Browse Source

XP bars can now be toggled off

nossr50 6 years ago
parent
commit
e74bc9fd95

+ 6 - 2
src/main/java/com/gmail/nossr50/config/experience/ExperienceConfig.java

@@ -254,9 +254,13 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
     {
         return config.getBoolean("Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained", false);
     }
+
+    public boolean isExperienceBarsEnabled() { return config.getBoolean("Experience_Bars.Enable"); }
+    public boolean isExperienceBarEnabled(PrimarySkillType primarySkillType) { return config.getBoolean("Experience_Bars."+StringUtils.getCapitalized(primarySkillType.toString())+".Enable");}
+
     public BarColor getExperienceBarColor(PrimarySkillType primarySkillType)
     {
-        String colorValueFromConfig = config.getString("Experience_Bars.Style."+StringUtils.getCapitalized(primarySkillType.toString())+".Color");
+        String colorValueFromConfig = config.getString("Experience_Bars."+StringUtils.getCapitalized(primarySkillType.toString())+".Color");
 
         for(BarColor barColor : BarColor.values())
         {
@@ -270,7 +274,7 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
 
     public BarStyle getExperienceBarStyle(PrimarySkillType primarySkillType)
     {
-        String colorValueFromConfig = config.getString("Experience_Bars.Style."+StringUtils.getCapitalized(primarySkillType.toString())+".BarStyle");
+        String colorValueFromConfig = config.getString("Experience_Bars."+StringUtils.getCapitalized(primarySkillType.toString())+".BarStyle");
 
         for(BarStyle barStyle : BarStyle.values())
         {

+ 4 - 0
src/main/java/com/gmail/nossr50/util/experience/ExperienceBarManager.java

@@ -1,5 +1,6 @@
 package com.gmail.nossr50.util.experience;
 
+import com.gmail.nossr50.config.experience.ExperienceConfig;
 import com.gmail.nossr50.datatypes.player.McMMOPlayer;
 import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
 import com.gmail.nossr50.mcMMO;
@@ -28,6 +29,9 @@ public class ExperienceBarManager {
 
     public void updateExperienceBar(PrimarySkillType primarySkillType, mcMMO plugin)
     {
+        if(!ExperienceConfig.getInstance().isExperienceBarsEnabled() || !ExperienceConfig.getInstance().isExperienceBarEnabled(primarySkillType))
+            return;
+
         //Init Bar
         if(experienceBars.get(primarySkillType) == null)
             experienceBars.put(primarySkillType, new ExperienceBarWrapper(primarySkillType, mcMMOPlayer));

+ 0 - 1
src/main/java/com/gmail/nossr50/util/experience/ExperienceBarWrapper.java

@@ -5,7 +5,6 @@ import com.gmail.nossr50.datatypes.player.McMMOPlayer;
 import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
 import com.gmail.nossr50.locale.LocaleLoader;
 import com.gmail.nossr50.util.StringUtils;
-import org.bukkit.ChatColor;
 import org.bukkit.Server;
 import org.bukkit.boss.*;
 import org.bukkit.entity.Player;

+ 62 - 46
src/main/resources/experience.yml

@@ -23,56 +23,72 @@
 #SOLID
 #   The bar is one solid piece
 Experience_Bars:
+    # Turn this to false if you wanna disable XP bars
+    Enable: true
     # If you want to use a fancy edited title from the locale, then you'll probably want to turn this on, but it will make your server do a lot more work!
     # I recommend leaving this off!
     ThisMayCauseLag:
         AlwaysUpdateTitlesWhenXPIsGained: false
-    Style:
-        Acrobatics:
-            Color: PINK
-            BarStyle: SEGMENTED_6
-        Alchemy:
-            Color: PURPLE
-            BarStyle: SEGMENTED_6
-        Archery:
-            Color: BLUE
-            BarStyle: SEGMENTED_6
-        Axes:
-            Color: BLUE
-            BarStyle: SEGMENTED_6
-        Excavation:
-            Color: YELLOW
-            BarStyle: SEGMENTED_6
-        Fishing:
-            Color: PURPLE
-            BarStyle: SEGMENTED_6
-        Herbalism:
-            Color: GREEN
-            BarStyle: SEGMENTED_6
-        Mining:
-            Color: YELLOW
-            BarStyle: SEGMENTED_6
-        Repair:
-            Color: PURPLE
-            BarStyle: SEGMENTED_6
-        Salvage:
-            Color: PURPLE
-            BarStyle: SEGMENTED_6
-        Smelting:
-            Color: PURPLE
-            BarStyle: SEGMENTED_6
-        Swords:
-            Color: BLUE
-            BarStyle: SEGMENTED_6
-        Taming:
-            Color: RED
-            BarStyle: SEGMENTED_6
-        Unarmed:
-            Color: BLUE
-            BarStyle: SEGMENTED_6
-        Woodcutting:
-            Color: GREEN
-            BarStyle: SEGMENTED_6
+    Acrobatics:
+        Enable: true
+        Color: PINK
+        BarStyle: SEGMENTED_6
+    Alchemy:
+        Enable: true
+        Color: PURPLE
+        BarStyle: SEGMENTED_6
+    Archery:
+        Enable: true
+        Color: BLUE
+        BarStyle: SEGMENTED_6
+    Axes:
+        Enable: true
+        Color: BLUE
+        BarStyle: SEGMENTED_6
+    Excavation:
+        Enable: true
+        Color: YELLOW
+        BarStyle: SEGMENTED_6
+    Fishing:
+        Enable: true
+        Color: PURPLE
+        BarStyle: SEGMENTED_6
+    Herbalism:
+        Enable: true
+        Color: GREEN
+        BarStyle: SEGMENTED_6
+    Mining:
+        Enable: true
+        Color: YELLOW
+        BarStyle: SEGMENTED_6
+    Repair:
+        Enable: true
+        Color: PURPLE
+        BarStyle: SEGMENTED_6
+    Salvage:
+        Enable: true
+        Color: PURPLE
+        BarStyle: SEGMENTED_6
+    Smelting:
+        Enable: true
+        Color: PURPLE
+        BarStyle: SEGMENTED_6
+    Swords:
+        Enable: true
+        Color: BLUE
+        BarStyle: SEGMENTED_6
+    Taming:
+        Enable: true
+        Color: RED
+        BarStyle: SEGMENTED_6
+    Unarmed:
+        Enable: true
+        Color: BLUE
+        BarStyle: SEGMENTED_6
+    Woodcutting:
+        Enable: true
+        Color: GREEN
+        BarStyle: SEGMENTED_6
 #
 #  Settings for XP formula
 ###