Maps;
 import com.google.common.reflect.TypeToken;
@@ -83,8 +83,8 @@ public final class ConfigManager {
 
     /* COLLECTION MANAGERS */
 
-    private SimpleRepairableManager simpleRepairableManager;
-    private SimpleSalvageableManager simpleSalvageableManager;
+    private RepairableManager repairableManager;
+    private SalvageableManager salvageableManager;
 
     /* MOD MANAGERS */
 
@@ -155,7 +155,7 @@ public final class ConfigManager {
     private SoundConfig soundConfig;
     private RankConfig rankConfig;
 //    private RepairConfig repairConfig;
-    private SalvageConfig salvageConfig;
+//    private SalvageConfig salvageConfig;
 
     private HashMap<Material, Integer> partyItemWeights;
     private HashMap<PartyFeature, Integer> partyFeatureUnlocks;
@@ -215,7 +215,7 @@ public final class ConfigManager {
 
         TypeSerializers.getDefaultSerializers().registerType(new TypeToken<Material>() {}, new CustomEnumValueSerializer());
         TypeSerializers.getDefaultSerializers().registerType(new TypeToken<PartyFeature>() {}, new CustomEnumValueSerializer());
-        TypeSerializers.getDefaultSerializers().registerType(TypeToken.of(SimpleRepairable.class), new RepairableSerializer());
+        TypeSerializers.getDefaultSerializers().registerType(TypeToken.of(Repairable.class), new RepairableSerializer());
 
         mcMMO.p.getLogger().info("Deserializing configs...");
         //TODO: Not sure about the order of MainConfig
@@ -287,7 +287,7 @@ public final class ConfigManager {
 
 //        repairConfig = new RepairConfig();
 
-        salvageConfig = new SalvageConfig();
+//        salvageConfig = new SalvageConfig();
 
         /*
          * Managers
@@ -326,19 +326,19 @@ public final class ConfigManager {
     private void initCollectionManagers()
     {
         // Handles registration of repairables
-        simpleRepairableManager = new SimpleRepairableManager(getRepairables());
-        unloadables.add(simpleRepairableManager);
+        repairableManager = new RepairableManager(getRepairables());
+        unloadables.add(repairableManager);
 
         // Handles registration of salvageables
-        simpleSalvageableManager = new SimpleSalvageableManager(getSalvageables());
-        unloadables.add(simpleSalvageableManager);
+        salvageableManager = new SalvageableManager(getSalvageables());
+        unloadables.add(salvageableManager);
     }
 
     /**
      * Get all loaded repairables (loaded from all repairable configs)
      * @return the currently loaded repairables
      */
-    public ArrayList<SimpleRepairable> getRepairables()
+    public ArrayList<Repairable> getRepairables()
     {
         return getConfigRepair().getConfigRepairablesList();
     }
@@ -349,7 +349,7 @@ public final class ConfigManager {
      */
     public ArrayList<Salvageable> getSalvageables()
     {
-        return (ArrayList<Salvageable>) salvageConfig.genericCollection;
+        return getConfigSalvage().getConfigSalvageablesList();
     }
 
     /**
@@ -401,12 +401,12 @@ public final class ConfigManager {
         return userFiles;
     }
 
-    public SimpleRepairableManager getSimpleRepairableManager() {
-        return simpleRepairableManager;
+    public RepairableManager getRepairableManager() {
+        return repairableManager;
     }
 
-    public SimpleSalvageableManager getSimpleSalvageableManager() {
-        return simpleSalvageableManager;
+    public SalvageableManager getSalvageableManager() {
+        return salvageableManager;
     }
 
     public MainConfig getMainConfig() {

+ 7 - 7
src/main/java/com/gmail/nossr50/config/hocon/RepairableSerializer.java

@@ -1,6 +1,6 @@
 package com.gmail.nossr50.config.hocon;
 
-import com.gmail.nossr50.skills.repair.repairables.SimpleRepairable;
+import com.gmail.nossr50.skills.repair.repairables.Repairable;
 import com.google.common.reflect.TypeToken;
 import ninja.leaping.configurate.ConfigurationNode;
 import ninja.leaping.configurate.objectmapping.ObjectMappingException;
@@ -10,7 +10,7 @@ import ninja.leaping.configurate.util.EnumLookup;
 import java.util.List;
 import java.util.Optional;
 
-public class RepairableSerializer implements TypeSerializer<SimpleRepairable> {
+public class RepairableSerializer implements TypeSerializer<Repairable> {
 
     /*
          TypeTokens are obtained in two ways
@@ -32,13 +32,13 @@ public class RepairableSerializer implements TypeSerializer<SimpleRepairable> {
 
 
     @Override
-    public SimpleRepairable deserialize(TypeToken<?> type, ConfigurationNode value) throws ObjectMappingException {
+    public Repairable deserialize(TypeToken<?> type, ConfigurationNode value) throws ObjectMappingException {
 
         /*
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_SWORD, OAK_PLANKS, 1, 0, .25D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_SWORD, OAK_PLANKS, 1, 0, .25D));
          */
 
-        /* SimpleRepairable(Material itemMaterial, Material repairMaterial, int minimumQuantity, int minimumLevel, double xpMultiplier) */
+        /* Repairable(Material itemMaterial, Material repairMaterial, int minimumQuantity, int minimumLevel, double xpMultiplier) */
 
         String item = value.getNode("Item").getValue(TypeToken.of(String.class));
         List<String> repairItems = value.getNode("Items-Used-To-Repair").getValue(new TypeToken<List<String>>() {});
@@ -54,11 +54,11 @@ public class RepairableSerializer implements TypeSerializer<SimpleRepairable> {
         int minimumLevel = value.getNode("Override-Level-Requirement").getValue(TypeToken.of(Integer.class));
         double xpMultiplier = value.getNode("XP-Multiplier").getValue(TypeToken.of(Double.class));
 
-        return new SimpleRepairable(item, repairItems, minimumQuantity, minimumLevel, xpMultiplier);
+        return new Repairable(item, repairItems, minimumQuantity, minimumLevel, xpMultiplier);
     }
 
     @Override
-    public void serialize(TypeToken<?> type, SimpleRepairable obj, ConfigurationNode value) throws ObjectMappingException {
+    public void serialize(TypeToken<?> type, Repairable obj, ConfigurationNode value) throws ObjectMappingException {
 
         /*value.getNode("Item").setValue(HOCONUtil.serializeENUMName(obj.getItemMaterial().getKey().getKey()));
         value.getNode("Item-Used-To-Repair").setValue(HOCONUtil.serializeENUMName(obj.getRepairMaterials().getKey().getKey()));*/

+ 51 - 51
src/main/java/com/gmail/nossr50/config/hocon/skills/repair/ConfigRepair.java

@@ -3,7 +3,7 @@ package com.gmail.nossr50.config.hocon.skills.repair;
 import com.gmail.nossr50.config.hocon.skills.repair.general.ConfigRepairGeneral;
 import com.gmail.nossr50.config.hocon.skills.repair.repairmastery.ConfigRepairMastery;
 import com.gmail.nossr50.config.hocon.skills.repair.subskills.ConfigRepairSubSkills;
-import com.gmail.nossr50.skills.repair.repairables.SimpleRepairable;
+import com.gmail.nossr50.skills.repair.repairables.Repairable;
 import ninja.leaping.configurate.objectmapping.Setting;
 import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
 import org.bukkit.Material;
@@ -16,58 +16,58 @@ import static org.bukkit.Material.*;
 @ConfigSerializable
 public class ConfigRepair {
 
-     public static final ArrayList<SimpleRepairable> CONFIG_REPAIRABLES_DEFAULTS;
+     public static final ArrayList<Repairable> CONFIG_REPAIRABLES_DEFAULTS;
      public static final Material[] PLANKS = new Material[] { OAK_PLANKS, BIRCH_PLANKS, DARK_OAK_PLANKS, ACACIA_PLANKS, JUNGLE_PLANKS, SPRUCE_PLANKS};
 
     static {
         CONFIG_REPAIRABLES_DEFAULTS = new ArrayList<>();
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_SWORD, Arrays.asList(PLANKS), 1, 0, .25D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_SHOVEL, Arrays.asList(PLANKS), 1, 0, .15D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_PICKAXE, Arrays.asList(PLANKS), 1, 0, .5D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_AXE, Arrays.asList(PLANKS), 1, 0, .5D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_HOE, Arrays.asList(PLANKS), 1, 0, .25D));
-
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(STONE_SWORD, COBBLESTONE, 1, 0, .25D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(STONE_SHOVEL, COBBLESTONE, 1, 0, .15D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(STONE_PICKAXE, COBBLESTONE, 1, 0, .5D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(STONE_AXE, COBBLESTONE, 1, 0, .5D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(STONE_HOE, COBBLESTONE, 1, 0, .25D));
-
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(IRON_SWORD, IRON_INGOT, 1, 0, .5D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(IRON_SHOVEL, IRON_INGOT, 1, 0, .3D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(IRON_PICKAXE, IRON_INGOT, 1, 0, 1D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(IRON_AXE, IRON_INGOT, 1, 0, 1D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(IRON_HOE, IRON_INGOT, 1, 0, .5D));
-
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(IRON_HELMET, IRON_INGOT, 1, 0, 2D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(IRON_CHESTPLATE, IRON_INGOT, 1, 0, 2D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(IRON_LEGGINGS, IRON_INGOT, 1, 0, 2D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(IRON_BOOTS, IRON_INGOT, 1, 0, 2D));
-
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(SHEARS, IRON_INGOT, 1, 0, .5D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(FLINT_AND_STEEL, IRON_INGOT, 1, 0, .3D));
-
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(GOLDEN_SWORD, GOLD_INGOT, 1, 0, 4D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(GOLDEN_SHOVEL, GOLD_INGOT, 1, 0, 2.6D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(GOLDEN_PICKAXE, GOLD_INGOT, 1, 0, 8D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(GOLDEN_AXE, GOLD_INGOT, 1, 0, 8D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(GOLDEN_HOE, GOLD_INGOT, 1, 0, 4D));
-
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(GOLDEN_HELMET, GOLD_INGOT, 1, 0, 4D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(GOLDEN_CHESTPLATE, GOLD_INGOT, 1, 0, 4D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(GOLDEN_LEGGINGS, GOLD_INGOT, 1, 0, 4D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(GOLDEN_BOOTS, GOLD_INGOT, 1, 0, 4D));
-
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(DIAMOND_SWORD, DIAMOND, 1, 0, .5D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(DIAMOND_SHOVEL, DIAMOND, 1, 0, .3D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(DIAMOND_PICKAXE, DIAMOND, 1, 0, 1D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(DIAMOND_AXE, DIAMOND, 1, 0, 1D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(DIAMOND_HOE, DIAMOND, 1, 0, .5D));
-
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(DIAMOND_HELMET, DIAMOND, 1, 0, 2D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(DIAMOND_CHESTPLATE, DIAMOND, 1, 0, 2D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(DIAMOND_LEGGINGS, DIAMOND, 1, 0, 2D));
-        CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(DIAMOND_BOOTS, DIAMOND, 1, 0, 2D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_SWORD, Arrays.asList(PLANKS), 1, 0, .25D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_SHOVEL, Arrays.asList(PLANKS), 1, 0, .15D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_PICKAXE, Arrays.asList(PLANKS), 1, 0, .5D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_AXE, Arrays.asList(PLANKS), 1, 0, .5D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_HOE, Arrays.asList(PLANKS), 1, 0, .25D));
+
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_SWORD, COBBLESTONE, 1, 0, .25D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_SHOVEL, COBBLESTONE, 1, 0, .15D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_PICKAXE, COBBLESTONE, 1, 0, .5D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_AXE, COBBLESTONE, 1, 0, .5D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_HOE, COBBLESTONE, 1, 0, .25D));
+
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_SWORD, IRON_INGOT, 1, 0, .5D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_SHOVEL, IRON_INGOT, 1, 0, .3D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_PICKAXE, IRON_INGOT, 1, 0, 1D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_AXE, IRON_INGOT, 1, 0, 1D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_HOE, IRON_INGOT, 1, 0, .5D));
+
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_HELMET, IRON_INGOT, 1, 0, 2D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_CHESTPLATE, IRON_INGOT, 1, 0, 2D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_LEGGINGS, IRON_INGOT, 1, 0, 2D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_BOOTS, IRON_INGOT, 1, 0, 2D));
+
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(SHEARS, IRON_INGOT, 1, 0, .5D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(FLINT_AND_STEEL, IRON_INGOT, 1, 0, .3D));
+
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_SWORD, GOLD_INGOT, 1, 0, 4D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_SHOVEL, GOLD_INGOT, 1, 0, 2.6D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_PICKAXE, GOLD_INGOT, 1, 0, 8D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_AXE, GOLD_INGOT, 1, 0, 8D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_HOE, GOLD_INGOT, 1, 0, 4D));
+
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_HELMET, GOLD_INGOT, 1, 0, 4D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_CHESTPLATE, GOLD_INGOT, 1, 0, 4D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_LEGGINGS, GOLD_INGOT, 1, 0, 4D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_BOOTS, GOLD_INGOT, 1, 0, 4D));
+
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_SWORD, DIAMOND, 1, 0, .5D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_SHOVEL, DIAMOND, 1, 0, .3D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_PICKAXE, DIAMOND, 1, 0, 1D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_AXE, DIAMOND, 1, 0, 1D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_HOE, DIAMOND, 1, 0, .5D));
+
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_HELMET, DIAMOND, 1, 0, 2D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_CHESTPLATE, DIAMOND, 1, 0, 2D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_LEGGINGS, DIAMOND, 1, 0, 2D));
+        CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_BOOTS, DIAMOND, 1, 0, 2D));
 
     }
 
@@ -87,7 +87,7 @@ public class ConfigRepair {
             "\nXP-Multiplier: When calculating how much XP to give the player for the repair, the end result will be multiplied by this value." +
             "\n\nName ID List: https://minecraft.gamepedia.com/Java_Edition_data_values" +
             "\nTIP: You can omit \"minecraft:\" from the Name ID if you want to, for example you can write \"red_wool\" instead of \"minecraft:red_wool\"")
-    private ArrayList<SimpleRepairable> configRepairablesList = CONFIG_REPAIRABLES_DEFAULTS;
+    private ArrayList<Repairable> configRepairablesList = CONFIG_REPAIRABLES_DEFAULTS;
 
     public ConfigRepairGeneral getRepairGeneral() {
         return repairGeneral;
@@ -109,7 +109,7 @@ public class ConfigRepair {
         return repairSubSkills.getArcaneForging();
     }
 
-    public ArrayList<SimpleRepairable> getConfigRepairablesList() {
+    public ArrayList<Repairable> getConfigRepairablesList() {
         return configRepairablesList;
     }
 }

+ 234 - 0
src/main/java/com/gmail/nossr50/config/hocon/skills/salvage/ConfigSalvage.java

@@ -1,12 +1,242 @@
 package com.gmail.nossr50.config.hocon.skills.salvage;
 
 import com.gmail.nossr50.config.hocon.skills.salvage.general.ConfigSalvageGeneral;
+import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
 import ninja.leaping.configurate.objectmapping.Setting;
 import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
 
+import java.util.ArrayList;
+import java.util.List;
+
 @ConfigSerializable
 public class ConfigSalvage {
 
+    private final static List<Salvageable> DEFAULT_SALVAGEABLES_LIST;
+
+    static {
+        DEFAULT_SALVAGEABLES_LIST = new ArrayList<>();
+
+
+
+        /*
+        Salvageables:
+        #
+        # Wooden salvageables
+        ###
+        # Tools
+        WOODEN_SWORD:
+            MinimumLevel: 0
+            XpMultiplier: .25
+            MaximumQuantity: 2
+        WOODEN_SHOVEL:
+            MinimumLevel: 0
+            XpMultiplier: .16
+            MaximumQuantity: 1
+        WOODEN_PICKAXE:
+            MinimumLevel: 0
+            XpMultiplier: .5
+            MaximumQuantity: 3
+        WOODEN_AXE:
+            MinimumLevel: 0
+            XpMultiplier: .5
+            MaximumQuantity: 2
+        WOODEN_HOE:
+            MinimumLevel: 0
+            XpMultiplier: .25
+            MaximumQuantity: 2
+        #
+        # Stone salvageables
+        ###
+        # Tools
+        STONE_SWORD:
+            MinimumLevel: 0
+            XpMultiplier: .25
+            MaximumQuantity: 2
+        STONE_SHOVEL:
+            MinimumLevel: 0
+            XpMultiplier: .16
+            MaximumQuantity: 1
+        STONE_PICKAXE:
+            MinimumLevel: 0
+            XpMultiplier: .5
+            MaximumQuantity: 3
+        STONE_AXE:
+            MinimumLevel: 0
+            XpMultiplier: .5
+            MaximumQuantity: 2
+        STONE_HOE:
+            MinimumLevel: 0
+            XpMultiplier: .25
+            MaximumQuantity: 2
+        #
+        # Iron salvageables
+        ###
+        # Tools
+        IRON_SWORD:
+            MinimumLevel: 0
+            XpMultiplier: .5
+            MaximumQuantity: 2
+        IRON_SHOVEL:
+            MinimumLevel: 0
+            XpMultiplier: .3
+            MaximumQuantity: 1
+        IRON_PICKAXE:
+            MinimumLevel: 0
+            XpMultiplier: 1
+            MaximumQuantity: 3
+        IRON_AXE:
+            MinimumLevel: 0
+            XpMultiplier: 1
+            MaximumQuantity: 2
+        IRON_HOE:
+            MinimumLevel: 0
+            XpMultiplier: .5
+            MaximumQuantity: 2
+        SHEARS:
+            MinimumLevel: 0
+            XpMultiplier: .5
+        FLINT_AND_STEEL:
+            MinimumLevel: 0
+            XpMultiplier: .3
+        # Armor
+        IRON_HELMET:
+            MinimumLevel: 0
+            XpMultiplier: 2
+            MaximumQuantity: 5
+        IRON_CHESTPLATE:
+            MinimumLevel: 0
+            XpMultiplier: 2
+            MaximumQuantity: 8
+        IRON_LEGGINGS:
+            MinimumLevel: 0
+            XpMultiplier: 2
+            MaximumQuantity: 7
+        IRON_BOOTS:
+            MinimumLevel: 0
+            XpMultiplier: 2
+            MaximumQuantity: 4
+        #
+        # Gold salvageables
+        ###
+        # Tools
+        GOLDEN_SWORD:
+            MinimumLevel: 0
+            XpMultiplier: 4
+            MaximumQuantity: 2
+        GOLDEN_SHOVEL:
+            MinimumLevel: 0
+            XpMultiplier: 2.6
+            MaximumQuantity: 1
+        GOLDEN_PICKAXE:
+            MinimumLevel: 0
+            XpMultiplier: 8
+            MaximumQuantity: 3
+        GOLDEN_AXE:
+            MinimumLevel: 0
+            XpMultiplier: 8
+            MaximumQuantity: 2
+        GOLDEN_HOE:
+            MinimumLevel: 0
+            XpMultiplier: 4
+            MaximumQuantity: 2
+        # Armor
+        GOLDEN_HELMET:
+            MinimumLevel: 0
+            XpMultiplier: 4
+            MaximumQuantity: 5
+        GOLDEN_CHESTPLATE:
+            MinimumLevel: 0
+            XpMultiplier: 4
+            MaximumQuantity: 8
+        GOLDEN_LEGGINGS:
+            MinimumLevel: 0
+            XpMultiplier: 4
+            MaximumQuantity: 7
+        GOLDEN_BOOTS:
+            MinimumLevel: 0
+            XpMultiplier: 4
+            MaximumQuantity: 4
+        #
+        # Diamond salvageables
+        ###
+        # Tools
+        DIAMOND_SWORD:
+            MinimumLevel: 50
+            XpMultiplier: .5
+            MaximumQuantity: 2
+        DIAMOND_SHOVEL:
+            MinimumLevel: 50
+            XpMultiplier: .3
+            MaximumQuantity: 1
+        DIAMOND_PICKAXE:
+            MinimumLevel: 50
+            XpMultiplier: 1
+            MaximumQuantity: 3
+        DIAMOND_AXE:
+            MinimumLevel: 50
+            XpMultiplier: 1
+            MaximumQuantity: 2
+        DIAMOND_HOE:
+            MinimumLevel: 50
+            XpMultiplier: .5
+            MaximumQuantity: 2
+        # Armor
+        DIAMOND_HELMET:
+            MinimumLevel: 50
+            XpMultiplier: 6
+            MaximumQuantity: 5
+        DIAMOND_CHESTPLATE:
+            MinimumLevel: 50
+            XpMultiplier: 6
+            MaximumQuantity: 8
+        DIAMOND_LEGGINGS:
+            MinimumLevel: 50
+            XpMultiplier: 6
+            MaximumQuantity: 7
+        DIAMOND_BOOTS:
+            MinimumLevel: 50
+            XpMultiplier: 6
+            MaximumQuantity: 4
+        #
+        # Leather salvageables
+        ###
+        # Armor
+        LEATHER_HELMET:
+            MinimumLevel: 0
+            XpMultiplier: 1
+            MaximumQuantity: 5
+        LEATHER_CHESTPLATE:
+            MinimumLevel: 0
+            XpMultiplier: 1
+            MaximumQuantity: 8
+        LEATHER_LEGGINGS:
+            MinimumLevel: 0
+            XpMultiplier: 1
+            MaximumQuantity: 7
+        LEATHER_BOOTS:
+            MinimumLevel: 0
+            XpMultiplier: 1
+            MaximumQuantity: 4
+        #
+        # String salvageables
+        ###
+        # Tools
+        FISHING_ROD:
+            MinimumLevel: 0
+            XpMultiplier: .5
+        BOW:
+            MinimumLevel: 0
+            XpMultiplier: .5
+        CARROT_ON_A_STICK:
+            MinimumLevel: 0
+            XpMultiplier: .5
+         */
+    }
+
+    @Setting()
+    List<Salvageable> configSalvageablesList;
+
+
     @Setting(value = "Arcane-Salvage", comment = "Settings related to the Arcane Salvage Sub-Skill")
     ConfigArcaneSalvage configArcaneSalvage = new ConfigArcaneSalvage();
 
@@ -20,4 +250,8 @@ public class ConfigSalvage {
     public ConfigSalvageGeneral getGeneral() {
         return general;
     }
+
+    public ArrayList<Salvageable> getConfigSalvageablesList() {
+        return configSalvageablesList;
+    }
 }

+ 0 - 1
src/main/java/com/gmail/nossr50/listeners/SelfListener.java

@@ -18,7 +18,6 @@ import org.bukkit.entity.Player;
 import org.bukkit.event.EventHandler;
 import org.bukkit.event.EventPriority;
 import org.bukkit.event.Listener;
-import org.bukkit.scoreboard.Scoreboard;
 
 public class SelfListener implements Listener {
     //Used in task scheduling and other things

+ 4 - 4
src/main/java/com/gmail/nossr50/mcMMO.java

@@ -26,7 +26,7 @@ import com.gmail.nossr50.runnables.player.PlayerProfileLoadingTask;
 import com.gmail.nossr50.runnables.player.PowerLevelUpdatingTask;
 import com.gmail.nossr50.runnables.skills.BleedTimerTask;
 import com.gmail.nossr50.skills.alchemy.Alchemy;
-import com.gmail.nossr50.skills.repair.repairables.SimpleRepairableManager;
+import com.gmail.nossr50.skills.repair.repairables.RepairableManager;
 import com.gmail.nossr50.skills.salvage.salvageables.SalvageableManager;
 import com.gmail.nossr50.util.*;
 import com.gmail.nossr50.util.blockmeta.chunkmeta.ChunkManager;
@@ -356,12 +356,12 @@ public class mcMMO extends JavaPlugin {
         return placeStore;
     }
 
-    public static SimpleRepairableManager getRepairableManager() {
-        return configManager.getSimpleRepairableManager();
+    public static RepairableManager getRepairableManager() {
+        return configManager.getRepairableManager();
     }
 
     public static SalvageableManager getSalvageableManager() {
-        return configManager.getSimpleSalvageableManager();
+        return configManager.getSalvageableManager();
     }
 
     public static DatabaseManager getDatabaseManager() {

+ 2 - 2
src/main/java/com/gmail/nossr50/skills/repair/RepairManager.java

@@ -10,7 +10,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType;
 import com.gmail.nossr50.locale.LocaleLoader;
 import com.gmail.nossr50.mcMMO;
 import com.gmail.nossr50.skills.SkillManager;
-import com.gmail.nossr50.skills.repair.repairables.SimpleRepairable;
+import com.gmail.nossr50.skills.repair.repairables.Repairable;
 import com.gmail.nossr50.util.EventUtils;
 import com.gmail.nossr50.util.Misc;
 import com.gmail.nossr50.util.Permissions;
@@ -65,7 +65,7 @@ public class RepairManager extends SkillManager {
 
     public void handleRepair(ItemStack item) {
         Player player = getPlayer();
-        SimpleRepairable repairable = mcMMO.getRepairableManager().getRepairable(item.getType());
+        Repairable repairable = mcMMO.getRepairableManager().getRepairable(item.getType());
 
         if (item.getItemMeta().isUnbreakable()) {
             NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Anvil.Unbreakable");

+ 124 - 90
src/main/java/com/gmail/nossr50/skills/repair/repairables/Repairable.java

@@ -1,95 +1,129 @@
-/*
 package com.gmail.nossr50.skills.repair.repairables;
 
-import com.gmail.nossr50.datatypes.skills.ItemType;
 import com.gmail.nossr50.datatypes.skills.ItemMaterialCategory;
+import com.gmail.nossr50.datatypes.skills.ItemType;
+import com.gmail.nossr50.util.ItemUtils;
 import org.bukkit.Material;
-
-
-public interface Repairable {
-    */
-/**
-     * Gets the type of this repairable item
-     *
-     * @return the type of this repairable
-     *//*
-
-    public Material getItemMaterial();
-
-    */
-/**
-     * Gets the id of the material used to repair this item
-     *
-     * @return the id of the repair material
-     *//*
-
-    public Material getRepairMaterials();
-
-    */
-/**
-     * Gets the RepairItemType value for this repairable item
-     *
-     * @return the RepairItemType for this repairable
-     *//*
-
-    public ItemType getRepairItemType();
-
-    */
-/**
-     * Gets the RepairMaterialType value for this repairable item
-     *
-     * @return the RepairMaterialType for this repairable
-     *//*
-
-    public ItemMaterialCategory getRepairItemMaterialCategory();
-
-    */
-/**
-     * Gets the minimum quantity of repair materials ignoring all other repair bonuses
-     *
-     * This is typically set to the number of items needed to create that item, for example 5 for helmets or 2 for swords
-     *
-     * @return the minimum number of items
-     *//*
-
-    public int getMinimumQuantity();
-
-    */
-/**
-     * Gets the maximum durability of this item before it breaks
-     *
-     * @return the maximum durability
-     *//*
-
-    public short getMaximumDurability();
-
-    */
-/**
-     * Gets the base repair durability on which to calculate bonuses.
-     *
-     * This is actually the maximum durability divided by the minimum quantity
-     *
-     * @return the base repair durability
-     *//*
-
-    public short getBaseRepairDurability();
-
-    */
-/**
-     * Gets the minimum repair level needed to repair this item
-     *
-     * @return the minimum level to repair this item, or 0 for no minimum
-     *//*
-
-    public int getMinimumLevel();
-
-    */
-/**
-     * Gets the xpMultiplier for this repairable
-     *
-     * @return the xpMultiplier of this repairable
-     *//*
-
-    public double getXpMultiplier();
+import org.bukkit.inventory.ItemStack;
+
+import java.util.Arrays;
+import java.util.List;
+
+
+public class Repairable {
+    private final Material itemMaterial;
+    private final List<Material> repairMaterials;
+    private final int minimumQuantity, minimumLevel;
+    private final short maximumDurability, baseRepairDurability;
+    private final ItemType repairItemType;
+    private final ItemMaterialCategory repairItemMaterialCategory;
+    private final double xpMultiplier;
+
+    public Repairable(Material itemMaterial, Material repairMaterial, int minimumQuantity, int minimumLevel, double xpMultiplier) {
+        this(itemMaterial.getKey().getKey(), ItemUtils.getRepairItemMaterials(Arrays.asList(repairMaterial)), minimumQuantity, minimumLevel, xpMultiplier);
+    }
+
+    public Repairable(Material itemMaterial, List<Material> repairMaterials, int minimumQuantity, int minimumLevel, double xpMultiplier) {
+        this(itemMaterial.getKey().getKey(), ItemUtils.getRepairItemMaterials(repairMaterials), minimumQuantity, minimumLevel, xpMultiplier);
+    }
+
+    public Repairable(String itemMaterial, List<String> repairMaterials, int minimumQuantity, int minimumLevel, double xpMultiplier) {
+        this.itemMaterial = Material.matchMaterial(itemMaterial);
+        this.repairMaterials = ItemUtils.matchMaterials(repairMaterials);
+        this.minimumQuantity = minimumQuantity;
+        this.minimumLevel = minimumLevel;
+        this.xpMultiplier = xpMultiplier;
+
+        this.maximumDurability = this.itemMaterial.getMaxDurability();
+        this.baseRepairDurability = (short) (maximumDurability / minimumQuantity);
+
+        this.repairItemType = determineItemType(this.itemMaterial);
+        this.repairItemMaterialCategory = determineMaterialType(this.repairMaterials.get(0));
+    }
+
+    public ItemMaterialCategory determineMaterialType(Material material) {
+        switch (material) {
+            case STRING:
+                return ItemMaterialCategory.STRING;
+
+            case LEATHER:
+                return ItemMaterialCategory.LEATHER;
+
+            case ACACIA_PLANKS:
+            case BIRCH_PLANKS:
+            case DARK_OAK_PLANKS:
+            case JUNGLE_PLANKS:
+            case OAK_PLANKS:
+            case SPRUCE_PLANKS:
+                return ItemMaterialCategory.WOOD;
+
+            case STONE:
+                return ItemMaterialCategory.STONE;
+
+            case IRON_INGOT:
+                return ItemMaterialCategory.IRON;
+
+            case GOLD_INGOT:
+                return ItemMaterialCategory.GOLD;
+
+            case DIAMOND:
+                return ItemMaterialCategory.DIAMOND;
+
+            default:
+                return ItemMaterialCategory.OTHER;
+        }
+    }
+
+    private ItemType determineItemType(Material material)
+    {
+        if (ItemUtils.isMinecraftTool(new ItemStack(material))) {
+            return ItemType.TOOL;
+        }
+        else if (ItemUtils.isArmor(new ItemStack((material)))) {
+            return ItemType.ARMOR;
+        } else {
+            return ItemType.OTHER;
+        }
+    }
+
+    public Material getItemMaterial() {
+        return itemMaterial;
+    }
+
+    public List<Material> getRepairMaterials() {
+        return repairMaterials;
+    }
+
+    public List<String> getRepairMaterialsRegistryKeys() {
+        return ItemUtils.getRepairItemMaterials(repairMaterials);
+    }
+
+
+    public ItemType getRepairItemType() {
+        return repairItemType;
+    }
+
+    public ItemMaterialCategory getRepairItemMaterialCategory() {
+        return repairItemMaterialCategory;
+    }
+
+    public int getMinimumQuantity() {
+        return minimumQuantity;
+    }
+
+    public short getMaximumDurability() {
+        return maximumDurability;
+    }
+
+    public short getBaseRepairDurability() {
+        return baseRepairDurability;
+    }
+
+    public int getMinimumLevel() {
+        return minimumLevel;
+    }
+
+    public double getXpMultiplier() {
+        return xpMultiplier;
+    }
 }
-*/

+ 9 - 8
src/main/java/com/gmail/nossr50/skills/repair/repairables/SimpleRepairableManager.java → src/main/java/com/gmail/nossr50/skills/repair/repairables/RepairableManager.java

@@ -1,31 +1,32 @@
 package com.gmail.nossr50.skills.repair.repairables;
 
+import com.gmail.nossr50.config.Unload;
 import org.bukkit.Material;
 import org.bukkit.inventory.ItemStack;
 
 import java.util.HashMap;
 import java.util.List;
 
-public class SimpleRepairableManager implements Unload {
-    private HashMap<Material, SimpleRepairable> repairables;
+public class RepairableManager implements Unload {
+    private HashMap<Material, Repairable> repairables;
 
     @Override
     public void unload() {
         repairables.clear();
     }
 
-    public SimpleRepairableManager(List<SimpleRepairable> repairablesCollection) {
-        this.repairables = new HashMap<Material, SimpleRepairable>(repairablesCollection.size());
+    public RepairableManager(List<Repairable> repairablesCollection) {
+        this.repairables = new HashMap<Material, Repairable>(repairablesCollection.size());
         registerRepairables(repairablesCollection);
     }
 
-    public void registerRepairable(SimpleRepairable repairable) {
+    public void registerRepairable(Repairable repairable) {
         Material item = repairable.getItemMaterial();
         repairables.put(item, repairable);
     }
 
-    public void registerRepairables(List<SimpleRepairable> repairables) {
-        for (SimpleRepairable repairable : repairables) {
+    public void registerRepairables(List<Repairable> repairables) {
+        for (Repairable repairable : repairables) {
             registerRepairable(repairable);
         }
     }
@@ -38,7 +39,7 @@ public class SimpleRepairableManager implements Unload {
         return isRepairable(itemStack.getType());
     }
 
-    public SimpleRepairable getRepairable(Material type) {
+    public Repairable getRepairable(Material type) {
         return repairables.get(type);
     }
 }

+ 0 - 129
src/main/java/com/gmail/nossr50/skills/repair/repairables/SimpleRepairable.java

@@ -1,129 +0,0 @@
-package com.gmail.nossr50.skills.repair.repairables;
-
-import com.gmail.nossr50.datatypes.skills.ItemMaterialCategory;
-import com.gmail.nossr50.datatypes.skills.ItemType;
-import com.gmail.nossr50.util.ItemUtils;
-import org.bukkit.Material;
-import org.bukkit.inventory.ItemStack;
-
-import java.util.Arrays;
-import java.util.List;
-
-
-public class SimpleRepairable {
-    private final Material itemMaterial;
-    private final List<Material> repairMaterials;
-    private final int minimumQuantity, minimumLevel;
-    private final short maximumDurability, baseRepairDurability;
-    private final ItemType repairItemType;
-    private final ItemMaterialCategory repairItemMaterialCategory;
-    private final double xpMultiplier;
-
-    public SimpleRepairable(Material itemMaterial, Material repairMaterial, int minimumQuantity, int minimumLevel, double xpMultiplier) {
-        this(itemMaterial.getKey().getKey(), ItemUtils.getRepairItemMaterials(Arrays.asList(repairMaterial)), minimumQuantity, minimumLevel, xpMultiplier);
-    }
-
-    public SimpleRepairable(Material itemMaterial, List<Material> repairMaterials, int minimumQuantity, int minimumLevel, double xpMultiplier) {
-        this(itemMaterial.getKey().getKey(), ItemUtils.getRepairItemMaterials(repairMaterials), minimumQuantity, minimumLevel, xpMultiplier);
-    }
-
-    public SimpleRepairable(String itemMaterial, List<String> repairMaterials, int minimumQuantity, int minimumLevel, double xpMultiplier) {
-        this.itemMaterial = Material.matchMaterial(itemMaterial);
-        this.repairMaterials = ItemUtils.matchMaterials(repairMaterials);
-        this.minimumQuantity = minimumQuantity;
-        this.minimumLevel = minimumLevel;
-        this.xpMultiplier = xpMultiplier;
-
-        this.maximumDurability = this.itemMaterial.getMaxDurability();
-        this.baseRepairDurability = (short) (maximumDurability / minimumQuantity);
-
-        this.repairItemType = determineItemType(this.itemMaterial);
-        this.repairItemMaterialCategory = determineMaterialType(this.repairMaterials.get(0));
-    }
-
-    public ItemMaterialCategory determineMaterialType(Material material) {
-        switch (material) {
-            case STRING:
-                return ItemMaterialCategory.STRING;
-
-            case LEATHER:
-                return ItemMaterialCategory.LEATHER;
-
-            case ACACIA_PLANKS:
-            case BIRCH_PLANKS:
-            case DARK_OAK_PLANKS:
-            case JUNGLE_PLANKS:
-            case OAK_PLANKS:
-            case SPRUCE_PLANKS:
-                return ItemMaterialCategory.WOOD;
-
-            case STONE:
-                return ItemMaterialCategory.STONE;
-
-            case IRON_INGOT:
-                return ItemMaterialCategory.IRON;
-
-            case GOLD_INGOT:
-                return ItemMaterialCategory.GOLD;
-
-            case DIAMOND:
-                return ItemMaterialCategory.DIAMOND;
-
-            default:
-                return ItemMaterialCategory.OTHER;
-        }
-    }
-
-    private ItemType determineItemType(Material material)
-    {
-        if (ItemUtils.isMinecraftTool(new ItemStack(material))) {
-            return ItemType.TOOL;
-        }
-        else if (ItemUtils.isArmor(new ItemStack((material)))) {
-            return ItemType.ARMOR;
-        } else {
-            return ItemType.OTHER;
-        }
-    }
-
-    public Material getItemMaterial() {
-        return itemMaterial;
-    }
-
-    public List<Material> getRepairMaterials() {
-        return repairMaterials;
-    }
-
-    public List<String> getRepairMaterialsRegistryKeys() {
-        return ItemUtils.getRepairItemMaterials(repairMaterials);
-    }
-
-
-    public ItemType getRepairItemType() {
-        return repairItemType;
-    }
-
-    public ItemMaterialCategory getRepairItemMaterialCategory() {
-        return repairItemMaterialCategory;
-    }
-
-    public int getMinimumQuantity() {
-        return minimumQuantity;
-    }
-
-    public short getMaximumDurability() {
-        return maximumDurability;
-    }
-
-    public short getBaseRepairDurability() {
-        return baseRepairDurability;
-    }
-
-    public int getMinimumLevel() {
-        return minimumLevel;
-    }
-
-    public double getXpMultiplier() {
-        return xpMultiplier;
-    }
-}

+ 82 - 96
src/main/java/com/gmail/nossr50/skills/salvage/salvageables/Salvageable.java

@@ -1,103 +1,89 @@
-/*
 package com.gmail.nossr50.skills.salvage.salvageables;
 
 import com.gmail.nossr50.datatypes.skills.ItemMaterialCategory;
 import com.gmail.nossr50.datatypes.skills.ItemType;
 import org.bukkit.Material;
 
-public interface Salvageable {
-    */
-/**
-     * Gets the type of this salvageable item
-     *
-     * @return the type of this salvageable
-     *//*
-
-    public Material getItemMaterial();
-
-    */
-/**
-     * Gets the material of the items dropped when salvaging this item
-     *
-     * @return the material of the salvage drop
-     *//*
-
-    public Material getSalvageMaterial();
-
-    */
-/**
-     * Gets the metadata byte value of the items dropped when salvaging this item
-     *
-     * @return the byte metadata of the salvage drop
-     *//*
-
-    public byte getSalvageMaterialMetadata();
-
-    */
-/**
-     * Gets the ItemType value for this salvageable item
-     *
-     * @return the ItemType for this salvageable
-     *//*
-
-    public ItemType getSalvageItemType();
-
-    */
-/**
-     * Gets the ItemMaterialCategory value for this salvageable item
-     *
-     * @return the ItemMaterialCategory for this salvageable
-     *//*
-
-    public ItemMaterialCategory getSalvageItemMaterialCategory();
-
-    */
-/**
-     * Gets the maximum quantity of salvage materials ignoring all other salvage bonuses
-     *
-     * This is typically set to the number of items needed to create that item, for example 5 for helmets or 2 for swords
-     *
-     * @return the maximum number of items
-     *//*
-
-    public int getMaximumQuantity();
-
-    */
-/**
-     * Gets the maximum durability of this item before it breaks
-     *
-     * @return the maximum durability
-     *//*
-
-    public short getMaximumDurability();
-
-    */
-/**
-     * Gets the base salvage durability on which to calculate bonuses.
-     *
-     * This is actually the maximum durability divided by the minimum quantity
-     *
-     * @return the base salvage durability
-     *//*
-
-    public short getBaseSalvageDurability();
-
-    */
-/**
-     * Gets the minimum salvage level needed to salvage this item
-     *
-     * @return the minimum level to salvage this item, or 0 for no minimum
-     *//*
-
-    public int getMinimumLevel();
-
-    */
-/**
-     * Gets the xpMultiplier for this salvageable
-     *
-     * @return the xpMultiplier of this salvageable
-     *//*
-
-    public double getXpMultiplier();
+
+public class Salvageable {
+    private final Material itemMaterial, salvagedItemMaterial;
+    private final int maximumQuantity, minimumLevel;
+    private final short maximumDurability, baseSalvageDurability;
+    private final byte salvageMetadata;
+    private final ItemType salvageItemType;
+    private final ItemMaterialCategory salvageItemMaterialCategory;
+    private final double xpMultiplier;
+
+    /*protected Salvageable(Material type, Material salvagedItemMaterial, byte salvageMetadata, int minimumLevel, int maximumQuantity, short maximumDurability, ItemType salvageItemType, ItemMaterialCategory salvageItemMaterialCategory, double xpMultiplier) {
+        this.itemMaterial = type;
+        this.salvagedItemMaterial = salvagedItemMaterial;
+        this.salvageMetadata = salvageMetadata;
+        this.salvageItemType = salvageItemType;
+        this.salvageItemMaterialCategory = salvageItemMaterialCategory;
+        this.minimumLevel = minimumLevel;
+        this.maximumQuantity = maximumQuantity;
+        this.maximumDurability = maximumDurability;
+        this.baseSalvageDurability = (short) (maximumDurability / maximumQuantity);
+        this.xpMultiplier = xpMultiplier;
+    }*/
+
+    public Salvageable(String itemRegisterKey, String salvagedMaterialRegisterKey, int minimumLevel, int maximumQuantity)
+    {
+        this(Material.matchMaterial(itemRegisterKey), Material.matchMaterial(salvagedMaterialRegisterKey), minimumLevel, maximumQuantity);
+    }
+
+    public Salvageable(Material itemMaterial, Material salvagedItemMaterial, int minimumLevel, int maximumQuantity)
+    {
+
+        this.itemMaterial = itemMaterial;
+        this.salvagedItemMaterial = salvagedItemMaterial;
+//        this.salvageMetadata = salvageMetadata;
+        this.salvageItemType = salvageItemType;
+        this.salvageItemMaterialCategory = salvageItemMaterialCategory;
+        this.minimumLevel = minimumLevel;
+        this.maximumQuantity = maximumQuantity;
+        this.maximumDurability = maximumDurability;
+        this.baseSalvageDurability = (short) (maximumDurability / maximumQuantity);
+        this.xpMultiplier = xpMultiplier;
+    }
+
+    public Material getItemMaterial() {
+        return itemMaterial;
+    }
+
+    public Material getSalvagedItemMaterial() {
+        return salvagedItemMaterial;
+    }
+
+    /*public byte getSalvageMaterialMetadata() {
+        return salvageMetadata;
+    }*/
+
+    public ItemType getSalvageItemType() {
+        return salvageItemType;
+    }
+
+    public ItemMaterialCategory getSalvageItemMaterialCategory() {
+        return salvageItemMaterialCategory;
+    }
+
+    public int getMaximumQuantity() {
+        return maximumQuantity;
+    }
+
+    public short getMaximumDurability() {
+        return maximumDurability;
+    }
+
+    public short getBaseSalvageDurability() {
+        return baseSalvageDurability;
+    }
+
+    public int getMinimumLevel() {
+        return minimumLevel;
+    }
+
+    public double getXpMultiplier() {
+        return xpMultiplier;
+    }
 }
-*/

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/salvage/salvageables/SalvageableFactory.java

@@ -11,6 +11,6 @@ public class SalvageableFactory {
 
     public static Salvageable getSalvageable(Material itemMaterial, Material repairMaterial, byte repairMetadata, int minimumLevel, int maximumQuantity, short maximumDurability, ItemType repairItemType, ItemMaterialCategory repairItemMaterialCategory, double xpMultiplier) {
         // TODO: Add in loading from config what type of repairable we want.
-        return new SimpleSalvageable(itemMaterial, repairMaterial, repairMetadata, minimumLevel, maximumQuantity, maximumDurability, repairItemType, repairItemMaterialCategory, xpMultiplier);
+        return new Salvageable(itemMaterial, repairMaterial, repairMetadata, minimumLevel, maximumQuantity, maximumDurability, repairItemType, repairItemMaterialCategory, xpMultiplier);
     }
 }

+ 41 - 53
src/main/java/com/gmail/nossr50/skills/salvage/salvageables/SalvageableManager.java

@@ -1,62 +1,50 @@
-/*
 package com.gmail.nossr50.skills.salvage.salvageables;
 
 import com.gmail.nossr50.config.Unload;
 import org.bukkit.Material;
 import org.bukkit.inventory.ItemStack;
 
+import java.util.HashMap;
 import java.util.List;
 
-public interface SalvageableManager extends Unload {
-    */
-/**
-     * Register a salvageable with the SalvageManager
-     *
-     * @param salvageable Salvageable to register
-     *//*
-
-    public void registerSalvageable(Salvageable salvageable);
-
-    */
-/**
-     * Register a list of salvageables with the SalvageManager
-     *
-     * @param salvageables List<Salvageable> to register
-     *//*
-
-    public void registerSalvageables(List<Salvageable> salvageables);
-
-    */
-/**
-     * Checks if an item is salvageable
-     *
-     * @param type Material to check if salvageable
-     *
-     * @return true if salvageable, false if not
-     *//*
-
-    public boolean isSalvageable(Material type);
-
-    */
-/**
-     * Checks if an item is salvageable
-     *
-     * @param itemStack Item to check if salvageable
-     *
-     * @return true if salvageable, false if not
-     *//*
-
-    public boolean isSalvageable(ItemStack itemStack);
-
-    */
-/**
-     * Gets the salvageable with this type
-     *
-     * @param type Material of the salvageable to look for
-     *
-     * @return the salvageable, can be null
-     *//*
-
-    public Salvageable getSalvageable(Material type);
+
+public class SalvageableManager implements Unload {
+    private HashMap<Material, Salvageable> salvageables;
+
+    /*public SalvageableManager() {
+        this(55);
+    }*/
+
+    @Override
+    public void unload() {
+        salvageables.clear();
+    }
+
+    public SalvageableManager(List<Salvageable> salvageablesCollection) {
+        this.salvageables = new HashMap<Material, Salvageable>(salvageablesCollection.size());
+        registerSalvageables(salvageablesCollection);
+    }
+
+    public void registerSalvageable(Salvageable salvageable) {
+        Material item = salvageable.getItemMaterial();
+        salvageables.put(item, salvageable);
+    }
+
+    public void registerSalvageables(List<Salvageable> salvageables) {
+        for (Salvageable salvageable : salvageables) {
+            registerSalvageable(salvageable);
+        }
+    }
+
+    public boolean isSalvageable(Material type) {
+        return salvageables.containsKey(type);
+    }
+
+    public boolean isSalvageable(ItemStack itemStack) {
+        return isSalvageable(itemStack.getType());
+    }
+
+    public Salvageable getSalvageable(Material type) {
+        return salvageables.get(type);
+    }
 }
-*/

+ 0 - 79
src/main/java/com/gmail/nossr50/skills/salvage/salvageables/SimpleSalvageable.java

@@ -1,79 +0,0 @@
-package com.gmail.nossr50.skills.salvage.salvageables;
-
-import com.gmail.nossr50.datatypes.skills.ItemMaterialCategory;
-import com.gmail.nossr50.datatypes.skills.ItemType;
-import org.bukkit.Material;
-
-
-public class SimpleSalvageable implements Salvageable {
-    private final Material itemMaterial, salvageMaterial;
-    private final int maximumQuantity, minimumLevel;
-    private final short maximumDurability, baseSalvageDurability;
-    private final byte salvageMetadata;
-    private final ItemType salvageItemType;
-    private final ItemMaterialCategory salvageItemMaterialCategory;
-    private final double xpMultiplier;
-
-    protected SimpleSalvageable(Material type, Material salvageMaterial, byte salvageMetadata, int minimumLevel, int maximumQuantity, short maximumDurability, ItemType salvageItemType, ItemMaterialCategory salvageItemMaterialCategory, double xpMultiplier) {
-        this.itemMaterial = type;
-        this.salvageMaterial = salvageMaterial;
-        this.salvageMetadata = salvageMetadata;
-        this.salvageItemType = salvageItemType;
-        this.salvageItemMaterialCategory = salvageItemMaterialCategory;
-        this.minimumLevel = minimumLevel;
-        this.maximumQuantity = maximumQuantity;
-        this.maximumDurability = maximumDurability;
-        this.baseSalvageDurability = (short) (maximumDurability / maximumQuantity);
-        this.xpMultiplier = xpMultiplier;
-    }
-
-    @Override
-    public Material getItemMaterial() {
-        return itemMaterial;
-    }
-
-    @Override
-    public Material getSalvageMaterial() {
-        return salvageMaterial;
-    }
-
-    @Override
-    public byte getSalvageMaterialMetadata() {
-        return salvageMetadata;
-    }
-
-    @Override
-    public ItemType getSalvageItemType() {
-        return salvageItemType;
-    }
-
-    @Override
-    public ItemMaterialCategory getSalvageItemMaterialCategory() {
-        return salvageItemMaterialCategory;
-    }
-
-    @Override
-    public int getMaximumQuantity() {
-        return maximumQuantity;
-    }
-
-    @Override
-    public short getMaximumDurability() {
-        return maximumDurability;
-    }
-
-    @Override
-    public short getBaseSalvageDurability() {
-        return baseSalvageDurability;
-    }
-
-    @Override
-    public int getMinimumLevel() {
-        return minimumLevel;
-    }
-
-    @Override
-    public double getXpMultiplier() {
-        return xpMultiplier;
-    }
-}

+ 0 - 54
src/main/java/com/gmail/nossr50/skills/salvage/salvageables/SimpleSalvageableManager.java

@@ -1,54 +0,0 @@
-package com.gmail.nossr50.skills.salvage.salvageables;
-
-import org.bukkit.Material;
-import org.bukkit.inventory.ItemStack;
-
-import java.util.HashMap;
-import java.util.List;
-
-
-public class SimpleSalvageableManager implements SalvageableManager {
-    private HashMap<Material, Salvageable> salvageables;
-
-    /*public SimpleSalvageableManager() {
-        this(55);
-    }*/
-
-    @Override
-    public void unload() {
-        salvageables.clear();
-    }
-
-    public SimpleSalvageableManager(List<Salvageable> salvageablesCollection) {
-        this.salvageables = new HashMap<Material, Salvageable>(salvageablesCollection.size());
-        registerSalvageables(salvageablesCollection);
-    }
-
-    @Override
-    public void registerSalvageable(Salvageable salvageable) {
-        Material item = salvageable.getItemMaterial();
-        salvageables.put(item, salvageable);
-    }
-
-    @Override
-    public void registerSalvageables(List<Salvageable> salvageables) {
-        for (Salvageable salvageable : salvageables) {
-            registerSalvageable(salvageable);
-        }
-    }
-
-    @Override
-    public boolean isSalvageable(Material type) {
-        return salvageables.containsKey(type);
-    }
-
-    @Override
-    public boolean isSalvageable(ItemStack itemStack) {
-        return isSalvageable(itemStack.getType());
-    }
-
-    @Override
-    public Salvageable getSalvageable(Material type) {
-        return salvageables.get(type);
-    }
-}