@@ -42,7 +42,7 @@ public class Unarmed {
public static void disarmProcCheck(Player attacker, Player defender)
{
int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.UNARMED);
- if(attacker.getItemInHand() != null)
+ if(defender.getItemInHand() != null)
if(skillLevel >= 1000)