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@@ -1,52 +1,80 @@
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-//package com.gmail.nossr50.commands.skills;
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-//
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-//import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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-//import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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-//import com.gmail.nossr50.util.player.UserManager;
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-//import com.gmail.nossr50.util.skills.CombatUtils;
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-//import com.gmail.nossr50.util.skills.SkillUtils;
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-//import com.gmail.nossr50.util.text.TextComponentFactory;
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-//import net.kyori.adventure.text.Component;
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-//import org.bukkit.ChatColor;
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-//import org.bukkit.entity.Player;
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-//
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-//import java.util.ArrayList;
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-//import java.util.List;
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-//
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-//import static com.gmail.nossr50.datatypes.skills.SubSkillType.MACES_MACES_LIMIT_BREAK;
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-//
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-//public class MacesCommand extends SkillCommand {
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-//
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-// public MacesCommand() {
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-// super(PrimarySkillType.MACES);
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-// }
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-//
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-// @Override
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-// protected void dataCalculations(Player player, float skillValue) {}
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-//
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-// @Override
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-// protected void permissionsCheck(Player player) {}
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-//
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-// @Override
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-// protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
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-// List<String> messages = new ArrayList<>();
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-//
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-// if (SkillUtils.canUseSubskill(player, MACES_MACES_LIMIT_BREAK)) {
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-// messages.add(getStatMessage(MACES_MACES_LIMIT_BREAK,
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-// String.valueOf(CombatUtils.getLimitBreakDamageAgainstQuality(player, MACES_MACES_LIMIT_BREAK, 1000))));
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-// }
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-//
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-// messages.add(ChatColor.GRAY + "The Maces skill is a work in progress and is still being developed," +
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-// " feedback would be appreciated in the mcMMO discord server.");
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-// return messages;
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-// }
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-//
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-// @Override
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-// protected List<Component> getTextComponents(Player player) {
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-// List<Component> textComponents = new ArrayList<>();
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-//
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-// TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.MACES);
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-//
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-// return textComponents;
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-// }
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-//}
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+package com.gmail.nossr50.commands.skills;
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+
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+import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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+import com.gmail.nossr50.datatypes.skills.SubSkillType;
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+import com.gmail.nossr50.locale.LocaleLoader;
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+import com.gmail.nossr50.mcMMO;
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+import com.gmail.nossr50.util.skills.CombatUtils;
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+import com.gmail.nossr50.util.skills.RankUtils;
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+import com.gmail.nossr50.util.skills.SkillUtils;
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+import com.gmail.nossr50.util.text.TextComponentFactory;
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+import net.kyori.adventure.text.Component;
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+import org.bukkit.ChatColor;
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+import org.bukkit.entity.Player;
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+
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+import java.util.ArrayList;
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+import java.util.List;
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+
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+import static com.gmail.nossr50.datatypes.skills.SubSkillType.MACES_CRIPPLE;
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+import static com.gmail.nossr50.datatypes.skills.SubSkillType.MACES_MACES_LIMIT_BREAK;
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+
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+public class MacesCommand extends SkillCommand {
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+
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+ public MacesCommand() {
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+ super(PrimarySkillType.MACES);
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+ }
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+
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+ String crippleChanceToApply, crippleChanceToApplyLucky, crippleLengthAgainstPlayers, crippleLengthAgainstMobs;
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+
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+ @Override
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+ protected void dataCalculations(Player player, float skillValue) {
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+ if (SkillUtils.canUseSubskill(player, MACES_CRIPPLE)) {
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+ int crippleRank = RankUtils.getRank(player, MACES_CRIPPLE);
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+ crippleLengthAgainstPlayers = String.valueOf("INSERT VALUE HERE");
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+ crippleLengthAgainstMobs = String.valueOf("INSERT VALUE HERE");
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+
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+ crippleChanceToApply = String.valueOf(mcMMO.p.getAdvancedConfig().getCrippleChanceToApplyOnHit(crippleRank) + "%");
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+ crippleChanceToApplyLucky = String.valueOf(mcMMO.p.getAdvancedConfig().getCrippleChanceToApplyOnHit(crippleRank) * 1.33);
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+ }
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+ }
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+
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+ @Override
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+ protected void permissionsCheck(Player player) {}
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+
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+ @Override
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+ protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
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+ final List<String> messages = new ArrayList<>();
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+
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+ if (SkillUtils.canUseSubskill(player, MACES_MACES_LIMIT_BREAK)) {
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+ messages.add(getStatMessage(MACES_MACES_LIMIT_BREAK,
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+ String.valueOf(CombatUtils.getLimitBreakDamageAgainstQuality(player,
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+ MACES_MACES_LIMIT_BREAK, 1000))));
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+ }
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+
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+ if (SkillUtils.canUseSubskill(player, MACES_CRIPPLE)) {
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+ messages.add(getStatMessage(MACES_CRIPPLE, crippleChanceToApply)
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+ + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", crippleChanceToApplyLucky) : ""));
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+ messages.add(getStatMessage(true, true, MACES_CRIPPLE,
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+ crippleLengthAgainstPlayers,
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+ crippleLengthAgainstMobs));
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+ }
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+
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+ if (SkillUtils.canUseSubskill(player, SubSkillType.MACES_CRUSH)) {
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+ messages.add(getStatMessage(SubSkillType.MACES_CRUSH,
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+ String.valueOf(mmoPlayer.getMacesManager().getCrushDamage())));
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+ }
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+
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+ messages.add(ChatColor.GRAY + "The Maces skill is a work in progress and is still being developed," +
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+ " feedback would be appreciated in the mcMMO discord server.");
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+ return messages;
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+ }
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+
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+ @Override
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+ protected List<Component> getTextComponents(Player player) {
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+ List<Component> textComponents = new ArrayList<>();
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+
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+ TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.MACES);
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+
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+ return textComponents;
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+ }
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+}
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