|
@@ -105,8 +105,6 @@ public class Axes {
|
|
|
|
|
|
durDmg+=Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/30; //Every 30 Skill Levels you gain 1 durability dmg
|
|
|
|
|
|
- System.out.println(durDmg);
|
|
|
-
|
|
|
for(ItemStack x : targetPlayer.getInventory().getArmorContents())
|
|
|
{
|
|
|
if(x.getType() == Material.AIR)
|